fix bug 19563 (patch 3196 by jamit)

This commit is contained in:
Jérémy Rosen 2012-03-28 20:31:30 +00:00
parent efacd76ffe
commit 0c28e59f83
2 changed files with 2 additions and 1 deletions

View file

@ -777,6 +777,7 @@ static void toggle_fog(const bool clear, const vconfig& cfg)
t.add_fog_override(locs);
else
t.remove_fog_override(locs);
recalculate_fog(side_num);
}
// Flag a screen update.

View file

@ -1826,7 +1826,7 @@ void unit::redraw_unit()
game_display &disp = *game_display::get_singleton();
const gamemap &map = disp.get_map();
if ( hidden_ || !is_visible_to_team(disp.get_teams()[disp.viewing_team()],false,map) )
if ( hidden_ || !is_visible_to_team(disp.get_teams()[disp.viewing_team()],disp.show_everything(),map) )
{
clear_haloes();
if(anim_) {