Removed the custom XP limits from the villager units,

...since otherwise they can end up with more than max XP after the
outlaw transformation (and triggering advancements in that situation
would be somewhat strange).
This commit is contained in:
Lari Nieminen 2009-03-23 19:09:29 +00:00
parent b8f0ffe14f
commit 0a421e126a

View file

@ -56,7 +56,6 @@
name= _ "Peasant Youth"
alignment=neutral
hitpoints=28
experience=42
advances_to=Outlaw_Peasant
description= _ "The scruffy-haired peasant youth are much like the young people living elsewhere in Wesnoth: reckless, cocky, and eager to explore."
[attack]
@ -127,7 +126,6 @@
outlaw_type=Trapper
name= _ "Peasant Trapper"
alignment=neutral
experience=98
cost=26
advances_to=Huntsman_Peasant,Ranger
description= _ "Trappers are skilled hunters who supply food and furs for several villages. Their hunting experience makes them most valuable at night and in forests and swamps."