start a section on debug mode commands

This commit is contained in:
Gunter Labes 2007-11-28 15:55:30 +00:00
parent 816cd3e9d8
commit 0b0fc8baa1

View file

@ -60,7 +60,7 @@
[section]
id=commands
title= _ "Commands"
topics=general_commands,mp_commands
topics=general_commands,mp_commands,debug_commands
[/section]
[topic]
@ -631,7 +631,8 @@ Redraw the screen.
Toggles the display of the current frames per second.
" + "<header>text=':debug'</header>" + _"
Switch debug mode on (does not work in multiplayer). Debug mode is turned off by quitting the game or :nodebug.
Switch debug mode on (does not work in multiplayer). See <ref>dst=debug_commands text='Debug mode commands'</ref>.
Debug mode is turned off by quitting the game or :nodebug.
" + "<header>text=':theme'</header>
" + _"Bring up theme selection menu."
@ -640,13 +641,13 @@ Switch debug mode on (does not work in multiplayer). Debug mode is turned off by
[topic]
id=mp_commands
title= _ "Multiplayer commands"
text= "<header>text=':ban username'</header>" + _"
Ban a user in multiplayer by the IP address used by that username and kick him.
text= "<header>text=':ban <username>'</header>" + _"
Ban a user in a multiplayer game by the IP address used by that username and kick him.
" + "<header>text=':control side username'</header>" + _"
" + "<header>text=':control <side> <username>'</header>" + _"
Change the controller for side (write here the number of the side) to username (write here the nick of the player or observer).
" + "<header>text=':kick username'</header>" + _"
" + "<header>text=':kick <username>'</header>" + _"
Kick a user in multiplayer. They will be able to rejoin the game. Generally a friendly way to remove someone who is having connection or other difficulties.
" + "<header>text=':mute <username>'</header>" + _"
@ -655,4 +656,23 @@ Mute a specific observer. If no username is supplied the muted usernames are dis
" + "<header>text=':muteall'</header>" + _"
Toggle muting/silencing of all observers on/off."
[/topic]
[topic]
id=debug_commands
title= _ "Debug mode commands"
text= "<header>text=':create <unit type id>'</header>" + _"
Create a unit of the specified type on the selected hex.
" + "<header>text=':fog/shroud'</header>" + _"
Toggle fog/shroud for the current side.
" + "<header>text=':gold <amount>'</header>" + _"
Adds the specified amount to the current side's gold.
" + "<header>text=':throw/fire <event>'</header>" + _"
Manually fire the specified event.
" + "<header>text=':unit <key=value>'</header>" + _"
Modifies the specified property of the selected unit. Example: :unit hitpoints=100"
[/topic]
[/help]