add a TODO comment to properly fix 21902

This commit is contained in:
Chris Beck 2014-04-23 21:15:24 -04:00
parent 28ebde5741
commit 0aa13d477d

View file

@ -630,6 +630,7 @@ LEVEL_RESULT play_game(game_display& disp, game_state& gamestate,
if (allow_new_game_flag || (game_config::debug && network::nconnections() == 0)) {
// Opens mp::connect dialog to allow users to
// make an adjustments for scenario.
// TODO: Fix this so that it works when network::nconnections() > 0 as well.
mp::ui::result connect_res = mp::goto_mp_connect(disp,
*connect_engine, game_config, params.name);
if (connect_res == mp::ui::QUIT) {