diff --git a/data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg b/data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg
index 8eb4e48b81c..b438ece69d6 100644
--- a/data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg
+++ b/data/campaigns/tutorial/scenarios/01_Tutorial_part_1.cfg
@@ -774,7 +774,7 @@
speaker=narrator
caption= _ "Traits"
image=wesnoth-icon.png
- message= _"Be sure to examine the traits of your new recruits. They are listed under its race in the sidebar. Traits can subtly affect how you use your troops. For example, units with the quick trait can move a extra hex each turn, and units with the intelligent trait require 20% less experience to level up."
+ message= _"Be sure to examine the traits of your new recruits. They are listed under its race in the sidebar. Traits can subtly affect how you use your troops. For example, units with the quick trait can move an extra hex each turn, and units with the intelligent trait require 20% less experience to level up."
[/message]
# Allow our hero to move freely until next turn without undo messages now that the recruiting is done