chinese translation update
This commit is contained in:
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7 changed files with 918 additions and 1259 deletions
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@ -19,8 +19,8 @@ Version 1.3.9+svn:
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* polished ankh prop picture from Liberty, and moved to core replacing
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old ankh-necklace.png used by Eastern Invasion
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* language and i18n:
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* updated translations: Czech, Danish, Finnish, French, Galician, Greek,
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Hungarian, Italian, Polish, Portuguese (Brazil), Swedish, Valencian
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* updated translations: Chinese, Czech, Danish, Finnish, French, Galician,
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Greek, Hungarian, Italian, Polish, Portuguese (Brazil), Swedish, Valencian
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* map editor:
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* fixed a bug when two dimensions of a map were modified, the editor
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could crash
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@ -20,8 +20,8 @@ Version 1.3.9+svn:
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* bugfix for blocker in 'In the Tunnels of the Trolls'
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* Language and translations
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* Updated translations: Czech, Danish, Finnish, French, Galician, Greek,
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Hungarian, Italian, Polish, Portuguese (Brazil), Swedish, Valencian.
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* Updated translations: Chinese, Czech, Danish, Finnish, French, Galician,
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Greek, Hungarian, Italian, Polish, Portuguese (Brazil), Swedish, Valencian.
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* map editor:
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* Fixed a bug, when two dimensions of a map were modified, the editor
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@ -2,27 +2,27 @@
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# Copyright (C) 2005 Wesnoth development team
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# This file is distributed under the same license as the Battle for Wesnoth package.
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# Automatically generated, 2005.
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# Dionysus <huang.wei.bhu@gmail.com>, 2007. (unicon)
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#
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msgid ""
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msgstr ""
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"Project-Id-Version: Battle for Wesnoth 0.8.11+cvs\n"
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"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2007-10-26 15:26+0200\n"
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"PO-Revision-Date: 2007-04-28 15:23+0800\n"
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"Last-Translator: Huang Lechuan (allblue_dream) <whateverwilliam@gmail.com>\n"
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"PO-Revision-Date: 2007-10-30 12:21+0800\n"
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"Last-Translator: Dionysus <huang.wei.bhu@gmail.com>\n"
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"Language-Team: none\n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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#: data/core/terrain.cfg:13
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#, fuzzy
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msgid "None"
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msgstr "否"
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msgstr "无"
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#: data/core/terrain.cfg:20
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msgid "Shroud"
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msgstr "覆盖物"
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msgstr "战争黑幕"
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#: data/core/terrain.cfg:27
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msgid "Fog"
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@ -74,7 +74,7 @@ msgstr "要塞"
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#: data/core/terrain.cfg:337
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msgid "Crater"
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msgstr ""
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msgstr "弹坑"
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#: data/core/terrain.cfg:347
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msgid "Desert"
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@ -82,7 +82,7 @@ msgstr "沙漠"
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#: data/core/terrain.cfg:357
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msgid "Rubble"
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msgstr ""
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msgstr "碎石"
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#: data/core/terrain.cfg:367
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msgid "Sand"
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@ -138,7 +138,7 @@ msgstr "深渊"
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#: data/core/terrain.cfg:521
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msgid "Lava chasm"
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msgstr ""
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msgstr "熔岩裂口"
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#: data/core/terrain.cfg:531
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msgid "Lava"
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@ -155,7 +155,7 @@ msgstr "尘土"
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#: data/core/terrain.cfg:582
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msgid "Farmland"
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msgstr ""
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msgstr "农场"
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#: data/core/terrain.cfg:595
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msgid "Swamp"
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@ -178,8 +178,9 @@ msgid "Rockbound Cave"
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msgstr "岩石洞穴"
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#: data/core/terrain.cfg:665
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#, fuzzy
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msgid "Rockbound Cave Lit"
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msgstr ""
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msgstr "岩石洞穴"
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#: data/core/terrain.cfg:682 data/core/terrain.cfg:693
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#: data/core/terrain.cfg:706 data/core/terrain.cfg:717
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@ -209,8 +210,9 @@ msgid "Impassable Mountains"
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msgstr "高不可攀的大山"
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#: data/core/terrain.cfg:906
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#, fuzzy
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msgid "Impassable Desert Mountains"
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msgstr ""
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msgstr "不可通过的沙漠山脉"
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#: data/core/terrain.cfg:916
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msgid "Cave Wall"
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@ -317,8 +319,9 @@ msgid "Y offset:"
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msgstr ""
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#: src/editor/editor_dialogs.cpp:467
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#, fuzzy
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msgid "Smart expand"
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msgstr ""
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msgstr "智能扩展"
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#: src/editor/editor_dialogs.cpp:556
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msgid "X-Axis"
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@ -334,7 +337,7 @@ msgstr "翻转(可能会改变地图尺寸):"
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#: src/filechooser.cpp:52
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msgid "File: "
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msgstr ""
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msgstr "文件:"
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#: src/filechooser.cpp:53
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msgid "Delete File"
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@ -342,7 +345,7 @@ msgstr "删除文件"
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#: src/filechooser.cpp:55 src/filechooser.cpp:169
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msgid "New Folder"
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msgstr ""
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msgstr "新建文件夹"
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#: src/filechooser.cpp:157
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msgid "Deletion of the file failed."
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@ -350,12 +353,11 @@ msgstr "删除文件失败。"
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#: src/filechooser.cpp:170
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msgid "Name: "
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msgstr ""
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msgstr "名字:"
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#: src/filechooser.cpp:175
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#, fuzzy
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msgid "Creation of the directory failed."
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msgstr "删除文件失败。"
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msgstr "建立目录失败。"
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#: src/game_preferences.cpp:207
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msgid "player"
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@ -370,59 +372,52 @@ msgid "Skip AI Moves"
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msgstr "略过电脑的移动"
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#: src/game_preferences_display.cpp:161
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#, fuzzy
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msgid "Save Replays"
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msgstr "保存快捷键"
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msgstr "保存录像"
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#: src/game_preferences_display.cpp:162
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msgid "Delete Autosaves"
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msgstr ""
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msgstr "删除自动存档"
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#: src/game_preferences_display.cpp:163
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#, fuzzy
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msgid "Do Not Show Lobby Joins"
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msgstr "显示玩家进入游戏大厅的信息"
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msgstr "不显示玩家进入游戏大厅的信息"
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#: src/game_preferences_display.cpp:164
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#, fuzzy
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msgid "Show Lobby Joins Of Friends Only"
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msgstr "显示玩家进入游戏大厅的信息"
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msgstr "只显示好友进入游戏大厅的信息"
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#: src/game_preferences_display.cpp:165
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#, fuzzy
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msgid "Show All Lobby Joins"
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msgstr "显示玩家进入游戏大厅的信息"
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msgstr "显示所有玩家进入游戏大厅的信息"
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#: src/game_preferences_display.cpp:166
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#, fuzzy
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msgid "Sort Lobby List"
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msgstr "显示玩家进入游戏大厅的信息"
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msgstr "玩家列表分类显示"
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#: src/game_preferences_display.cpp:167
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#, fuzzy
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msgid "Iconize Lobby List"
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msgstr "显示玩家进入游戏大厅的信息"
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msgstr "以图标形式显示玩家列表"
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#: src/game_preferences_display.cpp:168
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msgid "Friends List"
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msgstr ""
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msgstr "好友列表"
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#: src/game_preferences_display.cpp:169
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msgid "Multiplayer Options"
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msgstr ""
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msgstr "多人游戏设置"
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#: src/game_preferences_display.cpp:170
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msgid "Add As Friend"
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msgstr ""
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msgstr "加入好友列表"
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#: src/game_preferences_display.cpp:171
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msgid "Add As Ignore"
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msgstr ""
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msgstr "加入屏蔽列表"
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#: src/game_preferences_display.cpp:172
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#, fuzzy
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msgid "Remove"
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msgstr "重试"
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msgstr "移除"
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#: src/game_preferences_display.cpp:173
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msgid "Show Floating Labels"
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@ -487,7 +482,7 @@ msgstr ""
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#: src/game_preferences_display.cpp:190
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msgid "User Interface Sounds"
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msgstr ""
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msgstr "UI音量"
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#: src/game_preferences_display.cpp:193
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msgid "Custom"
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@ -499,7 +494,7 @@ msgstr "应用"
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#: src/game_preferences_display.cpp:195
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msgid "Show Unit Idle Animations"
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msgstr ""
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msgstr "显示单位空闲动画"
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#: src/game_preferences_display.cpp:197
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msgid "Music Volume:"
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msgstr "音效音量:"
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#: src/game_preferences_display.cpp:198
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#, fuzzy
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msgid "UI Sound Volume:"
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msgstr "音效音量:"
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msgstr "UI音量:"
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#: src/game_preferences_display.cpp:199
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#, fuzzy
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msgid "Bell Volume:"
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msgstr "音效音量:"
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msgstr "钟声音量:"
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#: src/game_preferences_display.cpp:200
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msgid "Gamma:"
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@ -529,7 +522,7 @@ msgstr "采样频率(Hz):"
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#: src/game_preferences_display.cpp:203
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msgid "Frequency:"
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msgstr ""
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msgstr "频率:"
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#: src/game_preferences_display.cpp:226
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msgid "Sound effects on/off"
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@ -548,17 +541,16 @@ msgid "Change the music volume"
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msgstr "调整音乐的音量大小"
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#: src/game_preferences_display.cpp:243
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#, fuzzy
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msgid "Change the bell volume"
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msgstr "调整音乐的音量大小"
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msgstr "调整bell音量大小"
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#: src/game_preferences_display.cpp:246
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msgid "Turn menu and button sounds on/off"
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msgstr ""
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msgstr "开/关 菜单和按钮声音"
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#: src/game_preferences_display.cpp:250
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msgid "Change the sound volume for button clicks, etc."
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msgstr ""
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msgstr "改变点击按钮的声音音量等."
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#: src/game_preferences_display.cpp:252
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msgid "Change the sample rate"
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@ -601,18 +593,16 @@ msgid "Make units move and fight faster"
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msgstr "加快单位的移动和攻击速度"
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#: src/game_preferences_display.cpp:318
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#, fuzzy
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msgid "Units move and fight speed"
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msgstr "加快单位的移动和攻击速度"
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msgstr "单位的移动和攻击速度"
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#: src/game_preferences_display.cpp:321
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#, fuzzy
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msgid "Show unit idle animations"
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msgstr "略过动画"
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msgstr "显示单位空闲动画"
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#: src/game_preferences_display.cpp:327
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msgid "Set the frequency of unit idle animations"
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msgstr ""
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msgstr "设置空闲单位摆动的频率"
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#: src/game_preferences_display.cpp:330
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msgid "Do not animate AI units moving"
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@ -620,11 +610,11 @@ msgstr "不显示电脑的动作"
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#: src/game_preferences_display.cpp:333
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msgid "Save replays at scenario end."
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msgstr ""
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msgstr "场景结束时自动保存录像"
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#: src/game_preferences_display.cpp:336
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msgid "Automatically delete autosaves at the end of a scenario"
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msgstr ""
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msgstr "场景结束时自动删除自动存档"
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#: src/game_preferences_display.cpp:338
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msgid "Overlay a grid onto the map"
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@ -635,48 +625,47 @@ msgid "Sort the player list in the lobby by player groups"
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msgstr ""
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#: src/game_preferences_display.cpp:344
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#, fuzzy
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msgid "Show icons in front of the player names in the lobby."
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msgstr "玩家进入对战游戏大厅时显示提示信息"
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msgstr "在游戏大厅玩家列表的玩家的名字前显示图标"
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#: src/game_preferences_display.cpp:347
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#, fuzzy
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msgid "Do not show messages about players joining the multiplayer lobby"
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msgstr "玩家进入对战游戏大厅时显示提示信息"
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msgstr "不显示玩家进入多人游戏的信息"
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#: src/game_preferences_display.cpp:349
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#, fuzzy
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msgid "Show messages about your friends joining the multiplayer lobby"
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msgstr "玩家进入对战游戏大厅时显示提示信息"
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msgstr "只显示好友进入多人游戏的信息"
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#: src/game_preferences_display.cpp:351
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#, fuzzy
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msgid "Show messages about all players joining the multiplayer lobby"
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msgstr "玩家进入对战游戏大厅时显示提示信息"
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msgstr "显示所有玩家进入多人游戏的信息"
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#: src/game_preferences_display.cpp:353
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msgid "View and edit your friends and ignores list"
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msgstr ""
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msgstr "查看/编辑 好友和屏蔽列表"
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#: src/game_preferences_display.cpp:354
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msgid "Back to the multiplayer options"
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msgstr ""
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msgstr "回到多人游戏设置"
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#: src/game_preferences_display.cpp:355
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msgid "Add this username to your friends list"
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msgstr ""
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msgstr "把这个用户名加入好友列表"
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#: src/game_preferences_display.cpp:356
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msgid "Add this username to your ignores list"
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msgstr ""
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msgstr "把这个用户名加入屏蔽列表"
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#: src/game_preferences_display.cpp:357
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msgid "Remove this username from your list"
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msgstr ""
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msgstr "把这个用户名从列表中移除"
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#: src/game_preferences_display.cpp:360
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msgid "Insert a username"
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msgstr ""
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msgstr "插入一个用户名"
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#: src/game_preferences_display.cpp:363
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msgid "Show text above a unit when it is hit to display damage inflicted"
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@ -721,9 +710,8 @@ msgid "View and configure keyboard shortcuts"
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msgstr "显示并设置快捷键"
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#: src/game_preferences_display.cpp:668
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#, fuzzy
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msgid "Speed: "
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msgstr "卷屏速度"
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msgstr "速度:"
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#: src/game_preferences_display.cpp:840
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msgid "Chat Lines: "
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@ -831,7 +819,6 @@ msgid "Save Game"
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msgstr "保存游戏"
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#: src/hotkeys.cpp:67
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#, fuzzy
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msgid "Save The Map"
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msgstr "保存地图"
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@ -885,7 +872,7 @@ msgstr "改变单位阵营(调试!)"
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#: src/hotkeys.cpp:81
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msgid "Scenario Objectives"
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msgstr "剧本任务"
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msgstr "场景目标"
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#: src/hotkeys.cpp:82
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msgid "Unit List"
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@ -900,9 +887,8 @@ msgid "Quit Game"
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msgstr "退出游戏"
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#: src/hotkeys.cpp:85
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#, fuzzy
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msgid "Set Team Label"
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msgstr "标记"
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msgstr "设置团队标记"
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#: src/hotkeys.cpp:86
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msgid "Set Label"
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@ -1031,22 +1017,21 @@ msgid "Refresh Image Cache"
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msgstr "刷新图像缓存"
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#: src/hotkeys.cpp:122
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#, fuzzy
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msgid "Delay transition updates"
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msgstr "暂缓刷新覆盖物"
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msgstr "暂缓刷新战争迷雾"
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#: src/hotkeys.cpp:123
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msgid "Update transitions"
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msgstr ""
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msgstr "刷新战争迷雾"
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#: src/hotkeys.cpp:125
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msgid "Delay Shroud Updates"
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msgstr "暂缓刷新覆盖物"
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msgstr "暂缓刷新战争迷雾"
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# personally i like the original translation阴影区域, gonna discuss about this
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#: src/hotkeys.cpp:126
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msgid "Update Shroud Now"
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msgstr "立即刷新覆盖物"
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msgstr "立即刷新战争迷雾"
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#: src/hotkeys.cpp:127
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msgid "Continue Move"
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@ -1081,9 +1066,8 @@ msgid "Enter user command"
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msgstr "输入用户命令"
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#: src/hotkeys.cpp:136
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#, fuzzy
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msgid "Clear messages"
|
||||
msgstr "清除所有标记"
|
||||
msgstr "清除所有信息"
|
||||
|
||||
#: src/hotkeys.cpp:138
|
||||
msgid "User-Command#2"
|
||||
|
@ -1122,9 +1106,8 @@ msgid "Villages:"
|
|||
msgstr "村庄:"
|
||||
|
||||
#: src/mapgen_dialog.cpp:116
|
||||
#, fuzzy
|
||||
msgid "Castle Size:"
|
||||
msgstr "山地最大面积:"
|
||||
msgstr "城堡面积:"
|
||||
|
||||
#: src/mapgen_dialog.cpp:117
|
||||
msgid "Landform:"
|
||||
|
@ -1202,12 +1185,3 @@ msgstr "错误"
|
|||
#: src/terrain_translation.cpp:762
|
||||
msgid "Invalid terrain found probably an 1.2 terrain format, terrain = "
|
||||
msgstr ""
|
||||
|
||||
#~ msgid "Advanced Mode"
|
||||
#~ msgstr "高级模式"
|
||||
|
||||
#~ msgid "Normal Mode"
|
||||
#~ msgstr "普通模式"
|
||||
|
||||
#~ msgid "Dwarven Castle"
|
||||
#~ msgstr "矮人城堡"
|
||||
|
|
|
@ -3,20 +3,20 @@
|
|||
# This file is distributed under the same license as the Battle for Wesnoth package.
|
||||
# Automatically generated, 2005.
|
||||
# jan2xue <75jan@163.com>, 2005
|
||||
# Huang huan <unicon221@gmail.com>, 2005. (unicon)
|
||||
# Huang huan <unicon221@gmail.com>, 2005.
|
||||
# Dionysus <huang.wei.bhu@gmail.com>, 2007. (unicon)
|
||||
#
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: wesnoth\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2007-10-26 15:27+0200\n"
|
||||
"PO-Revision-Date: 2007-04-28 12:18+0800\n"
|
||||
"Last-Translator: Huang Lechuan (allblue_dream) <whateverwilliam@gmail.com>\n"
|
||||
"PO-Revision-Date: 2007-10-30 12:22+0800\n"
|
||||
"Last-Translator: Dionysus <huang.wei.bhu@gmail.com>\n"
|
||||
"Language-Team: Chinese/Simplified <i18n-translation@lists.linux.net.cn>\n"
|
||||
"MIME-Version: 1.0\n"
|
||||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"X-Poedit-Bookmarks: 1407,1408,842,859,896,937,1003,1025,1091,1309\n"
|
||||
"Plural-Forms: nplurals=2; plural=(n>1);\n"
|
||||
|
||||
#: data/multiplayer/_main.cfg:5
|
||||
|
@ -29,7 +29,7 @@ msgstr "随机"
|
|||
|
||||
#: data/multiplayer/eras.cfg:12
|
||||
msgid "Default"
|
||||
msgstr "缺省"
|
||||
msgstr "默认"
|
||||
|
||||
#: data/multiplayer/eras.cfg:25
|
||||
msgid "Age of Heroes"
|
||||
|
@ -70,7 +70,7 @@ msgstr "北方民族"
|
|||
#: data/multiplayer/factions/rebels-aoh.cfg:4
|
||||
#: data/multiplayer/factions/rebels-default.cfg:4
|
||||
msgid "Rebels"
|
||||
msgstr "反叛者"
|
||||
msgstr "反抗者"
|
||||
|
||||
#: data/multiplayer/factions/undead-default.cfg:4
|
||||
#: data/multiplayer/factions/undead-aoh.cfg:4
|
||||
|
@ -82,14 +82,13 @@ msgid "2p - Caves of the Basilisk"
|
|||
msgstr "2p - 蛇怪之穴"
|
||||
|
||||
#: data/multiplayer/scenarios/2p_Caves_of_the_Basilisk.cfg:33
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Players must maneuver their units through the divisive terrain of this long-"
|
||||
"feared region, once the home of a legendary Elder Basilisk. The caves and "
|
||||
"the stark wilderness surrounding them are filled with the petrified forms of "
|
||||
"some of Wesnoth's greatest heroes."
|
||||
msgstr ""
|
||||
"玩家要控制自己的部队通过这片支离破碎的地域。这里自古以来就令人生畏,是传说中"
|
||||
"玩家要控制自己的部队通过这片支离破碎的地域。这里自古以来就令人生畏,传说中是"
|
||||
"远古蛇怪的巢穴。在通往胜利的道路上时不时会碰到化为石头的韦诺英雄。"
|
||||
|
||||
#: data/multiplayer/scenarios/2p_Sablestone_Delta.cfg:20
|
||||
|
@ -326,6 +325,8 @@ msgid ""
|
|||
"General Talael Ryndoc came to this place to fight a duel with the Grand "
|
||||
"Marshal Aethec Corryn, but the two men never found one another. "
|
||||
msgstr ""
|
||||
"Talael Ryndoc将军到这里来与伟大的Marshal Aethec Corryn决斗,但是他们两一直没有"
|
||||
"找到对方."
|
||||
|
||||
#: data/multiplayer/scenarios/2p_Caves_of_the_Basilisk.cfg:168
|
||||
msgid "Aethec Corryn"
|
||||
|
@ -384,9 +385,8 @@ msgid "2p - Cynsaun Battlefield"
|
|||
msgstr "2p - Cynsaun战场"
|
||||
|
||||
#: data/multiplayer/scenarios/2p_Cynsaun_Battlefield.cfg:7
|
||||
#, fuzzy
|
||||
msgid " Recommended settings of 150 gold and 2 gold per village."
|
||||
msgstr " 建议设置150个金币的起始资源,每座村庄提供1个金币。"
|
||||
msgstr " 建议设置为150个金币的起始资源,每座村庄每回合提供2个金币。"
|
||||
|
||||
#: data/multiplayer/scenarios/2p_Cynsaun_Battlefield.cfg:7
|
||||
msgid ""
|
||||
|
@ -399,12 +399,12 @@ msgid "2p - Den of Onis"
|
|||
msgstr "2p - Onis的巢穴"
|
||||
|
||||
#: data/multiplayer/scenarios/2p_Den_of_Onis.cfg:6
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Danger lurks around every corner in this underground battlefield, a duel map "
|
||||
"where players must find the balance between force and subterfuge."
|
||||
msgstr ""
|
||||
"这是一幅供2人决斗的地图,危险隐藏于地下战场的每个角落,武力与诡计针锋相对。"
|
||||
"这是一幅供2人决斗的地图,危险隐藏于地下战场的每个角落,你必须在武力与诡计中找"
|
||||
"到平衡点。"
|
||||
|
||||
#: data/multiplayer/scenarios/4p_Blue_Water_Province.cfg:6
|
||||
#: data/multiplayer/scenarios/4p_Loris_River.cfg:9
|
||||
|
@ -431,16 +431,14 @@ msgid " Recommended setting of 2 gold per village."
|
|||
msgstr " 建议设置每座村庄提供2个金币。"
|
||||
|
||||
#: data/multiplayer/scenarios/2p_Fallenstar_Lake.cfg:5
|
||||
#, fuzzy
|
||||
msgid "2p - Fallenstar Lake"
|
||||
msgstr "2p - 流星湖"
|
||||
msgstr "2p - 坠星湖"
|
||||
|
||||
#: data/multiplayer/scenarios/2p_Fallenstar_Lake.cfg:6
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Long ago, a great star fell from the heavens, leaving its mark on this "
|
||||
"coniferous region."
|
||||
msgstr "很久以前,一颗来自太空的大陨石落下来,在这片针叶林中留下了印记。"
|
||||
msgstr "很久以前,一颗来自天堂的星辰坠落下来,在这片针叶林中留下了印记。"
|
||||
|
||||
#: data/multiplayer/scenarios/2p_Fallenstar_Lake.cfg:20
|
||||
#: data/multiplayer/scenarios/4p_Clash.cfg:18
|
||||
|
@ -544,7 +542,6 @@ msgid "Statue of Sulla"
|
|||
msgstr "Sulla之像"
|
||||
|
||||
#: data/multiplayer/scenarios/2p_Sullas_Ruins.cfg:78
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"A stone-carved likeness of Sulla the Great, also known as Sulla the Just, "
|
||||
"Sulla the Tyrant, Empress of the Sinking Tower, Lady of the Walking Glacier, "
|
||||
|
@ -587,9 +584,8 @@ msgid "A stone-carved likeness of Lo-bsang, Servant of Sulla."
|
|||
msgstr "Sulla的侍从Lo-bsang的石像。"
|
||||
|
||||
#: data/multiplayer/scenarios/2p_The_Freelands.cfg:5
|
||||
#, fuzzy
|
||||
msgid "2p - The Freelands"
|
||||
msgstr "4p - 蛮荒之地"
|
||||
msgstr "2p - 自由之地"
|
||||
|
||||
#: data/multiplayer/scenarios/2p_The_Freelands.cfg:7
|
||||
#: data/multiplayer/scenarios/2p_Weldyn_Channel.cfg:7
|
||||
|
@ -599,7 +595,7 @@ msgstr "2v2对战地图,适合速战速决"
|
|||
#: data/multiplayer/scenarios/2p_Weldyn_Channel.cfg:5
|
||||
#, fuzzy
|
||||
msgid "2p - Weldyn Channel"
|
||||
msgstr "2p - 冲刺"
|
||||
msgstr "2p - "
|
||||
|
||||
#: data/multiplayer/scenarios/2p_Wesbowl.cfg:4
|
||||
msgid "2p - Wesbowl"
|
||||
|
@ -672,7 +668,7 @@ msgstr "平局!最终比分是:$redscore-$bluescore"
|
|||
|
||||
#: data/multiplayer/scenarios/3p_Alirok_Marsh.cfg:5
|
||||
msgid "3p - Alirok Marsh"
|
||||
msgstr ""
|
||||
msgstr "3p - Alirok沼泽"
|
||||
|
||||
#: data/multiplayer/scenarios/3p_Alirok_Marsh.cfg:6
|
||||
msgid "Three players come head to head on this water-cut battlefield."
|
||||
|
@ -703,15 +699,14 @@ msgid "4p - Blue Water Province"
|
|||
msgstr "4p - 蓝水省"
|
||||
|
||||
#: data/multiplayer/scenarios/4p_Blue_Water_Province.cfg:6
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Historians write that Bluewater Province has been destroyed and rebuilt some "
|
||||
"twenty times. Now, as armies once again converge on the rocky streams and "
|
||||
"snowcapped mountains of this small province, its villagers hardly seem to "
|
||||
"take notice."
|
||||
msgstr ""
|
||||
"据说蓝水省曾被摧毁并重建了20多次。现在,军队再一次结集在这个小小的省份里岩石"
|
||||
"突兀的河流和白雪皑皑的山脉上,村民们似乎已不再在意。"
|
||||
"历史上蓝水省曾被摧毁并重建了20多次。现在,军队再一次结集在这个有着岩石突兀的"
|
||||
"河流和白雪皑皑的山脉小小的省份里,村民们似乎已完全不在意。"
|
||||
|
||||
#: data/multiplayer/scenarios/4p_Blue_Water_Province.cfg:20
|
||||
#: data/multiplayer/scenarios/4p_Blue_Water_Province.cfg:53
|
||||
|
@ -910,24 +905,24 @@ msgid ""
|
|||
msgstr "一大片布满野生动物、森林、洞穴、河流和古老关隘遗迹的区域。"
|
||||
|
||||
#: data/multiplayer/scenarios/4p_The_Wilderlands.cfg:80
|
||||
#, fuzzy
|
||||
msgid "Monsters"
|
||||
msgstr "怪物"
|
||||
|
||||
#: data/multiplayer/scenarios/4p_Xanthe_Chaos.cfg:7
|
||||
#, fuzzy
|
||||
msgid "4p - Xanthe Chaos"
|
||||
msgstr ""
|
||||
msgstr "4p - 赞西混沌"
|
||||
|
||||
#: data/multiplayer/scenarios/4p_Xanthe_Chaos.cfg:9
|
||||
msgid ""
|
||||
"A 24X28 2 vs. 2 map with auxiliary keeps, and a large messy battle in the "
|
||||
"center common."
|
||||
msgstr ""
|
||||
msgstr "这是一副24X28的2v2地图, 地图中央有辅助城堡和经常性的战斗."
|
||||
|
||||
#: data/multiplayer/scenarios/5p_Auction-X.cfg:5
|
||||
#, fuzzy
|
||||
msgid "5p - Auction-X"
|
||||
msgstr "动作"
|
||||
msgstr "5p - "
|
||||
|
||||
#: data/multiplayer/scenarios/5p_Auction-X.cfg:7
|
||||
msgid ""
|
||||
|
@ -936,31 +931,30 @@ msgid ""
|
|||
"and the best way to determine how much is an auction, LOWEST bid wins. It is "
|
||||
"a very small map so 75 gold is recommended for the other players."
|
||||
msgstr ""
|
||||
"这幅地图上,4个玩家环绕中心城堡分布,可以以生存模式,自由对抗或者4v1模式进行游"
|
||||
"戏. 在FFA模式或者4v1模式中,中央的玩家需要更多的金币, 决定这个额外金币数值的最"
|
||||
"好方法是拍卖, 最低出价者获得中央位置. 地图不大, 所以其他4个玩家的推荐初始资金"
|
||||
"为75金币."
|
||||
|
||||
#: data/multiplayer/scenarios/5p_Auction-X.cfg:21
|
||||
#, fuzzy
|
||||
msgid "teamname^Northeast"
|
||||
msgstr "东北"
|
||||
|
||||
#: data/multiplayer/scenarios/5p_Auction-X.cfg:33
|
||||
#, fuzzy
|
||||
msgid "teamname^Southeast"
|
||||
msgstr "西南"
|
||||
msgstr "东南"
|
||||
|
||||
#: data/multiplayer/scenarios/5p_Auction-X.cfg:45
|
||||
#, fuzzy
|
||||
msgid "teamname^Southwest"
|
||||
msgstr "西南"
|
||||
|
||||
#: data/multiplayer/scenarios/5p_Auction-X.cfg:57
|
||||
#, fuzzy
|
||||
msgid "teamname^Northwest"
|
||||
msgstr "西北"
|
||||
|
||||
#: data/multiplayer/scenarios/5p_Auction-X.cfg:69
|
||||
#, fuzzy
|
||||
msgid "teamname^Center"
|
||||
msgstr "西部"
|
||||
msgstr "中部"
|
||||
|
||||
#: data/multiplayer/scenarios/5p_Forest_of_Fear.cfg:5
|
||||
msgid "5p - Forest of Fear"
|
||||
|
@ -1008,13 +1002,14 @@ msgid "Turn 2: Loyalists"
|
|||
msgstr "保皇派"
|
||||
|
||||
#: data/multiplayer/scenarios/6p_Team_Survival.cfg:168
|
||||
#, fuzzy
|
||||
msgid "Turn 5: Knalgans"
|
||||
msgstr ""
|
||||
msgstr "纳尔迦联盟"
|
||||
|
||||
#: data/multiplayer/scenarios/6p_Team_Survival.cfg:169
|
||||
#, fuzzy
|
||||
msgid "Turn 8: Rebels"
|
||||
msgstr "回合数: "
|
||||
msgstr "反抗者"
|
||||
|
||||
#: data/multiplayer/scenarios/6p_Team_Survival.cfg:170
|
||||
#, fuzzy
|
||||
|
@ -1024,19 +1019,20 @@ msgstr "北方民族"
|
|||
#: data/multiplayer/scenarios/6p_Team_Survival.cfg:171
|
||||
#, fuzzy
|
||||
msgid "Turn 14: Drakes"
|
||||
msgstr "飓风龙战士"
|
||||
msgstr "龙族"
|
||||
|
||||
#: data/multiplayer/scenarios/6p_Team_Survival.cfg:172
|
||||
#, fuzzy
|
||||
msgid "Turn 17: Undead"
|
||||
msgstr ""
|
||||
msgstr "不死族"
|
||||
|
||||
#: data/multiplayer/scenarios/6p_Team_Survival.cfg:173
|
||||
msgid "Tower of Doom"
|
||||
msgstr ""
|
||||
msgstr "末日之塔"
|
||||
|
||||
#: data/multiplayer/scenarios/6p_Team_Survival.cfg:304
|
||||
msgid "6p - Team Survival"
|
||||
msgstr ""
|
||||
msgstr "6p - 团队生存"
|
||||
|
||||
#: data/multiplayer/scenarios/6p_Team_Survival.cfg:307
|
||||
msgid "Scenario where the objective is to survive for as long as possible."
|
||||
|
@ -1044,19 +1040,19 @@ msgstr ""
|
|||
|
||||
#: data/multiplayer/scenarios/6p_Team_Survival.cfg:314
|
||||
msgid "Survive for 32 turns."
|
||||
msgstr ""
|
||||
msgstr "生存32回合."
|
||||
|
||||
#: data/multiplayer/scenarios/6p_Team_Survival.cfg:314
|
||||
msgid "Hint: Learning the enemy spawnpoints and types helps alot."
|
||||
msgstr ""
|
||||
msgstr "提示:观察敌人刷新点和种类会有很大帮助."
|
||||
|
||||
#: data/multiplayer/scenarios/6p_Team_Survival.cfg:315
|
||||
msgid "Survive all enemy attacks."
|
||||
msgstr ""
|
||||
msgstr "撑过所有波次的攻击."
|
||||
|
||||
#: data/multiplayer/scenarios/6p_Team_Survival.cfg:316
|
||||
msgid "Death of your team leaders."
|
||||
msgstr ""
|
||||
msgstr "团队领袖们死亡."
|
||||
|
||||
#: data/multiplayer/scenarios/6p_Team_Survival.cfg:338
|
||||
msgid ""
|
||||
|
@ -1064,12 +1060,14 @@ msgid ""
|
|||
"impossible. Frankly, I haven't got a clue as to how you did it, so send me "
|
||||
"the replay by mail to: roze@roze.mine.nu. Thank You!"
|
||||
msgstr ""
|
||||
"祝贺你在这个地图中生存了下来,尽管这被许多人认为是个不可能达成的任务. 坦白的"
|
||||
"说,我无法想像你是怎么做到的. 所以请把录像寄给 roze@roze.mine.nu 非常感谢!"
|
||||
|
||||
#: data/multiplayer/scenarios/6p_Team_Survival.cfg:341
|
||||
msgid ""
|
||||
"You have lost this game, but fear not. You can always try again. And again. "
|
||||
"And again. *Muahahaha*"
|
||||
msgstr ""
|
||||
msgstr "你失败了,不过别气馁.你随时可以再试一次,再一次,再一次...*Muahahaha*"
|
||||
|
||||
#: data/multiplayer/scenarios/6p_Team_Survival.cfg:347
|
||||
msgid "Attacker"
|
||||
|
@ -1089,15 +1087,14 @@ msgid "6p - The Manzivan Traps"
|
|||
msgstr "6p - Manzivan陷阱"
|
||||
|
||||
#: data/multiplayer/scenarios/6p_The_Manzivan_Traps.cfg:9
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"A 40X20 3 vs. 3 map. The Manzivan Traps are widely known as a difficult and "
|
||||
"confusing area of terrain where it is easy to end up out of position or over "
|
||||
"extended. Teams set for players 145 vs. 236 (east vs west). Designed for 100 "
|
||||
"starting gold, has 33 villages."
|
||||
msgstr ""
|
||||
"这是一幅40x20的3v3对战地图。Manzivan陷阱以让人困惑犯难的地形而著称,在这种地"
|
||||
"形上很容易失去位置或过分扩张。玩家1、4、5组队对阵玩家2、3、6(东部对阵西"
|
||||
"这是一幅40x20的3v3对战地图。Manzivan陷阱以让人迷惑的困难地形而著称,在这种地"
|
||||
"形上很容易失去据点或过分扩张。玩家1、4、5组队对阵玩家2、3、6(东部对阵西"
|
||||
"部)。适合100金币的起始资源。图上有33座村庄。"
|
||||
|
||||
#: data/multiplayer/scenarios/6p_Waterloo_Sunset.cfg:7
|
||||
|
@ -1116,29 +1113,28 @@ msgstr ""
|
|||
"也很有意思。适合150金币的起始资源。图上有44座村庄。"
|
||||
|
||||
#: data/multiplayer/scenarios/8p_Mokena_Prairie.cfg:5
|
||||
#, fuzzy
|
||||
msgid "8p - Mokena Prairie"
|
||||
msgstr "8p - 濒临死亡"
|
||||
msgstr "8p - 摩科纳大草原"
|
||||
|
||||
#: data/multiplayer/scenarios/8p_Mokena_Prairie.cfg:7
|
||||
msgid ""
|
||||
"Inspired from Morituri, this 8 player map creates an epic battle scene that "
|
||||
"requires two teams to coordinate on both offense and defense."
|
||||
msgstr ""
|
||||
"根据从Morituri中得到的灵感,这个8人地图创造了一个史诗战争的场景,需要两个团队分"
|
||||
"别加入进攻方和防守方."
|
||||
|
||||
#: data/multiplayer/scenarios/8p_Mokena_Prairie.cfg:18
|
||||
#: data/multiplayer/scenarios/8p_Mokena_Prairie.cfg:40
|
||||
#: data/multiplayer/scenarios/8p_Mokena_Prairie.cfg:62
|
||||
#: data/multiplayer/scenarios/8p_Mokena_Prairie.cfg:95
|
||||
#, fuzzy
|
||||
msgid "teamname^east"
|
||||
msgstr "西部"
|
||||
msgstr "东部"
|
||||
|
||||
#: data/multiplayer/scenarios/8p_Mokena_Prairie.cfg:29
|
||||
#: data/multiplayer/scenarios/8p_Mokena_Prairie.cfg:51
|
||||
#: data/multiplayer/scenarios/8p_Mokena_Prairie.cfg:73
|
||||
#: data/multiplayer/scenarios/8p_Mokena_Prairie.cfg:84
|
||||
#, fuzzy
|
||||
msgid "teamname^west"
|
||||
msgstr "西部"
|
||||
|
||||
|
@ -1258,9 +1254,3 @@ msgid ""
|
|||
msgstr ""
|
||||
"这是一幅韦诺测试标准图,用法 --no-delay --multiplayer --"
|
||||
"scenario=wesbench_shroud_walk --exit-at-end。"
|
||||
|
||||
#~ msgid "2p - Blitz"
|
||||
#~ msgstr "2p - 闪电战"
|
||||
|
||||
#~ msgid "3p - Triple Blitz"
|
||||
#~ msgstr "3p - 三重闪电战"
|
||||
|
|
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Loading…
Add table
Reference in a new issue