removed use of auto_ptr to help with compilation on older compilers

This commit is contained in:
uid68803 2004-02-20 17:35:13 +00:00
parent 964c3bc5fd
commit 0bc7078b00

View file

@ -23,6 +23,7 @@
#include "playturn.hpp"
#include "preferences.hpp"
#include "replay.hpp"
#include "scoped_resource.hpp"
#include "sound.hpp"
#include "tooltips.hpp"
@ -402,7 +403,7 @@ redo_turn:
update_locker lock(gui,!preferences::show_ai_moves());
ai_interface::info ai_info(gui,map,gameinfo,units,teams,player_number,status);
std::auto_ptr<ai_interface> ai_obj(create_ai("",ai_info));
util::scoped_ptr<ai_interface> ai_obj(create_ai("",ai_info));
ai_obj->play_turn();
if(network::nconnections() > 0) {