updated Turkish translation

This commit is contained in:
Nils Kneuper 2009-05-29 13:50:17 +00:00
parent ea5d817416
commit 0c7dc352ef
4 changed files with 1134 additions and 381 deletions

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@ -3,7 +3,7 @@ Version 1.7.0+svn:
* Reworked AI code to allow easier creation of AI components.
* Language and i18n:
* Updated translations: Chinese (Traditional), Czech, French, German,
Lithuanian, Serbian
Lithuanian, Serbian, Turkish
* User interface:
* Removed the old obsolete layout algorithm in the new widgets
* Added unit tests for the new widgets

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@ -5,7 +5,7 @@ changelog: http://svn.gna.org/viewcvs/*checkout*/wesnoth/trunk/changelog
Version 1.7.0+svn:
* Language and translations
* Updated translations: Chinese (Traditional), Czech, French, German,
Lithuanian, Serbian.
Lithuanian, Serbian, Turkish.
* Units:
* Most Dwarvish sides can now recruit a Scout unit with better mobility

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@ -2121,6 +2121,7 @@ msgstr "150 altın. Karrag bu altını niye buraya saklamış merak ettim."
#. [message]: speaker=unit
#: data/campaigns/The_Hammer_of_Thursagan/scenarios/12_The_Underlevels.cfg:790
#, fuzzy
msgid ""
"An old caved in passage way. Perhaps if we clear away some of this rubble we "
"may be able to get through..."
@ -2128,6 +2129,7 @@ msgstr "Eski bir tünel. Molozları temizlersem geçebilirim belki..."
#. [message]: speaker=unit
#: data/campaigns/The_Hammer_of_Thursagan/scenarios/12_The_Underlevels.cfg:811
#, fuzzy
msgid "Another old caved-in passage way..."
msgstr "Eski mağara içinde başka bir tünel..."