GUI2: use NONE retval where applicable

This commit is contained in:
Charles Dang 2018-03-12 12:26:27 +11:00
parent 3bececed7c
commit 09d3f31b48
4 changed files with 5 additions and 5 deletions

View file

@ -133,7 +133,7 @@ void button::signal_handler_left_button_click(const event::ui_event event,
sound::play_UI_sound(settings::sound_button_click);
// If a button has a retval do the default handling.
if(retval_ != 0) {
if(retval_ != retval::NONE) {
window* window = get_window();
if(window) {
window->set_retval(retval_);

View file

@ -145,7 +145,7 @@ void menu_button::signal_handler_left_button_click(const event::ui_event event,
set_selected(selected, true);
if(retval_ != 0) {
if(retval_ != retval::NONE) {
if(window* window = get_window()) {
window->set_retval(retval_);
return;

View file

@ -140,7 +140,7 @@ void multimenu_button::signal_handler_left_button_click(const event::ui_event ev
droplist.show();
droplist_ = nullptr;
if(retval_ != 0) {
if(retval_ != retval::NONE) {
if(window* window = get_window()) {
window->set_retval(retval_);
return;

View file

@ -135,7 +135,7 @@ void toggle_button::set_retval(const int retval)
}
retval_ = retval;
set_wants_mouse_left_double_click(retval_ != 0);
set_wants_mouse_left_double_click(retval_ != retval::NONE);
}
void toggle_button::set_state(const state_t state)
@ -179,7 +179,7 @@ void toggle_button::signal_handler_left_button_double_click(
{
DBG_GUI_E << LOG_HEADER << ' ' << event << ".\n";
if(retval_ == 0) {
if(retval_ == retval::NONE) {
return;
}