Update fortunes
This commit is contained in:
parent
29dcfcaed9
commit
09d2c8c35a
1 changed files with 19 additions and 0 deletions
|
@ -205,3 +205,22 @@ DISCLAIMER:
|
|||
cobra: Very cool. When you making the Demolich? Can't wait to see it.
|
||||
Orcish Shyde: Sadly, I don't think I'll ever get round to making a Demolition Lich.
|
||||
%
|
||||
<Shadow_Master> playing IftU scenario 1, both AI players recruited on first turn whole castles, the second AI moved its leader; but on the second turn, only the last AI player moved a unit besides the leader, after moving the leader back to the keep
|
||||
<Shadow_Master> I cannot playtest under these conditions. Argh. My plan of releasing before Nov. 10th is spoiled.
|
||||
<loonycyborg> Shadow_Master: I'm getting the same.
|
||||
<loonycyborg> Which kinda breaks the story :)
|
||||
<Shadow_Master> {ATTACK_DEPTH 2 2 3} <- perhaps the AI is extremely scared?
|
||||
<loonycyborg> Or not. Their leader calls them sluggards. That's why they don't move. They're sluggards :)
|
||||
[...]
|
||||
<Shadow_Master> loonycyborg: can you test if IftU still breaks with the AI?
|
||||
<loonycyborg> Shadow_Master: Yes. They're still sluggards :(
|
||||
%
|
||||
<mordante> esr removing #include <foo.hpp> from foo.cpp is a really bad idea in general
|
||||
<esr> That's the trouble with mechanical tools.
|
||||
[...]
|
||||
<CIA-42> mordante * r30663 /trunk/src/ (7 files in 3 dirs): Add missing foo.hpp in foo.cpp.
|
||||
<EdB> mordante, 7 file called foo ... It can confuse people :o)
|
||||
<mordante> EdB next time I'll use bar ;)
|
||||
-- #wesnoth-dev, 2008-11-09
|
||||
%
|
||||
|
||||
|
|
Loading…
Add table
Reference in a new issue