help: Fix punctuation
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@ -284,7 +284,7 @@ Normally you can undo a unit’s movement, as long as an event with a randomized
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title= _ "Save-loading"
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text= _ "Random numbers are part of Wesnoth, attacks can fail and units can die due to bad luck. This is an expected part of the game, and one of the aims of the game is that a sufficiently skilled player should be able to complete all of the mainline campaigns, on hard, without needing to save-load. Going back to a previous turn to try a different strategy is a part of learning the game, but we recommend against reloading merely to try the same strategy again while hoping for better luck.
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One of the challenges of the game is to work out how to protect your heroes. Small risks quickly build up — if you have five important units, and they each have just a 1% chance of death each turn, you can <italic>text='expect'</italic> one of them to die about every 20 turns. So, you’ll rarely make it through a scenario without having it happen.
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One of the challenges of the game is to work out how to protect your heroes. Small risks quickly build up: if you have five important units, and they each have just a 1% chance of death each turn, you can <italic>text='expect'</italic> one of them to die about every 20 turns. So, you’ll rarely make it through a scenario without having it happen.
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The following points are under discussion on the forums. At least for the 1.15.x series before 1.16.0 please assume that the forum threads are more authoritative than the text on this page.
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