Added force_lock_settings=yes to "A New Land" and "Dark Forecast"

Without it, it was possible to uncheck "Use Map Settings" and make choices (such as factions, teams, turn limits) which can break the scenarios.
This commit is contained in:
ln-zookeeper 2017-07-04 15:02:26 +03:00
parent d4775ccba2
commit 0c92fbd10b
2 changed files with 2 additions and 0 deletions

View file

@ -10,6 +10,7 @@ Note: You need to use the default map settings for the scenario to work right."
experience_modifier=100
map_data="{multiplayer/maps/Dark_Forecast_basic.map}"
victory_when_enemies_defeated=no
force_lock_settings=yes
{DEFAULT_SCHEDULE_DAWN}

View file

@ -6,6 +6,7 @@
description= _ "This 4p survival scenario allows you to construct buildings and terraform the land. Use map settings. The recommended starting gold is 100."
experience_modifier=70%
turns=unlimited
force_lock_settings=yes
define=MULTIPLAYER_A_NEW_LAND_LOAD
#ifdef MULTIPLAYER_A_NEW_LAND_LOAD