Fix changelog for #710
This commit is contained in:
parent
db5f497fd7
commit
0b313e8dda
1 changed files with 4 additions and 3 deletions
|
@ -9,6 +9,10 @@ Version 1.13.5+dev:
|
|||
- [auto_recall] sub-tag, if assigned to recall list, gives [recall] attributes (no SUF)
|
||||
- [else] sub-tag, WML to execute if no unit found for the role
|
||||
* New help_text= key for [trait] to set the description displayed in the help.
|
||||
* Added tag id= [fire_event], which allows raising events by id
|
||||
* Lua API:
|
||||
* Added new functions wesnoth.fire_event_by_id and fire_event_by_name. The old
|
||||
function wesnoth.fire_event is now an alias for wesnoth.fire_event_by_name
|
||||
|
||||
Version 1.13.5:
|
||||
* Campaigns:
|
||||
|
@ -188,7 +192,6 @@ Version 1.13.5:
|
|||
* Added new attribute "registered_users_only" to MultiplayerServerWML which indicates
|
||||
that only registered users should be allowed to join the game
|
||||
* wesnoth now does a stricter check for unit type ids.
|
||||
* Added tag id= [fire_event], which allows raising events by id
|
||||
* Lua API:
|
||||
* wesnoth.match_unit can now take a location (rather than a unit) as
|
||||
the optional third parameter. This will cause the filter to consider
|
||||
|
@ -278,8 +281,6 @@ Version 1.13.5:
|
|||
* added lua_function= attribute in location filters
|
||||
* Added on_event.lua which is an eaiser to use wrapper for
|
||||
wesnoth.game_events.on_event
|
||||
* Added new functions wesnoth.fire_event_by_id and fire_event_by_name. The old
|
||||
function wesnoth.fire_event is now an alias for wesnoth.fire_event_by_name
|
||||
* Multiplayer:
|
||||
* Hornshark Island: simplified multiplayer faction determination
|
||||
* Added "Registered users only" checkbox to multiplayer configuration dialog which
|
||||
|
|
Loading…
Add table
Reference in a new issue