first 1.5.x pot-update... (this one is *big*)

This commit is contained in:
Nils Kneuper 2008-04-13 14:35:44 +00:00
parent 4e3632643e
commit 0989476fa8
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.\" This program is free software; you can redistribute it and/or modify
.\" it under the terms of the GNU General Public License as published by
.\" the Free Software Foundation; either version 2 of the License, or
.\" (at your option) any later version.
.\"
.\" This program is distributed in the hope that it will be useful,
.\" but WITHOUT ANY WARRANTY; without even the implied warranty of
.\" MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
.\" GNU General Public License for more details.
.\"
.\" You should have received a copy of the GNU General Public License
.\" along with this program; if not, write to the Free Software
.\" Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
.\"
.
.\"*******************************************************************
.\"
.\" This file was generated with po4a. Translate the source file.
.\"
.\"*******************************************************************
.TH WESNOTH 6 2007 wesnoth "La batalla per Wesnoth"
.
.SH NOM
wesnoth \- La batalla per Wesnoth, un joc d'estrategia fantàstica per tandes
.
.SH SINOPSIS
.
\fBwesnoth\fP [\fIOPCIONS\fP] [\fIRUTA_ALS_DATOS\fP]
.
.SH DESCRIPCIÓ
.
La batalla per \fBWesnoth\fP es un joc d'estrategia fantàstica per tandes.
Derrote a tots els líders enemics usant un conjunt equilibrat de tropes,
tenint cuitat d'administrar els seus recursos d'or i aldees. Cada unitat té
els seus propis punts forts i débils; per a guanyar, desplegue les seues
forces de la millor manera posible, mentres evita que el seu enemic faça lo
mateix. Segon les unitats van guanyant experiencia, adquirixen noves
habilitats i se tornen més poderoses. Jugue en la seua propia llengua i
prove la seua habilitat contra un sabut adversari controlat pel ordinador, o
úna's a la gran comunitat de jugadors en llínea de Wesnoth. Cree les seues
propies unitats personalisades, escenaris o campanyas i compartix\-les ab
atres.
.
.SH OPCIONS
.
.TP
\fB\-\-bpp\fP\fI\ número\fP
estableix el valor de BitsPerPixel. Per eixemple: \fB\-\-bpp 32\fP
.TP
\fB\-c, \-\-campaign\fP
skip menu, show directly the campaign menu.
.TP
\fB\-\-compress\fP\fI\ archiu d'entrada\ archiu d'eixida\fP
comprimix un archiu de partida guardada (|<archiu d'entrada>) que està en
format WML de texto a un format WML binari (|<archiu d'eixida>).
.TP
\fB\-d, \-\-debug\fP
mostra informació extra de depuració i activa opcions adicionals en la
llínea de órdens dins del joc (veja el wiki en
http://www.wesnoth.org/wiki/CommandMode per a més informació sobre la llínea
d'órdens).
.TP
\fB\-\-decompress\fP\fI\ archiu_d'entrada\ archiu_d'eixida\fP
descomprimix un archiu de partida guardada (|<archiu d'entrada>) que està en
format WML binari a un format WML de texto (|<archiu d'eixida>).
.TP
\fB\-f, \-\-fullscreen\fP
eixecuta el joc en modo de pantalla completa.
.TP
\fB\-\-fps\fP
mostra el número de quadres per segon als que s'està eixecutant el joc
actualment, en un racó de la pantalla.
.TP
\fB\-\-gunzip\fP\fI\ archiu_d'entrada.gz\fP
Descomprimix un archiu que deuría estar en format gzip i ho almacena sense
el sufix .gz. El \fIinfile.gz\fP serà eliminat.
.TP
\fB\-\-gzip\fP\fI\ archiu_d'entrada\fP
comprimix un archiu en format gzip, ho guarda com \fIarchiu_d'entrada\fP.gz i
elimina \fIarchiu_d'entrada\fP.
.TP
\fB\-h, \-\-help\fP
mostra un resum de les opcions de llínea d'órdens en la eixida estándart, i
finalisa.
.TP
\fB\-\-load\fP\fI\ partida_guardada\fP
carrega un archiu de partida guardada des del directori estàndart de jocs
guardats.
.TP
\fB\-\-with\-replay\fP
replays the game loaded with \-\-load option.
.TP
\fB\-\-log\-\fP\fIlevel\fP\fB=\fP\fIdomain1\fP\fB,\fP\fIdomain2\fP\fB,\fP\fI...\fP
estableix el nivell de gravetat dels dominis de depuració. \fBall\fP pot
usar\-se per a seleccionar tots els dominis. Nivells disponibles: \fBerror\fP,\ \fBwarning\fP,\ \fBinfo\fP,\ \fBdebug\fP. Per defecte s'usarà el nivell \fBerror\fP.
.TP
\fB\-\-logdomains\fP
Bolca una llista de tots els dominis de registre i finalisa.
.TP
\fB\-\-max\-fps\fP
el número de quadres per segon que el joc pot mostrar, el valor deuría estar
entre 1 i 1000, per defecte és \fB50\fP.
.TP
\fB\-m, \-\-multiplayer\fP
eixecuta un joc multijugador. Existixen opcions adicionals que poden usar\-se
junt ab \fB\-\-multiplayer\fP com s'explica més avall.
.TP
\fB\-\-nocache\fP
deshabilita el cache de datos de joc.
.TP
\fB\-\-nosound\fP
eixecuta el joc sense sons ni música.
.TP
\fB\-\-path\fP
mostra el nom del directori de datos de joc i finalisa.
.TP
\fB\-r\ \fP\fIX\fP\fBx\fP\fIY\fP\fB,\ \-\-resolution\ \fP\fIX\fP\fBx\fP\fIY\fP
estableix la resolució de la pantalla. Per eixemple: \fB\-r 800x600\fP
.TP
\fB\-s,\ \-\-server\ [host]\fP
skip menu, connect to specified host if any, otherwise connect to the first
server in preferences. Example: \fB\-\-server server.wesnoth.org\fP
.TP
\fB\-t, \-\-test\fP
eixecuta el joc en un escenari de prova chicotet.
.TP
\fB\-v, \-\-version\fP
mostra el número de versió i finalisa.
.TP
\fB\-w, \-\-windowed\fP
eixecuta el joc en una finestra.
.TP
\fB\-\-no\-delay\fP
eixecuta el joc sense retarts per a fer una prova de rendiment gràfic. Açò
s'activa automàticament ab \fB\-\-nogui\fP.
.TP
\fB\-\-nogui\fP
eixecuta el joc sense l'interfaç gràfic. Ha d'aparèixer abans de
\fB\-\-multiplayer\fP per a que tinga l'efecte desijat.
.TP
\fB\-\-exit\-at\-end\fP
finalisa una volta que s'ha completat l'escenari, sense mostrar un diàlec de
victoria o derrota que requerix que l'usuari pulse en Aceptar. Açò s'usa
també per a proves de rendiment automatisades.
.
.SH "Opcions per a \-\-multiplayer"
.
Les opcions multijugador específiques de bando esten marcades ab \fInumber\fP.
\fInumber\fP ha de reemplasar\-se per un número de bando. Habitualment és 1 ó 2
pero depend del número de jugadors posibles en l'escenari triat.
.TP
\fB\-\-algorithm\fP\fInúmero\fP\fB=\fP\fIvalor\fP
selecciona un algoritme distint de l'habitual per a ser usat pel controlador
d'IA d'este bando. Els valors disponibles son: \fBidle_ai\fP i \fBsample_ai\fP.
.TP
\fB\-\-controller\fP\fInúmero\fP\fB=\fP\fIvalor\fP
selecciona el controlador per a este bando. Els valors disponibles son:
\fBhumà\fP i \fBai\fP.
.TP
\fB\-\-era=\fP\fIvalor\fP
use esta opció per a jugar en la era seleccionada en conte de la era per
defecte (denominada \fBPer defecte\fP). La era se selecciona usant un número de
identificació (id). Les eres se describen en l'archiu
\fBdata/multiplayer/eras.cfg\fP.
.TP
\fB\-\-parm\fP\fInúmero\fP\fB=\fP\fInom\fP\fB:\fP\fIvalor\fP
estableix parámetros adicionals per a este bando. Este parámetro depend de
les opcions usades ab \fB\-\-controller\fP i \fB\-\-algorithm.\fP Només deuría ser
útil a la gent que esta disenyant la seua propia IA. (no esta encara
documentat completament)
.TP
\fB\-\-scenario=\fP\fIvalor\fP
selecciona un escenari multijugador per id. El id d'escenari per defecte és
\fBmultiplayer_Les_Terres_Lliures\fP.
.TP
\fB\-\-side\fP\fInúmero\fP\fB=\fP\fIvalor\fP
selecciona una facció de la era actual per a este bando. La facción se
selecciona usant un identificador numéric (id). Les faccions se describixen
en l'archiu data/multiplayer.cfg.
.TP
\fB\-\-turns=\fP\fIvalor\fP
estableix el número de tandes per al escenari triat. Per defecte és \fB50\fP.
.TP
Eixemple per a posar a prova la teua propia IA contra la IA per defecte sense iniciar l'Interfaç Gràfic d'Usuari:
\fBwesnoth \-\-nogui \-\-multiplayer \-\-controller1=ai \-\-controller2=ai
\-\-algorithm2=python_ai \-\-parm2=python_script:py/my_own_python_ai.py\fP
.
.SH AUTOR
.
Escrit per David White <davidnwhite@verizon.net>.
.br
Editat per Nils Kneuper <crazy\-ivanovic@gmx.net>, ott
<ott@gaon.net> i Soliton <soliton.de@gmail.com>.
.br
Esta pàgina de manual va ser escrita inicialment per Cyril Bouthors
<cyril@bouthors.org>.
.br
Visite la pàgina web oficial: http://www.wesnoth.org/
.
.SH COPYRIGHT
.
Copyright \(co 2003\-2007 David White <davidnwhite@verizon.net>
.br
Açò és Software Lliure; este software está llicenciat baix la GPL versió 2,
segon ha segut publicada per la Free Software Foundation. No existix CAP
garantía; ni inclús per al SEU ÚS COMERCIAL o ADECUACIÓ A UN PROPÓSIT
PARTICULAR.
.
.SH "VEJA'S TAMBÉ"
.
\fBwesnoth_editor\fP(6), \fBwesnothd\fP(6)

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.\" This program is free software; you can redistribute it and/or modify
.\" it under the terms of the GNU General Public License as published by
.\" the Free Software Foundation; either version 2 of the License, or
.\" (at your option) any later version.
.\"
.\" This program is distributed in the hope that it will be useful,
.\" but WITHOUT ANY WARRANTY; without even the implied warranty of
.\" MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
.\" GNU General Public License for more details.
.\"
.\" You should have received a copy of the GNU General Public License
.\" along with this program; if not, write to the Free Software
.\" Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
.\"
.
.\"*******************************************************************
.\"
.\" This file was generated with po4a. Translate the source file.
.\"
.\"*******************************************************************
.TH WESNOTH_EDITOR 6 2007 wesnoth_editor "Editor de mapes de La batalla per Wesnoth"
.
.SH NOM
wesnoth_editor \- Editor de mapes de La batalla per Wesnoth
.
.SH SINOPSIS
.
\fBwesnoth_editor\fP [\fIOPCIONS\fP] [\fIMAPA\fP]
.
.SH DESCRIPCIÓ
Editor de mapes de la batalla per \fBWesnoth\fP.
.
.SH OPCIONS
.
.TP
\fB\-\-bpp\fP\ número
estableix el valor de BitsPerPixel. Per eixemple: \fB\-\-bpp 32\fP
.TP
\fB\-\-datadir\fP
selecciona el directori de datos a usar.
.TP
\fB\-f\fP,\fB\ \-\-fullscreen\fP
eixecuta l'editor en modo de pantalla completa.
.TP
\fB\-h\fP,\fB\ \-\-help\fP
mostra les opcions de llínea d'órdens.
.TP
\fB\-\-log\-\fPlevel\fB=\fPdomain1\fB,\fPdomain2\fB,\fP...
estableix el nivell de gravetat dels dominis de depuració. \fBall\fP pot
usar\-se per a seleccionar tots els dominis. Nivells disponibles: \fBerror\fP,\ \fBwarning\fP,\ \fBinfo\fP,\ \fBdebug\fP. Per defecte s'usarà el nivell \fBerror\fP.
.TP
\fB\-\-logdomains\fP
Bolca una llista de tots els dominis de registre i finalisa.
.TP
\fB\-\-path\fP
mostra el nom del directori de datos de joc i finalisa.
.TP
\fB\-r\ \fP\fIX\fP\fBx\fP\fIY\fP\fB,\ \-\-resolution\ \fP\fIX\fP\fBx\fP\fIY\fP
estableix la resolució de la pantalla. Per eixemple: \fB\-r 800x600\fP
.TP
\fB\-v\fP,\fB\ \-\-version\fP
mostra el número de versió i finalisa.
.TP
\fB\-w\fP,\fB\ \-\-windowed\fP
eixecuta el joc en una finestra.
.
.SH AUTOR
.
Escrit per David White <davidnwhite@verizon.net>.
.br
Editat per Nils Kneuper <crazy\-ivanovic@gmx.net> i ott
<ott@gaon.net>.
.br
Esta pàgina de manual va ser escrita inicialment per Cyril Bouthors
<cyril@bouthors.org>.
.br
Visite la pàgina web oficial: http://www.wesnoth.org/
.
.SH COPYRIGHT
.
Copyright \(co 2003\-2007 David White <davidnwhite@verizon.net>
.br
Açò és Software Lliure; este software está llicenciat baix la GPL versió 2,
segon ha segut publicada per la Free Software Foundation. No existix CAP
garantía; ni inclús per al SEU ÚS COMERCIAL o ADECUACIÓ A UN PROPÓSIT
PARTICULAR.
.
.SH "VEJA'S TAMBÉ"
.
\fBwesnoth\fP(6), \fBwesnothd\fP(6)

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@ -0,0 +1,167 @@
.\" This program is free software; you can redistribute it and/or modify
.\" it under the terms of the GNU General Public License as published by
.\" the Free Software Foundation; either version 2 of the License, or
.\" (at your option) any later version.
.\"
.\" This program is distributed in the hope that it will be useful,
.\" but WITHOUT ANY WARRANTY; without even the implied warranty of
.\" MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
.\" GNU General Public License for more details.
.\"
.\" You should have received a copy of the GNU General Public License
.\" along with this program; if not, write to the Free Software
.\" Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
.\"
.
.\"*******************************************************************
.\"
.\" This file was generated with po4a. Translate the source file.
.\"
.\"*******************************************************************
.TH WESNOTHD 6 2007 wesnothd "Dimoni per a joc en ret multijugador de la batalla per Wesnoth"
.
.SH NOM
.
wesnothd \- Dimoni per a joc en ret multijugador de la batalla per \fBWesnoth\fP
.
.SH SINOPSIS
.
\fBwesnothd\fP [\|\fB\-dv\fP\|] [\|\fB\-c\fP \fIruta\fP\|] [\|\fB\-p\fP \fIport\fP\|] [\|\fB\-t\fP
\fInúmero\fP\|] [\|\fB\-T\fP \fInúmero\fP\|]
.br
\fBwesnothd\fP \fB\-V\fP
.
.SH DESCRIPCIÓ
.
Administra jocs multijugador de la batalla per Wesnoth. Veja
http://www.wesnoth.org/wiki/ServerAdministration per a saber que órdens
acepta el servidor per mig del client de wesnoth o del socket.
.
.SH OPCIONS
.
.TP
\fB\-c\ \fP\fIruta\fP\fB,\ \-\-config\fP\fI\ ruta\fP
indica a wesnothd on trobar l'archiu de configuració que deu usar. Veja la
secció \fBSERVER CONFIG\fP més avall per a coneixer la sintaxis. Pots
recarregar la configuració enviant SIGHUP al proces del servidor.
.TP
\fB\-d, \-\-daemon\fP
eixecuta wesnothd com dimoni.
.TP
\fB\-h, \-\-help\fP
mostra les opcions de llínea d'órdens.
.TP
\fB\-\-log\-\fP\fIlevel\fP\fB=\fP\fIdomain1\fP\fB,\fP\fIdomain2\fP\fB,\fP\fI...\fP
estableix el nivell de gravetat dels dominis de depuració. \fBall\fP pot
usar\-se per a seleccionar tots els dominis. Nivells disponibles: \fBerror\fP,\ \fBwarning\fP,\ \fBinfo\fP,\ \fBdebug\fP. Per defecte el nivell \fBerror\fP es usat i
el nivell \fBinfo\fP per al domini \fBserver\fP.
.TP
\fB\-p\ \fP\fIport\fP\fB,\ \-\-port\fP\fI\ port\fP
conecta al servidor al port especificat. Si no s'especifica ningún port,
s'usarà el port \fB15000\fP.
.TP
\fB\-t\ \fP\fInúmero\fP\fB,\ \-\-threads\fP\fI\ número\fP
estableix el número màxim de fils efectius en espera per a la entrada i
eixida de ret a n (per defecte: \fB5\fP, màxim: \fB30\fP).
.TP
\fB\-T\ \fP\fInúmero\fP\fB,\ \-\-max\-threads\fP\fI\ número\fP
estableix el número máxim de fils efectius que es crearàn, si s'estableix a
\fB0\fP no haurá ningún llímit (per defecte: \fB0\fP).
.TP
\fB\-V, \-\-version\fP
mostra el número de versió i finalisa.
.TP
\fB\-v, \-\-verbose\fP
activa el registre de depuració
.
.SH "CONFIGURACIÓ DEL SERVIDOR"
.
.SS "La sintaxis general es:"
.
.P
[\fIetiqueta\fP]
.IP
clau="\fIvalor\fP"
.IP
clau="\fIvalor\fP,\fIvalor\fP,..."
.P
[/\fIetiqueta\fP]
.
.SS "Claus globals:"
.
.TP
\fBconnections_allowed\fP
El número màxim de conexions permesses des de la mateixa IP. \fB0\fP significa
infinit. (per defecte: \fB5\fP)
.TP
\fBdisallow_names\fP
Noms o renoms que no esten permessos pel servidor. `*' i `?' poden usar\-se
com comodí. Veja \fBglob\fP(7) per a més detalles. Els valors per defecte
(usats si no s'especifica res) son:
\fB*admin*,*admln*,*server*,ai,ai?,computer,human,network,player\fP.
.TP
\fBmax_messages\fP
El número de mensages permessos en un periode de temps definit per
\fBmessages_time_period\fP. (per defecte: \fB4\fP)
.TP
\fBmessages_time_period\fP
El periode de temps (en segons) usat per a detectar una inundació de
mensages. (per defecte: \fB10\fP segons)
.TP
\fBmotd\fP
El mensage del dia.
.TP
\fBpasswd\fP
La contrasenya utilisada per a obtindre privilegis
d'administrador. Habitualment comença per `admin '.
.TP
\fBversions_accepted\fP
Una llista separada per comes de cadenas de versió que seràn admitides pel
servidor. `*' i `?' poden usar\-se com comodí. (per defecte es la versió de
wesnoth correspondent)
.br
Eixemple: \fBversions_accepted="*"\fP acepta qualsevol cadena de versió.
.
.SS "Etiquetes globals:"
.
.P
\fB[redirect]\fP Una etiqueta per a especificar un servidor al que es
redirigiràn certes versions de clients.
.RS
.TP
\fBhost\fP
La direcció del servidor cap al que es farà la redirecció.
.TP
\fBport\fP
El port al que es fará la conexió.
.TP
\fBversion\fP
Una llista separada per comas de les versions a redirigir. S'usa la mateixa
sintaxis que per a \fBversions_accepted\fP respecte als comodins.
.RE
.P
\fB[proxy]\fP Una etiqueta per a indicar al servidor que actúe de proxy i
reenvíe les peticions dels clients conectats al servidor especificat.
Acepta les mateixes claus que \fB[redirect]\fP.
.
.SH AUTOR
.
Escrit per David White <davidnwhite@verizon.net>. Editat per Nils
Kneuper <crazy\-ivanovic@gmx.net>, ott <ott@gaon.net> i
Soliton <soliton.de@gmail.com>. Esta página de manual va ser
escrita inicialment per Cyril Bouthors <cyril@bouthors.org>.
.br
Visite la pàgina web oficial: http://www.wesnoth.org/
.
.SH COPYRIGHT
.
Copyright \(co 2003\-2007 David White <davidnwhite@verizon.net>
.br
Açò és Software Lliure; este software está llicenciat baix la GPL versió 2,
segon ha segut publicada per la Free Software Foundation. No existix CAP
garantía; ni inclús per al SEU ÚS COMERCIAL o ADECUACIÓ A UN PROPÓSIT
PARTICULAR.
.
.SH "VEJA'S TAMBÉ"
.
\fBwesnoth\fP(6), \fBwesnoth_editor\fP(6)

View file

@ -47,6 +47,9 @@ ostatn
\fB\-\-bpp\fP\fI\ číslo\fP
nastavuje hodnotu BitsPerPixel \- počet bitů na bod. Příklad: \fB\-\-bpp 32\fP
.TP
\fB\-c, \-\-campaign\fP
skip menu, show directly the campaign menu.
.TP
\fB\-\-compress\fP\fI\ vstupní_soubor\ výstupní_soubor\fP
komprimuje soubor s uloženou hrou (\fIvstupní_soubor\fP), který je v textovém
formátu WML, do binárního tvaru (\fIvýstupní_soubor\fP).
@ -81,6 +84,9 @@ zobrazuje n
\fB\-\-load\fP\fI\ soubor_se_hrou\fP
nahraje uloženou hru ze souboru ze standardního adresáře pro uložené hry.
.TP
\fB\-\-with\-replay\fP
replays the game loaded with \-\-load option.
.TP
\fB\-\-log\-\fP\fIlevel\fP\fB=\fP\fIkategorie1\fP\fB,\fP\fIkategorie2\fP\fB,\fP\fI...\fP
nastavuje úroveň závažnosti pro jednotlivé kategorie. \fBall\fP znamená, že
budou vypisovány všechny kategorie. Dostupné kategorie: \fBerror\fP,\ \fBwarning\fP,\ \fBinfo\fP,\ \fBdebug\fP. Implicitně je aktivována kategorie
@ -93,7 +99,7 @@ Vyp
počet snímků za sekundu které může hra zobrazit, hodnota by měla náležet do
rozsahu 1 až 1000, implicitně \fB50\fP.
.TP
\fB\-\-multiplayer\fP
\fB\-m, \-\-multiplayer\fP
spouští hru více hráčů. Níže jsou popsány další volby, které se k této volbě
váží.
.TP
@ -109,6 +115,10 @@ pouze zobraz
\fB\-r\ \fP\fIX\fP\fBx\fP\fIY\fP\fB,\ \-\-resolution\ \fP\fIX\fP\fBx\fP\fIY\fP
nastavuje rozlišení. Příklad: \fB\-r 800x600\fP
.TP
\fB\-s,\ \-\-server\ [host]\fP
skip menu, connect to specified host if any, otherwise connect to the first
server in preferences. Example: \fB\-\-server server.wesnoth.org\fP
.TP
\fB\-t, \-\-test\fP
spouští hru v malém testovacím scénáři.
.TP

View file

@ -46,6 +46,9 @@ dine egne enheder, scenarier eller kampagner, og del dem med andre.
\fB\-\-bpp\fP\fI\ nummer\fP
indstiller BitsPerPixel værdien. Eksempel: \fB\-\-bpp 32\fP
.TP
\fB\-c, \-\-campaign\fP
skip menu, show directly the campaign menu.
.TP
\fB\-\-compress\fP\fI\ valgtfil\ nyfil\fP
komprimerer en gemt fil (\fIvalgtfil\fP) som er i tekstformatet WML til binært
WML. (\fInyfil\fP).
@ -81,6 +84,9 @@ afslutter.
\fB\-\-load\fP\fI\ savegame\fP
henter det gemte spil fra standardkataloget for gemte spil.
.TP
\fB\-\-with\-replay\fP
replays the game loaded with \-\-load option.
.TP
\fB\-\-log\-\fP\fIlevel\fP\fB=\fP\fIdomain1\fP\fB,\fP\fIdomain2\fP\fB,\fP\fI...\fP
indstiller strenghedsniveauet på fejlsøgningsdomænerne. \fBall\fP kan bruges
til alle fejlsøgningsdomæner. Tilgængelige niveauer: \fBfejl\fP,\ \fBadvarsel\fP,\ \fBinfo\fP,\ \fBfejlsøgning\fP. Som standard bruges \fBfejl\fP\-niveauet.
@ -92,7 +98,7 @@ Gemmer en liste med alle logdom
antallet af billeder per sekund som spillet kan vise, værdien bør være
mellem 1 og 1000. Standarden er \fB50\fP.
.TP
\fB\-\-multiplayer\fP
\fB\-m, \-\-multiplayer\fP
afvikler et flerspiller spil. Der er ekstra indstillinger, som kan bruges
med \fB\-\-multiplayer\fP som forklaret nedenfor.
.TP
@ -108,6 +114,10 @@ udskriver navnet p
\fB\-r\ \fP\fIX\fP\fBx\fP\fIY\fP\fB,\ \-\-resolution\ \fP\fIX\fP\fBx\fP\fIY\fP
indstiller skærmopløsningen. Eksempel: \fB\-r 800x600\fP
.TP
\fB\-s,\ \-\-server\ [host]\fP
skip menu, connect to specified host if any, otherwise connect to the first
server in preferences. Example: \fB\-\-server server.wesnoth.org\fP
.TP
\fB\-t, \-\-test\fP
afvikler spillet i et lille testscenarie.
.TP

View file

@ -43,6 +43,9 @@ Fertigkeiten, Waffen und Spr
Bestimmt die Farbtiefe, in der das Spiel gestartet wird. Beispiel: \fB\-\-bpp
32\fP
.TP
\fB\-c, \-\-campaign\fP
skip menu, show directly the campaign menu.
.TP
\fB\-\-compress\fP\fI\ entpackte_datei\ komprimierte_datei\fP
Wandelt eine normale WML\-Textdatei (\fIentpackte_datei\fP) in einen als
WML\-Binärdatei komprimierten Spielstand (\fIkomprimierte_datei\fP) um.
@ -81,6 +84,9 @@ Gibt die m
Lädt die Datei `Spielstand' aus dem Standardverzeichnis für gespeicherte
Spiele.
.TP
\fB\-\-with\-replay\fP
replays the game loaded with \-\-load option.
.TP
\fB\-\-log\-\fP\fIlevel\fP\fB=\fP\fIDomäne1\fP\fB,\fP\fIDomäne2\fP\fB,\fP\fI...\fP
Setzt die Stufe der Debugausgabe. Verwenden Sie \fBall\fP, um sämtliche Domänen
zu verwenden. Verfügbare Stufen: \fBerror\fP,\ \fBwarning\fP,\ \fBinfo\fP,\ \fBdebug\fP. Standardmäßig wird die Stufe \fBerror\fP verwendet.
@ -93,7 +99,7 @@ Setzt die Anzahl der gezeichneten Bilder pro Sekunde, die vom Spiel
angezeigt werden. Der Wert sollte zwischen 1 und 1000 liegen. Der Standard
ist \fB50\fP.
.TP
\fB\-\-multiplayer\fP
\fB\-m, \-\-multiplayer\fP
Startet das Spiel im Mehrspieler\-Modus. Es gibt noch zusätzliche Optionen
die zusammen mit \fB\-\-multiplayer\fP verwendet werden können. Diese werden
weiter unten näher erklärt.
@ -111,6 +117,10 @@ Zeigt an, wo sich das Verzeichnis mit den Spieldateien befindet.
Ermöglicht es, die Auflösung zu bestimmen, in der das Spiel gestartet
wird. Beispiel: \fB\-r 800x600\fP
.TP
\fB\-s,\ \-\-server\ [host]\fP
skip menu, connect to specified host if any, otherwise connect to the first
server in preferences. Example: \fB\-\-server server.wesnoth.org\fP
.TP
\fB\-t, \-\-test\fP
Startet das Programm mit einem kleinen Testszenario.
.TP

View file

@ -48,6 +48,9 @@ unidades personalizadas, escenarios o campa
\fB\-\-bpp\fP\fI\ número\fP
establece el valor de BitsPorPixel. Por ejemplo: \fB\-\-bpp 32\fP
.TP
\fB\-c, \-\-campaign\fP
skip menu, show directly the campaign menu.
.TP
\fB\-\-compress\fP\fI\ fichero de entrada\ fichero de salida\fP
comprime un fichero de partida guardada (|<fichero de entrada>) que está en
formato WML de texto a un formato WML binario (|<fichero de salida>).
@ -85,6 +88,9 @@ est
carga un fichero de partida guardada desde el directorio estándar de juegos
guardados.
.TP
\fB\-\-with\-replay\fP
replays the game loaded with \-\-load option.
.TP
\fB\-\-log\-\fP\fIlevel\fP\fB=\fP\fIdomain1\fP\fB,\fP\fIdomain2\fP\fB,\fP\fI...\fP
establece el nivel de gravedad de los dominios de depuración. \fBall\fP puede
usarse para seleccionar todos los dominios.Niveles disponibles: \fBerror\fP,\ \fBwarning\fP,\ \fBinfo\fP,\ \fBdebug\fP. Por defecto se utilitzará el nivel
@ -97,7 +103,7 @@ Vuelca una lista de todos los dominios de registro y sale.
el número de cuadros por segundo que el juego puede mostrar, el valor
debería estar entre 1 y 1000, por defecto es \fB50\fP.
.TP
\fB\-\-multiplayer\fP
\fB\-m, \-\-multiplayer\fP
ejecuta un juego multijugador. Existen opciones adicionales que pueden
usarse junto con \fB\-\-multiplayer\fP como se explica más abajo.
.TP
@ -113,6 +119,10 @@ muestra el nombre del directorio de datos de juego y finaliza.
\fB\-r\ \fP\fIX\fP\fBx\fP\fIY\fP\fB,\ \-\-resolution\ \fP\fIX\fP\fBx\fP\fIY\fP
establece la resolución de la pantalla. Por ejemplo: \fB\-r 800x600\fP
.TP
\fB\-s,\ \-\-server\ [host]\fP
skip menu, connect to specified host if any, otherwise connect to the first
server in preferences. Example: \fB\-\-server server.wesnoth.org\fP
.TP
\fB\-t, \-\-test\fP
ejecuta el juego en un escenario de prueba pequeño.
.TP

View file

@ -18,11 +18,10 @@
.\" This file was generated with po4a. Translate the source file.
.\"
.\"*******************************************************************
.TH WESNOTH 6 2007 wesnoth "La bataille pour Wesnoth"
.TH WESNOTH 6 2007 wesnoth "Bataille pour Wesnoth"
.
.SH NOM
wesnoth \- La bataille pour Wesnoth, un jeu fantasy de stratégie tour par
tour
wesnoth \- Bataille pour Wesnoth, un jeu fantasy de stratégie tour par tour
.
.SH SYNOPSIS
.
@ -30,13 +29,13 @@ tour
.
.SH DESCRIPTION
.
La bataille pour \fBWesnoth\fP est un jeu de stratégie tour par tour dans un
Bataille pour \fBWesnoth\fP est un jeu de stratégie tour par tour dans un
univers de fantasy.
Venez à bout de tous les chefs ennemis en utilisant les unités adéquates et
en gérant au mieux votre or et vos villages. Chaque unité a ses forces et
ses faiblesses\ ; pour gagner, déployez vos troupes de façon optimales tout
en empêchant vos ennemis de faire de même. Toutes les unités gagnent de
ses faiblesses\ ; pour gagner, déployez vos troupes de façon optimale tout en
empêchant vos ennemis de faire de même. Toutes les unités gagnent de
l'expérience et acquièrent de nouvelles compétences, devenant plus
puissantes. Jouez dans votre langue favorite, testez votre habileté contre
l'ordinateur, ou rejoignez la grande communauté des joueurs en ligne de
@ -49,6 +48,9 @@ partagez\-les avec d'autres.
\fB\-\-bpp\fP\fI\ nombre\fP
Définit la valeur de bits par pixel (couleurs). Exemple\ : \fB\-\-bpp 32\fP
.TP
\fB\-c, \-\-campaign\fP
skip menu, show directly the campaign menu.
.TP
\fB\-\-compress\fP\fI\ fichier_d'entrée\ fichier_de_sortie\fP
Compresse une sauvegarde au format texte WML (\fIfichier_d'entrée\fP) en format
binaire WML (\fIfichier_de_sortie\fP).
@ -71,12 +73,12 @@ Affiche, dans un angle de l'
jeu.
.TP
\fB\-\-gunzip\fP\fI\ fichier_d'entrée.gz\fP
Décompresse une sauvegarde qui est un fichier au format gzip et la place
dans un fichier sans l'extension .gz. (\fIfichier_d'entrée.gz\fP) sera effacé.
Décompresse une sauvegarde, normalement au format gzip, en un fichier sans
l'extension .gz. (\fIfichier_d'entrée.gz\fP) sera effacé.
.TP
\fB\-\-gzip\fP\fI\ fichier_d'entrée\fP
Compresse une sauvegarde au format gzip et la place dans \fIfichier
d'entrée.gz\fP et efface \fIfichier_d'entrée\fP.
d'entrée.gz\fP, puis efface \fIfichier_d'entrée\fP.
.TP
\fB\-h, \-\-help\fP
Affiche un résumé des options de ligne de commande sur la sortie standard et
@ -86,18 +88,21 @@ quitte le programme.
Charge le fichier de sauvegarde à partir du répertoire de sauvegarde par
défaut.
.TP
\fB\-\-with\-replay\fP
replays the game loaded with \-\-load option.
.TP
\fB\-\-log\-\fP\fIniveau\fP\fB=\fP\fIdomaine1\fP\fB,\fP\fIdomaine2\fP\fB,\fP\fI...\fP
Définit le niveau d'alerte du débogueur. \fBall\fP permet de suivre tous les
niveaux de déboguage. Niveaux disponibles : \fBerror\fP,\ \fBwarning\fP,\ \fBinfo\fP,\ \fBdebug\fP. Le niveau par défaut est \fBerror\fP.
.TP
\fB\-\-logdomains\fP
Affiche la liste de tous les types d'alerte et quitte.
Affiche la liste de tous les types d'alertes et quitte.
.TP
\fB\-\-max\-fps\fP
Nombre d'images par seconde que le jeu peut afficher. La valeur doit être
comprise entre 1 et 1000, la valeur par défaut est \fB50\fP.
.TP
\fB\-\-multiplayer\fP
\fB\-m, \-\-multiplayer\fP
Lance un jeu multijoueurs. Des options supplémentaires peuvent être
utilisées avec \fB\-\-multiplayer\fP\ : voir ci\-dessous.
.TP
@ -113,6 +118,10 @@ Affiche le nom du r
\fB\-r\ \fP\fIX\fP\fBx\fP\fIY\fP\fB,\ \-\-résolution\fP\ \fIX\fP\fBx\fP\fIY\fP
Définit la résolution de l'écran. Exemple\ : \fB\-r 800x600\fP
.TP
\fB\-s,\ \-\-server\ [host]\fP
skip menu, connect to specified host if any, otherwise connect to the first
server in preferences. Example: \fB\-\-server server.wesnoth.org\fP
.TP
\fB\-t, \-\-test\fP
Lance le jeu avec un petit scénario de test.
.TP

View file

@ -18,17 +18,17 @@
.\" This file was generated with po4a. Translate the source file.
.\"
.\"*******************************************************************
.TH WESNOTH_EDITOR 6 2007 wesnoth_editor "Éditeur de carte de la Bataille pour Wesnoth"
.TH WESNOTH_EDITOR 6 2007 wesnoth_editor "Éditeur de carte de Bataille pour Wesnoth"
.
.SH NOM
wesnoth_editor \- Éditeur de carte de la Bataille pour Wesnoth
wesnoth_editor \- Éditeur de carte de Bataille pour Wesnoth
.
.SH SYNOPSIS
.
\fBwesnoth_editor\fP [\fIOPTIONS\fP] [\fICARTE\fP]
.
.SH DESCRIPTION
Éditeur de carte de la Bataille pour \fBWesnoth\fP.
Éditeur de carte de Bataille pour \fBWesnoth\fP.
.
.SH OPTIONS
.
@ -50,7 +50,7 @@ D
niveaux de déboguage. Niveaux disponibles : \fBerror\fP,\ \fBwarning\fP,\ \fBinfo\fP,\ \fBdebug\fP. Le niveau par défaut est \fBerror\fP.
.TP
\fB\-\-logdomains\fP
Affiche la liste de tous les types d'alerte et quitte.
Affiche la liste de tous les types d'alertes et quitte.
.TP
\fB\-\-path\fP
Affiche le nom du répertoire principal du jeu et quitte le programme.

View file

@ -18,11 +18,11 @@
.\" This file was generated with po4a. Translate the source file.
.\"
.\"*******************************************************************
.TH WESNOTHD 6 2007 wesnothd "Serveur multijoueur de la Bataille pour Wesnoth"
.TH WESNOTHD 6 2007 wesnothd "Serveur multijoueur de Bataille pour Wesnoth"
.
.SH NOM
.
wesnothd \- Serveur pour jeu multijoueur en réseau de la Bataille pour
wesnothd \- Serveur pour jeu multijoueur en réseau de Bataille pour
\fBWesnoth\fP
.
.SH SYNOPSIS
@ -34,7 +34,7 @@ wesnothd \- Serveur pour jeu multijoueur en r
.
.SH DESCRIPTION
.
Gère les jeux multijoueurs de la Bataille pour Wesnoth. Voir les commandes
Gère les jeux multijoueurs de Bataille pour Wesnoth. Voir les commandes que
que le serveur accepte par socket ou via le client wesnoth sur
http://www.wesnoth.org/wiki/ServerAdministration.
.
@ -66,7 +66,7 @@ D
valeur n (defaut\ : \fB5\fP,\ max\ :\ \fB30\fP).
.TP
\fB\-T\ \fP\fInombre\fP\fB,\ \-\-max\-threads\fP\fI\ nombre\fP
Définit le nombre maximal de threads qui seront crées. Si ce nombre est nul,
Définit le nombre maximal de threads qui seront créés. Si ce nombre est nul,
il n'y a pas de limite (defaut\ : \fB0\fP).
.TP
\fB\-V, \-\-version\fP
@ -107,14 +107,14 @@ Nombre maximum de messages permis en \fBmessages_time_period\fP. (par d
.TP
\fBmessages_time_period\fP
Période, en secondes, après laquelle un surnombre de messages est
détectée. (par défaut : \fB10\fP secondes)
détecté. (par défaut : \fB10\fP secondes)
.TP
\fBmotd\fP
Le message du jour.
.TP
\fBpasswd\fP
Mot de passe des habilitations de l'administrateur. Commence souvent par «
admin ».
Mot de passe des habilitations de l'administrateur. Commence souvent par
«\ admin\ ».
.TP
\fBversions_accepted\fP
Liste des versions acceptées par le serveur, séparées par des virgules. Les

View file

@ -47,6 +47,9 @@ propias unidades, escenarios ou campa
\fB\-\-bpp\fP\fI\ número\fP
establece o valor de BitsPerPixel. Exemplo: \fB\-\-bpp 32\fP
.TP
\fB\-c, \-\-campaign\fP
skip menu, show directly the campaign menu.
.TP
\fB\-\-compress\fP\fI\ ficheiroentrada\ ficheirosaida\fP
comprime un ficheiro de partida gardada (\fIficheiroentrada\fP) que está en
formato WML de texto a formato WML binario (\fIficheirosaida\fP).
@ -83,6 +86,9 @@ amosa un resumo das opci
carga o ficheiro de partida gardada dende o directorio de partidas gardadas
estándar.
.TP
\fB\-\-with\-replay\fP
replays the game loaded with \-\-load option.
.TP
\fB\-\-log\-\fP\fInivel\fP\fB=\fP\fIdominio1\fP\fB,\fP\fIdominio2\fP\fB,\fP\fI...\fP
establece o nivel de severidade dos dominios de log. Pódese usar \fBall\fP
para referirse a calquera dominio de log. Niveis dispoñibles: \fBerror\fP,\ \fBwarning\fP,\ \fBinfo\fP,\ \fBdebug\fP. Por defecto úsase o nivel \fBerror\fP.
@ -94,7 +100,7 @@ Mostra unha lista de t
o número de imaxes por segundo que pode amosar o xogo, o valor debe estar
entre 1 e 1000, o predeterminado é \fB50\fP.
.TP
\fB\-\-multiplayer\fP
\fB\-m, \-\-multiplayer\fP
executa o xogo en multixogador. Hai opcións adicionais que poden usarse
xunta con \fB\-\-multiplayer\fP tal como se explica máis abaixo.
.TP
@ -110,6 +116,10 @@ amosa o nome do directorio de datos do xogo e sae.
\fB\-r\ \fP\fIX\fP\fBx\fP\fIY\fP\fB,\ \-\-resolution\ \fP\fIX\fP\fBx\fP\fIY\fP
establece a resolución da pantalla. Por exemplo: \fB\-r 800x600\fP
.TP
\fB\-s,\ \-\-server\ [host]\fP
skip menu, connect to specified host if any, otherwise connect to the first
server in preferences. Example: \fB\-\-server server.wesnoth.org\fP
.TP
\fB\-t, \-\-test\fP
executa o xogo nun pequeno escenario de proba.
.TP

View file

@ -49,6 +49,9 @@ m
\fB\-\-bpp\fP\fI\ szám\fP
meghatározza az egy képpontra jutó bitek számát. Példa: \fB\-\-bpp 32\fP
.TP
\fB\-c, \-\-campaign\fP
skip menu, show directly the campaign menu.
.TP
\fB\-\-compress\fP\fI\ bemeneti_fájl\ kimeneti_fájl\fP
betömörít egy szöveges WML formátumú mentett állást (bemeneti fájl) bináris
WML formátumba (kimeneti fájl).
@ -84,6 +87,9 @@ megjelen
Betölti a mentett_állás néven tárolt játékot a mentéseket tartalmazó
könyvtárból.
.TP
\fB\-\-with\-replay\fP
replays the game loaded with \-\-load option.
.TP
\fB\-\-log\-\fP\fIlevel\fP\fB=\fP\fIdomain1\fP\fB,\fP\fIdomain2\fP\fB,\fP\fI...\fP
beállítja a naplózási tartomány szintjét. Az \fBall\fP minden naplózási
tartományra illeszkedik. Beállítható szintek: \fBerror\fP,\ \fBwarning\fP,\ \fBinfo\fP,\ \fBdebug\fP. Alapértelmezettként az \fBerror\fP szint van beállítva.
@ -95,7 +101,7 @@ Kilist
a másodpercenkénti képernyőfrissítések (fps) száma, ennek értéke 1 és 1000
között kell legyen, alapértelmezetten \fB50\fP
.TP
\fB\-\-multiplayer\fP
\fB\-m, \-\-multiplayer\fP
a játékot többjátékos üzemmódban indítja el. A \fB\-\-multiplayer\fP opcióval
használható egyéb opciókat bővebben lásd alább.
.TP
@ -111,6 +117,10 @@ ki
\fB\-r\ \fP\fIX\fP\fBx\fP\fIY\fP\fB,\ \-\-resolution\ \fP\fIX\fP\fBx\fP\fIY\fP
beállítja a képernyő felbontását. Példa: \fB\-r 800x600\fP
.TP
\fB\-s,\ \-\-server\ [host]\fP
skip menu, connect to specified host if any, otherwise connect to the first
server in preferences. Example: \fB\-\-server server.wesnoth.org\fP
.TP
\fB\-t, \-\-test\fP
elindítja a játékot, és betölt egy kis tesztpályát.
.TP

View file

@ -90,8 +90,8 @@ key="\fI
.
.TP
\fBconnections_allowed\fP
The number of allowed connections from the same IP. \fB0\fP means
infinite. (default: \fB5\fP)
Az azonos IP címről engedélyezett párhuzamos kapcsolatok száma. \fB0\fP esetén
korlátlan.(alapértelmezett: \fB5\fP)
.TP
\fBdisallow_names\fP
Azok a nevek/becenevek, melyeket a kiszolgáló visszautasít. A `*' és `?'

View file

@ -49,6 +49,9 @@ con gli altri.
\fB\-\-bpp\fP\fI\ numero\fP
imposta il numero di bit per pixel. Esempio: \fB\-\-bpp 32\fP
.TP
\fB\-c, \-\-campaign\fP
skip menu, show directly the campaign menu.
.TP
\fB\-\-compress\fP\fI\ infile\ outfile\fP
comprime un file di salvataggio (\fIinfile\fP) in formato WML testuale in
formato WML binario (\fIoutfile\fP).
@ -85,6 +88,9 @@ standard ed esce.
\fB\-\-load\fP\fI\ partitasalvata\fP
carica il file partitasalvata dalla cartella standard di salvataggio.
.TP
\fB\-\-with\-replay\fP
replays the game loaded with \-\-load option.
.TP
\fB\-\-log\-\fP\fIlivello\fP\fB=\fP\fIdominio1\fP\fB,\fP\fIdominio2\fP\fB,\fP\fI...\fP
imposta il livello di severità dei domini di debug. Puoi usare \fBall\fP per
selezionare tutti i domini di debug. Livelli disponibili: \fBerror\fP,\ \fBwarning\fP,\ \fBinfo\fP,\ \fBdebug\fP. Normalmente è usato il livello \fBerror\fP.
@ -96,7 +102,7 @@ Stampa l'elenco di tutti i domini di log ed esce.
il numero di quadri al secondo che il gioco può mostrare, il valore dovrebbe
essere compreso tra 1 e 1000; il valore predefinito è \fB50\fP.
.TP
\fB\-\-multiplayer\fP
\fB\-m, \-\-multiplayer\fP
esegue una partita multigiocatore. Ci sono opzioni aggiuntive che possono
essere usate con \fB\-\-mutiplayer\fP, come spiegato di seguito.
.TP
@ -112,6 +118,10 @@ stampa il nome della cartella contenente i dati del gioco ed esce.
\fB\-r\ \fP\fIX\fP\fBx\fP\fIY\fP\fB,\ \-\-resolution\ \fP\fIX\fP\fBx\fP\fIY\fP
imposta la risoluzione dello schermo. Esempio: \fB\-r 800x600\fP
.TP
\fB\-s,\ \-\-server\ [host]\fP
skip menu, connect to specified host if any, otherwise connect to the first
server in preferences. Example: \fB\-\-server server.wesnoth.org\fP
.TP
\fB\-t, \-\-test\fP
esegue il gioco con un piccolo scenario di test.
.TP

View file

@ -39,6 +39,9 @@ Battle for \fBWesnoth\fP
\fB\-\-bpp\fP\fI\ number\fP
ピクセル当りのビット数の値を設定。例: \fB\-\-bpp 32\fP
.TP
\fB\-c, \-\-campaign\fP
skip menu, show directly the campaign menu.
.TP
\fB\-\-compress\fP\fI\ infile\ outfile\fP
テキストWML形式のセーブファイル(\fIinfile\fP)をバイナリWML形式(\fIoutfile\fP)に圧縮する。
.TP
@ -67,6 +70,9 @@ gzip
\fB\-\-load\fP\fI\ savegame\fP
ファイル savegame を標準のセーブゲームディレクトリから読み込む。
.TP
\fB\-\-with\-replay\fP
replays the game loaded with \-\-load option.
.TP
\fB\-\-log\-\fP\fIlevel\fP\fB=\fP\fIdomain1\fP\fB,\fP\fIdomain2\fP\fB,\fP\fI...\fP
ログ領域(domain)の厳密さのレベルを設定する。 \fBall\fP は、どのログ領域にも対応させるために利用される。 有効なレベルは以下の通り。
\fBerror\fP\ \fBwarning\fP\ \fBinfo\fP\ \fBdebug\fP。デフォルトでは \fBerror\fP レベルが使用される。
@ -77,7 +83,7 @@ gzip
\fB\-\-max\-fps\fP
ゲームにおける 1 秒間あたりのフレーム数。値は 1 から 1000 までで、デフォルトは \fB50\fP
.TP
\fB\-\-multiplayer\fP
\fB\-m, \-\-multiplayer\fP
マルチプレイヤーゲームを実行する。 \fB\-\-multiplayer\fP と共に利用できる追加のオプションは後述。
.TP
\fB\-\-nocache\fP
@ -92,6 +98,10 @@ gzip
\fB\-r\ \fP\fIX\fP\fBx\fP\fIY\fP\fB,\ \-\-resolution\ \fP\fIX\fP\fBx\fP\fIY\fP
画面解像度を設定する。 例: \fB\-r 800x600\fP
.TP
\fB\-s,\ \-\-server\ [host]\fP
skip menu, connect to specified host if any, otherwise connect to the first
server in preferences. Example: \fB\-\-server server.wesnoth.org\fP
.TP
\fB\-t, \-\-test\fP
簡単なテストシナリオでゲームを実行する。
.TP

View file

@ -1,195 +0,0 @@
.\" This program is free software; you can redistribute it and/or modify
.\" it under the terms of the GNU General Public License as published by
.\" the Free Software Foundation; either version 2 of the License, or
.\" (at your option) any later version.
.\"
.\" This program is distributed in the hope that it will be useful,
.\" but WITHOUT ANY WARRANTY; without even the implied warranty of
.\" MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
.\" GNU General Public License for more details.
.\"
.\" You should have received a copy of the GNU General Public License
.\" along with this program; if not, write to the Free Software
.\" Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
.\"
.
.\"*******************************************************************
.\"
.\" This file was generated with po4a. Translate the source file.
.\"
.\"*******************************************************************
.TH WESNOTH 6 2007 wesnoth "Mûðis dël Wesnoth"
.
.SH PAVADINIMAS
wesnoth ? Mûðis dël Wesnoth, ëjimais pagrástas fantastinis strateginis
þaidimas
.
.SH REZIUMË
.
\fBwesnoth\fP [\fIPARAMETRAI\fP] [\fIKELIAS_IKI_DUOMENØ\fP]
.
.SH APRAÐYMAS
.
Mûðis dël \fBWesnoth\fP yra ëjimais pagrástas fantastinis strateginis þaidimas.
Nugalëkite visus prieðø vadus naudodami gerai parinktà kariø rinkiná,
rûpindamiesi savo aukso ir kaimø resursais. Visi daliniai turi savo stiprias
ir silpnas puses; kad nugalëtumëte, pasinaudokite geriausiais savo pajëgø
privalumais, neleisdami to paties padaryti prieðams. Daliniams ágaunant
patirties, jie ágyja naujø galimybiø ir tampa galingesni. Þaiskite savo
gimtàja kalba ir iðbandykite savo meistriðkumà prieð protingà kompiuteriná
prieðininkà arba prisijunkite prie didelës Wesnoth tinklo þaidëjø
bendruomenës. Kurkite savo paties dalinius, scenarijus ar kampanijas ir
dalinkitës jais su kitais.
.
.SH PARAMETRAI
.
.TP
\fB\-\-bpp\fP\fI\ skaièius\fP
nustato bitø vienam pikseliui vertæ. Pavyzdþiui: \fB\-\-bpp 32\fP
.TP
\fB\-\-compress\fP\fI\ ávedamas failas\ iðvedamas failas\fP
compresses a savefile (\fIinfile\fP) that is in text WML format into binary
WML format (\fIoutfile\fP).
.TP
\fB\-d, \-\-debug\fP
shows extra debugging information and enables additional command mode
options in\-game (see the website at http://www.wesnoth.org/wiki/CommandMode
for more information about command mode).
.TP
\fB\-\-decompress\fP\fI\ ávedamas failas\ iðvedamas failas\fP
decompresses a savefile (\fIinfile\fP) that is in binary WML format into text
WML format (\fIoutfile\fP).
.TP
\fB\-f, \-\-fullscreen\fP
paleidþia þaidimà viso ekrano reþimu.
.TP
\fB\-\-fps\fP
ekrano kampe parodo tuo metu veikianèio þaidimo kadrø skaièiø per sekundæ.
.TP
\fB\-\-gunzip\fP\fI\ failas.gz\fP
iðspaudþia failà, kuris turi bûti gzip formatu ir iðsaugo já be .gz
plëtinio. \fIinfile.gz\fP bus paðalintas.
.TP
\fB\-\-gzip\fP\fI\ failas\fP
suspaudþia failà gzip formatu, iðsaugo kaip \fIinfile\fP.gz ir paðalina
\fIinfile\fP.
.TP
\fB\-h, \-\-help\fP
iðveda komandinës eilutës parametrø santraukà á standartiná iðvedimà ir
iðeina.
.TP
\fB\-\-load\fP\fI\ savegame\fP
loads the file savegame from the standard save game directory.
.TP
\fB\-\-log\-\fP\fIlygis\fP\fB=\fP\fIdomenas1\fP\fB,\fP\fIdomenas2\fP\fB,\fP\fI...\fP
sets the severity level of the log domains. \fBall\fP can be used to match any
log domain. Available levels: \fBerror\fP,\ \fBwarning\fP,\ \fBinfo\fP,\ \fBdebug\fP.
By default the \fBerror\fP level is used.
.TP
\fB\-\-logdomains\fP
Dumps a list of all log domains and exits.
.TP
\fB\-\-max\-fps\fP
kadrø per sekundæ skaièius, kurá gali parodyti þaidimas, vertë turi bûti
tarp 1 ir 1000, numatyta \fB50\fP.
.TP
\fB\-\-multiplayer\fP
paleidþia daugelio þaidëjø þaidimà. yra papildomø parametrø, kurie gali bûti
naudojami kartu su \fB\-\-multiplayer\fP, kaip paaiðkinta þemiau.
.TP
\fB\-\-nocache\fP
disables caching of game data.
.TP
\fB\-\-nosound\fP
paleidþia þaidimà be garsø ir muzikos.
.TP
\fB\-\-path\fP
atsausdina þaidimo duomenø aplanko pavadinimà ir iðeina.
.TP
\fB\-r\ \fP\fIX\fP\fBx\fP\fIY\fP\fB,\ \-\-resolution\ \fP\fIX\fP\fBx\fP\fIY\fP
nustato ekrano raiðkà. Pavyzdþiui: \fB\-r 800x600\fP
.TP
\fB\-t, \-\-test\fP
paleidþia þaidimà su maþu bandomuoju scenarijumi.
.TP
\fB\-v, \-\-version\fP
parodo versijos numerá ir iðsijungia.
.TP
\fB\-w, \-\-windowed\fP
paleidþia þaidimà lango reþimu.
.TP
\fB\-\-no\-delay\fP
paleidþia þaidimà be jokiø uþlaikymø grafikos testavimui. \fB\-\-nogui\fP
automatiðkai tai ágalina.
.TP
\fB\-\-nogui\fP
paleidþia þaidimà be grafinës sàsajos (GUI). Privalo pasirodyti prieð
\fB\-\-multiplayer\fP tam, kad turëtø norimà poveiká.
.TP
\fB\-\-exit\-at\-end\fP
exits once the scenario is over, without displaying victory/defeat dialog
which requires the user to click OK. This is also used for scriptable
benchmarking.
.
.SH "\-\- multiplayer parinktys"
.
The side\-specific multiplayer options are marked with \fInumber\fP. \fInumber\fP
has to be replaced by a side number. It usually is 1 or 2 but depends on the
number of players possible in the chosen scenario.
.TP
\fB\-\-algorithm\fP\fInumeris\fP\fB=\fP\fIvertë\fP
parenka nestandartiná algoritmà, kurá naudos DI valdiklis ðiai
pusei. Galimos vertës: \fBidle_ai\fP ir \fBsample_ai\fP.
.TP
\fB\-\-controller\fP\fInumeris\fP\fB=\fP\fIvertë\fP
parenka valdiklá ðiai pusei. Galimos vertës: \fBhuman\fP ir \fBai\fP.
.TP
\fB\-\-era=\fP\fIvertë\fP
naudokite ðià parinktá, kad þaistumëte pasirinktoje eroje vietoj
\fBNumatytos\fP eros. Era yra parenkama pagal id. Eros apraðytos
\fBdata/multiplayer/eras.cfg\fP faile.
.TP
\fB\-\-parm\fP\fInumeris\fP\fB=\fP\fIpavadinimas\fP\fB:\fP\fIvertë\fP
sets additional parameters for this side. This parameter depends on the
options used with \fB\-\-controller\fP and \fB\-\-algorithm\fP. It should only be
useful for people designing their own AI. (not yet documented completely)
.TP
\fB\-\-scenario=\fP\fIvertë\fP
parenka keliø þaidëjø scenarijø pagal id. Numatytas scenarijaus id yra
\fBmultiplayer_The_Freelands\fP.
.TP
\fB\-\-side\fP\fInumeris\fP\fB=\fP\fIvertë\fP
selects a faction of the current era for this side. The faction is chosen by
an id. Factions are described in the data/multiplayer.cfg file.
.TP
\fB\-\-turns=\fP\fIvertë\fP
nustato ëjimø skaièiø pasitinktam scenerijui. Numatyta \fB50\fP.
.TP
Pavyzdys, testuoti jûsø nuosavà DI prieð numatytà DI nepaleidþiant GUI:
\fBwesnoth \-\-nogui \-\-multiplayer \-\-controller1=ai \-\-controller2=ai
\-\-algorithm2=python_ai \-\-parm2=python_script:py/my_own_python_ai.py\fP
.
.SH AUTORIUS
.
Paraðë David White <davidnwhite@verizon.net>.
.br
Redaguota Nils Kneuper <crazy\-ivanovic@gmx.net>, ott
<ott@gaon.net> ir Soliton <soliton.de@gmail.com>.
.br
Ðá dokumentacijos puslapá ið pradþiø paraðë Cyril Bouthors
<cyril@bouthors.org>.
.br
Aplankykite oficialø puslapá: http://www.wesnoth.org/
.
.SH COPYRIGHT
.
Copyright \(co 2003\-2007 David White <davidnwhite@verizon.net>
.br
Tai yra laisva programa; ði programa licencijuota Free Software Foundation
(Laisvos programinës árangos fondo) paskelbta GPL 2 versija. Nëra JOKIOS
garantijos; netgi PERKAMUMO ar TINKAMUMO KONKRETIEMS TIKSLAMS.
.
.SH "TAIP PAT ÞIÛRËKITE"
.
\fBwesnoth_editor\fP(6), \fBwesnothd\fP(6)

View file

@ -46,6 +46,9 @@ scenarios en deel ze met anderen.
\fB\-\-bpp\fP\fI\ nummer\fP
stelt BitsPerPixel waarde in. Bijvoorbeeld \fB\-\-bpp 32\fP
.TP
\fB\-c, \-\-campaign\fP
skip menu, show directly the campaign menu.
.TP
\fB\-\-compress\fP\fI\ invoerbestand\ uitvoerbestand\fP
comprimeert een in tekst WML opgeslagen spel (\fIinvoerbestand\fP) naar een
binair WML formaat (uitvoerbestand).
@ -80,6 +83,9 @@ toont een samenvatting van command line opties en sluit af.
\fB\-\-load\fP\fI\ opgeslagen spel\fP
laad het bewaarde bestand vanuit de standaard save game map.
.TP
\fB\-\-with\-replay\fP
replays the game loaded with \-\-load option.
.TP
\fB\-\-log\-\fP\fIniveau\fP\fB=\fP\fIdomein1\fP\fB,\fP\fIdomein2\fP\fB,\fP\fI...\fP
stelt het meldingsniveau van de logdomeinen in. \fBall\fP kan gebruikt worden
om alle logdomeinen te kiezen. Beschikbare niveaus zijn \fBerror\fP,\ \fBwarning\fP,\ \fBinfo\fP,\ \fBdebug\fP. De standaard is \fBerror\fP.
@ -91,7 +97,7 @@ Dumpt een lijst met alle logdomeinen en sluit af.
het aantal beelden per seconde dat het spel kan tonen, de waarde moet tussen
1 en 1000 zijn, standaard is \fB50\fP
.TP
\fB\-\-multiplayer\fP
\fB\-m, \-\-multiplayer\fP
start een multiplayer spel. Er zijn meer opties die samen met
\fB\-\-multiplayer\fP gebruikt kunnen worden zoals hieronder beschreven.
.TP
@ -107,6 +113,10 @@ toont het pad van de speldata map en sluit af.
\fB\-r\ \fP\fIX\fP\fBx\fP\fIY\fP\fB,\ \-\-resolution\ \fP\fIX\fP\fBx\fP\fIY\fP
bepaalt de beeldresolutie. Bijvoorbeeld: \fB\-r 800x600\fP
.TP
\fB\-s,\ \-\-server\ [host]\fP
skip menu, connect to specified host if any, otherwise connect to the first
server in preferences. Example: \fB\-\-server server.wesnoth.org\fP
.TP
\fB\-t, \-\-test\fP
draait het spel in een klein test scenario.
.TP

View file

@ -49,6 +49,9 @@ innym graczom.
\fB\-\-bpp\fP\fI\ liczba\fP
ustawia liczbę bitów na piksel. Przykład: \fB\-\-bpp 32\fP
.TP
\fB\-c, \-\-campaign\fP
skip menu, show directly the campaign menu.
.TP
\fB\-\-compress\fP\fI\ plikwejsciowyE\ plikwyjsciowy\fP
kompresuje plik zapisu w tekstowym formacie WML (\fIplikwejsciowy\fP) do
binarnego formatu WML (\fIplikwyjsciowy\fP).
@ -83,6 +86,9 @@ ko
\fB\-\-load\fP\fI\ plikzapisu\fP
ładuje plik zapisu z domyślnego katalogu zapisu gry.
.TP
\fB\-\-with\-replay\fP
replays the game loaded with \-\-load option.
.TP
\fB\-\-log\-\fP\fIpoziom\fP\fB=\fP\fIdomena1\fP\fB,\fP\fIdomena2\fP\fB,\fP\fI...\fP
określa poziom istotności domen debugowania. \fBall\fP oznacza dopasowanie
wszystkich domen debugowania. Dostępne poziomy: \fBerror\fP (błędy),\ \fBwarning\fP (ostrzeżenia),\ \fBinfo\fP (informacje),\ \fBdebug\fP
@ -95,7 +101,7 @@ dokonuje zrzutu wszystkich domen dziennik
liczba klatek na sekundę wyświetlanych przez grę. Wartość ta powinna
zawierać się między 1 a 1000, przy czym domyślna wartość to \fB50\fP.
.TP
\fB\-\-multiplayer\fP
\fB\-m, \-\-multiplayer\fP
uruchamia grę wieloosobową. Wraz z przełącznikiem \fB\-\-multiplayer\fP można
używać dodatkowych opcji, które zostały objaśnione poniżej.
.TP
@ -111,6 +117,10 @@ wy
\fB\-r\ \fP\fIX\fP\fBx\fP\fIY\fP\fB,\ \-\-resolution\ \fP\fIX\fP\fBx\fP\fIY\fP
ustawia rozdzielczość ekranu gry. Przykład: \fB\-r 800x600\fP
.TP
\fB\-s,\ \-\-server\ [host]\fP
skip menu, connect to specified host if any, otherwise connect to the first
server in preferences. Example: \fB\-\-server server.wesnoth.org\fP
.TP
\fB\-t, \-\-test\fP
uruchamia grę z małym scenariuszem testowym.
.TP

View file

@ -47,6 +47,9 @@ hr
\fB\-\-bpp\fP\fI\ číslo\fP
nastaví počet bitov na obrazový bod (BitsPerPixel). Napríklad: \fB\-\-bpp 32\fP
.TP
\fB\-c, \-\-campaign\fP
skip menu, show directly the campaign menu.
.TP
\fB\-\-compress\fP\fI\ vstupný_súbor\ výstupný_súbor\fP
zbalí uloženú hru v textovom formáte WML (\fIvstupný_súbor\fP) do binárneho
formátu WML (\fIvýstupný_súbor\fP).
@ -80,6 +83,9 @@ vyp
\fB\-\-load\fP\fI\ uložená_hra\fP
načíta uloženú hru z daného súboru v štandardnom adresári uložených hier
.TP
\fB\-\-with\-replay\fP
replays the game loaded with \-\-load option.
.TP
\fB\-\-log\-\fP\fIlevel\fP\fB=\fP\fIdoména1\fP\fB,\fP\fIdoména2\fP\fB,\fP\fI...\fP
nastaví úroveň závažnosti zapisovacích domén. \fBall\fP znamená všetky
zapisovacie domény. Možné úrovne: \fBerror\fP,\ \fBwarning\fP,\ \fBinfo\fP,\ \fBdebug\fP. Štandardne sa používa úroveň \fBerror\fP.
@ -91,7 +97,7 @@ Vyp
počet snímok za sekundu, ktoré môže hra zobraziť; hodnota by mala byť medzi
1 a 1000, štandardne je \fB50\fP.
.TP
\fB\-\-multiplayer\fP
\fB\-m, \-\-multiplayer\fP
spustí hru pre viacerých hráčov. Ďalšie možnosti použuteľné v kombinácii s
\fB\-\-multiplayer\fP sú vysvetlené nižšie.
.TP
@ -107,6 +113,10 @@ vyp
\fB\-r\ \fP\fIX\fP\fBx\fP\fIY\fP\fB,\ \-\-resolution\ \fP\fIX\fP\fBx\fP\fIY\fP
nastaví rozlíšenie obrazovky. Napríklad: \fB\-r 800x600\fP
.TP
\fB\-s,\ \-\-server\ [host]\fP
skip menu, connect to specified host if any, otherwise connect to the first
server in preferences. Example: \fB\-\-server server.wesnoth.org\fP
.TP
\fB\-t, \-\-test\fP
spustí hru s malou testovacou scénou.
.TP

203
doc/man/sr/wesnoth.6 Normal file
View file

@ -0,0 +1,203 @@
.\" This program is free software; you can redistribute it and/or modify
.\" it under the terms of the GNU General Public License as published by
.\" the Free Software Foundation; either version 2 of the License, or
.\" (at your option) any later version.
.\"
.\" This program is distributed in the hope that it will be useful,
.\" but WITHOUT ANY WARRANTY; without even the implied warranty of
.\" MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
.\" GNU General Public License for more details.
.\"
.\" You should have received a copy of the GNU General Public License
.\" along with this program; if not, write to the Free Software
.\" Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
.\"
.
.\"*******************************************************************
.\"
.\" This file was generated with po4a. Translate the source file.
.\"
.\"*******************************************************************
.TH WESNOTH 6 2007 wesnoth "Бој за Веснот"
.
.SH ИМЕ
wesnoth — „Бој за Веснот“, фантазијска стратегија на потезе
.
.SH ПРЕГЛЕД
.
\fBwesnoth\fP [\fIОПЦИЈЕ\fP] [\fIПУТАЊАООДАТАКА\fP]
.
.SH ОПИС
.
„Бој за \fBВеснот\fPје фантазијска стратешка игра на потезе.
Поразите све непријатељске вође добро изабраном војном дружином, старајући
се успут о изворима злата и селима. Свака јединица има своје врлине и мане;
да бисте победили, распоредите снаге тако да се истакну преимућства, притом
спречивши противника да учини то исто. Како јединице постају искусније,
добијају нове способности и постају снажније. Играјте на свом матерњем
језику искушавајући вештине против паметног рачунарског противника, или се
придружите Веснотовој великој заједници играча на вези. Правите сопствене
посебне јединице, сценарије, походе, и поделите их са другим играчима.
.
.SH ОПЦИЈЕ
.
.TP
\fB\-\-bpp\fP\fI\ број\fP
поставља вредност BitsPerPixel. Пример: \fB\-\-bpp 32\fP
.TP
\fB\-c, \-\-campaign\fP
skip menu, show directly the campaign menu.
.TP
\fB\-\-compress\fP\fI\ улдат\ издат\fP
пакује датотеку сачуване игре (\fIулдат\fP) која је у текстуалном ВМЛ формату,
у бинарни ВМЛ фомат (\fIиздат\fP).
.TP
\fB\-d, \-\-debug\fP
приказује додатне исправљачке податке и омогућава допунске опције командног
режима током игре (више детаља о потражите на
http://www.wesnoth.org/wiki/CommandMode).
.TP
\fB\-\-decompress\fP\fI\ улдат\ издат\fP
распакује датотеку сачуване игре (\fIулдат\fP) која је у бинарном ВМЛ формату,
у текстуални ВМЛ формат (\fIиздат\fP).
.TP
\fB\-f, \-\-fullscreen\fP
покреће игру преко целог екрана.
.TP
\fB\-\-fps\fP
приказује број кадрова по секунди док тече игра, у углу екрана.
.TP
\fB\-\-gunzip\fP\fI\ улдат.gz\fP
распакује датотеку, која треба да је у формату ГЗИП, и складишти је без
наставка .gz. \fIулдат.gz\fP ће бити уклоњена.
.TP
\fB\-\-gzip\fP\fI\ улдат\fP
пакује датотеку у формат ГЗИП, складишти је као \fIулдат\fP.gz и уклања
\fIулдат\fP.
.TP
\fB\-h, \-\-help\fP
приказује сажетак опција командне линије на стандарном излазу.
.TP
\fB\-\-load\fP\fI\ сачувигра\fP
учитава сачувану игру из стандарног директоријума за сачуване игре.
.TP
\fB\-\-with\-replay\fP
replays the game loaded with \-\-load option.
.TP
\fB\-\-log\-\fP\fIниво\fP\fB=\fP\fIдомен1\fP\fB,\fP\fIдомен2\fP\fB,\fP\fI...\fP
поставља ниво озбиљности домена бележења. \fBall\fP се може употребити за
поклапање свих домена, а доступни су: \fBerror\fP,\ \fBwarning\fP,\ \fBinfo\fP,\ \fBdebug\fP. Подразумеванo се користи \fBerror\fP.
.TP
\fB\-\-logdomains\fP
исписује све домене бележења и излази.
.TP
\fB\-\-max\-fps\fP
број кадрова по секунди које игра може да прикаже, требало би да буде између
1 и 1000, а подразумевано је \fB50\fP.
.TP
\fB\-m, \-\-multiplayer\fP
покреће вишеиграчку игру. Уз ову опцију могу бити употребљене још неке,
наведене испод.
.TP
\fB\-\-nocache\fP
искључује оставу за податке игре.
.TP
\fB\-\-nosound\fP
покреће игру без звука и музике.
.TP
\fB\-\-path\fP
исписује име директоријума са подацима игре и излази.
.TP
\fB\-r\ \fP\fIX\fP\fBx\fP\fIY\fP\fB,\ \-\-resolution\ \fP\fIX\fP\fBx\fP\fIY\fP
поставља резолуцију екрана. Пример: \fB\-r 800x600\fP
.TP
\fB\-s,\ \-\-server\ [host]\fP
skip menu, connect to specified host if any, otherwise connect to the first
server in preferences. Example: \fB\-\-server server.wesnoth.org\fP
.TP
\fB\-t, \-\-test\fP
покреће игру са малим пробним сценариом.
.TP
\fB\-v, \-\-version\fP
приказује број верзије и излази.
.TP
\fB\-w, \-\-windowed\fP
покреће игру унутар прозора.
.TP
\fB\-\-no\-delay\fP
покреће игру без икаквих застоја, за пробу графичких перформанси. Ово је
аутоматски угкључено ако се зада \fB\-\-nogui\fP.
.TP
\fB\-\-nogui\fP
покреће игру без графичког сучеља. Мора се јавити пре \fB\-\-multiplayer\fP да би
имало жељени ефекат.
.TP
\fB\-\-exit\-at\-end\fP
излази пошто се сценарио оконча, без приказивања прозора о победи/поразу на
који би корисник морао да одговори. Ово се такође користи за скриптовање
проба перформанси.
.
.SH "Опције уз \-\-multiplayer"
.
Опције посебне по страни у вишеиграчком режиму означене су са \fIброј\fP, где
\fIброј\fP треба заменити бројем стране. То је обично 1 или 2, али зависи од
броја играча дозвољених за изабрани сценарио.
.TP
\fB\-\-algorithm\fP\fIброј\fP\fB=\fP\fIвредност\fP
бира нестандардни алгоритам за ВИ управљање задатом страном. Могуће
вредности: \fBidle_ai\fP и \fBsample_ai\fP.
.TP
\fB\-\-controller\fP\fIброј\fP\fB=\fP\fIвредност\fP
бира управљача за задату страну. Могуће вредности су: \fBhuman\fP (човек) и
\fBai\fP (ВИ).
.TP
\fB\-\-era=\fP\fIвредност\fP
употребите ово за играње у изабраној епохи уместо подразумеване
(\fBDefault\fP). Епоха се бира кључем; могуће вредности описане су у датотеци
\fBdata/multiplayer/eras.cfg\fP
.TP
\fB\-\-parm\fP\fIброј\fP\fB=\fP\fIиме\fP\fB:\fP\fIвредност\fP
поставља додатне параметре за ову страну, који зависе од опција употребљених
уз \fB\-\-controller\fP и \fB\-\-algorithm\fP. Обично корисно онима који пројектују
нове ВИ (још увек није сасвим документовано)
.TP
\fB\-\-scenario=\fP\fIвредност\fP
бира вишеиграчки сценарио по кључу. Подразумеван је
\fBmultiplayer_The_Freelands\fP.
.TP
\fB\-\-side\fP\fIброј\fP\fB=\fP\fIвредност\fP
бира фракцију из текуће епохе за задату страну. Фракција се бира кључем;
могуће вредности описане су у датотеци data/multiplayer.cfg
.TP
\fB\-\-turns=\fP\fIвредност\fP
поставља број потеза за изабрани сценарио. Подразумевано је \fB50\fP.
.TP
Пример пробе сопствене ВИ против подразумеване, без покретања ГУИ\-ја:
\fBwesnoth \-\-nogui \-\-multiplayer \-\-controller1=ai \-\-controller2=ai
\-\-algorithm2=python_ai \-\-parm2=python_script:py/my_own_python_ai.py\fP
.
.SH АУТОР
.
Написао Дејвид Вајт (David White) <davidnwhite@verizon.net>.
.br
Уредили Нилс Кнојпер (Nils Kneuper) <crazy\-ivanovic@gmx.net>, ott
<ott@gaon.net> и Soliton <soliton.de@gmail.com>.
.br
Ову упутну страну првобитно је написао Сирил Буторс (Cyril Bouthors)
<cyril@bouthors.org>.
.br
Посетите званичну домаћу страну: http://www.wesnoth.org/
.
.SH "АУТОРСКА ПРАВА"
.
Ауторска права \(co 2003\-2007 Дејвид Вајт (David White)
<davidnwhite@verizon.net>.
.br
Ово је слободан софтвер; лиценциран је под условима ОЈЛ верзије 2 (GPLv2),
коју издаје Задужбина за слободни софтвер. Нема БИЛО КАКВЕ ГАРАНЦИЈЕ; чак ни
за КОМЕРЦИЈАЛНУ ВРЕДНОСТ или ИСПУЊАВАЊЕ ОДРЕЂЕНЕ ПОТРЕБЕ.
.
.SH "ПОГЛЕДАТИ ЈОШ"
.
\fBwesnoth_editor\fP(6), \fBwesnothd\fP(6)

View file

@ -0,0 +1,91 @@
.\" This program is free software; you can redistribute it and/or modify
.\" it under the terms of the GNU General Public License as published by
.\" the Free Software Foundation; either version 2 of the License, or
.\" (at your option) any later version.
.\"
.\" This program is distributed in the hope that it will be useful,
.\" but WITHOUT ANY WARRANTY; without even the implied warranty of
.\" MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
.\" GNU General Public License for more details.
.\"
.\" You should have received a copy of the GNU General Public License
.\" along with this program; if not, write to the Free Software
.\" Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
.\"
.
.\"*******************************************************************
.\"
.\" This file was generated with po4a. Translate the source file.
.\"
.\"*******************************************************************
.TH WESNOTH_EDITOR 6 2007 wesnoth_editor "Уређивач мапа „Боја за Веснот“"
.
.SH ИМЕ
wesnoth_editor — уређивач мапа „Боја за Веснот“
.
.SH ПРЕГЛЕД
.
\fBwesnoth_editor\fP [\fIОПЦИЈЕ\fP] [\fIМАПА\fP]
.
.SH ОПИС
Уређивач мапа „Боја за \fBВеснот\fP“.
.
.SH ОПЦИЈЕ
.
.TP
\fB\-\-bpp\fP\ број
поставља вредност BitsPerPixel. Пример: \fB\-\-bpp 32\fP
.TP
\fB\-\-datadir\fP
бира директоријум података који ће се користити.
.TP
\fB\-f\fP,\fB\ \-\-fullscreen\fP
покреће уређивач преко целог екрана.
.TP
\fB\-h\fP,\fB\ \-\-help\fP
говори вам шта чине опције командне линије.
.TP
\fB\-\-log\-\fPниво\fB=\fPдомен1\fB,\fPдомен2\fB,\fP...
поставља ниво озбиљности домена бележења. \fBall\fP се може употребити за
поклапање свих домена, а доступни су: \fBerror\fP,\ \fBwarning\fP,\ \fBinfo\fP,\ \fBdebug\fP. Подразумеванo се користи \fBerror\fP.
.TP
\fB\-\-logdomains\fP
исписује све домене бележења и излази.
.TP
\fB\-\-path\fP
исписује име директоријума са подацима игре и излази.
.TP
\fB\-r\ \fP\fIX\fP\fBx\fP\fIY\fP\fB,\ \-\-resolution\ \fP\fIX\fP\fBx\fP\fIY\fP
поставља резолуцију екрана. Пример: \fB\-r 800x600\fP
.TP
\fB\-v\fP,\fB\ \-\-version\fP
исписује број верзије и излази.
.TP
\fB\-w\fP,\fB\ \-\-windowed\fP
покреће уређивач унутар прозора.
.
.SH АУТОР
.
Написао Дејвид Вајт (David White) <davidnwhite@verizon.net>.
.br
Уредили Нилс Кнојпер (Nils Kneuper) <crazy\-ivanovic@gmx.net> и ott
<ott@gaon.net>.
.br
Ову упутну страну првобитно је написао Сирил Буторс (Cyril Bouthors)
<cyril@bouthors.org>.
.br
Посетите званичну домаћу страну: http://www.wesnoth.org/
.
.SH "АУТОРСКА ПРАВА"
.
Ауторска права \(co 2003\-2007 Дејвид Вајт (David White)
<davidnwhite@verizon.net>.
.br
Ово је слободан софтвер; лиценциран је под условима ОЈЛ верзије 2 (GPLv2),
коју издаје Задужбина за слободни софтвер. Нема БИЛО КАКВЕ ГАРАНЦИЈЕ; чак ни
за КОМЕРЦИЈАЛНУ ВРЕДНОСТ или ИСПУЊАВАЊЕ ОДРЕЂЕНЕ ПОТРЕБЕ.
.
.SH "ПОГЛЕДАТИ ЈОШ"
.
\fBwesnoth\fP(6), \fBwesnothd\fP(6)

167
doc/man/sr/wesnothd.6 Normal file
View file

@ -0,0 +1,167 @@
.\" This program is free software; you can redistribute it and/or modify
.\" it under the terms of the GNU General Public License as published by
.\" the Free Software Foundation; either version 2 of the License, or
.\" (at your option) any later version.
.\"
.\" This program is distributed in the hope that it will be useful,
.\" but WITHOUT ANY WARRANTY; without even the implied warranty of
.\" MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
.\" GNU General Public License for more details.
.\"
.\" You should have received a copy of the GNU General Public License
.\" along with this program; if not, write to the Free Software
.\" Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
.\"
.
.\"*******************************************************************
.\"
.\" This file was generated with po4a. Translate the source file.
.\"
.\"*******************************************************************
.TH WESNOTHD 6 2007 wesnothd "Вишеиграчки мрежни домар „Боја за Веснот“"
.
.SH ИМЕ
.
wesnothd — вишеиграчки мрежни домар „Боја за \fBВеснот\fP
.
.SH ПРЕГЛЕД
.
\fBwesnothd\fP [\|\fB\-dv\fP\|] [\|\fB\-c\fP \fIпутања\fP\|] [\|\fB\-p\fP \fIпорт\fP\|] [\|\fB\-t\fP
\fIброј\fP\|] [\|\fB\-T\fP \fIброј\fP\|]
.br
\fBwesnothd\fP \fB\-V\fP
.
.SH ОПИС
.
Управља вишеиграчким сесијама „Боја за Веснот“. Погледајте
http://www.wesnoth.org/wiki/ServerAdministration за наредбе које сервер
прихвата преко клијента или сокета.
.
.SH ОПЦИЈЕ
.
.TP
\fB\-c\ \fP\fIпутања\fP\fB,\ \-\-config\fP\fI\ путања\fP
казује домару где се налази поставна датотека. За синтаксу погледајте одељак
\fBПОСТАВА СЕРВЕРА\fP испод. Поставу можете поново учитати слањем СИГХУП
серверском процесу.
.TP
\fB\-d, \-\-daemon\fP
покреће wesnothd као домар.
.TP
\fB\-h, \-\-help\fP
говори вам шта чине опције командне линије.
.TP
\fB\-\-log\-\fP\fIниво\fP\fB=\fP\fIдомен1\fP\fB,\fP\fIдомен2\fP\fB,\fP\fI...\fP
поставља ниво озбиљности домена бележења. \fBall\fP се може употребити за
поклапање свих домена, а доступни су: \fBerror\fP,\ \fBwarning\fP,\ \fBinfo\fP,\ \fBdebug\fP. Подразумеванo се користи \fBerror\fP, осим за домен \fBserver\fP где
\fBinfo\fP.
.TP
\fB\-p\ \fP\fIпорт\fP\fB,\ \-\-port\fP\fI\ порт\fP
везује сервер за наведени порт. Ако се порт не наведе, подразумевано се
користи \fB15000\fP.
.TP
\fB\-t\ \fP\fIброј\fP\fB,\ \-\-threads\fP\fI\ број\fP
поставља највећи број радних нити на чекању за мрежни У/И (подразумевано:
\fB5\fP,\ највише:\ \fB30\fP).
.TP
\fB\-T\ \fP\fIброј\fP\fB,\ \-\-max\-threads\fP\fI\ број\fP
поставља највећи број радних нити које могу бити створене; ако се зада \fB0\fP,
нема ограничења (подразумевано: \fB0\fP).
.TP
\fB\-V, \-\-version\fP
приказује број верзије и излази.
.TP
\fB\-v, \-\-verbose\fP
укључује исправљачко бележење.
.
.SH "ПОСТАВА СЕРВЕРА"
.
.SS "Општа синтакса је:"
.
.P
[\fIознака\fP]
.IP
кључ="\fIвредност\fP"
.IP
кључ="\fIвредност\fP,\fIвредност\fP,..."
.P
[/\fIознака\fP]
.
.SS "Глобални кључеви:"
.
.TP
\fBconnections_allowed\fP
број дозвољених веза са исте ИП адресе, \fB0\fP значи безброј (подразумевно:
\fB5\fP)
.TP
\fBdisallow_names\fP
имена/надимци које сервер не прихвата. Прихватају се * и ? као џокери
(погледајте \fBglob\fP(7) за више детаља). Подразумеване вредности, које се
користе ако се ништа не зада, су:
\fB*admin*,*admln*,*server*,ai,ai?,computer,human,network,player\fP.
.TP
\fBmax_messages\fP
број дозвољених порука за време \fBmessages_time_period\fP (подразумевано:
\fB4\fP)
.TP
\fBmessages_time_period\fP
временски период у секундама који се разматра за откривање поплаве порука
(подразумевано: \fB10\fP секунди)
.TP
\fBmotd\fP
порука дана
.TP
\fBpasswd\fP
лозинка за стицање администраторских овлашћења. Обично почиње са admin
.TP
\fBversions_accepted\fP
Запетама раздвојен списак ниски верзија које сервер прихвата. Прихватају се
* и ? као џокери (подразумевана је верзија клијента која одговара
верзији сервера)
.br
Пример: \fBversions_accepted="*"\fP прихвата било коју ниску верзије.
.
.SS "Глобалне ознаке:"
.
.P
\fB[redirect]\fP ознака за навођење сервера на који се преусмеравају неке
верзије клијента
.RS
.TP
\fBhost\fP
адреса сервера на који се преусмерава
.TP
\fBport\fP
порт на који се повезује
.TP
\fBversion\fP
запетама раздвојен списак верзија које се преусмеравају. Понаша се исто као
и \fBversions_accepted\fP у погледу џокера
.RE
.P
\fB[proxy]\fP ознака која говори серверу да се понаша као посредник и
прослеђује захтеве повезаних клијената на одређени сервер. Прихвата исте
кључеве као и \fB[redirect]\fP
.
.SH АУТОР
.
Написао Дејвид Вајт (David White) <davidnwhite@verizon.net>. Уредили
Нилс Кнојпер (Nils Kneuper) <crazy\-ivanovic@gmx.net>, ott
<ott@gaon.net> и Soliton <soliton.de@gmail.com>. Ову упутну
страну првобитно је написао Сирил Буторс (Cyril Bouthors)
<cyril@bouthors.org>.
.br
Посетите званичну домаћу страну: http://www.wesnoth.org/
.
.SH "АУТОРСКА ПРАВА"
.
Ауторска права \(co 2003\-2007 Дејвид Вајт (David White)
<davidnwhite@verizon.net>.
.br
Ово је слободан софтвер; лиценциран је под условима ОЈЛ верзије 2 (GPLv2),
коју издаје Задужбина за слободни софтвер. Нема БИЛО КАКВЕ ГАРАНЦИЈЕ; чак ни
за КОМЕРЦИЈАЛНУ ВРЕДНОСТ или ИСПУЊАВАЊЕ ОДРЕЂЕНЕ ПОТРЕБЕ.
.
.SH "ПОГЛЕДАТИ ЈОШ"
.
\fBwesnoth\fP(6), \fBwesnoth_editor\fP(6)

203
doc/man/sr@latin/wesnoth.6 Normal file
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@ -0,0 +1,203 @@
.\" This program is free software; you can redistribute it and/or modify
.\" it under the terms of the GNU General Public License as published by
.\" the Free Software Foundation; either version 2 of the License, or
.\" (at your option) any later version.
.\"
.\" This program is distributed in the hope that it will be useful,
.\" but WITHOUT ANY WARRANTY; without even the implied warranty of
.\" MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
.\" GNU General Public License for more details.
.\"
.\" You should have received a copy of the GNU General Public License
.\" along with this program; if not, write to the Free Software
.\" Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
.\"
.
.\"*******************************************************************
.\"
.\" This file was generated with po4a. Translate the source file.
.\"
.\"*******************************************************************
.TH WESNOTH 6 2007 wesnoth "Boj za Vesnot"
.
.SH IME
wesnoth ? ?Boj za Vesnot?, fantazijska strategija na poteze
.
.SH PREGLED
.
\fBwesnoth\fP [\fIOPCIJE\fP] [\fIPUTANJA_DO_PODATAKA\fP]
.
.SH OPIS
.
?Boj za \fBVesnot\fP? je fantazijska strate?ka igra na poteze.
Porazite sve neprijateljske vo?e dobro izabranom vojnom dru?inom, staraju?i
se usput o izvorima zlata i selima. Svaka jedinica ima svoje vrline i mane;
da biste pobedili, rasporedite snage tako da se istaknu preimu?stva, pritom
spre?iv?i protivnika da u?ini to isto. Kako jedinice postaju iskusnije,
dobijaju nove sposobnosti i postaju sna?nije. Igrajte na svom maternjem
jeziku isku?avaju?i ve?tine protiv pametnog ra?unarskog protivnika, ili se
pridru?ite Vesnotovoj velikoj zajednici igra?a na vezi. Pravite sopstvene
posebne jedinice, scenarije, pohode, i podelite ih sa drugim igra?ima.
.
.SH OPCIJE
.
.TP
\fB\-\-bpp\fP\fI\ broj\fP
postavlja vrednost BitsPerPixel. Primer: \fB\-\-bpp 32\fP
.TP
\fB\-c, \-\-campaign\fP
skip menu, show directly the campaign menu.
.TP
\fB\-\-compress\fP\fI\ uldat\ izdat\fP
pakuje datoteku sa?uvane igre (\fIuldat\fP) koja je u tekstualnom WML formatu,
u binarni WML fomat (\fIizdat\fP).
.TP
\fB\-d, \-\-debug\fP
prikazuje dodatne ispravlja?ke podatke i omogu?ava dopunske opcije komandnog
re?ima tokom igre (vi?e detalja o potra?ite na
http://www.wesnoth.org/wiki/CommandMode).
.TP
\fB\-\-decompress\fP\fI\ uldat\ izdat\fP
raspakuje datoteku sa?uvane igre (\fIuldat\fP) koja je u binarnom WML formatu,
u tekstualni WML format (\fIizdat\fP).
.TP
\fB\-f, \-\-fullscreen\fP
pokre?e igru preko celog ekrana.
.TP
\fB\-\-fps\fP
prikazuje broj kadrova po sekundi dok te?e igra, u uglu ekrana.
.TP
\fB\-\-gunzip\fP\fI\ uldat.gz\fP
raspakuje datoteku, koja treba da je u formatu GZIP, i skladi?ti je bez
nastavka .gz. \fIuldat.gz\fP ?e biti uklonjena.
.TP
\fB\-\-gzip\fP\fI\ uldat\fP
pakuje datoteku u format GZIP, skladi?ti je kao \fIuldat\fP.gz i uklanja
\fIuldat\fP.
.TP
\fB\-h, \-\-help\fP
prikazuje sa?etak opcija komandne linije na standarnom izlazu.
.TP
\fB\-\-load\fP\fI\ sa?uvigra\fP
u?itava sa?uvanu igru iz standarnog direktorijuma za sa?uvane igre.
.TP
\fB\-\-with\-replay\fP
replays the game loaded with \-\-load option.
.TP
\fB\-\-log\-\fP\fInivo\fP\fB=\fP\fIdomen1\fP\fB,\fP\fIdomen2\fP\fB,\fP\fI...\fP
postavlja nivo ozbiljnosti domena bele?enja. \fBall\fP se mo?e upotrebiti za
poklapanje svih domena, a dostupni su: \fBerror\fP,\ \fBwarning\fP,\ \fBinfo\fP,\ \fBdebug\fP. Podrazumevano se koristi \fBerror\fP.
.TP
\fB\-\-logdomains\fP
ispisuje sve domene bele?enja i izlazi.
.TP
\fB\-\-max\-fps\fP
broj kadrova po sekundi koje igra mo?e da prika?e, trebalo bi da bude izme?u
1 i 1000, a podrazumevano je \fB50\fP.
.TP
\fB\-m, \-\-multiplayer\fP
pokre?e vi?eigra?ku igru. Uz ovu opciju mogu biti upotrebljene jo? neke,
navedene ispod.
.TP
\fB\-\-nocache\fP
isklju?uje ostavu za podatke igre.
.TP
\fB\-\-nosound\fP
pokre?e igru bez zvuka i muzike.
.TP
\fB\-\-path\fP
ispisuje ime direktorijuma sa podacima igre i izlazi.
.TP
\fB\-r\ \fP\fIX\fP\fBx\fP\fIY\fP\fB,\ \-\-resolution\ \fP\fIX\fP\fBx\fP\fIY\fP
postavlja rezoluciju ekrana. Primer: \fB\-r 800x600\fP
.TP
\fB\-s,\ \-\-server\ [host]\fP
skip menu, connect to specified host if any, otherwise connect to the first
server in preferences. Example: \fB\-\-server server.wesnoth.org\fP
.TP
\fB\-t, \-\-test\fP
pokre?e igru sa malim probnim scenariom.
.TP
\fB\-v, \-\-version\fP
prikazuje broj verzije i izlazi.
.TP
\fB\-w, \-\-windowed\fP
pokre?e igru unutar prozora.
.TP
\fB\-\-no\-delay\fP
pokre?e igru bez ikakvih zastoja, za probu grafi?kih performansi. Ovo je
automatski ugklju?eno ako se zada \fB\-\-nogui\fP.
.TP
\fB\-\-nogui\fP
pokre?e igru bez grafi?kog su?elja. Mora se javiti pre \fB\-\-multiplayer\fP da
bi imalo ?eljeni efekat.
.TP
\fB\-\-exit\-at\-end\fP
izlazi po?to se scenario okon?a, bez prikazivanja prozora o pobedi/porazu na
koji bi korisnik morao da odgovori. Ovo se tako?e koristi za skriptovanje
proba performansi.
.
.SH "Opcije uz \-\-multiplayer"
.
Opcije posebne po strani u vi?eigra?kom re?imu ozna?ene su sa \fIbroj\fP, gde
\fIbroj\fP treba zameniti brojem strane. To je obi?no 1 ili 2, ali zavisi od
broja igra?a dozvoljenih za izabrani scenario.
.TP
\fB\-\-algorithm\fP\fIbroj\fP\fB=\fP\fIvrednost\fP
bira nestandardni algoritam za VI upravljanje zadatom stranom. Mogu?e
vrednosti: \fBidle_ai\fP i \fBsample_ai\fP.
.TP
\fB\-\-controller\fP\fIbroj\fP\fB=\fP\fIvrednost\fP
bira upravlja?a za zadatu stranu. Mogu?e vrednosti su: \fBhuman\fP (?ovek) i
\fBai\fP (VI).
.TP
\fB\-\-era=\fP\fIvrednost\fP
upotrebite ovo za igranje u izabranoj epohi umesto podrazumevane
(\fBDefault\fP). Epoha se bira klju?em; mogu?e vrednosti opisane su u datoteci
\fBdata/multiplayer/eras.cfg\fP
.TP
\fB\-\-parm\fP\fIbroj\fP\fB=\fP\fIime\fP\fB:\fP\fIvrednost\fP
postavlja dodatne parametre za ovu stranu, koji zavise od opcija
upotrebljenih uz \fB\-\-controller\fP i \fB\-\-algorithm\fP. Obi?no korisno onima koji
projektuju nove VI (jo? uvek nije sasvim dokumentovano)
.TP
\fB\-\-scenario=\fP\fIvrednost\fP
bira vi?eigra?ki scenario po klju?u. Podrazumevan je
\fBmultiplayer_The_Freelands\fP.
.TP
\fB\-\-side\fP\fIbroj\fP\fB=\fP\fIvrednost\fP
bira frakciju iz teku?e epohe za zadatu stranu. Frakcija se bira klju?em;
mogu?e vrednosti opisane su u datoteci data/multiplayer.cfg
.TP
\fB\-\-turns=\fP\fIvrednost\fP
postavlja broj poteza za izabrani scenario. Podrazumevano je \fB50\fP.
.TP
Primer probe sopstvene VI protiv podrazumevane, bez pokretanja GUI\-ja:
\fBwesnoth \-\-nogui \-\-multiplayer \-\-controller1=ai \-\-controller2=ai
\-\-algorithm2=python_ai \-\-parm2=python_script:py/my_own_python_ai.py\fP
.
.SH AUTOR
.
Napisao Dejvid Vajt (David White) <davidnwhite@verizon.net>.
.br
Uredili Nils Knojper (Nils Kneuper) <crazy\-ivanovic@gmx.net>, ott
<ott@gaon.net> i Soliton <soliton.de@gmail.com>.
.br
Ovu uputnu stranu prvobitno je napisao Siril Butors (Cyril Bouthors)
<cyril@bouthors.org>.
.br
Posetite zvani?nu doma?u stranu: http://www.wesnoth.org/
.
.SH "AUTORSKA PRAVA"
.
Autorska prava \(co 2003\-2007 Dejvid Vajt (David White)
<davidnwhite@verizon.net>.
.br
Ovo je slobodan softver; licenciran je pod uslovima OJL verzije 2 (GPLv2),
koju izdaje Zadu?bina za slobodni softver. Nema BILO KAKVE GARANCIJE; ?ak ni
za KOMERCIJALNU VREDNOST ili ISPUNJAVANJE ODRE?ENE POTREBE.
.
.SH "POGLEDATI JO?"
.
\fBwesnoth_editor\fP(6), \fBwesnothd\fP(6)

View file

@ -0,0 +1,91 @@
.\" This program is free software; you can redistribute it and/or modify
.\" it under the terms of the GNU General Public License as published by
.\" the Free Software Foundation; either version 2 of the License, or
.\" (at your option) any later version.
.\"
.\" This program is distributed in the hope that it will be useful,
.\" but WITHOUT ANY WARRANTY; without even the implied warranty of
.\" MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
.\" GNU General Public License for more details.
.\"
.\" You should have received a copy of the GNU General Public License
.\" along with this program; if not, write to the Free Software
.\" Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
.\"
.
.\"*******************************************************************
.\"
.\" This file was generated with po4a. Translate the source file.
.\"
.\"*******************************************************************
.TH WESNOTH_EDITOR 6 2007 wesnoth_editor "Ure?iva? mapa ?Boja za Vesnot?"
.
.SH IME
wesnoth_editor ? ure?iva? mapa ?Boja za Vesnot?
.
.SH PREGLED
.
\fBwesnoth_editor\fP [\fIOPCIJE\fP] [\fIMAPA\fP]
.
.SH OPIS
Ure?iva? mapa ?Boja za \fBVesnot\fP?.
.
.SH OPCIJE
.
.TP
\fB\-\-bpp\fP\ broj
postavlja vrednost BitsPerPixel. Primer: \fB\-\-bpp 32\fP
.TP
\fB\-\-datadir\fP
bira direktorijum podataka koji ?e se koristiti.
.TP
\fB\-f\fP,\fB\ \-\-fullscreen\fP
pokre?e ure?iva? preko celog ekrana.
.TP
\fB\-h\fP,\fB\ \-\-help\fP
govori vam ?ta ?ine opcije komandne linije.
.TP
\fB\-\-log\-\fPnivo\fB=\fPdomen1\fB,\fPdomen2\fB,\fP...
postavlja nivo ozbiljnosti domena bele?enja. \fBall\fP se mo?e upotrebiti za
poklapanje svih domena, a dostupni su: \fBerror\fP,\ \fBwarning\fP,\ \fBinfo\fP,\ \fBdebug\fP. Podrazumevano se koristi \fBerror\fP.
.TP
\fB\-\-logdomains\fP
ispisuje sve domene bele?enja i izlazi.
.TP
\fB\-\-path\fP
ispisuje ime direktorijuma sa podacima igre i izlazi.
.TP
\fB\-r\ \fP\fIX\fP\fBx\fP\fIY\fP\fB,\ \-\-resolution\ \fP\fIX\fP\fBx\fP\fIY\fP
postavlja rezoluciju ekrana. Primer: \fB\-r 800x600\fP
.TP
\fB\-v\fP,\fB\ \-\-version\fP
ispisuje broj verzije i izlazi.
.TP
\fB\-w\fP,\fB\ \-\-windowed\fP
pokre?e ure?iva? unutar prozora.
.
.SH AUTOR
.
Napisao Dejvid Vajt (David White) <davidnwhite@verizon.net>.
.br
Uredili Nils Knojper (Nils Kneuper) <crazy\-ivanovic@gmx.net> i ott
<ott@gaon.net>.
.br
Ovu uputnu stranu prvobitno je napisao Siril Butors (Cyril Bouthors)
<cyril@bouthors.org>.
.br
Posetite zvani?nu doma?u stranu: http://www.wesnoth.org/
.
.SH "AUTORSKA PRAVA"
.
Autorska prava \(co 2003\-2007 Dejvid Vajt (David White)
<davidnwhite@verizon.net>.
.br
Ovo je slobodan softver; licenciran je pod uslovima OJL verzije 2 (GPLv2),
koju izdaje Zadu?bina za slobodni softver. Nema BILO KAKVE GARANCIJE; ?ak ni
za KOMERCIJALNU VREDNOST ili ISPUNJAVANJE ODRE?ENE POTREBE.
.
.SH "POGLEDATI JO?"
.
\fBwesnoth\fP(6), \fBwesnothd\fP(6)

168
doc/man/sr@latin/wesnothd.6 Normal file
View file

@ -0,0 +1,168 @@
.\" This program is free software; you can redistribute it and/or modify
.\" it under the terms of the GNU General Public License as published by
.\" the Free Software Foundation; either version 2 of the License, or
.\" (at your option) any later version.
.\"
.\" This program is distributed in the hope that it will be useful,
.\" but WITHOUT ANY WARRANTY; without even the implied warranty of
.\" MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
.\" GNU General Public License for more details.
.\"
.\" You should have received a copy of the GNU General Public License
.\" along with this program; if not, write to the Free Software
.\" Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
.\"
.
.\"*******************************************************************
.\"
.\" This file was generated with po4a. Translate the source file.
.\"
.\"*******************************************************************
.TH WESNOTHD 6 2007 wesnothd "Vi?eigra?ki mre?ni domar ?Boja za Vesnot?"
.
.SH IME
.
wesnothd ? vi?eigra?ki mre?ni domar ?Boja za \fBVesnot\fP?
.
.SH PREGLED
.
\fBwesnothd\fP [\|\fB\-dv\fP\|] [\|\fB\-c\fP \fIputanja\fP\|] [\|\fB\-p\fP \fIport\fP\|] [\|\fB\-t\fP
\fIbroj\fP\|] [\|\fB\-T\fP \fIbroj\fP\|]
.br
\fBwesnothd\fP \fB\-V\fP
.
.SH OPIS
.
Upravlja vi?eigra?kim sesijama ?Boja za Vesnot?. Pogledajte
http://www.wesnoth.org/wiki/ServerAdministration za naredbe koje server
prihvata preko klijenta ili soketa.
.
.SH OPCIJE
.
.TP
\fB\-c\ \fP\fIputanja\fP\fB,\ \-\-config\fP\fI\ putanja\fP
kazuje domaru gde se nalazi postavna datoteka. Za sintaksu pogledajte
odeljak \fBPOSTAVA SERVERA\fP ispod. Postavu mo?ete ponovo u?itati slanjem
SIGHUP serverskom procesu.
.TP
\fB\-d, \-\-daemon\fP
pokre?e wesnothd kao domar.
.TP
\fB\-h, \-\-help\fP
govori vam ?ta ?ine opcije komandne linije.
.TP
\fB\-\-log\-\fP\fInivo\fP\fB=\fP\fIdomen1\fP\fB,\fP\fIdomen2\fP\fB,\fP\fI...\fP
postavlja nivo ozbiljnosti domena bele?enja. \fBall\fP se mo?e upotrebiti za
poklapanje svih domena, a dostupni su: \fBerror\fP,\ \fBwarning\fP,\ \fBinfo\fP,\ \fBdebug\fP. Podrazumevano se koristi \fBerror\fP, osim za domen \fBserver\fP gde
\fBinfo\fP.
.TP
\fB\-p\ \fP\fIport\fP\fB,\ \-\-port\fP\fI\ port\fP
vezuje server za navedeni port. Ako se port ne navede, podrazumevano se
koristi \fB15000\fP.
.TP
\fB\-t\ \fP\fIbroj\fP\fB,\ \-\-threads\fP\fI\ broj\fP
postavlja najve?i broj radnih niti na ?ekanju za mre?ni U/I (podrazumevano:
\fB5\fP,\ najvi?e:\ \fB30\fP).
.TP
\fB\-T\ \fP\fIbroj\fP\fB,\ \-\-max\-threads\fP\fI\ broj\fP
postavlja najve?i broj radnih niti koje mogu biti stvorene; ako se zada
\fB0\fP, nema ograni?enja (podrazumevano: \fB0\fP).
.TP
\fB\-V, \-\-version\fP
prikazuje broj verzije i izlazi.
.TP
\fB\-v, \-\-verbose\fP
uklju?uje ispravlja?ko bele?enje.
.
.SH "POSTAVA SERVERA"
.
.SS "Op?ta sintaksa je:"
.
.P
[\fIoznaka\fP]
.IP
klju?="\fIvrednost\fP"
.IP
klju?="\fIvrednost\fP,\fIvrednost\fP,..."
.P
[/\fIoznaka\fP]
.
.SS "Globalni klju?evi:"
.
.TP
\fBconnections_allowed\fP
broj dozvoljenih veza sa iste IP adrese, \fB0\fP zna?i bezbroj (podrazumevno:
\fB5\fP)
.TP
\fBdisallow_names\fP
imena/nadimci koje server ne prihvata. Prihvataju se ?*? i ??? kao d?okeri
(pogledajte \fBglob\fP(7) za vi?e detalja). Podrazumevane vrednosti, koje se
koriste ako se ni?ta ne zada, su:
\fB*admin*,*admln*,*server*,ai,ai?,computer,human,network,player\fP.
.TP
\fBmax_messages\fP
broj dozvoljenih poruka za vreme \fBmessages_time_period\fP (podrazumevano:
\fB4\fP)
.TP
\fBmessages_time_period\fP
vremenski period u sekundama koji se razmatra za otkrivanje poplave poruka
(podrazumevano: \fB10\fP sekundi)
.TP
\fBmotd\fP
poruka dana
.TP
\fBpasswd\fP
lozinka za sticanje administratorskih ovla??enja. Obi?no po?inje sa ?admin
?
.TP
\fBversions_accepted\fP
Zapetama razdvojen spisak niski verzija koje server prihvata. Prihvataju se
?*? i ??? kao d?okeri (podrazumevana je verzija klijenta koja odgovara
verziji servera)
.br
Primer: \fBversions_accepted="*"\fP prihvata bilo koju nisku verzije.
.
.SS "Globalne oznake:"
.
.P
\fB[redirect]\fP oznaka za navo?enje servera na koji se preusmeravaju neke
verzije klijenta
.RS
.TP
\fBhost\fP
adresa servera na koji se preusmerava
.TP
\fBport\fP
port na koji se povezuje
.TP
\fBversion\fP
zapetama razdvojen spisak verzija koje se preusmeravaju. Pona?a se isto kao
i \fBversions_accepted\fP u pogledu d?okera
.RE
.P
\fB[proxy]\fP oznaka koja govori serveru da se pona?a kao posrednik i
prosle?uje zahteve povezanih klijenata na odre?eni server. Prihvata iste
klju?eve kao i \fB[redirect]\fP
.
.SH AUTOR
.
Napisao Dejvid Vajt (David White) <davidnwhite@verizon.net>. Uredili
Nils Knojper (Nils Kneuper) <crazy\-ivanovic@gmx.net>, ott
<ott@gaon.net> i Soliton <soliton.de@gmail.com>. Ovu uputnu
stranu prvobitno je napisao Siril Butors (Cyril Bouthors)
<cyril@bouthors.org>.
.br
Posetite zvani?nu doma?u stranu: http://www.wesnoth.org/
.
.SH "AUTORSKA PRAVA"
.
Autorska prava \(co 2003\-2007 Dejvid Vajt (David White)
<davidnwhite@verizon.net>.
.br
Ovo je slobodan softver; licenciran je pod uslovima OJL verzije 2 (GPLv2),
koju izdaje Zadu?bina za slobodni softver. Nema BILO KAKVE GARANCIJE; ?ak ni
za KOMERCIJALNU VREDNOST ili ISPUNJAVANJE ODRE?ENE POTREBE.
.
.SH "POGLEDATI JO?"
.
\fBwesnoth\fP(6), \fBwesnoth_editor\fP(6)

View file

@ -48,6 +48,9 @@ dela med dig av dem till andra spelare.
\fB\-\-bpp\fP\fI\ nummer\fP
anger antalet bitar per pixel. Exempel: \fB\-\-bpp 32\fP
.TP
\fB\-c, \-\-campaign\fP
skip menu, show directly the campaign menu.
.TP
\fB\-\-compress\fP\fI\ infil\ utfil\fP
komprimerar en fil (\fIinfil\fP) med ett sparat spel i WML\-textformat till en
fil i binärt WML\-format (\fIutfil\fP).
@ -83,6 +86,9 @@ visar en sammanfattning av m
kör spelet som finns sparat i filen \fIfil\fP, som finns i spelets standardmapp
för sparade spel.
.TP
\fB\-\-with\-replay\fP
replays the game loaded with \-\-load option.
.TP
\fB\-\-log\-\fP\fInivå\fP\fB=\fP\fIdomän1\fP\fB,\fP\fIdomän2\fP\fB,\fP\fI...\fP
anger allvarlighetsgraden för loggdomänerna. För att se allt kan \fBall\fP
användas. Möjliga nivåer: \fBerror\fP,\ \fBwarning\fP,\ \fBinfo\fP,\ \fBdebug\fP. Standardnivå: \fBerror\fP.
@ -94,7 +100,7 @@ visar en lista
antal ramar per sekund som spelet kan visa; värdet skall ligga mellan 1 och
1000, standardvärdet är \fB50\fP.
.TP
\fB\-\-multiplayer\fP
\fB\-m, \-\-multiplayer\fP
kör ett gruppspel. Ytterligare flaggor kan användas tillsammans med
\fB\-\-multiplayer\fP såsom beskrivs nedan.
.TP
@ -110,6 +116,10 @@ visar namnet p
\fB\-r\ \fP\fIX\fP\fBx\fP\fIY\fP\fB,\ \-\-resolution\ \fP\fIX\fP\fBx\fP\fIY\fP
anger skärmupplösningen. Exempel: \fB\-r 800x600\fP
.TP
\fB\-s,\ \-\-server\ [host]\fP
skip menu, connect to specified host if any, otherwise connect to the first
server in preferences. Example: \fB\-\-server server.wesnoth.org\fP
.TP
\fB\-t, \-\-test\fP
kör spelet i ett litet testscenario.
.TP

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@ -41,6 +41,9 @@ wesnoth \- Τŵ֮ս
\fB\-\-bpp\fP\fI\ number\fP
设置每象素占多少位(BitsPerPixel)。例如:\fB\-\-bpp 32\fP
.TP
\fB\-c, \-\-campaign\fP
skip menu, show directly the campaign menu.
.TP
\fB\-\-compress\fP\fI\ infile\ outfile\fP
将文本格式的WML存档文件(\fIinfile\fP)压缩为二进制格式的WML存档文件(\fIoutfile\fP)。
.TP
@ -69,6 +72,9 @@ http://www.wesnoth.org/wiki/CommandMode
\fB\-\-load\fP\fI\ savegame\fP
从标准存档目录读取存档文件
.TP
\fB\-\-with\-replay\fP
replays the game loaded with \-\-load option.
.TP
\fB\-\-log\-\fP\fIlevel\fP\fB=\fP\fIdomain1\fP\fB,\fP\fIdomain2\fP\fB,\fP\fI...\fP
设置debug的级别.\fBall\fP用来匹配任意bebug级别。可选的级别有\fBerror\fP,\ \fBwarning\fP,\ \fBinfo\fP,\ \fBdebug\fP. 默认的级别是\fBerror\fP
.TP
@ -78,7 +84,7 @@ http://www.wesnoth.org/wiki/CommandMode
\fB\-\-max\-fps\fP
游戏每秒能显示的帧数可以设为11000的数默认为\fB50\fP
.TP
\fB\-\-multiplayer\fP
\fB\-m, \-\-multiplayer\fP
启动一个多人游戏。关于多人游戏下面有更多选项可以与\fB\-\-multiplayer\fP一起使用。
.TP
\fB\-\-nocache\fP
@ -93,6 +99,10 @@ http://www.wesnoth.org/wiki/CommandMode
\fB\-r\ \fP\fIX\fP\fBx\fP\fIY\fP\fB,\ \-\-resolution\ \fP\fIX\fP\fBx\fP\fIY\fP
设置屏幕分辨率。例如: \fB\-r 800x600\fP
.TP
\fB\-s,\ \-\-server\ [host]\fP
skip menu, connect to specified host if any, otherwise connect to the first
server in preferences. Example: \fB\-\-server server.wesnoth.org\fP
.TP
\fB\-t, \-\-test\fP
使用一个小的测试场景启动游戏
.TP

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@ -692,9 +692,9 @@ Mechanical
</dd></dl></div></div><div class="section" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="_unit_specialties"></a>Unit Specialties</h3></div></div></div><p>Certain units have special attacks. These are listed below:</p><div class="variablelist"><dl><dt><span class="term">
Backstab
</span></dt><dd>
This attack deals double damage if there is an enemy of the target on the
opposite side of the target, and that unit is not incapacitated (e.g.
turned to stone).
When used offensively, this attack deals double damage if there is an enemy
of the target on the opposite side of the target, and that unit is not
incapacitated (e.g. turned to stone).
</dd><dt><span class="term">
Berserk
</span></dt><dd>
@ -704,8 +704,8 @@ Berserk
</dd><dt><span class="term">
Charge
</span></dt><dd>
This attack deals double damage to the target. It also causes this unit to
take double damage from the target's counterattack.
When used offensively, this attack deals double damage to the target. It also
causes this unit to take double damage from the target's counterattack.
</dd><dt><span class="term">
Drain
</span></dt><dd>
@ -975,10 +975,12 @@ color identifies its team; in a campaign game, the human-player color is
red. The team color will also show up in parts of the unit's clothing,
or possibly on a shield insignia.</p><p>Usually the ellipse will be a solid disk. On level 0 units,
you will see an ellipse that has broken lines. This indicates
that the unit has no Zone of Control.</p><p>Some campaigns use a star-shaped base to indicate leaders; others use
a silver crown icon next to the unit's upper-right corner. Still
others have no specific hero indicator at all. Which (if any) is used
is a stylistic choice left to campaign designers.</p></div></div><div class="section" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="_fighting"></a>Fighting</h2></div></div></div><p>If you move next to an enemy unit, you may attack it. Click on your
that the unit has no Zone of Control.</p><p>Some campaigns use a star-shaped base to indicate leaders and heroes
(units which are somehow special and for example not allowed to die in
the course of the scenario); others use a silver crown icon above the
energy bar to mark heroes. Still others have no specific hero indicator
at all. Which (if any) is used is a stylistic choice left to campaign
designers.</p></div></div><div class="section" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="_fighting"></a>Fighting</h2></div></div></div><p>If you move next to an enemy unit, you may attack it. Click on your
unit that is next to an enemy unit, and click on the enemy you want to
attack - this will bring up a window that presents further options for
the fight. Every unit has one or more weapons it can attack with. Some

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@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.8.8-CVS\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-03-31 21:40+0200\n"
"POT-Creation-Date: 2008-04-13 16:22+0200\n"
"PO-Revision-Date: 2005-12-14 12:40+0200\n"
"Last-Translator: \n"
"Language-Team: Afrikaans\n"
@ -49,45 +49,45 @@ msgid "You must survive until turn 25."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:363
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:388
msgid ""
"You destroy the mushroom mine. The northwest undead now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:383
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:408
msgid ""
"You destroy the mushroom mine. The northeast orcs now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:403
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:428
msgid ""
"You destroy the mushroom mine. The southwest orcs now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:423
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:448
msgid ""
"You destroy the mushroom mine. The southeast undead now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:515
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:540
msgid ""
"One of your peasants has happened upon some spider's nests in the north and "
"south."
msgstr ""
#. [message]: type=Peasant
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:521
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:546
msgid ""
"I swear I saw somebody trapped in the spider's web. Maybe we should rescue "
"them?"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:533
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:558
msgid ""
"Move any unit next to these captives and they will join your side. The "
"spiders guarding each captive are currently wounded, the sooner you get "
@ -95,13 +95,13 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:544
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:569
msgid ""
"Your men report strange sounds coming from some caves to the east and west."
msgstr ""
#. [message]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:550
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:575
msgid ""
"It would seem the enemy has built some underground mushroom mines nearby - "
"it must be where the mainstay of their resources are produced. If we could "
@ -109,46 +109,46 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:562
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:587
msgid ""
"Move any unit onto these villages to destroy the mine. Each one you destroy "
"will reduce the enemy's income by 10."
msgstr ""
#. [message]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:574
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:599
msgid "This battle is nearly at an end. Victory is close at hand!"
msgstr ""
#. [message]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:585
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:610
msgid ""
"We have survived the onslaught! The tide of the battle has turned, victory "
"cannot elude us now!"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:589
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:614
msgid "You have won the game, but you may continue if you wish..."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:604
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:629
msgid "I have fallen, but all is not lost!"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:616
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:641
msgid "I am done for, but we have yet to lose this battle!"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:628
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:653
msgid "Comrades, avenge me!"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:640
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:665
msgid "Do not fear, there is hope for us still!"
msgstr ""
@ -262,39 +262,39 @@ msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:4
msgid "@$player[{TARGET_SIDE}].name"
msgid "@$player_{TARGET_SIDE}.name"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:15
msgid "I hereby donate 20 gold to the coffers of $player[{TARGET_SIDE}].name|."
msgid "I hereby donate 20 gold to the coffers of $player_{TARGET_SIDE}.name|."
msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:31
msgid ""
"@$player[{TARGET_SIDE}].name\n"
"@$player_{TARGET_SIDE}.name\n"
"Share knowledge of agriculture"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:47
msgid ""
"$player[{TARGET_SIDE}].name|, since our wisdom exceeds yours I have "
"$player_{TARGET_SIDE}.name|, since our wisdom exceeds yours I have "
"instructed my scholars to further your understanding of agriculture."
msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:56
msgid ""
"@$player[{TARGET_SIDE}].name\n"
"@$player_{TARGET_SIDE}.name\n"
"Share knowledge of mining"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:72
msgid ""
"$player[{TARGET_SIDE}].name|, since the wisdom of my people exceeds yours I "
"$player_{TARGET_SIDE}.name|, since the wisdom of my people exceeds yours I "
"have instructed my scholars to aid you in your efforts to learn the science "
"of mining."
msgstr ""
@ -302,80 +302,80 @@ msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:81
msgid ""
"@$player[{TARGET_SIDE}].name\n"
"@$player_{TARGET_SIDE}.name\n"
"Share knowledge of warfare"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:97
msgid ""
"You know worryingly little about the arts of war, $player[{TARGET_SIDE}]."
"You know worryingly little about the arts of war, $player_{TARGET_SIDE}."
"name|. I feel an obligation to instruct you in this vital matter."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:147
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:148
msgid ""
"What shall I do?\n"
" "
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:45
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:152
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:47
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:154
msgid "Nothing"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:162
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:164
msgid ""
"@Donate Funds\n"
"Give 20 gold to another player"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:172
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:174
msgid "Who will you donate funds to?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:175
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:209
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:177
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:211
msgid "Back"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:196
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:198
msgid ""
"@Share Knowledge\n"
"Help an ally with their research"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:206
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:208
msgid "Who will you share knowledge with?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:245
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:247
msgid ""
"@Negotiate with the Dwarves\n"
"Lets you recruit a Dwarvish unit\n"
"Negotiation Progress: $player[$side_number].leader_option_1.progress|/$player"
"[$side_number].leader_option_1.target"
"Negotiation Progress: $player_$side_number|.leader_option_1.progress|/"
"$player_$side_number|.leader_option_1.target"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:270
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:272
msgid ""
"@Negotiate with the Elves\n"
"Lets you recruit an Elvish unit\n"
"Negotiation Progress: $player[$side_number].leader_option_2.progress|/$player"
"[$side_number].leader_option_2.target"
"Negotiation Progress: $player_$side_number|.leader_option_2.progress|/"
"$player_$side_number|.leader_option_2.target"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:308
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:311
msgid ""
"Our talks are complete - the Dwarves will gladly fight by your side. Which "
"of our brethren do you want to recruit?\n"
@ -383,7 +383,7 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:330
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:335
msgid ""
"Our talks are complete - the Elves shall aid you in this battle. Which our "
"of kin do you wish to recruit?\n"
@ -391,240 +391,240 @@ msgid ""
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:33
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:34
msgid ""
"Which type of unit would you like to be able to recruit?\n"
" "
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:90
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:96
msgid ""
"We are currently studying $player[$side_number].research.current_target|. To "
"We are currently studying $player_$side_number|.research.current_target|. To "
"which end would you have our scholars devote their minds?\n"
" \n"
"Our farms produce $player[$side_number].farming.gold|g\n"
"Our mines produce $player[$side_number].mining.gold|g\n"
" "
"\n"
"Our farms produce $player_$side_number|.farming.gold|g\n"
"Our mines produce $player_$side_number|.mining.gold|g\n"
" "
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:93
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:100
msgid "Continue as before"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:104
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:112
msgid ""
"@Agriculture\n"
"Farmers produce +1 gold\n"
"Study Progress: $player[$side_number].farming.progress|/$player"
"[$side_number].farming.target"
"Study Progress: $player_$side_number|.farming.progress|/$player_"
"$side_number|.farming.target"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:117
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:125
msgid ""
"@Mining \n"
"Miners produce +1 gold \n"
"Study Progress: $player[$side_number].mining.progress|/$player[$side_number]."
"Study Progress: $player_$side_number|.mining.progress|/$player_$side_number|."
"mining.target"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:130
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:138
msgid ""
"@Warfare\n"
"Allows you to recruit a new type of unit\n"
"Study Progress: $player[$side_number].warfare.progress|/$player"
"[$side_number].warfare.target"
"Study Progress: $player_$side_number|.warfare.progress|/$player_"
"$side_number|.warfare.target"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:182
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:204
msgid ""
"$player[$side_number].name|'s farms now produce $player[$side_number]."
"$player_$side_number|.name|'s farms now produce $player_$side_number|."
"farming.gold gold."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:199
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:221
msgid ""
"$player[$side_number].name|'s mines now produce $player[$side_number].mining."
"$player_$side_number|.name|'s mines now produce $player_$side_number|.mining."
"gold gold."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:215
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:237
msgid ""
"$player[$side_number].name|, we have finished researching warfare. Right-"
"$player_$side_number|.name|, we have finished researching warfare. Right-"
"click on a mage in a university to select a unit to recruit."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:130
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:148
msgid "Let's cut you free!"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:134
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:152
msgid "You release the creature from the web and it agrees to help you."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:42
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:43
msgid ""
"What shall I do my liege?\n"
" "
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:57
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:61
msgid "@Convert to Grassland"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:57
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:72
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:263
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:398
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:61
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:76
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:267
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:402
msgid "`Cost: 0g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:72
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:76
msgid "@Plant Farm"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:84
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:88
msgid "`Cost: 15g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:84
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:88
msgid "@Build Village"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:102
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:357
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:106
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:361
msgid "`Cost: 6g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:102
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:106
msgid "@Build Castle"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:119
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:123
msgid "`Cost: 4g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:119
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:123
msgid "@Flood the Field"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:136
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:140
msgid "@Plant Saplings"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:136
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:278
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:140
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:282
msgid "`Cost: 1g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:156
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:160
msgid "`Earns: 1g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:156
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:160
msgid "@Chop Down Forest"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:182
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:203
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:186
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:207
msgid "@Build Mine"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:182
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:203
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:186
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:207
msgid "`Cost: 25g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:224
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:316
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:228
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:320
msgid "`Cost: 3g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:224
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:228
msgid "@Make a Ford"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:242
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:246
msgid "`Cost: 5g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:242
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:278
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:246
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:282
msgid "@Landfill"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:263
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:267
msgid "@Destroy the Ford"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:299
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:316
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:303
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:320
msgid "@Smash Cave Floor"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:299
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:303
msgid "`Cost: 2g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:333
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:337
msgid "@Harvest Mushrooms"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:333
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:337
msgid "`Earns: 3g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:357
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:361
msgid "@Build a Keep"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:377
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:381
msgid "`Cost: 7g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:377
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:381
msgid "@Establish Univeristy"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:398
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:402
msgid "@Clear the Ground"
msgstr ""

View file

@ -12,7 +12,7 @@ msgid ""
msgstr ""
"Project-Id-Version: bg\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-03-31 21:40+0200\n"
"POT-Creation-Date: 2008-04-13 16:22+0200\n"
"PO-Revision-Date: 2007-08-19 01:15+0300\n"
"Last-Translator: Denica <dmincheva2002@gmail.com>\n"
"Language-Team: Bulgarian <bg@li.org>\n"
@ -58,45 +58,45 @@ msgid "You must survive until turn 25."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:363
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:388
msgid ""
"You destroy the mushroom mine. The northwest undead now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:383
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:408
msgid ""
"You destroy the mushroom mine. The northeast orcs now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:403
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:428
msgid ""
"You destroy the mushroom mine. The southwest orcs now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:423
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:448
msgid ""
"You destroy the mushroom mine. The southeast undead now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:515
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:540
msgid ""
"One of your peasants has happened upon some spider's nests in the north and "
"south."
msgstr ""
#. [message]: type=Peasant
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:521
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:546
msgid ""
"I swear I saw somebody trapped in the spider's web. Maybe we should rescue "
"them?"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:533
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:558
msgid ""
"Move any unit next to these captives and they will join your side. The "
"spiders guarding each captive are currently wounded, the sooner you get "
@ -104,13 +104,13 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:544
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:569
msgid ""
"Your men report strange sounds coming from some caves to the east and west."
msgstr ""
#. [message]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:550
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:575
msgid ""
"It would seem the enemy has built some underground mushroom mines nearby - "
"it must be where the mainstay of their resources are produced. If we could "
@ -118,46 +118,46 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:562
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:587
msgid ""
"Move any unit onto these villages to destroy the mine. Each one you destroy "
"will reduce the enemy's income by 10."
msgstr ""
#. [message]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:574
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:599
msgid "This battle is nearly at an end. Victory is close at hand!"
msgstr ""
#. [message]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:585
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:610
msgid ""
"We have survived the onslaught! The tide of the battle has turned, victory "
"cannot elude us now!"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:589
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:614
msgid "You have won the game, but you may continue if you wish..."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:604
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:629
msgid "I have fallen, but all is not lost!"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:616
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:641
msgid "I am done for, but we have yet to lose this battle!"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:628
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:653
msgid "Comrades, avenge me!"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:640
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:665
msgid "Do not fear, there is hope for us still!"
msgstr ""
@ -271,39 +271,39 @@ msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:4
msgid "@$player[{TARGET_SIDE}].name"
msgid "@$player_{TARGET_SIDE}.name"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:15
msgid "I hereby donate 20 gold to the coffers of $player[{TARGET_SIDE}].name|."
msgid "I hereby donate 20 gold to the coffers of $player_{TARGET_SIDE}.name|."
msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:31
msgid ""
"@$player[{TARGET_SIDE}].name\n"
"@$player_{TARGET_SIDE}.name\n"
"Share knowledge of agriculture"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:47
msgid ""
"$player[{TARGET_SIDE}].name|, since our wisdom exceeds yours I have "
"$player_{TARGET_SIDE}.name|, since our wisdom exceeds yours I have "
"instructed my scholars to further your understanding of agriculture."
msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:56
msgid ""
"@$player[{TARGET_SIDE}].name\n"
"@$player_{TARGET_SIDE}.name\n"
"Share knowledge of mining"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:72
msgid ""
"$player[{TARGET_SIDE}].name|, since the wisdom of my people exceeds yours I "
"$player_{TARGET_SIDE}.name|, since the wisdom of my people exceeds yours I "
"have instructed my scholars to aid you in your efforts to learn the science "
"of mining."
msgstr ""
@ -311,80 +311,80 @@ msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:81
msgid ""
"@$player[{TARGET_SIDE}].name\n"
"@$player_{TARGET_SIDE}.name\n"
"Share knowledge of warfare"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:97
msgid ""
"You know worryingly little about the arts of war, $player[{TARGET_SIDE}]."
"You know worryingly little about the arts of war, $player_{TARGET_SIDE}."
"name|. I feel an obligation to instruct you in this vital matter."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:147
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:148
msgid ""
"What shall I do?\n"
" "
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:45
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:152
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:47
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:154
msgid "Nothing"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:162
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:164
msgid ""
"@Donate Funds\n"
"Give 20 gold to another player"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:172
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:174
msgid "Who will you donate funds to?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:175
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:209
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:177
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:211
msgid "Back"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:196
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:198
msgid ""
"@Share Knowledge\n"
"Help an ally with their research"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:206
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:208
msgid "Who will you share knowledge with?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:245
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:247
msgid ""
"@Negotiate with the Dwarves\n"
"Lets you recruit a Dwarvish unit\n"
"Negotiation Progress: $player[$side_number].leader_option_1.progress|/$player"
"[$side_number].leader_option_1.target"
"Negotiation Progress: $player_$side_number|.leader_option_1.progress|/"
"$player_$side_number|.leader_option_1.target"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:270
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:272
msgid ""
"@Negotiate with the Elves\n"
"Lets you recruit an Elvish unit\n"
"Negotiation Progress: $player[$side_number].leader_option_2.progress|/$player"
"[$side_number].leader_option_2.target"
"Negotiation Progress: $player_$side_number|.leader_option_2.progress|/"
"$player_$side_number|.leader_option_2.target"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:308
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:311
msgid ""
"Our talks are complete - the Dwarves will gladly fight by your side. Which "
"of our brethren do you want to recruit?\n"
@ -392,7 +392,7 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:330
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:335
msgid ""
"Our talks are complete - the Elves shall aid you in this battle. Which our "
"of kin do you wish to recruit?\n"
@ -400,240 +400,240 @@ msgid ""
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:33
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:34
msgid ""
"Which type of unit would you like to be able to recruit?\n"
" "
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:90
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:96
msgid ""
"We are currently studying $player[$side_number].research.current_target|. To "
"We are currently studying $player_$side_number|.research.current_target|. To "
"which end would you have our scholars devote their minds?\n"
" \n"
"Our farms produce $player[$side_number].farming.gold|g\n"
"Our mines produce $player[$side_number].mining.gold|g\n"
" "
"\n"
"Our farms produce $player_$side_number|.farming.gold|g\n"
"Our mines produce $player_$side_number|.mining.gold|g\n"
" "
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:93
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:100
msgid "Continue as before"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:104
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:112
msgid ""
"@Agriculture\n"
"Farmers produce +1 gold\n"
"Study Progress: $player[$side_number].farming.progress|/$player"
"[$side_number].farming.target"
"Study Progress: $player_$side_number|.farming.progress|/$player_"
"$side_number|.farming.target"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:117
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:125
msgid ""
"@Mining \n"
"Miners produce +1 gold \n"
"Study Progress: $player[$side_number].mining.progress|/$player[$side_number]."
"Study Progress: $player_$side_number|.mining.progress|/$player_$side_number|."
"mining.target"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:130
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:138
msgid ""
"@Warfare\n"
"Allows you to recruit a new type of unit\n"
"Study Progress: $player[$side_number].warfare.progress|/$player"
"[$side_number].warfare.target"
"Study Progress: $player_$side_number|.warfare.progress|/$player_"
"$side_number|.warfare.target"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:182
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:204
msgid ""
"$player[$side_number].name|'s farms now produce $player[$side_number]."
"$player_$side_number|.name|'s farms now produce $player_$side_number|."
"farming.gold gold."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:199
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:221
msgid ""
"$player[$side_number].name|'s mines now produce $player[$side_number].mining."
"$player_$side_number|.name|'s mines now produce $player_$side_number|.mining."
"gold gold."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:215
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:237
msgid ""
"$player[$side_number].name|, we have finished researching warfare. Right-"
"$player_$side_number|.name|, we have finished researching warfare. Right-"
"click on a mage in a university to select a unit to recruit."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:130
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:148
msgid "Let's cut you free!"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:134
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:152
msgid "You release the creature from the web and it agrees to help you."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:42
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:43
msgid ""
"What shall I do my liege?\n"
" "
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:57
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:61
msgid "@Convert to Grassland"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:57
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:72
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:263
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:398
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:61
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:76
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:267
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:402
msgid "`Cost: 0g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:72
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:76
msgid "@Plant Farm"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:84
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:88
msgid "`Cost: 15g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:84
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:88
msgid "@Build Village"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:102
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:357
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:106
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:361
msgid "`Cost: 6g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:102
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:106
msgid "@Build Castle"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:119
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:123
msgid "`Cost: 4g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:119
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:123
msgid "@Flood the Field"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:136
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:140
msgid "@Plant Saplings"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:136
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:278
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:140
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:282
msgid "`Cost: 1g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:156
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:160
msgid "`Earns: 1g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:156
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:160
msgid "@Chop Down Forest"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:182
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:203
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:186
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:207
msgid "@Build Mine"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:182
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:203
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:186
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:207
msgid "`Cost: 25g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:224
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:316
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:228
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:320
msgid "`Cost: 3g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:224
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:228
msgid "@Make a Ford"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:242
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:246
msgid "`Cost: 5g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:242
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:278
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:246
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:282
msgid "@Landfill"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:263
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:267
msgid "@Destroy the Ford"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:299
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:316
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:303
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:320
msgid "@Smash Cave Floor"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:299
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:303
msgid "`Cost: 2g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:333
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:337
msgid "@Harvest Mushrooms"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:333
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:337
msgid "`Earns: 3g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:357
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:361
msgid "@Build a Keep"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:377
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:381
msgid "`Cost: 7g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:377
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:381
msgid "@Establish Univeristy"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:398
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:402
msgid "@Clear the Ground"
msgstr ""

View file

@ -14,7 +14,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ca\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-03-31 21:40+0200\n"
"POT-Creation-Date: 2008-04-13 16:22+0200\n"
"PO-Revision-Date: 2008-03-01 22:01+0100\n"
"Last-Translator: Jordà Polo <jorda@ettin.org>\n"
"Language-Team: Catalan <wesnoth-ca@lists.ettin.org>\n"
@ -56,45 +56,45 @@ msgid "You must survive until turn 25."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:363
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:388
msgid ""
"You destroy the mushroom mine. The northwest undead now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:383
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:408
msgid ""
"You destroy the mushroom mine. The northeast orcs now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:403
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:428
msgid ""
"You destroy the mushroom mine. The southwest orcs now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:423
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:448
msgid ""
"You destroy the mushroom mine. The southeast undead now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:515
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:540
msgid ""
"One of your peasants has happened upon some spider's nests in the north and "
"south."
msgstr ""
#. [message]: type=Peasant
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:521
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:546
msgid ""
"I swear I saw somebody trapped in the spider's web. Maybe we should rescue "
"them?"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:533
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:558
msgid ""
"Move any unit next to these captives and they will join your side. The "
"spiders guarding each captive are currently wounded, the sooner you get "
@ -102,13 +102,13 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:544
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:569
msgid ""
"Your men report strange sounds coming from some caves to the east and west."
msgstr ""
#. [message]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:550
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:575
msgid ""
"It would seem the enemy has built some underground mushroom mines nearby - "
"it must be where the mainstay of their resources are produced. If we could "
@ -116,46 +116,46 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:562
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:587
msgid ""
"Move any unit onto these villages to destroy the mine. Each one you destroy "
"will reduce the enemy's income by 10."
msgstr ""
#. [message]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:574
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:599
msgid "This battle is nearly at an end. Victory is close at hand!"
msgstr ""
#. [message]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:585
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:610
msgid ""
"We have survived the onslaught! The tide of the battle has turned, victory "
"cannot elude us now!"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:589
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:614
msgid "You have won the game, but you may continue if you wish..."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:604
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:629
msgid "I have fallen, but all is not lost!"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:616
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:641
msgid "I am done for, but we have yet to lose this battle!"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:628
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:653
msgid "Comrades, avenge me!"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:640
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:665
msgid "Do not fear, there is hope for us still!"
msgstr ""
@ -269,39 +269,39 @@ msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:4
msgid "@$player[{TARGET_SIDE}].name"
msgid "@$player_{TARGET_SIDE}.name"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:15
msgid "I hereby donate 20 gold to the coffers of $player[{TARGET_SIDE}].name|."
msgid "I hereby donate 20 gold to the coffers of $player_{TARGET_SIDE}.name|."
msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:31
msgid ""
"@$player[{TARGET_SIDE}].name\n"
"@$player_{TARGET_SIDE}.name\n"
"Share knowledge of agriculture"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:47
msgid ""
"$player[{TARGET_SIDE}].name|, since our wisdom exceeds yours I have "
"$player_{TARGET_SIDE}.name|, since our wisdom exceeds yours I have "
"instructed my scholars to further your understanding of agriculture."
msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:56
msgid ""
"@$player[{TARGET_SIDE}].name\n"
"@$player_{TARGET_SIDE}.name\n"
"Share knowledge of mining"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:72
msgid ""
"$player[{TARGET_SIDE}].name|, since the wisdom of my people exceeds yours I "
"$player_{TARGET_SIDE}.name|, since the wisdom of my people exceeds yours I "
"have instructed my scholars to aid you in your efforts to learn the science "
"of mining."
msgstr ""
@ -309,80 +309,80 @@ msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:81
msgid ""
"@$player[{TARGET_SIDE}].name\n"
"@$player_{TARGET_SIDE}.name\n"
"Share knowledge of warfare"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:97
msgid ""
"You know worryingly little about the arts of war, $player[{TARGET_SIDE}]."
"You know worryingly little about the arts of war, $player_{TARGET_SIDE}."
"name|. I feel an obligation to instruct you in this vital matter."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:147
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:148
msgid ""
"What shall I do?\n"
" "
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:45
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:152
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:47
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:154
msgid "Nothing"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:162
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:164
msgid ""
"@Donate Funds\n"
"Give 20 gold to another player"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:172
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:174
msgid "Who will you donate funds to?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:175
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:209
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:177
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:211
msgid "Back"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:196
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:198
msgid ""
"@Share Knowledge\n"
"Help an ally with their research"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:206
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:208
msgid "Who will you share knowledge with?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:245
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:247
msgid ""
"@Negotiate with the Dwarves\n"
"Lets you recruit a Dwarvish unit\n"
"Negotiation Progress: $player[$side_number].leader_option_1.progress|/$player"
"[$side_number].leader_option_1.target"
"Negotiation Progress: $player_$side_number|.leader_option_1.progress|/"
"$player_$side_number|.leader_option_1.target"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:270
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:272
msgid ""
"@Negotiate with the Elves\n"
"Lets you recruit an Elvish unit\n"
"Negotiation Progress: $player[$side_number].leader_option_2.progress|/$player"
"[$side_number].leader_option_2.target"
"Negotiation Progress: $player_$side_number|.leader_option_2.progress|/"
"$player_$side_number|.leader_option_2.target"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:308
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:311
msgid ""
"Our talks are complete - the Dwarves will gladly fight by your side. Which "
"of our brethren do you want to recruit?\n"
@ -390,7 +390,7 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:330
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:335
msgid ""
"Our talks are complete - the Elves shall aid you in this battle. Which our "
"of kin do you wish to recruit?\n"
@ -398,240 +398,240 @@ msgid ""
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:33
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:34
msgid ""
"Which type of unit would you like to be able to recruit?\n"
" "
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:90
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:96
msgid ""
"We are currently studying $player[$side_number].research.current_target|. To "
"We are currently studying $player_$side_number|.research.current_target|. To "
"which end would you have our scholars devote their minds?\n"
" \n"
"Our farms produce $player[$side_number].farming.gold|g\n"
"Our mines produce $player[$side_number].mining.gold|g\n"
" "
"\n"
"Our farms produce $player_$side_number|.farming.gold|g\n"
"Our mines produce $player_$side_number|.mining.gold|g\n"
" "
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:93
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:100
msgid "Continue as before"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:104
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:112
msgid ""
"@Agriculture\n"
"Farmers produce +1 gold\n"
"Study Progress: $player[$side_number].farming.progress|/$player"
"[$side_number].farming.target"
"Study Progress: $player_$side_number|.farming.progress|/$player_"
"$side_number|.farming.target"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:117
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:125
msgid ""
"@Mining \n"
"Miners produce +1 gold \n"
"Study Progress: $player[$side_number].mining.progress|/$player[$side_number]."
"Study Progress: $player_$side_number|.mining.progress|/$player_$side_number|."
"mining.target"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:130
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:138
msgid ""
"@Warfare\n"
"Allows you to recruit a new type of unit\n"
"Study Progress: $player[$side_number].warfare.progress|/$player"
"[$side_number].warfare.target"
"Study Progress: $player_$side_number|.warfare.progress|/$player_"
"$side_number|.warfare.target"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:182
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:204
msgid ""
"$player[$side_number].name|'s farms now produce $player[$side_number]."
"$player_$side_number|.name|'s farms now produce $player_$side_number|."
"farming.gold gold."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:199
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:221
msgid ""
"$player[$side_number].name|'s mines now produce $player[$side_number].mining."
"$player_$side_number|.name|'s mines now produce $player_$side_number|.mining."
"gold gold."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:215
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:237
msgid ""
"$player[$side_number].name|, we have finished researching warfare. Right-"
"$player_$side_number|.name|, we have finished researching warfare. Right-"
"click on a mage in a university to select a unit to recruit."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:130
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:148
msgid "Let's cut you free!"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:134
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:152
msgid "You release the creature from the web and it agrees to help you."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:42
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:43
msgid ""
"What shall I do my liege?\n"
" "
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:57
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:61
msgid "@Convert to Grassland"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:57
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:72
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:263
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:398
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:61
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:76
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:267
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:402
msgid "`Cost: 0g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:72
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:76
msgid "@Plant Farm"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:84
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:88
msgid "`Cost: 15g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:84
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:88
msgid "@Build Village"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:102
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:357
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:106
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:361
msgid "`Cost: 6g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:102
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:106
msgid "@Build Castle"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:119
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:123
msgid "`Cost: 4g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:119
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:123
msgid "@Flood the Field"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:136
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:140
msgid "@Plant Saplings"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:136
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:278
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:140
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:282
msgid "`Cost: 1g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:156
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:160
msgid "`Earns: 1g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:156
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:160
msgid "@Chop Down Forest"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:182
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:203
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:186
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:207
msgid "@Build Mine"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:182
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:203
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:186
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:207
msgid "`Cost: 25g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:224
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:316
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:228
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:320
msgid "`Cost: 3g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:224
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:228
msgid "@Make a Ford"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:242
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:246
msgid "`Cost: 5g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:242
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:278
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:246
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:282
msgid "@Landfill"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:263
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:267
msgid "@Destroy the Ford"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:299
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:316
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:303
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:320
msgid "@Smash Cave Floor"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:299
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:303
msgid "`Cost: 2g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:333
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:337
msgid "@Harvest Mushrooms"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:333
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:337
msgid "`Earns: 3g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:357
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:361
msgid "@Build a Keep"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:377
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:381
msgid "`Cost: 7g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:377
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:381
msgid "@Establish Univeristy"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:398
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:402
#, fuzzy
msgid "@Clear the Ground"
msgstr "Cel clar"

View file

@ -14,7 +14,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ca_ES@valencia\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-03-31 21:40+0200\n"
"POT-Creation-Date: 2008-04-13 16:22+0200\n"
"PO-Revision-Date: 2008-02-25 20:51+0100\n"
"Last-Translator: Mavorte <mavorte1@yahoo.es>\n"
"Language-Team: Valencià <mavorte1@yahoo.es>\n"
@ -57,45 +57,45 @@ msgid "You must survive until turn 25."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:363
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:388
msgid ""
"You destroy the mushroom mine. The northwest undead now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:383
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:408
msgid ""
"You destroy the mushroom mine. The northeast orcs now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:403
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:428
msgid ""
"You destroy the mushroom mine. The southwest orcs now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:423
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:448
msgid ""
"You destroy the mushroom mine. The southeast undead now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:515
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:540
msgid ""
"One of your peasants has happened upon some spider's nests in the north and "
"south."
msgstr ""
#. [message]: type=Peasant
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:521
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:546
msgid ""
"I swear I saw somebody trapped in the spider's web. Maybe we should rescue "
"them?"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:533
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:558
msgid ""
"Move any unit next to these captives and they will join your side. The "
"spiders guarding each captive are currently wounded, the sooner you get "
@ -103,13 +103,13 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:544
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:569
msgid ""
"Your men report strange sounds coming from some caves to the east and west."
msgstr ""
#. [message]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:550
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:575
msgid ""
"It would seem the enemy has built some underground mushroom mines nearby - "
"it must be where the mainstay of their resources are produced. If we could "
@ -117,46 +117,46 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:562
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:587
msgid ""
"Move any unit onto these villages to destroy the mine. Each one you destroy "
"will reduce the enemy's income by 10."
msgstr ""
#. [message]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:574
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:599
msgid "This battle is nearly at an end. Victory is close at hand!"
msgstr ""
#. [message]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:585
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:610
msgid ""
"We have survived the onslaught! The tide of the battle has turned, victory "
"cannot elude us now!"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:589
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:614
msgid "You have won the game, but you may continue if you wish..."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:604
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:629
msgid "I have fallen, but all is not lost!"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:616
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:641
msgid "I am done for, but we have yet to lose this battle!"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:628
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:653
msgid "Comrades, avenge me!"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:640
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:665
msgid "Do not fear, there is hope for us still!"
msgstr ""
@ -270,39 +270,39 @@ msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:4
msgid "@$player[{TARGET_SIDE}].name"
msgid "@$player_{TARGET_SIDE}.name"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:15
msgid "I hereby donate 20 gold to the coffers of $player[{TARGET_SIDE}].name|."
msgid "I hereby donate 20 gold to the coffers of $player_{TARGET_SIDE}.name|."
msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:31
msgid ""
"@$player[{TARGET_SIDE}].name\n"
"@$player_{TARGET_SIDE}.name\n"
"Share knowledge of agriculture"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:47
msgid ""
"$player[{TARGET_SIDE}].name|, since our wisdom exceeds yours I have "
"$player_{TARGET_SIDE}.name|, since our wisdom exceeds yours I have "
"instructed my scholars to further your understanding of agriculture."
msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:56
msgid ""
"@$player[{TARGET_SIDE}].name\n"
"@$player_{TARGET_SIDE}.name\n"
"Share knowledge of mining"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:72
msgid ""
"$player[{TARGET_SIDE}].name|, since the wisdom of my people exceeds yours I "
"$player_{TARGET_SIDE}.name|, since the wisdom of my people exceeds yours I "
"have instructed my scholars to aid you in your efforts to learn the science "
"of mining."
msgstr ""
@ -310,80 +310,80 @@ msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:81
msgid ""
"@$player[{TARGET_SIDE}].name\n"
"@$player_{TARGET_SIDE}.name\n"
"Share knowledge of warfare"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:97
msgid ""
"You know worryingly little about the arts of war, $player[{TARGET_SIDE}]."
"You know worryingly little about the arts of war, $player_{TARGET_SIDE}."
"name|. I feel an obligation to instruct you in this vital matter."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:147
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:148
msgid ""
"What shall I do?\n"
" "
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:45
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:152
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:47
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:154
msgid "Nothing"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:162
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:164
msgid ""
"@Donate Funds\n"
"Give 20 gold to another player"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:172
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:174
msgid "Who will you donate funds to?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:175
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:209
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:177
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:211
msgid "Back"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:196
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:198
msgid ""
"@Share Knowledge\n"
"Help an ally with their research"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:206
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:208
msgid "Who will you share knowledge with?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:245
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:247
msgid ""
"@Negotiate with the Dwarves\n"
"Lets you recruit a Dwarvish unit\n"
"Negotiation Progress: $player[$side_number].leader_option_1.progress|/$player"
"[$side_number].leader_option_1.target"
"Negotiation Progress: $player_$side_number|.leader_option_1.progress|/"
"$player_$side_number|.leader_option_1.target"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:270
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:272
msgid ""
"@Negotiate with the Elves\n"
"Lets you recruit an Elvish unit\n"
"Negotiation Progress: $player[$side_number].leader_option_2.progress|/$player"
"[$side_number].leader_option_2.target"
"Negotiation Progress: $player_$side_number|.leader_option_2.progress|/"
"$player_$side_number|.leader_option_2.target"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:308
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:311
msgid ""
"Our talks are complete - the Dwarves will gladly fight by your side. Which "
"of our brethren do you want to recruit?\n"
@ -391,7 +391,7 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:330
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:335
msgid ""
"Our talks are complete - the Elves shall aid you in this battle. Which our "
"of kin do you wish to recruit?\n"
@ -399,240 +399,240 @@ msgid ""
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:33
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:34
msgid ""
"Which type of unit would you like to be able to recruit?\n"
" "
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:90
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:96
msgid ""
"We are currently studying $player[$side_number].research.current_target|. To "
"We are currently studying $player_$side_number|.research.current_target|. To "
"which end would you have our scholars devote their minds?\n"
" \n"
"Our farms produce $player[$side_number].farming.gold|g\n"
"Our mines produce $player[$side_number].mining.gold|g\n"
" "
"\n"
"Our farms produce $player_$side_number|.farming.gold|g\n"
"Our mines produce $player_$side_number|.mining.gold|g\n"
" "
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:93
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:100
msgid "Continue as before"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:104
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:112
msgid ""
"@Agriculture\n"
"Farmers produce +1 gold\n"
"Study Progress: $player[$side_number].farming.progress|/$player"
"[$side_number].farming.target"
"Study Progress: $player_$side_number|.farming.progress|/$player_"
"$side_number|.farming.target"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:117
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:125
msgid ""
"@Mining \n"
"Miners produce +1 gold \n"
"Study Progress: $player[$side_number].mining.progress|/$player[$side_number]."
"Study Progress: $player_$side_number|.mining.progress|/$player_$side_number|."
"mining.target"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:130
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:138
msgid ""
"@Warfare\n"
"Allows you to recruit a new type of unit\n"
"Study Progress: $player[$side_number].warfare.progress|/$player"
"[$side_number].warfare.target"
"Study Progress: $player_$side_number|.warfare.progress|/$player_"
"$side_number|.warfare.target"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:182
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:204
msgid ""
"$player[$side_number].name|'s farms now produce $player[$side_number]."
"$player_$side_number|.name|'s farms now produce $player_$side_number|."
"farming.gold gold."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:199
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:221
msgid ""
"$player[$side_number].name|'s mines now produce $player[$side_number].mining."
"$player_$side_number|.name|'s mines now produce $player_$side_number|.mining."
"gold gold."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:215
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:237
msgid ""
"$player[$side_number].name|, we have finished researching warfare. Right-"
"$player_$side_number|.name|, we have finished researching warfare. Right-"
"click on a mage in a university to select a unit to recruit."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:130
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:148
msgid "Let's cut you free!"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:134
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:152
msgid "You release the creature from the web and it agrees to help you."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:42
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:43
msgid ""
"What shall I do my liege?\n"
" "
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:57
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:61
msgid "@Convert to Grassland"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:57
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:72
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:263
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:398
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:61
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:76
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:267
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:402
msgid "`Cost: 0g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:72
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:76
msgid "@Plant Farm"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:84
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:88
msgid "`Cost: 15g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:84
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:88
msgid "@Build Village"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:102
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:357
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:106
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:361
msgid "`Cost: 6g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:102
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:106
msgid "@Build Castle"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:119
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:123
msgid "`Cost: 4g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:119
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:123
msgid "@Flood the Field"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:136
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:140
msgid "@Plant Saplings"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:136
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:278
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:140
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:282
msgid "`Cost: 1g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:156
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:160
msgid "`Earns: 1g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:156
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:160
msgid "@Chop Down Forest"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:182
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:203
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:186
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:207
msgid "@Build Mine"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:182
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:203
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:186
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:207
msgid "`Cost: 25g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:224
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:316
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:228
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:320
msgid "`Cost: 3g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:224
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:228
msgid "@Make a Ford"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:242
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:246
msgid "`Cost: 5g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:242
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:278
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:246
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:282
msgid "@Landfill"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:263
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:267
msgid "@Destroy the Ford"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:299
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:316
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:303
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:320
msgid "@Smash Cave Floor"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:299
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:303
msgid "`Cost: 2g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:333
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:337
msgid "@Harvest Mushrooms"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:333
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:337
msgid "`Earns: 3g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:357
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:361
msgid "@Build a Keep"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:377
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:381
msgid "`Cost: 7g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:377
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:381
msgid "@Establish Univeristy"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:398
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:402
#, fuzzy
msgid "@Clear the Ground"
msgstr "Clar"

View file

@ -14,7 +14,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-03-31 21:40+0200\n"
"POT-Creation-Date: 2008-04-13 16:22+0200\n"
"PO-Revision-Date: 2007-11-11 17:17+0100\n"
"Last-Translator: Alexander Slávik <slavik.alexander@seznam.cz>\n"
"Language-Team: Czech <wesnoth-cs-l@nospam.buchtovi.cz>\n"
@ -59,45 +59,45 @@ msgid "You must survive until turn 25."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:363
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:388
msgid ""
"You destroy the mushroom mine. The northwest undead now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:383
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:408
msgid ""
"You destroy the mushroom mine. The northeast orcs now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:403
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:428
msgid ""
"You destroy the mushroom mine. The southwest orcs now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:423
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:448
msgid ""
"You destroy the mushroom mine. The southeast undead now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:515
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:540
msgid ""
"One of your peasants has happened upon some spider's nests in the north and "
"south."
msgstr ""
#. [message]: type=Peasant
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:521
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:546
msgid ""
"I swear I saw somebody trapped in the spider's web. Maybe we should rescue "
"them?"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:533
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:558
msgid ""
"Move any unit next to these captives and they will join your side. The "
"spiders guarding each captive are currently wounded, the sooner you get "
@ -105,13 +105,13 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:544
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:569
msgid ""
"Your men report strange sounds coming from some caves to the east and west."
msgstr ""
#. [message]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:550
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:575
msgid ""
"It would seem the enemy has built some underground mushroom mines nearby - "
"it must be where the mainstay of their resources are produced. If we could "
@ -119,46 +119,46 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:562
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:587
msgid ""
"Move any unit onto these villages to destroy the mine. Each one you destroy "
"will reduce the enemy's income by 10."
msgstr ""
#. [message]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:574
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:599
msgid "This battle is nearly at an end. Victory is close at hand!"
msgstr ""
#. [message]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:585
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:610
msgid ""
"We have survived the onslaught! The tide of the battle has turned, victory "
"cannot elude us now!"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:589
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:614
msgid "You have won the game, but you may continue if you wish..."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:604
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:629
msgid "I have fallen, but all is not lost!"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:616
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:641
msgid "I am done for, but we have yet to lose this battle!"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:628
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:653
msgid "Comrades, avenge me!"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:640
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:665
msgid "Do not fear, there is hope for us still!"
msgstr ""
@ -272,39 +272,39 @@ msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:4
msgid "@$player[{TARGET_SIDE}].name"
msgid "@$player_{TARGET_SIDE}.name"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:15
msgid "I hereby donate 20 gold to the coffers of $player[{TARGET_SIDE}].name|."
msgid "I hereby donate 20 gold to the coffers of $player_{TARGET_SIDE}.name|."
msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:31
msgid ""
"@$player[{TARGET_SIDE}].name\n"
"@$player_{TARGET_SIDE}.name\n"
"Share knowledge of agriculture"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:47
msgid ""
"$player[{TARGET_SIDE}].name|, since our wisdom exceeds yours I have "
"$player_{TARGET_SIDE}.name|, since our wisdom exceeds yours I have "
"instructed my scholars to further your understanding of agriculture."
msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:56
msgid ""
"@$player[{TARGET_SIDE}].name\n"
"@$player_{TARGET_SIDE}.name\n"
"Share knowledge of mining"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:72
msgid ""
"$player[{TARGET_SIDE}].name|, since the wisdom of my people exceeds yours I "
"$player_{TARGET_SIDE}.name|, since the wisdom of my people exceeds yours I "
"have instructed my scholars to aid you in your efforts to learn the science "
"of mining."
msgstr ""
@ -312,80 +312,80 @@ msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:81
msgid ""
"@$player[{TARGET_SIDE}].name\n"
"@$player_{TARGET_SIDE}.name\n"
"Share knowledge of warfare"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:97
msgid ""
"You know worryingly little about the arts of war, $player[{TARGET_SIDE}]."
"You know worryingly little about the arts of war, $player_{TARGET_SIDE}."
"name|. I feel an obligation to instruct you in this vital matter."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:147
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:148
msgid ""
"What shall I do?\n"
" "
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:45
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:152
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:47
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:154
msgid "Nothing"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:162
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:164
msgid ""
"@Donate Funds\n"
"Give 20 gold to another player"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:172
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:174
msgid "Who will you donate funds to?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:175
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:209
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:177
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:211
msgid "Back"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:196
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:198
msgid ""
"@Share Knowledge\n"
"Help an ally with their research"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:206
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:208
msgid "Who will you share knowledge with?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:245
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:247
msgid ""
"@Negotiate with the Dwarves\n"
"Lets you recruit a Dwarvish unit\n"
"Negotiation Progress: $player[$side_number].leader_option_1.progress|/$player"
"[$side_number].leader_option_1.target"
"Negotiation Progress: $player_$side_number|.leader_option_1.progress|/"
"$player_$side_number|.leader_option_1.target"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:270
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:272
msgid ""
"@Negotiate with the Elves\n"
"Lets you recruit an Elvish unit\n"
"Negotiation Progress: $player[$side_number].leader_option_2.progress|/$player"
"[$side_number].leader_option_2.target"
"Negotiation Progress: $player_$side_number|.leader_option_2.progress|/"
"$player_$side_number|.leader_option_2.target"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:308
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:311
msgid ""
"Our talks are complete - the Dwarves will gladly fight by your side. Which "
"of our brethren do you want to recruit?\n"
@ -393,7 +393,7 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:330
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:335
msgid ""
"Our talks are complete - the Elves shall aid you in this battle. Which our "
"of kin do you wish to recruit?\n"
@ -401,240 +401,240 @@ msgid ""
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:33
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:34
msgid ""
"Which type of unit would you like to be able to recruit?\n"
" "
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:90
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:96
msgid ""
"We are currently studying $player[$side_number].research.current_target|. To "
"We are currently studying $player_$side_number|.research.current_target|. To "
"which end would you have our scholars devote their minds?\n"
" \n"
"Our farms produce $player[$side_number].farming.gold|g\n"
"Our mines produce $player[$side_number].mining.gold|g\n"
" "
"\n"
"Our farms produce $player_$side_number|.farming.gold|g\n"
"Our mines produce $player_$side_number|.mining.gold|g\n"
" "
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:93
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:100
msgid "Continue as before"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:104
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:112
msgid ""
"@Agriculture\n"
"Farmers produce +1 gold\n"
"Study Progress: $player[$side_number].farming.progress|/$player"
"[$side_number].farming.target"
"Study Progress: $player_$side_number|.farming.progress|/$player_"
"$side_number|.farming.target"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:117
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:125
msgid ""
"@Mining \n"
"Miners produce +1 gold \n"
"Study Progress: $player[$side_number].mining.progress|/$player[$side_number]."
"Study Progress: $player_$side_number|.mining.progress|/$player_$side_number|."
"mining.target"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:130
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:138
msgid ""
"@Warfare\n"
"Allows you to recruit a new type of unit\n"
"Study Progress: $player[$side_number].warfare.progress|/$player"
"[$side_number].warfare.target"
"Study Progress: $player_$side_number|.warfare.progress|/$player_"
"$side_number|.warfare.target"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:182
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:204
msgid ""
"$player[$side_number].name|'s farms now produce $player[$side_number]."
"$player_$side_number|.name|'s farms now produce $player_$side_number|."
"farming.gold gold."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:199
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:221
msgid ""
"$player[$side_number].name|'s mines now produce $player[$side_number].mining."
"$player_$side_number|.name|'s mines now produce $player_$side_number|.mining."
"gold gold."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:215
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:237
msgid ""
"$player[$side_number].name|, we have finished researching warfare. Right-"
"$player_$side_number|.name|, we have finished researching warfare. Right-"
"click on a mage in a university to select a unit to recruit."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:130
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:148
msgid "Let's cut you free!"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:134
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:152
msgid "You release the creature from the web and it agrees to help you."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:42
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:43
msgid ""
"What shall I do my liege?\n"
" "
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:57
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:61
msgid "@Convert to Grassland"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:57
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:72
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:263
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:398
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:61
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:76
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:267
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:402
msgid "`Cost: 0g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:72
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:76
msgid "@Plant Farm"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:84
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:88
msgid "`Cost: 15g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:84
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:88
msgid "@Build Village"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:102
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:357
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:106
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:361
msgid "`Cost: 6g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:102
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:106
msgid "@Build Castle"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:119
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:123
msgid "`Cost: 4g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:119
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:123
msgid "@Flood the Field"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:136
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:140
msgid "@Plant Saplings"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:136
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:278
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:140
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:282
msgid "`Cost: 1g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:156
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:160
msgid "`Earns: 1g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:156
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:160
msgid "@Chop Down Forest"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:182
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:203
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:186
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:207
msgid "@Build Mine"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:182
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:203
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:186
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:207
msgid "`Cost: 25g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:224
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:316
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:228
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:320
msgid "`Cost: 3g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:224
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:228
msgid "@Make a Ford"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:242
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:246
msgid "`Cost: 5g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:242
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:278
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:246
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:282
msgid "@Landfill"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:263
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:267
msgid "@Destroy the Ford"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:299
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:316
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:303
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:320
msgid "@Smash Cave Floor"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:299
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:303
msgid "`Cost: 2g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:333
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:337
msgid "@Harvest Mushrooms"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:333
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:337
msgid "`Earns: 3g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:357
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:361
msgid "@Build a Keep"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:377
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:381
msgid "`Cost: 7g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:377
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:381
msgid "@Establish Univeristy"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:398
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:402
#, fuzzy
msgid "@Clear the Ground"
msgstr "Slunečno"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.3+CVS\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-03-31 21:40+0200\n"
"POT-Creation-Date: 2008-04-13 16:22+0200\n"
"PO-Revision-Date: 2007-12-13 13:44+0200\n"
"Last-Translator: Joe Hansen <joedalton2@yahoo.dk>\n"
"Language-Team: Danish <dansk@dansk-gruppen.dk>\n"
@ -50,45 +50,45 @@ msgid "You must survive until turn 25."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:363
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:388
msgid ""
"You destroy the mushroom mine. The northwest undead now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:383
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:408
msgid ""
"You destroy the mushroom mine. The northeast orcs now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:403
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:428
msgid ""
"You destroy the mushroom mine. The southwest orcs now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:423
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:448
msgid ""
"You destroy the mushroom mine. The southeast undead now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:515
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:540
msgid ""
"One of your peasants has happened upon some spider's nests in the north and "
"south."
msgstr ""
#. [message]: type=Peasant
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:521
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:546
msgid ""
"I swear I saw somebody trapped in the spider's web. Maybe we should rescue "
"them?"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:533
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:558
msgid ""
"Move any unit next to these captives and they will join your side. The "
"spiders guarding each captive are currently wounded, the sooner you get "
@ -96,13 +96,13 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:544
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:569
msgid ""
"Your men report strange sounds coming from some caves to the east and west."
msgstr ""
#. [message]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:550
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:575
msgid ""
"It would seem the enemy has built some underground mushroom mines nearby - "
"it must be where the mainstay of their resources are produced. If we could "
@ -110,46 +110,46 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:562
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:587
msgid ""
"Move any unit onto these villages to destroy the mine. Each one you destroy "
"will reduce the enemy's income by 10."
msgstr ""
#. [message]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:574
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:599
msgid "This battle is nearly at an end. Victory is close at hand!"
msgstr ""
#. [message]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:585
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:610
msgid ""
"We have survived the onslaught! The tide of the battle has turned, victory "
"cannot elude us now!"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:589
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:614
msgid "You have won the game, but you may continue if you wish..."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:604
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:629
msgid "I have fallen, but all is not lost!"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:616
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:641
msgid "I am done for, but we have yet to lose this battle!"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:628
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:653
msgid "Comrades, avenge me!"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:640
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:665
msgid "Do not fear, there is hope for us still!"
msgstr ""
@ -263,39 +263,39 @@ msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:4
msgid "@$player[{TARGET_SIDE}].name"
msgid "@$player_{TARGET_SIDE}.name"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:15
msgid "I hereby donate 20 gold to the coffers of $player[{TARGET_SIDE}].name|."
msgid "I hereby donate 20 gold to the coffers of $player_{TARGET_SIDE}.name|."
msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:31
msgid ""
"@$player[{TARGET_SIDE}].name\n"
"@$player_{TARGET_SIDE}.name\n"
"Share knowledge of agriculture"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:47
msgid ""
"$player[{TARGET_SIDE}].name|, since our wisdom exceeds yours I have "
"$player_{TARGET_SIDE}.name|, since our wisdom exceeds yours I have "
"instructed my scholars to further your understanding of agriculture."
msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:56
msgid ""
"@$player[{TARGET_SIDE}].name\n"
"@$player_{TARGET_SIDE}.name\n"
"Share knowledge of mining"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:72
msgid ""
"$player[{TARGET_SIDE}].name|, since the wisdom of my people exceeds yours I "
"$player_{TARGET_SIDE}.name|, since the wisdom of my people exceeds yours I "
"have instructed my scholars to aid you in your efforts to learn the science "
"of mining."
msgstr ""
@ -303,80 +303,80 @@ msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:81
msgid ""
"@$player[{TARGET_SIDE}].name\n"
"@$player_{TARGET_SIDE}.name\n"
"Share knowledge of warfare"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:97
msgid ""
"You know worryingly little about the arts of war, $player[{TARGET_SIDE}]."
"You know worryingly little about the arts of war, $player_{TARGET_SIDE}."
"name|. I feel an obligation to instruct you in this vital matter."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:147
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:148
msgid ""
"What shall I do?\n"
" "
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:45
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:152
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:47
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:154
msgid "Nothing"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:162
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:164
msgid ""
"@Donate Funds\n"
"Give 20 gold to another player"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:172
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:174
msgid "Who will you donate funds to?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:175
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:209
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:177
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:211
msgid "Back"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:196
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:198
msgid ""
"@Share Knowledge\n"
"Help an ally with their research"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:206
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:208
msgid "Who will you share knowledge with?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:245
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:247
msgid ""
"@Negotiate with the Dwarves\n"
"Lets you recruit a Dwarvish unit\n"
"Negotiation Progress: $player[$side_number].leader_option_1.progress|/$player"
"[$side_number].leader_option_1.target"
"Negotiation Progress: $player_$side_number|.leader_option_1.progress|/"
"$player_$side_number|.leader_option_1.target"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:270
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:272
msgid ""
"@Negotiate with the Elves\n"
"Lets you recruit an Elvish unit\n"
"Negotiation Progress: $player[$side_number].leader_option_2.progress|/$player"
"[$side_number].leader_option_2.target"
"Negotiation Progress: $player_$side_number|.leader_option_2.progress|/"
"$player_$side_number|.leader_option_2.target"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:308
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:311
msgid ""
"Our talks are complete - the Dwarves will gladly fight by your side. Which "
"of our brethren do you want to recruit?\n"
@ -384,7 +384,7 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:330
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:335
msgid ""
"Our talks are complete - the Elves shall aid you in this battle. Which our "
"of kin do you wish to recruit?\n"
@ -392,240 +392,240 @@ msgid ""
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:33
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:34
msgid ""
"Which type of unit would you like to be able to recruit?\n"
" "
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:90
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:96
msgid ""
"We are currently studying $player[$side_number].research.current_target|. To "
"We are currently studying $player_$side_number|.research.current_target|. To "
"which end would you have our scholars devote their minds?\n"
" \n"
"Our farms produce $player[$side_number].farming.gold|g\n"
"Our mines produce $player[$side_number].mining.gold|g\n"
" "
"\n"
"Our farms produce $player_$side_number|.farming.gold|g\n"
"Our mines produce $player_$side_number|.mining.gold|g\n"
" "
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:93
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:100
msgid "Continue as before"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:104
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:112
msgid ""
"@Agriculture\n"
"Farmers produce +1 gold\n"
"Study Progress: $player[$side_number].farming.progress|/$player"
"[$side_number].farming.target"
"Study Progress: $player_$side_number|.farming.progress|/$player_"
"$side_number|.farming.target"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:117
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:125
msgid ""
"@Mining \n"
"Miners produce +1 gold \n"
"Study Progress: $player[$side_number].mining.progress|/$player[$side_number]."
"Study Progress: $player_$side_number|.mining.progress|/$player_$side_number|."
"mining.target"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:130
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:138
msgid ""
"@Warfare\n"
"Allows you to recruit a new type of unit\n"
"Study Progress: $player[$side_number].warfare.progress|/$player"
"[$side_number].warfare.target"
"Study Progress: $player_$side_number|.warfare.progress|/$player_"
"$side_number|.warfare.target"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:182
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:204
msgid ""
"$player[$side_number].name|'s farms now produce $player[$side_number]."
"$player_$side_number|.name|'s farms now produce $player_$side_number|."
"farming.gold gold."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:199
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:221
msgid ""
"$player[$side_number].name|'s mines now produce $player[$side_number].mining."
"$player_$side_number|.name|'s mines now produce $player_$side_number|.mining."
"gold gold."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:215
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:237
msgid ""
"$player[$side_number].name|, we have finished researching warfare. Right-"
"$player_$side_number|.name|, we have finished researching warfare. Right-"
"click on a mage in a university to select a unit to recruit."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:130
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:148
msgid "Let's cut you free!"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:134
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:152
msgid "You release the creature from the web and it agrees to help you."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:42
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:43
msgid ""
"What shall I do my liege?\n"
" "
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:57
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:61
msgid "@Convert to Grassland"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:57
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:72
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:263
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:398
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:61
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:76
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:267
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:402
msgid "`Cost: 0g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:72
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:76
msgid "@Plant Farm"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:84
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:88
msgid "`Cost: 15g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:84
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:88
msgid "@Build Village"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:102
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:357
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:106
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:361
msgid "`Cost: 6g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:102
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:106
msgid "@Build Castle"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:119
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:123
msgid "`Cost: 4g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:119
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:123
msgid "@Flood the Field"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:136
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:140
msgid "@Plant Saplings"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:136
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:278
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:140
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:282
msgid "`Cost: 1g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:156
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:160
msgid "`Earns: 1g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:156
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:160
msgid "@Chop Down Forest"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:182
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:203
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:186
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:207
msgid "@Build Mine"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:182
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:203
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:186
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:207
msgid "`Cost: 25g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:224
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:316
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:228
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:320
msgid "`Cost: 3g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:224
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:228
msgid "@Make a Ford"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:242
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:246
msgid "`Cost: 5g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:242
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:278
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:246
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:282
msgid "@Landfill"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:263
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:267
msgid "@Destroy the Ford"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:299
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:316
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:303
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:320
msgid "@Smash Cave Floor"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:299
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:303
msgid "`Cost: 2g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:333
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:337
msgid "@Harvest Mushrooms"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:333
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:337
msgid "`Earns: 3g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:357
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:361
msgid "@Build a Keep"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:377
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:381
msgid "`Cost: 7g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:377
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:381
msgid "@Establish Univeristy"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:398
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:402
#, fuzzy
msgid "@Clear the Ground"
msgstr "Klart vejr"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.3\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-03-31 21:40+0200\n"
"POT-Creation-Date: 2008-04-13 16:22+0200\n"
"PO-Revision-Date: 2007-12-23 15:26+0100\n"
"Last-Translator: Christoph Berg <Christoph.Berg@kpm-sport.de>\n"
"Language-Team: irc://irc.freenode.net/#wesnoth-de\n"
@ -52,45 +52,45 @@ msgid "You must survive until turn 25."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:363
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:388
msgid ""
"You destroy the mushroom mine. The northwest undead now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:383
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:408
msgid ""
"You destroy the mushroom mine. The northeast orcs now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:403
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:428
msgid ""
"You destroy the mushroom mine. The southwest orcs now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:423
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:448
msgid ""
"You destroy the mushroom mine. The southeast undead now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:515
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:540
msgid ""
"One of your peasants has happened upon some spider's nests in the north and "
"south."
msgstr ""
#. [message]: type=Peasant
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:521
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:546
msgid ""
"I swear I saw somebody trapped in the spider's web. Maybe we should rescue "
"them?"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:533
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:558
msgid ""
"Move any unit next to these captives and they will join your side. The "
"spiders guarding each captive are currently wounded, the sooner you get "
@ -98,13 +98,13 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:544
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:569
msgid ""
"Your men report strange sounds coming from some caves to the east and west."
msgstr ""
#. [message]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:550
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:575
msgid ""
"It would seem the enemy has built some underground mushroom mines nearby - "
"it must be where the mainstay of their resources are produced. If we could "
@ -112,46 +112,46 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:562
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:587
msgid ""
"Move any unit onto these villages to destroy the mine. Each one you destroy "
"will reduce the enemy's income by 10."
msgstr ""
#. [message]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:574
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:599
msgid "This battle is nearly at an end. Victory is close at hand!"
msgstr ""
#. [message]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:585
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:610
msgid ""
"We have survived the onslaught! The tide of the battle has turned, victory "
"cannot elude us now!"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:589
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:614
msgid "You have won the game, but you may continue if you wish..."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:604
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:629
msgid "I have fallen, but all is not lost!"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:616
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:641
msgid "I am done for, but we have yet to lose this battle!"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:628
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:653
msgid "Comrades, avenge me!"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:640
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:665
msgid "Do not fear, there is hope for us still!"
msgstr ""
@ -265,39 +265,39 @@ msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:4
msgid "@$player[{TARGET_SIDE}].name"
msgid "@$player_{TARGET_SIDE}.name"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:15
msgid "I hereby donate 20 gold to the coffers of $player[{TARGET_SIDE}].name|."
msgid "I hereby donate 20 gold to the coffers of $player_{TARGET_SIDE}.name|."
msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:31
msgid ""
"@$player[{TARGET_SIDE}].name\n"
"@$player_{TARGET_SIDE}.name\n"
"Share knowledge of agriculture"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:47
msgid ""
"$player[{TARGET_SIDE}].name|, since our wisdom exceeds yours I have "
"$player_{TARGET_SIDE}.name|, since our wisdom exceeds yours I have "
"instructed my scholars to further your understanding of agriculture."
msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:56
msgid ""
"@$player[{TARGET_SIDE}].name\n"
"@$player_{TARGET_SIDE}.name\n"
"Share knowledge of mining"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:72
msgid ""
"$player[{TARGET_SIDE}].name|, since the wisdom of my people exceeds yours I "
"$player_{TARGET_SIDE}.name|, since the wisdom of my people exceeds yours I "
"have instructed my scholars to aid you in your efforts to learn the science "
"of mining."
msgstr ""
@ -305,80 +305,80 @@ msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:81
msgid ""
"@$player[{TARGET_SIDE}].name\n"
"@$player_{TARGET_SIDE}.name\n"
"Share knowledge of warfare"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:97
msgid ""
"You know worryingly little about the arts of war, $player[{TARGET_SIDE}]."
"You know worryingly little about the arts of war, $player_{TARGET_SIDE}."
"name|. I feel an obligation to instruct you in this vital matter."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:147
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:148
msgid ""
"What shall I do?\n"
" "
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:45
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:152
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:47
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:154
msgid "Nothing"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:162
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:164
msgid ""
"@Donate Funds\n"
"Give 20 gold to another player"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:172
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:174
msgid "Who will you donate funds to?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:175
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:209
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:177
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:211
msgid "Back"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:196
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:198
msgid ""
"@Share Knowledge\n"
"Help an ally with their research"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:206
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:208
msgid "Who will you share knowledge with?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:245
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:247
msgid ""
"@Negotiate with the Dwarves\n"
"Lets you recruit a Dwarvish unit\n"
"Negotiation Progress: $player[$side_number].leader_option_1.progress|/$player"
"[$side_number].leader_option_1.target"
"Negotiation Progress: $player_$side_number|.leader_option_1.progress|/"
"$player_$side_number|.leader_option_1.target"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:270
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:272
msgid ""
"@Negotiate with the Elves\n"
"Lets you recruit an Elvish unit\n"
"Negotiation Progress: $player[$side_number].leader_option_2.progress|/$player"
"[$side_number].leader_option_2.target"
"Negotiation Progress: $player_$side_number|.leader_option_2.progress|/"
"$player_$side_number|.leader_option_2.target"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:308
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:311
msgid ""
"Our talks are complete - the Dwarves will gladly fight by your side. Which "
"of our brethren do you want to recruit?\n"
@ -386,7 +386,7 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:330
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:335
msgid ""
"Our talks are complete - the Elves shall aid you in this battle. Which our "
"of kin do you wish to recruit?\n"
@ -394,240 +394,240 @@ msgid ""
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:33
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:34
msgid ""
"Which type of unit would you like to be able to recruit?\n"
" "
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:90
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:96
msgid ""
"We are currently studying $player[$side_number].research.current_target|. To "
"We are currently studying $player_$side_number|.research.current_target|. To "
"which end would you have our scholars devote their minds?\n"
" \n"
"Our farms produce $player[$side_number].farming.gold|g\n"
"Our mines produce $player[$side_number].mining.gold|g\n"
" "
"\n"
"Our farms produce $player_$side_number|.farming.gold|g\n"
"Our mines produce $player_$side_number|.mining.gold|g\n"
" "
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:93
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:100
msgid "Continue as before"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:104
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:112
msgid ""
"@Agriculture\n"
"Farmers produce +1 gold\n"
"Study Progress: $player[$side_number].farming.progress|/$player"
"[$side_number].farming.target"
"Study Progress: $player_$side_number|.farming.progress|/$player_"
"$side_number|.farming.target"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:117
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:125
msgid ""
"@Mining \n"
"Miners produce +1 gold \n"
"Study Progress: $player[$side_number].mining.progress|/$player[$side_number]."
"Study Progress: $player_$side_number|.mining.progress|/$player_$side_number|."
"mining.target"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:130
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:138
msgid ""
"@Warfare\n"
"Allows you to recruit a new type of unit\n"
"Study Progress: $player[$side_number].warfare.progress|/$player"
"[$side_number].warfare.target"
"Study Progress: $player_$side_number|.warfare.progress|/$player_"
"$side_number|.warfare.target"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:182
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:204
msgid ""
"$player[$side_number].name|'s farms now produce $player[$side_number]."
"$player_$side_number|.name|'s farms now produce $player_$side_number|."
"farming.gold gold."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:199
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:221
msgid ""
"$player[$side_number].name|'s mines now produce $player[$side_number].mining."
"$player_$side_number|.name|'s mines now produce $player_$side_number|.mining."
"gold gold."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:215
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:237
msgid ""
"$player[$side_number].name|, we have finished researching warfare. Right-"
"$player_$side_number|.name|, we have finished researching warfare. Right-"
"click on a mage in a university to select a unit to recruit."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:130
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:148
msgid "Let's cut you free!"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:134
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:152
msgid "You release the creature from the web and it agrees to help you."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:42
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:43
msgid ""
"What shall I do my liege?\n"
" "
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:57
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:61
msgid "@Convert to Grassland"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:57
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:72
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:263
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:398
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:61
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:76
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:267
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:402
msgid "`Cost: 0g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:72
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:76
msgid "@Plant Farm"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:84
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:88
msgid "`Cost: 15g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:84
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:88
msgid "@Build Village"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:102
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:357
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:106
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:361
msgid "`Cost: 6g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:102
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:106
msgid "@Build Castle"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:119
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:123
msgid "`Cost: 4g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:119
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:123
msgid "@Flood the Field"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:136
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:140
msgid "@Plant Saplings"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:136
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:278
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:140
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:282
msgid "`Cost: 1g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:156
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:160
msgid "`Earns: 1g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:156
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:160
msgid "@Chop Down Forest"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:182
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:203
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:186
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:207
msgid "@Build Mine"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:182
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:203
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:186
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:207
msgid "`Cost: 25g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:224
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:316
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:228
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:320
msgid "`Cost: 3g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:224
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:228
msgid "@Make a Ford"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:242
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:246
msgid "`Cost: 5g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:242
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:278
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:246
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:282
msgid "@Landfill"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:263
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:267
msgid "@Destroy the Ford"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:299
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:316
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:303
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:320
msgid "@Smash Cave Floor"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:299
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:303
msgid "`Cost: 2g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:333
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:337
msgid "@Harvest Mushrooms"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:333
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:337
msgid "`Earns: 3g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:357
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:361
msgid "@Build a Keep"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:377
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:381
msgid "`Cost: 7g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:377
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:381
msgid "@Establish Univeristy"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:398
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:402
#, fuzzy
msgid "@Clear the Ground"
msgstr "Klares Wetter"

View file

@ -149,7 +149,7 @@ msgid ""
msgstr ""
"Project-Id-Version: el_gr\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-03-31 21:40+0200\n"
"POT-Creation-Date: 2008-04-13 16:22+0200\n"
"PO-Revision-Date: 2006-12-15 16:18+0200\n"
"Last-Translator: Κωνσταντίνος Έγκαρχος <atixos@gmail.com>\n"
"Language-Team: <el@li.org>\n"
@ -191,45 +191,45 @@ msgid "You must survive until turn 25."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:363
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:388
msgid ""
"You destroy the mushroom mine. The northwest undead now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:383
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:408
msgid ""
"You destroy the mushroom mine. The northeast orcs now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:403
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:428
msgid ""
"You destroy the mushroom mine. The southwest orcs now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:423
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:448
msgid ""
"You destroy the mushroom mine. The southeast undead now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:515
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:540
msgid ""
"One of your peasants has happened upon some spider's nests in the north and "
"south."
msgstr ""
#. [message]: type=Peasant
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:521
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:546
msgid ""
"I swear I saw somebody trapped in the spider's web. Maybe we should rescue "
"them?"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:533
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:558
msgid ""
"Move any unit next to these captives and they will join your side. The "
"spiders guarding each captive are currently wounded, the sooner you get "
@ -237,13 +237,13 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:544
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:569
msgid ""
"Your men report strange sounds coming from some caves to the east and west."
msgstr ""
#. [message]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:550
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:575
msgid ""
"It would seem the enemy has built some underground mushroom mines nearby - "
"it must be where the mainstay of their resources are produced. If we could "
@ -251,46 +251,46 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:562
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:587
msgid ""
"Move any unit onto these villages to destroy the mine. Each one you destroy "
"will reduce the enemy's income by 10."
msgstr ""
#. [message]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:574
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:599
msgid "This battle is nearly at an end. Victory is close at hand!"
msgstr ""
#. [message]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:585
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:610
msgid ""
"We have survived the onslaught! The tide of the battle has turned, victory "
"cannot elude us now!"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:589
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:614
msgid "You have won the game, but you may continue if you wish..."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:604
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:629
msgid "I have fallen, but all is not lost!"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:616
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:641
msgid "I am done for, but we have yet to lose this battle!"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:628
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:653
msgid "Comrades, avenge me!"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:640
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:665
msgid "Do not fear, there is hope for us still!"
msgstr ""
@ -404,39 +404,39 @@ msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:4
msgid "@$player[{TARGET_SIDE}].name"
msgid "@$player_{TARGET_SIDE}.name"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:15
msgid "I hereby donate 20 gold to the coffers of $player[{TARGET_SIDE}].name|."
msgid "I hereby donate 20 gold to the coffers of $player_{TARGET_SIDE}.name|."
msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:31
msgid ""
"@$player[{TARGET_SIDE}].name\n"
"@$player_{TARGET_SIDE}.name\n"
"Share knowledge of agriculture"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:47
msgid ""
"$player[{TARGET_SIDE}].name|, since our wisdom exceeds yours I have "
"$player_{TARGET_SIDE}.name|, since our wisdom exceeds yours I have "
"instructed my scholars to further your understanding of agriculture."
msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:56
msgid ""
"@$player[{TARGET_SIDE}].name\n"
"@$player_{TARGET_SIDE}.name\n"
"Share knowledge of mining"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:72
msgid ""
"$player[{TARGET_SIDE}].name|, since the wisdom of my people exceeds yours I "
"$player_{TARGET_SIDE}.name|, since the wisdom of my people exceeds yours I "
"have instructed my scholars to aid you in your efforts to learn the science "
"of mining."
msgstr ""
@ -444,80 +444,80 @@ msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:81
msgid ""
"@$player[{TARGET_SIDE}].name\n"
"@$player_{TARGET_SIDE}.name\n"
"Share knowledge of warfare"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:97
msgid ""
"You know worryingly little about the arts of war, $player[{TARGET_SIDE}]."
"You know worryingly little about the arts of war, $player_{TARGET_SIDE}."
"name|. I feel an obligation to instruct you in this vital matter."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:147
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:148
msgid ""
"What shall I do?\n"
" "
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:45
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:152
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:47
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:154
msgid "Nothing"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:162
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:164
msgid ""
"@Donate Funds\n"
"Give 20 gold to another player"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:172
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:174
msgid "Who will you donate funds to?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:175
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:209
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:177
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:211
msgid "Back"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:196
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:198
msgid ""
"@Share Knowledge\n"
"Help an ally with their research"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:206
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:208
msgid "Who will you share knowledge with?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:245
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:247
msgid ""
"@Negotiate with the Dwarves\n"
"Lets you recruit a Dwarvish unit\n"
"Negotiation Progress: $player[$side_number].leader_option_1.progress|/$player"
"[$side_number].leader_option_1.target"
"Negotiation Progress: $player_$side_number|.leader_option_1.progress|/"
"$player_$side_number|.leader_option_1.target"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:270
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:272
msgid ""
"@Negotiate with the Elves\n"
"Lets you recruit an Elvish unit\n"
"Negotiation Progress: $player[$side_number].leader_option_2.progress|/$player"
"[$side_number].leader_option_2.target"
"Negotiation Progress: $player_$side_number|.leader_option_2.progress|/"
"$player_$side_number|.leader_option_2.target"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:308
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:311
msgid ""
"Our talks are complete - the Dwarves will gladly fight by your side. Which "
"of our brethren do you want to recruit?\n"
@ -525,7 +525,7 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:330
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:335
msgid ""
"Our talks are complete - the Elves shall aid you in this battle. Which our "
"of kin do you wish to recruit?\n"
@ -533,240 +533,240 @@ msgid ""
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:33
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:34
msgid ""
"Which type of unit would you like to be able to recruit?\n"
" "
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:90
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:96
msgid ""
"We are currently studying $player[$side_number].research.current_target|. To "
"We are currently studying $player_$side_number|.research.current_target|. To "
"which end would you have our scholars devote their minds?\n"
" \n"
"Our farms produce $player[$side_number].farming.gold|g\n"
"Our mines produce $player[$side_number].mining.gold|g\n"
" "
"\n"
"Our farms produce $player_$side_number|.farming.gold|g\n"
"Our mines produce $player_$side_number|.mining.gold|g\n"
" "
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:93
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:100
msgid "Continue as before"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:104
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:112
msgid ""
"@Agriculture\n"
"Farmers produce +1 gold\n"
"Study Progress: $player[$side_number].farming.progress|/$player"
"[$side_number].farming.target"
"Study Progress: $player_$side_number|.farming.progress|/$player_"
"$side_number|.farming.target"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:117
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:125
msgid ""
"@Mining \n"
"Miners produce +1 gold \n"
"Study Progress: $player[$side_number].mining.progress|/$player[$side_number]."
"Study Progress: $player_$side_number|.mining.progress|/$player_$side_number|."
"mining.target"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:130
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:138
msgid ""
"@Warfare\n"
"Allows you to recruit a new type of unit\n"
"Study Progress: $player[$side_number].warfare.progress|/$player"
"[$side_number].warfare.target"
"Study Progress: $player_$side_number|.warfare.progress|/$player_"
"$side_number|.warfare.target"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:182
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:204
msgid ""
"$player[$side_number].name|'s farms now produce $player[$side_number]."
"$player_$side_number|.name|'s farms now produce $player_$side_number|."
"farming.gold gold."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:199
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:221
msgid ""
"$player[$side_number].name|'s mines now produce $player[$side_number].mining."
"$player_$side_number|.name|'s mines now produce $player_$side_number|.mining."
"gold gold."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:215
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:237
msgid ""
"$player[$side_number].name|, we have finished researching warfare. Right-"
"$player_$side_number|.name|, we have finished researching warfare. Right-"
"click on a mage in a university to select a unit to recruit."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:130
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:148
msgid "Let's cut you free!"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:134
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:152
msgid "You release the creature from the web and it agrees to help you."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:42
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:43
msgid ""
"What shall I do my liege?\n"
" "
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:57
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:61
msgid "@Convert to Grassland"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:57
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:72
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:263
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:398
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:61
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:76
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:267
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:402
msgid "`Cost: 0g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:72
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:76
msgid "@Plant Farm"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:84
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:88
msgid "`Cost: 15g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:84
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:88
msgid "@Build Village"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:102
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:357
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:106
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:361
msgid "`Cost: 6g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:102
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:106
msgid "@Build Castle"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:119
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:123
msgid "`Cost: 4g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:119
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:123
msgid "@Flood the Field"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:136
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:140
msgid "@Plant Saplings"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:136
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:278
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:140
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:282
msgid "`Cost: 1g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:156
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:160
msgid "`Earns: 1g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:156
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:160
msgid "@Chop Down Forest"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:182
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:203
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:186
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:207
msgid "@Build Mine"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:182
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:203
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:186
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:207
msgid "`Cost: 25g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:224
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:316
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:228
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:320
msgid "`Cost: 3g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:224
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:228
msgid "@Make a Ford"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:242
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:246
msgid "`Cost: 5g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:242
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:278
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:246
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:282
msgid "@Landfill"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:263
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:267
msgid "@Destroy the Ford"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:299
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:316
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:303
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:320
msgid "@Smash Cave Floor"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:299
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:303
msgid "`Cost: 2g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:333
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:337
msgid "@Harvest Mushrooms"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:333
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:337
msgid "`Earns: 3g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:357
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:361
msgid "@Build a Keep"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:377
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:381
msgid "`Cost: 7g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:377
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:381
msgid "@Establish Univeristy"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:398
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:402
msgid "@Clear the Ground"
msgstr ""

View file

@ -6,7 +6,7 @@ msgid ""
msgstr ""
"Project-Id-Version: en_GB\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-03-31 21:40+0200\n"
"POT-Creation-Date: 2008-04-13 16:22+0200\n"
"PO-Revision-Date: 2007-01-04 19:17+0000\n"
"Last-Translator: Peter J Ross <wesnoth@pjr.britishlibrary.net>\n"
"Language-Team: English (British) <en@li.org>\n"
@ -51,45 +51,45 @@ msgid "You must survive until turn 25."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:363
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:388
msgid ""
"You destroy the mushroom mine. The northwest undead now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:383
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:408
msgid ""
"You destroy the mushroom mine. The northeast orcs now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:403
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:428
msgid ""
"You destroy the mushroom mine. The southwest orcs now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:423
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:448
msgid ""
"You destroy the mushroom mine. The southeast undead now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:515
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:540
msgid ""
"One of your peasants has happened upon some spider's nests in the north and "
"south."
msgstr ""
#. [message]: type=Peasant
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:521
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:546
msgid ""
"I swear I saw somebody trapped in the spider's web. Maybe we should rescue "
"them?"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:533
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:558
msgid ""
"Move any unit next to these captives and they will join your side. The "
"spiders guarding each captive are currently wounded, the sooner you get "
@ -97,13 +97,13 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:544
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:569
msgid ""
"Your men report strange sounds coming from some caves to the east and west."
msgstr ""
#. [message]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:550
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:575
msgid ""
"It would seem the enemy has built some underground mushroom mines nearby - "
"it must be where the mainstay of their resources are produced. If we could "
@ -111,46 +111,46 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:562
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:587
msgid ""
"Move any unit onto these villages to destroy the mine. Each one you destroy "
"will reduce the enemy's income by 10."
msgstr ""
#. [message]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:574
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:599
msgid "This battle is nearly at an end. Victory is close at hand!"
msgstr ""
#. [message]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:585
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:610
msgid ""
"We have survived the onslaught! The tide of the battle has turned, victory "
"cannot elude us now!"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:589
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:614
msgid "You have won the game, but you may continue if you wish..."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:604
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:629
msgid "I have fallen, but all is not lost!"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:616
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:641
msgid "I am done for, but we have yet to lose this battle!"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:628
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:653
msgid "Comrades, avenge me!"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:640
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:665
msgid "Do not fear, there is hope for us still!"
msgstr ""
@ -264,39 +264,39 @@ msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:4
msgid "@$player[{TARGET_SIDE}].name"
msgid "@$player_{TARGET_SIDE}.name"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:15
msgid "I hereby donate 20 gold to the coffers of $player[{TARGET_SIDE}].name|."
msgid "I hereby donate 20 gold to the coffers of $player_{TARGET_SIDE}.name|."
msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:31
msgid ""
"@$player[{TARGET_SIDE}].name\n"
"@$player_{TARGET_SIDE}.name\n"
"Share knowledge of agriculture"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:47
msgid ""
"$player[{TARGET_SIDE}].name|, since our wisdom exceeds yours I have "
"$player_{TARGET_SIDE}.name|, since our wisdom exceeds yours I have "
"instructed my scholars to further your understanding of agriculture."
msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:56
msgid ""
"@$player[{TARGET_SIDE}].name\n"
"@$player_{TARGET_SIDE}.name\n"
"Share knowledge of mining"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:72
msgid ""
"$player[{TARGET_SIDE}].name|, since the wisdom of my people exceeds yours I "
"$player_{TARGET_SIDE}.name|, since the wisdom of my people exceeds yours I "
"have instructed my scholars to aid you in your efforts to learn the science "
"of mining."
msgstr ""
@ -304,80 +304,80 @@ msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:81
msgid ""
"@$player[{TARGET_SIDE}].name\n"
"@$player_{TARGET_SIDE}.name\n"
"Share knowledge of warfare"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:97
msgid ""
"You know worryingly little about the arts of war, $player[{TARGET_SIDE}]."
"You know worryingly little about the arts of war, $player_{TARGET_SIDE}."
"name|. I feel an obligation to instruct you in this vital matter."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:147
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:148
msgid ""
"What shall I do?\n"
" "
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:45
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:152
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:47
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:154
msgid "Nothing"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:162
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:164
msgid ""
"@Donate Funds\n"
"Give 20 gold to another player"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:172
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:174
msgid "Who will you donate funds to?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:175
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:209
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:177
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:211
msgid "Back"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:196
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:198
msgid ""
"@Share Knowledge\n"
"Help an ally with their research"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:206
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:208
msgid "Who will you share knowledge with?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:245
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:247
msgid ""
"@Negotiate with the Dwarves\n"
"Lets you recruit a Dwarvish unit\n"
"Negotiation Progress: $player[$side_number].leader_option_1.progress|/$player"
"[$side_number].leader_option_1.target"
"Negotiation Progress: $player_$side_number|.leader_option_1.progress|/"
"$player_$side_number|.leader_option_1.target"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:270
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:272
msgid ""
"@Negotiate with the Elves\n"
"Lets you recruit an Elvish unit\n"
"Negotiation Progress: $player[$side_number].leader_option_2.progress|/$player"
"[$side_number].leader_option_2.target"
"Negotiation Progress: $player_$side_number|.leader_option_2.progress|/"
"$player_$side_number|.leader_option_2.target"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:308
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:311
msgid ""
"Our talks are complete - the Dwarves will gladly fight by your side. Which "
"of our brethren do you want to recruit?\n"
@ -385,7 +385,7 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:330
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:335
msgid ""
"Our talks are complete - the Elves shall aid you in this battle. Which our "
"of kin do you wish to recruit?\n"
@ -393,240 +393,240 @@ msgid ""
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:33
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:34
msgid ""
"Which type of unit would you like to be able to recruit?\n"
" "
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:90
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:96
msgid ""
"We are currently studying $player[$side_number].research.current_target|. To "
"We are currently studying $player_$side_number|.research.current_target|. To "
"which end would you have our scholars devote their minds?\n"
" \n"
"Our farms produce $player[$side_number].farming.gold|g\n"
"Our mines produce $player[$side_number].mining.gold|g\n"
" "
"\n"
"Our farms produce $player_$side_number|.farming.gold|g\n"
"Our mines produce $player_$side_number|.mining.gold|g\n"
" "
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:93
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:100
msgid "Continue as before"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:104
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:112
msgid ""
"@Agriculture\n"
"Farmers produce +1 gold\n"
"Study Progress: $player[$side_number].farming.progress|/$player"
"[$side_number].farming.target"
"Study Progress: $player_$side_number|.farming.progress|/$player_"
"$side_number|.farming.target"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:117
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:125
msgid ""
"@Mining \n"
"Miners produce +1 gold \n"
"Study Progress: $player[$side_number].mining.progress|/$player[$side_number]."
"Study Progress: $player_$side_number|.mining.progress|/$player_$side_number|."
"mining.target"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:130
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:138
msgid ""
"@Warfare\n"
"Allows you to recruit a new type of unit\n"
"Study Progress: $player[$side_number].warfare.progress|/$player"
"[$side_number].warfare.target"
"Study Progress: $player_$side_number|.warfare.progress|/$player_"
"$side_number|.warfare.target"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:182
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:204
msgid ""
"$player[$side_number].name|'s farms now produce $player[$side_number]."
"$player_$side_number|.name|'s farms now produce $player_$side_number|."
"farming.gold gold."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:199
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:221
msgid ""
"$player[$side_number].name|'s mines now produce $player[$side_number].mining."
"$player_$side_number|.name|'s mines now produce $player_$side_number|.mining."
"gold gold."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:215
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:237
msgid ""
"$player[$side_number].name|, we have finished researching warfare. Right-"
"$player_$side_number|.name|, we have finished researching warfare. Right-"
"click on a mage in a university to select a unit to recruit."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:130
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:148
msgid "Let's cut you free!"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:134
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:152
msgid "You release the creature from the web and it agrees to help you."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:42
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:43
msgid ""
"What shall I do my liege?\n"
" "
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:57
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:61
msgid "@Convert to Grassland"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:57
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:72
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:263
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:398
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:61
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:76
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:267
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:402
msgid "`Cost: 0g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:72
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:76
msgid "@Plant Farm"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:84
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:88
msgid "`Cost: 15g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:84
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:88
msgid "@Build Village"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:102
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:357
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:106
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:361
msgid "`Cost: 6g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:102
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:106
msgid "@Build Castle"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:119
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:123
msgid "`Cost: 4g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:119
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:123
msgid "@Flood the Field"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:136
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:140
msgid "@Plant Saplings"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:136
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:278
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:140
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:282
msgid "`Cost: 1g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:156
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:160
msgid "`Earns: 1g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:156
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:160
msgid "@Chop Down Forest"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:182
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:203
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:186
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:207
msgid "@Build Mine"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:182
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:203
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:186
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:207
msgid "`Cost: 25g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:224
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:316
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:228
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:320
msgid "`Cost: 3g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:224
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:228
msgid "@Make a Ford"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:242
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:246
msgid "`Cost: 5g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:242
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:278
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:246
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:282
msgid "@Landfill"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:263
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:267
msgid "@Destroy the Ford"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:299
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:316
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:303
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:320
msgid "@Smash Cave Floor"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:299
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:303
msgid "`Cost: 2g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:333
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:337
msgid "@Harvest Mushrooms"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:333
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:337
msgid "`Earns: 3g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:357
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:361
msgid "@Build a Keep"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:377
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:381
msgid "`Cost: 7g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:377
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:381
msgid "@Establish Univeristy"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:398
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:402
msgid "@Clear the Ground"
msgstr ""

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: \n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-03-31 21:40+0200\n"
"POT-Creation-Date: 2008-04-13 16:22+0200\n"
"PO-Revision-Date: 2006-04-10 20:22+0100\n"
"Last-Translator: Rastislav Šarišský <rsarissky@post.sk>\n"
"Language-Team: \n"
@ -51,45 +51,45 @@ msgid "You must survive until turn 25."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:363
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:388
msgid ""
"You destroy the mushroom mine. The northwest undead now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:383
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:408
msgid ""
"You destroy the mushroom mine. The northeast orcs now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:403
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:428
msgid ""
"You destroy the mushroom mine. The southwest orcs now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:423
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:448
msgid ""
"You destroy the mushroom mine. The southeast undead now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:515
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:540
msgid ""
"One of your peasants has happened upon some spider's nests in the north and "
"south."
msgstr ""
#. [message]: type=Peasant
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:521
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:546
msgid ""
"I swear I saw somebody trapped in the spider's web. Maybe we should rescue "
"them?"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:533
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:558
msgid ""
"Move any unit next to these captives and they will join your side. The "
"spiders guarding each captive are currently wounded, the sooner you get "
@ -97,13 +97,13 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:544
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:569
msgid ""
"Your men report strange sounds coming from some caves to the east and west."
msgstr ""
#. [message]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:550
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:575
msgid ""
"It would seem the enemy has built some underground mushroom mines nearby - "
"it must be where the mainstay of their resources are produced. If we could "
@ -111,46 +111,46 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:562
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:587
msgid ""
"Move any unit onto these villages to destroy the mine. Each one you destroy "
"will reduce the enemy's income by 10."
msgstr ""
#. [message]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:574
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:599
msgid "This battle is nearly at an end. Victory is close at hand!"
msgstr ""
#. [message]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:585
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:610
msgid ""
"We have survived the onslaught! The tide of the battle has turned, victory "
"cannot elude us now!"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:589
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:614
msgid "You have won the game, but you may continue if you wish..."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:604
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:629
msgid "I have fallen, but all is not lost!"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:616
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:641
msgid "I am done for, but we have yet to lose this battle!"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:628
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:653
msgid "Comrades, avenge me!"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:640
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:665
msgid "Do not fear, there is hope for us still!"
msgstr ""
@ -264,39 +264,39 @@ msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:4
msgid "@$player[{TARGET_SIDE}].name"
msgid "@$player_{TARGET_SIDE}.name"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:15
msgid "I hereby donate 20 gold to the coffers of $player[{TARGET_SIDE}].name|."
msgid "I hereby donate 20 gold to the coffers of $player_{TARGET_SIDE}.name|."
msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:31
msgid ""
"@$player[{TARGET_SIDE}].name\n"
"@$player_{TARGET_SIDE}.name\n"
"Share knowledge of agriculture"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:47
msgid ""
"$player[{TARGET_SIDE}].name|, since our wisdom exceeds yours I have "
"$player_{TARGET_SIDE}.name|, since our wisdom exceeds yours I have "
"instructed my scholars to further your understanding of agriculture."
msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:56
msgid ""
"@$player[{TARGET_SIDE}].name\n"
"@$player_{TARGET_SIDE}.name\n"
"Share knowledge of mining"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:72
msgid ""
"$player[{TARGET_SIDE}].name|, since the wisdom of my people exceeds yours I "
"$player_{TARGET_SIDE}.name|, since the wisdom of my people exceeds yours I "
"have instructed my scholars to aid you in your efforts to learn the science "
"of mining."
msgstr ""
@ -304,80 +304,80 @@ msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:81
msgid ""
"@$player[{TARGET_SIDE}].name\n"
"@$player_{TARGET_SIDE}.name\n"
"Share knowledge of warfare"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:97
msgid ""
"You know worryingly little about the arts of war, $player[{TARGET_SIDE}]."
"You know worryingly little about the arts of war, $player_{TARGET_SIDE}."
"name|. I feel an obligation to instruct you in this vital matter."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:147
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:148
msgid ""
"What shall I do?\n"
" "
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:45
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:152
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:47
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:154
msgid "Nothing"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:162
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:164
msgid ""
"@Donate Funds\n"
"Give 20 gold to another player"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:172
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:174
msgid "Who will you donate funds to?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:175
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:209
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:177
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:211
msgid "Back"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:196
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:198
msgid ""
"@Share Knowledge\n"
"Help an ally with their research"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:206
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:208
msgid "Who will you share knowledge with?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:245
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:247
msgid ""
"@Negotiate with the Dwarves\n"
"Lets you recruit a Dwarvish unit\n"
"Negotiation Progress: $player[$side_number].leader_option_1.progress|/$player"
"[$side_number].leader_option_1.target"
"Negotiation Progress: $player_$side_number|.leader_option_1.progress|/"
"$player_$side_number|.leader_option_1.target"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:270
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:272
msgid ""
"@Negotiate with the Elves\n"
"Lets you recruit an Elvish unit\n"
"Negotiation Progress: $player[$side_number].leader_option_2.progress|/$player"
"[$side_number].leader_option_2.target"
"Negotiation Progress: $player_$side_number|.leader_option_2.progress|/"
"$player_$side_number|.leader_option_2.target"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:308
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:311
msgid ""
"Our talks are complete - the Dwarves will gladly fight by your side. Which "
"of our brethren do you want to recruit?\n"
@ -385,7 +385,7 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:330
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:335
msgid ""
"Our talks are complete - the Elves shall aid you in this battle. Which our "
"of kin do you wish to recruit?\n"
@ -393,240 +393,240 @@ msgid ""
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:33
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:34
msgid ""
"Which type of unit would you like to be able to recruit?\n"
" "
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:90
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:96
msgid ""
"We are currently studying $player[$side_number].research.current_target|. To "
"We are currently studying $player_$side_number|.research.current_target|. To "
"which end would you have our scholars devote their minds?\n"
" \n"
"Our farms produce $player[$side_number].farming.gold|g\n"
"Our mines produce $player[$side_number].mining.gold|g\n"
" "
"\n"
"Our farms produce $player_$side_number|.farming.gold|g\n"
"Our mines produce $player_$side_number|.mining.gold|g\n"
" "
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:93
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:100
msgid "Continue as before"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:104
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:112
msgid ""
"@Agriculture\n"
"Farmers produce +1 gold\n"
"Study Progress: $player[$side_number].farming.progress|/$player"
"[$side_number].farming.target"
"Study Progress: $player_$side_number|.farming.progress|/$player_"
"$side_number|.farming.target"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:117
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:125
msgid ""
"@Mining \n"
"Miners produce +1 gold \n"
"Study Progress: $player[$side_number].mining.progress|/$player[$side_number]."
"Study Progress: $player_$side_number|.mining.progress|/$player_$side_number|."
"mining.target"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:130
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:138
msgid ""
"@Warfare\n"
"Allows you to recruit a new type of unit\n"
"Study Progress: $player[$side_number].warfare.progress|/$player"
"[$side_number].warfare.target"
"Study Progress: $player_$side_number|.warfare.progress|/$player_"
"$side_number|.warfare.target"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:182
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:204
msgid ""
"$player[$side_number].name|'s farms now produce $player[$side_number]."
"$player_$side_number|.name|'s farms now produce $player_$side_number|."
"farming.gold gold."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:199
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:221
msgid ""
"$player[$side_number].name|'s mines now produce $player[$side_number].mining."
"$player_$side_number|.name|'s mines now produce $player_$side_number|.mining."
"gold gold."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:215
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:237
msgid ""
"$player[$side_number].name|, we have finished researching warfare. Right-"
"$player_$side_number|.name|, we have finished researching warfare. Right-"
"click on a mage in a university to select a unit to recruit."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:130
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:148
msgid "Let's cut you free!"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:134
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:152
msgid "You release the creature from the web and it agrees to help you."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:42
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:43
msgid ""
"What shall I do my liege?\n"
" "
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:57
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:61
msgid "@Convert to Grassland"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:57
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:72
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:263
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:398
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:61
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:76
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:267
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:402
msgid "`Cost: 0g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:72
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:76
msgid "@Plant Farm"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:84
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:88
msgid "`Cost: 15g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:84
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:88
msgid "@Build Village"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:102
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:357
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:106
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:361
msgid "`Cost: 6g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:102
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:106
msgid "@Build Castle"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:119
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:123
msgid "`Cost: 4g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:119
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:123
msgid "@Flood the Field"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:136
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:140
msgid "@Plant Saplings"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:136
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:278
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:140
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:282
msgid "`Cost: 1g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:156
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:160
msgid "`Earns: 1g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:156
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:160
msgid "@Chop Down Forest"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:182
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:203
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:186
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:207
msgid "@Build Mine"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:182
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:203
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:186
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:207
msgid "`Cost: 25g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:224
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:316
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:228
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:320
msgid "`Cost: 3g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:224
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:228
msgid "@Make a Ford"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:242
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:246
msgid "`Cost: 5g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:242
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:278
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:246
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:282
msgid "@Landfill"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:263
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:267
msgid "@Destroy the Ford"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:299
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:316
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:303
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:320
msgid "@Smash Cave Floor"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:299
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:303
msgid "`Cost: 2g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:333
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:337
msgid "@Harvest Mushrooms"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:333
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:337
msgid "`Earns: 3g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:357
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:361
msgid "@Build a Keep"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:377
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:381
msgid "`Cost: 7g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:377
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:381
msgid "@Establish Univeristy"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:398
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:402
#, fuzzy
msgid "@Clear the Ground"
msgstr "Profunda akvo"

View file

@ -17,7 +17,7 @@ msgid ""
msgstr ""
"Project-Id-Version: es\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-03-31 21:40+0200\n"
"POT-Creation-Date: 2008-04-13 16:22+0200\n"
"PO-Revision-Date: 2008-01-28 22:20+0100\n"
"Last-Translator: Sergi March <sergi.march@gmail.com>\n"
"Language-Team: Spanish <es@li.org>\n"
@ -61,45 +61,45 @@ msgid "You must survive until turn 25."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:363
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:388
msgid ""
"You destroy the mushroom mine. The northwest undead now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:383
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:408
msgid ""
"You destroy the mushroom mine. The northeast orcs now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:403
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:428
msgid ""
"You destroy the mushroom mine. The southwest orcs now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:423
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:448
msgid ""
"You destroy the mushroom mine. The southeast undead now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:515
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:540
msgid ""
"One of your peasants has happened upon some spider's nests in the north and "
"south."
msgstr ""
#. [message]: type=Peasant
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:521
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:546
msgid ""
"I swear I saw somebody trapped in the spider's web. Maybe we should rescue "
"them?"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:533
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:558
msgid ""
"Move any unit next to these captives and they will join your side. The "
"spiders guarding each captive are currently wounded, the sooner you get "
@ -107,13 +107,13 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:544
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:569
msgid ""
"Your men report strange sounds coming from some caves to the east and west."
msgstr ""
#. [message]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:550
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:575
msgid ""
"It would seem the enemy has built some underground mushroom mines nearby - "
"it must be where the mainstay of their resources are produced. If we could "
@ -121,46 +121,46 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:562
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:587
msgid ""
"Move any unit onto these villages to destroy the mine. Each one you destroy "
"will reduce the enemy's income by 10."
msgstr ""
#. [message]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:574
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:599
msgid "This battle is nearly at an end. Victory is close at hand!"
msgstr ""
#. [message]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:585
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:610
msgid ""
"We have survived the onslaught! The tide of the battle has turned, victory "
"cannot elude us now!"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:589
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:614
msgid "You have won the game, but you may continue if you wish..."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:604
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:629
msgid "I have fallen, but all is not lost!"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:616
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:641
msgid "I am done for, but we have yet to lose this battle!"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:628
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:653
msgid "Comrades, avenge me!"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:640
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:665
msgid "Do not fear, there is hope for us still!"
msgstr ""
@ -274,39 +274,39 @@ msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:4
msgid "@$player[{TARGET_SIDE}].name"
msgid "@$player_{TARGET_SIDE}.name"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:15
msgid "I hereby donate 20 gold to the coffers of $player[{TARGET_SIDE}].name|."
msgid "I hereby donate 20 gold to the coffers of $player_{TARGET_SIDE}.name|."
msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:31
msgid ""
"@$player[{TARGET_SIDE}].name\n"
"@$player_{TARGET_SIDE}.name\n"
"Share knowledge of agriculture"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:47
msgid ""
"$player[{TARGET_SIDE}].name|, since our wisdom exceeds yours I have "
"$player_{TARGET_SIDE}.name|, since our wisdom exceeds yours I have "
"instructed my scholars to further your understanding of agriculture."
msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:56
msgid ""
"@$player[{TARGET_SIDE}].name\n"
"@$player_{TARGET_SIDE}.name\n"
"Share knowledge of mining"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:72
msgid ""
"$player[{TARGET_SIDE}].name|, since the wisdom of my people exceeds yours I "
"$player_{TARGET_SIDE}.name|, since the wisdom of my people exceeds yours I "
"have instructed my scholars to aid you in your efforts to learn the science "
"of mining."
msgstr ""
@ -314,80 +314,80 @@ msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:81
msgid ""
"@$player[{TARGET_SIDE}].name\n"
"@$player_{TARGET_SIDE}.name\n"
"Share knowledge of warfare"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:97
msgid ""
"You know worryingly little about the arts of war, $player[{TARGET_SIDE}]."
"You know worryingly little about the arts of war, $player_{TARGET_SIDE}."
"name|. I feel an obligation to instruct you in this vital matter."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:147
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:148
msgid ""
"What shall I do?\n"
" "
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:45
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:152
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:47
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:154
msgid "Nothing"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:162
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:164
msgid ""
"@Donate Funds\n"
"Give 20 gold to another player"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:172
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:174
msgid "Who will you donate funds to?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:175
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:209
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:177
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:211
msgid "Back"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:196
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:198
msgid ""
"@Share Knowledge\n"
"Help an ally with their research"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:206
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:208
msgid "Who will you share knowledge with?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:245
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:247
msgid ""
"@Negotiate with the Dwarves\n"
"Lets you recruit a Dwarvish unit\n"
"Negotiation Progress: $player[$side_number].leader_option_1.progress|/$player"
"[$side_number].leader_option_1.target"
"Negotiation Progress: $player_$side_number|.leader_option_1.progress|/"
"$player_$side_number|.leader_option_1.target"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:270
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:272
msgid ""
"@Negotiate with the Elves\n"
"Lets you recruit an Elvish unit\n"
"Negotiation Progress: $player[$side_number].leader_option_2.progress|/$player"
"[$side_number].leader_option_2.target"
"Negotiation Progress: $player_$side_number|.leader_option_2.progress|/"
"$player_$side_number|.leader_option_2.target"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:308
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:311
msgid ""
"Our talks are complete - the Dwarves will gladly fight by your side. Which "
"of our brethren do you want to recruit?\n"
@ -395,7 +395,7 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:330
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:335
msgid ""
"Our talks are complete - the Elves shall aid you in this battle. Which our "
"of kin do you wish to recruit?\n"
@ -403,240 +403,240 @@ msgid ""
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:33
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:34
msgid ""
"Which type of unit would you like to be able to recruit?\n"
" "
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:90
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:96
msgid ""
"We are currently studying $player[$side_number].research.current_target|. To "
"We are currently studying $player_$side_number|.research.current_target|. To "
"which end would you have our scholars devote their minds?\n"
" \n"
"Our farms produce $player[$side_number].farming.gold|g\n"
"Our mines produce $player[$side_number].mining.gold|g\n"
" "
"\n"
"Our farms produce $player_$side_number|.farming.gold|g\n"
"Our mines produce $player_$side_number|.mining.gold|g\n"
" "
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:93
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:100
msgid "Continue as before"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:104
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:112
msgid ""
"@Agriculture\n"
"Farmers produce +1 gold\n"
"Study Progress: $player[$side_number].farming.progress|/$player"
"[$side_number].farming.target"
"Study Progress: $player_$side_number|.farming.progress|/$player_"
"$side_number|.farming.target"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:117
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:125
msgid ""
"@Mining \n"
"Miners produce +1 gold \n"
"Study Progress: $player[$side_number].mining.progress|/$player[$side_number]."
"Study Progress: $player_$side_number|.mining.progress|/$player_$side_number|."
"mining.target"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:130
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:138
msgid ""
"@Warfare\n"
"Allows you to recruit a new type of unit\n"
"Study Progress: $player[$side_number].warfare.progress|/$player"
"[$side_number].warfare.target"
"Study Progress: $player_$side_number|.warfare.progress|/$player_"
"$side_number|.warfare.target"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:182
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:204
msgid ""
"$player[$side_number].name|'s farms now produce $player[$side_number]."
"$player_$side_number|.name|'s farms now produce $player_$side_number|."
"farming.gold gold."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:199
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:221
msgid ""
"$player[$side_number].name|'s mines now produce $player[$side_number].mining."
"$player_$side_number|.name|'s mines now produce $player_$side_number|.mining."
"gold gold."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:215
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:237
msgid ""
"$player[$side_number].name|, we have finished researching warfare. Right-"
"$player_$side_number|.name|, we have finished researching warfare. Right-"
"click on a mage in a university to select a unit to recruit."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:130
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:148
msgid "Let's cut you free!"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:134
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:152
msgid "You release the creature from the web and it agrees to help you."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:42
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:43
msgid ""
"What shall I do my liege?\n"
" "
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:57
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:61
msgid "@Convert to Grassland"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:57
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:72
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:263
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:398
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:61
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:76
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:267
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:402
msgid "`Cost: 0g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:72
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:76
msgid "@Plant Farm"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:84
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:88
msgid "`Cost: 15g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:84
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:88
msgid "@Build Village"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:102
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:357
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:106
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:361
msgid "`Cost: 6g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:102
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:106
msgid "@Build Castle"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:119
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:123
msgid "`Cost: 4g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:119
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:123
msgid "@Flood the Field"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:136
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:140
msgid "@Plant Saplings"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:136
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:278
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:140
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:282
msgid "`Cost: 1g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:156
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:160
msgid "`Earns: 1g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:156
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:160
msgid "@Chop Down Forest"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:182
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:203
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:186
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:207
msgid "@Build Mine"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:182
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:203
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:186
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:207
msgid "`Cost: 25g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:224
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:316
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:228
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:320
msgid "`Cost: 3g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:224
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:228
msgid "@Make a Ford"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:242
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:246
msgid "`Cost: 5g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:242
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:278
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:246
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:282
msgid "@Landfill"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:263
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:267
msgid "@Destroy the Ford"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:299
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:316
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:303
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:320
msgid "@Smash Cave Floor"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:299
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:303
msgid "`Cost: 2g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:333
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:337
msgid "@Harvest Mushrooms"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:333
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:337
msgid "`Earns: 3g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:357
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:361
msgid "@Build a Keep"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:377
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:381
msgid "`Cost: 7g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:377
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:381
msgid "@Establish Univeristy"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:398
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:402
#, fuzzy
msgid "@Clear the Ground"
msgstr "Despejado"

View file

@ -9,7 +9,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.8.8-CVS\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-03-31 21:40+0200\n"
"POT-Creation-Date: 2008-04-13 16:22+0200\n"
"PO-Revision-Date: 2007-01-13 00:26+0200\n"
"Last-Translator: Priit Laes <plaes@plaes.org>\n"
"Language-Team: none\n"
@ -50,45 +50,45 @@ msgid "You must survive until turn 25."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:363
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:388
msgid ""
"You destroy the mushroom mine. The northwest undead now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:383
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:408
msgid ""
"You destroy the mushroom mine. The northeast orcs now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:403
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:428
msgid ""
"You destroy the mushroom mine. The southwest orcs now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:423
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:448
msgid ""
"You destroy the mushroom mine. The southeast undead now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:515
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:540
msgid ""
"One of your peasants has happened upon some spider's nests in the north and "
"south."
msgstr ""
#. [message]: type=Peasant
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:521
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:546
msgid ""
"I swear I saw somebody trapped in the spider's web. Maybe we should rescue "
"them?"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:533
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:558
msgid ""
"Move any unit next to these captives and they will join your side. The "
"spiders guarding each captive are currently wounded, the sooner you get "
@ -96,13 +96,13 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:544
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:569
msgid ""
"Your men report strange sounds coming from some caves to the east and west."
msgstr ""
#. [message]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:550
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:575
msgid ""
"It would seem the enemy has built some underground mushroom mines nearby - "
"it must be where the mainstay of their resources are produced. If we could "
@ -110,46 +110,46 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:562
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:587
msgid ""
"Move any unit onto these villages to destroy the mine. Each one you destroy "
"will reduce the enemy's income by 10."
msgstr ""
#. [message]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:574
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:599
msgid "This battle is nearly at an end. Victory is close at hand!"
msgstr ""
#. [message]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:585
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:610
msgid ""
"We have survived the onslaught! The tide of the battle has turned, victory "
"cannot elude us now!"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:589
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:614
msgid "You have won the game, but you may continue if you wish..."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:604
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:629
msgid "I have fallen, but all is not lost!"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:616
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:641
msgid "I am done for, but we have yet to lose this battle!"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:628
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:653
msgid "Comrades, avenge me!"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:640
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:665
msgid "Do not fear, there is hope for us still!"
msgstr ""
@ -263,39 +263,39 @@ msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:4
msgid "@$player[{TARGET_SIDE}].name"
msgid "@$player_{TARGET_SIDE}.name"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:15
msgid "I hereby donate 20 gold to the coffers of $player[{TARGET_SIDE}].name|."
msgid "I hereby donate 20 gold to the coffers of $player_{TARGET_SIDE}.name|."
msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:31
msgid ""
"@$player[{TARGET_SIDE}].name\n"
"@$player_{TARGET_SIDE}.name\n"
"Share knowledge of agriculture"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:47
msgid ""
"$player[{TARGET_SIDE}].name|, since our wisdom exceeds yours I have "
"$player_{TARGET_SIDE}.name|, since our wisdom exceeds yours I have "
"instructed my scholars to further your understanding of agriculture."
msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:56
msgid ""
"@$player[{TARGET_SIDE}].name\n"
"@$player_{TARGET_SIDE}.name\n"
"Share knowledge of mining"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:72
msgid ""
"$player[{TARGET_SIDE}].name|, since the wisdom of my people exceeds yours I "
"$player_{TARGET_SIDE}.name|, since the wisdom of my people exceeds yours I "
"have instructed my scholars to aid you in your efforts to learn the science "
"of mining."
msgstr ""
@ -303,80 +303,80 @@ msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:81
msgid ""
"@$player[{TARGET_SIDE}].name\n"
"@$player_{TARGET_SIDE}.name\n"
"Share knowledge of warfare"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:97
msgid ""
"You know worryingly little about the arts of war, $player[{TARGET_SIDE}]."
"You know worryingly little about the arts of war, $player_{TARGET_SIDE}."
"name|. I feel an obligation to instruct you in this vital matter."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:147
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:148
msgid ""
"What shall I do?\n"
" "
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:45
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:152
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:47
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:154
msgid "Nothing"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:162
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:164
msgid ""
"@Donate Funds\n"
"Give 20 gold to another player"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:172
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:174
msgid "Who will you donate funds to?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:175
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:209
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:177
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:211
msgid "Back"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:196
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:198
msgid ""
"@Share Knowledge\n"
"Help an ally with their research"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:206
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:208
msgid "Who will you share knowledge with?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:245
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:247
msgid ""
"@Negotiate with the Dwarves\n"
"Lets you recruit a Dwarvish unit\n"
"Negotiation Progress: $player[$side_number].leader_option_1.progress|/$player"
"[$side_number].leader_option_1.target"
"Negotiation Progress: $player_$side_number|.leader_option_1.progress|/"
"$player_$side_number|.leader_option_1.target"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:270
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:272
msgid ""
"@Negotiate with the Elves\n"
"Lets you recruit an Elvish unit\n"
"Negotiation Progress: $player[$side_number].leader_option_2.progress|/$player"
"[$side_number].leader_option_2.target"
"Negotiation Progress: $player_$side_number|.leader_option_2.progress|/"
"$player_$side_number|.leader_option_2.target"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:308
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:311
msgid ""
"Our talks are complete - the Dwarves will gladly fight by your side. Which "
"of our brethren do you want to recruit?\n"
@ -384,7 +384,7 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:330
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:335
msgid ""
"Our talks are complete - the Elves shall aid you in this battle. Which our "
"of kin do you wish to recruit?\n"
@ -392,240 +392,240 @@ msgid ""
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:33
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:34
msgid ""
"Which type of unit would you like to be able to recruit?\n"
" "
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:90
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:96
msgid ""
"We are currently studying $player[$side_number].research.current_target|. To "
"We are currently studying $player_$side_number|.research.current_target|. To "
"which end would you have our scholars devote their minds?\n"
" \n"
"Our farms produce $player[$side_number].farming.gold|g\n"
"Our mines produce $player[$side_number].mining.gold|g\n"
" "
"\n"
"Our farms produce $player_$side_number|.farming.gold|g\n"
"Our mines produce $player_$side_number|.mining.gold|g\n"
" "
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:93
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:100
msgid "Continue as before"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:104
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:112
msgid ""
"@Agriculture\n"
"Farmers produce +1 gold\n"
"Study Progress: $player[$side_number].farming.progress|/$player"
"[$side_number].farming.target"
"Study Progress: $player_$side_number|.farming.progress|/$player_"
"$side_number|.farming.target"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:117
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:125
msgid ""
"@Mining \n"
"Miners produce +1 gold \n"
"Study Progress: $player[$side_number].mining.progress|/$player[$side_number]."
"Study Progress: $player_$side_number|.mining.progress|/$player_$side_number|."
"mining.target"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:130
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:138
msgid ""
"@Warfare\n"
"Allows you to recruit a new type of unit\n"
"Study Progress: $player[$side_number].warfare.progress|/$player"
"[$side_number].warfare.target"
"Study Progress: $player_$side_number|.warfare.progress|/$player_"
"$side_number|.warfare.target"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:182
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:204
msgid ""
"$player[$side_number].name|'s farms now produce $player[$side_number]."
"$player_$side_number|.name|'s farms now produce $player_$side_number|."
"farming.gold gold."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:199
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:221
msgid ""
"$player[$side_number].name|'s mines now produce $player[$side_number].mining."
"$player_$side_number|.name|'s mines now produce $player_$side_number|.mining."
"gold gold."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:215
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:237
msgid ""
"$player[$side_number].name|, we have finished researching warfare. Right-"
"$player_$side_number|.name|, we have finished researching warfare. Right-"
"click on a mage in a university to select a unit to recruit."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:130
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:148
msgid "Let's cut you free!"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:134
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:152
msgid "You release the creature from the web and it agrees to help you."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:42
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:43
msgid ""
"What shall I do my liege?\n"
" "
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:57
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:61
msgid "@Convert to Grassland"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:57
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:72
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:263
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:398
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:61
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:76
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:267
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:402
msgid "`Cost: 0g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:72
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:76
msgid "@Plant Farm"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:84
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:88
msgid "`Cost: 15g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:84
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:88
msgid "@Build Village"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:102
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:357
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:106
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:361
msgid "`Cost: 6g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:102
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:106
msgid "@Build Castle"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:119
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:123
msgid "`Cost: 4g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:119
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:123
msgid "@Flood the Field"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:136
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:140
msgid "@Plant Saplings"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:136
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:278
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:140
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:282
msgid "`Cost: 1g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:156
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:160
msgid "`Earns: 1g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:156
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:160
msgid "@Chop Down Forest"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:182
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:203
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:186
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:207
msgid "@Build Mine"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:182
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:203
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:186
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:207
msgid "`Cost: 25g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:224
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:316
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:228
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:320
msgid "`Cost: 3g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:224
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:228
msgid "@Make a Ford"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:242
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:246
msgid "`Cost: 5g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:242
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:278
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:246
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:282
msgid "@Landfill"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:263
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:267
msgid "@Destroy the Ford"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:299
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:316
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:303
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:320
msgid "@Smash Cave Floor"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:299
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:303
msgid "`Cost: 2g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:333
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:337
msgid "@Harvest Mushrooms"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:333
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:337
msgid "`Earns: 3g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:357
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:361
msgid "@Build a Keep"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:377
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:381
msgid "`Cost: 7g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:377
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:381
msgid "@Establish Univeristy"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:398
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:402
msgid "@Clear the Ground"
msgstr ""

View file

@ -11,7 +11,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.0\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-03-31 21:40+0200\n"
"POT-Creation-Date: 2008-04-13 16:22+0200\n"
"PO-Revision-Date: 2005-08-23 11:08+0100\n"
"Last-Translator: Alfredo Beaumont <ziberpunk@ziberghetto.dhis.org>\n"
"Language-Team: Basque <ziberpunk@ziberghetto.dhis.org>\n"
@ -55,45 +55,45 @@ msgid "You must survive until turn 25."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:363
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:388
msgid ""
"You destroy the mushroom mine. The northwest undead now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:383
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:408
msgid ""
"You destroy the mushroom mine. The northeast orcs now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:403
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:428
msgid ""
"You destroy the mushroom mine. The southwest orcs now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:423
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:448
msgid ""
"You destroy the mushroom mine. The southeast undead now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:515
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:540
msgid ""
"One of your peasants has happened upon some spider's nests in the north and "
"south."
msgstr ""
#. [message]: type=Peasant
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:521
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:546
msgid ""
"I swear I saw somebody trapped in the spider's web. Maybe we should rescue "
"them?"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:533
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:558
msgid ""
"Move any unit next to these captives and they will join your side. The "
"spiders guarding each captive are currently wounded, the sooner you get "
@ -101,13 +101,13 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:544
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:569
msgid ""
"Your men report strange sounds coming from some caves to the east and west."
msgstr ""
#. [message]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:550
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:575
msgid ""
"It would seem the enemy has built some underground mushroom mines nearby - "
"it must be where the mainstay of their resources are produced. If we could "
@ -115,46 +115,46 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:562
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:587
msgid ""
"Move any unit onto these villages to destroy the mine. Each one you destroy "
"will reduce the enemy's income by 10."
msgstr ""
#. [message]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:574
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:599
msgid "This battle is nearly at an end. Victory is close at hand!"
msgstr ""
#. [message]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:585
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:610
msgid ""
"We have survived the onslaught! The tide of the battle has turned, victory "
"cannot elude us now!"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:589
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:614
msgid "You have won the game, but you may continue if you wish..."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:604
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:629
msgid "I have fallen, but all is not lost!"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:616
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:641
msgid "I am done for, but we have yet to lose this battle!"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:628
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:653
msgid "Comrades, avenge me!"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:640
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:665
msgid "Do not fear, there is hope for us still!"
msgstr ""
@ -268,39 +268,39 @@ msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:4
msgid "@$player[{TARGET_SIDE}].name"
msgid "@$player_{TARGET_SIDE}.name"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:15
msgid "I hereby donate 20 gold to the coffers of $player[{TARGET_SIDE}].name|."
msgid "I hereby donate 20 gold to the coffers of $player_{TARGET_SIDE}.name|."
msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:31
msgid ""
"@$player[{TARGET_SIDE}].name\n"
"@$player_{TARGET_SIDE}.name\n"
"Share knowledge of agriculture"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:47
msgid ""
"$player[{TARGET_SIDE}].name|, since our wisdom exceeds yours I have "
"$player_{TARGET_SIDE}.name|, since our wisdom exceeds yours I have "
"instructed my scholars to further your understanding of agriculture."
msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:56
msgid ""
"@$player[{TARGET_SIDE}].name\n"
"@$player_{TARGET_SIDE}.name\n"
"Share knowledge of mining"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:72
msgid ""
"$player[{TARGET_SIDE}].name|, since the wisdom of my people exceeds yours I "
"$player_{TARGET_SIDE}.name|, since the wisdom of my people exceeds yours I "
"have instructed my scholars to aid you in your efforts to learn the science "
"of mining."
msgstr ""
@ -308,80 +308,80 @@ msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:81
msgid ""
"@$player[{TARGET_SIDE}].name\n"
"@$player_{TARGET_SIDE}.name\n"
"Share knowledge of warfare"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:97
msgid ""
"You know worryingly little about the arts of war, $player[{TARGET_SIDE}]."
"You know worryingly little about the arts of war, $player_{TARGET_SIDE}."
"name|. I feel an obligation to instruct you in this vital matter."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:147
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:148
msgid ""
"What shall I do?\n"
" "
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:45
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:152
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:47
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:154
msgid "Nothing"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:162
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:164
msgid ""
"@Donate Funds\n"
"Give 20 gold to another player"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:172
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:174
msgid "Who will you donate funds to?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:175
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:209
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:177
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:211
msgid "Back"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:196
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:198
msgid ""
"@Share Knowledge\n"
"Help an ally with their research"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:206
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:208
msgid "Who will you share knowledge with?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:245
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:247
msgid ""
"@Negotiate with the Dwarves\n"
"Lets you recruit a Dwarvish unit\n"
"Negotiation Progress: $player[$side_number].leader_option_1.progress|/$player"
"[$side_number].leader_option_1.target"
"Negotiation Progress: $player_$side_number|.leader_option_1.progress|/"
"$player_$side_number|.leader_option_1.target"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:270
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:272
msgid ""
"@Negotiate with the Elves\n"
"Lets you recruit an Elvish unit\n"
"Negotiation Progress: $player[$side_number].leader_option_2.progress|/$player"
"[$side_number].leader_option_2.target"
"Negotiation Progress: $player_$side_number|.leader_option_2.progress|/"
"$player_$side_number|.leader_option_2.target"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:308
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:311
msgid ""
"Our talks are complete - the Dwarves will gladly fight by your side. Which "
"of our brethren do you want to recruit?\n"
@ -389,7 +389,7 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:330
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:335
msgid ""
"Our talks are complete - the Elves shall aid you in this battle. Which our "
"of kin do you wish to recruit?\n"
@ -397,240 +397,240 @@ msgid ""
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:33
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:34
msgid ""
"Which type of unit would you like to be able to recruit?\n"
" "
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:90
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:96
msgid ""
"We are currently studying $player[$side_number].research.current_target|. To "
"We are currently studying $player_$side_number|.research.current_target|. To "
"which end would you have our scholars devote their minds?\n"
" \n"
"Our farms produce $player[$side_number].farming.gold|g\n"
"Our mines produce $player[$side_number].mining.gold|g\n"
" "
"\n"
"Our farms produce $player_$side_number|.farming.gold|g\n"
"Our mines produce $player_$side_number|.mining.gold|g\n"
" "
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:93
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:100
msgid "Continue as before"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:104
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:112
msgid ""
"@Agriculture\n"
"Farmers produce +1 gold\n"
"Study Progress: $player[$side_number].farming.progress|/$player"
"[$side_number].farming.target"
"Study Progress: $player_$side_number|.farming.progress|/$player_"
"$side_number|.farming.target"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:117
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:125
msgid ""
"@Mining \n"
"Miners produce +1 gold \n"
"Study Progress: $player[$side_number].mining.progress|/$player[$side_number]."
"Study Progress: $player_$side_number|.mining.progress|/$player_$side_number|."
"mining.target"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:130
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:138
msgid ""
"@Warfare\n"
"Allows you to recruit a new type of unit\n"
"Study Progress: $player[$side_number].warfare.progress|/$player"
"[$side_number].warfare.target"
"Study Progress: $player_$side_number|.warfare.progress|/$player_"
"$side_number|.warfare.target"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:182
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:204
msgid ""
"$player[$side_number].name|'s farms now produce $player[$side_number]."
"$player_$side_number|.name|'s farms now produce $player_$side_number|."
"farming.gold gold."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:199
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:221
msgid ""
"$player[$side_number].name|'s mines now produce $player[$side_number].mining."
"$player_$side_number|.name|'s mines now produce $player_$side_number|.mining."
"gold gold."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:215
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:237
msgid ""
"$player[$side_number].name|, we have finished researching warfare. Right-"
"$player_$side_number|.name|, we have finished researching warfare. Right-"
"click on a mage in a university to select a unit to recruit."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:130
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:148
msgid "Let's cut you free!"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:134
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:152
msgid "You release the creature from the web and it agrees to help you."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:42
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:43
msgid ""
"What shall I do my liege?\n"
" "
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:57
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:61
msgid "@Convert to Grassland"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:57
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:72
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:263
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:398
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:61
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:76
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:267
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:402
msgid "`Cost: 0g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:72
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:76
msgid "@Plant Farm"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:84
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:88
msgid "`Cost: 15g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:84
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:88
msgid "@Build Village"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:102
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:357
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:106
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:361
msgid "`Cost: 6g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:102
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:106
msgid "@Build Castle"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:119
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:123
msgid "`Cost: 4g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:119
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:123
msgid "@Flood the Field"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:136
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:140
msgid "@Plant Saplings"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:136
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:278
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:140
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:282
msgid "`Cost: 1g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:156
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:160
msgid "`Earns: 1g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:156
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:160
msgid "@Chop Down Forest"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:182
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:203
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:186
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:207
msgid "@Build Mine"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:182
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:203
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:186
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:207
msgid "`Cost: 25g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:224
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:316
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:228
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:320
msgid "`Cost: 3g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:224
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:228
msgid "@Make a Ford"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:242
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:246
msgid "`Cost: 5g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:242
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:278
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:246
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:282
msgid "@Landfill"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:263
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:267
msgid "@Destroy the Ford"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:299
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:316
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:303
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:320
msgid "@Smash Cave Floor"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:299
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:303
msgid "`Cost: 2g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:333
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:337
msgid "@Harvest Mushrooms"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:333
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:337
msgid "`Earns: 3g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:357
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:361
msgid "@Build a Keep"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:377
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:381
msgid "`Cost: 7g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:377
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:381
msgid "@Establish Univeristy"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:398
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:402
msgid "@Clear the Ground"
msgstr ""

View file

@ -6,7 +6,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.8.11+cvs\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-03-31 21:40+0200\n"
"POT-Creation-Date: 2008-04-13 16:22+0200\n"
"PO-Revision-Date: 2007-12-01 21:31+0200\n"
"Last-Translator: Samu Voutilainen <ec5983@kolumbus.fi>\n"
"Language-Team: none\n"
@ -48,45 +48,45 @@ msgid "You must survive until turn 25."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:363
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:388
msgid ""
"You destroy the mushroom mine. The northwest undead now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:383
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:408
msgid ""
"You destroy the mushroom mine. The northeast orcs now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:403
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:428
msgid ""
"You destroy the mushroom mine. The southwest orcs now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:423
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:448
msgid ""
"You destroy the mushroom mine. The southeast undead now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:515
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:540
msgid ""
"One of your peasants has happened upon some spider's nests in the north and "
"south."
msgstr ""
#. [message]: type=Peasant
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:521
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:546
msgid ""
"I swear I saw somebody trapped in the spider's web. Maybe we should rescue "
"them?"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:533
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:558
msgid ""
"Move any unit next to these captives and they will join your side. The "
"spiders guarding each captive are currently wounded, the sooner you get "
@ -94,13 +94,13 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:544
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:569
msgid ""
"Your men report strange sounds coming from some caves to the east and west."
msgstr ""
#. [message]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:550
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:575
msgid ""
"It would seem the enemy has built some underground mushroom mines nearby - "
"it must be where the mainstay of their resources are produced. If we could "
@ -108,46 +108,46 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:562
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:587
msgid ""
"Move any unit onto these villages to destroy the mine. Each one you destroy "
"will reduce the enemy's income by 10."
msgstr ""
#. [message]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:574
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:599
msgid "This battle is nearly at an end. Victory is close at hand!"
msgstr ""
#. [message]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:585
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:610
msgid ""
"We have survived the onslaught! The tide of the battle has turned, victory "
"cannot elude us now!"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:589
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:614
msgid "You have won the game, but you may continue if you wish..."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:604
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:629
msgid "I have fallen, but all is not lost!"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:616
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:641
msgid "I am done for, but we have yet to lose this battle!"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:628
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:653
msgid "Comrades, avenge me!"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:640
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:665
msgid "Do not fear, there is hope for us still!"
msgstr ""
@ -261,39 +261,39 @@ msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:4
msgid "@$player[{TARGET_SIDE}].name"
msgid "@$player_{TARGET_SIDE}.name"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:15
msgid "I hereby donate 20 gold to the coffers of $player[{TARGET_SIDE}].name|."
msgid "I hereby donate 20 gold to the coffers of $player_{TARGET_SIDE}.name|."
msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:31
msgid ""
"@$player[{TARGET_SIDE}].name\n"
"@$player_{TARGET_SIDE}.name\n"
"Share knowledge of agriculture"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:47
msgid ""
"$player[{TARGET_SIDE}].name|, since our wisdom exceeds yours I have "
"$player_{TARGET_SIDE}.name|, since our wisdom exceeds yours I have "
"instructed my scholars to further your understanding of agriculture."
msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:56
msgid ""
"@$player[{TARGET_SIDE}].name\n"
"@$player_{TARGET_SIDE}.name\n"
"Share knowledge of mining"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:72
msgid ""
"$player[{TARGET_SIDE}].name|, since the wisdom of my people exceeds yours I "
"$player_{TARGET_SIDE}.name|, since the wisdom of my people exceeds yours I "
"have instructed my scholars to aid you in your efforts to learn the science "
"of mining."
msgstr ""
@ -301,80 +301,80 @@ msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:81
msgid ""
"@$player[{TARGET_SIDE}].name\n"
"@$player_{TARGET_SIDE}.name\n"
"Share knowledge of warfare"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:97
msgid ""
"You know worryingly little about the arts of war, $player[{TARGET_SIDE}]."
"You know worryingly little about the arts of war, $player_{TARGET_SIDE}."
"name|. I feel an obligation to instruct you in this vital matter."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:147
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:148
msgid ""
"What shall I do?\n"
" "
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:45
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:152
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:47
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:154
msgid "Nothing"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:162
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:164
msgid ""
"@Donate Funds\n"
"Give 20 gold to another player"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:172
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:174
msgid "Who will you donate funds to?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:175
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:209
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:177
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:211
msgid "Back"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:196
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:198
msgid ""
"@Share Knowledge\n"
"Help an ally with their research"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:206
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:208
msgid "Who will you share knowledge with?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:245
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:247
msgid ""
"@Negotiate with the Dwarves\n"
"Lets you recruit a Dwarvish unit\n"
"Negotiation Progress: $player[$side_number].leader_option_1.progress|/$player"
"[$side_number].leader_option_1.target"
"Negotiation Progress: $player_$side_number|.leader_option_1.progress|/"
"$player_$side_number|.leader_option_1.target"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:270
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:272
msgid ""
"@Negotiate with the Elves\n"
"Lets you recruit an Elvish unit\n"
"Negotiation Progress: $player[$side_number].leader_option_2.progress|/$player"
"[$side_number].leader_option_2.target"
"Negotiation Progress: $player_$side_number|.leader_option_2.progress|/"
"$player_$side_number|.leader_option_2.target"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:308
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:311
msgid ""
"Our talks are complete - the Dwarves will gladly fight by your side. Which "
"of our brethren do you want to recruit?\n"
@ -382,7 +382,7 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:330
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:335
msgid ""
"Our talks are complete - the Elves shall aid you in this battle. Which our "
"of kin do you wish to recruit?\n"
@ -390,240 +390,240 @@ msgid ""
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:33
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:34
msgid ""
"Which type of unit would you like to be able to recruit?\n"
" "
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:90
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:96
msgid ""
"We are currently studying $player[$side_number].research.current_target|. To "
"We are currently studying $player_$side_number|.research.current_target|. To "
"which end would you have our scholars devote their minds?\n"
" \n"
"Our farms produce $player[$side_number].farming.gold|g\n"
"Our mines produce $player[$side_number].mining.gold|g\n"
" "
"\n"
"Our farms produce $player_$side_number|.farming.gold|g\n"
"Our mines produce $player_$side_number|.mining.gold|g\n"
" "
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:93
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:100
msgid "Continue as before"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:104
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:112
msgid ""
"@Agriculture\n"
"Farmers produce +1 gold\n"
"Study Progress: $player[$side_number].farming.progress|/$player"
"[$side_number].farming.target"
"Study Progress: $player_$side_number|.farming.progress|/$player_"
"$side_number|.farming.target"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:117
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:125
msgid ""
"@Mining \n"
"Miners produce +1 gold \n"
"Study Progress: $player[$side_number].mining.progress|/$player[$side_number]."
"Study Progress: $player_$side_number|.mining.progress|/$player_$side_number|."
"mining.target"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:130
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:138
msgid ""
"@Warfare\n"
"Allows you to recruit a new type of unit\n"
"Study Progress: $player[$side_number].warfare.progress|/$player"
"[$side_number].warfare.target"
"Study Progress: $player_$side_number|.warfare.progress|/$player_"
"$side_number|.warfare.target"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:182
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:204
msgid ""
"$player[$side_number].name|'s farms now produce $player[$side_number]."
"$player_$side_number|.name|'s farms now produce $player_$side_number|."
"farming.gold gold."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:199
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:221
msgid ""
"$player[$side_number].name|'s mines now produce $player[$side_number].mining."
"$player_$side_number|.name|'s mines now produce $player_$side_number|.mining."
"gold gold."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:215
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:237
msgid ""
"$player[$side_number].name|, we have finished researching warfare. Right-"
"$player_$side_number|.name|, we have finished researching warfare. Right-"
"click on a mage in a university to select a unit to recruit."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:130
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:148
msgid "Let's cut you free!"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:134
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:152
msgid "You release the creature from the web and it agrees to help you."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:42
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:43
msgid ""
"What shall I do my liege?\n"
" "
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:57
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:61
msgid "@Convert to Grassland"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:57
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:72
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:263
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:398
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:61
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:76
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:267
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:402
msgid "`Cost: 0g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:72
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:76
msgid "@Plant Farm"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:84
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:88
msgid "`Cost: 15g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:84
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:88
msgid "@Build Village"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:102
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:357
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:106
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:361
msgid "`Cost: 6g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:102
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:106
msgid "@Build Castle"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:119
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:123
msgid "`Cost: 4g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:119
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:123
msgid "@Flood the Field"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:136
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:140
msgid "@Plant Saplings"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:136
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:278
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:140
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:282
msgid "`Cost: 1g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:156
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:160
msgid "`Earns: 1g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:156
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:160
msgid "@Chop Down Forest"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:182
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:203
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:186
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:207
msgid "@Build Mine"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:182
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:203
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:186
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:207
msgid "`Cost: 25g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:224
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:316
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:228
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:320
msgid "`Cost: 3g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:224
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:228
msgid "@Make a Ford"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:242
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:246
msgid "`Cost: 5g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:242
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:278
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:246
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:282
msgid "@Landfill"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:263
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:267
msgid "@Destroy the Ford"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:299
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:316
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:303
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:320
msgid "@Smash Cave Floor"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:299
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:303
msgid "`Cost: 2g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:333
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:337
msgid "@Harvest Mushrooms"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:333
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:337
msgid "`Earns: 3g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:357
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:361
msgid "@Build a Keep"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:377
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:381
msgid "`Cost: 7g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:377
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:381
msgid "@Establish Univeristy"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:398
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:402
#, fuzzy
msgid "@Clear the Ground"
msgstr "Selkeä sää"

View file

@ -11,7 +11,7 @@ msgid ""
msgstr ""
"Project-Id-Version: fr\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-03-31 21:40+0200\n"
"POT-Creation-Date: 2008-04-13 16:22+0200\n"
"PO-Revision-Date: 2008-03-30 21:39+0100\n"
"Last-Translator: Damien <guydelatour@gloireetpouvoir.com>\n"
"Language-Team: Équipe de traduction française <wesnoth@ml.free.fr>\n"
@ -55,45 +55,45 @@ msgid "You must survive until turn 25."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:363
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:388
msgid ""
"You destroy the mushroom mine. The northwest undead now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:383
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:408
msgid ""
"You destroy the mushroom mine. The northeast orcs now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:403
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:428
msgid ""
"You destroy the mushroom mine. The southwest orcs now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:423
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:448
msgid ""
"You destroy the mushroom mine. The southeast undead now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:515
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:540
msgid ""
"One of your peasants has happened upon some spider's nests in the north and "
"south."
msgstr ""
#. [message]: type=Peasant
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:521
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:546
msgid ""
"I swear I saw somebody trapped in the spider's web. Maybe we should rescue "
"them?"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:533
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:558
msgid ""
"Move any unit next to these captives and they will join your side. The "
"spiders guarding each captive are currently wounded, the sooner you get "
@ -101,13 +101,13 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:544
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:569
msgid ""
"Your men report strange sounds coming from some caves to the east and west."
msgstr ""
#. [message]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:550
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:575
msgid ""
"It would seem the enemy has built some underground mushroom mines nearby - "
"it must be where the mainstay of their resources are produced. If we could "
@ -115,46 +115,46 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:562
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:587
msgid ""
"Move any unit onto these villages to destroy the mine. Each one you destroy "
"will reduce the enemy's income by 10."
msgstr ""
#. [message]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:574
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:599
msgid "This battle is nearly at an end. Victory is close at hand!"
msgstr ""
#. [message]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:585
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:610
msgid ""
"We have survived the onslaught! The tide of the battle has turned, victory "
"cannot elude us now!"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:589
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:614
msgid "You have won the game, but you may continue if you wish..."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:604
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:629
msgid "I have fallen, but all is not lost!"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:616
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:641
msgid "I am done for, but we have yet to lose this battle!"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:628
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:653
msgid "Comrades, avenge me!"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:640
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:665
msgid "Do not fear, there is hope for us still!"
msgstr ""
@ -268,39 +268,39 @@ msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:4
msgid "@$player[{TARGET_SIDE}].name"
msgid "@$player_{TARGET_SIDE}.name"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:15
msgid "I hereby donate 20 gold to the coffers of $player[{TARGET_SIDE}].name|."
msgid "I hereby donate 20 gold to the coffers of $player_{TARGET_SIDE}.name|."
msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:31
msgid ""
"@$player[{TARGET_SIDE}].name\n"
"@$player_{TARGET_SIDE}.name\n"
"Share knowledge of agriculture"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:47
msgid ""
"$player[{TARGET_SIDE}].name|, since our wisdom exceeds yours I have "
"$player_{TARGET_SIDE}.name|, since our wisdom exceeds yours I have "
"instructed my scholars to further your understanding of agriculture."
msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:56
msgid ""
"@$player[{TARGET_SIDE}].name\n"
"@$player_{TARGET_SIDE}.name\n"
"Share knowledge of mining"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:72
msgid ""
"$player[{TARGET_SIDE}].name|, since the wisdom of my people exceeds yours I "
"$player_{TARGET_SIDE}.name|, since the wisdom of my people exceeds yours I "
"have instructed my scholars to aid you in your efforts to learn the science "
"of mining."
msgstr ""
@ -308,80 +308,80 @@ msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:81
msgid ""
"@$player[{TARGET_SIDE}].name\n"
"@$player_{TARGET_SIDE}.name\n"
"Share knowledge of warfare"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:97
msgid ""
"You know worryingly little about the arts of war, $player[{TARGET_SIDE}]."
"You know worryingly little about the arts of war, $player_{TARGET_SIDE}."
"name|. I feel an obligation to instruct you in this vital matter."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:147
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:148
msgid ""
"What shall I do?\n"
" "
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:45
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:152
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:47
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:154
msgid "Nothing"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:162
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:164
msgid ""
"@Donate Funds\n"
"Give 20 gold to another player"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:172
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:174
msgid "Who will you donate funds to?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:175
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:209
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:177
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:211
msgid "Back"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:196
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:198
msgid ""
"@Share Knowledge\n"
"Help an ally with their research"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:206
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:208
msgid "Who will you share knowledge with?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:245
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:247
msgid ""
"@Negotiate with the Dwarves\n"
"Lets you recruit a Dwarvish unit\n"
"Negotiation Progress: $player[$side_number].leader_option_1.progress|/$player"
"[$side_number].leader_option_1.target"
"Negotiation Progress: $player_$side_number|.leader_option_1.progress|/"
"$player_$side_number|.leader_option_1.target"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:270
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:272
msgid ""
"@Negotiate with the Elves\n"
"Lets you recruit an Elvish unit\n"
"Negotiation Progress: $player[$side_number].leader_option_2.progress|/$player"
"[$side_number].leader_option_2.target"
"Negotiation Progress: $player_$side_number|.leader_option_2.progress|/"
"$player_$side_number|.leader_option_2.target"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:308
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:311
msgid ""
"Our talks are complete - the Dwarves will gladly fight by your side. Which "
"of our brethren do you want to recruit?\n"
@ -389,7 +389,7 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:330
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:335
msgid ""
"Our talks are complete - the Elves shall aid you in this battle. Which our "
"of kin do you wish to recruit?\n"
@ -397,240 +397,240 @@ msgid ""
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:33
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:34
msgid ""
"Which type of unit would you like to be able to recruit?\n"
" "
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:90
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:96
msgid ""
"We are currently studying $player[$side_number].research.current_target|. To "
"We are currently studying $player_$side_number|.research.current_target|. To "
"which end would you have our scholars devote their minds?\n"
" \n"
"Our farms produce $player[$side_number].farming.gold|g\n"
"Our mines produce $player[$side_number].mining.gold|g\n"
" "
"\n"
"Our farms produce $player_$side_number|.farming.gold|g\n"
"Our mines produce $player_$side_number|.mining.gold|g\n"
" "
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:93
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:100
msgid "Continue as before"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:104
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:112
msgid ""
"@Agriculture\n"
"Farmers produce +1 gold\n"
"Study Progress: $player[$side_number].farming.progress|/$player"
"[$side_number].farming.target"
"Study Progress: $player_$side_number|.farming.progress|/$player_"
"$side_number|.farming.target"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:117
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:125
msgid ""
"@Mining \n"
"Miners produce +1 gold \n"
"Study Progress: $player[$side_number].mining.progress|/$player[$side_number]."
"Study Progress: $player_$side_number|.mining.progress|/$player_$side_number|."
"mining.target"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:130
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:138
msgid ""
"@Warfare\n"
"Allows you to recruit a new type of unit\n"
"Study Progress: $player[$side_number].warfare.progress|/$player"
"[$side_number].warfare.target"
"Study Progress: $player_$side_number|.warfare.progress|/$player_"
"$side_number|.warfare.target"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:182
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:204
msgid ""
"$player[$side_number].name|'s farms now produce $player[$side_number]."
"$player_$side_number|.name|'s farms now produce $player_$side_number|."
"farming.gold gold."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:199
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:221
msgid ""
"$player[$side_number].name|'s mines now produce $player[$side_number].mining."
"$player_$side_number|.name|'s mines now produce $player_$side_number|.mining."
"gold gold."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:215
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:237
msgid ""
"$player[$side_number].name|, we have finished researching warfare. Right-"
"$player_$side_number|.name|, we have finished researching warfare. Right-"
"click on a mage in a university to select a unit to recruit."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:130
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:148
msgid "Let's cut you free!"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:134
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:152
msgid "You release the creature from the web and it agrees to help you."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:42
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:43
msgid ""
"What shall I do my liege?\n"
" "
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:57
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:61
msgid "@Convert to Grassland"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:57
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:72
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:263
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:398
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:61
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:76
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:267
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:402
msgid "`Cost: 0g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:72
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:76
msgid "@Plant Farm"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:84
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:88
msgid "`Cost: 15g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:84
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:88
msgid "@Build Village"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:102
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:357
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:106
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:361
msgid "`Cost: 6g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:102
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:106
msgid "@Build Castle"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:119
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:123
msgid "`Cost: 4g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:119
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:123
msgid "@Flood the Field"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:136
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:140
msgid "@Plant Saplings"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:136
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:278
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:140
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:282
msgid "`Cost: 1g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:156
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:160
msgid "`Earns: 1g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:156
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:160
msgid "@Chop Down Forest"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:182
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:203
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:186
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:207
msgid "@Build Mine"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:182
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:203
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:186
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:207
msgid "`Cost: 25g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:224
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:316
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:228
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:320
msgid "`Cost: 3g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:224
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:228
msgid "@Make a Ford"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:242
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:246
msgid "`Cost: 5g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:242
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:278
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:246
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:282
msgid "@Landfill"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:263
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:267
msgid "@Destroy the Ford"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:299
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:316
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:303
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:320
msgid "@Smash Cave Floor"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:299
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:303
msgid "`Cost: 2g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:333
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:337
msgid "@Harvest Mushrooms"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:333
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:337
msgid "`Earns: 3g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:357
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:361
msgid "@Build a Keep"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:377
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:381
msgid "`Cost: 7g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:377
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:381
msgid "@Establish Univeristy"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:398
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:402
#, fuzzy
msgid "@Clear the Ground"
msgstr "Temps clair"

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: \n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-03-31 21:40+0200\n"
"POT-Creation-Date: 2008-04-13 16:22+0200\n"
"PO-Revision-Date: 2008-02-29 15:24+0100\n"
"Last-Translator: Fran Diéguez <fran[dot]dieguez[at]glug[dot]es>\n"
"Language-Team: \n"
@ -43,45 +43,45 @@ msgid "You must survive until turn 25."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:363
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:388
msgid ""
"You destroy the mushroom mine. The northwest undead now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:383
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:408
msgid ""
"You destroy the mushroom mine. The northeast orcs now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:403
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:428
msgid ""
"You destroy the mushroom mine. The southwest orcs now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:423
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:448
msgid ""
"You destroy the mushroom mine. The southeast undead now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:515
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:540
msgid ""
"One of your peasants has happened upon some spider's nests in the north and "
"south."
msgstr ""
#. [message]: type=Peasant
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:521
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:546
msgid ""
"I swear I saw somebody trapped in the spider's web. Maybe we should rescue "
"them?"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:533
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:558
msgid ""
"Move any unit next to these captives and they will join your side. The "
"spiders guarding each captive are currently wounded, the sooner you get "
@ -89,13 +89,13 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:544
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:569
msgid ""
"Your men report strange sounds coming from some caves to the east and west."
msgstr ""
#. [message]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:550
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:575
msgid ""
"It would seem the enemy has built some underground mushroom mines nearby - "
"it must be where the mainstay of their resources are produced. If we could "
@ -103,46 +103,46 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:562
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:587
msgid ""
"Move any unit onto these villages to destroy the mine. Each one you destroy "
"will reduce the enemy's income by 10."
msgstr ""
#. [message]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:574
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:599
msgid "This battle is nearly at an end. Victory is close at hand!"
msgstr ""
#. [message]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:585
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:610
msgid ""
"We have survived the onslaught! The tide of the battle has turned, victory "
"cannot elude us now!"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:589
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:614
msgid "You have won the game, but you may continue if you wish..."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:604
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:629
msgid "I have fallen, but all is not lost!"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:616
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:641
msgid "I am done for, but we have yet to lose this battle!"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:628
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:653
msgid "Comrades, avenge me!"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:640
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:665
msgid "Do not fear, there is hope for us still!"
msgstr ""
@ -256,39 +256,39 @@ msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:4
msgid "@$player[{TARGET_SIDE}].name"
msgid "@$player_{TARGET_SIDE}.name"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:15
msgid "I hereby donate 20 gold to the coffers of $player[{TARGET_SIDE}].name|."
msgid "I hereby donate 20 gold to the coffers of $player_{TARGET_SIDE}.name|."
msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:31
msgid ""
"@$player[{TARGET_SIDE}].name\n"
"@$player_{TARGET_SIDE}.name\n"
"Share knowledge of agriculture"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:47
msgid ""
"$player[{TARGET_SIDE}].name|, since our wisdom exceeds yours I have "
"$player_{TARGET_SIDE}.name|, since our wisdom exceeds yours I have "
"instructed my scholars to further your understanding of agriculture."
msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:56
msgid ""
"@$player[{TARGET_SIDE}].name\n"
"@$player_{TARGET_SIDE}.name\n"
"Share knowledge of mining"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:72
msgid ""
"$player[{TARGET_SIDE}].name|, since the wisdom of my people exceeds yours I "
"$player_{TARGET_SIDE}.name|, since the wisdom of my people exceeds yours I "
"have instructed my scholars to aid you in your efforts to learn the science "
"of mining."
msgstr ""
@ -296,80 +296,80 @@ msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:81
msgid ""
"@$player[{TARGET_SIDE}].name\n"
"@$player_{TARGET_SIDE}.name\n"
"Share knowledge of warfare"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:97
msgid ""
"You know worryingly little about the arts of war, $player[{TARGET_SIDE}]."
"You know worryingly little about the arts of war, $player_{TARGET_SIDE}."
"name|. I feel an obligation to instruct you in this vital matter."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:147
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:148
msgid ""
"What shall I do?\n"
" "
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:45
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:152
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:47
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:154
msgid "Nothing"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:162
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:164
msgid ""
"@Donate Funds\n"
"Give 20 gold to another player"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:172
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:174
msgid "Who will you donate funds to?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:175
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:209
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:177
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:211
msgid "Back"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:196
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:198
msgid ""
"@Share Knowledge\n"
"Help an ally with their research"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:206
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:208
msgid "Who will you share knowledge with?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:245
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:247
msgid ""
"@Negotiate with the Dwarves\n"
"Lets you recruit a Dwarvish unit\n"
"Negotiation Progress: $player[$side_number].leader_option_1.progress|/$player"
"[$side_number].leader_option_1.target"
"Negotiation Progress: $player_$side_number|.leader_option_1.progress|/"
"$player_$side_number|.leader_option_1.target"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:270
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:272
msgid ""
"@Negotiate with the Elves\n"
"Lets you recruit an Elvish unit\n"
"Negotiation Progress: $player[$side_number].leader_option_2.progress|/$player"
"[$side_number].leader_option_2.target"
"Negotiation Progress: $player_$side_number|.leader_option_2.progress|/"
"$player_$side_number|.leader_option_2.target"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:308
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:311
msgid ""
"Our talks are complete - the Dwarves will gladly fight by your side. Which "
"of our brethren do you want to recruit?\n"
@ -377,7 +377,7 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:330
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:335
msgid ""
"Our talks are complete - the Elves shall aid you in this battle. Which our "
"of kin do you wish to recruit?\n"
@ -385,240 +385,240 @@ msgid ""
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:33
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:34
msgid ""
"Which type of unit would you like to be able to recruit?\n"
" "
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:90
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:96
msgid ""
"We are currently studying $player[$side_number].research.current_target|. To "
"We are currently studying $player_$side_number|.research.current_target|. To "
"which end would you have our scholars devote their minds?\n"
" \n"
"Our farms produce $player[$side_number].farming.gold|g\n"
"Our mines produce $player[$side_number].mining.gold|g\n"
" "
"\n"
"Our farms produce $player_$side_number|.farming.gold|g\n"
"Our mines produce $player_$side_number|.mining.gold|g\n"
" "
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:93
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:100
msgid "Continue as before"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:104
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:112
msgid ""
"@Agriculture\n"
"Farmers produce +1 gold\n"
"Study Progress: $player[$side_number].farming.progress|/$player"
"[$side_number].farming.target"
"Study Progress: $player_$side_number|.farming.progress|/$player_"
"$side_number|.farming.target"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:117
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:125
msgid ""
"@Mining \n"
"Miners produce +1 gold \n"
"Study Progress: $player[$side_number].mining.progress|/$player[$side_number]."
"Study Progress: $player_$side_number|.mining.progress|/$player_$side_number|."
"mining.target"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:130
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:138
msgid ""
"@Warfare\n"
"Allows you to recruit a new type of unit\n"
"Study Progress: $player[$side_number].warfare.progress|/$player"
"[$side_number].warfare.target"
"Study Progress: $player_$side_number|.warfare.progress|/$player_"
"$side_number|.warfare.target"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:182
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:204
msgid ""
"$player[$side_number].name|'s farms now produce $player[$side_number]."
"$player_$side_number|.name|'s farms now produce $player_$side_number|."
"farming.gold gold."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:199
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:221
msgid ""
"$player[$side_number].name|'s mines now produce $player[$side_number].mining."
"$player_$side_number|.name|'s mines now produce $player_$side_number|.mining."
"gold gold."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:215
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:237
msgid ""
"$player[$side_number].name|, we have finished researching warfare. Right-"
"$player_$side_number|.name|, we have finished researching warfare. Right-"
"click on a mage in a university to select a unit to recruit."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:130
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:148
msgid "Let's cut you free!"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:134
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:152
msgid "You release the creature from the web and it agrees to help you."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:42
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:43
msgid ""
"What shall I do my liege?\n"
" "
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:57
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:61
msgid "@Convert to Grassland"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:57
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:72
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:263
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:398
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:61
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:76
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:267
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:402
msgid "`Cost: 0g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:72
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:76
msgid "@Plant Farm"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:84
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:88
msgid "`Cost: 15g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:84
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:88
msgid "@Build Village"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:102
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:357
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:106
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:361
msgid "`Cost: 6g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:102
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:106
msgid "@Build Castle"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:119
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:123
msgid "`Cost: 4g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:119
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:123
msgid "@Flood the Field"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:136
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:140
msgid "@Plant Saplings"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:136
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:278
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:140
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:282
msgid "`Cost: 1g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:156
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:160
msgid "`Earns: 1g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:156
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:160
msgid "@Chop Down Forest"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:182
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:203
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:186
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:207
msgid "@Build Mine"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:182
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:203
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:186
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:207
msgid "`Cost: 25g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:224
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:316
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:228
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:320
msgid "`Cost: 3g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:224
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:228
msgid "@Make a Ford"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:242
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:246
msgid "`Cost: 5g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:242
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:278
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:246
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:282
msgid "@Landfill"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:263
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:267
msgid "@Destroy the Ford"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:299
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:316
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:303
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:320
msgid "@Smash Cave Floor"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:299
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:303
msgid "`Cost: 2g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:333
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:337
msgid "@Harvest Mushrooms"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:333
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:337
msgid "`Earns: 3g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:357
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:361
msgid "@Build a Keep"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:377
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:381
msgid "`Cost: 7g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:377
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:381
msgid "@Establish Univeristy"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:398
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:402
#, fuzzy
msgid "@Clear the Ground"
msgstr "Tempo estábel"

View file

@ -11,7 +11,7 @@ msgid ""
msgstr ""
"Project-Id-Version: he\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-03-31 21:40+0200\n"
"POT-Creation-Date: 2008-04-13 16:22+0200\n"
"PO-Revision-Date: 2006-02-13 01:20+0200\n"
"Last-Translator: Ely Levy <nakeee@gmail.com>\n"
"Language-Team: Hebrew\n"
@ -54,45 +54,45 @@ msgid "You must survive until turn 25."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:363
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:388
msgid ""
"You destroy the mushroom mine. The northwest undead now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:383
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:408
msgid ""
"You destroy the mushroom mine. The northeast orcs now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:403
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:428
msgid ""
"You destroy the mushroom mine. The southwest orcs now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:423
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:448
msgid ""
"You destroy the mushroom mine. The southeast undead now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:515
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:540
msgid ""
"One of your peasants has happened upon some spider's nests in the north and "
"south."
msgstr ""
#. [message]: type=Peasant
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:521
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:546
msgid ""
"I swear I saw somebody trapped in the spider's web. Maybe we should rescue "
"them?"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:533
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:558
msgid ""
"Move any unit next to these captives and they will join your side. The "
"spiders guarding each captive are currently wounded, the sooner you get "
@ -100,13 +100,13 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:544
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:569
msgid ""
"Your men report strange sounds coming from some caves to the east and west."
msgstr ""
#. [message]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:550
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:575
msgid ""
"It would seem the enemy has built some underground mushroom mines nearby - "
"it must be where the mainstay of their resources are produced. If we could "
@ -114,46 +114,46 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:562
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:587
msgid ""
"Move any unit onto these villages to destroy the mine. Each one you destroy "
"will reduce the enemy's income by 10."
msgstr ""
#. [message]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:574
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:599
msgid "This battle is nearly at an end. Victory is close at hand!"
msgstr ""
#. [message]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:585
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:610
msgid ""
"We have survived the onslaught! The tide of the battle has turned, victory "
"cannot elude us now!"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:589
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:614
msgid "You have won the game, but you may continue if you wish..."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:604
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:629
msgid "I have fallen, but all is not lost!"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:616
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:641
msgid "I am done for, but we have yet to lose this battle!"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:628
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:653
msgid "Comrades, avenge me!"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:640
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:665
msgid "Do not fear, there is hope for us still!"
msgstr ""
@ -267,39 +267,39 @@ msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:4
msgid "@$player[{TARGET_SIDE}].name"
msgid "@$player_{TARGET_SIDE}.name"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:15
msgid "I hereby donate 20 gold to the coffers of $player[{TARGET_SIDE}].name|."
msgid "I hereby donate 20 gold to the coffers of $player_{TARGET_SIDE}.name|."
msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:31
msgid ""
"@$player[{TARGET_SIDE}].name\n"
"@$player_{TARGET_SIDE}.name\n"
"Share knowledge of agriculture"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:47
msgid ""
"$player[{TARGET_SIDE}].name|, since our wisdom exceeds yours I have "
"$player_{TARGET_SIDE}.name|, since our wisdom exceeds yours I have "
"instructed my scholars to further your understanding of agriculture."
msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:56
msgid ""
"@$player[{TARGET_SIDE}].name\n"
"@$player_{TARGET_SIDE}.name\n"
"Share knowledge of mining"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:72
msgid ""
"$player[{TARGET_SIDE}].name|, since the wisdom of my people exceeds yours I "
"$player_{TARGET_SIDE}.name|, since the wisdom of my people exceeds yours I "
"have instructed my scholars to aid you in your efforts to learn the science "
"of mining."
msgstr ""
@ -307,80 +307,80 @@ msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:81
msgid ""
"@$player[{TARGET_SIDE}].name\n"
"@$player_{TARGET_SIDE}.name\n"
"Share knowledge of warfare"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:97
msgid ""
"You know worryingly little about the arts of war, $player[{TARGET_SIDE}]."
"You know worryingly little about the arts of war, $player_{TARGET_SIDE}."
"name|. I feel an obligation to instruct you in this vital matter."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:147
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:148
msgid ""
"What shall I do?\n"
" "
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:45
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:152
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:47
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:154
msgid "Nothing"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:162
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:164
msgid ""
"@Donate Funds\n"
"Give 20 gold to another player"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:172
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:174
msgid "Who will you donate funds to?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:175
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:209
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:177
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:211
msgid "Back"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:196
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:198
msgid ""
"@Share Knowledge\n"
"Help an ally with their research"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:206
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:208
msgid "Who will you share knowledge with?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:245
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:247
msgid ""
"@Negotiate with the Dwarves\n"
"Lets you recruit a Dwarvish unit\n"
"Negotiation Progress: $player[$side_number].leader_option_1.progress|/$player"
"[$side_number].leader_option_1.target"
"Negotiation Progress: $player_$side_number|.leader_option_1.progress|/"
"$player_$side_number|.leader_option_1.target"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:270
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:272
msgid ""
"@Negotiate with the Elves\n"
"Lets you recruit an Elvish unit\n"
"Negotiation Progress: $player[$side_number].leader_option_2.progress|/$player"
"[$side_number].leader_option_2.target"
"Negotiation Progress: $player_$side_number|.leader_option_2.progress|/"
"$player_$side_number|.leader_option_2.target"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:308
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:311
msgid ""
"Our talks are complete - the Dwarves will gladly fight by your side. Which "
"of our brethren do you want to recruit?\n"
@ -388,7 +388,7 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:330
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:335
msgid ""
"Our talks are complete - the Elves shall aid you in this battle. Which our "
"of kin do you wish to recruit?\n"
@ -396,240 +396,240 @@ msgid ""
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:33
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:34
msgid ""
"Which type of unit would you like to be able to recruit?\n"
" "
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:90
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:96
msgid ""
"We are currently studying $player[$side_number].research.current_target|. To "
"We are currently studying $player_$side_number|.research.current_target|. To "
"which end would you have our scholars devote their minds?\n"
" \n"
"Our farms produce $player[$side_number].farming.gold|g\n"
"Our mines produce $player[$side_number].mining.gold|g\n"
" "
"\n"
"Our farms produce $player_$side_number|.farming.gold|g\n"
"Our mines produce $player_$side_number|.mining.gold|g\n"
" "
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:93
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:100
msgid "Continue as before"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:104
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:112
msgid ""
"@Agriculture\n"
"Farmers produce +1 gold\n"
"Study Progress: $player[$side_number].farming.progress|/$player"
"[$side_number].farming.target"
"Study Progress: $player_$side_number|.farming.progress|/$player_"
"$side_number|.farming.target"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:117
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:125
msgid ""
"@Mining \n"
"Miners produce +1 gold \n"
"Study Progress: $player[$side_number].mining.progress|/$player[$side_number]."
"Study Progress: $player_$side_number|.mining.progress|/$player_$side_number|."
"mining.target"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:130
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:138
msgid ""
"@Warfare\n"
"Allows you to recruit a new type of unit\n"
"Study Progress: $player[$side_number].warfare.progress|/$player"
"[$side_number].warfare.target"
"Study Progress: $player_$side_number|.warfare.progress|/$player_"
"$side_number|.warfare.target"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:182
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:204
msgid ""
"$player[$side_number].name|'s farms now produce $player[$side_number]."
"$player_$side_number|.name|'s farms now produce $player_$side_number|."
"farming.gold gold."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:199
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:221
msgid ""
"$player[$side_number].name|'s mines now produce $player[$side_number].mining."
"$player_$side_number|.name|'s mines now produce $player_$side_number|.mining."
"gold gold."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:215
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:237
msgid ""
"$player[$side_number].name|, we have finished researching warfare. Right-"
"$player_$side_number|.name|, we have finished researching warfare. Right-"
"click on a mage in a university to select a unit to recruit."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:130
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:148
msgid "Let's cut you free!"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:134
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:152
msgid "You release the creature from the web and it agrees to help you."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:42
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:43
msgid ""
"What shall I do my liege?\n"
" "
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:57
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:61
msgid "@Convert to Grassland"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:57
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:72
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:263
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:398
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:61
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:76
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:267
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:402
msgid "`Cost: 0g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:72
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:76
msgid "@Plant Farm"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:84
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:88
msgid "`Cost: 15g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:84
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:88
msgid "@Build Village"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:102
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:357
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:106
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:361
msgid "`Cost: 6g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:102
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:106
msgid "@Build Castle"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:119
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:123
msgid "`Cost: 4g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:119
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:123
msgid "@Flood the Field"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:136
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:140
msgid "@Plant Saplings"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:136
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:278
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:140
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:282
msgid "`Cost: 1g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:156
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:160
msgid "`Earns: 1g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:156
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:160
msgid "@Chop Down Forest"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:182
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:203
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:186
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:207
msgid "@Build Mine"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:182
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:203
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:186
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:207
msgid "`Cost: 25g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:224
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:316
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:228
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:320
msgid "`Cost: 3g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:224
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:228
msgid "@Make a Ford"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:242
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:246
msgid "`Cost: 5g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:242
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:278
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:246
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:282
msgid "@Landfill"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:263
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:267
msgid "@Destroy the Ford"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:299
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:316
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:303
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:320
msgid "@Smash Cave Floor"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:299
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:303
msgid "`Cost: 2g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:333
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:337
msgid "@Harvest Mushrooms"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:333
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:337
msgid "`Earns: 3g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:357
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:361
msgid "@Build a Keep"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:377
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:381
msgid "`Cost: 7g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:377
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:381
msgid "@Establish Univeristy"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:398
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:402
msgid "@Clear the Ground"
msgstr ""

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.5.0-svn\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-03-31 21:40+0200\n"
"POT-Creation-Date: 2008-04-13 16:22+0200\n"
"PO-Revision-Date: 2008-03-06 10:56+0100\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -44,45 +44,45 @@ msgid "You must survive until turn 25."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:363
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:388
msgid ""
"You destroy the mushroom mine. The northwest undead now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:383
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:408
msgid ""
"You destroy the mushroom mine. The northeast orcs now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:403
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:428
msgid ""
"You destroy the mushroom mine. The southwest orcs now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:423
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:448
msgid ""
"You destroy the mushroom mine. The southeast undead now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:515
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:540
msgid ""
"One of your peasants has happened upon some spider's nests in the north and "
"south."
msgstr ""
#. [message]: type=Peasant
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:521
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:546
msgid ""
"I swear I saw somebody trapped in the spider's web. Maybe we should rescue "
"them?"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:533
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:558
msgid ""
"Move any unit next to these captives and they will join your side. The "
"spiders guarding each captive are currently wounded, the sooner you get "
@ -90,13 +90,13 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:544
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:569
msgid ""
"Your men report strange sounds coming from some caves to the east and west."
msgstr ""
#. [message]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:550
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:575
msgid ""
"It would seem the enemy has built some underground mushroom mines nearby - "
"it must be where the mainstay of their resources are produced. If we could "
@ -104,46 +104,46 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:562
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:587
msgid ""
"Move any unit onto these villages to destroy the mine. Each one you destroy "
"will reduce the enemy's income by 10."
msgstr ""
#. [message]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:574
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:599
msgid "This battle is nearly at an end. Victory is close at hand!"
msgstr ""
#. [message]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:585
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:610
msgid ""
"We have survived the onslaught! The tide of the battle has turned, victory "
"cannot elude us now!"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:589
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:614
msgid "You have won the game, but you may continue if you wish..."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:604
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:629
msgid "I have fallen, but all is not lost!"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:616
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:641
msgid "I am done for, but we have yet to lose this battle!"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:628
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:653
msgid "Comrades, avenge me!"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:640
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:665
msgid "Do not fear, there is hope for us still!"
msgstr ""
@ -257,39 +257,39 @@ msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:4
msgid "@$player[{TARGET_SIDE}].name"
msgid "@$player_{TARGET_SIDE}.name"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:15
msgid "I hereby donate 20 gold to the coffers of $player[{TARGET_SIDE}].name|."
msgid "I hereby donate 20 gold to the coffers of $player_{TARGET_SIDE}.name|."
msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:31
msgid ""
"@$player[{TARGET_SIDE}].name\n"
"@$player_{TARGET_SIDE}.name\n"
"Share knowledge of agriculture"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:47
msgid ""
"$player[{TARGET_SIDE}].name|, since our wisdom exceeds yours I have "
"$player_{TARGET_SIDE}.name|, since our wisdom exceeds yours I have "
"instructed my scholars to further your understanding of agriculture."
msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:56
msgid ""
"@$player[{TARGET_SIDE}].name\n"
"@$player_{TARGET_SIDE}.name\n"
"Share knowledge of mining"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:72
msgid ""
"$player[{TARGET_SIDE}].name|, since the wisdom of my people exceeds yours I "
"$player_{TARGET_SIDE}.name|, since the wisdom of my people exceeds yours I "
"have instructed my scholars to aid you in your efforts to learn the science "
"of mining."
msgstr ""
@ -297,80 +297,80 @@ msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:81
msgid ""
"@$player[{TARGET_SIDE}].name\n"
"@$player_{TARGET_SIDE}.name\n"
"Share knowledge of warfare"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:97
msgid ""
"You know worryingly little about the arts of war, $player[{TARGET_SIDE}]."
"You know worryingly little about the arts of war, $player_{TARGET_SIDE}."
"name|. I feel an obligation to instruct you in this vital matter."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:147
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:148
msgid ""
"What shall I do?\n"
" "
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:45
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:152
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:47
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:154
msgid "Nothing"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:162
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:164
msgid ""
"@Donate Funds\n"
"Give 20 gold to another player"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:172
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:174
msgid "Who will you donate funds to?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:175
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:209
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:177
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:211
msgid "Back"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:196
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:198
msgid ""
"@Share Knowledge\n"
"Help an ally with their research"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:206
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:208
msgid "Who will you share knowledge with?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:245
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:247
msgid ""
"@Negotiate with the Dwarves\n"
"Lets you recruit a Dwarvish unit\n"
"Negotiation Progress: $player[$side_number].leader_option_1.progress|/$player"
"[$side_number].leader_option_1.target"
"Negotiation Progress: $player_$side_number|.leader_option_1.progress|/"
"$player_$side_number|.leader_option_1.target"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:270
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:272
msgid ""
"@Negotiate with the Elves\n"
"Lets you recruit an Elvish unit\n"
"Negotiation Progress: $player[$side_number].leader_option_2.progress|/$player"
"[$side_number].leader_option_2.target"
"Negotiation Progress: $player_$side_number|.leader_option_2.progress|/"
"$player_$side_number|.leader_option_2.target"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:308
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:311
msgid ""
"Our talks are complete - the Dwarves will gladly fight by your side. Which "
"of our brethren do you want to recruit?\n"
@ -378,7 +378,7 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:330
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:335
msgid ""
"Our talks are complete - the Elves shall aid you in this battle. Which our "
"of kin do you wish to recruit?\n"
@ -386,239 +386,239 @@ msgid ""
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:33
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:34
msgid ""
"Which type of unit would you like to be able to recruit?\n"
" "
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:90
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:96
msgid ""
"We are currently studying $player[$side_number].research.current_target|. To "
"We are currently studying $player_$side_number|.research.current_target|. To "
"which end would you have our scholars devote their minds?\n"
" \n"
"Our farms produce $player[$side_number].farming.gold|g\n"
"Our mines produce $player[$side_number].mining.gold|g\n"
" "
"\n"
"Our farms produce $player_$side_number|.farming.gold|g\n"
"Our mines produce $player_$side_number|.mining.gold|g\n"
" "
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:93
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:100
msgid "Continue as before"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:104
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:112
msgid ""
"@Agriculture\n"
"Farmers produce +1 gold\n"
"Study Progress: $player[$side_number].farming.progress|/$player"
"[$side_number].farming.target"
"Study Progress: $player_$side_number|.farming.progress|/$player_"
"$side_number|.farming.target"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:117
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:125
msgid ""
"@Mining \n"
"Miners produce +1 gold \n"
"Study Progress: $player[$side_number].mining.progress|/$player[$side_number]."
"Study Progress: $player_$side_number|.mining.progress|/$player_$side_number|."
"mining.target"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:130
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:138
msgid ""
"@Warfare\n"
"Allows you to recruit a new type of unit\n"
"Study Progress: $player[$side_number].warfare.progress|/$player"
"[$side_number].warfare.target"
"Study Progress: $player_$side_number|.warfare.progress|/$player_"
"$side_number|.warfare.target"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:182
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:204
msgid ""
"$player[$side_number].name|'s farms now produce $player[$side_number]."
"$player_$side_number|.name|'s farms now produce $player_$side_number|."
"farming.gold gold."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:199
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:221
msgid ""
"$player[$side_number].name|'s mines now produce $player[$side_number].mining."
"$player_$side_number|.name|'s mines now produce $player_$side_number|.mining."
"gold gold."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:215
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:237
msgid ""
"$player[$side_number].name|, we have finished researching warfare. Right-"
"$player_$side_number|.name|, we have finished researching warfare. Right-"
"click on a mage in a university to select a unit to recruit."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:130
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:148
msgid "Let's cut you free!"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:134
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:152
msgid "You release the creature from the web and it agrees to help you."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:42
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:43
msgid ""
"What shall I do my liege?\n"
" "
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:57
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:61
msgid "@Convert to Grassland"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:57
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:72
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:263
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:398
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:61
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:76
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:267
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:402
msgid "`Cost: 0g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:72
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:76
msgid "@Plant Farm"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:84
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:88
msgid "`Cost: 15g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:84
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:88
msgid "@Build Village"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:102
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:357
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:106
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:361
msgid "`Cost: 6g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:102
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:106
msgid "@Build Castle"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:119
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:123
msgid "`Cost: 4g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:119
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:123
msgid "@Flood the Field"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:136
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:140
msgid "@Plant Saplings"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:136
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:278
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:140
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:282
msgid "`Cost: 1g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:156
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:160
msgid "`Earns: 1g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:156
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:160
msgid "@Chop Down Forest"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:182
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:203
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:186
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:207
msgid "@Build Mine"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:182
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:203
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:186
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:207
msgid "`Cost: 25g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:224
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:316
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:228
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:320
msgid "`Cost: 3g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:224
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:228
msgid "@Make a Ford"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:242
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:246
msgid "`Cost: 5g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:242
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:278
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:246
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:282
msgid "@Landfill"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:263
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:267
msgid "@Destroy the Ford"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:299
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:316
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:303
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:320
msgid "@Smash Cave Floor"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:299
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:303
msgid "`Cost: 2g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:333
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:337
msgid "@Harvest Mushrooms"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:333
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:337
msgid "`Earns: 3g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:357
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:361
msgid "@Build a Keep"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:377
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:381
msgid "`Cost: 7g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:377
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:381
msgid "@Establish Univeristy"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:398
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:402
msgid "@Clear the Ground"
msgstr ""

View file

@ -12,7 +12,7 @@ msgid ""
msgstr ""
"Project-Id-Version: hu-multiplayer\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-03-31 21:40+0200\n"
"POT-Creation-Date: 2008-04-13 16:22+0200\n"
"PO-Revision-Date: 2008-02-25 19:58+0100\n"
"Last-Translator: Kádár-Németh Krisztián <krisztian.7@vizslamail.hu>\n"
"Language-Team: Hungarian\n"
@ -55,45 +55,45 @@ msgid "You must survive until turn 25."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:363
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:388
msgid ""
"You destroy the mushroom mine. The northwest undead now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:383
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:408
msgid ""
"You destroy the mushroom mine. The northeast orcs now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:403
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:428
msgid ""
"You destroy the mushroom mine. The southwest orcs now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:423
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:448
msgid ""
"You destroy the mushroom mine. The southeast undead now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:515
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:540
msgid ""
"One of your peasants has happened upon some spider's nests in the north and "
"south."
msgstr ""
#. [message]: type=Peasant
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:521
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:546
msgid ""
"I swear I saw somebody trapped in the spider's web. Maybe we should rescue "
"them?"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:533
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:558
msgid ""
"Move any unit next to these captives and they will join your side. The "
"spiders guarding each captive are currently wounded, the sooner you get "
@ -101,13 +101,13 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:544
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:569
msgid ""
"Your men report strange sounds coming from some caves to the east and west."
msgstr ""
#. [message]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:550
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:575
msgid ""
"It would seem the enemy has built some underground mushroom mines nearby - "
"it must be where the mainstay of their resources are produced. If we could "
@ -115,46 +115,46 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:562
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:587
msgid ""
"Move any unit onto these villages to destroy the mine. Each one you destroy "
"will reduce the enemy's income by 10."
msgstr ""
#. [message]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:574
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:599
msgid "This battle is nearly at an end. Victory is close at hand!"
msgstr ""
#. [message]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:585
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:610
msgid ""
"We have survived the onslaught! The tide of the battle has turned, victory "
"cannot elude us now!"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:589
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:614
msgid "You have won the game, but you may continue if you wish..."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:604
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:629
msgid "I have fallen, but all is not lost!"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:616
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:641
msgid "I am done for, but we have yet to lose this battle!"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:628
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:653
msgid "Comrades, avenge me!"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:640
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:665
msgid "Do not fear, there is hope for us still!"
msgstr ""
@ -268,39 +268,39 @@ msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:4
msgid "@$player[{TARGET_SIDE}].name"
msgid "@$player_{TARGET_SIDE}.name"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:15
msgid "I hereby donate 20 gold to the coffers of $player[{TARGET_SIDE}].name|."
msgid "I hereby donate 20 gold to the coffers of $player_{TARGET_SIDE}.name|."
msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:31
msgid ""
"@$player[{TARGET_SIDE}].name\n"
"@$player_{TARGET_SIDE}.name\n"
"Share knowledge of agriculture"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:47
msgid ""
"$player[{TARGET_SIDE}].name|, since our wisdom exceeds yours I have "
"$player_{TARGET_SIDE}.name|, since our wisdom exceeds yours I have "
"instructed my scholars to further your understanding of agriculture."
msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:56
msgid ""
"@$player[{TARGET_SIDE}].name\n"
"@$player_{TARGET_SIDE}.name\n"
"Share knowledge of mining"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:72
msgid ""
"$player[{TARGET_SIDE}].name|, since the wisdom of my people exceeds yours I "
"$player_{TARGET_SIDE}.name|, since the wisdom of my people exceeds yours I "
"have instructed my scholars to aid you in your efforts to learn the science "
"of mining."
msgstr ""
@ -308,80 +308,80 @@ msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:81
msgid ""
"@$player[{TARGET_SIDE}].name\n"
"@$player_{TARGET_SIDE}.name\n"
"Share knowledge of warfare"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:97
msgid ""
"You know worryingly little about the arts of war, $player[{TARGET_SIDE}]."
"You know worryingly little about the arts of war, $player_{TARGET_SIDE}."
"name|. I feel an obligation to instruct you in this vital matter."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:147
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:148
msgid ""
"What shall I do?\n"
" "
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:45
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:152
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:47
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:154
msgid "Nothing"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:162
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:164
msgid ""
"@Donate Funds\n"
"Give 20 gold to another player"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:172
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:174
msgid "Who will you donate funds to?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:175
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:209
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:177
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:211
msgid "Back"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:196
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:198
msgid ""
"@Share Knowledge\n"
"Help an ally with their research"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:206
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:208
msgid "Who will you share knowledge with?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:245
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:247
msgid ""
"@Negotiate with the Dwarves\n"
"Lets you recruit a Dwarvish unit\n"
"Negotiation Progress: $player[$side_number].leader_option_1.progress|/$player"
"[$side_number].leader_option_1.target"
"Negotiation Progress: $player_$side_number|.leader_option_1.progress|/"
"$player_$side_number|.leader_option_1.target"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:270
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:272
msgid ""
"@Negotiate with the Elves\n"
"Lets you recruit an Elvish unit\n"
"Negotiation Progress: $player[$side_number].leader_option_2.progress|/$player"
"[$side_number].leader_option_2.target"
"Negotiation Progress: $player_$side_number|.leader_option_2.progress|/"
"$player_$side_number|.leader_option_2.target"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:308
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:311
msgid ""
"Our talks are complete - the Dwarves will gladly fight by your side. Which "
"of our brethren do you want to recruit?\n"
@ -389,7 +389,7 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:330
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:335
msgid ""
"Our talks are complete - the Elves shall aid you in this battle. Which our "
"of kin do you wish to recruit?\n"
@ -397,240 +397,240 @@ msgid ""
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:33
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:34
msgid ""
"Which type of unit would you like to be able to recruit?\n"
" "
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:90
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:96
msgid ""
"We are currently studying $player[$side_number].research.current_target|. To "
"We are currently studying $player_$side_number|.research.current_target|. To "
"which end would you have our scholars devote their minds?\n"
" \n"
"Our farms produce $player[$side_number].farming.gold|g\n"
"Our mines produce $player[$side_number].mining.gold|g\n"
" "
"\n"
"Our farms produce $player_$side_number|.farming.gold|g\n"
"Our mines produce $player_$side_number|.mining.gold|g\n"
" "
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:93
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:100
msgid "Continue as before"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:104
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:112
msgid ""
"@Agriculture\n"
"Farmers produce +1 gold\n"
"Study Progress: $player[$side_number].farming.progress|/$player"
"[$side_number].farming.target"
"Study Progress: $player_$side_number|.farming.progress|/$player_"
"$side_number|.farming.target"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:117
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:125
msgid ""
"@Mining \n"
"Miners produce +1 gold \n"
"Study Progress: $player[$side_number].mining.progress|/$player[$side_number]."
"Study Progress: $player_$side_number|.mining.progress|/$player_$side_number|."
"mining.target"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:130
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:138
msgid ""
"@Warfare\n"
"Allows you to recruit a new type of unit\n"
"Study Progress: $player[$side_number].warfare.progress|/$player"
"[$side_number].warfare.target"
"Study Progress: $player_$side_number|.warfare.progress|/$player_"
"$side_number|.warfare.target"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:182
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:204
msgid ""
"$player[$side_number].name|'s farms now produce $player[$side_number]."
"$player_$side_number|.name|'s farms now produce $player_$side_number|."
"farming.gold gold."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:199
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:221
msgid ""
"$player[$side_number].name|'s mines now produce $player[$side_number].mining."
"$player_$side_number|.name|'s mines now produce $player_$side_number|.mining."
"gold gold."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:215
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:237
msgid ""
"$player[$side_number].name|, we have finished researching warfare. Right-"
"$player_$side_number|.name|, we have finished researching warfare. Right-"
"click on a mage in a university to select a unit to recruit."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:130
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:148
msgid "Let's cut you free!"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:134
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:152
msgid "You release the creature from the web and it agrees to help you."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:42
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:43
msgid ""
"What shall I do my liege?\n"
" "
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:57
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:61
msgid "@Convert to Grassland"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:57
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:72
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:263
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:398
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:61
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:76
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:267
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:402
msgid "`Cost: 0g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:72
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:76
msgid "@Plant Farm"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:84
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:88
msgid "`Cost: 15g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:84
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:88
msgid "@Build Village"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:102
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:357
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:106
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:361
msgid "`Cost: 6g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:102
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:106
msgid "@Build Castle"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:119
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:123
msgid "`Cost: 4g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:119
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:123
msgid "@Flood the Field"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:136
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:140
msgid "@Plant Saplings"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:136
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:278
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:140
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:282
msgid "`Cost: 1g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:156
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:160
msgid "`Earns: 1g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:156
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:160
msgid "@Chop Down Forest"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:182
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:203
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:186
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:207
msgid "@Build Mine"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:182
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:203
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:186
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:207
msgid "`Cost: 25g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:224
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:316
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:228
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:320
msgid "`Cost: 3g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:224
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:228
msgid "@Make a Ford"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:242
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:246
msgid "`Cost: 5g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:242
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:278
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:246
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:282
msgid "@Landfill"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:263
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:267
msgid "@Destroy the Ford"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:299
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:316
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:303
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:320
msgid "@Smash Cave Floor"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:299
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:303
msgid "`Cost: 2g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:333
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:337
msgid "@Harvest Mushrooms"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:333
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:337
msgid "`Earns: 3g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:357
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:361
msgid "@Build a Keep"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:377
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:381
msgid "`Cost: 7g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:377
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:381
msgid "@Establish Univeristy"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:398
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:402
#, fuzzy
msgid "@Clear the Ground"
msgstr "Tiszta idő"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.3-svn\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-03-31 21:40+0200\n"
"POT-Creation-Date: 2008-04-13 16:22+0200\n"
"PO-Revision-Date: 2007-02-19 17:35+0100\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -49,45 +49,45 @@ msgid "You must survive until turn 25."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:363
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:388
msgid ""
"You destroy the mushroom mine. The northwest undead now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:383
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:408
msgid ""
"You destroy the mushroom mine. The northeast orcs now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:403
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:428
msgid ""
"You destroy the mushroom mine. The southwest orcs now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:423
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:448
msgid ""
"You destroy the mushroom mine. The southeast undead now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:515
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:540
msgid ""
"One of your peasants has happened upon some spider's nests in the north and "
"south."
msgstr ""
#. [message]: type=Peasant
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:521
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:546
msgid ""
"I swear I saw somebody trapped in the spider's web. Maybe we should rescue "
"them?"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:533
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:558
msgid ""
"Move any unit next to these captives and they will join your side. The "
"spiders guarding each captive are currently wounded, the sooner you get "
@ -95,13 +95,13 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:544
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:569
msgid ""
"Your men report strange sounds coming from some caves to the east and west."
msgstr ""
#. [message]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:550
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:575
msgid ""
"It would seem the enemy has built some underground mushroom mines nearby - "
"it must be where the mainstay of their resources are produced. If we could "
@ -109,46 +109,46 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:562
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:587
msgid ""
"Move any unit onto these villages to destroy the mine. Each one you destroy "
"will reduce the enemy's income by 10."
msgstr ""
#. [message]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:574
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:599
msgid "This battle is nearly at an end. Victory is close at hand!"
msgstr ""
#. [message]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:585
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:610
msgid ""
"We have survived the onslaught! The tide of the battle has turned, victory "
"cannot elude us now!"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:589
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:614
msgid "You have won the game, but you may continue if you wish..."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:604
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:629
msgid "I have fallen, but all is not lost!"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:616
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:641
msgid "I am done for, but we have yet to lose this battle!"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:628
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:653
msgid "Comrades, avenge me!"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:640
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:665
msgid "Do not fear, there is hope for us still!"
msgstr ""
@ -262,39 +262,39 @@ msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:4
msgid "@$player[{TARGET_SIDE}].name"
msgid "@$player_{TARGET_SIDE}.name"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:15
msgid "I hereby donate 20 gold to the coffers of $player[{TARGET_SIDE}].name|."
msgid "I hereby donate 20 gold to the coffers of $player_{TARGET_SIDE}.name|."
msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:31
msgid ""
"@$player[{TARGET_SIDE}].name\n"
"@$player_{TARGET_SIDE}.name\n"
"Share knowledge of agriculture"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:47
msgid ""
"$player[{TARGET_SIDE}].name|, since our wisdom exceeds yours I have "
"$player_{TARGET_SIDE}.name|, since our wisdom exceeds yours I have "
"instructed my scholars to further your understanding of agriculture."
msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:56
msgid ""
"@$player[{TARGET_SIDE}].name\n"
"@$player_{TARGET_SIDE}.name\n"
"Share knowledge of mining"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:72
msgid ""
"$player[{TARGET_SIDE}].name|, since the wisdom of my people exceeds yours I "
"$player_{TARGET_SIDE}.name|, since the wisdom of my people exceeds yours I "
"have instructed my scholars to aid you in your efforts to learn the science "
"of mining."
msgstr ""
@ -302,80 +302,80 @@ msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:81
msgid ""
"@$player[{TARGET_SIDE}].name\n"
"@$player_{TARGET_SIDE}.name\n"
"Share knowledge of warfare"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:97
msgid ""
"You know worryingly little about the arts of war, $player[{TARGET_SIDE}]."
"You know worryingly little about the arts of war, $player_{TARGET_SIDE}."
"name|. I feel an obligation to instruct you in this vital matter."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:147
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:148
msgid ""
"What shall I do?\n"
" "
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:45
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:152
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:47
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:154
msgid "Nothing"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:162
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:164
msgid ""
"@Donate Funds\n"
"Give 20 gold to another player"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:172
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:174
msgid "Who will you donate funds to?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:175
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:209
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:177
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:211
msgid "Back"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:196
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:198
msgid ""
"@Share Knowledge\n"
"Help an ally with their research"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:206
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:208
msgid "Who will you share knowledge with?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:245
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:247
msgid ""
"@Negotiate with the Dwarves\n"
"Lets you recruit a Dwarvish unit\n"
"Negotiation Progress: $player[$side_number].leader_option_1.progress|/$player"
"[$side_number].leader_option_1.target"
"Negotiation Progress: $player_$side_number|.leader_option_1.progress|/"
"$player_$side_number|.leader_option_1.target"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:270
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:272
msgid ""
"@Negotiate with the Elves\n"
"Lets you recruit an Elvish unit\n"
"Negotiation Progress: $player[$side_number].leader_option_2.progress|/$player"
"[$side_number].leader_option_2.target"
"Negotiation Progress: $player_$side_number|.leader_option_2.progress|/"
"$player_$side_number|.leader_option_2.target"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:308
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:311
msgid ""
"Our talks are complete - the Dwarves will gladly fight by your side. Which "
"of our brethren do you want to recruit?\n"
@ -383,7 +383,7 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:330
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:335
msgid ""
"Our talks are complete - the Elves shall aid you in this battle. Which our "
"of kin do you wish to recruit?\n"
@ -391,239 +391,239 @@ msgid ""
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:33
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:34
msgid ""
"Which type of unit would you like to be able to recruit?\n"
" "
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:90
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:96
msgid ""
"We are currently studying $player[$side_number].research.current_target|. To "
"We are currently studying $player_$side_number|.research.current_target|. To "
"which end would you have our scholars devote their minds?\n"
" \n"
"Our farms produce $player[$side_number].farming.gold|g\n"
"Our mines produce $player[$side_number].mining.gold|g\n"
" "
"\n"
"Our farms produce $player_$side_number|.farming.gold|g\n"
"Our mines produce $player_$side_number|.mining.gold|g\n"
" "
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:93
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:100
msgid "Continue as before"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:104
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:112
msgid ""
"@Agriculture\n"
"Farmers produce +1 gold\n"
"Study Progress: $player[$side_number].farming.progress|/$player"
"[$side_number].farming.target"
"Study Progress: $player_$side_number|.farming.progress|/$player_"
"$side_number|.farming.target"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:117
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:125
msgid ""
"@Mining \n"
"Miners produce +1 gold \n"
"Study Progress: $player[$side_number].mining.progress|/$player[$side_number]."
"Study Progress: $player_$side_number|.mining.progress|/$player_$side_number|."
"mining.target"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:130
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:138
msgid ""
"@Warfare\n"
"Allows you to recruit a new type of unit\n"
"Study Progress: $player[$side_number].warfare.progress|/$player"
"[$side_number].warfare.target"
"Study Progress: $player_$side_number|.warfare.progress|/$player_"
"$side_number|.warfare.target"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:182
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:204
msgid ""
"$player[$side_number].name|'s farms now produce $player[$side_number]."
"$player_$side_number|.name|'s farms now produce $player_$side_number|."
"farming.gold gold."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:199
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:221
msgid ""
"$player[$side_number].name|'s mines now produce $player[$side_number].mining."
"$player_$side_number|.name|'s mines now produce $player_$side_number|.mining."
"gold gold."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:215
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:237
msgid ""
"$player[$side_number].name|, we have finished researching warfare. Right-"
"$player_$side_number|.name|, we have finished researching warfare. Right-"
"click on a mage in a university to select a unit to recruit."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:130
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:148
msgid "Let's cut you free!"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:134
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:152
msgid "You release the creature from the web and it agrees to help you."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:42
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:43
msgid ""
"What shall I do my liege?\n"
" "
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:57
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:61
msgid "@Convert to Grassland"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:57
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:72
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:263
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:398
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:61
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:76
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:267
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:402
msgid "`Cost: 0g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:72
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:76
msgid "@Plant Farm"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:84
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:88
msgid "`Cost: 15g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:84
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:88
msgid "@Build Village"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:102
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:357
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:106
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:361
msgid "`Cost: 6g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:102
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:106
msgid "@Build Castle"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:119
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:123
msgid "`Cost: 4g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:119
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:123
msgid "@Flood the Field"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:136
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:140
msgid "@Plant Saplings"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:136
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:278
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:140
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:282
msgid "`Cost: 1g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:156
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:160
msgid "`Earns: 1g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:156
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:160
msgid "@Chop Down Forest"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:182
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:203
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:186
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:207
msgid "@Build Mine"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:182
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:203
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:186
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:207
msgid "`Cost: 25g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:224
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:316
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:228
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:320
msgid "`Cost: 3g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:224
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:228
msgid "@Make a Ford"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:242
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:246
msgid "`Cost: 5g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:242
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:278
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:246
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:282
msgid "@Landfill"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:263
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:267
msgid "@Destroy the Ford"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:299
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:316
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:303
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:320
msgid "@Smash Cave Floor"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:299
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:303
msgid "`Cost: 2g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:333
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:337
msgid "@Harvest Mushrooms"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:333
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:337
msgid "`Earns: 3g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:357
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:361
msgid "@Build a Keep"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:377
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:381
msgid "`Cost: 7g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:377
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:381
msgid "@Establish Univeristy"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:398
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:402
msgid "@Clear the Ground"
msgstr ""

View file

@ -12,7 +12,7 @@ msgid ""
msgstr ""
"Project-Id-Version: it\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-03-31 21:40+0200\n"
"POT-Creation-Date: 2008-04-13 16:22+0200\n"
"PO-Revision-Date: 2008-03-12 21:55+0100\n"
"Last-Translator: Brivido <brivido(at)gmail.com>\n"
"Language-Team: Italian <kde-i18n-it@kde.org>\n"
@ -58,45 +58,45 @@ msgid "You must survive until turn 25."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:363
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:388
msgid ""
"You destroy the mushroom mine. The northwest undead now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:383
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:408
msgid ""
"You destroy the mushroom mine. The northeast orcs now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:403
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:428
msgid ""
"You destroy the mushroom mine. The southwest orcs now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:423
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:448
msgid ""
"You destroy the mushroom mine. The southeast undead now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:515
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:540
msgid ""
"One of your peasants has happened upon some spider's nests in the north and "
"south."
msgstr ""
#. [message]: type=Peasant
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:521
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:546
msgid ""
"I swear I saw somebody trapped in the spider's web. Maybe we should rescue "
"them?"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:533
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:558
msgid ""
"Move any unit next to these captives and they will join your side. The "
"spiders guarding each captive are currently wounded, the sooner you get "
@ -104,13 +104,13 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:544
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:569
msgid ""
"Your men report strange sounds coming from some caves to the east and west."
msgstr ""
#. [message]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:550
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:575
msgid ""
"It would seem the enemy has built some underground mushroom mines nearby - "
"it must be where the mainstay of their resources are produced. If we could "
@ -118,46 +118,46 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:562
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:587
msgid ""
"Move any unit onto these villages to destroy the mine. Each one you destroy "
"will reduce the enemy's income by 10."
msgstr ""
#. [message]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:574
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:599
msgid "This battle is nearly at an end. Victory is close at hand!"
msgstr ""
#. [message]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:585
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:610
msgid ""
"We have survived the onslaught! The tide of the battle has turned, victory "
"cannot elude us now!"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:589
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:614
msgid "You have won the game, but you may continue if you wish..."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:604
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:629
msgid "I have fallen, but all is not lost!"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:616
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:641
msgid "I am done for, but we have yet to lose this battle!"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:628
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:653
msgid "Comrades, avenge me!"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:640
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:665
msgid "Do not fear, there is hope for us still!"
msgstr ""
@ -271,39 +271,39 @@ msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:4
msgid "@$player[{TARGET_SIDE}].name"
msgid "@$player_{TARGET_SIDE}.name"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:15
msgid "I hereby donate 20 gold to the coffers of $player[{TARGET_SIDE}].name|."
msgid "I hereby donate 20 gold to the coffers of $player_{TARGET_SIDE}.name|."
msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:31
msgid ""
"@$player[{TARGET_SIDE}].name\n"
"@$player_{TARGET_SIDE}.name\n"
"Share knowledge of agriculture"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:47
msgid ""
"$player[{TARGET_SIDE}].name|, since our wisdom exceeds yours I have "
"$player_{TARGET_SIDE}.name|, since our wisdom exceeds yours I have "
"instructed my scholars to further your understanding of agriculture."
msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:56
msgid ""
"@$player[{TARGET_SIDE}].name\n"
"@$player_{TARGET_SIDE}.name\n"
"Share knowledge of mining"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:72
msgid ""
"$player[{TARGET_SIDE}].name|, since the wisdom of my people exceeds yours I "
"$player_{TARGET_SIDE}.name|, since the wisdom of my people exceeds yours I "
"have instructed my scholars to aid you in your efforts to learn the science "
"of mining."
msgstr ""
@ -311,80 +311,80 @@ msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:81
msgid ""
"@$player[{TARGET_SIDE}].name\n"
"@$player_{TARGET_SIDE}.name\n"
"Share knowledge of warfare"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:97
msgid ""
"You know worryingly little about the arts of war, $player[{TARGET_SIDE}]."
"You know worryingly little about the arts of war, $player_{TARGET_SIDE}."
"name|. I feel an obligation to instruct you in this vital matter."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:147
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:148
msgid ""
"What shall I do?\n"
" "
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:45
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:152
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:47
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:154
msgid "Nothing"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:162
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:164
msgid ""
"@Donate Funds\n"
"Give 20 gold to another player"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:172
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:174
msgid "Who will you donate funds to?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:175
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:209
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:177
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:211
msgid "Back"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:196
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:198
msgid ""
"@Share Knowledge\n"
"Help an ally with their research"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:206
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:208
msgid "Who will you share knowledge with?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:245
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:247
msgid ""
"@Negotiate with the Dwarves\n"
"Lets you recruit a Dwarvish unit\n"
"Negotiation Progress: $player[$side_number].leader_option_1.progress|/$player"
"[$side_number].leader_option_1.target"
"Negotiation Progress: $player_$side_number|.leader_option_1.progress|/"
"$player_$side_number|.leader_option_1.target"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:270
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:272
msgid ""
"@Negotiate with the Elves\n"
"Lets you recruit an Elvish unit\n"
"Negotiation Progress: $player[$side_number].leader_option_2.progress|/$player"
"[$side_number].leader_option_2.target"
"Negotiation Progress: $player_$side_number|.leader_option_2.progress|/"
"$player_$side_number|.leader_option_2.target"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:308
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:311
msgid ""
"Our talks are complete - the Dwarves will gladly fight by your side. Which "
"of our brethren do you want to recruit?\n"
@ -392,7 +392,7 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:330
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:335
msgid ""
"Our talks are complete - the Elves shall aid you in this battle. Which our "
"of kin do you wish to recruit?\n"
@ -400,240 +400,240 @@ msgid ""
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:33
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:34
msgid ""
"Which type of unit would you like to be able to recruit?\n"
" "
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:90
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:96
msgid ""
"We are currently studying $player[$side_number].research.current_target|. To "
"We are currently studying $player_$side_number|.research.current_target|. To "
"which end would you have our scholars devote their minds?\n"
" \n"
"Our farms produce $player[$side_number].farming.gold|g\n"
"Our mines produce $player[$side_number].mining.gold|g\n"
" "
"\n"
"Our farms produce $player_$side_number|.farming.gold|g\n"
"Our mines produce $player_$side_number|.mining.gold|g\n"
" "
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:93
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:100
msgid "Continue as before"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:104
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:112
msgid ""
"@Agriculture\n"
"Farmers produce +1 gold\n"
"Study Progress: $player[$side_number].farming.progress|/$player"
"[$side_number].farming.target"
"Study Progress: $player_$side_number|.farming.progress|/$player_"
"$side_number|.farming.target"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:117
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:125
msgid ""
"@Mining \n"
"Miners produce +1 gold \n"
"Study Progress: $player[$side_number].mining.progress|/$player[$side_number]."
"Study Progress: $player_$side_number|.mining.progress|/$player_$side_number|."
"mining.target"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:130
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:138
msgid ""
"@Warfare\n"
"Allows you to recruit a new type of unit\n"
"Study Progress: $player[$side_number].warfare.progress|/$player"
"[$side_number].warfare.target"
"Study Progress: $player_$side_number|.warfare.progress|/$player_"
"$side_number|.warfare.target"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:182
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:204
msgid ""
"$player[$side_number].name|'s farms now produce $player[$side_number]."
"$player_$side_number|.name|'s farms now produce $player_$side_number|."
"farming.gold gold."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:199
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:221
msgid ""
"$player[$side_number].name|'s mines now produce $player[$side_number].mining."
"$player_$side_number|.name|'s mines now produce $player_$side_number|.mining."
"gold gold."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:215
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:237
msgid ""
"$player[$side_number].name|, we have finished researching warfare. Right-"
"$player_$side_number|.name|, we have finished researching warfare. Right-"
"click on a mage in a university to select a unit to recruit."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:130
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:148
msgid "Let's cut you free!"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:134
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:152
msgid "You release the creature from the web and it agrees to help you."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:42
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:43
msgid ""
"What shall I do my liege?\n"
" "
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:57
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:61
msgid "@Convert to Grassland"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:57
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:72
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:263
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:398
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:61
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:76
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:267
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:402
msgid "`Cost: 0g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:72
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:76
msgid "@Plant Farm"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:84
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:88
msgid "`Cost: 15g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:84
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:88
msgid "@Build Village"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:102
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:357
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:106
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:361
msgid "`Cost: 6g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:102
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:106
msgid "@Build Castle"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:119
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:123
msgid "`Cost: 4g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:119
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:123
msgid "@Flood the Field"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:136
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:140
msgid "@Plant Saplings"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:136
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:278
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:140
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:282
msgid "`Cost: 1g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:156
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:160
msgid "`Earns: 1g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:156
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:160
msgid "@Chop Down Forest"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:182
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:203
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:186
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:207
msgid "@Build Mine"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:182
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:203
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:186
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:207
msgid "`Cost: 25g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:224
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:316
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:228
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:320
msgid "`Cost: 3g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:224
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:228
msgid "@Make a Ford"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:242
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:246
msgid "`Cost: 5g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:242
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:278
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:246
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:282
msgid "@Landfill"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:263
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:267
msgid "@Destroy the Ford"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:299
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:316
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:303
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:320
msgid "@Smash Cave Floor"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:299
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:303
msgid "`Cost: 2g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:333
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:337
msgid "@Harvest Mushrooms"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:333
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:337
msgid "`Earns: 3g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:357
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:361
msgid "@Build a Keep"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:377
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:381
msgid "`Cost: 7g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:377
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:381
msgid "@Establish Univeristy"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:398
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:402
#, fuzzy
msgid "@Clear the Ground"
msgstr "Bel tempo"

View file

@ -11,7 +11,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.8.8-CVS\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-03-31 21:40+0200\n"
"POT-Creation-Date: 2008-04-13 16:22+0200\n"
"PO-Revision-Date: 2008-02-25 00:35+0900\n"
"Last-Translator: naoki iimura <amatubu@gmail.com>\n"
"Language-Team: Japanese Translation Team\n"
@ -54,45 +54,45 @@ msgid "You must survive until turn 25."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:363
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:388
msgid ""
"You destroy the mushroom mine. The northwest undead now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:383
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:408
msgid ""
"You destroy the mushroom mine. The northeast orcs now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:403
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:428
msgid ""
"You destroy the mushroom mine. The southwest orcs now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:423
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:448
msgid ""
"You destroy the mushroom mine. The southeast undead now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:515
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:540
msgid ""
"One of your peasants has happened upon some spider's nests in the north and "
"south."
msgstr ""
#. [message]: type=Peasant
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:521
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:546
msgid ""
"I swear I saw somebody trapped in the spider's web. Maybe we should rescue "
"them?"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:533
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:558
msgid ""
"Move any unit next to these captives and they will join your side. The "
"spiders guarding each captive are currently wounded, the sooner you get "
@ -100,13 +100,13 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:544
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:569
msgid ""
"Your men report strange sounds coming from some caves to the east and west."
msgstr ""
#. [message]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:550
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:575
msgid ""
"It would seem the enemy has built some underground mushroom mines nearby - "
"it must be where the mainstay of their resources are produced. If we could "
@ -114,46 +114,46 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:562
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:587
msgid ""
"Move any unit onto these villages to destroy the mine. Each one you destroy "
"will reduce the enemy's income by 10."
msgstr ""
#. [message]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:574
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:599
msgid "This battle is nearly at an end. Victory is close at hand!"
msgstr ""
#. [message]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:585
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:610
msgid ""
"We have survived the onslaught! The tide of the battle has turned, victory "
"cannot elude us now!"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:589
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:614
msgid "You have won the game, but you may continue if you wish..."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:604
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:629
msgid "I have fallen, but all is not lost!"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:616
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:641
msgid "I am done for, but we have yet to lose this battle!"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:628
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:653
msgid "Comrades, avenge me!"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:640
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:665
msgid "Do not fear, there is hope for us still!"
msgstr ""
@ -267,39 +267,39 @@ msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:4
msgid "@$player[{TARGET_SIDE}].name"
msgid "@$player_{TARGET_SIDE}.name"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:15
msgid "I hereby donate 20 gold to the coffers of $player[{TARGET_SIDE}].name|."
msgid "I hereby donate 20 gold to the coffers of $player_{TARGET_SIDE}.name|."
msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:31
msgid ""
"@$player[{TARGET_SIDE}].name\n"
"@$player_{TARGET_SIDE}.name\n"
"Share knowledge of agriculture"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:47
msgid ""
"$player[{TARGET_SIDE}].name|, since our wisdom exceeds yours I have "
"$player_{TARGET_SIDE}.name|, since our wisdom exceeds yours I have "
"instructed my scholars to further your understanding of agriculture."
msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:56
msgid ""
"@$player[{TARGET_SIDE}].name\n"
"@$player_{TARGET_SIDE}.name\n"
"Share knowledge of mining"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:72
msgid ""
"$player[{TARGET_SIDE}].name|, since the wisdom of my people exceeds yours I "
"$player_{TARGET_SIDE}.name|, since the wisdom of my people exceeds yours I "
"have instructed my scholars to aid you in your efforts to learn the science "
"of mining."
msgstr ""
@ -307,80 +307,80 @@ msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:81
msgid ""
"@$player[{TARGET_SIDE}].name\n"
"@$player_{TARGET_SIDE}.name\n"
"Share knowledge of warfare"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:97
msgid ""
"You know worryingly little about the arts of war, $player[{TARGET_SIDE}]."
"You know worryingly little about the arts of war, $player_{TARGET_SIDE}."
"name|. I feel an obligation to instruct you in this vital matter."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:147
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:148
msgid ""
"What shall I do?\n"
" "
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:45
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:152
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:47
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:154
msgid "Nothing"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:162
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:164
msgid ""
"@Donate Funds\n"
"Give 20 gold to another player"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:172
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:174
msgid "Who will you donate funds to?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:175
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:209
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:177
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:211
msgid "Back"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:196
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:198
msgid ""
"@Share Knowledge\n"
"Help an ally with their research"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:206
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:208
msgid "Who will you share knowledge with?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:245
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:247
msgid ""
"@Negotiate with the Dwarves\n"
"Lets you recruit a Dwarvish unit\n"
"Negotiation Progress: $player[$side_number].leader_option_1.progress|/$player"
"[$side_number].leader_option_1.target"
"Negotiation Progress: $player_$side_number|.leader_option_1.progress|/"
"$player_$side_number|.leader_option_1.target"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:270
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:272
msgid ""
"@Negotiate with the Elves\n"
"Lets you recruit an Elvish unit\n"
"Negotiation Progress: $player[$side_number].leader_option_2.progress|/$player"
"[$side_number].leader_option_2.target"
"Negotiation Progress: $player_$side_number|.leader_option_2.progress|/"
"$player_$side_number|.leader_option_2.target"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:308
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:311
msgid ""
"Our talks are complete - the Dwarves will gladly fight by your side. Which "
"of our brethren do you want to recruit?\n"
@ -388,7 +388,7 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:330
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:335
msgid ""
"Our talks are complete - the Elves shall aid you in this battle. Which our "
"of kin do you wish to recruit?\n"
@ -396,240 +396,240 @@ msgid ""
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:33
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:34
msgid ""
"Which type of unit would you like to be able to recruit?\n"
" "
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:90
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:96
msgid ""
"We are currently studying $player[$side_number].research.current_target|. To "
"We are currently studying $player_$side_number|.research.current_target|. To "
"which end would you have our scholars devote their minds?\n"
" \n"
"Our farms produce $player[$side_number].farming.gold|g\n"
"Our mines produce $player[$side_number].mining.gold|g\n"
" "
"\n"
"Our farms produce $player_$side_number|.farming.gold|g\n"
"Our mines produce $player_$side_number|.mining.gold|g\n"
" "
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:93
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:100
msgid "Continue as before"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:104
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:112
msgid ""
"@Agriculture\n"
"Farmers produce +1 gold\n"
"Study Progress: $player[$side_number].farming.progress|/$player"
"[$side_number].farming.target"
"Study Progress: $player_$side_number|.farming.progress|/$player_"
"$side_number|.farming.target"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:117
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:125
msgid ""
"@Mining \n"
"Miners produce +1 gold \n"
"Study Progress: $player[$side_number].mining.progress|/$player[$side_number]."
"Study Progress: $player_$side_number|.mining.progress|/$player_$side_number|."
"mining.target"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:130
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:138
msgid ""
"@Warfare\n"
"Allows you to recruit a new type of unit\n"
"Study Progress: $player[$side_number].warfare.progress|/$player"
"[$side_number].warfare.target"
"Study Progress: $player_$side_number|.warfare.progress|/$player_"
"$side_number|.warfare.target"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:182
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:204
msgid ""
"$player[$side_number].name|'s farms now produce $player[$side_number]."
"$player_$side_number|.name|'s farms now produce $player_$side_number|."
"farming.gold gold."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:199
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:221
msgid ""
"$player[$side_number].name|'s mines now produce $player[$side_number].mining."
"$player_$side_number|.name|'s mines now produce $player_$side_number|.mining."
"gold gold."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:215
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:237
msgid ""
"$player[$side_number].name|, we have finished researching warfare. Right-"
"$player_$side_number|.name|, we have finished researching warfare. Right-"
"click on a mage in a university to select a unit to recruit."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:130
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:148
msgid "Let's cut you free!"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:134
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:152
msgid "You release the creature from the web and it agrees to help you."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:42
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:43
msgid ""
"What shall I do my liege?\n"
" "
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:57
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:61
msgid "@Convert to Grassland"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:57
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:72
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:263
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:398
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:61
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:76
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:267
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:402
msgid "`Cost: 0g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:72
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:76
msgid "@Plant Farm"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:84
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:88
msgid "`Cost: 15g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:84
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:88
msgid "@Build Village"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:102
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:357
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:106
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:361
msgid "`Cost: 6g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:102
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:106
msgid "@Build Castle"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:119
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:123
msgid "`Cost: 4g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:119
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:123
msgid "@Flood the Field"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:136
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:140
msgid "@Plant Saplings"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:136
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:278
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:140
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:282
msgid "`Cost: 1g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:156
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:160
msgid "`Earns: 1g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:156
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:160
msgid "@Chop Down Forest"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:182
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:203
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:186
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:207
msgid "@Build Mine"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:182
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:203
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:186
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:207
msgid "`Cost: 25g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:224
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:316
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:228
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:320
msgid "`Cost: 3g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:224
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:228
msgid "@Make a Ford"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:242
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:246
msgid "`Cost: 5g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:242
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:278
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:246
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:282
msgid "@Landfill"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:263
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:267
msgid "@Destroy the Ford"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:299
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:316
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:303
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:320
msgid "@Smash Cave Floor"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:299
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:303
msgid "`Cost: 2g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:333
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:337
msgid "@Harvest Mushrooms"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:333
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:337
msgid "`Earns: 3g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:357
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:361
msgid "@Build a Keep"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:377
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:381
msgid "`Cost: 7g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:377
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:381
msgid "@Establish Univeristy"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:398
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:402
#, fuzzy
msgid "@Clear the Ground"
msgstr "晴天"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.1.1+svn\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-03-31 21:40+0200\n"
"POT-Creation-Date: 2008-04-13 16:22+0200\n"
"PO-Revision-Date: 2006-03-21 21:06-0800\n"
"Last-Translator: Andrew <Sfradix@hotmail.com>\n"
"Language-Team: none\n"
@ -49,45 +49,45 @@ msgid "You must survive until turn 25."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:363
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:388
msgid ""
"You destroy the mushroom mine. The northwest undead now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:383
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:408
msgid ""
"You destroy the mushroom mine. The northeast orcs now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:403
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:428
msgid ""
"You destroy the mushroom mine. The southwest orcs now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:423
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:448
msgid ""
"You destroy the mushroom mine. The southeast undead now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:515
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:540
msgid ""
"One of your peasants has happened upon some spider's nests in the north and "
"south."
msgstr ""
#. [message]: type=Peasant
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:521
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:546
msgid ""
"I swear I saw somebody trapped in the spider's web. Maybe we should rescue "
"them?"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:533
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:558
msgid ""
"Move any unit next to these captives and they will join your side. The "
"spiders guarding each captive are currently wounded, the sooner you get "
@ -95,13 +95,13 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:544
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:569
msgid ""
"Your men report strange sounds coming from some caves to the east and west."
msgstr ""
#. [message]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:550
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:575
msgid ""
"It would seem the enemy has built some underground mushroom mines nearby - "
"it must be where the mainstay of their resources are produced. If we could "
@ -109,46 +109,46 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:562
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:587
msgid ""
"Move any unit onto these villages to destroy the mine. Each one you destroy "
"will reduce the enemy's income by 10."
msgstr ""
#. [message]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:574
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:599
msgid "This battle is nearly at an end. Victory is close at hand!"
msgstr ""
#. [message]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:585
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:610
msgid ""
"We have survived the onslaught! The tide of the battle has turned, victory "
"cannot elude us now!"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:589
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:614
msgid "You have won the game, but you may continue if you wish..."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:604
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:629
msgid "I have fallen, but all is not lost!"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:616
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:641
msgid "I am done for, but we have yet to lose this battle!"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:628
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:653
msgid "Comrades, avenge me!"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:640
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:665
msgid "Do not fear, there is hope for us still!"
msgstr ""
@ -262,39 +262,39 @@ msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:4
msgid "@$player[{TARGET_SIDE}].name"
msgid "@$player_{TARGET_SIDE}.name"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:15
msgid "I hereby donate 20 gold to the coffers of $player[{TARGET_SIDE}].name|."
msgid "I hereby donate 20 gold to the coffers of $player_{TARGET_SIDE}.name|."
msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:31
msgid ""
"@$player[{TARGET_SIDE}].name\n"
"@$player_{TARGET_SIDE}.name\n"
"Share knowledge of agriculture"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:47
msgid ""
"$player[{TARGET_SIDE}].name|, since our wisdom exceeds yours I have "
"$player_{TARGET_SIDE}.name|, since our wisdom exceeds yours I have "
"instructed my scholars to further your understanding of agriculture."
msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:56
msgid ""
"@$player[{TARGET_SIDE}].name\n"
"@$player_{TARGET_SIDE}.name\n"
"Share knowledge of mining"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:72
msgid ""
"$player[{TARGET_SIDE}].name|, since the wisdom of my people exceeds yours I "
"$player_{TARGET_SIDE}.name|, since the wisdom of my people exceeds yours I "
"have instructed my scholars to aid you in your efforts to learn the science "
"of mining."
msgstr ""
@ -302,80 +302,80 @@ msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:81
msgid ""
"@$player[{TARGET_SIDE}].name\n"
"@$player_{TARGET_SIDE}.name\n"
"Share knowledge of warfare"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:97
msgid ""
"You know worryingly little about the arts of war, $player[{TARGET_SIDE}]."
"You know worryingly little about the arts of war, $player_{TARGET_SIDE}."
"name|. I feel an obligation to instruct you in this vital matter."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:147
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:148
msgid ""
"What shall I do?\n"
" "
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:45
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:152
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:47
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:154
msgid "Nothing"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:162
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:164
msgid ""
"@Donate Funds\n"
"Give 20 gold to another player"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:172
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:174
msgid "Who will you donate funds to?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:175
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:209
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:177
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:211
msgid "Back"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:196
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:198
msgid ""
"@Share Knowledge\n"
"Help an ally with their research"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:206
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:208
msgid "Who will you share knowledge with?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:245
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:247
msgid ""
"@Negotiate with the Dwarves\n"
"Lets you recruit a Dwarvish unit\n"
"Negotiation Progress: $player[$side_number].leader_option_1.progress|/$player"
"[$side_number].leader_option_1.target"
"Negotiation Progress: $player_$side_number|.leader_option_1.progress|/"
"$player_$side_number|.leader_option_1.target"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:270
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:272
msgid ""
"@Negotiate with the Elves\n"
"Lets you recruit an Elvish unit\n"
"Negotiation Progress: $player[$side_number].leader_option_2.progress|/$player"
"[$side_number].leader_option_2.target"
"Negotiation Progress: $player_$side_number|.leader_option_2.progress|/"
"$player_$side_number|.leader_option_2.target"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:308
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:311
msgid ""
"Our talks are complete - the Dwarves will gladly fight by your side. Which "
"of our brethren do you want to recruit?\n"
@ -383,7 +383,7 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:330
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:335
msgid ""
"Our talks are complete - the Elves shall aid you in this battle. Which our "
"of kin do you wish to recruit?\n"
@ -391,240 +391,240 @@ msgid ""
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:33
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:34
msgid ""
"Which type of unit would you like to be able to recruit?\n"
" "
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:90
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:96
msgid ""
"We are currently studying $player[$side_number].research.current_target|. To "
"We are currently studying $player_$side_number|.research.current_target|. To "
"which end would you have our scholars devote their minds?\n"
" \n"
"Our farms produce $player[$side_number].farming.gold|g\n"
"Our mines produce $player[$side_number].mining.gold|g\n"
" "
"\n"
"Our farms produce $player_$side_number|.farming.gold|g\n"
"Our mines produce $player_$side_number|.mining.gold|g\n"
" "
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:93
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:100
msgid "Continue as before"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:104
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:112
msgid ""
"@Agriculture\n"
"Farmers produce +1 gold\n"
"Study Progress: $player[$side_number].farming.progress|/$player"
"[$side_number].farming.target"
"Study Progress: $player_$side_number|.farming.progress|/$player_"
"$side_number|.farming.target"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:117
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:125
msgid ""
"@Mining \n"
"Miners produce +1 gold \n"
"Study Progress: $player[$side_number].mining.progress|/$player[$side_number]."
"Study Progress: $player_$side_number|.mining.progress|/$player_$side_number|."
"mining.target"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:130
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:138
msgid ""
"@Warfare\n"
"Allows you to recruit a new type of unit\n"
"Study Progress: $player[$side_number].warfare.progress|/$player"
"[$side_number].warfare.target"
"Study Progress: $player_$side_number|.warfare.progress|/$player_"
"$side_number|.warfare.target"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:182
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:204
msgid ""
"$player[$side_number].name|'s farms now produce $player[$side_number]."
"$player_$side_number|.name|'s farms now produce $player_$side_number|."
"farming.gold gold."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:199
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:221
msgid ""
"$player[$side_number].name|'s mines now produce $player[$side_number].mining."
"$player_$side_number|.name|'s mines now produce $player_$side_number|.mining."
"gold gold."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:215
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:237
msgid ""
"$player[$side_number].name|, we have finished researching warfare. Right-"
"$player_$side_number|.name|, we have finished researching warfare. Right-"
"click on a mage in a university to select a unit to recruit."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:130
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:148
msgid "Let's cut you free!"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:134
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:152
msgid "You release the creature from the web and it agrees to help you."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:42
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:43
msgid ""
"What shall I do my liege?\n"
" "
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:57
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:61
msgid "@Convert to Grassland"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:57
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:72
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:263
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:398
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:61
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:76
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:267
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:402
msgid "`Cost: 0g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:72
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:76
msgid "@Plant Farm"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:84
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:88
msgid "`Cost: 15g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:84
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:88
msgid "@Build Village"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:102
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:357
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:106
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:361
msgid "`Cost: 6g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:102
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:106
msgid "@Build Castle"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:119
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:123
msgid "`Cost: 4g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:119
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:123
msgid "@Flood the Field"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:136
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:140
msgid "@Plant Saplings"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:136
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:278
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:140
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:282
msgid "`Cost: 1g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:156
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:160
msgid "`Earns: 1g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:156
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:160
msgid "@Chop Down Forest"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:182
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:203
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:186
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:207
msgid "@Build Mine"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:182
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:203
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:186
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:207
msgid "`Cost: 25g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:224
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:316
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:228
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:320
msgid "`Cost: 3g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:224
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:228
msgid "@Make a Ford"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:242
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:246
msgid "`Cost: 5g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:242
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:278
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:246
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:282
msgid "@Landfill"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:263
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:267
msgid "@Destroy the Ford"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:299
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:316
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:303
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:320
msgid "@Smash Cave Floor"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:299
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:303
msgid "`Cost: 2g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:333
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:337
msgid "@Harvest Mushrooms"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:333
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:337
msgid "`Earns: 3g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:357
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:361
msgid "@Build a Keep"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:377
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:381
msgid "`Cost: 7g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:377
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:381
msgid "@Establish Univeristy"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:398
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:402
msgid "@Clear the Ground"
msgstr ""

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Wesnoth Latin 1.2\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-03-31 21:40+0200\n"
"POT-Creation-Date: 2008-04-13 16:22+0200\n"
"PO-Revision-Date: 2006-06-27 13:27+0200\n"
"Last-Translator: Mark Polo <markpolo@gmail.com>\n"
"Language-Team: Latin\n"
@ -49,45 +49,45 @@ msgid "You must survive until turn 25."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:363
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:388
msgid ""
"You destroy the mushroom mine. The northwest undead now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:383
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:408
msgid ""
"You destroy the mushroom mine. The northeast orcs now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:403
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:428
msgid ""
"You destroy the mushroom mine. The southwest orcs now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:423
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:448
msgid ""
"You destroy the mushroom mine. The southeast undead now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:515
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:540
msgid ""
"One of your peasants has happened upon some spider's nests in the north and "
"south."
msgstr ""
#. [message]: type=Peasant
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:521
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:546
msgid ""
"I swear I saw somebody trapped in the spider's web. Maybe we should rescue "
"them?"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:533
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:558
msgid ""
"Move any unit next to these captives and they will join your side. The "
"spiders guarding each captive are currently wounded, the sooner you get "
@ -95,13 +95,13 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:544
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:569
msgid ""
"Your men report strange sounds coming from some caves to the east and west."
msgstr ""
#. [message]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:550
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:575
msgid ""
"It would seem the enemy has built some underground mushroom mines nearby - "
"it must be where the mainstay of their resources are produced. If we could "
@ -109,46 +109,46 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:562
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:587
msgid ""
"Move any unit onto these villages to destroy the mine. Each one you destroy "
"will reduce the enemy's income by 10."
msgstr ""
#. [message]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:574
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:599
msgid "This battle is nearly at an end. Victory is close at hand!"
msgstr ""
#. [message]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:585
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:610
msgid ""
"We have survived the onslaught! The tide of the battle has turned, victory "
"cannot elude us now!"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:589
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:614
msgid "You have won the game, but you may continue if you wish..."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:604
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:629
msgid "I have fallen, but all is not lost!"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:616
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:641
msgid "I am done for, but we have yet to lose this battle!"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:628
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:653
msgid "Comrades, avenge me!"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:640
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:665
msgid "Do not fear, there is hope for us still!"
msgstr ""
@ -262,39 +262,39 @@ msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:4
msgid "@$player[{TARGET_SIDE}].name"
msgid "@$player_{TARGET_SIDE}.name"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:15
msgid "I hereby donate 20 gold to the coffers of $player[{TARGET_SIDE}].name|."
msgid "I hereby donate 20 gold to the coffers of $player_{TARGET_SIDE}.name|."
msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:31
msgid ""
"@$player[{TARGET_SIDE}].name\n"
"@$player_{TARGET_SIDE}.name\n"
"Share knowledge of agriculture"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:47
msgid ""
"$player[{TARGET_SIDE}].name|, since our wisdom exceeds yours I have "
"$player_{TARGET_SIDE}.name|, since our wisdom exceeds yours I have "
"instructed my scholars to further your understanding of agriculture."
msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:56
msgid ""
"@$player[{TARGET_SIDE}].name\n"
"@$player_{TARGET_SIDE}.name\n"
"Share knowledge of mining"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:72
msgid ""
"$player[{TARGET_SIDE}].name|, since the wisdom of my people exceeds yours I "
"$player_{TARGET_SIDE}.name|, since the wisdom of my people exceeds yours I "
"have instructed my scholars to aid you in your efforts to learn the science "
"of mining."
msgstr ""
@ -302,80 +302,80 @@ msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:81
msgid ""
"@$player[{TARGET_SIDE}].name\n"
"@$player_{TARGET_SIDE}.name\n"
"Share knowledge of warfare"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:97
msgid ""
"You know worryingly little about the arts of war, $player[{TARGET_SIDE}]."
"You know worryingly little about the arts of war, $player_{TARGET_SIDE}."
"name|. I feel an obligation to instruct you in this vital matter."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:147
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:148
msgid ""
"What shall I do?\n"
" "
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:45
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:152
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:47
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:154
msgid "Nothing"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:162
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:164
msgid ""
"@Donate Funds\n"
"Give 20 gold to another player"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:172
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:174
msgid "Who will you donate funds to?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:175
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:209
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:177
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:211
msgid "Back"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:196
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:198
msgid ""
"@Share Knowledge\n"
"Help an ally with their research"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:206
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:208
msgid "Who will you share knowledge with?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:245
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:247
msgid ""
"@Negotiate with the Dwarves\n"
"Lets you recruit a Dwarvish unit\n"
"Negotiation Progress: $player[$side_number].leader_option_1.progress|/$player"
"[$side_number].leader_option_1.target"
"Negotiation Progress: $player_$side_number|.leader_option_1.progress|/"
"$player_$side_number|.leader_option_1.target"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:270
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:272
msgid ""
"@Negotiate with the Elves\n"
"Lets you recruit an Elvish unit\n"
"Negotiation Progress: $player[$side_number].leader_option_2.progress|/$player"
"[$side_number].leader_option_2.target"
"Negotiation Progress: $player_$side_number|.leader_option_2.progress|/"
"$player_$side_number|.leader_option_2.target"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:308
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:311
msgid ""
"Our talks are complete - the Dwarves will gladly fight by your side. Which "
"of our brethren do you want to recruit?\n"
@ -383,7 +383,7 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:330
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:335
msgid ""
"Our talks are complete - the Elves shall aid you in this battle. Which our "
"of kin do you wish to recruit?\n"
@ -391,240 +391,240 @@ msgid ""
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:33
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:34
msgid ""
"Which type of unit would you like to be able to recruit?\n"
" "
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:90
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:96
msgid ""
"We are currently studying $player[$side_number].research.current_target|. To "
"We are currently studying $player_$side_number|.research.current_target|. To "
"which end would you have our scholars devote their minds?\n"
" \n"
"Our farms produce $player[$side_number].farming.gold|g\n"
"Our mines produce $player[$side_number].mining.gold|g\n"
" "
"\n"
"Our farms produce $player_$side_number|.farming.gold|g\n"
"Our mines produce $player_$side_number|.mining.gold|g\n"
" "
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:93
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:100
msgid "Continue as before"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:104
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:112
msgid ""
"@Agriculture\n"
"Farmers produce +1 gold\n"
"Study Progress: $player[$side_number].farming.progress|/$player"
"[$side_number].farming.target"
"Study Progress: $player_$side_number|.farming.progress|/$player_"
"$side_number|.farming.target"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:117
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:125
msgid ""
"@Mining \n"
"Miners produce +1 gold \n"
"Study Progress: $player[$side_number].mining.progress|/$player[$side_number]."
"Study Progress: $player_$side_number|.mining.progress|/$player_$side_number|."
"mining.target"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:130
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:138
msgid ""
"@Warfare\n"
"Allows you to recruit a new type of unit\n"
"Study Progress: $player[$side_number].warfare.progress|/$player"
"[$side_number].warfare.target"
"Study Progress: $player_$side_number|.warfare.progress|/$player_"
"$side_number|.warfare.target"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:182
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:204
msgid ""
"$player[$side_number].name|'s farms now produce $player[$side_number]."
"$player_$side_number|.name|'s farms now produce $player_$side_number|."
"farming.gold gold."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:199
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:221
msgid ""
"$player[$side_number].name|'s mines now produce $player[$side_number].mining."
"$player_$side_number|.name|'s mines now produce $player_$side_number|.mining."
"gold gold."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:215
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:237
msgid ""
"$player[$side_number].name|, we have finished researching warfare. Right-"
"$player_$side_number|.name|, we have finished researching warfare. Right-"
"click on a mage in a university to select a unit to recruit."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:130
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:148
msgid "Let's cut you free!"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:134
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:152
msgid "You release the creature from the web and it agrees to help you."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:42
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:43
msgid ""
"What shall I do my liege?\n"
" "
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:57
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:61
msgid "@Convert to Grassland"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:57
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:72
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:263
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:398
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:61
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:76
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:267
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:402
msgid "`Cost: 0g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:72
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:76
msgid "@Plant Farm"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:84
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:88
msgid "`Cost: 15g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:84
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:88
msgid "@Build Village"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:102
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:357
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:106
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:361
msgid "`Cost: 6g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:102
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:106
msgid "@Build Castle"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:119
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:123
msgid "`Cost: 4g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:119
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:123
msgid "@Flood the Field"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:136
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:140
msgid "@Plant Saplings"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:136
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:278
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:140
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:282
msgid "`Cost: 1g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:156
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:160
msgid "`Earns: 1g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:156
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:160
msgid "@Chop Down Forest"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:182
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:203
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:186
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:207
msgid "@Build Mine"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:182
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:203
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:186
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:207
msgid "`Cost: 25g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:224
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:316
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:228
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:320
msgid "`Cost: 3g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:224
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:228
msgid "@Make a Ford"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:242
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:246
msgid "`Cost: 5g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:242
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:278
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:246
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:282
msgid "@Landfill"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:263
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:267
msgid "@Destroy the Ford"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:299
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:316
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:303
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:320
msgid "@Smash Cave Floor"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:299
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:303
msgid "`Cost: 2g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:333
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:337
msgid "@Harvest Mushrooms"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:333
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:337
msgid "`Earns: 3g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:357
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:361
msgid "@Build a Keep"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:377
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:381
msgid "`Cost: 7g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:377
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:381
msgid "@Establish Univeristy"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:398
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:402
msgid "@Clear the Ground"
msgstr ""

View file

@ -5,7 +5,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.4\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-03-31 21:40+0200\n"
"POT-Creation-Date: 2008-04-13 16:22+0200\n"
"PO-Revision-Date: 2008-03-10 20:05+0300\n"
"Last-Translator: Andrius Štikonas <stikonas@gmail.com>\n"
"Language-Team: Lietuvių <komp_lt@konf.lt>\n"
@ -48,45 +48,45 @@ msgid "You must survive until turn 25."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:363
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:388
msgid ""
"You destroy the mushroom mine. The northwest undead now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:383
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:408
msgid ""
"You destroy the mushroom mine. The northeast orcs now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:403
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:428
msgid ""
"You destroy the mushroom mine. The southwest orcs now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:423
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:448
msgid ""
"You destroy the mushroom mine. The southeast undead now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:515
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:540
msgid ""
"One of your peasants has happened upon some spider's nests in the north and "
"south."
msgstr ""
#. [message]: type=Peasant
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:521
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:546
msgid ""
"I swear I saw somebody trapped in the spider's web. Maybe we should rescue "
"them?"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:533
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:558
msgid ""
"Move any unit next to these captives and they will join your side. The "
"spiders guarding each captive are currently wounded, the sooner you get "
@ -94,13 +94,13 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:544
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:569
msgid ""
"Your men report strange sounds coming from some caves to the east and west."
msgstr ""
#. [message]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:550
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:575
msgid ""
"It would seem the enemy has built some underground mushroom mines nearby - "
"it must be where the mainstay of their resources are produced. If we could "
@ -108,46 +108,46 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:562
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:587
msgid ""
"Move any unit onto these villages to destroy the mine. Each one you destroy "
"will reduce the enemy's income by 10."
msgstr ""
#. [message]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:574
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:599
msgid "This battle is nearly at an end. Victory is close at hand!"
msgstr ""
#. [message]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:585
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:610
msgid ""
"We have survived the onslaught! The tide of the battle has turned, victory "
"cannot elude us now!"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:589
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:614
msgid "You have won the game, but you may continue if you wish..."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:604
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:629
msgid "I have fallen, but all is not lost!"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:616
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:641
msgid "I am done for, but we have yet to lose this battle!"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:628
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:653
msgid "Comrades, avenge me!"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:640
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:665
msgid "Do not fear, there is hope for us still!"
msgstr ""
@ -261,39 +261,39 @@ msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:4
msgid "@$player[{TARGET_SIDE}].name"
msgid "@$player_{TARGET_SIDE}.name"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:15
msgid "I hereby donate 20 gold to the coffers of $player[{TARGET_SIDE}].name|."
msgid "I hereby donate 20 gold to the coffers of $player_{TARGET_SIDE}.name|."
msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:31
msgid ""
"@$player[{TARGET_SIDE}].name\n"
"@$player_{TARGET_SIDE}.name\n"
"Share knowledge of agriculture"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:47
msgid ""
"$player[{TARGET_SIDE}].name|, since our wisdom exceeds yours I have "
"$player_{TARGET_SIDE}.name|, since our wisdom exceeds yours I have "
"instructed my scholars to further your understanding of agriculture."
msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:56
msgid ""
"@$player[{TARGET_SIDE}].name\n"
"@$player_{TARGET_SIDE}.name\n"
"Share knowledge of mining"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:72
msgid ""
"$player[{TARGET_SIDE}].name|, since the wisdom of my people exceeds yours I "
"$player_{TARGET_SIDE}.name|, since the wisdom of my people exceeds yours I "
"have instructed my scholars to aid you in your efforts to learn the science "
"of mining."
msgstr ""
@ -301,80 +301,80 @@ msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:81
msgid ""
"@$player[{TARGET_SIDE}].name\n"
"@$player_{TARGET_SIDE}.name\n"
"Share knowledge of warfare"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:97
msgid ""
"You know worryingly little about the arts of war, $player[{TARGET_SIDE}]."
"You know worryingly little about the arts of war, $player_{TARGET_SIDE}."
"name|. I feel an obligation to instruct you in this vital matter."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:147
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:148
msgid ""
"What shall I do?\n"
" "
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:45
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:152
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:47
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:154
msgid "Nothing"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:162
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:164
msgid ""
"@Donate Funds\n"
"Give 20 gold to another player"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:172
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:174
msgid "Who will you donate funds to?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:175
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:209
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:177
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:211
msgid "Back"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:196
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:198
msgid ""
"@Share Knowledge\n"
"Help an ally with their research"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:206
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:208
msgid "Who will you share knowledge with?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:245
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:247
msgid ""
"@Negotiate with the Dwarves\n"
"Lets you recruit a Dwarvish unit\n"
"Negotiation Progress: $player[$side_number].leader_option_1.progress|/$player"
"[$side_number].leader_option_1.target"
"Negotiation Progress: $player_$side_number|.leader_option_1.progress|/"
"$player_$side_number|.leader_option_1.target"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:270
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:272
msgid ""
"@Negotiate with the Elves\n"
"Lets you recruit an Elvish unit\n"
"Negotiation Progress: $player[$side_number].leader_option_2.progress|/$player"
"[$side_number].leader_option_2.target"
"Negotiation Progress: $player_$side_number|.leader_option_2.progress|/"
"$player_$side_number|.leader_option_2.target"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:308
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:311
msgid ""
"Our talks are complete - the Dwarves will gladly fight by your side. Which "
"of our brethren do you want to recruit?\n"
@ -382,7 +382,7 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:330
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:335
msgid ""
"Our talks are complete - the Elves shall aid you in this battle. Which our "
"of kin do you wish to recruit?\n"
@ -390,240 +390,240 @@ msgid ""
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:33
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:34
msgid ""
"Which type of unit would you like to be able to recruit?\n"
" "
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:90
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:96
msgid ""
"We are currently studying $player[$side_number].research.current_target|. To "
"We are currently studying $player_$side_number|.research.current_target|. To "
"which end would you have our scholars devote their minds?\n"
" \n"
"Our farms produce $player[$side_number].farming.gold|g\n"
"Our mines produce $player[$side_number].mining.gold|g\n"
" "
"\n"
"Our farms produce $player_$side_number|.farming.gold|g\n"
"Our mines produce $player_$side_number|.mining.gold|g\n"
" "
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:93
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:100
msgid "Continue as before"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:104
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:112
msgid ""
"@Agriculture\n"
"Farmers produce +1 gold\n"
"Study Progress: $player[$side_number].farming.progress|/$player"
"[$side_number].farming.target"
"Study Progress: $player_$side_number|.farming.progress|/$player_"
"$side_number|.farming.target"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:117
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:125
msgid ""
"@Mining \n"
"Miners produce +1 gold \n"
"Study Progress: $player[$side_number].mining.progress|/$player[$side_number]."
"Study Progress: $player_$side_number|.mining.progress|/$player_$side_number|."
"mining.target"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:130
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:138
msgid ""
"@Warfare\n"
"Allows you to recruit a new type of unit\n"
"Study Progress: $player[$side_number].warfare.progress|/$player"
"[$side_number].warfare.target"
"Study Progress: $player_$side_number|.warfare.progress|/$player_"
"$side_number|.warfare.target"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:182
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:204
msgid ""
"$player[$side_number].name|'s farms now produce $player[$side_number]."
"$player_$side_number|.name|'s farms now produce $player_$side_number|."
"farming.gold gold."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:199
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:221
msgid ""
"$player[$side_number].name|'s mines now produce $player[$side_number].mining."
"$player_$side_number|.name|'s mines now produce $player_$side_number|.mining."
"gold gold."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:215
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:237
msgid ""
"$player[$side_number].name|, we have finished researching warfare. Right-"
"$player_$side_number|.name|, we have finished researching warfare. Right-"
"click on a mage in a university to select a unit to recruit."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:130
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:148
msgid "Let's cut you free!"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:134
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:152
msgid "You release the creature from the web and it agrees to help you."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:42
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:43
msgid ""
"What shall I do my liege?\n"
" "
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:57
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:61
msgid "@Convert to Grassland"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:57
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:72
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:263
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:398
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:61
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:76
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:267
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:402
msgid "`Cost: 0g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:72
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:76
msgid "@Plant Farm"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:84
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:88
msgid "`Cost: 15g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:84
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:88
msgid "@Build Village"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:102
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:357
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:106
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:361
msgid "`Cost: 6g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:102
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:106
msgid "@Build Castle"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:119
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:123
msgid "`Cost: 4g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:119
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:123
msgid "@Flood the Field"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:136
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:140
msgid "@Plant Saplings"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:136
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:278
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:140
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:282
msgid "`Cost: 1g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:156
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:160
msgid "`Earns: 1g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:156
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:160
msgid "@Chop Down Forest"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:182
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:203
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:186
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:207
msgid "@Build Mine"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:182
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:203
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:186
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:207
msgid "`Cost: 25g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:224
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:316
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:228
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:320
msgid "`Cost: 3g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:224
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:228
msgid "@Make a Ford"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:242
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:246
msgid "`Cost: 5g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:242
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:278
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:246
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:282
msgid "@Landfill"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:263
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:267
msgid "@Destroy the Ford"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:299
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:316
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:303
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:320
msgid "@Smash Cave Floor"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:299
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:303
msgid "`Cost: 2g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:333
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:337
msgid "@Harvest Mushrooms"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:333
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:337
msgid "`Earns: 3g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:357
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:361
msgid "@Build a Keep"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:377
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:381
msgid "`Cost: 7g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:377
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:381
msgid "@Establish Univeristy"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:398
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:402
msgid "@Clear the Ground"
msgstr ""

View file

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Wesnoth 1.1.1\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-03-31 21:40+0200\n"
"POT-Creation-Date: 2008-04-13 16:22+0200\n"
"PO-Revision-Date: 2006-12-22 21:30+0100\n"
"Last-Translator: YbeRn00b <asgeiraakre@gmail.com>\n"
"Language-Team: None\n"
@ -49,45 +49,45 @@ msgid "You must survive until turn 25."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:363
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:388
msgid ""
"You destroy the mushroom mine. The northwest undead now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:383
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:408
msgid ""
"You destroy the mushroom mine. The northeast orcs now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:403
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:428
msgid ""
"You destroy the mushroom mine. The southwest orcs now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:423
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:448
msgid ""
"You destroy the mushroom mine. The southeast undead now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:515
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:540
msgid ""
"One of your peasants has happened upon some spider's nests in the north and "
"south."
msgstr ""
#. [message]: type=Peasant
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:521
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:546
msgid ""
"I swear I saw somebody trapped in the spider's web. Maybe we should rescue "
"them?"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:533
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:558
msgid ""
"Move any unit next to these captives and they will join your side. The "
"spiders guarding each captive are currently wounded, the sooner you get "
@ -95,13 +95,13 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:544
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:569
msgid ""
"Your men report strange sounds coming from some caves to the east and west."
msgstr ""
#. [message]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:550
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:575
msgid ""
"It would seem the enemy has built some underground mushroom mines nearby - "
"it must be where the mainstay of their resources are produced. If we could "
@ -109,46 +109,46 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:562
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:587
msgid ""
"Move any unit onto these villages to destroy the mine. Each one you destroy "
"will reduce the enemy's income by 10."
msgstr ""
#. [message]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:574
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:599
msgid "This battle is nearly at an end. Victory is close at hand!"
msgstr ""
#. [message]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:585
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:610
msgid ""
"We have survived the onslaught! The tide of the battle has turned, victory "
"cannot elude us now!"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:589
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:614
msgid "You have won the game, but you may continue if you wish..."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:604
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:629
msgid "I have fallen, but all is not lost!"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:616
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:641
msgid "I am done for, but we have yet to lose this battle!"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:628
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:653
msgid "Comrades, avenge me!"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:640
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:665
msgid "Do not fear, there is hope for us still!"
msgstr ""
@ -262,39 +262,39 @@ msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:4
msgid "@$player[{TARGET_SIDE}].name"
msgid "@$player_{TARGET_SIDE}.name"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:15
msgid "I hereby donate 20 gold to the coffers of $player[{TARGET_SIDE}].name|."
msgid "I hereby donate 20 gold to the coffers of $player_{TARGET_SIDE}.name|."
msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:31
msgid ""
"@$player[{TARGET_SIDE}].name\n"
"@$player_{TARGET_SIDE}.name\n"
"Share knowledge of agriculture"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:47
msgid ""
"$player[{TARGET_SIDE}].name|, since our wisdom exceeds yours I have "
"$player_{TARGET_SIDE}.name|, since our wisdom exceeds yours I have "
"instructed my scholars to further your understanding of agriculture."
msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:56
msgid ""
"@$player[{TARGET_SIDE}].name\n"
"@$player_{TARGET_SIDE}.name\n"
"Share knowledge of mining"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:72
msgid ""
"$player[{TARGET_SIDE}].name|, since the wisdom of my people exceeds yours I "
"$player_{TARGET_SIDE}.name|, since the wisdom of my people exceeds yours I "
"have instructed my scholars to aid you in your efforts to learn the science "
"of mining."
msgstr ""
@ -302,80 +302,80 @@ msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:81
msgid ""
"@$player[{TARGET_SIDE}].name\n"
"@$player_{TARGET_SIDE}.name\n"
"Share knowledge of warfare"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:97
msgid ""
"You know worryingly little about the arts of war, $player[{TARGET_SIDE}]."
"You know worryingly little about the arts of war, $player_{TARGET_SIDE}."
"name|. I feel an obligation to instruct you in this vital matter."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:147
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:148
msgid ""
"What shall I do?\n"
" "
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:45
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:152
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:47
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:154
msgid "Nothing"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:162
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:164
msgid ""
"@Donate Funds\n"
"Give 20 gold to another player"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:172
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:174
msgid "Who will you donate funds to?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:175
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:209
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:177
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:211
msgid "Back"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:196
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:198
msgid ""
"@Share Knowledge\n"
"Help an ally with their research"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:206
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:208
msgid "Who will you share knowledge with?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:245
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:247
msgid ""
"@Negotiate with the Dwarves\n"
"Lets you recruit a Dwarvish unit\n"
"Negotiation Progress: $player[$side_number].leader_option_1.progress|/$player"
"[$side_number].leader_option_1.target"
"Negotiation Progress: $player_$side_number|.leader_option_1.progress|/"
"$player_$side_number|.leader_option_1.target"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:270
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:272
msgid ""
"@Negotiate with the Elves\n"
"Lets you recruit an Elvish unit\n"
"Negotiation Progress: $player[$side_number].leader_option_2.progress|/$player"
"[$side_number].leader_option_2.target"
"Negotiation Progress: $player_$side_number|.leader_option_2.progress|/"
"$player_$side_number|.leader_option_2.target"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:308
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:311
msgid ""
"Our talks are complete - the Dwarves will gladly fight by your side. Which "
"of our brethren do you want to recruit?\n"
@ -383,7 +383,7 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:330
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:335
msgid ""
"Our talks are complete - the Elves shall aid you in this battle. Which our "
"of kin do you wish to recruit?\n"
@ -391,240 +391,240 @@ msgid ""
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:33
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:34
msgid ""
"Which type of unit would you like to be able to recruit?\n"
" "
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:90
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:96
msgid ""
"We are currently studying $player[$side_number].research.current_target|. To "
"We are currently studying $player_$side_number|.research.current_target|. To "
"which end would you have our scholars devote their minds?\n"
" \n"
"Our farms produce $player[$side_number].farming.gold|g\n"
"Our mines produce $player[$side_number].mining.gold|g\n"
" "
"\n"
"Our farms produce $player_$side_number|.farming.gold|g\n"
"Our mines produce $player_$side_number|.mining.gold|g\n"
" "
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:93
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:100
msgid "Continue as before"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:104
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:112
msgid ""
"@Agriculture\n"
"Farmers produce +1 gold\n"
"Study Progress: $player[$side_number].farming.progress|/$player"
"[$side_number].farming.target"
"Study Progress: $player_$side_number|.farming.progress|/$player_"
"$side_number|.farming.target"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:117
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:125
msgid ""
"@Mining \n"
"Miners produce +1 gold \n"
"Study Progress: $player[$side_number].mining.progress|/$player[$side_number]."
"Study Progress: $player_$side_number|.mining.progress|/$player_$side_number|."
"mining.target"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:130
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:138
msgid ""
"@Warfare\n"
"Allows you to recruit a new type of unit\n"
"Study Progress: $player[$side_number].warfare.progress|/$player"
"[$side_number].warfare.target"
"Study Progress: $player_$side_number|.warfare.progress|/$player_"
"$side_number|.warfare.target"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:182
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:204
msgid ""
"$player[$side_number].name|'s farms now produce $player[$side_number]."
"$player_$side_number|.name|'s farms now produce $player_$side_number|."
"farming.gold gold."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:199
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:221
msgid ""
"$player[$side_number].name|'s mines now produce $player[$side_number].mining."
"$player_$side_number|.name|'s mines now produce $player_$side_number|.mining."
"gold gold."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:215
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:237
msgid ""
"$player[$side_number].name|, we have finished researching warfare. Right-"
"$player_$side_number|.name|, we have finished researching warfare. Right-"
"click on a mage in a university to select a unit to recruit."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:130
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:148
msgid "Let's cut you free!"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:134
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:152
msgid "You release the creature from the web and it agrees to help you."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:42
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:43
msgid ""
"What shall I do my liege?\n"
" "
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:57
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:61
msgid "@Convert to Grassland"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:57
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:72
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:263
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:398
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:61
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:76
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:267
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:402
msgid "`Cost: 0g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:72
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:76
msgid "@Plant Farm"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:84
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:88
msgid "`Cost: 15g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:84
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:88
msgid "@Build Village"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:102
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:357
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:106
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:361
msgid "`Cost: 6g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:102
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:106
msgid "@Build Castle"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:119
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:123
msgid "`Cost: 4g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:119
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:123
msgid "@Flood the Field"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:136
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:140
msgid "@Plant Saplings"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:136
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:278
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:140
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:282
msgid "`Cost: 1g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:156
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:160
msgid "`Earns: 1g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:156
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:160
msgid "@Chop Down Forest"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:182
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:203
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:186
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:207
msgid "@Build Mine"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:182
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:203
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:186
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:207
msgid "`Cost: 25g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:224
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:316
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:228
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:320
msgid "`Cost: 3g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:224
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:228
msgid "@Make a Ford"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:242
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:246
msgid "`Cost: 5g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:242
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:278
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:246
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:282
msgid "@Landfill"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:263
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:267
msgid "@Destroy the Ford"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:299
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:316
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:303
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:320
msgid "@Smash Cave Floor"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:299
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:303
msgid "`Cost: 2g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:333
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:337
msgid "@Harvest Mushrooms"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:333
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:337
msgid "`Earns: 3g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:357
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:361
msgid "@Build a Keep"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:377
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:381
msgid "`Cost: 7g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:377
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:381
msgid "@Establish Univeristy"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:398
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:402
msgid "@Clear the Ground"
msgstr ""

View file

@ -6,7 +6,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.8.11+CVS\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-03-31 21:40+0200\n"
"POT-Creation-Date: 2008-04-13 16:22+0200\n"
"PO-Revision-Date: 2008-02-26 20:16+0100\n"
"Last-Translator: Joeri Melis <joeri_melis@hotmail.com>\n"
"Language-Team: Dutch translation <foppe.benedictus@gmail.com>\n"
@ -50,45 +50,45 @@ msgid "You must survive until turn 25."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:363
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:388
msgid ""
"You destroy the mushroom mine. The northwest undead now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:383
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:408
msgid ""
"You destroy the mushroom mine. The northeast orcs now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:403
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:428
msgid ""
"You destroy the mushroom mine. The southwest orcs now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:423
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:448
msgid ""
"You destroy the mushroom mine. The southeast undead now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:515
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:540
msgid ""
"One of your peasants has happened upon some spider's nests in the north and "
"south."
msgstr ""
#. [message]: type=Peasant
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:521
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:546
msgid ""
"I swear I saw somebody trapped in the spider's web. Maybe we should rescue "
"them?"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:533
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:558
msgid ""
"Move any unit next to these captives and they will join your side. The "
"spiders guarding each captive are currently wounded, the sooner you get "
@ -96,13 +96,13 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:544
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:569
msgid ""
"Your men report strange sounds coming from some caves to the east and west."
msgstr ""
#. [message]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:550
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:575
msgid ""
"It would seem the enemy has built some underground mushroom mines nearby - "
"it must be where the mainstay of their resources are produced. If we could "
@ -110,46 +110,46 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:562
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:587
msgid ""
"Move any unit onto these villages to destroy the mine. Each one you destroy "
"will reduce the enemy's income by 10."
msgstr ""
#. [message]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:574
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:599
msgid "This battle is nearly at an end. Victory is close at hand!"
msgstr ""
#. [message]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:585
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:610
msgid ""
"We have survived the onslaught! The tide of the battle has turned, victory "
"cannot elude us now!"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:589
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:614
msgid "You have won the game, but you may continue if you wish..."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:604
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:629
msgid "I have fallen, but all is not lost!"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:616
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:641
msgid "I am done for, but we have yet to lose this battle!"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:628
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:653
msgid "Comrades, avenge me!"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:640
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:665
msgid "Do not fear, there is hope for us still!"
msgstr ""
@ -263,39 +263,39 @@ msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:4
msgid "@$player[{TARGET_SIDE}].name"
msgid "@$player_{TARGET_SIDE}.name"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:15
msgid "I hereby donate 20 gold to the coffers of $player[{TARGET_SIDE}].name|."
msgid "I hereby donate 20 gold to the coffers of $player_{TARGET_SIDE}.name|."
msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:31
msgid ""
"@$player[{TARGET_SIDE}].name\n"
"@$player_{TARGET_SIDE}.name\n"
"Share knowledge of agriculture"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:47
msgid ""
"$player[{TARGET_SIDE}].name|, since our wisdom exceeds yours I have "
"$player_{TARGET_SIDE}.name|, since our wisdom exceeds yours I have "
"instructed my scholars to further your understanding of agriculture."
msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:56
msgid ""
"@$player[{TARGET_SIDE}].name\n"
"@$player_{TARGET_SIDE}.name\n"
"Share knowledge of mining"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:72
msgid ""
"$player[{TARGET_SIDE}].name|, since the wisdom of my people exceeds yours I "
"$player_{TARGET_SIDE}.name|, since the wisdom of my people exceeds yours I "
"have instructed my scholars to aid you in your efforts to learn the science "
"of mining."
msgstr ""
@ -303,80 +303,80 @@ msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:81
msgid ""
"@$player[{TARGET_SIDE}].name\n"
"@$player_{TARGET_SIDE}.name\n"
"Share knowledge of warfare"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:97
msgid ""
"You know worryingly little about the arts of war, $player[{TARGET_SIDE}]."
"You know worryingly little about the arts of war, $player_{TARGET_SIDE}."
"name|. I feel an obligation to instruct you in this vital matter."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:147
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:148
msgid ""
"What shall I do?\n"
" "
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:45
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:152
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:47
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:154
msgid "Nothing"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:162
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:164
msgid ""
"@Donate Funds\n"
"Give 20 gold to another player"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:172
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:174
msgid "Who will you donate funds to?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:175
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:209
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:177
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:211
msgid "Back"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:196
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:198
msgid ""
"@Share Knowledge\n"
"Help an ally with their research"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:206
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:208
msgid "Who will you share knowledge with?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:245
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:247
msgid ""
"@Negotiate with the Dwarves\n"
"Lets you recruit a Dwarvish unit\n"
"Negotiation Progress: $player[$side_number].leader_option_1.progress|/$player"
"[$side_number].leader_option_1.target"
"Negotiation Progress: $player_$side_number|.leader_option_1.progress|/"
"$player_$side_number|.leader_option_1.target"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:270
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:272
msgid ""
"@Negotiate with the Elves\n"
"Lets you recruit an Elvish unit\n"
"Negotiation Progress: $player[$side_number].leader_option_2.progress|/$player"
"[$side_number].leader_option_2.target"
"Negotiation Progress: $player_$side_number|.leader_option_2.progress|/"
"$player_$side_number|.leader_option_2.target"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:308
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:311
msgid ""
"Our talks are complete - the Dwarves will gladly fight by your side. Which "
"of our brethren do you want to recruit?\n"
@ -384,7 +384,7 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:330
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:335
msgid ""
"Our talks are complete - the Elves shall aid you in this battle. Which our "
"of kin do you wish to recruit?\n"
@ -392,240 +392,240 @@ msgid ""
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:33
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:34
msgid ""
"Which type of unit would you like to be able to recruit?\n"
" "
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:90
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:96
msgid ""
"We are currently studying $player[$side_number].research.current_target|. To "
"We are currently studying $player_$side_number|.research.current_target|. To "
"which end would you have our scholars devote their minds?\n"
" \n"
"Our farms produce $player[$side_number].farming.gold|g\n"
"Our mines produce $player[$side_number].mining.gold|g\n"
" "
"\n"
"Our farms produce $player_$side_number|.farming.gold|g\n"
"Our mines produce $player_$side_number|.mining.gold|g\n"
" "
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:93
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:100
msgid "Continue as before"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:104
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:112
msgid ""
"@Agriculture\n"
"Farmers produce +1 gold\n"
"Study Progress: $player[$side_number].farming.progress|/$player"
"[$side_number].farming.target"
"Study Progress: $player_$side_number|.farming.progress|/$player_"
"$side_number|.farming.target"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:117
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:125
msgid ""
"@Mining \n"
"Miners produce +1 gold \n"
"Study Progress: $player[$side_number].mining.progress|/$player[$side_number]."
"Study Progress: $player_$side_number|.mining.progress|/$player_$side_number|."
"mining.target"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:130
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:138
msgid ""
"@Warfare\n"
"Allows you to recruit a new type of unit\n"
"Study Progress: $player[$side_number].warfare.progress|/$player"
"[$side_number].warfare.target"
"Study Progress: $player_$side_number|.warfare.progress|/$player_"
"$side_number|.warfare.target"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:182
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:204
msgid ""
"$player[$side_number].name|'s farms now produce $player[$side_number]."
"$player_$side_number|.name|'s farms now produce $player_$side_number|."
"farming.gold gold."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:199
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:221
msgid ""
"$player[$side_number].name|'s mines now produce $player[$side_number].mining."
"$player_$side_number|.name|'s mines now produce $player_$side_number|.mining."
"gold gold."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:215
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:237
msgid ""
"$player[$side_number].name|, we have finished researching warfare. Right-"
"$player_$side_number|.name|, we have finished researching warfare. Right-"
"click on a mage in a university to select a unit to recruit."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:130
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:148
msgid "Let's cut you free!"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:134
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:152
msgid "You release the creature from the web and it agrees to help you."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:42
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:43
msgid ""
"What shall I do my liege?\n"
" "
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:57
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:61
msgid "@Convert to Grassland"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:57
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:72
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:263
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:398
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:61
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:76
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:267
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:402
msgid "`Cost: 0g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:72
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:76
msgid "@Plant Farm"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:84
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:88
msgid "`Cost: 15g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:84
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:88
msgid "@Build Village"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:102
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:357
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:106
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:361
msgid "`Cost: 6g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:102
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:106
msgid "@Build Castle"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:119
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:123
msgid "`Cost: 4g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:119
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:123
msgid "@Flood the Field"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:136
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:140
msgid "@Plant Saplings"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:136
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:278
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:140
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:282
msgid "`Cost: 1g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:156
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:160
msgid "`Earns: 1g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:156
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:160
msgid "@Chop Down Forest"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:182
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:203
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:186
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:207
msgid "@Build Mine"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:182
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:203
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:186
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:207
msgid "`Cost: 25g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:224
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:316
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:228
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:320
msgid "`Cost: 3g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:224
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:228
msgid "@Make a Ford"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:242
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:246
msgid "`Cost: 5g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:242
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:278
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:246
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:282
msgid "@Landfill"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:263
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:267
msgid "@Destroy the Ford"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:299
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:316
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:303
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:320
msgid "@Smash Cave Floor"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:299
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:303
msgid "`Cost: 2g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:333
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:337
msgid "@Harvest Mushrooms"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:333
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:337
msgid "`Earns: 3g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:357
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:361
msgid "@Build a Keep"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:377
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:381
msgid "`Cost: 7g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:377
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:381
msgid "@Establish Univeristy"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:398
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:402
#, fuzzy
msgid "@Clear the Ground"
msgstr "Helder weer"

View file

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: pl\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-03-31 21:40+0200\n"
"POT-Creation-Date: 2008-04-13 16:22+0200\n"
"PO-Revision-Date: 2007-11-21 19:06+0100\n"
"Last-Translator: Zbigniew Banach <z.banach@wsisiz.edu.pl>\n"
"Language-Team: <z.banach@wsisiz.edu.pl>\n"
@ -54,45 +54,45 @@ msgid "You must survive until turn 25."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:363
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:388
msgid ""
"You destroy the mushroom mine. The northwest undead now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:383
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:408
msgid ""
"You destroy the mushroom mine. The northeast orcs now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:403
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:428
msgid ""
"You destroy the mushroom mine. The southwest orcs now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:423
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:448
msgid ""
"You destroy the mushroom mine. The southeast undead now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:515
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:540
msgid ""
"One of your peasants has happened upon some spider's nests in the north and "
"south."
msgstr ""
#. [message]: type=Peasant
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:521
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:546
msgid ""
"I swear I saw somebody trapped in the spider's web. Maybe we should rescue "
"them?"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:533
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:558
msgid ""
"Move any unit next to these captives and they will join your side. The "
"spiders guarding each captive are currently wounded, the sooner you get "
@ -100,13 +100,13 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:544
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:569
msgid ""
"Your men report strange sounds coming from some caves to the east and west."
msgstr ""
#. [message]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:550
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:575
msgid ""
"It would seem the enemy has built some underground mushroom mines nearby - "
"it must be where the mainstay of their resources are produced. If we could "
@ -114,46 +114,46 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:562
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:587
msgid ""
"Move any unit onto these villages to destroy the mine. Each one you destroy "
"will reduce the enemy's income by 10."
msgstr ""
#. [message]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:574
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:599
msgid "This battle is nearly at an end. Victory is close at hand!"
msgstr ""
#. [message]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:585
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:610
msgid ""
"We have survived the onslaught! The tide of the battle has turned, victory "
"cannot elude us now!"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:589
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:614
msgid "You have won the game, but you may continue if you wish..."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:604
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:629
msgid "I have fallen, but all is not lost!"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:616
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:641
msgid "I am done for, but we have yet to lose this battle!"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:628
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:653
msgid "Comrades, avenge me!"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:640
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:665
msgid "Do not fear, there is hope for us still!"
msgstr ""
@ -267,39 +267,39 @@ msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:4
msgid "@$player[{TARGET_SIDE}].name"
msgid "@$player_{TARGET_SIDE}.name"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:15
msgid "I hereby donate 20 gold to the coffers of $player[{TARGET_SIDE}].name|."
msgid "I hereby donate 20 gold to the coffers of $player_{TARGET_SIDE}.name|."
msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:31
msgid ""
"@$player[{TARGET_SIDE}].name\n"
"@$player_{TARGET_SIDE}.name\n"
"Share knowledge of agriculture"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:47
msgid ""
"$player[{TARGET_SIDE}].name|, since our wisdom exceeds yours I have "
"$player_{TARGET_SIDE}.name|, since our wisdom exceeds yours I have "
"instructed my scholars to further your understanding of agriculture."
msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:56
msgid ""
"@$player[{TARGET_SIDE}].name\n"
"@$player_{TARGET_SIDE}.name\n"
"Share knowledge of mining"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:72
msgid ""
"$player[{TARGET_SIDE}].name|, since the wisdom of my people exceeds yours I "
"$player_{TARGET_SIDE}.name|, since the wisdom of my people exceeds yours I "
"have instructed my scholars to aid you in your efforts to learn the science "
"of mining."
msgstr ""
@ -307,80 +307,80 @@ msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:81
msgid ""
"@$player[{TARGET_SIDE}].name\n"
"@$player_{TARGET_SIDE}.name\n"
"Share knowledge of warfare"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:97
msgid ""
"You know worryingly little about the arts of war, $player[{TARGET_SIDE}]."
"You know worryingly little about the arts of war, $player_{TARGET_SIDE}."
"name|. I feel an obligation to instruct you in this vital matter."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:147
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:148
msgid ""
"What shall I do?\n"
" "
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:45
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:152
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:47
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:154
msgid "Nothing"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:162
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:164
msgid ""
"@Donate Funds\n"
"Give 20 gold to another player"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:172
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:174
msgid "Who will you donate funds to?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:175
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:209
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:177
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:211
msgid "Back"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:196
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:198
msgid ""
"@Share Knowledge\n"
"Help an ally with their research"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:206
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:208
msgid "Who will you share knowledge with?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:245
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:247
msgid ""
"@Negotiate with the Dwarves\n"
"Lets you recruit a Dwarvish unit\n"
"Negotiation Progress: $player[$side_number].leader_option_1.progress|/$player"
"[$side_number].leader_option_1.target"
"Negotiation Progress: $player_$side_number|.leader_option_1.progress|/"
"$player_$side_number|.leader_option_1.target"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:270
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:272
msgid ""
"@Negotiate with the Elves\n"
"Lets you recruit an Elvish unit\n"
"Negotiation Progress: $player[$side_number].leader_option_2.progress|/$player"
"[$side_number].leader_option_2.target"
"Negotiation Progress: $player_$side_number|.leader_option_2.progress|/"
"$player_$side_number|.leader_option_2.target"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:308
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:311
msgid ""
"Our talks are complete - the Dwarves will gladly fight by your side. Which "
"of our brethren do you want to recruit?\n"
@ -388,7 +388,7 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:330
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:335
msgid ""
"Our talks are complete - the Elves shall aid you in this battle. Which our "
"of kin do you wish to recruit?\n"
@ -396,240 +396,240 @@ msgid ""
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:33
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:34
msgid ""
"Which type of unit would you like to be able to recruit?\n"
" "
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:90
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:96
msgid ""
"We are currently studying $player[$side_number].research.current_target|. To "
"We are currently studying $player_$side_number|.research.current_target|. To "
"which end would you have our scholars devote their minds?\n"
" \n"
"Our farms produce $player[$side_number].farming.gold|g\n"
"Our mines produce $player[$side_number].mining.gold|g\n"
" "
"\n"
"Our farms produce $player_$side_number|.farming.gold|g\n"
"Our mines produce $player_$side_number|.mining.gold|g\n"
" "
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:93
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:100
msgid "Continue as before"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:104
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:112
msgid ""
"@Agriculture\n"
"Farmers produce +1 gold\n"
"Study Progress: $player[$side_number].farming.progress|/$player"
"[$side_number].farming.target"
"Study Progress: $player_$side_number|.farming.progress|/$player_"
"$side_number|.farming.target"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:117
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:125
msgid ""
"@Mining \n"
"Miners produce +1 gold \n"
"Study Progress: $player[$side_number].mining.progress|/$player[$side_number]."
"Study Progress: $player_$side_number|.mining.progress|/$player_$side_number|."
"mining.target"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:130
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:138
msgid ""
"@Warfare\n"
"Allows you to recruit a new type of unit\n"
"Study Progress: $player[$side_number].warfare.progress|/$player"
"[$side_number].warfare.target"
"Study Progress: $player_$side_number|.warfare.progress|/$player_"
"$side_number|.warfare.target"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:182
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:204
msgid ""
"$player[$side_number].name|'s farms now produce $player[$side_number]."
"$player_$side_number|.name|'s farms now produce $player_$side_number|."
"farming.gold gold."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:199
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:221
msgid ""
"$player[$side_number].name|'s mines now produce $player[$side_number].mining."
"$player_$side_number|.name|'s mines now produce $player_$side_number|.mining."
"gold gold."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:215
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:237
msgid ""
"$player[$side_number].name|, we have finished researching warfare. Right-"
"$player_$side_number|.name|, we have finished researching warfare. Right-"
"click on a mage in a university to select a unit to recruit."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:130
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:148
msgid "Let's cut you free!"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:134
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:152
msgid "You release the creature from the web and it agrees to help you."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:42
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:43
msgid ""
"What shall I do my liege?\n"
" "
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:57
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:61
msgid "@Convert to Grassland"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:57
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:72
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:263
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:398
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:61
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:76
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:267
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:402
msgid "`Cost: 0g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:72
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:76
msgid "@Plant Farm"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:84
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:88
msgid "`Cost: 15g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:84
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:88
msgid "@Build Village"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:102
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:357
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:106
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:361
msgid "`Cost: 6g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:102
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:106
msgid "@Build Castle"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:119
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:123
msgid "`Cost: 4g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:119
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:123
msgid "@Flood the Field"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:136
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:140
msgid "@Plant Saplings"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:136
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:278
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:140
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:282
msgid "`Cost: 1g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:156
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:160
msgid "`Earns: 1g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:156
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:160
msgid "@Chop Down Forest"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:182
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:203
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:186
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:207
msgid "@Build Mine"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:182
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:203
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:186
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:207
msgid "`Cost: 25g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:224
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:316
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:228
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:320
msgid "`Cost: 3g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:224
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:228
msgid "@Make a Ford"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:242
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:246
msgid "`Cost: 5g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:242
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:278
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:246
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:282
msgid "@Landfill"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:263
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:267
msgid "@Destroy the Ford"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:299
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:316
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:303
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:320
msgid "@Smash Cave Floor"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:299
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:303
msgid "`Cost: 2g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:333
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:337
msgid "@Harvest Mushrooms"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:333
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:337
msgid "`Earns: 3g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:357
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:361
msgid "@Build a Keep"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:377
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:381
msgid "`Cost: 7g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:377
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:381
msgid "@Establish Univeristy"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:398
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:402
#, fuzzy
msgid "@Clear the Ground"
msgstr "Dobra pogoda"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.1-svn\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-03-31 21:40+0200\n"
"POT-Creation-Date: 2008-04-13 16:22+0200\n"
"PO-Revision-Date: 2005-10-15 14:14+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -49,45 +49,45 @@ msgid "You must survive until turn 25."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:363
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:388
msgid ""
"You destroy the mushroom mine. The northwest undead now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:383
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:408
msgid ""
"You destroy the mushroom mine. The northeast orcs now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:403
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:428
msgid ""
"You destroy the mushroom mine. The southwest orcs now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:423
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:448
msgid ""
"You destroy the mushroom mine. The southeast undead now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:515
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:540
msgid ""
"One of your peasants has happened upon some spider's nests in the north and "
"south."
msgstr ""
#. [message]: type=Peasant
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:521
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:546
msgid ""
"I swear I saw somebody trapped in the spider's web. Maybe we should rescue "
"them?"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:533
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:558
msgid ""
"Move any unit next to these captives and they will join your side. The "
"spiders guarding each captive are currently wounded, the sooner you get "
@ -95,13 +95,13 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:544
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:569
msgid ""
"Your men report strange sounds coming from some caves to the east and west."
msgstr ""
#. [message]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:550
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:575
msgid ""
"It would seem the enemy has built some underground mushroom mines nearby - "
"it must be where the mainstay of their resources are produced. If we could "
@ -109,46 +109,46 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:562
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:587
msgid ""
"Move any unit onto these villages to destroy the mine. Each one you destroy "
"will reduce the enemy's income by 10."
msgstr ""
#. [message]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:574
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:599
msgid "This battle is nearly at an end. Victory is close at hand!"
msgstr ""
#. [message]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:585
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:610
msgid ""
"We have survived the onslaught! The tide of the battle has turned, victory "
"cannot elude us now!"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:589
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:614
msgid "You have won the game, but you may continue if you wish..."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:604
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:629
msgid "I have fallen, but all is not lost!"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:616
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:641
msgid "I am done for, but we have yet to lose this battle!"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:628
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:653
msgid "Comrades, avenge me!"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:640
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:665
msgid "Do not fear, there is hope for us still!"
msgstr ""
@ -262,39 +262,39 @@ msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:4
msgid "@$player[{TARGET_SIDE}].name"
msgid "@$player_{TARGET_SIDE}.name"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:15
msgid "I hereby donate 20 gold to the coffers of $player[{TARGET_SIDE}].name|."
msgid "I hereby donate 20 gold to the coffers of $player_{TARGET_SIDE}.name|."
msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:31
msgid ""
"@$player[{TARGET_SIDE}].name\n"
"@$player_{TARGET_SIDE}.name\n"
"Share knowledge of agriculture"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:47
msgid ""
"$player[{TARGET_SIDE}].name|, since our wisdom exceeds yours I have "
"$player_{TARGET_SIDE}.name|, since our wisdom exceeds yours I have "
"instructed my scholars to further your understanding of agriculture."
msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:56
msgid ""
"@$player[{TARGET_SIDE}].name\n"
"@$player_{TARGET_SIDE}.name\n"
"Share knowledge of mining"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:72
msgid ""
"$player[{TARGET_SIDE}].name|, since the wisdom of my people exceeds yours I "
"$player_{TARGET_SIDE}.name|, since the wisdom of my people exceeds yours I "
"have instructed my scholars to aid you in your efforts to learn the science "
"of mining."
msgstr ""
@ -302,80 +302,80 @@ msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:81
msgid ""
"@$player[{TARGET_SIDE}].name\n"
"@$player_{TARGET_SIDE}.name\n"
"Share knowledge of warfare"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:97
msgid ""
"You know worryingly little about the arts of war, $player[{TARGET_SIDE}]."
"You know worryingly little about the arts of war, $player_{TARGET_SIDE}."
"name|. I feel an obligation to instruct you in this vital matter."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:147
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:148
msgid ""
"What shall I do?\n"
" "
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:45
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:152
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:47
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:154
msgid "Nothing"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:162
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:164
msgid ""
"@Donate Funds\n"
"Give 20 gold to another player"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:172
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:174
msgid "Who will you donate funds to?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:175
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:209
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:177
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:211
msgid "Back"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:196
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:198
msgid ""
"@Share Knowledge\n"
"Help an ally with their research"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:206
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:208
msgid "Who will you share knowledge with?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:245
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:247
msgid ""
"@Negotiate with the Dwarves\n"
"Lets you recruit a Dwarvish unit\n"
"Negotiation Progress: $player[$side_number].leader_option_1.progress|/$player"
"[$side_number].leader_option_1.target"
"Negotiation Progress: $player_$side_number|.leader_option_1.progress|/"
"$player_$side_number|.leader_option_1.target"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:270
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:272
msgid ""
"@Negotiate with the Elves\n"
"Lets you recruit an Elvish unit\n"
"Negotiation Progress: $player[$side_number].leader_option_2.progress|/$player"
"[$side_number].leader_option_2.target"
"Negotiation Progress: $player_$side_number|.leader_option_2.progress|/"
"$player_$side_number|.leader_option_2.target"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:308
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:311
msgid ""
"Our talks are complete - the Dwarves will gladly fight by your side. Which "
"of our brethren do you want to recruit?\n"
@ -383,7 +383,7 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:330
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:335
msgid ""
"Our talks are complete - the Elves shall aid you in this battle. Which our "
"of kin do you wish to recruit?\n"
@ -391,239 +391,239 @@ msgid ""
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:33
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:34
msgid ""
"Which type of unit would you like to be able to recruit?\n"
" "
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:90
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:96
msgid ""
"We are currently studying $player[$side_number].research.current_target|. To "
"We are currently studying $player_$side_number|.research.current_target|. To "
"which end would you have our scholars devote their minds?\n"
" \n"
"Our farms produce $player[$side_number].farming.gold|g\n"
"Our mines produce $player[$side_number].mining.gold|g\n"
" "
"\n"
"Our farms produce $player_$side_number|.farming.gold|g\n"
"Our mines produce $player_$side_number|.mining.gold|g\n"
" "
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:93
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:100
msgid "Continue as before"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:104
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:112
msgid ""
"@Agriculture\n"
"Farmers produce +1 gold\n"
"Study Progress: $player[$side_number].farming.progress|/$player"
"[$side_number].farming.target"
"Study Progress: $player_$side_number|.farming.progress|/$player_"
"$side_number|.farming.target"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:117
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:125
msgid ""
"@Mining \n"
"Miners produce +1 gold \n"
"Study Progress: $player[$side_number].mining.progress|/$player[$side_number]."
"Study Progress: $player_$side_number|.mining.progress|/$player_$side_number|."
"mining.target"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:130
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:138
msgid ""
"@Warfare\n"
"Allows you to recruit a new type of unit\n"
"Study Progress: $player[$side_number].warfare.progress|/$player"
"[$side_number].warfare.target"
"Study Progress: $player_$side_number|.warfare.progress|/$player_"
"$side_number|.warfare.target"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:182
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:204
msgid ""
"$player[$side_number].name|'s farms now produce $player[$side_number]."
"$player_$side_number|.name|'s farms now produce $player_$side_number|."
"farming.gold gold."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:199
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:221
msgid ""
"$player[$side_number].name|'s mines now produce $player[$side_number].mining."
"$player_$side_number|.name|'s mines now produce $player_$side_number|.mining."
"gold gold."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:215
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:237
msgid ""
"$player[$side_number].name|, we have finished researching warfare. Right-"
"$player_$side_number|.name|, we have finished researching warfare. Right-"
"click on a mage in a university to select a unit to recruit."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:130
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:148
msgid "Let's cut you free!"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:134
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:152
msgid "You release the creature from the web and it agrees to help you."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:42
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:43
msgid ""
"What shall I do my liege?\n"
" "
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:57
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:61
msgid "@Convert to Grassland"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:57
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:72
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:263
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:398
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:61
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:76
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:267
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:402
msgid "`Cost: 0g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:72
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:76
msgid "@Plant Farm"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:84
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:88
msgid "`Cost: 15g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:84
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:88
msgid "@Build Village"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:102
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:357
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:106
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:361
msgid "`Cost: 6g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:102
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:106
msgid "@Build Castle"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:119
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:123
msgid "`Cost: 4g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:119
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:123
msgid "@Flood the Field"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:136
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:140
msgid "@Plant Saplings"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:136
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:278
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:140
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:282
msgid "`Cost: 1g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:156
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:160
msgid "`Earns: 1g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:156
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:160
msgid "@Chop Down Forest"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:182
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:203
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:186
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:207
msgid "@Build Mine"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:182
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:203
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:186
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:207
msgid "`Cost: 25g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:224
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:316
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:228
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:320
msgid "`Cost: 3g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:224
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:228
msgid "@Make a Ford"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:242
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:246
msgid "`Cost: 5g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:242
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:278
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:246
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:282
msgid "@Landfill"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:263
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:267
msgid "@Destroy the Ford"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:299
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:316
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:303
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:320
msgid "@Smash Cave Floor"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:299
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:303
msgid "`Cost: 2g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:333
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:337
msgid "@Harvest Mushrooms"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:333
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:337
msgid "`Earns: 3g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:357
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:361
msgid "@Build a Keep"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:377
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:381
msgid "`Cost: 7g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:377
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:381
msgid "@Establish Univeristy"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:398
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:402
msgid "@Clear the Ground"
msgstr ""

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.8.2-CVS\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-03-31 21:40+0200\n"
"POT-Creation-Date: 2008-04-13 16:22+0200\n"
"PO-Revision-Date: 2007-11-15 01:50+0900\n"
"Last-Translator: Claudio Terra <cbterra@gmail.com>\n"
"Language-Team: Portuguese - Brasil\n"
@ -50,45 +50,45 @@ msgid "You must survive until turn 25."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:363
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:388
msgid ""
"You destroy the mushroom mine. The northwest undead now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:383
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:408
msgid ""
"You destroy the mushroom mine. The northeast orcs now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:403
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:428
msgid ""
"You destroy the mushroom mine. The southwest orcs now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:423
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:448
msgid ""
"You destroy the mushroom mine. The southeast undead now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:515
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:540
msgid ""
"One of your peasants has happened upon some spider's nests in the north and "
"south."
msgstr ""
#. [message]: type=Peasant
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:521
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:546
msgid ""
"I swear I saw somebody trapped in the spider's web. Maybe we should rescue "
"them?"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:533
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:558
msgid ""
"Move any unit next to these captives and they will join your side. The "
"spiders guarding each captive are currently wounded, the sooner you get "
@ -96,13 +96,13 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:544
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:569
msgid ""
"Your men report strange sounds coming from some caves to the east and west."
msgstr ""
#. [message]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:550
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:575
msgid ""
"It would seem the enemy has built some underground mushroom mines nearby - "
"it must be where the mainstay of their resources are produced. If we could "
@ -110,46 +110,46 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:562
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:587
msgid ""
"Move any unit onto these villages to destroy the mine. Each one you destroy "
"will reduce the enemy's income by 10."
msgstr ""
#. [message]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:574
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:599
msgid "This battle is nearly at an end. Victory is close at hand!"
msgstr ""
#. [message]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:585
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:610
msgid ""
"We have survived the onslaught! The tide of the battle has turned, victory "
"cannot elude us now!"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:589
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:614
msgid "You have won the game, but you may continue if you wish..."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:604
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:629
msgid "I have fallen, but all is not lost!"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:616
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:641
msgid "I am done for, but we have yet to lose this battle!"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:628
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:653
msgid "Comrades, avenge me!"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:640
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:665
msgid "Do not fear, there is hope for us still!"
msgstr ""
@ -263,39 +263,39 @@ msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:4
msgid "@$player[{TARGET_SIDE}].name"
msgid "@$player_{TARGET_SIDE}.name"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:15
msgid "I hereby donate 20 gold to the coffers of $player[{TARGET_SIDE}].name|."
msgid "I hereby donate 20 gold to the coffers of $player_{TARGET_SIDE}.name|."
msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:31
msgid ""
"@$player[{TARGET_SIDE}].name\n"
"@$player_{TARGET_SIDE}.name\n"
"Share knowledge of agriculture"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:47
msgid ""
"$player[{TARGET_SIDE}].name|, since our wisdom exceeds yours I have "
"$player_{TARGET_SIDE}.name|, since our wisdom exceeds yours I have "
"instructed my scholars to further your understanding of agriculture."
msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:56
msgid ""
"@$player[{TARGET_SIDE}].name\n"
"@$player_{TARGET_SIDE}.name\n"
"Share knowledge of mining"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:72
msgid ""
"$player[{TARGET_SIDE}].name|, since the wisdom of my people exceeds yours I "
"$player_{TARGET_SIDE}.name|, since the wisdom of my people exceeds yours I "
"have instructed my scholars to aid you in your efforts to learn the science "
"of mining."
msgstr ""
@ -303,80 +303,80 @@ msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:81
msgid ""
"@$player[{TARGET_SIDE}].name\n"
"@$player_{TARGET_SIDE}.name\n"
"Share knowledge of warfare"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:97
msgid ""
"You know worryingly little about the arts of war, $player[{TARGET_SIDE}]."
"You know worryingly little about the arts of war, $player_{TARGET_SIDE}."
"name|. I feel an obligation to instruct you in this vital matter."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:147
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:148
msgid ""
"What shall I do?\n"
" "
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:45
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:152
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:47
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:154
msgid "Nothing"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:162
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:164
msgid ""
"@Donate Funds\n"
"Give 20 gold to another player"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:172
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:174
msgid "Who will you donate funds to?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:175
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:209
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:177
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:211
msgid "Back"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:196
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:198
msgid ""
"@Share Knowledge\n"
"Help an ally with their research"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:206
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:208
msgid "Who will you share knowledge with?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:245
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:247
msgid ""
"@Negotiate with the Dwarves\n"
"Lets you recruit a Dwarvish unit\n"
"Negotiation Progress: $player[$side_number].leader_option_1.progress|/$player"
"[$side_number].leader_option_1.target"
"Negotiation Progress: $player_$side_number|.leader_option_1.progress|/"
"$player_$side_number|.leader_option_1.target"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:270
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:272
msgid ""
"@Negotiate with the Elves\n"
"Lets you recruit an Elvish unit\n"
"Negotiation Progress: $player[$side_number].leader_option_2.progress|/$player"
"[$side_number].leader_option_2.target"
"Negotiation Progress: $player_$side_number|.leader_option_2.progress|/"
"$player_$side_number|.leader_option_2.target"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:308
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:311
msgid ""
"Our talks are complete - the Dwarves will gladly fight by your side. Which "
"of our brethren do you want to recruit?\n"
@ -384,7 +384,7 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:330
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:335
msgid ""
"Our talks are complete - the Elves shall aid you in this battle. Which our "
"of kin do you wish to recruit?\n"
@ -392,240 +392,240 @@ msgid ""
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:33
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:34
msgid ""
"Which type of unit would you like to be able to recruit?\n"
" "
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:90
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:96
msgid ""
"We are currently studying $player[$side_number].research.current_target|. To "
"We are currently studying $player_$side_number|.research.current_target|. To "
"which end would you have our scholars devote their minds?\n"
" \n"
"Our farms produce $player[$side_number].farming.gold|g\n"
"Our mines produce $player[$side_number].mining.gold|g\n"
" "
"\n"
"Our farms produce $player_$side_number|.farming.gold|g\n"
"Our mines produce $player_$side_number|.mining.gold|g\n"
" "
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:93
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:100
msgid "Continue as before"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:104
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:112
msgid ""
"@Agriculture\n"
"Farmers produce +1 gold\n"
"Study Progress: $player[$side_number].farming.progress|/$player"
"[$side_number].farming.target"
"Study Progress: $player_$side_number|.farming.progress|/$player_"
"$side_number|.farming.target"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:117
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:125
msgid ""
"@Mining \n"
"Miners produce +1 gold \n"
"Study Progress: $player[$side_number].mining.progress|/$player[$side_number]."
"Study Progress: $player_$side_number|.mining.progress|/$player_$side_number|."
"mining.target"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:130
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:138
msgid ""
"@Warfare\n"
"Allows you to recruit a new type of unit\n"
"Study Progress: $player[$side_number].warfare.progress|/$player"
"[$side_number].warfare.target"
"Study Progress: $player_$side_number|.warfare.progress|/$player_"
"$side_number|.warfare.target"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:182
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:204
msgid ""
"$player[$side_number].name|'s farms now produce $player[$side_number]."
"$player_$side_number|.name|'s farms now produce $player_$side_number|."
"farming.gold gold."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:199
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:221
msgid ""
"$player[$side_number].name|'s mines now produce $player[$side_number].mining."
"$player_$side_number|.name|'s mines now produce $player_$side_number|.mining."
"gold gold."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:215
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:237
msgid ""
"$player[$side_number].name|, we have finished researching warfare. Right-"
"$player_$side_number|.name|, we have finished researching warfare. Right-"
"click on a mage in a university to select a unit to recruit."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:130
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:148
msgid "Let's cut you free!"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:134
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:152
msgid "You release the creature from the web and it agrees to help you."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:42
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:43
msgid ""
"What shall I do my liege?\n"
" "
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:57
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:61
msgid "@Convert to Grassland"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:57
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:72
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:263
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:398
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:61
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:76
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:267
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:402
msgid "`Cost: 0g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:72
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:76
msgid "@Plant Farm"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:84
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:88
msgid "`Cost: 15g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:84
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:88
msgid "@Build Village"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:102
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:357
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:106
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:361
msgid "`Cost: 6g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:102
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:106
msgid "@Build Castle"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:119
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:123
msgid "`Cost: 4g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:119
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:123
msgid "@Flood the Field"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:136
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:140
msgid "@Plant Saplings"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:136
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:278
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:140
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:282
msgid "`Cost: 1g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:156
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:160
msgid "`Earns: 1g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:156
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:160
msgid "@Chop Down Forest"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:182
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:203
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:186
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:207
msgid "@Build Mine"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:182
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:203
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:186
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:207
msgid "`Cost: 25g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:224
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:316
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:228
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:320
msgid "`Cost: 3g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:224
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:228
msgid "@Make a Ford"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:242
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:246
msgid "`Cost: 5g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:242
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:278
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:246
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:282
msgid "@Landfill"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:263
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:267
msgid "@Destroy the Ford"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:299
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:316
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:303
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:320
msgid "@Smash Cave Floor"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:299
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:303
msgid "`Cost: 2g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:333
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:337
msgid "@Harvest Mushrooms"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:333
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:337
msgid "`Earns: 3g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:357
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:361
msgid "@Build a Keep"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:377
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:381
msgid "`Cost: 7g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:377
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:381
msgid "@Establish Univeristy"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:398
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:402
#, fuzzy
msgid "@Clear the Ground"
msgstr "Tempo Claro"

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Romana 0\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-03-31 21:40+0200\n"
"POT-Creation-Date: 2008-04-13 16:22+0200\n"
"PO-Revision-Date: 2006-04-10 20:02+0100\n"
"Last-Translator: Dex Stewart\n"
"Language-Team: \n"
@ -42,45 +42,45 @@ msgid "You must survive until turn 25."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:363
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:388
msgid ""
"You destroy the mushroom mine. The northwest undead now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:383
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:408
msgid ""
"You destroy the mushroom mine. The northeast orcs now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:403
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:428
msgid ""
"You destroy the mushroom mine. The southwest orcs now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:423
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:448
msgid ""
"You destroy the mushroom mine. The southeast undead now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:515
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:540
msgid ""
"One of your peasants has happened upon some spider's nests in the north and "
"south."
msgstr ""
#. [message]: type=Peasant
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:521
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:546
msgid ""
"I swear I saw somebody trapped in the spider's web. Maybe we should rescue "
"them?"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:533
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:558
msgid ""
"Move any unit next to these captives and they will join your side. The "
"spiders guarding each captive are currently wounded, the sooner you get "
@ -88,13 +88,13 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:544
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:569
msgid ""
"Your men report strange sounds coming from some caves to the east and west."
msgstr ""
#. [message]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:550
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:575
msgid ""
"It would seem the enemy has built some underground mushroom mines nearby - "
"it must be where the mainstay of their resources are produced. If we could "
@ -102,46 +102,46 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:562
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:587
msgid ""
"Move any unit onto these villages to destroy the mine. Each one you destroy "
"will reduce the enemy's income by 10."
msgstr ""
#. [message]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:574
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:599
msgid "This battle is nearly at an end. Victory is close at hand!"
msgstr ""
#. [message]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:585
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:610
msgid ""
"We have survived the onslaught! The tide of the battle has turned, victory "
"cannot elude us now!"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:589
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:614
msgid "You have won the game, but you may continue if you wish..."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:604
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:629
msgid "I have fallen, but all is not lost!"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:616
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:641
msgid "I am done for, but we have yet to lose this battle!"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:628
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:653
msgid "Comrades, avenge me!"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:640
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:665
msgid "Do not fear, there is hope for us still!"
msgstr ""
@ -255,39 +255,39 @@ msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:4
msgid "@$player[{TARGET_SIDE}].name"
msgid "@$player_{TARGET_SIDE}.name"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:15
msgid "I hereby donate 20 gold to the coffers of $player[{TARGET_SIDE}].name|."
msgid "I hereby donate 20 gold to the coffers of $player_{TARGET_SIDE}.name|."
msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:31
msgid ""
"@$player[{TARGET_SIDE}].name\n"
"@$player_{TARGET_SIDE}.name\n"
"Share knowledge of agriculture"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:47
msgid ""
"$player[{TARGET_SIDE}].name|, since our wisdom exceeds yours I have "
"$player_{TARGET_SIDE}.name|, since our wisdom exceeds yours I have "
"instructed my scholars to further your understanding of agriculture."
msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:56
msgid ""
"@$player[{TARGET_SIDE}].name\n"
"@$player_{TARGET_SIDE}.name\n"
"Share knowledge of mining"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:72
msgid ""
"$player[{TARGET_SIDE}].name|, since the wisdom of my people exceeds yours I "
"$player_{TARGET_SIDE}.name|, since the wisdom of my people exceeds yours I "
"have instructed my scholars to aid you in your efforts to learn the science "
"of mining."
msgstr ""
@ -295,80 +295,80 @@ msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:81
msgid ""
"@$player[{TARGET_SIDE}].name\n"
"@$player_{TARGET_SIDE}.name\n"
"Share knowledge of warfare"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:97
msgid ""
"You know worryingly little about the arts of war, $player[{TARGET_SIDE}]."
"You know worryingly little about the arts of war, $player_{TARGET_SIDE}."
"name|. I feel an obligation to instruct you in this vital matter."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:147
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:148
msgid ""
"What shall I do?\n"
" "
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:45
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:152
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:47
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:154
msgid "Nothing"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:162
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:164
msgid ""
"@Donate Funds\n"
"Give 20 gold to another player"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:172
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:174
msgid "Who will you donate funds to?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:175
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:209
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:177
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:211
msgid "Back"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:196
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:198
msgid ""
"@Share Knowledge\n"
"Help an ally with their research"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:206
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:208
msgid "Who will you share knowledge with?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:245
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:247
msgid ""
"@Negotiate with the Dwarves\n"
"Lets you recruit a Dwarvish unit\n"
"Negotiation Progress: $player[$side_number].leader_option_1.progress|/$player"
"[$side_number].leader_option_1.target"
"Negotiation Progress: $player_$side_number|.leader_option_1.progress|/"
"$player_$side_number|.leader_option_1.target"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:270
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:272
msgid ""
"@Negotiate with the Elves\n"
"Lets you recruit an Elvish unit\n"
"Negotiation Progress: $player[$side_number].leader_option_2.progress|/$player"
"[$side_number].leader_option_2.target"
"Negotiation Progress: $player_$side_number|.leader_option_2.progress|/"
"$player_$side_number|.leader_option_2.target"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:308
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:311
msgid ""
"Our talks are complete - the Dwarves will gladly fight by your side. Which "
"of our brethren do you want to recruit?\n"
@ -376,7 +376,7 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:330
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:335
msgid ""
"Our talks are complete - the Elves shall aid you in this battle. Which our "
"of kin do you wish to recruit?\n"
@ -384,240 +384,240 @@ msgid ""
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:33
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:34
msgid ""
"Which type of unit would you like to be able to recruit?\n"
" "
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:90
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:96
msgid ""
"We are currently studying $player[$side_number].research.current_target|. To "
"We are currently studying $player_$side_number|.research.current_target|. To "
"which end would you have our scholars devote their minds?\n"
" \n"
"Our farms produce $player[$side_number].farming.gold|g\n"
"Our mines produce $player[$side_number].mining.gold|g\n"
" "
"\n"
"Our farms produce $player_$side_number|.farming.gold|g\n"
"Our mines produce $player_$side_number|.mining.gold|g\n"
" "
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:93
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:100
msgid "Continue as before"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:104
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:112
msgid ""
"@Agriculture\n"
"Farmers produce +1 gold\n"
"Study Progress: $player[$side_number].farming.progress|/$player"
"[$side_number].farming.target"
"Study Progress: $player_$side_number|.farming.progress|/$player_"
"$side_number|.farming.target"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:117
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:125
msgid ""
"@Mining \n"
"Miners produce +1 gold \n"
"Study Progress: $player[$side_number].mining.progress|/$player[$side_number]."
"Study Progress: $player_$side_number|.mining.progress|/$player_$side_number|."
"mining.target"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:130
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:138
msgid ""
"@Warfare\n"
"Allows you to recruit a new type of unit\n"
"Study Progress: $player[$side_number].warfare.progress|/$player"
"[$side_number].warfare.target"
"Study Progress: $player_$side_number|.warfare.progress|/$player_"
"$side_number|.warfare.target"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:182
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:204
msgid ""
"$player[$side_number].name|'s farms now produce $player[$side_number]."
"$player_$side_number|.name|'s farms now produce $player_$side_number|."
"farming.gold gold."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:199
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:221
msgid ""
"$player[$side_number].name|'s mines now produce $player[$side_number].mining."
"$player_$side_number|.name|'s mines now produce $player_$side_number|.mining."
"gold gold."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:215
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:237
msgid ""
"$player[$side_number].name|, we have finished researching warfare. Right-"
"$player_$side_number|.name|, we have finished researching warfare. Right-"
"click on a mage in a university to select a unit to recruit."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:130
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:148
msgid "Let's cut you free!"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:134
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:152
msgid "You release the creature from the web and it agrees to help you."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:42
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:43
msgid ""
"What shall I do my liege?\n"
" "
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:57
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:61
msgid "@Convert to Grassland"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:57
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:72
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:263
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:398
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:61
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:76
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:267
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:402
msgid "`Cost: 0g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:72
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:76
msgid "@Plant Farm"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:84
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:88
msgid "`Cost: 15g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:84
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:88
msgid "@Build Village"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:102
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:357
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:106
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:361
msgid "`Cost: 6g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:102
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:106
msgid "@Build Castle"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:119
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:123
msgid "`Cost: 4g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:119
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:123
msgid "@Flood the Field"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:136
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:140
msgid "@Plant Saplings"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:136
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:278
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:140
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:282
msgid "`Cost: 1g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:156
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:160
msgid "`Earns: 1g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:156
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:160
msgid "@Chop Down Forest"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:182
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:203
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:186
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:207
msgid "@Build Mine"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:182
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:203
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:186
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:207
msgid "`Cost: 25g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:224
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:316
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:228
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:320
msgid "`Cost: 3g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:224
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:228
msgid "@Make a Ford"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:242
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:246
msgid "`Cost: 5g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:242
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:278
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:246
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:282
msgid "@Landfill"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:263
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:267
msgid "@Destroy the Ford"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:299
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:316
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:303
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:320
msgid "@Smash Cave Floor"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:299
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:303
msgid "`Cost: 2g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:333
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:337
msgid "@Harvest Mushrooms"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:333
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:337
msgid "`Earns: 3g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:357
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:361
msgid "@Build a Keep"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:377
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:381
msgid "`Cost: 7g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:377
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:381
msgid "@Establish Univeristy"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:398
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:402
msgid "@Clear the Ground"
msgstr ""

View file

@ -12,7 +12,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wesnoth.po\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-03-31 21:40+0200\n"
"POT-Creation-Date: 2008-04-13 16:22+0200\n"
"PO-Revision-Date: 2008-03-14 21:30+0300\n"
"Last-Translator: vicza <vicza@zmail.ru>\n"
"Language-Team: <ru@li.org>\n"
@ -59,45 +59,45 @@ msgid "You must survive until turn 25."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:363
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:388
msgid ""
"You destroy the mushroom mine. The northwest undead now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:383
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:408
msgid ""
"You destroy the mushroom mine. The northeast orcs now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:403
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:428
msgid ""
"You destroy the mushroom mine. The southwest orcs now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:423
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:448
msgid ""
"You destroy the mushroom mine. The southeast undead now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:515
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:540
msgid ""
"One of your peasants has happened upon some spider's nests in the north and "
"south."
msgstr ""
#. [message]: type=Peasant
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:521
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:546
msgid ""
"I swear I saw somebody trapped in the spider's web. Maybe we should rescue "
"them?"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:533
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:558
msgid ""
"Move any unit next to these captives and they will join your side. The "
"spiders guarding each captive are currently wounded, the sooner you get "
@ -105,13 +105,13 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:544
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:569
msgid ""
"Your men report strange sounds coming from some caves to the east and west."
msgstr ""
#. [message]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:550
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:575
msgid ""
"It would seem the enemy has built some underground mushroom mines nearby - "
"it must be where the mainstay of their resources are produced. If we could "
@ -119,46 +119,46 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:562
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:587
msgid ""
"Move any unit onto these villages to destroy the mine. Each one you destroy "
"will reduce the enemy's income by 10."
msgstr ""
#. [message]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:574
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:599
msgid "This battle is nearly at an end. Victory is close at hand!"
msgstr ""
#. [message]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:585
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:610
msgid ""
"We have survived the onslaught! The tide of the battle has turned, victory "
"cannot elude us now!"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:589
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:614
msgid "You have won the game, but you may continue if you wish..."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:604
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:629
msgid "I have fallen, but all is not lost!"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:616
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:641
msgid "I am done for, but we have yet to lose this battle!"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:628
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:653
msgid "Comrades, avenge me!"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:640
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:665
msgid "Do not fear, there is hope for us still!"
msgstr ""
@ -272,39 +272,39 @@ msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:4
msgid "@$player[{TARGET_SIDE}].name"
msgid "@$player_{TARGET_SIDE}.name"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:15
msgid "I hereby donate 20 gold to the coffers of $player[{TARGET_SIDE}].name|."
msgid "I hereby donate 20 gold to the coffers of $player_{TARGET_SIDE}.name|."
msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:31
msgid ""
"@$player[{TARGET_SIDE}].name\n"
"@$player_{TARGET_SIDE}.name\n"
"Share knowledge of agriculture"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:47
msgid ""
"$player[{TARGET_SIDE}].name|, since our wisdom exceeds yours I have "
"$player_{TARGET_SIDE}.name|, since our wisdom exceeds yours I have "
"instructed my scholars to further your understanding of agriculture."
msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:56
msgid ""
"@$player[{TARGET_SIDE}].name\n"
"@$player_{TARGET_SIDE}.name\n"
"Share knowledge of mining"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:72
msgid ""
"$player[{TARGET_SIDE}].name|, since the wisdom of my people exceeds yours I "
"$player_{TARGET_SIDE}.name|, since the wisdom of my people exceeds yours I "
"have instructed my scholars to aid you in your efforts to learn the science "
"of mining."
msgstr ""
@ -312,80 +312,80 @@ msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:81
msgid ""
"@$player[{TARGET_SIDE}].name\n"
"@$player_{TARGET_SIDE}.name\n"
"Share knowledge of warfare"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:97
msgid ""
"You know worryingly little about the arts of war, $player[{TARGET_SIDE}]."
"You know worryingly little about the arts of war, $player_{TARGET_SIDE}."
"name|. I feel an obligation to instruct you in this vital matter."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:147
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:148
msgid ""
"What shall I do?\n"
" "
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:45
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:152
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:47
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:154
msgid "Nothing"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:162
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:164
msgid ""
"@Donate Funds\n"
"Give 20 gold to another player"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:172
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:174
msgid "Who will you donate funds to?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:175
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:209
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:177
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:211
msgid "Back"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:196
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:198
msgid ""
"@Share Knowledge\n"
"Help an ally with their research"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:206
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:208
msgid "Who will you share knowledge with?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:245
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:247
msgid ""
"@Negotiate with the Dwarves\n"
"Lets you recruit a Dwarvish unit\n"
"Negotiation Progress: $player[$side_number].leader_option_1.progress|/$player"
"[$side_number].leader_option_1.target"
"Negotiation Progress: $player_$side_number|.leader_option_1.progress|/"
"$player_$side_number|.leader_option_1.target"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:270
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:272
msgid ""
"@Negotiate with the Elves\n"
"Lets you recruit an Elvish unit\n"
"Negotiation Progress: $player[$side_number].leader_option_2.progress|/$player"
"[$side_number].leader_option_2.target"
"Negotiation Progress: $player_$side_number|.leader_option_2.progress|/"
"$player_$side_number|.leader_option_2.target"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:308
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:311
msgid ""
"Our talks are complete - the Dwarves will gladly fight by your side. Which "
"of our brethren do you want to recruit?\n"
@ -393,7 +393,7 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:330
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:335
msgid ""
"Our talks are complete - the Elves shall aid you in this battle. Which our "
"of kin do you wish to recruit?\n"
@ -401,240 +401,240 @@ msgid ""
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:33
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:34
msgid ""
"Which type of unit would you like to be able to recruit?\n"
" "
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:90
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:96
msgid ""
"We are currently studying $player[$side_number].research.current_target|. To "
"We are currently studying $player_$side_number|.research.current_target|. To "
"which end would you have our scholars devote their minds?\n"
" \n"
"Our farms produce $player[$side_number].farming.gold|g\n"
"Our mines produce $player[$side_number].mining.gold|g\n"
" "
"\n"
"Our farms produce $player_$side_number|.farming.gold|g\n"
"Our mines produce $player_$side_number|.mining.gold|g\n"
" "
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:93
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:100
msgid "Continue as before"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:104
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:112
msgid ""
"@Agriculture\n"
"Farmers produce +1 gold\n"
"Study Progress: $player[$side_number].farming.progress|/$player"
"[$side_number].farming.target"
"Study Progress: $player_$side_number|.farming.progress|/$player_"
"$side_number|.farming.target"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:117
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:125
msgid ""
"@Mining \n"
"Miners produce +1 gold \n"
"Study Progress: $player[$side_number].mining.progress|/$player[$side_number]."
"Study Progress: $player_$side_number|.mining.progress|/$player_$side_number|."
"mining.target"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:130
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:138
msgid ""
"@Warfare\n"
"Allows you to recruit a new type of unit\n"
"Study Progress: $player[$side_number].warfare.progress|/$player"
"[$side_number].warfare.target"
"Study Progress: $player_$side_number|.warfare.progress|/$player_"
"$side_number|.warfare.target"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:182
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:204
msgid ""
"$player[$side_number].name|'s farms now produce $player[$side_number]."
"$player_$side_number|.name|'s farms now produce $player_$side_number|."
"farming.gold gold."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:199
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:221
msgid ""
"$player[$side_number].name|'s mines now produce $player[$side_number].mining."
"$player_$side_number|.name|'s mines now produce $player_$side_number|.mining."
"gold gold."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:215
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:237
msgid ""
"$player[$side_number].name|, we have finished researching warfare. Right-"
"$player_$side_number|.name|, we have finished researching warfare. Right-"
"click on a mage in a university to select a unit to recruit."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:130
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:148
msgid "Let's cut you free!"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:134
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:152
msgid "You release the creature from the web and it agrees to help you."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:42
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:43
msgid ""
"What shall I do my liege?\n"
" "
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:57
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:61
msgid "@Convert to Grassland"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:57
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:72
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:263
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:398
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:61
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:76
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:267
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:402
msgid "`Cost: 0g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:72
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:76
msgid "@Plant Farm"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:84
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:88
msgid "`Cost: 15g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:84
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:88
msgid "@Build Village"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:102
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:357
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:106
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:361
msgid "`Cost: 6g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:102
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:106
msgid "@Build Castle"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:119
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:123
msgid "`Cost: 4g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:119
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:123
msgid "@Flood the Field"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:136
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:140
msgid "@Plant Saplings"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:136
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:278
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:140
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:282
msgid "`Cost: 1g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:156
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:160
msgid "`Earns: 1g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:156
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:160
msgid "@Chop Down Forest"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:182
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:203
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:186
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:207
msgid "@Build Mine"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:182
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:203
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:186
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:207
msgid "`Cost: 25g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:224
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:316
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:228
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:320
msgid "`Cost: 3g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:224
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:228
msgid "@Make a Ford"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:242
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:246
msgid "`Cost: 5g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:242
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:278
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:246
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:282
msgid "@Landfill"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:263
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:267
msgid "@Destroy the Ford"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:299
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:316
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:303
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:320
msgid "@Smash Cave Floor"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:299
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:303
msgid "`Cost: 2g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:333
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:337
msgid "@Harvest Mushrooms"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:333
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:337
msgid "`Earns: 3g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:357
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:361
msgid "@Build a Keep"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:377
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:381
msgid "`Cost: 7g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:377
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:381
msgid "@Establish Univeristy"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:398
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:402
#, fuzzy
msgid "@Clear the Ground"
msgstr "Ясная погода"

View file

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.2\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-03-31 21:40+0200\n"
"POT-Creation-Date: 2008-04-13 16:22+0200\n"
"PO-Revision-Date: 2007-10-01 20:03+0100\n"
"Last-Translator: Viliam Búr <viliam@bur.sk>\n"
"Language-Team: none\n"
@ -51,45 +51,45 @@ msgid "You must survive until turn 25."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:363
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:388
msgid ""
"You destroy the mushroom mine. The northwest undead now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:383
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:408
msgid ""
"You destroy the mushroom mine. The northeast orcs now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:403
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:428
msgid ""
"You destroy the mushroom mine. The southwest orcs now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:423
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:448
msgid ""
"You destroy the mushroom mine. The southeast undead now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:515
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:540
msgid ""
"One of your peasants has happened upon some spider's nests in the north and "
"south."
msgstr ""
#. [message]: type=Peasant
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:521
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:546
msgid ""
"I swear I saw somebody trapped in the spider's web. Maybe we should rescue "
"them?"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:533
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:558
msgid ""
"Move any unit next to these captives and they will join your side. The "
"spiders guarding each captive are currently wounded, the sooner you get "
@ -97,13 +97,13 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:544
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:569
msgid ""
"Your men report strange sounds coming from some caves to the east and west."
msgstr ""
#. [message]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:550
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:575
msgid ""
"It would seem the enemy has built some underground mushroom mines nearby - "
"it must be where the mainstay of their resources are produced. If we could "
@ -111,46 +111,46 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:562
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:587
msgid ""
"Move any unit onto these villages to destroy the mine. Each one you destroy "
"will reduce the enemy's income by 10."
msgstr ""
#. [message]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:574
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:599
msgid "This battle is nearly at an end. Victory is close at hand!"
msgstr ""
#. [message]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:585
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:610
msgid ""
"We have survived the onslaught! The tide of the battle has turned, victory "
"cannot elude us now!"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:589
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:614
msgid "You have won the game, but you may continue if you wish..."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:604
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:629
msgid "I have fallen, but all is not lost!"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:616
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:641
msgid "I am done for, but we have yet to lose this battle!"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:628
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:653
msgid "Comrades, avenge me!"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:640
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:665
msgid "Do not fear, there is hope for us still!"
msgstr ""
@ -264,39 +264,39 @@ msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:4
msgid "@$player[{TARGET_SIDE}].name"
msgid "@$player_{TARGET_SIDE}.name"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:15
msgid "I hereby donate 20 gold to the coffers of $player[{TARGET_SIDE}].name|."
msgid "I hereby donate 20 gold to the coffers of $player_{TARGET_SIDE}.name|."
msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:31
msgid ""
"@$player[{TARGET_SIDE}].name\n"
"@$player_{TARGET_SIDE}.name\n"
"Share knowledge of agriculture"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:47
msgid ""
"$player[{TARGET_SIDE}].name|, since our wisdom exceeds yours I have "
"$player_{TARGET_SIDE}.name|, since our wisdom exceeds yours I have "
"instructed my scholars to further your understanding of agriculture."
msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:56
msgid ""
"@$player[{TARGET_SIDE}].name\n"
"@$player_{TARGET_SIDE}.name\n"
"Share knowledge of mining"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:72
msgid ""
"$player[{TARGET_SIDE}].name|, since the wisdom of my people exceeds yours I "
"$player_{TARGET_SIDE}.name|, since the wisdom of my people exceeds yours I "
"have instructed my scholars to aid you in your efforts to learn the science "
"of mining."
msgstr ""
@ -304,80 +304,80 @@ msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:81
msgid ""
"@$player[{TARGET_SIDE}].name\n"
"@$player_{TARGET_SIDE}.name\n"
"Share knowledge of warfare"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:97
msgid ""
"You know worryingly little about the arts of war, $player[{TARGET_SIDE}]."
"You know worryingly little about the arts of war, $player_{TARGET_SIDE}."
"name|. I feel an obligation to instruct you in this vital matter."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:147
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:148
msgid ""
"What shall I do?\n"
" "
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:45
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:152
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:47
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:154
msgid "Nothing"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:162
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:164
msgid ""
"@Donate Funds\n"
"Give 20 gold to another player"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:172
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:174
msgid "Who will you donate funds to?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:175
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:209
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:177
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:211
msgid "Back"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:196
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:198
msgid ""
"@Share Knowledge\n"
"Help an ally with their research"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:206
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:208
msgid "Who will you share knowledge with?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:245
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:247
msgid ""
"@Negotiate with the Dwarves\n"
"Lets you recruit a Dwarvish unit\n"
"Negotiation Progress: $player[$side_number].leader_option_1.progress|/$player"
"[$side_number].leader_option_1.target"
"Negotiation Progress: $player_$side_number|.leader_option_1.progress|/"
"$player_$side_number|.leader_option_1.target"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:270
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:272
msgid ""
"@Negotiate with the Elves\n"
"Lets you recruit an Elvish unit\n"
"Negotiation Progress: $player[$side_number].leader_option_2.progress|/$player"
"[$side_number].leader_option_2.target"
"Negotiation Progress: $player_$side_number|.leader_option_2.progress|/"
"$player_$side_number|.leader_option_2.target"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:308
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:311
msgid ""
"Our talks are complete - the Dwarves will gladly fight by your side. Which "
"of our brethren do you want to recruit?\n"
@ -385,7 +385,7 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:330
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:335
msgid ""
"Our talks are complete - the Elves shall aid you in this battle. Which our "
"of kin do you wish to recruit?\n"
@ -393,240 +393,240 @@ msgid ""
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:33
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:34
msgid ""
"Which type of unit would you like to be able to recruit?\n"
" "
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:90
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:96
msgid ""
"We are currently studying $player[$side_number].research.current_target|. To "
"We are currently studying $player_$side_number|.research.current_target|. To "
"which end would you have our scholars devote their minds?\n"
" \n"
"Our farms produce $player[$side_number].farming.gold|g\n"
"Our mines produce $player[$side_number].mining.gold|g\n"
" "
"\n"
"Our farms produce $player_$side_number|.farming.gold|g\n"
"Our mines produce $player_$side_number|.mining.gold|g\n"
" "
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:93
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:100
msgid "Continue as before"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:104
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:112
msgid ""
"@Agriculture\n"
"Farmers produce +1 gold\n"
"Study Progress: $player[$side_number].farming.progress|/$player"
"[$side_number].farming.target"
"Study Progress: $player_$side_number|.farming.progress|/$player_"
"$side_number|.farming.target"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:117
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:125
msgid ""
"@Mining \n"
"Miners produce +1 gold \n"
"Study Progress: $player[$side_number].mining.progress|/$player[$side_number]."
"Study Progress: $player_$side_number|.mining.progress|/$player_$side_number|."
"mining.target"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:130
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:138
msgid ""
"@Warfare\n"
"Allows you to recruit a new type of unit\n"
"Study Progress: $player[$side_number].warfare.progress|/$player"
"[$side_number].warfare.target"
"Study Progress: $player_$side_number|.warfare.progress|/$player_"
"$side_number|.warfare.target"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:182
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:204
msgid ""
"$player[$side_number].name|'s farms now produce $player[$side_number]."
"$player_$side_number|.name|'s farms now produce $player_$side_number|."
"farming.gold gold."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:199
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:221
msgid ""
"$player[$side_number].name|'s mines now produce $player[$side_number].mining."
"$player_$side_number|.name|'s mines now produce $player_$side_number|.mining."
"gold gold."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:215
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:237
msgid ""
"$player[$side_number].name|, we have finished researching warfare. Right-"
"$player_$side_number|.name|, we have finished researching warfare. Right-"
"click on a mage in a university to select a unit to recruit."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:130
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:148
msgid "Let's cut you free!"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:134
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:152
msgid "You release the creature from the web and it agrees to help you."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:42
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:43
msgid ""
"What shall I do my liege?\n"
" "
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:57
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:61
msgid "@Convert to Grassland"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:57
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:72
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:263
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:398
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:61
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:76
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:267
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:402
msgid "`Cost: 0g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:72
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:76
msgid "@Plant Farm"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:84
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:88
msgid "`Cost: 15g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:84
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:88
msgid "@Build Village"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:102
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:357
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:106
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:361
msgid "`Cost: 6g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:102
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:106
msgid "@Build Castle"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:119
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:123
msgid "`Cost: 4g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:119
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:123
msgid "@Flood the Field"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:136
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:140
msgid "@Plant Saplings"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:136
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:278
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:140
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:282
msgid "`Cost: 1g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:156
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:160
msgid "`Earns: 1g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:156
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:160
msgid "@Chop Down Forest"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:182
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:203
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:186
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:207
msgid "@Build Mine"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:182
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:203
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:186
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:207
msgid "`Cost: 25g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:224
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:316
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:228
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:320
msgid "`Cost: 3g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:224
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:228
msgid "@Make a Ford"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:242
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:246
msgid "`Cost: 5g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:242
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:278
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:246
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:282
msgid "@Landfill"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:263
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:267
msgid "@Destroy the Ford"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:299
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:316
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:303
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:320
msgid "@Smash Cave Floor"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:299
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:303
msgid "`Cost: 2g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:333
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:337
msgid "@Harvest Mushrooms"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:333
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:337
msgid "`Earns: 3g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:357
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:361
msgid "@Build a Keep"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:377
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:381
msgid "`Cost: 7g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:377
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:381
msgid "@Establish Univeristy"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:398
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:402
#, fuzzy
msgid "@Clear the Ground"
msgstr "Hlboká voda"

View file

@ -10,7 +10,7 @@ msgid ""
msgstr ""
"Project-Id-Version: sl\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-03-31 21:40+0200\n"
"POT-Creation-Date: 2008-04-13 16:22+0200\n"
"PO-Revision-Date: 2006-08-14 19:33+0200\n"
"Last-Translator: Jaka Kranjc <wesnoth@prinas.si>\n"
"Language-Team: Slovenian\n"
@ -54,45 +54,45 @@ msgid "You must survive until turn 25."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:363
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:388
msgid ""
"You destroy the mushroom mine. The northwest undead now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:383
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:408
msgid ""
"You destroy the mushroom mine. The northeast orcs now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:403
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:428
msgid ""
"You destroy the mushroom mine. The southwest orcs now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:423
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:448
msgid ""
"You destroy the mushroom mine. The southeast undead now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:515
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:540
msgid ""
"One of your peasants has happened upon some spider's nests in the north and "
"south."
msgstr ""
#. [message]: type=Peasant
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:521
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:546
msgid ""
"I swear I saw somebody trapped in the spider's web. Maybe we should rescue "
"them?"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:533
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:558
msgid ""
"Move any unit next to these captives and they will join your side. The "
"spiders guarding each captive are currently wounded, the sooner you get "
@ -100,13 +100,13 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:544
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:569
msgid ""
"Your men report strange sounds coming from some caves to the east and west."
msgstr ""
#. [message]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:550
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:575
msgid ""
"It would seem the enemy has built some underground mushroom mines nearby - "
"it must be where the mainstay of their resources are produced. If we could "
@ -114,46 +114,46 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:562
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:587
msgid ""
"Move any unit onto these villages to destroy the mine. Each one you destroy "
"will reduce the enemy's income by 10."
msgstr ""
#. [message]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:574
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:599
msgid "This battle is nearly at an end. Victory is close at hand!"
msgstr ""
#. [message]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:585
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:610
msgid ""
"We have survived the onslaught! The tide of the battle has turned, victory "
"cannot elude us now!"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:589
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:614
msgid "You have won the game, but you may continue if you wish..."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:604
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:629
msgid "I have fallen, but all is not lost!"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:616
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:641
msgid "I am done for, but we have yet to lose this battle!"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:628
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:653
msgid "Comrades, avenge me!"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:640
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:665
msgid "Do not fear, there is hope for us still!"
msgstr ""
@ -267,39 +267,39 @@ msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:4
msgid "@$player[{TARGET_SIDE}].name"
msgid "@$player_{TARGET_SIDE}.name"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:15
msgid "I hereby donate 20 gold to the coffers of $player[{TARGET_SIDE}].name|."
msgid "I hereby donate 20 gold to the coffers of $player_{TARGET_SIDE}.name|."
msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:31
msgid ""
"@$player[{TARGET_SIDE}].name\n"
"@$player_{TARGET_SIDE}.name\n"
"Share knowledge of agriculture"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:47
msgid ""
"$player[{TARGET_SIDE}].name|, since our wisdom exceeds yours I have "
"$player_{TARGET_SIDE}.name|, since our wisdom exceeds yours I have "
"instructed my scholars to further your understanding of agriculture."
msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:56
msgid ""
"@$player[{TARGET_SIDE}].name\n"
"@$player_{TARGET_SIDE}.name\n"
"Share knowledge of mining"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:72
msgid ""
"$player[{TARGET_SIDE}].name|, since the wisdom of my people exceeds yours I "
"$player_{TARGET_SIDE}.name|, since the wisdom of my people exceeds yours I "
"have instructed my scholars to aid you in your efforts to learn the science "
"of mining."
msgstr ""
@ -307,80 +307,80 @@ msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:81
msgid ""
"@$player[{TARGET_SIDE}].name\n"
"@$player_{TARGET_SIDE}.name\n"
"Share knowledge of warfare"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:97
msgid ""
"You know worryingly little about the arts of war, $player[{TARGET_SIDE}]."
"You know worryingly little about the arts of war, $player_{TARGET_SIDE}."
"name|. I feel an obligation to instruct you in this vital matter."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:147
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:148
msgid ""
"What shall I do?\n"
" "
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:45
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:152
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:47
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:154
msgid "Nothing"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:162
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:164
msgid ""
"@Donate Funds\n"
"Give 20 gold to another player"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:172
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:174
msgid "Who will you donate funds to?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:175
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:209
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:177
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:211
msgid "Back"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:196
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:198
msgid ""
"@Share Knowledge\n"
"Help an ally with their research"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:206
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:208
msgid "Who will you share knowledge with?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:245
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:247
msgid ""
"@Negotiate with the Dwarves\n"
"Lets you recruit a Dwarvish unit\n"
"Negotiation Progress: $player[$side_number].leader_option_1.progress|/$player"
"[$side_number].leader_option_1.target"
"Negotiation Progress: $player_$side_number|.leader_option_1.progress|/"
"$player_$side_number|.leader_option_1.target"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:270
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:272
msgid ""
"@Negotiate with the Elves\n"
"Lets you recruit an Elvish unit\n"
"Negotiation Progress: $player[$side_number].leader_option_2.progress|/$player"
"[$side_number].leader_option_2.target"
"Negotiation Progress: $player_$side_number|.leader_option_2.progress|/"
"$player_$side_number|.leader_option_2.target"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:308
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:311
msgid ""
"Our talks are complete - the Dwarves will gladly fight by your side. Which "
"of our brethren do you want to recruit?\n"
@ -388,7 +388,7 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:330
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:335
msgid ""
"Our talks are complete - the Elves shall aid you in this battle. Which our "
"of kin do you wish to recruit?\n"
@ -396,240 +396,240 @@ msgid ""
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:33
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:34
msgid ""
"Which type of unit would you like to be able to recruit?\n"
" "
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:90
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:96
msgid ""
"We are currently studying $player[$side_number].research.current_target|. To "
"We are currently studying $player_$side_number|.research.current_target|. To "
"which end would you have our scholars devote their minds?\n"
" \n"
"Our farms produce $player[$side_number].farming.gold|g\n"
"Our mines produce $player[$side_number].mining.gold|g\n"
" "
"\n"
"Our farms produce $player_$side_number|.farming.gold|g\n"
"Our mines produce $player_$side_number|.mining.gold|g\n"
" "
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:93
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:100
msgid "Continue as before"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:104
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:112
msgid ""
"@Agriculture\n"
"Farmers produce +1 gold\n"
"Study Progress: $player[$side_number].farming.progress|/$player"
"[$side_number].farming.target"
"Study Progress: $player_$side_number|.farming.progress|/$player_"
"$side_number|.farming.target"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:117
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:125
msgid ""
"@Mining \n"
"Miners produce +1 gold \n"
"Study Progress: $player[$side_number].mining.progress|/$player[$side_number]."
"Study Progress: $player_$side_number|.mining.progress|/$player_$side_number|."
"mining.target"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:130
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:138
msgid ""
"@Warfare\n"
"Allows you to recruit a new type of unit\n"
"Study Progress: $player[$side_number].warfare.progress|/$player"
"[$side_number].warfare.target"
"Study Progress: $player_$side_number|.warfare.progress|/$player_"
"$side_number|.warfare.target"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:182
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:204
msgid ""
"$player[$side_number].name|'s farms now produce $player[$side_number]."
"$player_$side_number|.name|'s farms now produce $player_$side_number|."
"farming.gold gold."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:199
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:221
msgid ""
"$player[$side_number].name|'s mines now produce $player[$side_number].mining."
"$player_$side_number|.name|'s mines now produce $player_$side_number|.mining."
"gold gold."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:215
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:237
msgid ""
"$player[$side_number].name|, we have finished researching warfare. Right-"
"$player_$side_number|.name|, we have finished researching warfare. Right-"
"click on a mage in a university to select a unit to recruit."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:130
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:148
msgid "Let's cut you free!"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:134
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:152
msgid "You release the creature from the web and it agrees to help you."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:42
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:43
msgid ""
"What shall I do my liege?\n"
" "
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:57
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:61
msgid "@Convert to Grassland"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:57
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:72
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:263
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:398
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:61
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:76
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:267
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:402
msgid "`Cost: 0g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:72
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:76
msgid "@Plant Farm"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:84
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:88
msgid "`Cost: 15g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:84
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:88
msgid "@Build Village"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:102
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:357
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:106
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:361
msgid "`Cost: 6g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:102
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:106
msgid "@Build Castle"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:119
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:123
msgid "`Cost: 4g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:119
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:123
msgid "@Flood the Field"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:136
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:140
msgid "@Plant Saplings"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:136
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:278
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:140
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:282
msgid "`Cost: 1g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:156
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:160
msgid "`Earns: 1g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:156
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:160
msgid "@Chop Down Forest"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:182
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:203
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:186
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:207
msgid "@Build Mine"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:182
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:203
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:186
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:207
msgid "`Cost: 25g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:224
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:316
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:228
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:320
msgid "`Cost: 3g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:224
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:228
msgid "@Make a Ford"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:242
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:246
msgid "`Cost: 5g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:242
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:278
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:246
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:282
msgid "@Landfill"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:263
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:267
msgid "@Destroy the Ford"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:299
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:316
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:303
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:320
msgid "@Smash Cave Floor"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:299
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:303
msgid "`Cost: 2g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:333
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:337
msgid "@Harvest Mushrooms"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:333
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:337
msgid "`Earns: 3g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:357
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:361
msgid "@Build a Keep"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:377
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:381
msgid "`Cost: 7g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:377
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:381
msgid "@Establish Univeristy"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:398
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:402
msgid "@Clear the Ground"
msgstr ""

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: sr\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-03-31 21:40+0200\n"
"POT-Creation-Date: 2008-04-13 16:22+0200\n"
"PO-Revision-Date: 2007-08-04 12:00+0200\n"
"Last-Translator: Chusslove Illich <caslav.ilic@gmx.net>\n"
"Language-Team: Serbian\n"
@ -52,45 +52,45 @@ msgid "You must survive until turn 25."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:363
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:388
msgid ""
"You destroy the mushroom mine. The northwest undead now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:383
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:408
msgid ""
"You destroy the mushroom mine. The northeast orcs now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:403
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:428
msgid ""
"You destroy the mushroom mine. The southwest orcs now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:423
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:448
msgid ""
"You destroy the mushroom mine. The southeast undead now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:515
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:540
msgid ""
"One of your peasants has happened upon some spider's nests in the north and "
"south."
msgstr ""
#. [message]: type=Peasant
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:521
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:546
msgid ""
"I swear I saw somebody trapped in the spider's web. Maybe we should rescue "
"them?"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:533
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:558
msgid ""
"Move any unit next to these captives and they will join your side. The "
"spiders guarding each captive are currently wounded, the sooner you get "
@ -98,13 +98,13 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:544
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:569
msgid ""
"Your men report strange sounds coming from some caves to the east and west."
msgstr ""
#. [message]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:550
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:575
msgid ""
"It would seem the enemy has built some underground mushroom mines nearby - "
"it must be where the mainstay of their resources are produced. If we could "
@ -112,46 +112,46 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:562
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:587
msgid ""
"Move any unit onto these villages to destroy the mine. Each one you destroy "
"will reduce the enemy's income by 10."
msgstr ""
#. [message]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:574
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:599
msgid "This battle is nearly at an end. Victory is close at hand!"
msgstr ""
#. [message]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:585
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:610
msgid ""
"We have survived the onslaught! The tide of the battle has turned, victory "
"cannot elude us now!"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:589
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:614
msgid "You have won the game, but you may continue if you wish..."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:604
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:629
msgid "I have fallen, but all is not lost!"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:616
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:641
msgid "I am done for, but we have yet to lose this battle!"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:628
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:653
msgid "Comrades, avenge me!"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:640
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:665
msgid "Do not fear, there is hope for us still!"
msgstr ""
@ -265,39 +265,39 @@ msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:4
msgid "@$player[{TARGET_SIDE}].name"
msgid "@$player_{TARGET_SIDE}.name"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:15
msgid "I hereby donate 20 gold to the coffers of $player[{TARGET_SIDE}].name|."
msgid "I hereby donate 20 gold to the coffers of $player_{TARGET_SIDE}.name|."
msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:31
msgid ""
"@$player[{TARGET_SIDE}].name\n"
"@$player_{TARGET_SIDE}.name\n"
"Share knowledge of agriculture"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:47
msgid ""
"$player[{TARGET_SIDE}].name|, since our wisdom exceeds yours I have "
"$player_{TARGET_SIDE}.name|, since our wisdom exceeds yours I have "
"instructed my scholars to further your understanding of agriculture."
msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:56
msgid ""
"@$player[{TARGET_SIDE}].name\n"
"@$player_{TARGET_SIDE}.name\n"
"Share knowledge of mining"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:72
msgid ""
"$player[{TARGET_SIDE}].name|, since the wisdom of my people exceeds yours I "
"$player_{TARGET_SIDE}.name|, since the wisdom of my people exceeds yours I "
"have instructed my scholars to aid you in your efforts to learn the science "
"of mining."
msgstr ""
@ -305,80 +305,80 @@ msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:81
msgid ""
"@$player[{TARGET_SIDE}].name\n"
"@$player_{TARGET_SIDE}.name\n"
"Share knowledge of warfare"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:97
msgid ""
"You know worryingly little about the arts of war, $player[{TARGET_SIDE}]."
"You know worryingly little about the arts of war, $player_{TARGET_SIDE}."
"name|. I feel an obligation to instruct you in this vital matter."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:147
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:148
msgid ""
"What shall I do?\n"
" "
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:45
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:152
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:47
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:154
msgid "Nothing"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:162
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:164
msgid ""
"@Donate Funds\n"
"Give 20 gold to another player"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:172
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:174
msgid "Who will you donate funds to?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:175
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:209
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:177
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:211
msgid "Back"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:196
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:198
msgid ""
"@Share Knowledge\n"
"Help an ally with their research"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:206
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:208
msgid "Who will you share knowledge with?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:245
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:247
msgid ""
"@Negotiate with the Dwarves\n"
"Lets you recruit a Dwarvish unit\n"
"Negotiation Progress: $player[$side_number].leader_option_1.progress|/$player"
"[$side_number].leader_option_1.target"
"Negotiation Progress: $player_$side_number|.leader_option_1.progress|/"
"$player_$side_number|.leader_option_1.target"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:270
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:272
msgid ""
"@Negotiate with the Elves\n"
"Lets you recruit an Elvish unit\n"
"Negotiation Progress: $player[$side_number].leader_option_2.progress|/$player"
"[$side_number].leader_option_2.target"
"Negotiation Progress: $player_$side_number|.leader_option_2.progress|/"
"$player_$side_number|.leader_option_2.target"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:308
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:311
msgid ""
"Our talks are complete - the Dwarves will gladly fight by your side. Which "
"of our brethren do you want to recruit?\n"
@ -386,7 +386,7 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:330
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:335
msgid ""
"Our talks are complete - the Elves shall aid you in this battle. Which our "
"of kin do you wish to recruit?\n"
@ -394,240 +394,240 @@ msgid ""
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:33
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:34
msgid ""
"Which type of unit would you like to be able to recruit?\n"
" "
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:90
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:96
msgid ""
"We are currently studying $player[$side_number].research.current_target|. To "
"We are currently studying $player_$side_number|.research.current_target|. To "
"which end would you have our scholars devote their minds?\n"
" \n"
"Our farms produce $player[$side_number].farming.gold|g\n"
"Our mines produce $player[$side_number].mining.gold|g\n"
" "
"\n"
"Our farms produce $player_$side_number|.farming.gold|g\n"
"Our mines produce $player_$side_number|.mining.gold|g\n"
" "
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:93
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:100
msgid "Continue as before"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:104
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:112
msgid ""
"@Agriculture\n"
"Farmers produce +1 gold\n"
"Study Progress: $player[$side_number].farming.progress|/$player"
"[$side_number].farming.target"
"Study Progress: $player_$side_number|.farming.progress|/$player_"
"$side_number|.farming.target"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:117
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:125
msgid ""
"@Mining \n"
"Miners produce +1 gold \n"
"Study Progress: $player[$side_number].mining.progress|/$player[$side_number]."
"Study Progress: $player_$side_number|.mining.progress|/$player_$side_number|."
"mining.target"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:130
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:138
msgid ""
"@Warfare\n"
"Allows you to recruit a new type of unit\n"
"Study Progress: $player[$side_number].warfare.progress|/$player"
"[$side_number].warfare.target"
"Study Progress: $player_$side_number|.warfare.progress|/$player_"
"$side_number|.warfare.target"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:182
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:204
msgid ""
"$player[$side_number].name|'s farms now produce $player[$side_number]."
"$player_$side_number|.name|'s farms now produce $player_$side_number|."
"farming.gold gold."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:199
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:221
msgid ""
"$player[$side_number].name|'s mines now produce $player[$side_number].mining."
"$player_$side_number|.name|'s mines now produce $player_$side_number|.mining."
"gold gold."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:215
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:237
msgid ""
"$player[$side_number].name|, we have finished researching warfare. Right-"
"$player_$side_number|.name|, we have finished researching warfare. Right-"
"click on a mage in a university to select a unit to recruit."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:130
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:148
msgid "Let's cut you free!"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:134
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:152
msgid "You release the creature from the web and it agrees to help you."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:42
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:43
msgid ""
"What shall I do my liege?\n"
" "
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:57
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:61
msgid "@Convert to Grassland"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:57
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:72
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:263
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:398
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:61
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:76
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:267
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:402
msgid "`Cost: 0g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:72
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:76
msgid "@Plant Farm"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:84
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:88
msgid "`Cost: 15g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:84
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:88
msgid "@Build Village"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:102
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:357
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:106
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:361
msgid "`Cost: 6g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:102
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:106
msgid "@Build Castle"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:119
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:123
msgid "`Cost: 4g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:119
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:123
msgid "@Flood the Field"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:136
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:140
msgid "@Plant Saplings"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:136
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:278
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:140
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:282
msgid "`Cost: 1g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:156
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:160
msgid "`Earns: 1g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:156
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:160
msgid "@Chop Down Forest"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:182
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:203
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:186
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:207
msgid "@Build Mine"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:182
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:203
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:186
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:207
msgid "`Cost: 25g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:224
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:316
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:228
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:320
msgid "`Cost: 3g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:224
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:228
msgid "@Make a Ford"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:242
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:246
msgid "`Cost: 5g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:242
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:278
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:246
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:282
msgid "@Landfill"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:263
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:267
msgid "@Destroy the Ford"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:299
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:316
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:303
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:320
msgid "@Smash Cave Floor"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:299
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:303
msgid "`Cost: 2g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:333
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:337
msgid "@Harvest Mushrooms"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:333
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:337
msgid "`Earns: 3g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:357
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:361
msgid "@Build a Keep"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:377
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:381
msgid "`Cost: 7g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:377
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:381
msgid "@Establish Univeristy"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:398
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:402
msgid "@Clear the Ground"
msgstr ""

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: sr\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-03-31 21:40+0200\n"
"POT-Creation-Date: 2008-04-13 16:22+0200\n"
"PO-Revision-Date: 2007-08-04 12:00+0200\n"
"Last-Translator: Chusslove Illich <caslav.ilic@gmx.net>\n"
"Language-Team: Serbian\n"
@ -52,45 +52,45 @@ msgid "You must survive until turn 25."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:363
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:388
msgid ""
"You destroy the mushroom mine. The northwest undead now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:383
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:408
msgid ""
"You destroy the mushroom mine. The northeast orcs now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:403
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:428
msgid ""
"You destroy the mushroom mine. The southwest orcs now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:423
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:448
msgid ""
"You destroy the mushroom mine. The southeast undead now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:515
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:540
msgid ""
"One of your peasants has happened upon some spider's nests in the north and "
"south."
msgstr ""
#. [message]: type=Peasant
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:521
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:546
msgid ""
"I swear I saw somebody trapped in the spider's web. Maybe we should rescue "
"them?"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:533
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:558
msgid ""
"Move any unit next to these captives and they will join your side. The "
"spiders guarding each captive are currently wounded, the sooner you get "
@ -98,13 +98,13 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:544
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:569
msgid ""
"Your men report strange sounds coming from some caves to the east and west."
msgstr ""
#. [message]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:550
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:575
msgid ""
"It would seem the enemy has built some underground mushroom mines nearby - "
"it must be where the mainstay of their resources are produced. If we could "
@ -112,46 +112,46 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:562
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:587
msgid ""
"Move any unit onto these villages to destroy the mine. Each one you destroy "
"will reduce the enemy's income by 10."
msgstr ""
#. [message]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:574
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:599
msgid "This battle is nearly at an end. Victory is close at hand!"
msgstr ""
#. [message]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:585
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:610
msgid ""
"We have survived the onslaught! The tide of the battle has turned, victory "
"cannot elude us now!"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:589
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:614
msgid "You have won the game, but you may continue if you wish..."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:604
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:629
msgid "I have fallen, but all is not lost!"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:616
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:641
msgid "I am done for, but we have yet to lose this battle!"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:628
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:653
msgid "Comrades, avenge me!"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:640
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:665
msgid "Do not fear, there is hope for us still!"
msgstr ""
@ -265,39 +265,39 @@ msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:4
msgid "@$player[{TARGET_SIDE}].name"
msgid "@$player_{TARGET_SIDE}.name"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:15
msgid "I hereby donate 20 gold to the coffers of $player[{TARGET_SIDE}].name|."
msgid "I hereby donate 20 gold to the coffers of $player_{TARGET_SIDE}.name|."
msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:31
msgid ""
"@$player[{TARGET_SIDE}].name\n"
"@$player_{TARGET_SIDE}.name\n"
"Share knowledge of agriculture"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:47
msgid ""
"$player[{TARGET_SIDE}].name|, since our wisdom exceeds yours I have "
"$player_{TARGET_SIDE}.name|, since our wisdom exceeds yours I have "
"instructed my scholars to further your understanding of agriculture."
msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:56
msgid ""
"@$player[{TARGET_SIDE}].name\n"
"@$player_{TARGET_SIDE}.name\n"
"Share knowledge of mining"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:72
msgid ""
"$player[{TARGET_SIDE}].name|, since the wisdom of my people exceeds yours I "
"$player_{TARGET_SIDE}.name|, since the wisdom of my people exceeds yours I "
"have instructed my scholars to aid you in your efforts to learn the science "
"of mining."
msgstr ""
@ -305,80 +305,80 @@ msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:81
msgid ""
"@$player[{TARGET_SIDE}].name\n"
"@$player_{TARGET_SIDE}.name\n"
"Share knowledge of warfare"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:97
msgid ""
"You know worryingly little about the arts of war, $player[{TARGET_SIDE}]."
"You know worryingly little about the arts of war, $player_{TARGET_SIDE}."
"name|. I feel an obligation to instruct you in this vital matter."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:147
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:148
msgid ""
"What shall I do?\n"
" "
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:45
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:152
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:47
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:154
msgid "Nothing"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:162
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:164
msgid ""
"@Donate Funds\n"
"Give 20 gold to another player"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:172
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:174
msgid "Who will you donate funds to?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:175
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:209
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:177
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:211
msgid "Back"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:196
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:198
msgid ""
"@Share Knowledge\n"
"Help an ally with their research"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:206
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:208
msgid "Who will you share knowledge with?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:245
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:247
msgid ""
"@Negotiate with the Dwarves\n"
"Lets you recruit a Dwarvish unit\n"
"Negotiation Progress: $player[$side_number].leader_option_1.progress|/$player"
"[$side_number].leader_option_1.target"
"Negotiation Progress: $player_$side_number|.leader_option_1.progress|/"
"$player_$side_number|.leader_option_1.target"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:270
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:272
msgid ""
"@Negotiate with the Elves\n"
"Lets you recruit an Elvish unit\n"
"Negotiation Progress: $player[$side_number].leader_option_2.progress|/$player"
"[$side_number].leader_option_2.target"
"Negotiation Progress: $player_$side_number|.leader_option_2.progress|/"
"$player_$side_number|.leader_option_2.target"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:308
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:311
msgid ""
"Our talks are complete - the Dwarves will gladly fight by your side. Which "
"of our brethren do you want to recruit?\n"
@ -386,7 +386,7 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:330
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:335
msgid ""
"Our talks are complete - the Elves shall aid you in this battle. Which our "
"of kin do you wish to recruit?\n"
@ -394,240 +394,240 @@ msgid ""
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:33
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:34
msgid ""
"Which type of unit would you like to be able to recruit?\n"
" "
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:90
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:96
msgid ""
"We are currently studying $player[$side_number].research.current_target|. To "
"We are currently studying $player_$side_number|.research.current_target|. To "
"which end would you have our scholars devote their minds?\n"
" \n"
"Our farms produce $player[$side_number].farming.gold|g\n"
"Our mines produce $player[$side_number].mining.gold|g\n"
" "
"\n"
"Our farms produce $player_$side_number|.farming.gold|g\n"
"Our mines produce $player_$side_number|.mining.gold|g\n"
" "
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:93
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:100
msgid "Continue as before"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:104
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:112
msgid ""
"@Agriculture\n"
"Farmers produce +1 gold\n"
"Study Progress: $player[$side_number].farming.progress|/$player"
"[$side_number].farming.target"
"Study Progress: $player_$side_number|.farming.progress|/$player_"
"$side_number|.farming.target"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:117
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:125
msgid ""
"@Mining \n"
"Miners produce +1 gold \n"
"Study Progress: $player[$side_number].mining.progress|/$player[$side_number]."
"Study Progress: $player_$side_number|.mining.progress|/$player_$side_number|."
"mining.target"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:130
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:138
msgid ""
"@Warfare\n"
"Allows you to recruit a new type of unit\n"
"Study Progress: $player[$side_number].warfare.progress|/$player"
"[$side_number].warfare.target"
"Study Progress: $player_$side_number|.warfare.progress|/$player_"
"$side_number|.warfare.target"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:182
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:204
msgid ""
"$player[$side_number].name|'s farms now produce $player[$side_number]."
"$player_$side_number|.name|'s farms now produce $player_$side_number|."
"farming.gold gold."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:199
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:221
msgid ""
"$player[$side_number].name|'s mines now produce $player[$side_number].mining."
"$player_$side_number|.name|'s mines now produce $player_$side_number|.mining."
"gold gold."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:215
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:237
msgid ""
"$player[$side_number].name|, we have finished researching warfare. Right-"
"$player_$side_number|.name|, we have finished researching warfare. Right-"
"click on a mage in a university to select a unit to recruit."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:130
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:148
msgid "Let's cut you free!"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:134
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:152
msgid "You release the creature from the web and it agrees to help you."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:42
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:43
msgid ""
"What shall I do my liege?\n"
" "
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:57
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:61
msgid "@Convert to Grassland"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:57
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:72
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:263
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:398
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:61
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:76
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:267
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:402
msgid "`Cost: 0g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:72
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:76
msgid "@Plant Farm"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:84
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:88
msgid "`Cost: 15g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:84
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:88
msgid "@Build Village"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:102
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:357
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:106
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:361
msgid "`Cost: 6g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:102
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:106
msgid "@Build Castle"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:119
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:123
msgid "`Cost: 4g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:119
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:123
msgid "@Flood the Field"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:136
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:140
msgid "@Plant Saplings"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:136
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:278
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:140
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:282
msgid "`Cost: 1g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:156
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:160
msgid "`Earns: 1g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:156
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:160
msgid "@Chop Down Forest"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:182
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:203
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:186
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:207
msgid "@Build Mine"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:182
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:203
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:186
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:207
msgid "`Cost: 25g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:224
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:316
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:228
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:320
msgid "`Cost: 3g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:224
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:228
msgid "@Make a Ford"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:242
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:246
msgid "`Cost: 5g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:242
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:278
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:246
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:282
msgid "@Landfill"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:263
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:267
msgid "@Destroy the Ford"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:299
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:316
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:303
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:320
msgid "@Smash Cave Floor"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:299
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:303
msgid "`Cost: 2g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:333
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:337
msgid "@Harvest Mushrooms"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:333
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:337
msgid "`Earns: 3g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:357
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:361
msgid "@Build a Keep"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:377
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:381
msgid "`Cost: 7g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:377
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:381
msgid "@Establish Univeristy"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:398
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:402
msgid "@Clear the Ground"
msgstr ""

View file

@ -4,7 +4,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-03-31 21:40+0200\n"
"POT-Creation-Date: 2008-04-13 16:22+0200\n"
"PO-Revision-Date: 2007-11-15 00:44+0100\n"
"Last-Translator: Stefan Bergström (tephlon) <stefan DOT bergstrom AT gmail "
"DOT com>\n"
@ -48,45 +48,45 @@ msgid "You must survive until turn 25."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:363
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:388
msgid ""
"You destroy the mushroom mine. The northwest undead now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:383
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:408
msgid ""
"You destroy the mushroom mine. The northeast orcs now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:403
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:428
msgid ""
"You destroy the mushroom mine. The southwest orcs now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:423
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:448
msgid ""
"You destroy the mushroom mine. The southeast undead now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:515
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:540
msgid ""
"One of your peasants has happened upon some spider's nests in the north and "
"south."
msgstr ""
#. [message]: type=Peasant
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:521
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:546
msgid ""
"I swear I saw somebody trapped in the spider's web. Maybe we should rescue "
"them?"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:533
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:558
msgid ""
"Move any unit next to these captives and they will join your side. The "
"spiders guarding each captive are currently wounded, the sooner you get "
@ -94,13 +94,13 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:544
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:569
msgid ""
"Your men report strange sounds coming from some caves to the east and west."
msgstr ""
#. [message]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:550
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:575
msgid ""
"It would seem the enemy has built some underground mushroom mines nearby - "
"it must be where the mainstay of their resources are produced. If we could "
@ -108,46 +108,46 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:562
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:587
msgid ""
"Move any unit onto these villages to destroy the mine. Each one you destroy "
"will reduce the enemy's income by 10."
msgstr ""
#. [message]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:574
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:599
msgid "This battle is nearly at an end. Victory is close at hand!"
msgstr ""
#. [message]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:585
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:610
msgid ""
"We have survived the onslaught! The tide of the battle has turned, victory "
"cannot elude us now!"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:589
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:614
msgid "You have won the game, but you may continue if you wish..."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:604
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:629
msgid "I have fallen, but all is not lost!"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:616
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:641
msgid "I am done for, but we have yet to lose this battle!"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:628
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:653
msgid "Comrades, avenge me!"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:640
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:665
msgid "Do not fear, there is hope for us still!"
msgstr ""
@ -261,39 +261,39 @@ msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:4
msgid "@$player[{TARGET_SIDE}].name"
msgid "@$player_{TARGET_SIDE}.name"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:15
msgid "I hereby donate 20 gold to the coffers of $player[{TARGET_SIDE}].name|."
msgid "I hereby donate 20 gold to the coffers of $player_{TARGET_SIDE}.name|."
msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:31
msgid ""
"@$player[{TARGET_SIDE}].name\n"
"@$player_{TARGET_SIDE}.name\n"
"Share knowledge of agriculture"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:47
msgid ""
"$player[{TARGET_SIDE}].name|, since our wisdom exceeds yours I have "
"$player_{TARGET_SIDE}.name|, since our wisdom exceeds yours I have "
"instructed my scholars to further your understanding of agriculture."
msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:56
msgid ""
"@$player[{TARGET_SIDE}].name\n"
"@$player_{TARGET_SIDE}.name\n"
"Share knowledge of mining"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:72
msgid ""
"$player[{TARGET_SIDE}].name|, since the wisdom of my people exceeds yours I "
"$player_{TARGET_SIDE}.name|, since the wisdom of my people exceeds yours I "
"have instructed my scholars to aid you in your efforts to learn the science "
"of mining."
msgstr ""
@ -301,80 +301,80 @@ msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:81
msgid ""
"@$player[{TARGET_SIDE}].name\n"
"@$player_{TARGET_SIDE}.name\n"
"Share knowledge of warfare"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:97
msgid ""
"You know worryingly little about the arts of war, $player[{TARGET_SIDE}]."
"You know worryingly little about the arts of war, $player_{TARGET_SIDE}."
"name|. I feel an obligation to instruct you in this vital matter."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:147
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:148
msgid ""
"What shall I do?\n"
" "
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:45
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:152
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:47
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:154
msgid "Nothing"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:162
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:164
msgid ""
"@Donate Funds\n"
"Give 20 gold to another player"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:172
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:174
msgid "Who will you donate funds to?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:175
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:209
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:177
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:211
msgid "Back"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:196
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:198
msgid ""
"@Share Knowledge\n"
"Help an ally with their research"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:206
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:208
msgid "Who will you share knowledge with?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:245
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:247
msgid ""
"@Negotiate with the Dwarves\n"
"Lets you recruit a Dwarvish unit\n"
"Negotiation Progress: $player[$side_number].leader_option_1.progress|/$player"
"[$side_number].leader_option_1.target"
"Negotiation Progress: $player_$side_number|.leader_option_1.progress|/"
"$player_$side_number|.leader_option_1.target"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:270
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:272
msgid ""
"@Negotiate with the Elves\n"
"Lets you recruit an Elvish unit\n"
"Negotiation Progress: $player[$side_number].leader_option_2.progress|/$player"
"[$side_number].leader_option_2.target"
"Negotiation Progress: $player_$side_number|.leader_option_2.progress|/"
"$player_$side_number|.leader_option_2.target"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:308
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:311
msgid ""
"Our talks are complete - the Dwarves will gladly fight by your side. Which "
"of our brethren do you want to recruit?\n"
@ -382,7 +382,7 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:330
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:335
msgid ""
"Our talks are complete - the Elves shall aid you in this battle. Which our "
"of kin do you wish to recruit?\n"
@ -390,240 +390,240 @@ msgid ""
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:33
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:34
msgid ""
"Which type of unit would you like to be able to recruit?\n"
" "
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:90
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:96
msgid ""
"We are currently studying $player[$side_number].research.current_target|. To "
"We are currently studying $player_$side_number|.research.current_target|. To "
"which end would you have our scholars devote their minds?\n"
" \n"
"Our farms produce $player[$side_number].farming.gold|g\n"
"Our mines produce $player[$side_number].mining.gold|g\n"
" "
"\n"
"Our farms produce $player_$side_number|.farming.gold|g\n"
"Our mines produce $player_$side_number|.mining.gold|g\n"
" "
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:93
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:100
msgid "Continue as before"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:104
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:112
msgid ""
"@Agriculture\n"
"Farmers produce +1 gold\n"
"Study Progress: $player[$side_number].farming.progress|/$player"
"[$side_number].farming.target"
"Study Progress: $player_$side_number|.farming.progress|/$player_"
"$side_number|.farming.target"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:117
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:125
msgid ""
"@Mining \n"
"Miners produce +1 gold \n"
"Study Progress: $player[$side_number].mining.progress|/$player[$side_number]."
"Study Progress: $player_$side_number|.mining.progress|/$player_$side_number|."
"mining.target"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:130
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:138
msgid ""
"@Warfare\n"
"Allows you to recruit a new type of unit\n"
"Study Progress: $player[$side_number].warfare.progress|/$player"
"[$side_number].warfare.target"
"Study Progress: $player_$side_number|.warfare.progress|/$player_"
"$side_number|.warfare.target"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:182
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:204
msgid ""
"$player[$side_number].name|'s farms now produce $player[$side_number]."
"$player_$side_number|.name|'s farms now produce $player_$side_number|."
"farming.gold gold."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:199
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:221
msgid ""
"$player[$side_number].name|'s mines now produce $player[$side_number].mining."
"$player_$side_number|.name|'s mines now produce $player_$side_number|.mining."
"gold gold."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:215
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:237
msgid ""
"$player[$side_number].name|, we have finished researching warfare. Right-"
"$player_$side_number|.name|, we have finished researching warfare. Right-"
"click on a mage in a university to select a unit to recruit."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:130
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:148
msgid "Let's cut you free!"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:134
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:152
msgid "You release the creature from the web and it agrees to help you."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:42
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:43
msgid ""
"What shall I do my liege?\n"
" "
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:57
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:61
msgid "@Convert to Grassland"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:57
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:72
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:263
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:398
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:61
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:76
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:267
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:402
msgid "`Cost: 0g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:72
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:76
msgid "@Plant Farm"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:84
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:88
msgid "`Cost: 15g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:84
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:88
msgid "@Build Village"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:102
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:357
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:106
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:361
msgid "`Cost: 6g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:102
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:106
msgid "@Build Castle"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:119
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:123
msgid "`Cost: 4g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:119
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:123
msgid "@Flood the Field"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:136
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:140
msgid "@Plant Saplings"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:136
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:278
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:140
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:282
msgid "`Cost: 1g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:156
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:160
msgid "`Earns: 1g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:156
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:160
msgid "@Chop Down Forest"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:182
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:203
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:186
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:207
msgid "@Build Mine"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:182
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:203
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:186
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:207
msgid "`Cost: 25g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:224
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:316
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:228
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:320
msgid "`Cost: 3g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:224
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:228
msgid "@Make a Ford"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:242
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:246
msgid "`Cost: 5g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:242
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:278
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:246
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:282
msgid "@Landfill"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:263
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:267
msgid "@Destroy the Ford"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:299
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:316
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:303
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:320
msgid "@Smash Cave Floor"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:299
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:303
msgid "`Cost: 2g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:333
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:337
msgid "@Harvest Mushrooms"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:333
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:337
msgid "`Earns: 3g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:357
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:361
msgid "@Build a Keep"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:377
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:381
msgid "`Cost: 7g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:377
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:381
msgid "@Establish Univeristy"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:398
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:402
#, fuzzy
msgid "@Clear the Ground"
msgstr "Klart väder"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.1.2+svn\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-03-31 21:40+0200\n"
"POT-Creation-Date: 2008-04-13 16:22+0200\n"
"PO-Revision-Date: 2006-05-05 16:30+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -48,45 +48,45 @@ msgid "You must survive until turn 25."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:363
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:388
msgid ""
"You destroy the mushroom mine. The northwest undead now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:383
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:408
msgid ""
"You destroy the mushroom mine. The northeast orcs now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:403
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:428
msgid ""
"You destroy the mushroom mine. The southwest orcs now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:423
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:448
msgid ""
"You destroy the mushroom mine. The southeast undead now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:515
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:540
msgid ""
"One of your peasants has happened upon some spider's nests in the north and "
"south."
msgstr ""
#. [message]: type=Peasant
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:521
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:546
msgid ""
"I swear I saw somebody trapped in the spider's web. Maybe we should rescue "
"them?"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:533
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:558
msgid ""
"Move any unit next to these captives and they will join your side. The "
"spiders guarding each captive are currently wounded, the sooner you get "
@ -94,13 +94,13 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:544
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:569
msgid ""
"Your men report strange sounds coming from some caves to the east and west."
msgstr ""
#. [message]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:550
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:575
msgid ""
"It would seem the enemy has built some underground mushroom mines nearby - "
"it must be where the mainstay of their resources are produced. If we could "
@ -108,46 +108,46 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:562
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:587
msgid ""
"Move any unit onto these villages to destroy the mine. Each one you destroy "
"will reduce the enemy's income by 10."
msgstr ""
#. [message]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:574
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:599
msgid "This battle is nearly at an end. Victory is close at hand!"
msgstr ""
#. [message]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:585
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:610
msgid ""
"We have survived the onslaught! The tide of the battle has turned, victory "
"cannot elude us now!"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:589
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:614
msgid "You have won the game, but you may continue if you wish..."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:604
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:629
msgid "I have fallen, but all is not lost!"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:616
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:641
msgid "I am done for, but we have yet to lose this battle!"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:628
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:653
msgid "Comrades, avenge me!"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:640
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:665
msgid "Do not fear, there is hope for us still!"
msgstr ""
@ -261,39 +261,39 @@ msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:4
msgid "@$player[{TARGET_SIDE}].name"
msgid "@$player_{TARGET_SIDE}.name"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:15
msgid "I hereby donate 20 gold to the coffers of $player[{TARGET_SIDE}].name|."
msgid "I hereby donate 20 gold to the coffers of $player_{TARGET_SIDE}.name|."
msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:31
msgid ""
"@$player[{TARGET_SIDE}].name\n"
"@$player_{TARGET_SIDE}.name\n"
"Share knowledge of agriculture"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:47
msgid ""
"$player[{TARGET_SIDE}].name|, since our wisdom exceeds yours I have "
"$player_{TARGET_SIDE}.name|, since our wisdom exceeds yours I have "
"instructed my scholars to further your understanding of agriculture."
msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:56
msgid ""
"@$player[{TARGET_SIDE}].name\n"
"@$player_{TARGET_SIDE}.name\n"
"Share knowledge of mining"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:72
msgid ""
"$player[{TARGET_SIDE}].name|, since the wisdom of my people exceeds yours I "
"$player_{TARGET_SIDE}.name|, since the wisdom of my people exceeds yours I "
"have instructed my scholars to aid you in your efforts to learn the science "
"of mining."
msgstr ""
@ -301,80 +301,80 @@ msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:81
msgid ""
"@$player[{TARGET_SIDE}].name\n"
"@$player_{TARGET_SIDE}.name\n"
"Share knowledge of warfare"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:97
msgid ""
"You know worryingly little about the arts of war, $player[{TARGET_SIDE}]."
"You know worryingly little about the arts of war, $player_{TARGET_SIDE}."
"name|. I feel an obligation to instruct you in this vital matter."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:147
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:148
msgid ""
"What shall I do?\n"
" "
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:45
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:152
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:47
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:154
msgid "Nothing"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:162
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:164
msgid ""
"@Donate Funds\n"
"Give 20 gold to another player"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:172
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:174
msgid "Who will you donate funds to?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:175
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:209
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:177
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:211
msgid "Back"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:196
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:198
msgid ""
"@Share Knowledge\n"
"Help an ally with their research"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:206
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:208
msgid "Who will you share knowledge with?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:245
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:247
msgid ""
"@Negotiate with the Dwarves\n"
"Lets you recruit a Dwarvish unit\n"
"Negotiation Progress: $player[$side_number].leader_option_1.progress|/$player"
"[$side_number].leader_option_1.target"
"Negotiation Progress: $player_$side_number|.leader_option_1.progress|/"
"$player_$side_number|.leader_option_1.target"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:270
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:272
msgid ""
"@Negotiate with the Elves\n"
"Lets you recruit an Elvish unit\n"
"Negotiation Progress: $player[$side_number].leader_option_2.progress|/$player"
"[$side_number].leader_option_2.target"
"Negotiation Progress: $player_$side_number|.leader_option_2.progress|/"
"$player_$side_number|.leader_option_2.target"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:308
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:311
msgid ""
"Our talks are complete - the Dwarves will gladly fight by your side. Which "
"of our brethren do you want to recruit?\n"
@ -382,7 +382,7 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:330
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:335
msgid ""
"Our talks are complete - the Elves shall aid you in this battle. Which our "
"of kin do you wish to recruit?\n"
@ -390,239 +390,239 @@ msgid ""
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:33
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:34
msgid ""
"Which type of unit would you like to be able to recruit?\n"
" "
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:90
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:96
msgid ""
"We are currently studying $player[$side_number].research.current_target|. To "
"We are currently studying $player_$side_number|.research.current_target|. To "
"which end would you have our scholars devote their minds?\n"
" \n"
"Our farms produce $player[$side_number].farming.gold|g\n"
"Our mines produce $player[$side_number].mining.gold|g\n"
" "
"\n"
"Our farms produce $player_$side_number|.farming.gold|g\n"
"Our mines produce $player_$side_number|.mining.gold|g\n"
" "
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:93
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:100
msgid "Continue as before"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:104
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:112
msgid ""
"@Agriculture\n"
"Farmers produce +1 gold\n"
"Study Progress: $player[$side_number].farming.progress|/$player"
"[$side_number].farming.target"
"Study Progress: $player_$side_number|.farming.progress|/$player_"
"$side_number|.farming.target"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:117
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:125
msgid ""
"@Mining \n"
"Miners produce +1 gold \n"
"Study Progress: $player[$side_number].mining.progress|/$player[$side_number]."
"Study Progress: $player_$side_number|.mining.progress|/$player_$side_number|."
"mining.target"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:130
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:138
msgid ""
"@Warfare\n"
"Allows you to recruit a new type of unit\n"
"Study Progress: $player[$side_number].warfare.progress|/$player"
"[$side_number].warfare.target"
"Study Progress: $player_$side_number|.warfare.progress|/$player_"
"$side_number|.warfare.target"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:182
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:204
msgid ""
"$player[$side_number].name|'s farms now produce $player[$side_number]."
"$player_$side_number|.name|'s farms now produce $player_$side_number|."
"farming.gold gold."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:199
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:221
msgid ""
"$player[$side_number].name|'s mines now produce $player[$side_number].mining."
"$player_$side_number|.name|'s mines now produce $player_$side_number|.mining."
"gold gold."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:215
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:237
msgid ""
"$player[$side_number].name|, we have finished researching warfare. Right-"
"$player_$side_number|.name|, we have finished researching warfare. Right-"
"click on a mage in a university to select a unit to recruit."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:130
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:148
msgid "Let's cut you free!"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:134
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:152
msgid "You release the creature from the web and it agrees to help you."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:42
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:43
msgid ""
"What shall I do my liege?\n"
" "
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:57
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:61
msgid "@Convert to Grassland"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:57
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:72
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:263
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:398
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:61
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:76
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:267
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:402
msgid "`Cost: 0g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:72
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:76
msgid "@Plant Farm"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:84
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:88
msgid "`Cost: 15g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:84
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:88
msgid "@Build Village"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:102
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:357
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:106
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:361
msgid "`Cost: 6g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:102
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:106
msgid "@Build Castle"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:119
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:123
msgid "`Cost: 4g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:119
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:123
msgid "@Flood the Field"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:136
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:140
msgid "@Plant Saplings"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:136
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:278
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:140
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:282
msgid "`Cost: 1g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:156
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:160
msgid "`Earns: 1g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:156
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:160
msgid "@Chop Down Forest"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:182
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:203
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:186
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:207
msgid "@Build Mine"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:182
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:203
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:186
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:207
msgid "`Cost: 25g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:224
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:316
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:228
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:320
msgid "`Cost: 3g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:224
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:228
msgid "@Make a Ford"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:242
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:246
msgid "`Cost: 5g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:242
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:278
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:246
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:282
msgid "@Landfill"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:263
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:267
msgid "@Destroy the Ford"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:299
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:316
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:303
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:320
msgid "@Smash Cave Floor"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:299
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:303
msgid "`Cost: 2g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:333
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:337
msgid "@Harvest Mushrooms"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:333
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:337
msgid "`Earns: 3g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:357
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:361
msgid "@Build a Keep"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:377
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:381
msgid "`Cost: 7g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:377
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:381
msgid "@Establish Univeristy"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:398
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:402
msgid "@Clear the Ground"
msgstr ""

View file

@ -10,7 +10,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wesnoth-multiplayer\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-03-31 21:40+0200\n"
"POT-Creation-Date: 2008-04-13 16:22+0200\n"
"PO-Revision-Date: 2008-02-20 03:03+0200\n"
"Last-Translator: Nilgün Belma Bugüner <nilgun@belgeler.gen.tr>\n"
"Language-Team: Turkish <wesnoth-tr@googlegroups.com>\n"
@ -53,45 +53,45 @@ msgid "You must survive until turn 25."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:363
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:388
msgid ""
"You destroy the mushroom mine. The northwest undead now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:383
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:408
msgid ""
"You destroy the mushroom mine. The northeast orcs now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:403
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:428
msgid ""
"You destroy the mushroom mine. The southwest orcs now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:423
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:448
msgid ""
"You destroy the mushroom mine. The southeast undead now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:515
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:540
msgid ""
"One of your peasants has happened upon some spider's nests in the north and "
"south."
msgstr ""
#. [message]: type=Peasant
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:521
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:546
msgid ""
"I swear I saw somebody trapped in the spider's web. Maybe we should rescue "
"them?"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:533
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:558
msgid ""
"Move any unit next to these captives and they will join your side. The "
"spiders guarding each captive are currently wounded, the sooner you get "
@ -99,13 +99,13 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:544
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:569
msgid ""
"Your men report strange sounds coming from some caves to the east and west."
msgstr ""
#. [message]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:550
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:575
msgid ""
"It would seem the enemy has built some underground mushroom mines nearby - "
"it must be where the mainstay of their resources are produced. If we could "
@ -113,46 +113,46 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:562
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:587
msgid ""
"Move any unit onto these villages to destroy the mine. Each one you destroy "
"will reduce the enemy's income by 10."
msgstr ""
#. [message]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:574
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:599
msgid "This battle is nearly at an end. Victory is close at hand!"
msgstr ""
#. [message]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:585
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:610
msgid ""
"We have survived the onslaught! The tide of the battle has turned, victory "
"cannot elude us now!"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:589
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:614
msgid "You have won the game, but you may continue if you wish..."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:604
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:629
msgid "I have fallen, but all is not lost!"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:616
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:641
msgid "I am done for, but we have yet to lose this battle!"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:628
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:653
msgid "Comrades, avenge me!"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:640
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:665
msgid "Do not fear, there is hope for us still!"
msgstr ""
@ -266,39 +266,39 @@ msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:4
msgid "@$player[{TARGET_SIDE}].name"
msgid "@$player_{TARGET_SIDE}.name"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:15
msgid "I hereby donate 20 gold to the coffers of $player[{TARGET_SIDE}].name|."
msgid "I hereby donate 20 gold to the coffers of $player_{TARGET_SIDE}.name|."
msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:31
msgid ""
"@$player[{TARGET_SIDE}].name\n"
"@$player_{TARGET_SIDE}.name\n"
"Share knowledge of agriculture"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:47
msgid ""
"$player[{TARGET_SIDE}].name|, since our wisdom exceeds yours I have "
"$player_{TARGET_SIDE}.name|, since our wisdom exceeds yours I have "
"instructed my scholars to further your understanding of agriculture."
msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:56
msgid ""
"@$player[{TARGET_SIDE}].name\n"
"@$player_{TARGET_SIDE}.name\n"
"Share knowledge of mining"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:72
msgid ""
"$player[{TARGET_SIDE}].name|, since the wisdom of my people exceeds yours I "
"$player_{TARGET_SIDE}.name|, since the wisdom of my people exceeds yours I "
"have instructed my scholars to aid you in your efforts to learn the science "
"of mining."
msgstr ""
@ -306,80 +306,80 @@ msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:81
msgid ""
"@$player[{TARGET_SIDE}].name\n"
"@$player_{TARGET_SIDE}.name\n"
"Share knowledge of warfare"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:97
msgid ""
"You know worryingly little about the arts of war, $player[{TARGET_SIDE}]."
"You know worryingly little about the arts of war, $player_{TARGET_SIDE}."
"name|. I feel an obligation to instruct you in this vital matter."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:147
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:148
msgid ""
"What shall I do?\n"
" "
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:45
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:152
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:47
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:154
msgid "Nothing"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:162
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:164
msgid ""
"@Donate Funds\n"
"Give 20 gold to another player"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:172
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:174
msgid "Who will you donate funds to?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:175
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:209
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:177
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:211
msgid "Back"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:196
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:198
msgid ""
"@Share Knowledge\n"
"Help an ally with their research"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:206
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:208
msgid "Who will you share knowledge with?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:245
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:247
msgid ""
"@Negotiate with the Dwarves\n"
"Lets you recruit a Dwarvish unit\n"
"Negotiation Progress: $player[$side_number].leader_option_1.progress|/$player"
"[$side_number].leader_option_1.target"
"Negotiation Progress: $player_$side_number|.leader_option_1.progress|/"
"$player_$side_number|.leader_option_1.target"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:270
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:272
msgid ""
"@Negotiate with the Elves\n"
"Lets you recruit an Elvish unit\n"
"Negotiation Progress: $player[$side_number].leader_option_2.progress|/$player"
"[$side_number].leader_option_2.target"
"Negotiation Progress: $player_$side_number|.leader_option_2.progress|/"
"$player_$side_number|.leader_option_2.target"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:308
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:311
msgid ""
"Our talks are complete - the Dwarves will gladly fight by your side. Which "
"of our brethren do you want to recruit?\n"
@ -387,7 +387,7 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:330
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:335
msgid ""
"Our talks are complete - the Elves shall aid you in this battle. Which our "
"of kin do you wish to recruit?\n"
@ -395,240 +395,240 @@ msgid ""
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:33
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:34
msgid ""
"Which type of unit would you like to be able to recruit?\n"
" "
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:90
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:96
msgid ""
"We are currently studying $player[$side_number].research.current_target|. To "
"We are currently studying $player_$side_number|.research.current_target|. To "
"which end would you have our scholars devote their minds?\n"
" \n"
"Our farms produce $player[$side_number].farming.gold|g\n"
"Our mines produce $player[$side_number].mining.gold|g\n"
" "
"\n"
"Our farms produce $player_$side_number|.farming.gold|g\n"
"Our mines produce $player_$side_number|.mining.gold|g\n"
" "
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:93
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:100
msgid "Continue as before"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:104
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:112
msgid ""
"@Agriculture\n"
"Farmers produce +1 gold\n"
"Study Progress: $player[$side_number].farming.progress|/$player"
"[$side_number].farming.target"
"Study Progress: $player_$side_number|.farming.progress|/$player_"
"$side_number|.farming.target"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:117
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:125
msgid ""
"@Mining \n"
"Miners produce +1 gold \n"
"Study Progress: $player[$side_number].mining.progress|/$player[$side_number]."
"Study Progress: $player_$side_number|.mining.progress|/$player_$side_number|."
"mining.target"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:130
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:138
msgid ""
"@Warfare\n"
"Allows you to recruit a new type of unit\n"
"Study Progress: $player[$side_number].warfare.progress|/$player"
"[$side_number].warfare.target"
"Study Progress: $player_$side_number|.warfare.progress|/$player_"
"$side_number|.warfare.target"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:182
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:204
msgid ""
"$player[$side_number].name|'s farms now produce $player[$side_number]."
"$player_$side_number|.name|'s farms now produce $player_$side_number|."
"farming.gold gold."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:199
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:221
msgid ""
"$player[$side_number].name|'s mines now produce $player[$side_number].mining."
"$player_$side_number|.name|'s mines now produce $player_$side_number|.mining."
"gold gold."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:215
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:237
msgid ""
"$player[$side_number].name|, we have finished researching warfare. Right-"
"$player_$side_number|.name|, we have finished researching warfare. Right-"
"click on a mage in a university to select a unit to recruit."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:130
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:148
msgid "Let's cut you free!"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:134
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:152
msgid "You release the creature from the web and it agrees to help you."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:42
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:43
msgid ""
"What shall I do my liege?\n"
" "
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:57
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:61
msgid "@Convert to Grassland"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:57
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:72
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:263
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:398
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:61
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:76
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:267
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:402
msgid "`Cost: 0g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:72
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:76
msgid "@Plant Farm"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:84
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:88
msgid "`Cost: 15g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:84
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:88
msgid "@Build Village"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:102
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:357
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:106
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:361
msgid "`Cost: 6g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:102
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:106
msgid "@Build Castle"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:119
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:123
msgid "`Cost: 4g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:119
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:123
msgid "@Flood the Field"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:136
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:140
msgid "@Plant Saplings"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:136
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:278
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:140
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:282
msgid "`Cost: 1g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:156
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:160
msgid "`Earns: 1g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:156
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:160
msgid "@Chop Down Forest"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:182
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:203
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:186
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:207
msgid "@Build Mine"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:182
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:203
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:186
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:207
msgid "`Cost: 25g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:224
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:316
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:228
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:320
msgid "`Cost: 3g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:224
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:228
msgid "@Make a Ford"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:242
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:246
msgid "`Cost: 5g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:242
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:278
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:246
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:282
msgid "@Landfill"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:263
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:267
msgid "@Destroy the Ford"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:299
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:316
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:303
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:320
msgid "@Smash Cave Floor"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:299
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:303
msgid "`Cost: 2g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:333
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:337
msgid "@Harvest Mushrooms"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:333
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:337
msgid "`Earns: 3g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:357
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:361
msgid "@Build a Keep"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:377
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:381
msgid "`Cost: 7g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:377
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:381
msgid "@Establish Univeristy"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:398
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:402
#, fuzzy
msgid "@Clear the Ground"
msgstr "Güneşli"

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-03-31 21:40+0200\n"
"POT-Creation-Date: 2008-04-13 16:22+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -36,87 +36,87 @@ msgid "You must survive until turn 25."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:363
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:388
msgid "You destroy the mushroom mine. The northwest undead now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:383
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:408
msgid "You destroy the mushroom mine. The northeast orcs now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:403
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:428
msgid "You destroy the mushroom mine. The southwest orcs now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:423
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:448
msgid "You destroy the mushroom mine. The southeast undead now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:515
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:540
msgid "One of your peasants has happened upon some spider's nests in the north and south."
msgstr ""
#. [message]: type=Peasant
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:521
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:546
msgid "I swear I saw somebody trapped in the spider's web. Maybe we should rescue them?"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:533
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:558
msgid "Move any unit next to these captives and they will join your side. The spiders guarding each captive are currently wounded, the sooner you get there the better chance you have of killing them."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:544
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:569
msgid "Your men report strange sounds coming from some caves to the east and west."
msgstr ""
#. [message]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:550
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:575
msgid "It would seem the enemy has built some underground mushroom mines nearby - it must be where the mainstay of their resources are produced. If we could destroy them our chances wouldn't nearly be so slim."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:562
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:587
msgid "Move any unit onto these villages to destroy the mine. Each one you destroy will reduce the enemy's income by 10."
msgstr ""
#. [message]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:574
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:599
msgid "This battle is nearly at an end. Victory is close at hand!"
msgstr ""
#. [message]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:585
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:610
msgid "We have survived the onslaught! The tide of the battle has turned, victory cannot elude us now!"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:589
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:614
msgid "You have won the game, but you may continue if you wish..."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:604
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:629
msgid "I have fallen, but all is not lost!"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:616
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:641
msgid "I am done for, but we have yet to lose this battle!"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:628
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:653
msgid "Comrades, avenge me!"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:640
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:665
msgid "Do not fear, there is hope for us still!"
msgstr ""
@ -212,336 +212,336 @@ msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:4
msgid "@$player[{TARGET_SIDE}].name"
msgid "@$player_{TARGET_SIDE}.name"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:15
msgid "I hereby donate 20 gold to the coffers of $player[{TARGET_SIDE}].name|."
msgid "I hereby donate 20 gold to the coffers of $player_{TARGET_SIDE}.name|."
msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:31
msgid ""
"@$player[{TARGET_SIDE}].name\n"
"@$player_{TARGET_SIDE}.name\n"
"Share knowledge of agriculture"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:47
msgid "$player[{TARGET_SIDE}].name|, since our wisdom exceeds yours I have instructed my scholars to further your understanding of agriculture."
msgid "$player_{TARGET_SIDE}.name|, since our wisdom exceeds yours I have instructed my scholars to further your understanding of agriculture."
msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:56
msgid ""
"@$player[{TARGET_SIDE}].name\n"
"@$player_{TARGET_SIDE}.name\n"
"Share knowledge of mining"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:72
msgid "$player[{TARGET_SIDE}].name|, since the wisdom of my people exceeds yours I have instructed my scholars to aid you in your efforts to learn the science of mining."
msgid "$player_{TARGET_SIDE}.name|, since the wisdom of my people exceeds yours I have instructed my scholars to aid you in your efforts to learn the science of mining."
msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:81
msgid ""
"@$player[{TARGET_SIDE}].name\n"
"@$player_{TARGET_SIDE}.name\n"
"Share knowledge of warfare"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:97
msgid "You know worryingly little about the arts of war, $player[{TARGET_SIDE}].name|. I feel an obligation to instruct you in this vital matter."
msgid "You know worryingly little about the arts of war, $player_{TARGET_SIDE}.name|. I feel an obligation to instruct you in this vital matter."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:147
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:148
msgid ""
"What shall I do?\n"
" "
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:45 data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:152
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:47 data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:154
msgid "Nothing"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:162
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:164
msgid ""
"@Donate Funds\n"
"Give 20 gold to another player"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:172
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:174
msgid "Who will you donate funds to?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:175 data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:209
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:177 data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:211
msgid "Back"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:196
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:198
msgid ""
"@Share Knowledge\n"
"Help an ally with their research"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:206
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:208
msgid "Who will you share knowledge with?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:245
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:247
msgid ""
"@Negotiate with the Dwarves\n"
"Lets you recruit a Dwarvish unit\n"
"Negotiation Progress: $player[$side_number].leader_option_1.progress|/$player[$side_number].leader_option_1.target"
"Negotiation Progress: $player_$side_number|.leader_option_1.progress|/$player_$side_number|.leader_option_1.target"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:270
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:272
msgid ""
"@Negotiate with the Elves\n"
"Lets you recruit an Elvish unit\n"
"Negotiation Progress: $player[$side_number].leader_option_2.progress|/$player[$side_number].leader_option_2.target"
"Negotiation Progress: $player_$side_number|.leader_option_2.progress|/$player_$side_number|.leader_option_2.target"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:308
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:311
msgid ""
"Our talks are complete - the Dwarves will gladly fight by your side. Which of our brethren do you want to recruit?\n"
" "
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:330
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:335
msgid ""
"Our talks are complete - the Elves shall aid you in this battle. Which our of kin do you wish to recruit?\n"
" "
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:33
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:34
msgid ""
"Which type of unit would you like to be able to recruit?\n"
" "
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:90
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:96
msgid ""
"We are currently studying $player[$side_number].research.current_target|. To which end would you have our scholars devote their minds?\n"
" \n"
"Our farms produce $player[$side_number].farming.gold|g\n"
"Our mines produce $player[$side_number].mining.gold|g\n"
" "
"We are currently studying $player_$side_number|.research.current_target|. To which end would you have our scholars devote their minds?\n"
"\n"
"Our farms produce $player_$side_number|.farming.gold|g\n"
"Our mines produce $player_$side_number|.mining.gold|g\n"
" "
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:93
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:100
msgid "Continue as before"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:104
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:112
msgid ""
"@Agriculture\n"
"Farmers produce +1 gold\n"
"Study Progress: $player[$side_number].farming.progress|/$player[$side_number].farming.target"
"Study Progress: $player_$side_number|.farming.progress|/$player_$side_number|.farming.target"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:117
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:125
msgid ""
"@Mining \n"
"Miners produce +1 gold \n"
"Study Progress: $player[$side_number].mining.progress|/$player[$side_number].mining.target"
"Study Progress: $player_$side_number|.mining.progress|/$player_$side_number|.mining.target"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:130
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:138
msgid ""
"@Warfare\n"
"Allows you to recruit a new type of unit\n"
"Study Progress: $player[$side_number].warfare.progress|/$player[$side_number].warfare.target"
"Study Progress: $player_$side_number|.warfare.progress|/$player_$side_number|.warfare.target"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:182
msgid "$player[$side_number].name|'s farms now produce $player[$side_number].farming.gold gold."
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:204
msgid "$player_$side_number|.name|'s farms now produce $player_$side_number|.farming.gold gold."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:199
msgid "$player[$side_number].name|'s mines now produce $player[$side_number].mining.gold gold."
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:221
msgid "$player_$side_number|.name|'s mines now produce $player_$side_number|.mining.gold gold."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:215
msgid "$player[$side_number].name|, we have finished researching warfare. Right-click on a mage in a university to select a unit to recruit."
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:237
msgid "$player_$side_number|.name|, we have finished researching warfare. Right-click on a mage in a university to select a unit to recruit."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:130
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:148
msgid "Let's cut you free!"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:134
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:152
msgid "You release the creature from the web and it agrees to help you."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:42
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:43
msgid ""
"What shall I do my liege?\n"
" "
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:57
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:61
msgid "@Convert to Grassland"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:57 data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:72 data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:263 data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:398
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:61 data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:76 data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:267 data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:402
msgid "`Cost: 0g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:72
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:76
msgid "@Plant Farm"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:84
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:88
msgid "`Cost: 15g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:84
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:88
msgid "@Build Village"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:102 data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:357
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:106 data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:361
msgid "`Cost: 6g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:102
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:106
msgid "@Build Castle"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:119
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:123
msgid "`Cost: 4g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:119
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:123
msgid "@Flood the Field"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:136
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:140
msgid "@Plant Saplings"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:136 data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:278
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:140 data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:282
msgid "`Cost: 1g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:156
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:160
msgid "`Earns: 1g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:156
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:160
msgid "@Chop Down Forest"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:182 data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:203
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:186 data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:207
msgid "@Build Mine"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:182 data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:203
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:186 data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:207
msgid "`Cost: 25g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:224 data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:316
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:228 data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:320
msgid "`Cost: 3g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:224
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:228
msgid "@Make a Ford"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:242
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:246
msgid "`Cost: 5g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:242 data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:278
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:246 data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:282
msgid "@Landfill"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:263
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:267
msgid "@Destroy the Ford"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:299 data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:316
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:303 data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:320
msgid "@Smash Cave Floor"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:299
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:303
msgid "`Cost: 2g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:333
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:337
msgid "@Harvest Mushrooms"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:333
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:337
msgid "`Earns: 3g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:357
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:361
msgid "@Build a Keep"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:377
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:381
msgid "`Cost: 7g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:377
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:381
msgid "@Establish Univeristy"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:398
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:402
msgid "@Clear the Ground"
msgstr ""

View file

@ -10,7 +10,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wesnoth\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-03-31 21:40+0200\n"
"POT-Creation-Date: 2008-04-13 16:22+0200\n"
"PO-Revision-Date: 2007-12-22 12:45+1000\n"
"Last-Translator: luojie-dune <luojie-dune@operamail.com>\n"
"Language-Team: Chinese/Simplified <i18n-translation@lists.linux.net.cn>\n"
@ -52,45 +52,45 @@ msgid "You must survive until turn 25."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:363
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:388
msgid ""
"You destroy the mushroom mine. The northwest undead now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:383
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:408
msgid ""
"You destroy the mushroom mine. The northeast orcs now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:403
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:428
msgid ""
"You destroy the mushroom mine. The southwest orcs now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:423
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:448
msgid ""
"You destroy the mushroom mine. The southeast undead now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:515
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:540
msgid ""
"One of your peasants has happened upon some spider's nests in the north and "
"south."
msgstr ""
#. [message]: type=Peasant
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:521
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:546
msgid ""
"I swear I saw somebody trapped in the spider's web. Maybe we should rescue "
"them?"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:533
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:558
msgid ""
"Move any unit next to these captives and they will join your side. The "
"spiders guarding each captive are currently wounded, the sooner you get "
@ -98,13 +98,13 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:544
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:569
msgid ""
"Your men report strange sounds coming from some caves to the east and west."
msgstr ""
#. [message]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:550
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:575
msgid ""
"It would seem the enemy has built some underground mushroom mines nearby - "
"it must be where the mainstay of their resources are produced. If we could "
@ -112,46 +112,46 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:562
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:587
msgid ""
"Move any unit onto these villages to destroy the mine. Each one you destroy "
"will reduce the enemy's income by 10."
msgstr ""
#. [message]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:574
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:599
msgid "This battle is nearly at an end. Victory is close at hand!"
msgstr ""
#. [message]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:585
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:610
msgid ""
"We have survived the onslaught! The tide of the battle has turned, victory "
"cannot elude us now!"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:589
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:614
msgid "You have won the game, but you may continue if you wish..."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:604
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:629
msgid "I have fallen, but all is not lost!"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:616
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:641
msgid "I am done for, but we have yet to lose this battle!"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:628
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:653
msgid "Comrades, avenge me!"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:640
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:665
msgid "Do not fear, there is hope for us still!"
msgstr ""
@ -265,39 +265,39 @@ msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:4
msgid "@$player[{TARGET_SIDE}].name"
msgid "@$player_{TARGET_SIDE}.name"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:15
msgid "I hereby donate 20 gold to the coffers of $player[{TARGET_SIDE}].name|."
msgid "I hereby donate 20 gold to the coffers of $player_{TARGET_SIDE}.name|."
msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:31
msgid ""
"@$player[{TARGET_SIDE}].name\n"
"@$player_{TARGET_SIDE}.name\n"
"Share knowledge of agriculture"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:47
msgid ""
"$player[{TARGET_SIDE}].name|, since our wisdom exceeds yours I have "
"$player_{TARGET_SIDE}.name|, since our wisdom exceeds yours I have "
"instructed my scholars to further your understanding of agriculture."
msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:56
msgid ""
"@$player[{TARGET_SIDE}].name\n"
"@$player_{TARGET_SIDE}.name\n"
"Share knowledge of mining"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:72
msgid ""
"$player[{TARGET_SIDE}].name|, since the wisdom of my people exceeds yours I "
"$player_{TARGET_SIDE}.name|, since the wisdom of my people exceeds yours I "
"have instructed my scholars to aid you in your efforts to learn the science "
"of mining."
msgstr ""
@ -305,80 +305,80 @@ msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:81
msgid ""
"@$player[{TARGET_SIDE}].name\n"
"@$player_{TARGET_SIDE}.name\n"
"Share knowledge of warfare"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:97
msgid ""
"You know worryingly little about the arts of war, $player[{TARGET_SIDE}]."
"You know worryingly little about the arts of war, $player_{TARGET_SIDE}."
"name|. I feel an obligation to instruct you in this vital matter."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:147
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:148
msgid ""
"What shall I do?\n"
" "
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:45
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:152
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:47
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:154
msgid "Nothing"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:162
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:164
msgid ""
"@Donate Funds\n"
"Give 20 gold to another player"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:172
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:174
msgid "Who will you donate funds to?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:175
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:209
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:177
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:211
msgid "Back"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:196
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:198
msgid ""
"@Share Knowledge\n"
"Help an ally with their research"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:206
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:208
msgid "Who will you share knowledge with?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:245
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:247
msgid ""
"@Negotiate with the Dwarves\n"
"Lets you recruit a Dwarvish unit\n"
"Negotiation Progress: $player[$side_number].leader_option_1.progress|/$player"
"[$side_number].leader_option_1.target"
"Negotiation Progress: $player_$side_number|.leader_option_1.progress|/"
"$player_$side_number|.leader_option_1.target"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:270
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:272
msgid ""
"@Negotiate with the Elves\n"
"Lets you recruit an Elvish unit\n"
"Negotiation Progress: $player[$side_number].leader_option_2.progress|/$player"
"[$side_number].leader_option_2.target"
"Negotiation Progress: $player_$side_number|.leader_option_2.progress|/"
"$player_$side_number|.leader_option_2.target"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:308
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:311
msgid ""
"Our talks are complete - the Dwarves will gladly fight by your side. Which "
"of our brethren do you want to recruit?\n"
@ -386,7 +386,7 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:330
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:335
msgid ""
"Our talks are complete - the Elves shall aid you in this battle. Which our "
"of kin do you wish to recruit?\n"
@ -394,240 +394,240 @@ msgid ""
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:33
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:34
msgid ""
"Which type of unit would you like to be able to recruit?\n"
" "
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:90
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:96
msgid ""
"We are currently studying $player[$side_number].research.current_target|. To "
"We are currently studying $player_$side_number|.research.current_target|. To "
"which end would you have our scholars devote their minds?\n"
" \n"
"Our farms produce $player[$side_number].farming.gold|g\n"
"Our mines produce $player[$side_number].mining.gold|g\n"
" "
"\n"
"Our farms produce $player_$side_number|.farming.gold|g\n"
"Our mines produce $player_$side_number|.mining.gold|g\n"
" "
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:93
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:100
msgid "Continue as before"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:104
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:112
msgid ""
"@Agriculture\n"
"Farmers produce +1 gold\n"
"Study Progress: $player[$side_number].farming.progress|/$player"
"[$side_number].farming.target"
"Study Progress: $player_$side_number|.farming.progress|/$player_"
"$side_number|.farming.target"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:117
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:125
msgid ""
"@Mining \n"
"Miners produce +1 gold \n"
"Study Progress: $player[$side_number].mining.progress|/$player[$side_number]."
"Study Progress: $player_$side_number|.mining.progress|/$player_$side_number|."
"mining.target"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:130
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:138
msgid ""
"@Warfare\n"
"Allows you to recruit a new type of unit\n"
"Study Progress: $player[$side_number].warfare.progress|/$player"
"[$side_number].warfare.target"
"Study Progress: $player_$side_number|.warfare.progress|/$player_"
"$side_number|.warfare.target"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:182
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:204
msgid ""
"$player[$side_number].name|'s farms now produce $player[$side_number]."
"$player_$side_number|.name|'s farms now produce $player_$side_number|."
"farming.gold gold."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:199
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:221
msgid ""
"$player[$side_number].name|'s mines now produce $player[$side_number].mining."
"$player_$side_number|.name|'s mines now produce $player_$side_number|.mining."
"gold gold."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:215
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:237
msgid ""
"$player[$side_number].name|, we have finished researching warfare. Right-"
"$player_$side_number|.name|, we have finished researching warfare. Right-"
"click on a mage in a university to select a unit to recruit."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:130
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:148
msgid "Let's cut you free!"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:134
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:152
msgid "You release the creature from the web and it agrees to help you."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:42
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:43
msgid ""
"What shall I do my liege?\n"
" "
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:57
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:61
msgid "@Convert to Grassland"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:57
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:72
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:263
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:398
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:61
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:76
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:267
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:402
msgid "`Cost: 0g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:72
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:76
msgid "@Plant Farm"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:84
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:88
msgid "`Cost: 15g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:84
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:88
msgid "@Build Village"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:102
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:357
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:106
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:361
msgid "`Cost: 6g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:102
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:106
msgid "@Build Castle"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:119
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:123
msgid "`Cost: 4g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:119
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:123
msgid "@Flood the Field"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:136
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:140
msgid "@Plant Saplings"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:136
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:278
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:140
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:282
msgid "`Cost: 1g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:156
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:160
msgid "`Earns: 1g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:156
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:160
msgid "@Chop Down Forest"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:182
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:203
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:186
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:207
msgid "@Build Mine"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:182
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:203
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:186
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:207
msgid "`Cost: 25g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:224
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:316
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:228
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:320
msgid "`Cost: 3g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:224
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:228
msgid "@Make a Ford"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:242
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:246
msgid "`Cost: 5g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:242
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:278
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:246
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:282
msgid "@Landfill"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:263
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:267
msgid "@Destroy the Ford"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:299
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:316
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:303
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:320
msgid "@Smash Cave Floor"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:299
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:303
msgid "`Cost: 2g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:333
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:337
msgid "@Harvest Mushrooms"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:333
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:337
msgid "`Earns: 3g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:357
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:361
msgid "@Build a Keep"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:377
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:381
msgid "`Cost: 7g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:377
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:381
msgid "@Establish Univeristy"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:398
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:402
#, fuzzy
msgid "@Clear the Ground"
msgstr "晴天"

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.3.19+svn\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-03-31 21:40+0200\n"
"POT-Creation-Date: 2008-04-13 16:22+0200\n"
"PO-Revision-Date: 2008-02-26 16:37+0100\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -42,45 +42,45 @@ msgid "You must survive until turn 25."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:363
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:388
msgid ""
"You destroy the mushroom mine. The northwest undead now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:383
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:408
msgid ""
"You destroy the mushroom mine. The northeast orcs now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:403
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:428
msgid ""
"You destroy the mushroom mine. The southwest orcs now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:423
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:448
msgid ""
"You destroy the mushroom mine. The southeast undead now have 10 less income."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:515
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:540
msgid ""
"One of your peasants has happened upon some spider's nests in the north and "
"south."
msgstr ""
#. [message]: type=Peasant
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:521
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:546
msgid ""
"I swear I saw somebody trapped in the spider's web. Maybe we should rescue "
"them?"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:533
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:558
msgid ""
"Move any unit next to these captives and they will join your side. The "
"spiders guarding each captive are currently wounded, the sooner you get "
@ -88,13 +88,13 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:544
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:569
msgid ""
"Your men report strange sounds coming from some caves to the east and west."
msgstr ""
#. [message]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:550
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:575
msgid ""
"It would seem the enemy has built some underground mushroom mines nearby - "
"it must be where the mainstay of their resources are produced. If we could "
@ -102,46 +102,46 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:562
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:587
msgid ""
"Move any unit onto these villages to destroy the mine. Each one you destroy "
"will reduce the enemy's income by 10."
msgstr ""
#. [message]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:574
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:599
msgid "This battle is nearly at an end. Victory is close at hand!"
msgstr ""
#. [message]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:585
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:610
msgid ""
"We have survived the onslaught! The tide of the battle has turned, victory "
"cannot elude us now!"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:589
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:614
msgid "You have won the game, but you may continue if you wish..."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:604
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:629
msgid "I have fallen, but all is not lost!"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:616
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:641
msgid "I am done for, but we have yet to lose this battle!"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:628
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:653
msgid "Comrades, avenge me!"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:640
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:665
msgid "Do not fear, there is hope for us still!"
msgstr ""
@ -255,39 +255,39 @@ msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:4
msgid "@$player[{TARGET_SIDE}].name"
msgid "@$player_{TARGET_SIDE}.name"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:15
msgid "I hereby donate 20 gold to the coffers of $player[{TARGET_SIDE}].name|."
msgid "I hereby donate 20 gold to the coffers of $player_{TARGET_SIDE}.name|."
msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:31
msgid ""
"@$player[{TARGET_SIDE}].name\n"
"@$player_{TARGET_SIDE}.name\n"
"Share knowledge of agriculture"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:47
msgid ""
"$player[{TARGET_SIDE}].name|, since our wisdom exceeds yours I have "
"$player_{TARGET_SIDE}.name|, since our wisdom exceeds yours I have "
"instructed my scholars to further your understanding of agriculture."
msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:56
msgid ""
"@$player[{TARGET_SIDE}].name\n"
"@$player_{TARGET_SIDE}.name\n"
"Share knowledge of mining"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:72
msgid ""
"$player[{TARGET_SIDE}].name|, since the wisdom of my people exceeds yours I "
"$player_{TARGET_SIDE}.name|, since the wisdom of my people exceeds yours I "
"have instructed my scholars to aid you in your efforts to learn the science "
"of mining."
msgstr ""
@ -295,80 +295,80 @@ msgstr ""
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:81
msgid ""
"@$player[{TARGET_SIDE}].name\n"
"@$player_{TARGET_SIDE}.name\n"
"Share knowledge of warfare"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:97
msgid ""
"You know worryingly little about the arts of war, $player[{TARGET_SIDE}]."
"You know worryingly little about the arts of war, $player_{TARGET_SIDE}."
"name|. I feel an obligation to instruct you in this vital matter."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:147
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:148
msgid ""
"What shall I do?\n"
" "
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:45
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:152
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:47
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:154
msgid "Nothing"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:162
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:164
msgid ""
"@Donate Funds\n"
"Give 20 gold to another player"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:172
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:174
msgid "Who will you donate funds to?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:175
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:209
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:177
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:211
msgid "Back"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:196
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:198
msgid ""
"@Share Knowledge\n"
"Help an ally with their research"
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:206
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:208
msgid "Who will you share knowledge with?"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:245
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:247
msgid ""
"@Negotiate with the Dwarves\n"
"Lets you recruit a Dwarvish unit\n"
"Negotiation Progress: $player[$side_number].leader_option_1.progress|/$player"
"[$side_number].leader_option_1.target"
"Negotiation Progress: $player_$side_number|.leader_option_1.progress|/"
"$player_$side_number|.leader_option_1.target"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:270
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:272
msgid ""
"@Negotiate with the Elves\n"
"Lets you recruit an Elvish unit\n"
"Negotiation Progress: $player[$side_number].leader_option_2.progress|/$player"
"[$side_number].leader_option_2.target"
"Negotiation Progress: $player_$side_number|.leader_option_2.progress|/"
"$player_$side_number|.leader_option_2.target"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:308
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:311
msgid ""
"Our talks are complete - the Dwarves will gladly fight by your side. Which "
"of our brethren do you want to recruit?\n"
@ -376,7 +376,7 @@ msgid ""
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:330
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:335
msgid ""
"Our talks are complete - the Elves shall aid you in this battle. Which our "
"of kin do you wish to recruit?\n"
@ -384,239 +384,239 @@ msgid ""
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:33
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:34
msgid ""
"Which type of unit would you like to be able to recruit?\n"
" "
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:90
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:96
msgid ""
"We are currently studying $player[$side_number].research.current_target|. To "
"We are currently studying $player_$side_number|.research.current_target|. To "
"which end would you have our scholars devote their minds?\n"
" \n"
"Our farms produce $player[$side_number].farming.gold|g\n"
"Our mines produce $player[$side_number].mining.gold|g\n"
" "
"\n"
"Our farms produce $player_$side_number|.farming.gold|g\n"
"Our mines produce $player_$side_number|.mining.gold|g\n"
" "
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:93
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:100
msgid "Continue as before"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:104
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:112
msgid ""
"@Agriculture\n"
"Farmers produce +1 gold\n"
"Study Progress: $player[$side_number].farming.progress|/$player"
"[$side_number].farming.target"
"Study Progress: $player_$side_number|.farming.progress|/$player_"
"$side_number|.farming.target"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:117
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:125
msgid ""
"@Mining \n"
"Miners produce +1 gold \n"
"Study Progress: $player[$side_number].mining.progress|/$player[$side_number]."
"Study Progress: $player_$side_number|.mining.progress|/$player_$side_number|."
"mining.target"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:130
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:138
msgid ""
"@Warfare\n"
"Allows you to recruit a new type of unit\n"
"Study Progress: $player[$side_number].warfare.progress|/$player"
"[$side_number].warfare.target"
"Study Progress: $player_$side_number|.warfare.progress|/$player_"
"$side_number|.warfare.target"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:182
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:204
msgid ""
"$player[$side_number].name|'s farms now produce $player[$side_number]."
"$player_$side_number|.name|'s farms now produce $player_$side_number|."
"farming.gold gold."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:199
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:221
msgid ""
"$player[$side_number].name|'s mines now produce $player[$side_number].mining."
"$player_$side_number|.name|'s mines now produce $player_$side_number|.mining."
"gold gold."
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:215
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:237
msgid ""
"$player[$side_number].name|, we have finished researching warfare. Right-"
"$player_$side_number|.name|, we have finished researching warfare. Right-"
"click on a mage in a university to select a unit to recruit."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:130
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:148
msgid "Let's cut you free!"
msgstr ""
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:134
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:152
msgid "You release the creature from the web and it agrees to help you."
msgstr ""
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:42
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:43
msgid ""
"What shall I do my liege?\n"
" "
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:57
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:61
msgid "@Convert to Grassland"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:57
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:72
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:263
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:398
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:61
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:76
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:267
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:402
msgid "`Cost: 0g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:72
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:76
msgid "@Plant Farm"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:84
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:88
msgid "`Cost: 15g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:84
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:88
msgid "@Build Village"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:102
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:357
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:106
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:361
msgid "`Cost: 6g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:102
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:106
msgid "@Build Castle"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:119
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:123
msgid "`Cost: 4g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:119
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:123
msgid "@Flood the Field"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:136
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:140
msgid "@Plant Saplings"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:136
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:278
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:140
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:282
msgid "`Cost: 1g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:156
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:160
msgid "`Earns: 1g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:156
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:160
msgid "@Chop Down Forest"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:182
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:203
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:186
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:207
msgid "@Build Mine"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:182
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:203
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:186
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:207
msgid "`Cost: 25g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:224
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:316
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:228
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:320
msgid "`Cost: 3g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:224
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:228
msgid "@Make a Ford"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:242
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:246
msgid "`Cost: 5g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:242
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:278
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:246
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:282
msgid "@Landfill"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:263
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:267
msgid "@Destroy the Ford"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:299
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:316
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:303
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:320
msgid "@Smash Cave Floor"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:299
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:303
msgid "`Cost: 2g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:333
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:337
msgid "@Harvest Mushrooms"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:333
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:337
msgid "`Earns: 3g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:357
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:361
msgid "@Build a Keep"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:377
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:381
msgid "`Cost: 7g"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:377
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:381
msgid "@Establish Univeristy"
msgstr ""
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:398
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:402
msgid "@Clear the Ground"
msgstr ""

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-03-02 14:04+0100\n"
"POT-Creation-Date: 2008-04-13 16:22+0200\n"
"PO-Revision-Date: 2006-04-24 18:19+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -10,38 +10,47 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:11
msgid "An Orcish Incursion"
msgstr ""
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:12
msgid "AOI"
msgstr ""
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:16
msgid "Fighter"
msgstr "Vegter"
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:16
msgid "(Beginner)"
msgstr ""
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:17
msgid "(Normal)"
msgstr ""
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:17
msgid "Lord"
msgstr "Heer"
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:18
msgid "High Lord"
msgstr ""
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:18
msgid "(Challenging)"
msgstr ""
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:22
msgid ""
"Defend the forests of the elves against the first orcs to reach the Great "
@ -50,63 +59,103 @@ msgid ""
"(Novice level, 7 scenarios.)"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/_main.cfg:37
#. [about]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:35
msgid "Campaign Design"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/_main.cfg:43
#. [about]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:41
msgid "Adaptation for mainline"
msgstr ""
#. [scenario]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:3
msgid "Defend the Forest"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:16
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:22
#. [side]: type=Elvish Lord
#. [side]: type=Silver Mage
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:19
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:18
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:20
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:19
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:66
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:20
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:21
msgid "Elves"
msgstr ""
#. [side]: type=Elvish Lord
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:20
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:26
msgid "Erlornas"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:46
#. [side]: type=Troll Warrior
#. [side]: type=Lich
#. [side]: type=Orcish Slayer
#. [side]: type=Orcish Sovereign
#. [side]: type=Orcish Warlord
#. [side]: type=Orcish Warrior
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:51
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:95
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:28
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:32
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:72
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:41
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:32
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:45
msgid "Orcs"
msgstr ""
#. [side]: type=Orcish Warrior
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:51
msgid "Urugha"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:64
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:69
msgid ""
"Hint:\n"
"Elves can move fast and safely among the trees. Pick off the enemy grunts "
"with your archers from the safety of the forest."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:67
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:72
msgid "Defeat Urugha"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:129
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:53
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:78
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:99
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:89
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:71
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:71
#. [objective]: condition=lose
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:134
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:57
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:82
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:105
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:95
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:75
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:76
msgid "Death of Erlornas"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:133
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:61
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:82
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:103
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:97
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:75
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:75
#. [objective]: condition=lose
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:138
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:65
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:86
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:109
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:103
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:79
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:80
msgid "Time runs out"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:82
#. [unit]: type=Elvish Rider
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:87
msgid "Lomarfel"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:111
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:115
msgid ""
"The arrival of humans and orcs sent shockwaves through the settled peoples "
"of the Great Continent. Elves, dwarves, and others who had reached "
@ -115,21 +164,24 @@ msgid ""
"themselves required to gird for warfare of unaccustomed intensity."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:116
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:119
msgid ""
"Perhaps most affected were the elves. Eldest and wisest of the Speaking "
"Peoples, their first encounters with humans went less well than either side "
"might have wished. "
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:120
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:123
msgid ""
"But humans, though crude and thrusting, at least had in them a spark of song "
"and grace which elves could recognize as kindred to their own nature. Not so "
"with orcs."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:125
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:127
msgid ""
"For a score of years after Haldric's people landed, orcs remained scarce "
"more than a rumor to trouble the green fastnesses of the elves. That was, "
@ -137,17 +189,20 @@ msgid ""
"encountered the new foe."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:137
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:138
msgid ""
"The orcs were sighted at the northern marches of the great forest of Wesmere."
msgstr ""
#. [message]: speaker=Lomarfel
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:190
msgid ""
"My lord Erlornas! A party of orcs has encamped to the north. That is the "
"stench of their burnings drifting on the wind!"
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:194
msgid ""
"What blasphemy is this? I have heard it said that Orcs are despoilers, tree-"
@ -155,6 +210,7 @@ msgid ""
"reports made them."
msgstr ""
#. [message]: speaker=Lomarfel
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:198
msgid ""
"We see the truth of it here, my lord. They make great fires, not of deadfall "
@ -162,6 +218,7 @@ msgid ""
"greensward into mud and do not even bury their foul dung."
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:202
msgid ""
"They are a blight on our forests, and must not be permitted into Wesmere. I "
@ -169,38 +226,45 @@ msgid ""
"had best ride for reinforcements, Lomarfel."
msgstr ""
#. [message]: speaker=Lomarfel
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:206
msgid "Yes, my lord!"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:238
#. [message]: speaker=unit
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:224
msgid ""
"A thousand curses on you, tree-shagger! You will suffer... My master, "
"Rualsha, approaches. He will wipe your people from the face of this earth!"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:242
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:228
msgid ""
"Hmmm... Who is this Rualsha, I wonder? I will have to take a scouting party "
"north to see what is afoot there..."
msgstr ""
#. [scenario]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:3
msgid "Assassins"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:34
#. [side]: type=Orcish Slayer
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:39
msgid "Gharlsa"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:62
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:66
msgid ""
"The backtrail of the orcs was easy to trace -- a swathe of ugly trampled "
"ground through the violated forest. Erlornas and his followers pursued them "
"ground through the violated forest. Erlornas and his followers pursued them "
"north and west."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:71
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:75
msgid ""
"Hint:\n"
"Assassins are hard to hit, and their poison is insidious. Stay close to the "
@ -208,388 +272,459 @@ msgid ""
"from the river."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:74
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:78
msgid "Defeat Gharlsa"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:122
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:126
msgid "The orcs left a stinking spoor straight to this place."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:127
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:131
msgid ""
"There is some sort of keep ahead, here where we thought no people with the "
"wit to raise such a pile dwelt."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:132
#. [message]: speaker=Gharlsa
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:136
msgid "Gharlsa sees elves... yes... fresh meat for our wolves, yes, yes..."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:137
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:141
msgid ""
"Does that demented creature really think he can kill us? Let us teach him a "
"lesson!"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:142
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:146
msgid "Be careful...he may be more dangerous than he appears."
msgstr ""
#. [message]: speaker=Gharlsa
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:160
msgid "Yes... yes... slay them, my assassins!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:278
msgid "Aiieeee! I die, but Rualsha's vengeance shall fall upon you!"
msgid "Aiieeee! I die, but Rualsha's vengeance shall fall upon you!"
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:282
msgid ""
"Whoever Rualsha is, he is not here to take it, wretch. Perhaps we will find "
"him further north."
msgstr ""
#. [scenario]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:3
msgid "Wasteland"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:35
#. [side]: type=Orcish Warlord
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:41
msgid "Gnargha"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:47
msgid ""
"As they fared further north the green forest thinned, fading into barren and "
"scrubby country. Gradually the message of the treestumps and dead wood "
"around them became clear. This had been forest once. The orcs had killed "
"it."
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:52
msgid ""
"As they fared further north the green forest thinned, fading into barren and "
"scrubby country. Gradually the message of the treestumps and dead wood "
"around them became clear. This had been forest once. The orcs had killed it."
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:56
msgid ""
"The orcish trail stood out less against the desolation, but the craft of "
"elvish trackers was more than equal to following. They pursued with grimmer "
"elvish trackers was more than equal to following. They pursued with grimmer "
"purpose now."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:64
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:68
msgid ""
"Hint:\n"
"There are no villages in this scenario - you must use healers instead. Use "
"hit and run tactics to weaken enemy units who cannot heal themselves."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:67
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:71
msgid "Defeat Gnargha"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:109
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:113
msgid ""
"The foul orcs have devastated this area, destroying the trees and "
"slaughtering the animals for sport... it saddens me to see such waste."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:114
#. [message]: speaker=Gnargha
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:118
msgid ""
"Greetings, Erlornas! I am Gnargha, the brother of Urugha whom you slew but "
"few nights ago. Know this: Lord Rualsha has permitted me to be the agent of "
"his revenge!"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:119
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:123
msgid ""
"I have no quarrel with you, Gnargha, nor with your leader Rualsha - but I "
"cannot permit you to invade our lands. Leave now, and we shall be at peace."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:124
#. [message]: speaker=Gnargha
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:128
msgid ""
"Peace?! Bah! You elves squat on land that could feed many orclings, and you "
"are even weaker than we guessed. And you, you killed my brother; prepare "
"yourself for a slow and painful death!"
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:136
msgid ""
"Gnargha and his troops must have come down out of that valley to the "
"north... that is where we will go next!"
msgstr ""
#. [scenario]
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:3
msgid "Valley of Trolls"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:56
#. [side]: type=Troll Warrior
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:60
msgid "Gurk"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:96
#. [side]: type=Troll Warrior
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:101
msgid "Hrugu"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:122
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:127
msgid ""
"Hint:\n"
"Trolls are very dangerous if they can attack as a group. Use the cave-mouths "
"as bottlenecks to fight them one at a time."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:125
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:130
msgid "Defeat all enemy leaders"
msgstr "Verslaan alle vyandige leiers"
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:167
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:172
msgid ""
"We are far from our lands, now, Erlornas, and we have driven the orcs from "
"the forest. Why do we not return home?"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:171
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:176
msgid ""
"You heard what the orcs said - this Rualsha is more than a mere marauding "
"warlord in search of pillage. He is planning an invasion, I'm sure of it. We "
"must gather more information about his plans before we go back."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:175
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:180
msgid ""
"And there is more, as well. The earth currents are perturbed here. I think "
"there is a mage dwelling somewhere nearby. Or perhaps more than one; the "
"traces are mixed, and some of them have an unwholesome flavor."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:179
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:184
msgid ""
"It would be dire indeed for us if these orcs have magic to add to their "
"battle-might."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:183
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:188
msgid "We must discover if this is so."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:187
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:192
msgid ""
"Information will do us no good if we are killed before we return with it! "
"These mountains look like troll territory."
msgstr ""
#. [scenario]
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:3
msgid "Linaera the Quick"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:45
#. [side]: type=Orcish Warlord
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:50
msgid "Krughnar"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:68
#. [side]: type=Silver Mage
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:74
msgid "Linaera"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:82
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:88
msgid ""
"Hint:\n"
"This enemy is too strong for you to defeat alone. Use mounted units, and "
"Linaera's power of teleportation to mount hit and run attacks."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:85
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:91
msgid "Defeat Krughnar"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:57
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:93
#. [objective]: condition=lose
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:61
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:99
msgid "Death of Linaera"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:105
#. [unit]: type=Horseman
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:111
msgid "Ceoddyn"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:113
#. [unit]: type=Horseman
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:119
msgid "Midry"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:150
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:156
msgid ""
"We are far from the lands granted to humans, my lord Erlornas! But there is "
"plainly one living in that tower to the west."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:154
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:160
msgid ""
"Some of our mages crave solitude for their studies. Humans are, perhaps, "
"likewise."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:158
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:164
msgid "It trespasses, and should be driven out!"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:162
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:168
msgid ""
"Hold. It is only one human, or a few of them at most. Time enough to speak "
"of driving it out when we are not fighting orcs."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:166
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:172
msgid ""
"Help! A great army of orcs has come down from the north, and has been laying "
"seige to my tower for weeks... we are nearly out of supplies. Our people "
"have always been friendly to the elves - will you not assist us?"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:171
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:177
msgid ""
"Yes, of course! But... I wish to defeat the vile orcs and drive them away "
"from our borders. Will you join us in attacking them?"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:176
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:182
msgid ""
"Nothing would please me better! I will place all my powers at your command."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:254
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:260
msgid ""
"My lord... humans cannot be trusted! They shift their allegiances with the "
"changing of the wind!"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:259
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:265
msgid ""
"That may be, but I do not think this one will betray us to the orcs. And we "
"may need her assistance, too: that is a powerful force of orcs ahead."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:275
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:277
msgid ""
"Oh, no! Without Linaera's help, I cannot hope to defeat such a great force "
"of orcs. I must return to Wesmere and bring reinforcements."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:286
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:288
msgid ""
"Thank you, Linaera. I couldn't have defeated the orcs without your help... "
"How can I repay you?"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:291
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:293
msgid ""
"There is one other thing... an evil power infests the swamps to the east of "
"here. I had meant to deal with it myself, but if you elves revere the green "
"earth I think you will want it abolished as much as do I."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:296
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:298
msgid ""
"Ah. I have felt this thing's taint in the earth. Very well... to the east!"
msgstr ""
#. [scenario]
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:3
msgid "A Detour through the Swamp"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:33
#. [side]: type=Lich
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:37
msgid "Keremal"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:46
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:50
msgid ""
"Hint:\n"
"Undead are resistant to physical attack. Use mages to attack the undead, and "
"elves to protect and support the mages."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:49
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:53
msgid "Defeat Keremal"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:99
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:103
msgid ""
"The evil spirits who have settled in this wetland have turned it into a vile "
"bog. My apprentices and I have the power to dispel them, but you must "
"protect us from their weapons."
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:116
msgid ""
"All is lost! Without Linaera's help, I cannot hope to defeat these "
"horrifying apparitions!"
msgstr ""
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:131
msgid ""
"Thank you, Erlornas... now I can return to my tower in peace. But I think "
"some of my apprentices wish to follow you north in persuit of the orcs."
msgstr ""
#. [message]: role=mage
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:136
msgid ""
"I have always wished to see elves, and now I have fought alongside them! May "
"I please come with you?"
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:141
msgid "Certainly... I shall be glad of your help."
msgstr ""
#. [scenario]
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:3
msgid "Showdown"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:75
#. [side]: type=Orcish Sovereign
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:81
msgid "Rualsha-Tan"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:92
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:98
msgid ""
"Hint:\n"
"Your enemy is well defended against attacks from the south. Use rangers to "
"sneak through the forest and mount a surprise attack from the north."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:95
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:101
msgid "Defeat Rualsha-Tan"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:196
#. [message]: speaker=Lomarfel
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:202
msgid ""
"My lord! We have ridden hard for five days to catch up with you! The council "
"has deliberated, and asks you to defeat Rualsha quickly before he can muster "
"a full invasion force."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:201
#. [message]: speaker=Rualsha-Tan
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:207
msgid ""
"Puny elves! My full army will be here soon, and then we will crush you. You "
"will beg for a quick death!"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:216
#. [message]: speaker=unit
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:218
msgid ""
"You may slay me, Erlornas, but my people live on. They will not forget! They "
"will pursue you, and destroy you utterly... we will... we... arrgh..."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:222
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:224
msgid ""
"But Rualsha overestimated the will of his troops. With their leader dead, "
"they scattered, and fled from the elves back to their fastnesses in the far "
"north."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:235
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:237
msgid "It grieves me to take life, even of a barbarian such as Rualsha."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:240
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:242
msgid ""
"If the orcs press us, we shall need to become more accustomed to fighting."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:245
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:247
msgid ""
"I fear it will be so. We have won a first victory here, but dark times come "
"upon its heels."

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-03-02 14:04+0100\n"
"POT-Creation-Date: 2008-04-13 16:22+0200\n"
"PO-Revision-Date: 2006-04-24 18:19+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -10,38 +10,47 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:11
msgid "An Orcish Incursion"
msgstr ""
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:12
msgid "AOI"
msgstr ""
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:16
msgid "Fighter"
msgstr ""
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:16
msgid "(Beginner)"
msgstr ""
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:17
msgid "(Normal)"
msgstr ""
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:17
msgid "Lord"
msgstr ""
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:18
msgid "High Lord"
msgstr ""
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:18
msgid "(Challenging)"
msgstr ""
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:22
msgid ""
"Defend the forests of the elves against the first orcs to reach the Great "
@ -50,63 +59,103 @@ msgid ""
"(Novice level, 7 scenarios.)"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/_main.cfg:37
#. [about]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:35
msgid "Campaign Design"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/_main.cfg:43
#. [about]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:41
msgid "Adaptation for mainline"
msgstr ""
#. [scenario]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:3
msgid "Defend the Forest"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:16
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:22
#. [side]: type=Elvish Lord
#. [side]: type=Silver Mage
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:19
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:18
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:20
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:19
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:66
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:20
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:21
msgid "Elves"
msgstr ""
#. [side]: type=Elvish Lord
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:20
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:26
msgid "Erlornas"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:46
#. [side]: type=Troll Warrior
#. [side]: type=Lich
#. [side]: type=Orcish Slayer
#. [side]: type=Orcish Sovereign
#. [side]: type=Orcish Warlord
#. [side]: type=Orcish Warrior
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:51
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:95
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:28
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:32
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:72
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:41
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:32
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:45
msgid "Orcs"
msgstr ""
#. [side]: type=Orcish Warrior
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:51
msgid "Urugha"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:64
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:69
msgid ""
"Hint:\n"
"Elves can move fast and safely among the trees. Pick off the enemy grunts "
"with your archers from the safety of the forest."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:67
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:72
msgid "Defeat Urugha"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:129
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:53
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:78
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:99
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:89
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:71
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:71
#. [objective]: condition=lose
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:134
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:57
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:82
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:105
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:95
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:75
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:76
msgid "Death of Erlornas"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:133
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:61
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:82
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:103
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:97
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:75
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:75
#. [objective]: condition=lose
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:138
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:65
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:86
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:109
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:103
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:79
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:80
msgid "Time runs out"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:82
#. [unit]: type=Elvish Rider
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:87
msgid "Lomarfel"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:111
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:115
msgid ""
"The arrival of humans and orcs sent shockwaves through the settled peoples "
"of the Great Continent. Elves, dwarves, and others who had reached "
@ -115,21 +164,24 @@ msgid ""
"themselves required to gird for warfare of unaccustomed intensity."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:116
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:119
msgid ""
"Perhaps most affected were the elves. Eldest and wisest of the Speaking "
"Peoples, their first encounters with humans went less well than either side "
"might have wished. "
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:120
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:123
msgid ""
"But humans, though crude and thrusting, at least had in them a spark of song "
"and grace which elves could recognize as kindred to their own nature. Not so "
"with orcs."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:125
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:127
msgid ""
"For a score of years after Haldric's people landed, orcs remained scarce "
"more than a rumor to trouble the green fastnesses of the elves. That was, "
@ -137,17 +189,20 @@ msgid ""
"encountered the new foe."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:137
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:138
msgid ""
"The orcs were sighted at the northern marches of the great forest of Wesmere."
msgstr ""
#. [message]: speaker=Lomarfel
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:190
msgid ""
"My lord Erlornas! A party of orcs has encamped to the north. That is the "
"stench of their burnings drifting on the wind!"
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:194
msgid ""
"What blasphemy is this? I have heard it said that Orcs are despoilers, tree-"
@ -155,6 +210,7 @@ msgid ""
"reports made them."
msgstr ""
#. [message]: speaker=Lomarfel
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:198
msgid ""
"We see the truth of it here, my lord. They make great fires, not of deadfall "
@ -162,6 +218,7 @@ msgid ""
"greensward into mud and do not even bury their foul dung."
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:202
msgid ""
"They are a blight on our forests, and must not be permitted into Wesmere. I "
@ -169,38 +226,45 @@ msgid ""
"had best ride for reinforcements, Lomarfel."
msgstr ""
#. [message]: speaker=Lomarfel
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:206
msgid "Yes, my lord!"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:238
#. [message]: speaker=unit
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:224
msgid ""
"A thousand curses on you, tree-shagger! You will suffer... My master, "
"Rualsha, approaches. He will wipe your people from the face of this earth!"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:242
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:228
msgid ""
"Hmmm... Who is this Rualsha, I wonder? I will have to take a scouting party "
"north to see what is afoot there..."
msgstr ""
#. [scenario]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:3
msgid "Assassins"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:34
#. [side]: type=Orcish Slayer
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:39
msgid "Gharlsa"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:62
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:66
msgid ""
"The backtrail of the orcs was easy to trace -- a swathe of ugly trampled "
"ground through the violated forest. Erlornas and his followers pursued them "
"ground through the violated forest. Erlornas and his followers pursued them "
"north and west."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:71
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:75
msgid ""
"Hint:\n"
"Assassins are hard to hit, and their poison is insidious. Stay close to the "
@ -208,388 +272,459 @@ msgid ""
"from the river."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:74
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:78
msgid "Defeat Gharlsa"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:122
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:126
msgid "The orcs left a stinking spoor straight to this place."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:127
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:131
msgid ""
"There is some sort of keep ahead, here where we thought no people with the "
"wit to raise such a pile dwelt."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:132
#. [message]: speaker=Gharlsa
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:136
msgid "Gharlsa sees elves... yes... fresh meat for our wolves, yes, yes..."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:137
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:141
msgid ""
"Does that demented creature really think he can kill us? Let us teach him a "
"lesson!"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:142
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:146
msgid "Be careful...he may be more dangerous than he appears."
msgstr ""
#. [message]: speaker=Gharlsa
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:160
msgid "Yes... yes... slay them, my assassins!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:278
msgid "Aiieeee! I die, but Rualsha's vengeance shall fall upon you!"
msgid "Aiieeee! I die, but Rualsha's vengeance shall fall upon you!"
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:282
msgid ""
"Whoever Rualsha is, he is not here to take it, wretch. Perhaps we will find "
"him further north."
msgstr ""
#. [scenario]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:3
msgid "Wasteland"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:35
#. [side]: type=Orcish Warlord
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:41
msgid "Gnargha"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:47
msgid ""
"As they fared further north the green forest thinned, fading into barren and "
"scrubby country. Gradually the message of the treestumps and dead wood "
"around them became clear. This had been forest once. The orcs had killed "
"it."
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:52
msgid ""
"As they fared further north the green forest thinned, fading into barren and "
"scrubby country. Gradually the message of the treestumps and dead wood "
"around them became clear. This had been forest once. The orcs had killed it."
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:56
msgid ""
"The orcish trail stood out less against the desolation, but the craft of "
"elvish trackers was more than equal to following. They pursued with grimmer "
"elvish trackers was more than equal to following. They pursued with grimmer "
"purpose now."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:64
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:68
msgid ""
"Hint:\n"
"There are no villages in this scenario - you must use healers instead. Use "
"hit and run tactics to weaken enemy units who cannot heal themselves."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:67
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:71
msgid "Defeat Gnargha"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:109
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:113
msgid ""
"The foul orcs have devastated this area, destroying the trees and "
"slaughtering the animals for sport... it saddens me to see such waste."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:114
#. [message]: speaker=Gnargha
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:118
msgid ""
"Greetings, Erlornas! I am Gnargha, the brother of Urugha whom you slew but "
"few nights ago. Know this: Lord Rualsha has permitted me to be the agent of "
"his revenge!"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:119
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:123
msgid ""
"I have no quarrel with you, Gnargha, nor with your leader Rualsha - but I "
"cannot permit you to invade our lands. Leave now, and we shall be at peace."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:124
#. [message]: speaker=Gnargha
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:128
msgid ""
"Peace?! Bah! You elves squat on land that could feed many orclings, and you "
"are even weaker than we guessed. And you, you killed my brother; prepare "
"yourself for a slow and painful death!"
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:136
msgid ""
"Gnargha and his troops must have come down out of that valley to the "
"north... that is where we will go next!"
msgstr ""
#. [scenario]
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:3
msgid "Valley of Trolls"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:56
#. [side]: type=Troll Warrior
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:60
msgid "Gurk"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:96
#. [side]: type=Troll Warrior
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:101
msgid "Hrugu"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:122
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:127
msgid ""
"Hint:\n"
"Trolls are very dangerous if they can attack as a group. Use the cave-mouths "
"as bottlenecks to fight them one at a time."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:125
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:130
msgid "Defeat all enemy leaders"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:167
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:172
msgid ""
"We are far from our lands, now, Erlornas, and we have driven the orcs from "
"the forest. Why do we not return home?"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:171
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:176
msgid ""
"You heard what the orcs said - this Rualsha is more than a mere marauding "
"warlord in search of pillage. He is planning an invasion, I'm sure of it. We "
"must gather more information about his plans before we go back."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:175
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:180
msgid ""
"And there is more, as well. The earth currents are perturbed here. I think "
"there is a mage dwelling somewhere nearby. Or perhaps more than one; the "
"traces are mixed, and some of them have an unwholesome flavor."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:179
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:184
msgid ""
"It would be dire indeed for us if these orcs have magic to add to their "
"battle-might."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:183
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:188
msgid "We must discover if this is so."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:187
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:192
msgid ""
"Information will do us no good if we are killed before we return with it! "
"These mountains look like troll territory."
msgstr ""
#. [scenario]
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:3
msgid "Linaera the Quick"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:45
#. [side]: type=Orcish Warlord
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:50
msgid "Krughnar"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:68
#. [side]: type=Silver Mage
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:74
msgid "Linaera"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:82
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:88
msgid ""
"Hint:\n"
"This enemy is too strong for you to defeat alone. Use mounted units, and "
"Linaera's power of teleportation to mount hit and run attacks."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:85
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:91
msgid "Defeat Krughnar"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:57
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:93
#. [objective]: condition=lose
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:61
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:99
msgid "Death of Linaera"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:105
#. [unit]: type=Horseman
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:111
msgid "Ceoddyn"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:113
#. [unit]: type=Horseman
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:119
msgid "Midry"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:150
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:156
msgid ""
"We are far from the lands granted to humans, my lord Erlornas! But there is "
"plainly one living in that tower to the west."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:154
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:160
msgid ""
"Some of our mages crave solitude for their studies. Humans are, perhaps, "
"likewise."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:158
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:164
msgid "It trespasses, and should be driven out!"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:162
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:168
msgid ""
"Hold. It is only one human, or a few of them at most. Time enough to speak "
"of driving it out when we are not fighting orcs."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:166
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:172
msgid ""
"Help! A great army of orcs has come down from the north, and has been laying "
"seige to my tower for weeks... we are nearly out of supplies. Our people "
"have always been friendly to the elves - will you not assist us?"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:171
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:177
msgid ""
"Yes, of course! But... I wish to defeat the vile orcs and drive them away "
"from our borders. Will you join us in attacking them?"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:176
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:182
msgid ""
"Nothing would please me better! I will place all my powers at your command."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:254
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:260
msgid ""
"My lord... humans cannot be trusted! They shift their allegiances with the "
"changing of the wind!"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:259
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:265
msgid ""
"That may be, but I do not think this one will betray us to the orcs. And we "
"may need her assistance, too: that is a powerful force of orcs ahead."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:275
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:277
msgid ""
"Oh, no! Without Linaera's help, I cannot hope to defeat such a great force "
"of orcs. I must return to Wesmere and bring reinforcements."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:286
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:288
msgid ""
"Thank you, Linaera. I couldn't have defeated the orcs without your help... "
"How can I repay you?"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:291
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:293
msgid ""
"There is one other thing... an evil power infests the swamps to the east of "
"here. I had meant to deal with it myself, but if you elves revere the green "
"earth I think you will want it abolished as much as do I."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:296
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:298
msgid ""
"Ah. I have felt this thing's taint in the earth. Very well... to the east!"
msgstr ""
#. [scenario]
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:3
msgid "A Detour through the Swamp"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:33
#. [side]: type=Lich
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:37
msgid "Keremal"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:46
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:50
msgid ""
"Hint:\n"
"Undead are resistant to physical attack. Use mages to attack the undead, and "
"elves to protect and support the mages."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:49
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:53
msgid "Defeat Keremal"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:99
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:103
msgid ""
"The evil spirits who have settled in this wetland have turned it into a vile "
"bog. My apprentices and I have the power to dispel them, but you must "
"protect us from their weapons."
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:116
msgid ""
"All is lost! Without Linaera's help, I cannot hope to defeat these "
"horrifying apparitions!"
msgstr ""
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:131
msgid ""
"Thank you, Erlornas... now I can return to my tower in peace. But I think "
"some of my apprentices wish to follow you north in persuit of the orcs."
msgstr ""
#. [message]: role=mage
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:136
msgid ""
"I have always wished to see elves, and now I have fought alongside them! May "
"I please come with you?"
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:141
msgid "Certainly... I shall be glad of your help."
msgstr ""
#. [scenario]
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:3
msgid "Showdown"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:75
#. [side]: type=Orcish Sovereign
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:81
msgid "Rualsha-Tan"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:92
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:98
msgid ""
"Hint:\n"
"Your enemy is well defended against attacks from the south. Use rangers to "
"sneak through the forest and mount a surprise attack from the north."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:95
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:101
msgid "Defeat Rualsha-Tan"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:196
#. [message]: speaker=Lomarfel
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:202
msgid ""
"My lord! We have ridden hard for five days to catch up with you! The council "
"has deliberated, and asks you to defeat Rualsha quickly before he can muster "
"a full invasion force."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:201
#. [message]: speaker=Rualsha-Tan
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:207
msgid ""
"Puny elves! My full army will be here soon, and then we will crush you. You "
"will beg for a quick death!"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:216
#. [message]: speaker=unit
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:218
msgid ""
"You may slay me, Erlornas, but my people live on. They will not forget! They "
"will pursue you, and destroy you utterly... we will... we... arrgh..."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:222
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:224
msgid ""
"But Rualsha overestimated the will of his troops. With their leader dead, "
"they scattered, and fled from the elves back to their fastnesses in the far "
"north."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:235
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:237
msgid "It grieves me to take life, even of a barbarian such as Rualsha."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:240
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:242
msgid ""
"If the orcs press us, we shall need to become more accustomed to fighting."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:245
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:247
msgid ""
"I fear it will be so. We have won a first victory here, but dark times come "
"upon its heels."

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ca\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-03-02 14:04+0100\n"
"POT-Creation-Date: 2008-04-13 16:22+0200\n"
"PO-Revision-Date: 2008-03-02 10:30+0100\n"
"Last-Translator: Jordà Polo <jorda@ettin.org>\n"
"Language-Team: Catalan <wesnoth-ca@ettin.org>\n"
@ -16,38 +16,47 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:11
msgid "An Orcish Incursion"
msgstr "La incursió dels orcs"
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:12
msgid "AOI"
msgstr "LIdO"
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:16
msgid "Fighter"
msgstr "Lluitador"
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:16
msgid "(Beginner)"
msgstr "(Principiant)"
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:17
msgid "(Normal)"
msgstr "(Normal)"
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:17
msgid "Lord"
msgstr "Senyor"
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:18
msgid "High Lord"
msgstr "Alt senyor"
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:18
msgid "(Challenging)"
msgstr "(Desafiament)"
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:22
msgid ""
"Defend the forests of the elves against the first orcs to reach the Great "
@ -60,63 +69,103 @@ msgstr ""
"\n"
"(Nivell fàcil, 7 escenaris. No traduïda.)"
#: data/campaigns/An_Orcish_Incursion/_main.cfg:37
#. [about]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:35
msgid "Campaign Design"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/_main.cfg:43
#. [about]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:41
msgid "Adaptation for mainline"
msgstr ""
#. [scenario]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:3
msgid "Defend the Forest"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:16
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:22
#. [side]: type=Elvish Lord
#. [side]: type=Silver Mage
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:19
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:18
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:20
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:19
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:66
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:20
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:21
msgid "Elves"
msgstr ""
#. [side]: type=Elvish Lord
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:20
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:26
msgid "Erlornas"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:46
#. [side]: type=Troll Warrior
#. [side]: type=Lich
#. [side]: type=Orcish Slayer
#. [side]: type=Orcish Sovereign
#. [side]: type=Orcish Warlord
#. [side]: type=Orcish Warrior
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:51
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:95
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:28
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:32
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:72
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:41
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:32
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:45
msgid "Orcs"
msgstr ""
#. [side]: type=Orcish Warrior
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:51
msgid "Urugha"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:64
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:69
msgid ""
"Hint:\n"
"Elves can move fast and safely among the trees. Pick off the enemy grunts "
"with your archers from the safety of the forest."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:67
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:72
msgid "Defeat Urugha"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:129
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:53
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:78
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:99
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:89
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:71
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:71
#. [objective]: condition=lose
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:134
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:57
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:82
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:105
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:95
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:75
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:76
msgid "Death of Erlornas"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:133
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:61
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:82
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:103
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:97
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:75
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:75
#. [objective]: condition=lose
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:138
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:65
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:86
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:109
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:103
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:79
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:80
msgid "Time runs out"
msgstr "El temps s'acaba"
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:82
#. [unit]: type=Elvish Rider
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:87
msgid "Lomarfel"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:111
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:115
msgid ""
"The arrival of humans and orcs sent shockwaves through the settled peoples "
"of the Great Continent. Elves, dwarves, and others who had reached "
@ -125,21 +174,24 @@ msgid ""
"themselves required to gird for warfare of unaccustomed intensity."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:116
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:119
msgid ""
"Perhaps most affected were the elves. Eldest and wisest of the Speaking "
"Peoples, their first encounters with humans went less well than either side "
"might have wished. "
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:120
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:123
msgid ""
"But humans, though crude and thrusting, at least had in them a spark of song "
"and grace which elves could recognize as kindred to their own nature. Not so "
"with orcs."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:125
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:127
msgid ""
"For a score of years after Haldric's people landed, orcs remained scarce "
"more than a rumor to trouble the green fastnesses of the elves. That was, "
@ -147,17 +199,20 @@ msgid ""
"encountered the new foe."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:137
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:138
msgid ""
"The orcs were sighted at the northern marches of the great forest of Wesmere."
msgstr ""
#. [message]: speaker=Lomarfel
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:190
msgid ""
"My lord Erlornas! A party of orcs has encamped to the north. That is the "
"stench of their burnings drifting on the wind!"
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:194
msgid ""
"What blasphemy is this? I have heard it said that Orcs are despoilers, tree-"
@ -165,6 +220,7 @@ msgid ""
"reports made them."
msgstr ""
#. [message]: speaker=Lomarfel
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:198
msgid ""
"We see the truth of it here, my lord. They make great fires, not of deadfall "
@ -172,6 +228,7 @@ msgid ""
"greensward into mud and do not even bury their foul dung."
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:202
msgid ""
"They are a blight on our forests, and must not be permitted into Wesmere. I "
@ -179,38 +236,45 @@ msgid ""
"had best ride for reinforcements, Lomarfel."
msgstr ""
#. [message]: speaker=Lomarfel
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:206
msgid "Yes, my lord!"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:238
#. [message]: speaker=unit
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:224
msgid ""
"A thousand curses on you, tree-shagger! You will suffer... My master, "
"Rualsha, approaches. He will wipe your people from the face of this earth!"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:242
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:228
msgid ""
"Hmmm... Who is this Rualsha, I wonder? I will have to take a scouting party "
"north to see what is afoot there..."
msgstr ""
#. [scenario]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:3
msgid "Assassins"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:34
#. [side]: type=Orcish Slayer
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:39
msgid "Gharlsa"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:62
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:66
msgid ""
"The backtrail of the orcs was easy to trace -- a swathe of ugly trampled "
"ground through the violated forest. Erlornas and his followers pursued them "
"ground through the violated forest. Erlornas and his followers pursued them "
"north and west."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:71
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:75
msgid ""
"Hint:\n"
"Assassins are hard to hit, and their poison is insidious. Stay close to the "
@ -218,388 +282,459 @@ msgid ""
"from the river."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:74
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:78
msgid "Defeat Gharlsa"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:122
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:126
msgid "The orcs left a stinking spoor straight to this place."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:127
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:131
msgid ""
"There is some sort of keep ahead, here where we thought no people with the "
"wit to raise such a pile dwelt."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:132
#. [message]: speaker=Gharlsa
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:136
msgid "Gharlsa sees elves... yes... fresh meat for our wolves, yes, yes..."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:137
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:141
msgid ""
"Does that demented creature really think he can kill us? Let us teach him a "
"lesson!"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:142
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:146
msgid "Be careful...he may be more dangerous than he appears."
msgstr ""
#. [message]: speaker=Gharlsa
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:160
msgid "Yes... yes... slay them, my assassins!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:278
msgid "Aiieeee! I die, but Rualsha's vengeance shall fall upon you!"
msgid "Aiieeee! I die, but Rualsha's vengeance shall fall upon you!"
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:282
msgid ""
"Whoever Rualsha is, he is not here to take it, wretch. Perhaps we will find "
"him further north."
msgstr ""
#. [scenario]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:3
msgid "Wasteland"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:35
#. [side]: type=Orcish Warlord
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:41
msgid "Gnargha"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:47
msgid ""
"As they fared further north the green forest thinned, fading into barren and "
"scrubby country. Gradually the message of the treestumps and dead wood "
"around them became clear. This had been forest once. The orcs had killed "
"it."
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:52
msgid ""
"As they fared further north the green forest thinned, fading into barren and "
"scrubby country. Gradually the message of the treestumps and dead wood "
"around them became clear. This had been forest once. The orcs had killed it."
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:56
msgid ""
"The orcish trail stood out less against the desolation, but the craft of "
"elvish trackers was more than equal to following. They pursued with grimmer "
"elvish trackers was more than equal to following. They pursued with grimmer "
"purpose now."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:64
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:68
msgid ""
"Hint:\n"
"There are no villages in this scenario - you must use healers instead. Use "
"hit and run tactics to weaken enemy units who cannot heal themselves."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:67
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:71
msgid "Defeat Gnargha"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:109
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:113
msgid ""
"The foul orcs have devastated this area, destroying the trees and "
"slaughtering the animals for sport... it saddens me to see such waste."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:114
#. [message]: speaker=Gnargha
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:118
msgid ""
"Greetings, Erlornas! I am Gnargha, the brother of Urugha whom you slew but "
"few nights ago. Know this: Lord Rualsha has permitted me to be the agent of "
"his revenge!"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:119
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:123
msgid ""
"I have no quarrel with you, Gnargha, nor with your leader Rualsha - but I "
"cannot permit you to invade our lands. Leave now, and we shall be at peace."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:124
#. [message]: speaker=Gnargha
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:128
msgid ""
"Peace?! Bah! You elves squat on land that could feed many orclings, and you "
"are even weaker than we guessed. And you, you killed my brother; prepare "
"yourself for a slow and painful death!"
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:136
msgid ""
"Gnargha and his troops must have come down out of that valley to the "
"north... that is where we will go next!"
msgstr ""
#. [scenario]
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:3
msgid "Valley of Trolls"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:56
#. [side]: type=Troll Warrior
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:60
msgid "Gurk"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:96
#. [side]: type=Troll Warrior
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:101
msgid "Hrugu"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:122
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:127
msgid ""
"Hint:\n"
"Trolls are very dangerous if they can attack as a group. Use the cave-mouths "
"as bottlenecks to fight them one at a time."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:125
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:130
msgid "Defeat all enemy leaders"
msgstr "Derrota tots els líders enemics"
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:167
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:172
msgid ""
"We are far from our lands, now, Erlornas, and we have driven the orcs from "
"the forest. Why do we not return home?"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:171
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:176
msgid ""
"You heard what the orcs said - this Rualsha is more than a mere marauding "
"warlord in search of pillage. He is planning an invasion, I'm sure of it. We "
"must gather more information about his plans before we go back."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:175
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:180
msgid ""
"And there is more, as well. The earth currents are perturbed here. I think "
"there is a mage dwelling somewhere nearby. Or perhaps more than one; the "
"traces are mixed, and some of them have an unwholesome flavor."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:179
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:184
msgid ""
"It would be dire indeed for us if these orcs have magic to add to their "
"battle-might."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:183
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:188
msgid "We must discover if this is so."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:187
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:192
msgid ""
"Information will do us no good if we are killed before we return with it! "
"These mountains look like troll territory."
msgstr ""
#. [scenario]
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:3
msgid "Linaera the Quick"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:45
#. [side]: type=Orcish Warlord
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:50
msgid "Krughnar"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:68
#. [side]: type=Silver Mage
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:74
msgid "Linaera"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:82
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:88
msgid ""
"Hint:\n"
"This enemy is too strong for you to defeat alone. Use mounted units, and "
"Linaera's power of teleportation to mount hit and run attacks."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:85
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:91
msgid "Defeat Krughnar"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:57
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:93
#. [objective]: condition=lose
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:61
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:99
msgid "Death of Linaera"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:105
#. [unit]: type=Horseman
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:111
msgid "Ceoddyn"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:113
#. [unit]: type=Horseman
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:119
msgid "Midry"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:150
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:156
msgid ""
"We are far from the lands granted to humans, my lord Erlornas! But there is "
"plainly one living in that tower to the west."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:154
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:160
msgid ""
"Some of our mages crave solitude for their studies. Humans are, perhaps, "
"likewise."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:158
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:164
msgid "It trespasses, and should be driven out!"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:162
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:168
msgid ""
"Hold. It is only one human, or a few of them at most. Time enough to speak "
"of driving it out when we are not fighting orcs."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:166
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:172
msgid ""
"Help! A great army of orcs has come down from the north, and has been laying "
"seige to my tower for weeks... we are nearly out of supplies. Our people "
"have always been friendly to the elves - will you not assist us?"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:171
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:177
msgid ""
"Yes, of course! But... I wish to defeat the vile orcs and drive them away "
"from our borders. Will you join us in attacking them?"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:176
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:182
msgid ""
"Nothing would please me better! I will place all my powers at your command."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:254
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:260
msgid ""
"My lord... humans cannot be trusted! They shift their allegiances with the "
"changing of the wind!"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:259
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:265
msgid ""
"That may be, but I do not think this one will betray us to the orcs. And we "
"may need her assistance, too: that is a powerful force of orcs ahead."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:275
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:277
msgid ""
"Oh, no! Without Linaera's help, I cannot hope to defeat such a great force "
"of orcs. I must return to Wesmere and bring reinforcements."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:286
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:288
msgid ""
"Thank you, Linaera. I couldn't have defeated the orcs without your help... "
"How can I repay you?"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:291
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:293
msgid ""
"There is one other thing... an evil power infests the swamps to the east of "
"here. I had meant to deal with it myself, but if you elves revere the green "
"earth I think you will want it abolished as much as do I."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:296
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:298
msgid ""
"Ah. I have felt this thing's taint in the earth. Very well... to the east!"
msgstr ""
#. [scenario]
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:3
msgid "A Detour through the Swamp"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:33
#. [side]: type=Lich
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:37
msgid "Keremal"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:46
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:50
msgid ""
"Hint:\n"
"Undead are resistant to physical attack. Use mages to attack the undead, and "
"elves to protect and support the mages."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:49
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:53
msgid "Defeat Keremal"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:99
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:103
msgid ""
"The evil spirits who have settled in this wetland have turned it into a vile "
"bog. My apprentices and I have the power to dispel them, but you must "
"protect us from their weapons."
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:116
msgid ""
"All is lost! Without Linaera's help, I cannot hope to defeat these "
"horrifying apparitions!"
msgstr ""
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:131
msgid ""
"Thank you, Erlornas... now I can return to my tower in peace. But I think "
"some of my apprentices wish to follow you north in persuit of the orcs."
msgstr ""
#. [message]: role=mage
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:136
msgid ""
"I have always wished to see elves, and now I have fought alongside them! May "
"I please come with you?"
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:141
msgid "Certainly... I shall be glad of your help."
msgstr ""
#. [scenario]
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:3
msgid "Showdown"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:75
#. [side]: type=Orcish Sovereign
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:81
msgid "Rualsha-Tan"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:92
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:98
msgid ""
"Hint:\n"
"Your enemy is well defended against attacks from the south. Use rangers to "
"sneak through the forest and mount a surprise attack from the north."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:95
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:101
msgid "Defeat Rualsha-Tan"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:196
#. [message]: speaker=Lomarfel
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:202
msgid ""
"My lord! We have ridden hard for five days to catch up with you! The council "
"has deliberated, and asks you to defeat Rualsha quickly before he can muster "
"a full invasion force."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:201
#. [message]: speaker=Rualsha-Tan
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:207
msgid ""
"Puny elves! My full army will be here soon, and then we will crush you. You "
"will beg for a quick death!"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:216
#. [message]: speaker=unit
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:218
msgid ""
"You may slay me, Erlornas, but my people live on. They will not forget! They "
"will pursue you, and destroy you utterly... we will... we... arrgh..."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:222
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:224
msgid ""
"But Rualsha overestimated the will of his troops. With their leader dead, "
"they scattered, and fled from the elves back to their fastnesses in the far "
"north."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:235
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:237
msgid "It grieves me to take life, even of a barbarian such as Rualsha."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:240
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:242
msgid ""
"If the orcs press us, we shall need to become more accustomed to fighting."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:245
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:247
msgid ""
"I fear it will be so. We have won a first victory here, but dark times come "
"upon its heels."

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-03-02 14:04+0100\n"
"POT-Creation-Date: 2008-04-13 16:22+0200\n"
"PO-Revision-Date: 2006-09-04 20:16+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -10,38 +10,47 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:11
msgid "An Orcish Incursion"
msgstr ""
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:12
msgid "AOI"
msgstr ""
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:16
msgid "Fighter"
msgstr ""
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:16
msgid "(Beginner)"
msgstr ""
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:17
msgid "(Normal)"
msgstr ""
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:17
msgid "Lord"
msgstr ""
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:18
msgid "High Lord"
msgstr ""
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:18
msgid "(Challenging)"
msgstr ""
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:22
msgid ""
"Defend the forests of the elves against the first orcs to reach the Great "
@ -50,63 +59,103 @@ msgid ""
"(Novice level, 7 scenarios.)"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/_main.cfg:37
#. [about]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:35
msgid "Campaign Design"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/_main.cfg:43
#. [about]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:41
msgid "Adaptation for mainline"
msgstr ""
#. [scenario]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:3
msgid "Defend the Forest"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:16
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:22
#. [side]: type=Elvish Lord
#. [side]: type=Silver Mage
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:19
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:18
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:20
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:19
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:66
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:20
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:21
msgid "Elves"
msgstr ""
#. [side]: type=Elvish Lord
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:20
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:26
msgid "Erlornas"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:46
#. [side]: type=Troll Warrior
#. [side]: type=Lich
#. [side]: type=Orcish Slayer
#. [side]: type=Orcish Sovereign
#. [side]: type=Orcish Warlord
#. [side]: type=Orcish Warrior
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:51
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:95
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:28
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:32
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:72
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:41
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:32
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:45
msgid "Orcs"
msgstr ""
#. [side]: type=Orcish Warrior
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:51
msgid "Urugha"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:64
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:69
msgid ""
"Hint:\n"
"Elves can move fast and safely among the trees. Pick off the enemy grunts "
"with your archers from the safety of the forest."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:67
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:72
msgid "Defeat Urugha"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:129
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:53
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:78
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:99
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:89
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:71
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:71
#. [objective]: condition=lose
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:134
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:57
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:82
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:105
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:95
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:75
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:76
msgid "Death of Erlornas"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:133
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:61
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:82
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:103
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:97
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:75
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:75
#. [objective]: condition=lose
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:138
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:65
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:86
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:109
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:103
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:79
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:80
msgid "Time runs out"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:82
#. [unit]: type=Elvish Rider
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:87
msgid "Lomarfel"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:111
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:115
msgid ""
"The arrival of humans and orcs sent shockwaves through the settled peoples "
"of the Great Continent. Elves, dwarves, and others who had reached "
@ -115,21 +164,24 @@ msgid ""
"themselves required to gird for warfare of unaccustomed intensity."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:116
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:119
msgid ""
"Perhaps most affected were the elves. Eldest and wisest of the Speaking "
"Peoples, their first encounters with humans went less well than either side "
"might have wished. "
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:120
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:123
msgid ""
"But humans, though crude and thrusting, at least had in them a spark of song "
"and grace which elves could recognize as kindred to their own nature. Not so "
"with orcs."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:125
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:127
msgid ""
"For a score of years after Haldric's people landed, orcs remained scarce "
"more than a rumor to trouble the green fastnesses of the elves. That was, "
@ -137,17 +189,20 @@ msgid ""
"encountered the new foe."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:137
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:138
msgid ""
"The orcs were sighted at the northern marches of the great forest of Wesmere."
msgstr ""
#. [message]: speaker=Lomarfel
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:190
msgid ""
"My lord Erlornas! A party of orcs has encamped to the north. That is the "
"stench of their burnings drifting on the wind!"
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:194
msgid ""
"What blasphemy is this? I have heard it said that Orcs are despoilers, tree-"
@ -155,6 +210,7 @@ msgid ""
"reports made them."
msgstr ""
#. [message]: speaker=Lomarfel
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:198
msgid ""
"We see the truth of it here, my lord. They make great fires, not of deadfall "
@ -162,6 +218,7 @@ msgid ""
"greensward into mud and do not even bury their foul dung."
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:202
msgid ""
"They are a blight on our forests, and must not be permitted into Wesmere. I "
@ -169,38 +226,45 @@ msgid ""
"had best ride for reinforcements, Lomarfel."
msgstr ""
#. [message]: speaker=Lomarfel
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:206
msgid "Yes, my lord!"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:238
#. [message]: speaker=unit
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:224
msgid ""
"A thousand curses on you, tree-shagger! You will suffer... My master, "
"Rualsha, approaches. He will wipe your people from the face of this earth!"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:242
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:228
msgid ""
"Hmmm... Who is this Rualsha, I wonder? I will have to take a scouting party "
"north to see what is afoot there..."
msgstr ""
#. [scenario]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:3
msgid "Assassins"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:34
#. [side]: type=Orcish Slayer
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:39
msgid "Gharlsa"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:62
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:66
msgid ""
"The backtrail of the orcs was easy to trace -- a swathe of ugly trampled "
"ground through the violated forest. Erlornas and his followers pursued them "
"ground through the violated forest. Erlornas and his followers pursued them "
"north and west."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:71
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:75
msgid ""
"Hint:\n"
"Assassins are hard to hit, and their poison is insidious. Stay close to the "
@ -208,388 +272,459 @@ msgid ""
"from the river."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:74
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:78
msgid "Defeat Gharlsa"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:122
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:126
msgid "The orcs left a stinking spoor straight to this place."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:127
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:131
msgid ""
"There is some sort of keep ahead, here where we thought no people with the "
"wit to raise such a pile dwelt."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:132
#. [message]: speaker=Gharlsa
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:136
msgid "Gharlsa sees elves... yes... fresh meat for our wolves, yes, yes..."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:137
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:141
msgid ""
"Does that demented creature really think he can kill us? Let us teach him a "
"lesson!"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:142
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:146
msgid "Be careful...he may be more dangerous than he appears."
msgstr ""
#. [message]: speaker=Gharlsa
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:160
msgid "Yes... yes... slay them, my assassins!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:278
msgid "Aiieeee! I die, but Rualsha's vengeance shall fall upon you!"
msgid "Aiieeee! I die, but Rualsha's vengeance shall fall upon you!"
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:282
msgid ""
"Whoever Rualsha is, he is not here to take it, wretch. Perhaps we will find "
"him further north."
msgstr ""
#. [scenario]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:3
msgid "Wasteland"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:35
#. [side]: type=Orcish Warlord
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:41
msgid "Gnargha"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:47
msgid ""
"As they fared further north the green forest thinned, fading into barren and "
"scrubby country. Gradually the message of the treestumps and dead wood "
"around them became clear. This had been forest once. The orcs had killed "
"it."
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:52
msgid ""
"As they fared further north the green forest thinned, fading into barren and "
"scrubby country. Gradually the message of the treestumps and dead wood "
"around them became clear. This had been forest once. The orcs had killed it."
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:56
msgid ""
"The orcish trail stood out less against the desolation, but the craft of "
"elvish trackers was more than equal to following. They pursued with grimmer "
"elvish trackers was more than equal to following. They pursued with grimmer "
"purpose now."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:64
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:68
msgid ""
"Hint:\n"
"There are no villages in this scenario - you must use healers instead. Use "
"hit and run tactics to weaken enemy units who cannot heal themselves."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:67
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:71
msgid "Defeat Gnargha"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:109
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:113
msgid ""
"The foul orcs have devastated this area, destroying the trees and "
"slaughtering the animals for sport... it saddens me to see such waste."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:114
#. [message]: speaker=Gnargha
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:118
msgid ""
"Greetings, Erlornas! I am Gnargha, the brother of Urugha whom you slew but "
"few nights ago. Know this: Lord Rualsha has permitted me to be the agent of "
"his revenge!"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:119
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:123
msgid ""
"I have no quarrel with you, Gnargha, nor with your leader Rualsha - but I "
"cannot permit you to invade our lands. Leave now, and we shall be at peace."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:124
#. [message]: speaker=Gnargha
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:128
msgid ""
"Peace?! Bah! You elves squat on land that could feed many orclings, and you "
"are even weaker than we guessed. And you, you killed my brother; prepare "
"yourself for a slow and painful death!"
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:136
msgid ""
"Gnargha and his troops must have come down out of that valley to the "
"north... that is where we will go next!"
msgstr ""
#. [scenario]
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:3
msgid "Valley of Trolls"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:56
#. [side]: type=Troll Warrior
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:60
msgid "Gurk"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:96
#. [side]: type=Troll Warrior
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:101
msgid "Hrugu"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:122
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:127
msgid ""
"Hint:\n"
"Trolls are very dangerous if they can attack as a group. Use the cave-mouths "
"as bottlenecks to fight them one at a time."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:125
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:130
msgid "Defeat all enemy leaders"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:167
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:172
msgid ""
"We are far from our lands, now, Erlornas, and we have driven the orcs from "
"the forest. Why do we not return home?"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:171
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:176
msgid ""
"You heard what the orcs said - this Rualsha is more than a mere marauding "
"warlord in search of pillage. He is planning an invasion, I'm sure of it. We "
"must gather more information about his plans before we go back."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:175
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:180
msgid ""
"And there is more, as well. The earth currents are perturbed here. I think "
"there is a mage dwelling somewhere nearby. Or perhaps more than one; the "
"traces are mixed, and some of them have an unwholesome flavor."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:179
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:184
msgid ""
"It would be dire indeed for us if these orcs have magic to add to their "
"battle-might."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:183
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:188
msgid "We must discover if this is so."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:187
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:192
msgid ""
"Information will do us no good if we are killed before we return with it! "
"These mountains look like troll territory."
msgstr ""
#. [scenario]
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:3
msgid "Linaera the Quick"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:45
#. [side]: type=Orcish Warlord
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:50
msgid "Krughnar"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:68
#. [side]: type=Silver Mage
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:74
msgid "Linaera"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:82
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:88
msgid ""
"Hint:\n"
"This enemy is too strong for you to defeat alone. Use mounted units, and "
"Linaera's power of teleportation to mount hit and run attacks."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:85
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:91
msgid "Defeat Krughnar"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:57
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:93
#. [objective]: condition=lose
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:61
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:99
msgid "Death of Linaera"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:105
#. [unit]: type=Horseman
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:111
msgid "Ceoddyn"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:113
#. [unit]: type=Horseman
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:119
msgid "Midry"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:150
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:156
msgid ""
"We are far from the lands granted to humans, my lord Erlornas! But there is "
"plainly one living in that tower to the west."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:154
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:160
msgid ""
"Some of our mages crave solitude for their studies. Humans are, perhaps, "
"likewise."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:158
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:164
msgid "It trespasses, and should be driven out!"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:162
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:168
msgid ""
"Hold. It is only one human, or a few of them at most. Time enough to speak "
"of driving it out when we are not fighting orcs."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:166
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:172
msgid ""
"Help! A great army of orcs has come down from the north, and has been laying "
"seige to my tower for weeks... we are nearly out of supplies. Our people "
"have always been friendly to the elves - will you not assist us?"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:171
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:177
msgid ""
"Yes, of course! But... I wish to defeat the vile orcs and drive them away "
"from our borders. Will you join us in attacking them?"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:176
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:182
msgid ""
"Nothing would please me better! I will place all my powers at your command."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:254
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:260
msgid ""
"My lord... humans cannot be trusted! They shift their allegiances with the "
"changing of the wind!"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:259
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:265
msgid ""
"That may be, but I do not think this one will betray us to the orcs. And we "
"may need her assistance, too: that is a powerful force of orcs ahead."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:275
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:277
msgid ""
"Oh, no! Without Linaera's help, I cannot hope to defeat such a great force "
"of orcs. I must return to Wesmere and bring reinforcements."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:286
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:288
msgid ""
"Thank you, Linaera. I couldn't have defeated the orcs without your help... "
"How can I repay you?"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:291
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:293
msgid ""
"There is one other thing... an evil power infests the swamps to the east of "
"here. I had meant to deal with it myself, but if you elves revere the green "
"earth I think you will want it abolished as much as do I."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:296
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:298
msgid ""
"Ah. I have felt this thing's taint in the earth. Very well... to the east!"
msgstr ""
#. [scenario]
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:3
msgid "A Detour through the Swamp"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:33
#. [side]: type=Lich
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:37
msgid "Keremal"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:46
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:50
msgid ""
"Hint:\n"
"Undead are resistant to physical attack. Use mages to attack the undead, and "
"elves to protect and support the mages."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:49
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:53
msgid "Defeat Keremal"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:99
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:103
msgid ""
"The evil spirits who have settled in this wetland have turned it into a vile "
"bog. My apprentices and I have the power to dispel them, but you must "
"protect us from their weapons."
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:116
msgid ""
"All is lost! Without Linaera's help, I cannot hope to defeat these "
"horrifying apparitions!"
msgstr ""
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:131
msgid ""
"Thank you, Erlornas... now I can return to my tower in peace. But I think "
"some of my apprentices wish to follow you north in persuit of the orcs."
msgstr ""
#. [message]: role=mage
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:136
msgid ""
"I have always wished to see elves, and now I have fought alongside them! May "
"I please come with you?"
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:141
msgid "Certainly... I shall be glad of your help."
msgstr ""
#. [scenario]
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:3
msgid "Showdown"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:75
#. [side]: type=Orcish Sovereign
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:81
msgid "Rualsha-Tan"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:92
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:98
msgid ""
"Hint:\n"
"Your enemy is well defended against attacks from the south. Use rangers to "
"sneak through the forest and mount a surprise attack from the north."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:95
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:101
msgid "Defeat Rualsha-Tan"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:196
#. [message]: speaker=Lomarfel
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:202
msgid ""
"My lord! We have ridden hard for five days to catch up with you! The council "
"has deliberated, and asks you to defeat Rualsha quickly before he can muster "
"a full invasion force."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:201
#. [message]: speaker=Rualsha-Tan
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:207
msgid ""
"Puny elves! My full army will be here soon, and then we will crush you. You "
"will beg for a quick death!"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:216
#. [message]: speaker=unit
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:218
msgid ""
"You may slay me, Erlornas, but my people live on. They will not forget! They "
"will pursue you, and destroy you utterly... we will... we... arrgh..."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:222
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:224
msgid ""
"But Rualsha overestimated the will of his troops. With their leader dead, "
"they scattered, and fled from the elves back to their fastnesses in the far "
"north."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:235
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:237
msgid "It grieves me to take life, even of a barbarian such as Rualsha."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:240
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:242
msgid ""
"If the orcs press us, we shall need to become more accustomed to fighting."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:245
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:247
msgid ""
"I fear it will be so. We have won a first victory here, but dark times come "
"upon its heels."

View file

@ -14,7 +14,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-03-02 14:04+0100\n"
"POT-Creation-Date: 2008-04-13 16:22+0200\n"
"PO-Revision-Date: 2008-02-02 21:35+0100\n"
"Last-Translator: Vladimír Slávik <slavik.vladimir@seznam.cz>\n"
"Language-Team: Czech <wesnoth-cs-l@nospam.buchtovi.cz>\n"
@ -26,38 +26,47 @@ msgstr ""
"X-Poedit-Language: Czech\n"
"X-Poedit-Country: CZECH REPUBLIC\n"
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:11
msgid "An Orcish Incursion"
msgstr "Skřetí invaze"
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:12
msgid "AOI"
msgstr "AOI"
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:16
msgid "Fighter"
msgstr "Bojovník"
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:16
msgid "(Beginner)"
msgstr "(lehoučká)"
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:17
msgid "(Normal)"
msgstr "(normální)"
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:17
msgid "Lord"
msgstr "Lord"
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:18
msgid "High Lord"
msgstr "Velký lord"
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:18
msgid "(Challenging)"
msgstr "(nelehká)"
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:22
msgid ""
"Defend the forests of the elves against the first orcs to reach the Great "
@ -70,28 +79,63 @@ msgstr ""
"\n"
"(Obtížnost: začátečník, 7 scénářů)"
#: data/campaigns/An_Orcish_Incursion/_main.cfg:37
#. [about]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:35
msgid "Campaign Design"
msgstr "Návrh tažení"
#: data/campaigns/An_Orcish_Incursion/_main.cfg:43
#. [about]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:41
msgid "Adaptation for mainline"
msgstr "Příprava pro oficializaci"
#. [scenario]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:3
msgid "Defend the Forest"
msgstr "Braň les"
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:16
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:22
#. [side]: type=Elvish Lord
#. [side]: type=Silver Mage
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:19
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:18
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:20
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:19
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:66
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:20
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:21
msgid "Elves"
msgstr ""
#. [side]: type=Elvish Lord
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:20
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:26
msgid "Erlornas"
msgstr "Erlornas"
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:46
#. [side]: type=Troll Warrior
#. [side]: type=Lich
#. [side]: type=Orcish Slayer
#. [side]: type=Orcish Sovereign
#. [side]: type=Orcish Warlord
#. [side]: type=Orcish Warrior
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:51
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:95
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:28
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:32
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:72
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:41
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:32
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:45
msgid "Orcs"
msgstr ""
#. [side]: type=Orcish Warrior
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:51
msgid "Urugha"
msgstr "Urugha"
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:64
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:69
msgid ""
"Hint:\n"
"Elves can move fast and safely among the trees. Pick off the enemy grunts "
@ -101,35 +145,40 @@ msgstr ""
"Elfové se dokáží pohybovat mezi stromy rychle a bezpečně. Ostřeluj se svými "
"lučištníky nepřátelské pěšáky z bezpečí lesa."
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:67
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:72
msgid "Defeat Urugha"
msgstr "Poraz Urughu"
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:129
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:53
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:78
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:99
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:89
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:71
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:71
#. [objective]: condition=lose
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:134
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:57
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:82
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:105
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:95
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:75
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:76
msgid "Death of Erlornas"
msgstr "Erlornas zemře"
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:133
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:61
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:82
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:103
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:97
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:75
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:75
#. [objective]: condition=lose
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:138
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:65
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:86
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:109
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:103
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:79
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:80
msgid "Time runs out"
msgstr "Dojdou tahy"
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:82
#. [unit]: type=Elvish Rider
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:87
msgid "Lomarfel"
msgstr "Lomarfel"
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:111
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:115
msgid ""
"The arrival of humans and orcs sent shockwaves through the settled peoples "
"of the Great Continent. Elves, dwarves, and others who had reached "
@ -143,7 +192,8 @@ msgstr ""
"roztržkami - spíše ozbrojenými půtkami. Teď však ve víru událostí museli "
"náhle horečně zbrojit v nevídaném měřítku."
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:116
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:119
msgid ""
"Perhaps most affected were the elves. Eldest and wisest of the Speaking "
"Peoples, their first encounters with humans went less well than either side "
@ -152,7 +202,8 @@ msgstr ""
"Nejvíce postiženi byli elfové. Setkání nejstaršího a nejmoudřejšího z "
"Rozumných národů s lidmi neproběhlo pro obě strany příliš dobře."
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:120
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:123
msgid ""
"But humans, though crude and thrusting, at least had in them a spark of song "
"and grace which elves could recognize as kindred to their own nature. Not so "
@ -162,7 +213,8 @@ msgstr ""
"kterou elfové poznávali jako spřízněnou. Skřeti však představovali jiný "
"případ."
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:125
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:127
msgid ""
"For a score of years after Haldric's people landed, orcs remained scarce "
"more than a rumor to trouble the green fastnesses of the elves. That was, "
@ -173,11 +225,13 @@ msgstr ""
"jevem, že netrápili elfí oblasti o nic víc než pověry. Až do chvíle, kdy "
"Erlornas, elfí šlechtic starobylého rodu, narazil na nového protivníka."
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:137
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:138
msgid ""
"The orcs were sighted at the northern marches of the great forest of Wesmere."
msgstr "Skřeti byli spatřeni na severních okrajích lesa Wesmere."
#. [message]: speaker=Lomarfel
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:190
msgid ""
"My lord Erlornas! A party of orcs has encamped to the north. That is the "
@ -186,6 +240,7 @@ msgstr ""
"Můj pane Erlornasi! Na severu se utábořila válečná skupina skřetů. Ten "
"zápach vzniká, jak tam ničí tam les!"
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:194
msgid ""
"What blasphemy is this? I have heard it said that Orcs are despoilers, tree-"
@ -196,6 +251,7 @@ msgstr ""
"stromů... ale nevěřil jsem doopravdy, že by mohli být tak zlovolní, jak "
"tvrdily zprávy."
#. [message]: speaker=Lomarfel
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:198
msgid ""
"We see the truth of it here, my lord. They make great fires, not of deadfall "
@ -206,6 +262,7 @@ msgstr ""
"klestí, ale nově zabitých těl zpívajících stromů. Zašlapávají trávník a ani "
"nezakopávají své smrduté výkaly."
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:202
msgid ""
"They are a blight on our forests, and must not be permitted into Wesmere. I "
@ -215,11 +272,13 @@ msgstr ""
"Jsou zkázou našich lesů - nesmí být vpuštěni do Wesmere. Ozbrojím lid, měli "
"bychom být schopni je zahnat; stejně tě ale pošlu pro posily, Lomarfele."
#. [message]: speaker=Lomarfel
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:206
msgid "Yes, my lord!"
msgstr "Ano, můj pane!"
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:238
#. [message]: speaker=unit
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:224
msgid ""
"A thousand curses on you, tree-shagger! You will suffer... My master, "
"Rualsha, approaches. He will wipe your people from the face of this earth!"
@ -227,7 +286,8 @@ msgstr ""
"Buď proklet tisíckrát, elfátko! Budeš trpět... Můj pán, Rualša, se blíží. "
"Smete tvůj lid z tváře země!"
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:242
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:228
msgid ""
"Hmmm... Who is this Rualsha, I wonder? I will have to take a scouting party "
"north to see what is afoot there..."
@ -235,25 +295,30 @@ msgstr ""
"Hmmm... Zajímalo by mě, kdo je Rualša? Budu muset podniknout malou "
"průzkumnou výpravu na sever, abych zjistil, co se tam chystá..."
#. [scenario]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:3
msgid "Assassins"
msgstr "Vrazi"
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:34
#. [side]: type=Orcish Slayer
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:39
msgid "Gharlsa"
msgstr "Gharlša"
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:62
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:66
#, fuzzy
msgid ""
"The backtrail of the orcs was easy to trace -- a swathe of ugly trampled "
"ground through the violated forest. Erlornas and his followers pursued them "
"ground through the violated forest. Erlornas and his followers pursued them "
"north and west."
msgstr ""
"Stopu skřetů nebylo těžké sledovat - průrva škaredé, utlapané země, táhnoucí "
"se skrz zpustošený les. Erlornas a jeho družina podle ní postupovali na "
"sever a západ."
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:71
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:75
msgid ""
"Hint:\n"
"Assassins are hard to hit, and their poison is insidious. Stay close to the "
@ -264,15 +329,18 @@ msgstr ""
"Vrazi jsou těžko zasažitelní a jejich jed je zrádný. Zůstávej poblíž vesnic, "
"kde můžeš vyléčit otravu, a přinuť své nepřátele, aby na tebe útočili z řeky."
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:74
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:78
msgid "Defeat Gharlsa"
msgstr "Poraz Gharlšu"
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:122
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:126
msgid "The orcs left a stinking spoor straight to this place."
msgstr "Stopa skřetího smradu vede přímo sem."
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:127
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:131
msgid ""
"There is some sort of keep ahead, here where we thought no people with the "
"wit to raise such a pile dwelt."
@ -280,28 +348,35 @@ msgstr ""
"Před námi je nějaké opevnění, v místech kde jsme neočekávali nic než "
"pustinu. Kdo jej vybudoval?"
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:132
#. [message]: speaker=Gharlsa
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:136
msgid "Gharlsa sees elves... yes... fresh meat for our wolves, yes, yes..."
msgstr "Gharlša vidět elfy... jiště... čerstvý maso pro vlky, jiště, jiště..."
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:137
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:141
msgid ""
"Does that demented creature really think he can kill us? Let us teach him a "
"lesson!"
msgstr "Opravdu si to pitomé stvoření myslí, že nás může zabít? Dáme mu lekci!"
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:142
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:146
msgid "Be careful...he may be more dangerous than he appears."
msgstr "Buď opatrný... může být nebezpečnější než vypadá."
#. [message]: speaker=Gharlsa
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:160
msgid "Yes... yes... slay them, my assassins!"
msgstr "Jiště... jiště... šražte je, moji vražíčkové."
#. [message]: speaker=unit
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:278
msgid "Aiieeee! I die, but Rualsha's vengeance shall fall upon you!"
#, fuzzy
msgid "Aiieeee! I die, but Rualsha's vengeance shall fall upon you!"
msgstr "Áááá! Umíráááám, ale Rualšova pomšta váš nakonec doštihne!"
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:282
msgid ""
"Whoever Rualsha is, he is not here to take it, wretch. Perhaps we will find "
@ -310,36 +385,42 @@ msgstr ""
"Ať je Rualša kdo chce, není tu, aby ji vykonal, neřáde. Možná jej ale "
"nalezneme dále na severu."
#. [scenario]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:3
msgid "Wasteland"
msgstr "Pustina"
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:35
#. [side]: type=Orcish Warlord
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:41
msgid "Gnargha"
msgstr "Gnargha"
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:47
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:52
#, fuzzy
msgid ""
"As they fared further north the green forest thinned, fading into barren and "
"scrubby country. Gradually the message of the treestumps and dead wood "
"around them became clear. This had been forest once. The orcs had killed "
"it."
"scrubby country. Gradually the message of the treestumps and dead wood "
"around them became clear. This had been forest once. The orcs had killed it."
msgstr ""
"Jak postupovali na sever, lesní zeleně ubývalo, až ustoupila nevlídné, pusté "
"zemi. Postupně se vyjasnilo, co znamenají pařezy a třísky rozprostírající se "
"kolem - zde dříve rostl les, dokud jej skřeti nezabili."
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:52
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:56
#, fuzzy
msgid ""
"The orcish trail stood out less against the desolation, but the craft of "
"elvish trackers was more than equal to following. They pursued with grimmer "
"elvish trackers was more than equal to following. They pursued with grimmer "
"purpose now."
msgstr ""
"Skřetí stopa poněkud méně vyčnívala ve zpustošeném kraji, ale umění elfích "
"stopařů stále bohatě postačovalo ke sledování. Pokračovali s o něco větším "
"vztekem."
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:64
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:68
msgid ""
"Hint:\n"
"There are no villages in this scenario - you must use healers instead. Use "
@ -350,11 +431,13 @@ msgstr ""
"taktiku \"udeř a uteč\" k oslabení nepřátelských jednotek, které se nemohou "
"léčit."
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:67
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:71
msgid "Defeat Gnargha"
msgstr "Poraz Gnarghu"
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:109
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:113
msgid ""
"The foul orcs have devastated this area, destroying the trees and "
"slaughtering the animals for sport... it saddens me to see such waste."
@ -362,7 +445,8 @@ msgstr ""
"Tuto oblast zpustošili hnusní skřeti, zničili stromy a pobili pro zábavu "
"zvěř... rmoutí mě pohled na takovou zkázu."
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:114
#. [message]: speaker=Gnargha
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:118
msgid ""
"Greetings, Erlornas! I am Gnargha, the brother of Urugha whom you slew but "
"few nights ago. Know this: Lord Rualsha has permitted me to be the agent of "
@ -371,7 +455,8 @@ msgstr ""
"Zdravíčko, Erlornasi! Jsem Gnargha, bratr Urughy, kterého jsi zabil před "
"několika dny. Poslouchej: Lord Rualša mi povolil být poslem jeho pomsty!"
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:119
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:123
msgid ""
"I have no quarrel with you, Gnargha, nor with your leader Rualsha - but I "
"cannot permit you to invade our lands. Leave now, and we shall be at peace."
@ -379,7 +464,8 @@ msgstr ""
"Nemám s tebou žádný spor, Gnargho, ani s tvým vůdcem Rualšou - ale nemohu "
"vám dovolit napadnout naši zemi. Odejdi a bude mezi námi mír."
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:124
#. [message]: speaker=Gnargha
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:128
msgid ""
"Peace?! Bah! You elves squat on land that could feed many orclings, and you "
"are even weaker than we guessed. And you, you killed my brother; prepare "
@ -389,6 +475,7 @@ msgstr ""
"přesto jsou slabší než jsem si myslel. Zabil jsi mého bratra, tak se teď "
"připrav na pomalou a bolestivou smrt."
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:136
msgid ""
"Gnargha and his troops must have come down out of that valley to the "
@ -397,19 +484,23 @@ msgstr ""
"Gnargha musel se svými jednotkami přijít z toho údolí na severu... tam také "
"zamíříme!"
#. [scenario]
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:3
msgid "Valley of Trolls"
msgstr "Trollí údolí"
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:56
#. [side]: type=Troll Warrior
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:60
msgid "Gurk"
msgstr "Gurk"
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:96
#. [side]: type=Troll Warrior
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:101
msgid "Hrugu"
msgstr "Hrugu"
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:122
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:127
msgid ""
"Hint:\n"
"Trolls are very dangerous if they can attack as a group. Use the cave-mouths "
@ -419,11 +510,13 @@ msgstr ""
"Když trollové mohou zaútočit ve skupině, jsou velmi nebezpeční. Použij ústí "
"jeskyní, abys s nimi mohl bojovat jednotlivě."
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:125
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:130
msgid "Defeat all enemy leaders"
msgstr "Poraz všechny nepřátelské vůdce."
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:167
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:172
msgid ""
"We are far from our lands, now, Erlornas, and we have driven the orcs from "
"the forest. Why do we not return home?"
@ -431,7 +524,8 @@ msgstr ""
"Erlornasi, vzdálili jsme se od našich zemí a zahnali jsme skřety z lesa. "
"Proč se nevracíme na naše stanoviště?"
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:171
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:176
msgid ""
"You heard what the orcs said - this Rualsha is more than a mere marauding "
"warlord in search of pillage. He is planning an invasion, I'm sure of it. We "
@ -441,7 +535,8 @@ msgstr ""
"pán hledající lup. Plánuje invazi, tím si jsem jistý. Než se vrátíme, musíme "
"získat více informací o jeho plánech."
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:175
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:180
msgid ""
"And there is more, as well. The earth currents are perturbed here. I think "
"there is a mage dwelling somewhere nearby. Or perhaps more than one; the "
@ -451,7 +546,8 @@ msgstr ""
"přebývá mág, snad více než jeden. Otisků je to více, a některé nejsou zrovna "
"pozitivní."
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:179
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:184
msgid ""
"It would be dire indeed for us if these orcs have magic to add to their "
"battle-might."
@ -459,11 +555,13 @@ msgstr ""
"Dostali bychom se do pro nás vpravdě zoufalé situace, kdyby ti skřeti mohli "
"přidat k jejich bojovému umění i magii."
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:183
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:188
msgid "We must discover if this is so."
msgstr "Musíme zjistit, jak to je."
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:187
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:192
msgid ""
"Information will do us no good if we are killed before we return with it! "
"These mountains look like troll territory."
@ -471,19 +569,23 @@ msgstr ""
"Informace nám moc nepomůžou, pokud nás než se s nimi vrátíme zabijí! Tyhle "
"hory vypadají jako území trollů."
#. [scenario]
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:3
msgid "Linaera the Quick"
msgstr "Linaera Rychlá"
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:45
#. [side]: type=Orcish Warlord
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:50
msgid "Krughnar"
msgstr "Krughnar"
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:68
#. [side]: type=Silver Mage
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:74
msgid "Linaera"
msgstr "Linaera"
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:82
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:88
msgid ""
"Hint:\n"
"This enemy is too strong for you to defeat alone. Use mounted units, and "
@ -493,24 +595,29 @@ msgstr ""
"Tento nepřítel je příliš silný, abys ho porazil sám. Použij jízdní jednotky "
"a Linaeřinu schopnost teleportace k útokům \"udeř a uteč\""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:85
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:91
msgid "Defeat Krughnar"
msgstr "Poraz Krughnara"
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:57
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:93
#. [objective]: condition=lose
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:61
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:99
msgid "Death of Linaera"
msgstr "Linaera zemře"
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:105
#. [unit]: type=Horseman
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:111
msgid "Ceoddyn"
msgstr "Ceoddyn"
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:113
#. [unit]: type=Horseman
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:119
msgid "Midry"
msgstr "Midry"
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:150
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:156
msgid ""
"We are far from the lands granted to humans, my lord Erlornas! But there is "
"plainly one living in that tower to the west."
@ -518,7 +625,8 @@ msgstr ""
"Jsme stále daleko od zemí vyhrazených lidem, můj pane Erlornasi! Ale tamhle "
"na západě zřejmě bydlí jeden ve věži."
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:154
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:160
msgid ""
"Some of our mages crave solitude for their studies. Humans are, perhaps, "
"likewise."
@ -526,11 +634,13 @@ msgstr ""
"Někteří z našich mágů vyhledávají pro své studia osamění. U lidí je to asi "
"stejné."
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:158
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:164
msgid "It trespasses, and should be driven out!"
msgstr "Nepatří sem a měl by být vyhnán!"
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:162
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:168
msgid ""
"Hold. It is only one human, or a few of them at most. Time enough to speak "
"of driving it out when we are not fighting orcs."
@ -538,7 +648,8 @@ msgstr ""
"Zadrž. Je to jen jeden člověk, nebo snad pár. Až se vypořádáme se skřety, "
"bude dost času zabývat se jím."
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:166
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:172
msgid ""
"Help! A great army of orcs has come down from the north, and has been laying "
"seige to my tower for weeks... we are nearly out of supplies. Our people "
@ -548,7 +659,8 @@ msgstr ""
"několik týdnů... docházejí nám zásoby. Naši lidé se vždy přátelili s elfy - "
"nepomůžete nám?"
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:171
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:177
msgid ""
"Yes, of course! But... I wish to defeat the vile orcs and drive them away "
"from our borders. Will you join us in attacking them?"
@ -556,20 +668,23 @@ msgstr ""
"Samozřejmě, že vám pomůžeme! Ale... Chtěl bych ty mrzké skřety porazit a "
"zahnat od našich hranic. Připojíte se k našemu útoku?"
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:176
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:182
msgid ""
"Nothing would please me better! I will place all my powers at your command."
msgstr ""
"Nic by mě nepotěšilo víc! Rozmístím všechny své síly dle tvého rozkazu."
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:254
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:260
msgid ""
"My lord... humans cannot be trusted! They shift their allegiances with the "
"changing of the wind!"
msgstr ""
"Můj pane... lidé jsou nedůvěryhodní! Mění svá spojenectví jako se mění vítr."
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:259
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:265
msgid ""
"That may be, but I do not think this one will betray us to the orcs. And we "
"may need her assistance, too: that is a powerful force of orcs ahead."
@ -577,7 +692,8 @@ msgstr ""
"Může být, ale nemyslím si, že tahle nás zradí skřetům. Navíc bychom také "
"mohli potřebovat její pomoc: před námi čeká velké vojsko skřetů."
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:275
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:277
msgid ""
"Oh, no! Without Linaera's help, I cannot hope to defeat such a great force "
"of orcs. I must return to Wesmere and bring reinforcements."
@ -585,7 +701,8 @@ msgstr ""
"Ach ne! Bez Linaeřiny pomoci nemohu doufat, že porazím takovou armádu "
"skřetů. Musím se stáhnout do Wesmere a přivést posily."
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:286
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:288
msgid ""
"Thank you, Linaera. I couldn't have defeated the orcs without your help... "
"How can I repay you?"
@ -593,7 +710,8 @@ msgstr ""
"Díky, Linaero. Bez tvé pomoci bych nemohl skřety porazit... Jak se ti mohu "
"odvděčit?"
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:291
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:293
msgid ""
"There is one other thing... an evil power infests the swamps to the east of "
"here. I had meant to deal with it myself, but if you elves revere the green "
@ -602,20 +720,24 @@ msgstr ""
"Bylo by tu ještě něco... zlé síly zamořily bažiny na východ odsud. Chtěla "
"jsem se s tím vypořádat sama, ale možná bys nám chtěl znovu pomoct?"
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:296
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:298
msgid ""
"Ah. I have felt this thing's taint in the earth. Very well... to the east!"
msgstr "Aha. Cítil jsem otisk té věci v zemi. Takže, na východ!"
#. [scenario]
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:3
msgid "A Detour through the Swamp"
msgstr "Oklika přes bažinu"
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:33
#. [side]: type=Lich
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:37
msgid "Keremal"
msgstr "Keremal"
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:46
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:50
msgid ""
"Hint:\n"
"Undead are resistant to physical attack. Use mages to attack the undead, and "
@ -625,11 +747,13 @@ msgstr ""
"Nemrtví jsou odolní vůči fyzickým útokům. Použij mágy k útokům na nemrtvé a "
"elfy k ochraně a podpoře mágů."
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:49
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:53
msgid "Defeat Keremal"
msgstr "Poraz Keremala"
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:99
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:103
msgid ""
"The evil spirits who have settled in this wetland have turned it into a vile "
"bog. My apprentices and I have the power to dispel them, but you must "
@ -639,6 +763,7 @@ msgstr ""
"Moji učedníci a já máme moc je rozehnat, ale vy nás musíte chránit před "
"jejich zbraněmi."
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:116
msgid ""
"All is lost! Without Linaera's help, I cannot hope to defeat these "
@ -647,6 +772,7 @@ msgstr ""
"Vše je ztraceno! Nemohu doufat, že bez Linaeřiny pomoci porazím tyto děsivé "
"zjevy!"
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:131
msgid ""
"Thank you, Erlornas... now I can return to my tower in peace. But I think "
@ -655,6 +781,7 @@ msgstr ""
"Děkuji, Erlornasi... nyní se mohu vrátit do své věže v pokoji. Ale myslím "
"si, že někteří z mých učedníků si přejí jít s tebou na sever a zahnat skřety."
#. [message]: role=mage
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:136
msgid ""
"I have always wished to see elves, and now I have fought alongside them! May "
@ -663,19 +790,23 @@ msgstr ""
"Vždycky jsem si přál vidět elfy a teď jsem bojoval po jejich boku! Můžu, "
"prosím, jít s vámi?"
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:141
msgid "Certainly... I shall be glad of your help."
msgstr "Jistě... Potěší mě tvá pomoc."
#. [scenario]
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:3
msgid "Showdown"
msgstr "Odhalení plánů"
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:75
#. [side]: type=Orcish Sovereign
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:81
msgid "Rualsha-Tan"
msgstr "Rualša-Tan"
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:92
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:98
msgid ""
"Hint:\n"
"Your enemy is well defended against attacks from the south. Use rangers to "
@ -685,11 +816,13 @@ msgstr ""
"Tvůj nepřítel je dobře chráněn proti útokům z jihu. Použij hraničáře, aby "
"jsi proklouzl lesem, a podnikni překvapivý jízdní útok ze severu."
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:95
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:101
msgid "Defeat Rualsha-Tan"
msgstr "Poraz Rualšu-Tana"
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:196
#. [message]: speaker=Lomarfel
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:202
msgid ""
"My lord! We have ridden hard for five days to catch up with you! The council "
"has deliberated, and asks you to defeat Rualsha quickly before he can muster "
@ -699,7 +832,8 @@ msgstr ""
"a žádá tě, abys rychle porazil Rualšu, než stihne shromáždit plnou útočnou "
"sílu."
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:201
#. [message]: speaker=Rualsha-Tan
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:207
msgid ""
"Puny elves! My full army will be here soon, and then we will crush you. You "
"will beg for a quick death!"
@ -707,7 +841,8 @@ msgstr ""
"Hloupoučcí elfové! Zbytek mé armády brzy dorazí a potom vás rozdrtíme. "
"Budete prosit o rychlou smrt!"
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:216
#. [message]: speaker=unit
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:218
msgid ""
"You may slay me, Erlornas, but my people live on. They will not forget! They "
"will pursue you, and destroy you utterly... we will... we... arrgh..."
@ -715,7 +850,8 @@ msgstr ""
"Můžeš zabít mě, Erlornasi, ale moji lidé žijí dál. Nikdy nezapomenou! "
"Přinutí tě pykat, úplně tě zničí... budeme... my... arrgh..."
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:222
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:224
msgid ""
"But Rualsha overestimated the will of his troops. With their leader dead, "
"they scattered, and fled from the elves back to their fastnesses in the far "
@ -725,16 +861,19 @@ msgstr ""
"rozprchli se a utekli od elfů pryč do svých domovů daleko na severu."
# pův. na konci ještě: "Vedl skřety spořádaněji než kdokoli před ním."
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:235
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:237
msgid "It grieves me to take life, even of a barbarian such as Rualsha."
msgstr "Trápí mě zabíjet, dokonce i takového barbara jako Rualšu."
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:240
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:242
msgid ""
"If the orcs press us, we shall need to become more accustomed to fighting."
msgstr "Pokud na nás budou skřeti útočit, budeme si muset přivyknout boji."
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:245
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:247
msgid ""
"I fear it will be so. We have won a first victory here, but dark times come "
"upon its heels."

View file

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.3.12+svn\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-03-02 14:04+0100\n"
"POT-Creation-Date: 2008-04-13 16:22+0200\n"
"PO-Revision-Date: 2008-02-18 13:27+0200\n"
"Last-Translator: Joe Hansen <joedalton2@yahoo.dk>\n"
"Language-Team: none\n"
@ -16,38 +16,47 @@ msgstr ""
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:11
msgid "An Orcish Incursion"
msgstr "En orkisk invasion"
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:12
msgid "AOI"
msgstr "EOI"
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:16
msgid "Fighter"
msgstr "Soldat"
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:16
msgid "(Beginner)"
msgstr "(Begynder)"
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:17
msgid "(Normal)"
msgstr "(Normal)"
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:17
msgid "Lord"
msgstr "Lensherre"
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:18
msgid "High Lord"
msgstr "Adelig lensherre"
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:18
msgid "(Challenging)"
msgstr "(Udfordrende)"
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:22
msgid ""
"Defend the forests of the elves against the first orcs to reach the Great "
@ -60,28 +69,63 @@ msgstr ""
"\n"
"(Begynderniveau, 7 scenarier.)"
#: data/campaigns/An_Orcish_Incursion/_main.cfg:37
#. [about]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:35
msgid "Campaign Design"
msgstr "Kampagnedesign"
#: data/campaigns/An_Orcish_Incursion/_main.cfg:43
#. [about]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:41
msgid "Adaptation for mainline"
msgstr "Tilpasning til hovedspillet"
#. [scenario]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:3
msgid "Defend the Forest"
msgstr "Forsvar skoven"
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:16
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:22
#. [side]: type=Elvish Lord
#. [side]: type=Silver Mage
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:19
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:18
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:20
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:19
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:66
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:20
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:21
msgid "Elves"
msgstr ""
#. [side]: type=Elvish Lord
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:20
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:26
msgid "Erlornas"
msgstr "Erlornas"
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:46
#. [side]: type=Troll Warrior
#. [side]: type=Lich
#. [side]: type=Orcish Slayer
#. [side]: type=Orcish Sovereign
#. [side]: type=Orcish Warlord
#. [side]: type=Orcish Warrior
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:51
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:95
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:28
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:32
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:72
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:41
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:32
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:45
msgid "Orcs"
msgstr ""
#. [side]: type=Orcish Warrior
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:51
msgid "Urugha"
msgstr "Urugha"
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:64
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:69
msgid ""
"Hint:\n"
"Elves can move fast and safely among the trees. Pick off the enemy grunts "
@ -91,35 +135,40 @@ msgstr ""
"Elver kan bevæge sig hurtigt og sikkert rundt blandt træerne. Skyd på de "
"fjendlige enheder med bueskytterne fra skovens sikkerhed."
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:67
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:72
msgid "Defeat Urugha"
msgstr "Besejr Urugha"
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:129
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:53
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:78
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:99
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:89
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:71
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:71
#. [objective]: condition=lose
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:134
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:57
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:82
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:105
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:95
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:75
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:76
msgid "Death of Erlornas"
msgstr "Erlornas' død"
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:133
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:61
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:82
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:103
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:97
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:75
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:75
#. [objective]: condition=lose
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:138
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:65
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:86
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:109
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:103
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:79
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:80
msgid "Time runs out"
msgstr "Tiden løber ud"
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:82
#. [unit]: type=Elvish Rider
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:87
msgid "Lomarfel"
msgstr "Lomarfel"
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:111
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:115
msgid ""
"The arrival of humans and orcs sent shockwaves through the settled peoples "
"of the Great Continent. Elves, dwarves, and others who had reached "
@ -132,7 +181,8 @@ msgstr ""
"som var, igennem århundrede, blevet vandt til maksimalt mindre sammenstød "
"fandt at de måtte gribe til krigsførelse af uvant intensitet."
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:116
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:119
msgid ""
"Perhaps most affected were the elves. Eldest and wisest of the Speaking "
"Peoples, their first encounters with humans went less well than either side "
@ -142,7 +192,8 @@ msgstr ""
"folk. Deres første møde med menneskene gik dårligere end begge sider kunne "
"have ønsket. "
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:120
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:123
msgid ""
"But humans, though crude and thrusting, at least had in them a spark of song "
"and grace which elves could recognize as kindred to their own nature. Not so "
@ -152,7 +203,8 @@ msgstr ""
"mindste en smule ynde som elver kunne genkende i sig selv. Dette var ikke "
"tilfældet med orkerne."
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:125
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:127
msgid ""
"For a score of years after Haldric's people landed, orcs remained scarce "
"more than a rumor to trouble the green fastnesses of the elves. That was, "
@ -164,11 +216,13 @@ msgstr ""
"da en adelig elver af ældgammel stamtræ, Erlornas af navn, mødte den nye "
"fjende."
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:137
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:138
msgid ""
"The orcs were sighted at the northern marches of the great forest of Wesmere."
msgstr "Orkerne blev set ved de nordlige moser i den store Wesmere-skov."
#. [message]: speaker=Lomarfel
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:190
msgid ""
"My lord Erlornas! A party of orcs has encamped to the north. That is the "
@ -177,6 +231,7 @@ msgstr ""
"Se Erlornas! En gruppe krigeriske orker har slået lejr nord for her. Det er "
"lugten af deres nedbrændinger som fylder luften!"
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:194
msgid ""
"What blasphemy is this? I have heard it said that Orcs are despoilers, tree-"
@ -187,6 +242,7 @@ msgstr ""
"af træer... men jeg kan ikke tro at nogen kan være så modbydelige som "
"rapporterne har gjort dem til."
#. [message]: speaker=Lomarfel
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:198
msgid ""
"We see the truth of it here, my lord. They make great fires, not of deadfall "
@ -197,6 +253,7 @@ msgstr ""
"netop myrdede lig af syngende træer. De tramper grene ned i mudderet og "
"begraver end ikke deres efterladenskaber."
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:202
msgid ""
"They are a blight on our forests, and must not be permitted into Wesmere. I "
@ -207,11 +264,13 @@ msgstr ""
"bevæbne folket; vi bør være i stand til at fordrive dem. Lomarfel for en "
"sikkerheds skyld må du heller ride efter forstærkninger."
#. [message]: speaker=Lomarfel
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:206
msgid "Yes, my lord!"
msgstr "Javel, herre!"
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:238
#. [message]: speaker=unit
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:224
msgid ""
"A thousand curses on you, tree-shagger! You will suffer... My master, "
"Rualsha, approaches. He will wipe your people from the face of this earth!"
@ -219,7 +278,8 @@ msgstr ""
"Må du være forbandet i al evighed, elverunge! Du skal lide... Min herre "
"Rualsha er på vej. Han vil udrydde dit folk fra jordens overflade!"
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:242
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:228
msgid ""
"Hmmm... Who is this Rualsha, I wonder? I will have to take a scouting party "
"north to see what is afoot there..."
@ -227,24 +287,29 @@ msgstr ""
"Hmmm... Hvem er denne Rualsha? Jeg må vist tage en lille udforskningsgruppe "
"nordpå; for at se hvad der foregår..."
#. [scenario]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:3
msgid "Assassins"
msgstr "Snigmordere"
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:34
#. [side]: type=Orcish Slayer
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:39
msgid "Gharlsa"
msgstr "Gharlsa"
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:62
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:66
#, fuzzy
msgid ""
"The backtrail of the orcs was easy to trace -- a swathe of ugly trampled "
"ground through the violated forest. Erlornas and his followers pursued them "
"ground through the violated forest. Erlornas and his followers pursued them "
"north and west."
msgstr ""
"Orkernes spor var nemt at følge -- et spor af ødelagt jord igennem den "
"voldtagne skov. Erlornas og hans mænd fulgte det mod nord og vest."
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:71
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:75
msgid ""
"Hint:\n"
"Assassins are hard to hit, and their poison is insidious. Stay close to the "
@ -256,15 +321,18 @@ msgstr ""
"landsbyerne, hvor giften kan fjernes, og tving fjenden til at angribe dig "
"fra floden."
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:74
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:78
msgid "Defeat Gharlsa"
msgstr "Besejr Gharlsa"
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:122
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:126
msgid "The orcs left a stinking spoor straight to this place."
msgstr "Orkerne efterlod et stinkende stor lige til dette sted."
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:127
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:131
msgid ""
"There is some sort of keep ahead, here where we thought no people with the "
"wit to raise such a pile dwelt."
@ -272,11 +340,13 @@ msgstr ""
"Der er en slags borgtårn foran os, her hvor vi ikke troede at noget folk "
"kunne rejse en sådan stabel bebyggelse."
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:132
#. [message]: speaker=Gharlsa
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:136
msgid "Gharlsa sees elves... yes... fresh meat for our wolves, yes, yes..."
msgstr "Gharlsa seer elver... uhm... frisk kød til ulvene, ja, ja..."
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:137
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:141
msgid ""
"Does that demented creature really think he can kill us? Let us teach him a "
"lesson!"
@ -284,20 +354,25 @@ msgstr ""
"Tror den tilbagestående skabning virkelig, at den kan dræbe os... lad os "
"give ham en lærestreg!"
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:142
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:146
msgid "Be careful...he may be more dangerous than he appears."
msgstr ""
"Vær forsigtig... han kan være mere farlig, end hvad øjet umiddelbart giver "
"indtryk af."
#. [message]: speaker=Gharlsa
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:160
msgid "Yes... yes... slay them, my assassins!"
msgstr "Ja... ja... dræb dem, mine snigmordere!"
#. [message]: speaker=unit
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:278
msgid "Aiieeee! I die, but Rualsha's vengeance shall fall upon you!"
#, fuzzy
msgid "Aiieeee! I die, but Rualsha's vengeance shall fall upon you!"
msgstr "Ak! Jeg dør, men Rualshas hævn vil falde over dig!"
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:282
msgid ""
"Whoever Rualsha is, he is not here to take it, wretch. Perhaps we will find "
@ -306,37 +381,43 @@ msgstr ""
"Uanset hvem Rualsha er, er han ikke her skrog. Måske finder vi ham længere "
"mod nord."
#. [scenario]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:3
msgid "Wasteland"
msgstr "Ødeland"
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:35
#. [side]: type=Orcish Warlord
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:41
msgid "Gnargha"
msgstr "Gnargha"
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:47
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:52
#, fuzzy
msgid ""
"As they fared further north the green forest thinned, fading into barren and "
"scrubby country. Gradually the message of the treestumps and dead wood "
"around them became clear. This had been forest once. The orcs had killed "
"it."
"scrubby country. Gradually the message of the treestumps and dead wood "
"around them became clear. This had been forest once. The orcs had killed it."
msgstr ""
"Da de rejste længere mod nord blev den grønne skov tyndere, og blev til et "
"mere bart og kratbevokset land. Efterhånden blev budskabet sendt af "
"træstumpene og det døde træ omkring dem klart. Dette havde engang været "
"skov. Orkerne havde dræbt den."
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:52
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:56
#, fuzzy
msgid ""
"The orcish trail stood out less against the desolation, but the craft of "
"elvish trackers was more than equal to following. They pursued with grimmer "
"elvish trackers was more than equal to following. They pursued with grimmer "
"purpose now."
msgstr ""
"Orkernes spor blev sværere at følge i det bare landskab, men dygtigheden hos "
"elvernes stifindere var mere end god nok. De forfulgte sporet med et mere "
"stålfast mål nu."
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:64
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:68
msgid ""
"Hint:\n"
"There are no villages in this scenario - you must use healers instead. Use "
@ -347,11 +428,13 @@ msgstr ""
"steden for. Brug overraskelsesangeb der svækker fjendlige enheder; som ikke "
"selv kan helbrede sig."
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:67
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:71
msgid "Defeat Gnargha"
msgstr "Besejr Gnargha"
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:109
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:113
msgid ""
"The foul orcs have devastated this area, destroying the trees and "
"slaughtering the animals for sport... it saddens me to see such waste."
@ -359,7 +442,8 @@ msgstr ""
"De modbydelige orker har ødelagt dette område, fældet træerne og myrdet "
"dyrene for sjov... Det gør mig ondt, at se et sådant spild."
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:114
#. [message]: speaker=Gnargha
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:118
msgid ""
"Greetings, Erlornas! I am Gnargha, the brother of Urugha whom you slew but "
"few nights ago. Know this: Lord Rualsha has permitted me to be the agent of "
@ -369,7 +453,8 @@ msgstr ""
"par nætter siden. Du skal vide dette: Lensherre Rualsha har udnævnt mig til "
"at forestå hans hævn!"
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:119
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:123
msgid ""
"I have no quarrel with you, Gnargha, nor with your leader Rualsha - but I "
"cannot permit you to invade our lands. Leave now, and we shall be at peace."
@ -378,7 +463,8 @@ msgstr ""
"Rualsha - men jeg kan ikke tillade, at i invaderer mit land. Rejs nu, og vi "
"vil være på fredelig fod."
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:124
#. [message]: speaker=Gnargha
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:128
msgid ""
"Peace?! Bah! You elves squat on land that could feed many orclings, and you "
"are even weaker than we guessed. And you, you killed my brother; prepare "
@ -388,6 +474,7 @@ msgstr ""
"større svækning end vi troede. Og dig, du dræbte min brog; gør dig parat til "
"en langsom og smertefuld død!"
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:136
msgid ""
"Gnargha and his troops must have come down out of that valley to the "
@ -396,19 +483,23 @@ msgstr ""
"Gnargha og hans tropper må være kommet ud fra den nordlige dal... det er "
"der, vi tager hen nu!"
#. [scenario]
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:3
msgid "Valley of Trolls"
msgstr "Troldedalen"
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:56
#. [side]: type=Troll Warrior
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:60
msgid "Gurk"
msgstr "Gurk"
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:96
#. [side]: type=Troll Warrior
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:101
msgid "Hrugu"
msgstr "Hrugu"
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:122
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:127
msgid ""
"Hint:\n"
"Trolls are very dangerous if they can attack as a group. Use the cave-mouths "
@ -418,11 +509,13 @@ msgstr ""
"Trolde er meget farlige, hvis de kan angribe som en gruppe. Brug "
"huleindgangene som flaskehals og tag dem en ad gangen."
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:125
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:130
msgid "Defeat all enemy leaders"
msgstr "Besejr alle fjendtlige ledere"
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:167
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:172
msgid ""
"We are far from our lands, now, Erlornas, and we have driven the orcs from "
"the forest. Why do we not return home?"
@ -430,7 +523,8 @@ msgstr ""
"Vi er langt fra vores hjemland Erlornas og vi har drevet orkerne ud fra "
"skoven. Hvorfor returnerer vi ikke hjem?"
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:171
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:176
msgid ""
"You heard what the orcs said - this Rualsha is more than a mere marauding "
"warlord in search of pillage. He is planning an invasion, I'm sure of it. We "
@ -441,7 +535,8 @@ msgstr ""
"Vi må indsamle flere informationer omkring hans planer, før vi kan tage "
"tilbage."
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:175
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:180
msgid ""
"And there is more, as well. The earth currents are perturbed here. I think "
"there is a mage dwelling somewhere nearby. Or perhaps more than one; the "
@ -451,17 +546,20 @@ msgstr ""
"troldmand i nærheden. Eller måske mere end en; sporene er blandede, og nogle "
"af dem har en gavnlig smag."
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:179
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:184
msgid ""
"It would be dire indeed for us if these orcs have magic to add to their "
"battle-might."
msgstr "Det ville være slemt for os hvis disse orker får magi i deres magt."
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:183
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:188
msgid "We must discover if this is so."
msgstr "Vi må afklare om det er sket."
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:187
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:192
msgid ""
"Information will do us no good if we are killed before we return with it! "
"These mountains look like troll territory."
@ -469,19 +567,23 @@ msgstr ""
"Informationen vil ikke være os til gavn, hvis vi bliver dræbt, før vi kan "
"give den videre! Disse bjerge ligner troldeland."
#. [scenario]
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:3
msgid "Linaera the Quick"
msgstr "Linaera den Hurtige"
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:45
#. [side]: type=Orcish Warlord
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:50
msgid "Krughnar"
msgstr "Krughnar"
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:68
#. [side]: type=Silver Mage
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:74
msgid "Linaera"
msgstr "Linaera"
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:82
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:88
msgid ""
"Hint:\n"
"This enemy is too strong for you to defeat alone. Use mounted units, and "
@ -491,24 +593,29 @@ msgstr ""
"Denne fjende er for stærk for dig at besejre alene. Brug beredne enheder, og "
"Linaeras teleportationsevner til at foretage overraskelsesangreb."
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:85
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:91
msgid "Defeat Krughnar"
msgstr "Besejr Krughnar"
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:57
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:93
#. [objective]: condition=lose
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:61
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:99
msgid "Death of Linaera"
msgstr "Linaeras død"
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:105
#. [unit]: type=Horseman
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:111
msgid "Ceoddyn"
msgstr "Ceoddyn"
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:113
#. [unit]: type=Horseman
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:119
msgid "Midry"
msgstr "Midry"
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:150
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:156
msgid ""
"We are far from the lands granted to humans, my lord Erlornas! But there is "
"plainly one living in that tower to the west."
@ -516,7 +623,8 @@ msgstr ""
"Vi er langt fra det land som blev givet til menneskene min herre Erlorans! "
"Men der er tydeligvis en der lever i det tårn mod vest."
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:154
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:160
msgid ""
"Some of our mages crave solitude for their studies. Humans are, perhaps, "
"likewise."
@ -524,11 +632,13 @@ msgstr ""
"Nogle af troldmændene lever i ensomhed under deres studier. Mennesker har "
"det måske på samme måde."
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:158
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:164
msgid "It trespasses, and should be driven out!"
msgstr "Han er på forbudt område, og bør fordrives!"
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:162
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:168
msgid ""
"Hold. It is only one human, or a few of them at most. Time enough to speak "
"of driving it out when we are not fighting orcs."
@ -536,7 +646,8 @@ msgstr ""
"Vent. Det er kun et menneske, eller i det mindste nogle få. Der er ikke tid "
"til den slags snak, når vi kæmper mod orkerne."
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:166
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:172
msgid ""
"Help! A great army of orcs has come down from the north, and has been laying "
"seige to my tower for weeks... we are nearly out of supplies. Our people "
@ -546,7 +657,8 @@ msgstr ""
"ugevis... vi har næsten ikke flere forsyninger tilbage. Vores folk har altid "
"været venlige over for elverne - vil i hjælpe os?"
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:171
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:177
msgid ""
"Yes, of course! But... I wish to defeat the vile orcs and drive them away "
"from our borders. Will you join us in attacking them?"
@ -554,14 +666,16 @@ msgstr ""
"Ja da! Men.. jeg har et ønske om at besejre orkerne og drive dem væk fra "
"vores grænser. Vil du slutte dig til os i vores angreb?"
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:176
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:182
msgid ""
"Nothing would please me better! I will place all my powers at your command."
msgstr ""
"Intet ville gøre mig mere glad! Jeg placerer hele min magt under din "
"kommando."
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:254
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:260
msgid ""
"My lord... humans cannot be trusted! They shift their allegiances with the "
"changing of the wind!"
@ -569,7 +683,8 @@ msgstr ""
"Min herre... mennesker kan vi ikke stole på! De skifter side som vinden "
"blæser!"
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:259
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:265
msgid ""
"That may be, but I do not think this one will betray us to the orcs. And we "
"may need her assistance, too: that is a powerful force of orcs ahead."
@ -578,7 +693,8 @@ msgstr ""
"orkerne. Og vi har brug for hendes hjælp; det er en stor styrke af orker, vi "
"har foran os."
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:275
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:277
msgid ""
"Oh, no! Without Linaera's help, I cannot hope to defeat such a great force "
"of orcs. I must return to Wesmere and bring reinforcements."
@ -586,7 +702,8 @@ msgstr ""
"Oh nej! Uden Linaeras hjælp kan jeg ikke besejre så stor en hær af orker. "
"Jeg er tvunget til at returnere til Wesmere og hente forstærkninger."
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:286
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:288
msgid ""
"Thank you, Linaera. I couldn't have defeated the orcs without your help... "
"How can I repay you?"
@ -594,7 +711,8 @@ msgstr ""
"Tak Linaera. Jeg kunne ikke have besejret orkerne uden din hjælp... Hvordan "
"kan jeg betale tilbage?"
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:291
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:293
msgid ""
"There is one other thing... an evil power infests the swamps to the east of "
"here. I had meant to deal with it myself, but if you elves revere the green "
@ -604,20 +722,24 @@ msgstr ""
"Jeg havde selv tænkt mig at tage hånd om det, men hvis i elver elsker denne "
"grønne jord så tror jeg at i vil have den væk ligeså meget som jeg gør."
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:296
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:298
msgid ""
"Ah. I have felt this thing's taint in the earth. Very well... to the east!"
msgstr "Jeg har mærket denne magt i jorden. Udmærket... mod øst!"
#. [scenario]
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:3
msgid "A Detour through the Swamp"
msgstr "En omvej igennem sumpen"
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:33
#. [side]: type=Lich
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:37
msgid "Keremal"
msgstr "Keremal"
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:46
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:50
msgid ""
"Hint:\n"
"Undead are resistant to physical attack. Use mages to attack the undead, and "
@ -627,11 +749,13 @@ msgstr ""
"Udøde er modstandsdygtige over for fysiske angreb. Brug troldmænd når du "
"angriber udøde og elver som støtte og beskyttelse for troldmændene."
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:49
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:53
msgid "Defeat Keremal"
msgstr "Besejr Keremal"
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:99
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:103
msgid ""
"The evil spirits who have settled in this wetland have turned it into a vile "
"bog. My apprentices and I have the power to dispel them, but you must "
@ -641,6 +765,7 @@ msgstr ""
"marsk. Mine lærlinge og jeg har magten til at få dem væk, men du må beskytte "
"os imod deres våben."
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:116
msgid ""
"All is lost! Without Linaera's help, I cannot hope to defeat these "
@ -649,6 +774,7 @@ msgstr ""
"Alt er tabt! Uden Linaeras hjælp har jeg ikke noget håb om at kunne besejre "
"disse frygtelige fantomer!"
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:131
msgid ""
"Thank you, Erlornas... now I can return to my tower in peace. But I think "
@ -658,6 +784,7 @@ msgstr ""
"tror, at nogle af mine lærlinge har et ønske om at følge dig nordpå efter "
"orkerne."
#. [message]: role=mage
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:136
msgid ""
"I have always wished to see elves, and now I have fought alongside them! May "
@ -666,19 +793,23 @@ msgstr ""
"Jeg har altid ønsket at se elver, og nu har jeg kæmpet sammen med dem! Kan "
"jeg komme med jer?"
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:141
msgid "Certainly... I shall be glad of your help."
msgstr "Absolut... Jeg vil være glad for din hjælp."
#. [scenario]
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:3
msgid "Showdown"
msgstr "I gang"
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:75
#. [side]: type=Orcish Sovereign
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:81
msgid "Rualsha-Tan"
msgstr "Rualsha-Tan"
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:92
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:98
msgid ""
"Hint:\n"
"Your enemy is well defended against attacks from the south. Use rangers to "
@ -689,11 +820,13 @@ msgstr ""
"skovriddere til at snige igennem skoven og start et overraskelsesangreb fra "
"nord."
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:95
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:101
msgid "Defeat Rualsha-Tan"
msgstr "Besejr Rualsha-Tan"
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:196
#. [message]: speaker=Lomarfel
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:202
msgid ""
"My lord! We have ridden hard for five days to catch up with you! The council "
"has deliberated, and asks you to defeat Rualsha quickly before he can muster "
@ -703,7 +836,8 @@ msgstr ""
"har foretaget rådslagning, og anmoder dig om at besejre Rualsha hurtigt, før "
"han kan mønstre en fuld invasionsstyrke."
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:201
#. [message]: speaker=Rualsha-Tan
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:207
msgid ""
"Puny elves! My full army will be here soon, and then we will crush you. You "
"will beg for a quick death!"
@ -711,7 +845,8 @@ msgstr ""
"Små elvere! Hele min hær vil snart være her, og den vil knuse jer. I vil "
"trygle om en hurtig død!"
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:216
#. [message]: speaker=unit
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:218
msgid ""
"You may slay me, Erlornas, but my people live on. They will not forget! They "
"will pursue you, and destroy you utterly... we will... we... arrgh..."
@ -720,7 +855,8 @@ msgstr ""
"glemme dette! De vil forfølge dig, og ødelægge dig fuldstændig... vi vil... "
"vi ... arrhg..."
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:222
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:224
msgid ""
"But Rualsha overestimated the will of his troops. With their leader dead, "
"they scattered, and fled from the elves back to their fastnesses in the far "
@ -730,17 +866,20 @@ msgstr ""
"spredte de sig, og flygtede fra elverne tilbage til deres hjem i det fjerne "
"nord."
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:235
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:237
msgid "It grieves me to take life, even of a barbarian such as Rualsha."
msgstr "Det gør ondt at tage liv, selv en barbar som Rualsha."
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:240
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:242
msgid ""
"If the orcs press us, we shall need to become more accustomed to fighting."
msgstr ""
"Hvis orkerne presser os, har vi behov for at blive bedre vant til kamp."
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:245
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:247
msgid ""
"I fear it will be so. We have won a first victory here, but dark times come "
"upon its heels."

View file

@ -6,7 +6,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Orcish_Incursion 0.1\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-03-02 14:04+0100\n"
"POT-Creation-Date: 2008-04-13 16:22+0200\n"
"PO-Revision-Date: 2008-02-16 19:23+0100\n"
"Last-Translator: Nils Kneuper <crazy-ivanovic AT gmx D O T net>\n"
"Language-Team: German <gnome-de@gnome.org>\n"
@ -14,38 +14,47 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:11
msgid "An Orcish Incursion"
msgstr "Ein Einmarsch der Orks"
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:12
msgid "AOI"
msgstr "EEdO"
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:16
msgid "Fighter"
msgstr "Kämpfer"
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:16
msgid "(Beginner)"
msgstr "(Sehr einfach)"
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:17
msgid "(Normal)"
msgstr "(Normal)"
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:17
msgid "Lord"
msgstr "Baron"
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:18
msgid "High Lord"
msgstr "Fürst"
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:18
msgid "(Challenging)"
msgstr "(Herausfordernd)"
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:22
msgid ""
"Defend the forests of the elves against the first orcs to reach the Great "
@ -58,28 +67,63 @@ msgstr ""
"\n"
"(Einstufung: Einfach, 7 Szenarien)"
#: data/campaigns/An_Orcish_Incursion/_main.cfg:37
#. [about]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:35
msgid "Campaign Design"
msgstr "Kampagnengestaltung"
#: data/campaigns/An_Orcish_Incursion/_main.cfg:43
#. [about]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:41
msgid "Adaptation for mainline"
msgstr "Anpassung für Mainline"
#. [scenario]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:3
msgid "Defend the Forest"
msgstr "Verteidigt den Wald"
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:16
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:22
#. [side]: type=Elvish Lord
#. [side]: type=Silver Mage
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:19
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:18
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:20
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:19
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:66
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:20
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:21
msgid "Elves"
msgstr ""
#. [side]: type=Elvish Lord
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:20
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:26
msgid "Erlornas"
msgstr "Erlornas"
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:46
#. [side]: type=Troll Warrior
#. [side]: type=Lich
#. [side]: type=Orcish Slayer
#. [side]: type=Orcish Sovereign
#. [side]: type=Orcish Warlord
#. [side]: type=Orcish Warrior
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:51
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:95
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:28
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:32
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:72
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:41
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:32
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:45
msgid "Orcs"
msgstr ""
#. [side]: type=Orcish Warrior
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:51
msgid "Urugha"
msgstr "Urugha"
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:64
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:69
msgid ""
"Hint:\n"
"Elves can move fast and safely among the trees. Pick off the enemy grunts "
@ -90,35 +134,40 @@ msgstr ""
"feindlichen Grunzer aus der Sicherheit des Waldes heraus mit Euren "
"Bogenschützen."
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:67
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:72
msgid "Defeat Urugha"
msgstr "Besiegt Urugha"
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:129
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:53
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:78
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:99
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:89
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:71
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:71
#. [objective]: condition=lose
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:134
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:57
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:82
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:105
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:95
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:75
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:76
msgid "Death of Erlornas"
msgstr "Erlornas fällt in der Schlacht"
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:133
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:61
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:82
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:103
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:97
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:75
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:75
#. [objective]: condition=lose
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:138
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:65
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:86
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:109
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:103
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:79
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:80
msgid "Time runs out"
msgstr "Rundenlimit überschritten"
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:82
#. [unit]: type=Elvish Rider
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:87
msgid "Lomarfel"
msgstr "Lomarfel"
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:111
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:115
msgid ""
"The arrival of humans and orcs sent shockwaves through the settled peoples "
"of the Great Continent. Elves, dwarves, and others who had reached "
@ -133,7 +182,8 @@ msgstr ""
"wenig mehr als bewaffnete Geplänkel fanden sich in einer Situation, in der "
"sie sich auf Krieg ungewohnter Intensität einstellen mussten."
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:116
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:119
msgid ""
"Perhaps most affected were the elves. Eldest and wisest of the Speaking "
"Peoples, their first encounters with humans went less well than either side "
@ -144,7 +194,8 @@ msgstr ""
"Menschen verlief weit schlechter als beide Seiten es sich hätten wünschen "
"können."
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:120
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:123
msgid ""
"But humans, though crude and thrusting, at least had in them a spark of song "
"and grace which elves could recognize as kindred to their own nature. Not so "
@ -154,7 +205,8 @@ msgstr ""
"grob und unbeholfen, so war es doch genug für die Elfen um sie als Wesen der "
"selben Natur zu akzeptieren. Nicht so jedoch die Orks."
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:125
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:127
msgid ""
"For a score of years after Haldric's people landed, orcs remained scarce "
"more than a rumor to trouble the green fastnesses of the elves. That was, "
@ -166,13 +218,15 @@ msgstr ""
"Das war bis zu jenem Tag als ein Elfenprinz aus einem alten Adelsgeschlecht, "
"sein Name war Elornas, auf einen bis dahin unbekannten Gegner traf."
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:137
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:138
msgid ""
"The orcs were sighted at the northern marches of the great forest of Wesmere."
msgstr ""
"Die Orks wurden zuerst in den nördlichen Sümpfen im großen Wald von Wesmere "
"gesichtet."
#. [message]: speaker=Lomarfel
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:190
msgid ""
"My lord Erlornas! A party of orcs has encamped to the north. That is the "
@ -181,6 +235,7 @@ msgstr ""
"Seht nur, Erlornas. Ein Kriegstrupp der Orks hat im Norden ein Lager "
"errichtet. Der Wind treibt den Gestank der Vernichtung in unsere Richtung."
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:194
msgid ""
"What blasphemy is this? I have heard it said that Orcs are despoilers, tree-"
@ -191,6 +246,7 @@ msgstr ""
"ich hätte nie gedacht, dass sie wirklich so entsetzliche Bestien sind, wie "
"die Berichte sie erscheinen ließen."
#. [message]: speaker=Lomarfel
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:198
msgid ""
"We see the truth of it here, my lord. They make great fires, not of deadfall "
@ -202,6 +258,7 @@ msgstr ""
"ermordeten Körpern der singenden Bäume. Sie zertrampeln das Gras des Waldes "
"und hinterlassen überall ihren abschäulichen Gestank."
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:202
msgid ""
"They are a blight on our forests, and must not be permitted into Wesmere. I "
@ -213,11 +270,13 @@ msgstr ""
"Lage sein, sie zu vertreiben. Dessen ungeachtet, solltet ihr Verstärkung "
"rufen, Lomarfel."
#. [message]: speaker=Lomarfel
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:206
msgid "Yes, my lord!"
msgstr "Jawohl, mein Herr!"
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:238
#. [message]: speaker=unit
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:224
msgid ""
"A thousand curses on you, tree-shagger! You will suffer... My master, "
"Rualsha, approaches. He will wipe your people from the face of this earth!"
@ -225,7 +284,8 @@ msgstr ""
"Tausend Flüche über dich, Elfling! Ihr werdet leiden... Mein Meister Rualsha "
"naht. Er wird euch vom Angesicht dieser Erde tilgen!"
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:242
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:228
msgid ""
"Hmmm... Who is this Rualsha, I wonder? I will have to take a scouting party "
"north to see what is afoot there..."
@ -234,25 +294,30 @@ msgstr ""
"Erkundungstruppe nach Norden führen müssen, um herauszufinden was dort "
"vorgeht..."
#. [scenario]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:3
msgid "Assassins"
msgstr "Meuchelmörder"
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:34
#. [side]: type=Orcish Slayer
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:39
msgid "Gharlsa"
msgstr "Gharlsa"
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:62
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:66
#, fuzzy
msgid ""
"The backtrail of the orcs was easy to trace -- a swathe of ugly trampled "
"ground through the violated forest. Erlornas and his followers pursued them "
"ground through the violated forest. Erlornas and his followers pursued them "
"north and west."
msgstr ""
"Der Spur der Orks war leicht zu folgen eine Schneise aufs übelste "
"zertrampelten und zerstörten Waldes. Elornas und seine Truppe folgten dieser "
"in Richtung Nordwesten."
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:71
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:75
msgid ""
"Hint:\n"
"Assassins are hard to hit, and their poison is insidious. Stay close to the "
@ -264,15 +329,18 @@ msgstr ""
"nahe der Dörfer, wo eine Vergiftung geheilt werden kann und zwingt Eure "
"Feinde, Euch vom Fluss aus anzugreifen."
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:74
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:78
msgid "Defeat Gharlsa"
msgstr "Besiegt Gharlsa"
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:122
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:126
msgid "The orcs left a stinking spoor straight to this place."
msgstr "Ihre stinkende Spur führt direkt zu diesem dort."
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:127
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:131
msgid ""
"There is some sort of keep ahead, here where we thought no people with the "
"wit to raise such a pile dwelt."
@ -281,12 +349,14 @@ msgstr ""
"ausgegangen, dass es hier niemanden gibt, der so ein Bauwerk errichten "
"könnte."
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:132
#. [message]: speaker=Gharlsa
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:136
msgid "Gharlsa sees elves... yes... fresh meat for our wolves, yes, yes..."
msgstr ""
"Gharlsa sieht Elfen... ja... frisches Fleisch für unsere Wölfe, ja, ja..."
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:137
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:141
msgid ""
"Does that demented creature really think he can kill us? Let us teach him a "
"lesson!"
@ -294,19 +364,24 @@ msgstr ""
"Glaubt diese wahnsinnige Kreatur wirklich, uns besiegen zu können? Lasst uns "
"ihm eine Lektion erteilen!"
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:142
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:146
msgid "Be careful...he may be more dangerous than he appears."
msgstr ""
"Seid vorsichtig. Er könnte gefährlicher sein, als es den Anschein macht."
#. [message]: speaker=Gharlsa
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:160
msgid "Yes... yes... slay them, my assassins!"
msgstr "Ja... ja... Erschlagt sie, meine Meuchelmörder!"
#. [message]: speaker=unit
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:278
msgid "Aiieeee! I die, but Rualsha's vengeance shall fall upon you!"
#, fuzzy
msgid "Aiieeee! I die, but Rualsha's vengeance shall fall upon you!"
msgstr "Aiieeee! Ich sterbe, aber Rualshas Rache wird euch ereilen!"
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:282
msgid ""
"Whoever Rualsha is, he is not here to take it, wretch. Perhaps we will find "
@ -315,37 +390,43 @@ msgstr ""
"Wer auch immer Rualsha ist, hier befindet er sich nicht. Vielleicht werden "
"wir weiter nördlich auf ihn stoßen."
#. [scenario]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:3
msgid "Wasteland"
msgstr "Verödetes Land"
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:35
#. [side]: type=Orcish Warlord
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:41
msgid "Gnargha"
msgstr "Gnargha"
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:47
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:52
#, fuzzy
msgid ""
"As they fared further north the green forest thinned, fading into barren and "
"scrubby country. Gradually the message of the treestumps and dead wood "
"around them became clear. This had been forest once. The orcs had killed "
"it."
"scrubby country. Gradually the message of the treestumps and dead wood "
"around them became clear. This had been forest once. The orcs had killed it."
msgstr ""
"Je weiter nach Norden sie kamen, umso lichter wurde der grüne Wald, und ging "
"bald in karges Buschland über. Die Botschaft unzähliger Baumstümpfe und "
"toten Holzes war jedoch unmissverständlich: Einst war hier ein Wald. Die "
"Orks hatten ihn zerstört."
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:52
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:56
#, fuzzy
msgid ""
"The orcish trail stood out less against the desolation, but the craft of "
"elvish trackers was more than equal to following. They pursued with grimmer "
"elvish trackers was more than equal to following. They pursued with grimmer "
"purpose now."
msgstr ""
"In diesem Ödland war die Spur der Orks schwerer zu finden, doch für die "
"Fährtenleser der Elfen stellte sie kein Problem dar. Mit immer grimmigerer "
"Entschlossenheit führten sie die Verfolgung fort."
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:64
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:68
msgid ""
"Hint:\n"
"There are no villages in this scenario - you must use healers instead. Use "
@ -357,11 +438,13 @@ msgstr ""
"Überraschungsangriffe und zieht euch schnell zurück, bevor sie einen "
"Gegenschlag durchführen können."
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:67
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:71
msgid "Defeat Gnargha"
msgstr "Besiegt Gnargha"
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:109
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:113
msgid ""
"The foul orcs have devastated this area, destroying the trees and "
"slaughtering the animals for sport... it saddens me to see such waste."
@ -370,7 +453,8 @@ msgstr ""
"zum Spaß friedliche Tiere getötet. Es schmerzt mich, eine solche Verwüstung "
"zu sehen."
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:114
#. [message]: speaker=Gnargha
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:118
msgid ""
"Greetings, Erlornas! I am Gnargha, the brother of Urugha whom you slew but "
"few nights ago. Know this: Lord Rualsha has permitted me to be the agent of "
@ -380,7 +464,8 @@ msgstr ""
"erst vor ein paar Nächten erschlagen hast. Wisse: Heerführer Rualsha hat mir "
"erlaubt, der Überbringer seiner Rache zu sein!"
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:119
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:123
msgid ""
"I have no quarrel with you, Gnargha, nor with your leader Rualsha - but I "
"cannot permit you to invade our lands. Leave now, and we shall be at peace."
@ -389,7 +474,8 @@ msgstr ""
"Jedoch kann ich Euch nicht erlauben, in unser Gebiet einzudringen. Geht "
"jetzt und wir verbleiben in Frieden."
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:124
#. [message]: speaker=Gnargha
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:128
msgid ""
"Peace?! Bah! You elves squat on land that could feed many orclings, and you "
"are even weaker than we guessed. And you, you killed my brother; prepare "
@ -400,6 +486,7 @@ msgstr ""
"habt ihr meinen Bruder getötet. Bereitet euch auf einen langsamen und "
"qualvollen Tod vor!"
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:136
msgid ""
"Gnargha and his troops must have come down out of that valley to the "
@ -408,19 +495,23 @@ msgstr ""
"Gnargha und seine Truppen müssen aus dem Tal im Norden gekommen sein. "
"Dorthin werden wir als nächstes gehen."
#. [scenario]
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:3
msgid "Valley of Trolls"
msgstr "Tal der Trolle"
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:56
#. [side]: type=Troll Warrior
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:60
msgid "Gurk"
msgstr "Gurk"
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:96
#. [side]: type=Troll Warrior
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:101
msgid "Hrugu"
msgstr "Hrugu"
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:122
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:127
msgid ""
"Hint:\n"
"Trolls are very dangerous if they can attack as a group. Use the cave-mouths "
@ -430,11 +521,13 @@ msgstr ""
"Trolle sind sehr gefährlich, wenn sie als Gruppe angreifen. Benutzt die "
"Eingänge der Höhlen als Engpass, um sie einzeln zu bekämpfen."
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:125
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:130
msgid "Defeat all enemy leaders"
msgstr "Besiegt alle gegnerischen Anführer"
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:167
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:172
msgid ""
"We are far from our lands, now, Erlornas, and we have driven the orcs from "
"the forest. Why do we not return home?"
@ -442,7 +535,8 @@ msgstr ""
"Wir sind nun fern unserer Heimat, Erlornas, und wir haben die Orks aus dem "
"Wald vertrieben. Warum kehren wir nicht nach Hause zurück?"
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:171
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:176
msgid ""
"You heard what the orcs said - this Rualsha is more than a mere marauding "
"warlord in search of pillage. He is planning an invasion, I'm sure of it. We "
@ -453,7 +547,8 @@ msgstr ""
"dessen bin ich mir sicher. Wir müssen mehr Informationen über seine Pläne "
"erlangen, bevor wir zurückkehren können."
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:175
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:180
msgid ""
"And there is more, as well. The earth currents are perturbed here. I think "
"there is a mage dwelling somewhere nearby. Or perhaps more than one; the "
@ -463,7 +558,8 @@ msgstr ""
"vermute, ein Magier hält sich in der Nähe auf. Vielleicht mehr als einer. "
"Ich kann Spuren einer unheilsamen Existenz erkennen."
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:179
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:184
msgid ""
"It would be dire indeed for us if these orcs have magic to add to their "
"battle-might."
@ -471,11 +567,13 @@ msgstr ""
"Es wäre in der Tat eine böse Überraschung, wenn diese Orks im Kampf auch "
"noch magische Unterstützung hätten."
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:183
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:188
msgid "We must discover if this is so."
msgstr "Wir müssen herausfinden ob dem so ist."
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:187
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:192
msgid ""
"Information will do us no good if we are killed before we return with it! "
"These mountains look like troll territory."
@ -483,19 +581,23 @@ msgstr ""
"Informationen werden uns nichts nutzen, wenn wir getötet werden, bevor wir "
"damit zurückkehren können. Diese Berge wirken als lebten hier Trolle."
#. [scenario]
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:3
msgid "Linaera the Quick"
msgstr "Linaera die Schnelle"
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:45
#. [side]: type=Orcish Warlord
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:50
msgid "Krughnar"
msgstr "Krughnar"
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:68
#. [side]: type=Silver Mage
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:74
msgid "Linaera"
msgstr "Linaera"
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:82
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:88
msgid ""
"Hint:\n"
"This enemy is too strong for you to defeat alone. Use mounted units, and "
@ -506,24 +608,29 @@ msgstr ""
"berittene Einheiten und Linaeras Fähigkeit der Teleportation um anzugreifen "
"und sofort wieder zu flüchten."
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:85
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:91
msgid "Defeat Krughnar"
msgstr "Besiegt Krughnar"
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:57
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:93
#. [objective]: condition=lose
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:61
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:99
msgid "Death of Linaera"
msgstr "Linaera fällt in der Schlacht"
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:105
#. [unit]: type=Horseman
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:111
msgid "Ceoddyn"
msgstr "Ceoddyn"
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:113
#. [unit]: type=Horseman
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:119
msgid "Midry"
msgstr "Midry"
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:150
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:156
msgid ""
"We are far from the lands granted to humans, my lord Erlornas! But there is "
"plainly one living in that tower to the west."
@ -532,7 +639,8 @@ msgstr ""
"Menschen zugesprochen sind. Dennoch scheint jemand in diesem Turm im Westen "
"zu leben."
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:154
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:160
msgid ""
"Some of our mages crave solitude for their studies. Humans are, perhaps, "
"likewise."
@ -540,11 +648,13 @@ msgstr ""
"Einige unserer Magier suchen die Abgeschiedenheit für ihre Studien "
"möglicherweise sind Zauberer der Menschen ähnlich."
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:158
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:164
msgid "It trespasses, and should be driven out!"
msgstr "Wer auch immer unbefugt eindringt, muss wieder verjagt werden!"
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:162
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:168
msgid ""
"Hold. It is only one human, or a few of them at most. Time enough to speak "
"of driving it out when we are not fighting orcs."
@ -552,7 +662,8 @@ msgstr ""
"Wartet! Es ist nur ein Mensch, schlimmstenfalls sind es wenige. Die Orks "
"sind im Moment das größere Problem."
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:166
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:172
msgid ""
"Help! A great army of orcs has come down from the north, and has been laying "
"seige to my tower for weeks... we are nearly out of supplies. Our people "
@ -562,7 +673,8 @@ msgstr ""
"Turm über Wochen hinweg belagert. Wir haben fast keine Vorräte mehr. Unser "
"Volk hat die Elfen immer gut behandelt werdet Ihr uns beistehen?"
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:171
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:177
msgid ""
"Yes, of course! But... I wish to defeat the vile orcs and drive them away "
"from our borders. Will you join us in attacking them?"
@ -570,14 +682,16 @@ msgstr ""
"Ja, sicherlich! Jedoch muss ich diese wertlosen Orks besiegen und von "
"unseren Grenzen vertreiben. Werdet Ihr uns beim Angriff unterstützen?"
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:176
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:182
msgid ""
"Nothing would please me better! I will place all my powers at your command."
msgstr ""
"Nichts würde ich lieber tun! Ich werde alle meine Truppen unter Euer "
"Kommando stellen."
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:254
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:260
msgid ""
"My lord... humans cannot be trusted! They shift their allegiances with the "
"changing of the wind!"
@ -585,7 +699,8 @@ msgstr ""
"Menschen kann man nicht trauen, mein Fürst. Sie wechseln ihre Allianzen "
"öfter als der Wind seine Richtung ändert!"
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:259
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:265
msgid ""
"That may be, but I do not think this one will betray us to the orcs. And we "
"may need her assistance, too: that is a powerful force of orcs ahead."
@ -594,7 +709,8 @@ msgstr ""
"würden. Zudem könnten wir ihre Unterstützung benötigen: Da ist eine mächtige "
"Truppe Orks vor uns."
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:275
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:277
msgid ""
"Oh, no! Without Linaera's help, I cannot hope to defeat such a great force "
"of orcs. I must return to Wesmere and bring reinforcements."
@ -603,7 +719,8 @@ msgstr ""
"Streitmacht der Orks zu bezwingen. Ich muss nach Wesmere zurückkehren und "
"Verstärkung holen."
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:286
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:288
msgid ""
"Thank you, Linaera. I couldn't have defeated the orcs without your help... "
"How can I repay you?"
@ -611,7 +728,8 @@ msgstr ""
"Habt Dank, Linaera. Ich hätte diese Orks ohne Eure Hilfe nicht besiegen "
"können.... Wie kann ich Euch dies vergelten?"
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:291
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:293
msgid ""
"There is one other thing... an evil power infests the swamps to the east of "
"here. I had meant to deal with it myself, but if you elves revere the green "
@ -622,22 +740,26 @@ msgstr ""
"grünen Wälder genauso in Ehre haltet wie ich, dann kann ich euch sicher "
"nicht davon abhalten, mir ein weiteres Mal zu helfen."
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:296
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:298
msgid ""
"Ah. I have felt this thing's taint in the earth. Very well... to the east!"
msgstr ""
"Das muss die Spur gewesen sein, die ich in der Erde wahrgenommen habe. Nun "
"gut, auf in Richtung Osten!"
#. [scenario]
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:3
msgid "A Detour through the Swamp"
msgstr "Ein Umweg durch die Sümpfe"
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:33
#. [side]: type=Lich
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:37
msgid "Keremal"
msgstr "Keremal"
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:46
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:50
msgid ""
"Hint:\n"
"Undead are resistant to physical attack. Use mages to attack the undead, and "
@ -648,11 +770,13 @@ msgstr ""
"um die Untoten anzugreifen und Elfen um die Magier zu beschützen und ihnen "
"zu helfen."
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:49
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:53
msgid "Defeat Keremal"
msgstr "Besiegt Keremal"
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:99
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:103
msgid ""
"The evil spirits who have settled in this wetland have turned it into a vile "
"bog. My apprentices and I have the power to dispel them, but you must "
@ -662,6 +786,7 @@ msgstr ""
"wertloses Moor daraus gemacht. Meine Schüler und ich haben die Macht sie zu "
"verbannen, aber ihr müsst uns vor ihren Waffen beschützen."
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:116
msgid ""
"All is lost! Without Linaera's help, I cannot hope to defeat these "
@ -670,6 +795,7 @@ msgstr ""
"Alles ist verloren. Ohne Linaeras Hilfe kann ich nicht hoffen, diese "
"furchterregenden Erscheinungen zu besiegen."
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:131
msgid ""
"Thank you, Erlornas... now I can return to my tower in peace. But I think "
@ -679,6 +805,7 @@ msgstr ""
"Aber ich denke einige meiner Schüler wollen Euch bei Eurer Verfolgung der "
"Orks in den Norden begleiten."
#. [message]: role=mage
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:136
msgid ""
"I have always wished to see elves, and now I have fought alongside them! May "
@ -687,19 +814,23 @@ msgstr ""
"Ich wollte immer Elfen sehen und nun habe ich an ihrer Seite gekämpft! Darf "
"ich Euch bitte weiter begleiten?"
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:141
msgid "Certainly... I shall be glad of your help."
msgstr "Sicherlich. Ich bin für Eure Hilfe dankbar."
#. [scenario]
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:3
msgid "Showdown"
msgstr "Showdown"
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:75
#. [side]: type=Orcish Sovereign
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:81
msgid "Rualsha-Tan"
msgstr "Rualsha-Tan"
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:92
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:98
msgid ""
"Hint:\n"
"Your enemy is well defended against attacks from the south. Use rangers to "
@ -710,11 +841,13 @@ msgstr ""
"um durch den Wald zu schleichen und einen Überraschungsangriff aus dem "
"Norden zu starten."
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:95
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:101
msgid "Defeat Rualsha-Tan"
msgstr "Besiegt Rualsha-Tan"
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:196
#. [message]: speaker=Lomarfel
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:202
msgid ""
"My lord! We have ridden hard for five days to catch up with you! The council "
"has deliberated, and asks you to defeat Rualsha quickly before he can muster "
@ -724,7 +857,8 @@ msgstr ""
"sich getroffen und bittet Euch, Rualsha schnell zu besiegen bevor er eine "
"ausreichende Truppe für eine Invasion um sich versammeln kann."
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:201
#. [message]: speaker=Rualsha-Tan
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:207
msgid ""
"Puny elves! My full army will be here soon, and then we will crush you. You "
"will beg for a quick death!"
@ -732,7 +866,8 @@ msgstr ""
"Mickrige Elfen! Bald werden all meine Streitkräfte hier sein und euch "
"zermalmen. Ihr werdet um einen schnellen Tod betteln!"
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:216
#. [message]: speaker=unit
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:218
msgid ""
"You may slay me, Erlornas, but my people live on. They will not forget! They "
"will pursue you, and destroy you utterly... we will... we... arrgh..."
@ -741,7 +876,8 @@ msgstr ""
"werden nicht vergessen! Sie werden euch verfolgen und vollständig "
"vernichten... wir werden... wir... arrgh..."
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:222
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:224
msgid ""
"But Rualsha overestimated the will of his troops. With their leader dead, "
"they scattered, and fled from the elves back to their fastnesses in the far "
@ -751,20 +887,23 @@ msgstr ""
"Anführers zerstreuten sie sich und flohen vor den Elfen zurück in ihre "
"Heimat im fernen Norden."
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:235
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:237
msgid "It grieves me to take life, even of a barbarian such as Rualsha."
msgstr ""
"Es schmerzt mich, jemandes Leben zu nehmen, selbst das eines Barbaren wie "
"Rualsha."
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:240
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:242
msgid ""
"If the orcs press us, we shall need to become more accustomed to fighting."
msgstr ""
"Falls uns die Orks in die Enge treiben, bleibt uns nichts anderes übrig, als "
"zu kämpfen."
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:245
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:247
msgid ""
"I fear it will be so. We have won a first victory here, but dark times come "
"upon its heels."

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-03-02 14:04+0100\n"
"POT-Creation-Date: 2008-04-13 16:22+0200\n"
"PO-Revision-Date: 2006-04-24 18:19+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -11,38 +11,47 @@ msgstr ""
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:11
msgid "An Orcish Incursion"
msgstr ""
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:12
msgid "AOI"
msgstr ""
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:16
msgid "Fighter"
msgstr "Πολεμιστής"
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:16
msgid "(Beginner)"
msgstr ""
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:17
msgid "(Normal)"
msgstr ""
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:17
msgid "Lord"
msgstr "Άρχοντας"
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:18
msgid "High Lord"
msgstr "Ηγεμόνας "
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:18
msgid "(Challenging)"
msgstr ""
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:22
msgid ""
"Defend the forests of the elves against the first orcs to reach the Great "
@ -51,63 +60,103 @@ msgid ""
"(Novice level, 7 scenarios.)"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/_main.cfg:37
#. [about]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:35
msgid "Campaign Design"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/_main.cfg:43
#. [about]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:41
msgid "Adaptation for mainline"
msgstr ""
#. [scenario]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:3
msgid "Defend the Forest"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:16
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:22
#. [side]: type=Elvish Lord
#. [side]: type=Silver Mage
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:19
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:18
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:20
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:19
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:66
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:20
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:21
msgid "Elves"
msgstr ""
#. [side]: type=Elvish Lord
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:20
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:26
msgid "Erlornas"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:46
#. [side]: type=Troll Warrior
#. [side]: type=Lich
#. [side]: type=Orcish Slayer
#. [side]: type=Orcish Sovereign
#. [side]: type=Orcish Warlord
#. [side]: type=Orcish Warrior
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:51
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:95
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:28
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:32
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:72
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:41
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:32
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:45
msgid "Orcs"
msgstr ""
#. [side]: type=Orcish Warrior
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:51
msgid "Urugha"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:64
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:69
msgid ""
"Hint:\n"
"Elves can move fast and safely among the trees. Pick off the enemy grunts "
"with your archers from the safety of the forest."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:67
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:72
msgid "Defeat Urugha"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:129
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:53
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:78
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:99
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:89
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:71
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:71
#. [objective]: condition=lose
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:134
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:57
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:82
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:105
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:95
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:75
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:76
msgid "Death of Erlornas"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:133
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:61
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:82
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:103
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:97
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:75
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:75
#. [objective]: condition=lose
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:138
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:65
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:86
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:109
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:103
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:79
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:80
msgid "Time runs out"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:82
#. [unit]: type=Elvish Rider
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:87
msgid "Lomarfel"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:111
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:115
msgid ""
"The arrival of humans and orcs sent shockwaves through the settled peoples "
"of the Great Continent. Elves, dwarves, and others who had reached "
@ -116,21 +165,24 @@ msgid ""
"themselves required to gird for warfare of unaccustomed intensity."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:116
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:119
msgid ""
"Perhaps most affected were the elves. Eldest and wisest of the Speaking "
"Peoples, their first encounters with humans went less well than either side "
"might have wished. "
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:120
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:123
msgid ""
"But humans, though crude and thrusting, at least had in them a spark of song "
"and grace which elves could recognize as kindred to their own nature. Not so "
"with orcs."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:125
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:127
msgid ""
"For a score of years after Haldric's people landed, orcs remained scarce "
"more than a rumor to trouble the green fastnesses of the elves. That was, "
@ -138,17 +190,20 @@ msgid ""
"encountered the new foe."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:137
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:138
msgid ""
"The orcs were sighted at the northern marches of the great forest of Wesmere."
msgstr ""
#. [message]: speaker=Lomarfel
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:190
msgid ""
"My lord Erlornas! A party of orcs has encamped to the north. That is the "
"stench of their burnings drifting on the wind!"
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:194
msgid ""
"What blasphemy is this? I have heard it said that Orcs are despoilers, tree-"
@ -156,6 +211,7 @@ msgid ""
"reports made them."
msgstr ""
#. [message]: speaker=Lomarfel
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:198
msgid ""
"We see the truth of it here, my lord. They make great fires, not of deadfall "
@ -163,6 +219,7 @@ msgid ""
"greensward into mud and do not even bury their foul dung."
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:202
msgid ""
"They are a blight on our forests, and must not be permitted into Wesmere. I "
@ -170,38 +227,45 @@ msgid ""
"had best ride for reinforcements, Lomarfel."
msgstr ""
#. [message]: speaker=Lomarfel
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:206
msgid "Yes, my lord!"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:238
#. [message]: speaker=unit
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:224
msgid ""
"A thousand curses on you, tree-shagger! You will suffer... My master, "
"Rualsha, approaches. He will wipe your people from the face of this earth!"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:242
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:228
msgid ""
"Hmmm... Who is this Rualsha, I wonder? I will have to take a scouting party "
"north to see what is afoot there..."
msgstr ""
#. [scenario]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:3
msgid "Assassins"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:34
#. [side]: type=Orcish Slayer
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:39
msgid "Gharlsa"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:62
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:66
msgid ""
"The backtrail of the orcs was easy to trace -- a swathe of ugly trampled "
"ground through the violated forest. Erlornas and his followers pursued them "
"ground through the violated forest. Erlornas and his followers pursued them "
"north and west."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:71
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:75
msgid ""
"Hint:\n"
"Assassins are hard to hit, and their poison is insidious. Stay close to the "
@ -209,388 +273,459 @@ msgid ""
"from the river."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:74
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:78
msgid "Defeat Gharlsa"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:122
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:126
msgid "The orcs left a stinking spoor straight to this place."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:127
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:131
msgid ""
"There is some sort of keep ahead, here where we thought no people with the "
"wit to raise such a pile dwelt."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:132
#. [message]: speaker=Gharlsa
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:136
msgid "Gharlsa sees elves... yes... fresh meat for our wolves, yes, yes..."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:137
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:141
msgid ""
"Does that demented creature really think he can kill us? Let us teach him a "
"lesson!"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:142
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:146
msgid "Be careful...he may be more dangerous than he appears."
msgstr ""
#. [message]: speaker=Gharlsa
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:160
msgid "Yes... yes... slay them, my assassins!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:278
msgid "Aiieeee! I die, but Rualsha's vengeance shall fall upon you!"
msgid "Aiieeee! I die, but Rualsha's vengeance shall fall upon you!"
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:282
msgid ""
"Whoever Rualsha is, he is not here to take it, wretch. Perhaps we will find "
"him further north."
msgstr ""
#. [scenario]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:3
msgid "Wasteland"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:35
#. [side]: type=Orcish Warlord
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:41
msgid "Gnargha"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:47
msgid ""
"As they fared further north the green forest thinned, fading into barren and "
"scrubby country. Gradually the message of the treestumps and dead wood "
"around them became clear. This had been forest once. The orcs had killed "
"it."
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:52
msgid ""
"As they fared further north the green forest thinned, fading into barren and "
"scrubby country. Gradually the message of the treestumps and dead wood "
"around them became clear. This had been forest once. The orcs had killed it."
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:56
msgid ""
"The orcish trail stood out less against the desolation, but the craft of "
"elvish trackers was more than equal to following. They pursued with grimmer "
"elvish trackers was more than equal to following. They pursued with grimmer "
"purpose now."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:64
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:68
msgid ""
"Hint:\n"
"There are no villages in this scenario - you must use healers instead. Use "
"hit and run tactics to weaken enemy units who cannot heal themselves."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:67
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:71
msgid "Defeat Gnargha"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:109
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:113
msgid ""
"The foul orcs have devastated this area, destroying the trees and "
"slaughtering the animals for sport... it saddens me to see such waste."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:114
#. [message]: speaker=Gnargha
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:118
msgid ""
"Greetings, Erlornas! I am Gnargha, the brother of Urugha whom you slew but "
"few nights ago. Know this: Lord Rualsha has permitted me to be the agent of "
"his revenge!"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:119
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:123
msgid ""
"I have no quarrel with you, Gnargha, nor with your leader Rualsha - but I "
"cannot permit you to invade our lands. Leave now, and we shall be at peace."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:124
#. [message]: speaker=Gnargha
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:128
msgid ""
"Peace?! Bah! You elves squat on land that could feed many orclings, and you "
"are even weaker than we guessed. And you, you killed my brother; prepare "
"yourself for a slow and painful death!"
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:136
msgid ""
"Gnargha and his troops must have come down out of that valley to the "
"north... that is where we will go next!"
msgstr ""
#. [scenario]
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:3
msgid "Valley of Trolls"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:56
#. [side]: type=Troll Warrior
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:60
msgid "Gurk"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:96
#. [side]: type=Troll Warrior
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:101
msgid "Hrugu"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:122
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:127
msgid ""
"Hint:\n"
"Trolls are very dangerous if they can attack as a group. Use the cave-mouths "
"as bottlenecks to fight them one at a time."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:125
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:130
msgid "Defeat all enemy leaders"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:167
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:172
msgid ""
"We are far from our lands, now, Erlornas, and we have driven the orcs from "
"the forest. Why do we not return home?"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:171
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:176
msgid ""
"You heard what the orcs said - this Rualsha is more than a mere marauding "
"warlord in search of pillage. He is planning an invasion, I'm sure of it. We "
"must gather more information about his plans before we go back."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:175
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:180
msgid ""
"And there is more, as well. The earth currents are perturbed here. I think "
"there is a mage dwelling somewhere nearby. Or perhaps more than one; the "
"traces are mixed, and some of them have an unwholesome flavor."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:179
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:184
msgid ""
"It would be dire indeed for us if these orcs have magic to add to their "
"battle-might."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:183
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:188
msgid "We must discover if this is so."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:187
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:192
msgid ""
"Information will do us no good if we are killed before we return with it! "
"These mountains look like troll territory."
msgstr ""
#. [scenario]
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:3
msgid "Linaera the Quick"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:45
#. [side]: type=Orcish Warlord
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:50
msgid "Krughnar"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:68
#. [side]: type=Silver Mage
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:74
msgid "Linaera"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:82
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:88
msgid ""
"Hint:\n"
"This enemy is too strong for you to defeat alone. Use mounted units, and "
"Linaera's power of teleportation to mount hit and run attacks."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:85
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:91
msgid "Defeat Krughnar"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:57
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:93
#. [objective]: condition=lose
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:61
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:99
msgid "Death of Linaera"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:105
#. [unit]: type=Horseman
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:111
msgid "Ceoddyn"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:113
#. [unit]: type=Horseman
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:119
msgid "Midry"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:150
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:156
msgid ""
"We are far from the lands granted to humans, my lord Erlornas! But there is "
"plainly one living in that tower to the west."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:154
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:160
msgid ""
"Some of our mages crave solitude for their studies. Humans are, perhaps, "
"likewise."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:158
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:164
msgid "It trespasses, and should be driven out!"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:162
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:168
msgid ""
"Hold. It is only one human, or a few of them at most. Time enough to speak "
"of driving it out when we are not fighting orcs."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:166
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:172
msgid ""
"Help! A great army of orcs has come down from the north, and has been laying "
"seige to my tower for weeks... we are nearly out of supplies. Our people "
"have always been friendly to the elves - will you not assist us?"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:171
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:177
msgid ""
"Yes, of course! But... I wish to defeat the vile orcs and drive them away "
"from our borders. Will you join us in attacking them?"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:176
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:182
msgid ""
"Nothing would please me better! I will place all my powers at your command."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:254
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:260
msgid ""
"My lord... humans cannot be trusted! They shift their allegiances with the "
"changing of the wind!"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:259
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:265
msgid ""
"That may be, but I do not think this one will betray us to the orcs. And we "
"may need her assistance, too: that is a powerful force of orcs ahead."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:275
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:277
msgid ""
"Oh, no! Without Linaera's help, I cannot hope to defeat such a great force "
"of orcs. I must return to Wesmere and bring reinforcements."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:286
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:288
msgid ""
"Thank you, Linaera. I couldn't have defeated the orcs without your help... "
"How can I repay you?"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:291
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:293
msgid ""
"There is one other thing... an evil power infests the swamps to the east of "
"here. I had meant to deal with it myself, but if you elves revere the green "
"earth I think you will want it abolished as much as do I."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:296
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:298
msgid ""
"Ah. I have felt this thing's taint in the earth. Very well... to the east!"
msgstr ""
#. [scenario]
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:3
msgid "A Detour through the Swamp"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:33
#. [side]: type=Lich
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:37
msgid "Keremal"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:46
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:50
msgid ""
"Hint:\n"
"Undead are resistant to physical attack. Use mages to attack the undead, and "
"elves to protect and support the mages."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:49
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:53
msgid "Defeat Keremal"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:99
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:103
msgid ""
"The evil spirits who have settled in this wetland have turned it into a vile "
"bog. My apprentices and I have the power to dispel them, but you must "
"protect us from their weapons."
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:116
msgid ""
"All is lost! Without Linaera's help, I cannot hope to defeat these "
"horrifying apparitions!"
msgstr ""
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:131
msgid ""
"Thank you, Erlornas... now I can return to my tower in peace. But I think "
"some of my apprentices wish to follow you north in persuit of the orcs."
msgstr ""
#. [message]: role=mage
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:136
msgid ""
"I have always wished to see elves, and now I have fought alongside them! May "
"I please come with you?"
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:141
msgid "Certainly... I shall be glad of your help."
msgstr ""
#. [scenario]
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:3
msgid "Showdown"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:75
#. [side]: type=Orcish Sovereign
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:81
msgid "Rualsha-Tan"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:92
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:98
msgid ""
"Hint:\n"
"Your enemy is well defended against attacks from the south. Use rangers to "
"sneak through the forest and mount a surprise attack from the north."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:95
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:101
msgid "Defeat Rualsha-Tan"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:196
#. [message]: speaker=Lomarfel
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:202
msgid ""
"My lord! We have ridden hard for five days to catch up with you! The council "
"has deliberated, and asks you to defeat Rualsha quickly before he can muster "
"a full invasion force."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:201
#. [message]: speaker=Rualsha-Tan
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:207
msgid ""
"Puny elves! My full army will be here soon, and then we will crush you. You "
"will beg for a quick death!"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:216
#. [message]: speaker=unit
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:218
msgid ""
"You may slay me, Erlornas, but my people live on. They will not forget! They "
"will pursue you, and destroy you utterly... we will... we... arrgh..."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:222
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:224
msgid ""
"But Rualsha overestimated the will of his troops. With their leader dead, "
"they scattered, and fled from the elves back to their fastnesses in the far "
"north."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:235
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:237
msgid "It grieves me to take life, even of a barbarian such as Rualsha."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:240
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:242
msgid ""
"If the orcs press us, we shall need to become more accustomed to fighting."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:245
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:247
msgid ""
"I fear it will be so. We have won a first victory here, but dark times come "
"upon its heels."

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-03-02 14:04+0100\n"
"POT-Creation-Date: 2008-04-13 16:22+0200\n"
"PO-Revision-Date: 2006-04-24 18:19+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -11,38 +11,47 @@ msgstr ""
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:11
msgid "An Orcish Incursion"
msgstr ""
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:12
msgid "AOI"
msgstr ""
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:16
msgid "Fighter"
msgstr "Fighter"
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:16
msgid "(Beginner)"
msgstr ""
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:17
msgid "(Normal)"
msgstr ""
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:17
msgid "Lord"
msgstr "Lord"
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:18
msgid "High Lord"
msgstr "High Lord"
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:18
msgid "(Challenging)"
msgstr ""
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:22
msgid ""
"Defend the forests of the elves against the first orcs to reach the Great "
@ -51,63 +60,103 @@ msgid ""
"(Novice level, 7 scenarios.)"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/_main.cfg:37
#. [about]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:35
msgid "Campaign Design"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/_main.cfg:43
#. [about]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:41
msgid "Adaptation for mainline"
msgstr ""
#. [scenario]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:3
msgid "Defend the Forest"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:16
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:22
#. [side]: type=Elvish Lord
#. [side]: type=Silver Mage
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:19
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:18
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:20
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:19
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:66
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:20
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:21
msgid "Elves"
msgstr ""
#. [side]: type=Elvish Lord
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:20
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:26
msgid "Erlornas"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:46
#. [side]: type=Troll Warrior
#. [side]: type=Lich
#. [side]: type=Orcish Slayer
#. [side]: type=Orcish Sovereign
#. [side]: type=Orcish Warlord
#. [side]: type=Orcish Warrior
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:51
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:95
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:28
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:32
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:72
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:41
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:32
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:45
msgid "Orcs"
msgstr ""
#. [side]: type=Orcish Warrior
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:51
msgid "Urugha"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:64
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:69
msgid ""
"Hint:\n"
"Elves can move fast and safely among the trees. Pick off the enemy grunts "
"with your archers from the safety of the forest."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:67
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:72
msgid "Defeat Urugha"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:129
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:53
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:78
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:99
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:89
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:71
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:71
#. [objective]: condition=lose
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:134
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:57
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:82
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:105
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:95
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:75
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:76
msgid "Death of Erlornas"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:133
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:61
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:82
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:103
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:97
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:75
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:75
#. [objective]: condition=lose
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:138
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:65
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:86
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:109
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:103
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:79
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:80
msgid "Time runs out"
msgstr "Time runs out"
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:82
#. [unit]: type=Elvish Rider
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:87
msgid "Lomarfel"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:111
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:115
msgid ""
"The arrival of humans and orcs sent shockwaves through the settled peoples "
"of the Great Continent. Elves, dwarves, and others who had reached "
@ -116,21 +165,24 @@ msgid ""
"themselves required to gird for warfare of unaccustomed intensity."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:116
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:119
msgid ""
"Perhaps most affected were the elves. Eldest and wisest of the Speaking "
"Peoples, their first encounters with humans went less well than either side "
"might have wished. "
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:120
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:123
msgid ""
"But humans, though crude and thrusting, at least had in them a spark of song "
"and grace which elves could recognize as kindred to their own nature. Not so "
"with orcs."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:125
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:127
msgid ""
"For a score of years after Haldric's people landed, orcs remained scarce "
"more than a rumor to trouble the green fastnesses of the elves. That was, "
@ -138,17 +190,20 @@ msgid ""
"encountered the new foe."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:137
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:138
msgid ""
"The orcs were sighted at the northern marches of the great forest of Wesmere."
msgstr ""
#. [message]: speaker=Lomarfel
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:190
msgid ""
"My lord Erlornas! A party of orcs has encamped to the north. That is the "
"stench of their burnings drifting on the wind!"
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:194
msgid ""
"What blasphemy is this? I have heard it said that Orcs are despoilers, tree-"
@ -156,6 +211,7 @@ msgid ""
"reports made them."
msgstr ""
#. [message]: speaker=Lomarfel
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:198
msgid ""
"We see the truth of it here, my lord. They make great fires, not of deadfall "
@ -163,6 +219,7 @@ msgid ""
"greensward into mud and do not even bury their foul dung."
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:202
msgid ""
"They are a blight on our forests, and must not be permitted into Wesmere. I "
@ -170,38 +227,45 @@ msgid ""
"had best ride for reinforcements, Lomarfel."
msgstr ""
#. [message]: speaker=Lomarfel
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:206
msgid "Yes, my lord!"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:238
#. [message]: speaker=unit
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:224
msgid ""
"A thousand curses on you, tree-shagger! You will suffer... My master, "
"Rualsha, approaches. He will wipe your people from the face of this earth!"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:242
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:228
msgid ""
"Hmmm... Who is this Rualsha, I wonder? I will have to take a scouting party "
"north to see what is afoot there..."
msgstr ""
#. [scenario]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:3
msgid "Assassins"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:34
#. [side]: type=Orcish Slayer
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:39
msgid "Gharlsa"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:62
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:66
msgid ""
"The backtrail of the orcs was easy to trace -- a swathe of ugly trampled "
"ground through the violated forest. Erlornas and his followers pursued them "
"ground through the violated forest. Erlornas and his followers pursued them "
"north and west."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:71
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:75
msgid ""
"Hint:\n"
"Assassins are hard to hit, and their poison is insidious. Stay close to the "
@ -209,388 +273,459 @@ msgid ""
"from the river."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:74
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:78
msgid "Defeat Gharlsa"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:122
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:126
msgid "The orcs left a stinking spoor straight to this place."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:127
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:131
msgid ""
"There is some sort of keep ahead, here where we thought no people with the "
"wit to raise such a pile dwelt."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:132
#. [message]: speaker=Gharlsa
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:136
msgid "Gharlsa sees elves... yes... fresh meat for our wolves, yes, yes..."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:137
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:141
msgid ""
"Does that demented creature really think he can kill us? Let us teach him a "
"lesson!"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:142
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:146
msgid "Be careful...he may be more dangerous than he appears."
msgstr ""
#. [message]: speaker=Gharlsa
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:160
msgid "Yes... yes... slay them, my assassins!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:278
msgid "Aiieeee! I die, but Rualsha's vengeance shall fall upon you!"
msgid "Aiieeee! I die, but Rualsha's vengeance shall fall upon you!"
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:282
msgid ""
"Whoever Rualsha is, he is not here to take it, wretch. Perhaps we will find "
"him further north."
msgstr ""
#. [scenario]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:3
msgid "Wasteland"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:35
#. [side]: type=Orcish Warlord
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:41
msgid "Gnargha"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:47
msgid ""
"As they fared further north the green forest thinned, fading into barren and "
"scrubby country. Gradually the message of the treestumps and dead wood "
"around them became clear. This had been forest once. The orcs had killed "
"it."
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:52
msgid ""
"As they fared further north the green forest thinned, fading into barren and "
"scrubby country. Gradually the message of the treestumps and dead wood "
"around them became clear. This had been forest once. The orcs had killed it."
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:56
msgid ""
"The orcish trail stood out less against the desolation, but the craft of "
"elvish trackers was more than equal to following. They pursued with grimmer "
"elvish trackers was more than equal to following. They pursued with grimmer "
"purpose now."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:64
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:68
msgid ""
"Hint:\n"
"There are no villages in this scenario - you must use healers instead. Use "
"hit and run tactics to weaken enemy units who cannot heal themselves."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:67
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:71
msgid "Defeat Gnargha"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:109
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:113
msgid ""
"The foul orcs have devastated this area, destroying the trees and "
"slaughtering the animals for sport... it saddens me to see such waste."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:114
#. [message]: speaker=Gnargha
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:118
msgid ""
"Greetings, Erlornas! I am Gnargha, the brother of Urugha whom you slew but "
"few nights ago. Know this: Lord Rualsha has permitted me to be the agent of "
"his revenge!"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:119
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:123
msgid ""
"I have no quarrel with you, Gnargha, nor with your leader Rualsha - but I "
"cannot permit you to invade our lands. Leave now, and we shall be at peace."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:124
#. [message]: speaker=Gnargha
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:128
msgid ""
"Peace?! Bah! You elves squat on land that could feed many orclings, and you "
"are even weaker than we guessed. And you, you killed my brother; prepare "
"yourself for a slow and painful death!"
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:136
msgid ""
"Gnargha and his troops must have come down out of that valley to the "
"north... that is where we will go next!"
msgstr ""
#. [scenario]
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:3
msgid "Valley of Trolls"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:56
#. [side]: type=Troll Warrior
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:60
msgid "Gurk"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:96
#. [side]: type=Troll Warrior
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:101
msgid "Hrugu"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:122
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:127
msgid ""
"Hint:\n"
"Trolls are very dangerous if they can attack as a group. Use the cave-mouths "
"as bottlenecks to fight them one at a time."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:125
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:130
msgid "Defeat all enemy leaders"
msgstr "Defeat all enemy leaders"
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:167
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:172
msgid ""
"We are far from our lands, now, Erlornas, and we have driven the orcs from "
"the forest. Why do we not return home?"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:171
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:176
msgid ""
"You heard what the orcs said - this Rualsha is more than a mere marauding "
"warlord in search of pillage. He is planning an invasion, I'm sure of it. We "
"must gather more information about his plans before we go back."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:175
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:180
msgid ""
"And there is more, as well. The earth currents are perturbed here. I think "
"there is a mage dwelling somewhere nearby. Or perhaps more than one; the "
"traces are mixed, and some of them have an unwholesome flavor."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:179
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:184
msgid ""
"It would be dire indeed for us if these orcs have magic to add to their "
"battle-might."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:183
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:188
msgid "We must discover if this is so."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:187
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:192
msgid ""
"Information will do us no good if we are killed before we return with it! "
"These mountains look like troll territory."
msgstr ""
#. [scenario]
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:3
msgid "Linaera the Quick"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:45
#. [side]: type=Orcish Warlord
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:50
msgid "Krughnar"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:68
#. [side]: type=Silver Mage
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:74
msgid "Linaera"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:82
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:88
msgid ""
"Hint:\n"
"This enemy is too strong for you to defeat alone. Use mounted units, and "
"Linaera's power of teleportation to mount hit and run attacks."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:85
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:91
msgid "Defeat Krughnar"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:57
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:93
#. [objective]: condition=lose
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:61
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:99
msgid "Death of Linaera"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:105
#. [unit]: type=Horseman
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:111
msgid "Ceoddyn"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:113
#. [unit]: type=Horseman
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:119
msgid "Midry"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:150
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:156
msgid ""
"We are far from the lands granted to humans, my lord Erlornas! But there is "
"plainly one living in that tower to the west."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:154
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:160
msgid ""
"Some of our mages crave solitude for their studies. Humans are, perhaps, "
"likewise."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:158
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:164
msgid "It trespasses, and should be driven out!"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:162
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:168
msgid ""
"Hold. It is only one human, or a few of them at most. Time enough to speak "
"of driving it out when we are not fighting orcs."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:166
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:172
msgid ""
"Help! A great army of orcs has come down from the north, and has been laying "
"seige to my tower for weeks... we are nearly out of supplies. Our people "
"have always been friendly to the elves - will you not assist us?"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:171
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:177
msgid ""
"Yes, of course! But... I wish to defeat the vile orcs and drive them away "
"from our borders. Will you join us in attacking them?"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:176
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:182
msgid ""
"Nothing would please me better! I will place all my powers at your command."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:254
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:260
msgid ""
"My lord... humans cannot be trusted! They shift their allegiances with the "
"changing of the wind!"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:259
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:265
msgid ""
"That may be, but I do not think this one will betray us to the orcs. And we "
"may need her assistance, too: that is a powerful force of orcs ahead."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:275
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:277
msgid ""
"Oh, no! Without Linaera's help, I cannot hope to defeat such a great force "
"of orcs. I must return to Wesmere and bring reinforcements."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:286
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:288
msgid ""
"Thank you, Linaera. I couldn't have defeated the orcs without your help... "
"How can I repay you?"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:291
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:293
msgid ""
"There is one other thing... an evil power infests the swamps to the east of "
"here. I had meant to deal with it myself, but if you elves revere the green "
"earth I think you will want it abolished as much as do I."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:296
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:298
msgid ""
"Ah. I have felt this thing's taint in the earth. Very well... to the east!"
msgstr ""
#. [scenario]
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:3
msgid "A Detour through the Swamp"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:33
#. [side]: type=Lich
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:37
msgid "Keremal"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:46
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:50
msgid ""
"Hint:\n"
"Undead are resistant to physical attack. Use mages to attack the undead, and "
"elves to protect and support the mages."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:49
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:53
msgid "Defeat Keremal"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:99
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:103
msgid ""
"The evil spirits who have settled in this wetland have turned it into a vile "
"bog. My apprentices and I have the power to dispel them, but you must "
"protect us from their weapons."
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:116
msgid ""
"All is lost! Without Linaera's help, I cannot hope to defeat these "
"horrifying apparitions!"
msgstr ""
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:131
msgid ""
"Thank you, Erlornas... now I can return to my tower in peace. But I think "
"some of my apprentices wish to follow you north in persuit of the orcs."
msgstr ""
#. [message]: role=mage
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:136
msgid ""
"I have always wished to see elves, and now I have fought alongside them! May "
"I please come with you?"
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:141
msgid "Certainly... I shall be glad of your help."
msgstr ""
#. [scenario]
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:3
msgid "Showdown"
msgstr "Showdown"
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:75
#. [side]: type=Orcish Sovereign
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:81
msgid "Rualsha-Tan"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:92
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:98
msgid ""
"Hint:\n"
"Your enemy is well defended against attacks from the south. Use rangers to "
"sneak through the forest and mount a surprise attack from the north."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:95
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:101
msgid "Defeat Rualsha-Tan"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:196
#. [message]: speaker=Lomarfel
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:202
msgid ""
"My lord! We have ridden hard for five days to catch up with you! The council "
"has deliberated, and asks you to defeat Rualsha quickly before he can muster "
"a full invasion force."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:201
#. [message]: speaker=Rualsha-Tan
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:207
msgid ""
"Puny elves! My full army will be here soon, and then we will crush you. You "
"will beg for a quick death!"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:216
#. [message]: speaker=unit
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:218
msgid ""
"You may slay me, Erlornas, but my people live on. They will not forget! They "
"will pursue you, and destroy you utterly... we will... we... arrgh..."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:222
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:224
msgid ""
"But Rualsha overestimated the will of his troops. With their leader dead, "
"they scattered, and fled from the elves back to their fastnesses in the far "
"north."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:235
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:237
msgid "It grieves me to take life, even of a barbarian such as Rualsha."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:240
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:242
msgid ""
"If the orcs press us, we shall need to become more accustomed to fighting."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:245
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:247
msgid ""
"I fear it will be so. We have won a first victory here, but dark times come "
"upon its heels."

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-03-02 14:04+0100\n"
"POT-Creation-Date: 2008-04-13 16:22+0200\n"
"PO-Revision-Date: 2006-04-24 18:19+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -11,38 +11,47 @@ msgstr ""
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:11
msgid "An Orcish Incursion"
msgstr ""
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:12
msgid "AOI"
msgstr ""
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:16
msgid "Fighter"
msgstr "Soldato"
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:16
msgid "(Beginner)"
msgstr ""
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:17
msgid "(Normal)"
msgstr ""
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:17
msgid "Lord"
msgstr "Nobelo"
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:18
msgid "High Lord"
msgstr ""
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:18
msgid "(Challenging)"
msgstr ""
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:22
msgid ""
"Defend the forests of the elves against the first orcs to reach the Great "
@ -51,63 +60,103 @@ msgid ""
"(Novice level, 7 scenarios.)"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/_main.cfg:37
#. [about]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:35
msgid "Campaign Design"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/_main.cfg:43
#. [about]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:41
msgid "Adaptation for mainline"
msgstr ""
#. [scenario]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:3
msgid "Defend the Forest"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:16
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:22
#. [side]: type=Elvish Lord
#. [side]: type=Silver Mage
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:19
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:18
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:20
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:19
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:66
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:20
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:21
msgid "Elves"
msgstr ""
#. [side]: type=Elvish Lord
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:20
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:26
msgid "Erlornas"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:46
#. [side]: type=Troll Warrior
#. [side]: type=Lich
#. [side]: type=Orcish Slayer
#. [side]: type=Orcish Sovereign
#. [side]: type=Orcish Warlord
#. [side]: type=Orcish Warrior
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:51
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:95
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:28
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:32
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:72
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:41
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:32
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:45
msgid "Orcs"
msgstr ""
#. [side]: type=Orcish Warrior
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:51
msgid "Urugha"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:64
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:69
msgid ""
"Hint:\n"
"Elves can move fast and safely among the trees. Pick off the enemy grunts "
"with your archers from the safety of the forest."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:67
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:72
msgid "Defeat Urugha"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:129
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:53
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:78
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:99
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:89
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:71
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:71
#. [objective]: condition=lose
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:134
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:57
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:82
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:105
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:95
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:75
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:76
msgid "Death of Erlornas"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:133
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:61
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:82
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:103
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:97
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:75
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:75
#. [objective]: condition=lose
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:138
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:65
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:86
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:109
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:103
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:79
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:80
msgid "Time runs out"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:82
#. [unit]: type=Elvish Rider
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:87
msgid "Lomarfel"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:111
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:115
msgid ""
"The arrival of humans and orcs sent shockwaves through the settled peoples "
"of the Great Continent. Elves, dwarves, and others who had reached "
@ -116,21 +165,24 @@ msgid ""
"themselves required to gird for warfare of unaccustomed intensity."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:116
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:119
msgid ""
"Perhaps most affected were the elves. Eldest and wisest of the Speaking "
"Peoples, their first encounters with humans went less well than either side "
"might have wished. "
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:120
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:123
msgid ""
"But humans, though crude and thrusting, at least had in them a spark of song "
"and grace which elves could recognize as kindred to their own nature. Not so "
"with orcs."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:125
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:127
msgid ""
"For a score of years after Haldric's people landed, orcs remained scarce "
"more than a rumor to trouble the green fastnesses of the elves. That was, "
@ -138,17 +190,20 @@ msgid ""
"encountered the new foe."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:137
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:138
msgid ""
"The orcs were sighted at the northern marches of the great forest of Wesmere."
msgstr ""
#. [message]: speaker=Lomarfel
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:190
msgid ""
"My lord Erlornas! A party of orcs has encamped to the north. That is the "
"stench of their burnings drifting on the wind!"
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:194
msgid ""
"What blasphemy is this? I have heard it said that Orcs are despoilers, tree-"
@ -156,6 +211,7 @@ msgid ""
"reports made them."
msgstr ""
#. [message]: speaker=Lomarfel
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:198
msgid ""
"We see the truth of it here, my lord. They make great fires, not of deadfall "
@ -163,6 +219,7 @@ msgid ""
"greensward into mud and do not even bury their foul dung."
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:202
msgid ""
"They are a blight on our forests, and must not be permitted into Wesmere. I "
@ -170,38 +227,45 @@ msgid ""
"had best ride for reinforcements, Lomarfel."
msgstr ""
#. [message]: speaker=Lomarfel
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:206
msgid "Yes, my lord!"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:238
#. [message]: speaker=unit
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:224
msgid ""
"A thousand curses on you, tree-shagger! You will suffer... My master, "
"Rualsha, approaches. He will wipe your people from the face of this earth!"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:242
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:228
msgid ""
"Hmmm... Who is this Rualsha, I wonder? I will have to take a scouting party "
"north to see what is afoot there..."
msgstr ""
#. [scenario]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:3
msgid "Assassins"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:34
#. [side]: type=Orcish Slayer
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:39
msgid "Gharlsa"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:62
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:66
msgid ""
"The backtrail of the orcs was easy to trace -- a swathe of ugly trampled "
"ground through the violated forest. Erlornas and his followers pursued them "
"ground through the violated forest. Erlornas and his followers pursued them "
"north and west."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:71
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:75
msgid ""
"Hint:\n"
"Assassins are hard to hit, and their poison is insidious. Stay close to the "
@ -209,388 +273,459 @@ msgid ""
"from the river."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:74
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:78
msgid "Defeat Gharlsa"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:122
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:126
msgid "The orcs left a stinking spoor straight to this place."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:127
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:131
msgid ""
"There is some sort of keep ahead, here where we thought no people with the "
"wit to raise such a pile dwelt."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:132
#. [message]: speaker=Gharlsa
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:136
msgid "Gharlsa sees elves... yes... fresh meat for our wolves, yes, yes..."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:137
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:141
msgid ""
"Does that demented creature really think he can kill us? Let us teach him a "
"lesson!"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:142
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:146
msgid "Be careful...he may be more dangerous than he appears."
msgstr ""
#. [message]: speaker=Gharlsa
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:160
msgid "Yes... yes... slay them, my assassins!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:278
msgid "Aiieeee! I die, but Rualsha's vengeance shall fall upon you!"
msgid "Aiieeee! I die, but Rualsha's vengeance shall fall upon you!"
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:282
msgid ""
"Whoever Rualsha is, he is not here to take it, wretch. Perhaps we will find "
"him further north."
msgstr ""
#. [scenario]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:3
msgid "Wasteland"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:35
#. [side]: type=Orcish Warlord
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:41
msgid "Gnargha"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:47
msgid ""
"As they fared further north the green forest thinned, fading into barren and "
"scrubby country. Gradually the message of the treestumps and dead wood "
"around them became clear. This had been forest once. The orcs had killed "
"it."
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:52
msgid ""
"As they fared further north the green forest thinned, fading into barren and "
"scrubby country. Gradually the message of the treestumps and dead wood "
"around them became clear. This had been forest once. The orcs had killed it."
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:56
msgid ""
"The orcish trail stood out less against the desolation, but the craft of "
"elvish trackers was more than equal to following. They pursued with grimmer "
"elvish trackers was more than equal to following. They pursued with grimmer "
"purpose now."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:64
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:68
msgid ""
"Hint:\n"
"There are no villages in this scenario - you must use healers instead. Use "
"hit and run tactics to weaken enemy units who cannot heal themselves."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:67
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:71
msgid "Defeat Gnargha"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:109
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:113
msgid ""
"The foul orcs have devastated this area, destroying the trees and "
"slaughtering the animals for sport... it saddens me to see such waste."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:114
#. [message]: speaker=Gnargha
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:118
msgid ""
"Greetings, Erlornas! I am Gnargha, the brother of Urugha whom you slew but "
"few nights ago. Know this: Lord Rualsha has permitted me to be the agent of "
"his revenge!"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:119
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:123
msgid ""
"I have no quarrel with you, Gnargha, nor with your leader Rualsha - but I "
"cannot permit you to invade our lands. Leave now, and we shall be at peace."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:124
#. [message]: speaker=Gnargha
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:128
msgid ""
"Peace?! Bah! You elves squat on land that could feed many orclings, and you "
"are even weaker than we guessed. And you, you killed my brother; prepare "
"yourself for a slow and painful death!"
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:136
msgid ""
"Gnargha and his troops must have come down out of that valley to the "
"north... that is where we will go next!"
msgstr ""
#. [scenario]
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:3
msgid "Valley of Trolls"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:56
#. [side]: type=Troll Warrior
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:60
msgid "Gurk"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:96
#. [side]: type=Troll Warrior
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:101
msgid "Hrugu"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:122
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:127
msgid ""
"Hint:\n"
"Trolls are very dangerous if they can attack as a group. Use the cave-mouths "
"as bottlenecks to fight them one at a time."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:125
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:130
msgid "Defeat all enemy leaders"
msgstr "Venku ĉiun malamikan estron"
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:167
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:172
msgid ""
"We are far from our lands, now, Erlornas, and we have driven the orcs from "
"the forest. Why do we not return home?"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:171
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:176
msgid ""
"You heard what the orcs said - this Rualsha is more than a mere marauding "
"warlord in search of pillage. He is planning an invasion, I'm sure of it. We "
"must gather more information about his plans before we go back."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:175
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:180
msgid ""
"And there is more, as well. The earth currents are perturbed here. I think "
"there is a mage dwelling somewhere nearby. Or perhaps more than one; the "
"traces are mixed, and some of them have an unwholesome flavor."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:179
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:184
msgid ""
"It would be dire indeed for us if these orcs have magic to add to their "
"battle-might."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:183
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:188
msgid "We must discover if this is so."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:187
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:192
msgid ""
"Information will do us no good if we are killed before we return with it! "
"These mountains look like troll territory."
msgstr ""
#. [scenario]
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:3
msgid "Linaera the Quick"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:45
#. [side]: type=Orcish Warlord
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:50
msgid "Krughnar"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:68
#. [side]: type=Silver Mage
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:74
msgid "Linaera"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:82
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:88
msgid ""
"Hint:\n"
"This enemy is too strong for you to defeat alone. Use mounted units, and "
"Linaera's power of teleportation to mount hit and run attacks."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:85
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:91
msgid "Defeat Krughnar"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:57
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:93
#. [objective]: condition=lose
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:61
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:99
msgid "Death of Linaera"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:105
#. [unit]: type=Horseman
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:111
msgid "Ceoddyn"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:113
#. [unit]: type=Horseman
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:119
msgid "Midry"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:150
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:156
msgid ""
"We are far from the lands granted to humans, my lord Erlornas! But there is "
"plainly one living in that tower to the west."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:154
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:160
msgid ""
"Some of our mages crave solitude for their studies. Humans are, perhaps, "
"likewise."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:158
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:164
msgid "It trespasses, and should be driven out!"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:162
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:168
msgid ""
"Hold. It is only one human, or a few of them at most. Time enough to speak "
"of driving it out when we are not fighting orcs."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:166
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:172
msgid ""
"Help! A great army of orcs has come down from the north, and has been laying "
"seige to my tower for weeks... we are nearly out of supplies. Our people "
"have always been friendly to the elves - will you not assist us?"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:171
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:177
msgid ""
"Yes, of course! But... I wish to defeat the vile orcs and drive them away "
"from our borders. Will you join us in attacking them?"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:176
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:182
msgid ""
"Nothing would please me better! I will place all my powers at your command."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:254
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:260
msgid ""
"My lord... humans cannot be trusted! They shift their allegiances with the "
"changing of the wind!"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:259
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:265
msgid ""
"That may be, but I do not think this one will betray us to the orcs. And we "
"may need her assistance, too: that is a powerful force of orcs ahead."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:275
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:277
msgid ""
"Oh, no! Without Linaera's help, I cannot hope to defeat such a great force "
"of orcs. I must return to Wesmere and bring reinforcements."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:286
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:288
msgid ""
"Thank you, Linaera. I couldn't have defeated the orcs without your help... "
"How can I repay you?"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:291
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:293
msgid ""
"There is one other thing... an evil power infests the swamps to the east of "
"here. I had meant to deal with it myself, but if you elves revere the green "
"earth I think you will want it abolished as much as do I."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:296
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:298
msgid ""
"Ah. I have felt this thing's taint in the earth. Very well... to the east!"
msgstr ""
#. [scenario]
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:3
msgid "A Detour through the Swamp"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:33
#. [side]: type=Lich
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:37
msgid "Keremal"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:46
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:50
msgid ""
"Hint:\n"
"Undead are resistant to physical attack. Use mages to attack the undead, and "
"elves to protect and support the mages."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:49
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:53
msgid "Defeat Keremal"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:99
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:103
msgid ""
"The evil spirits who have settled in this wetland have turned it into a vile "
"bog. My apprentices and I have the power to dispel them, but you must "
"protect us from their weapons."
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:116
msgid ""
"All is lost! Without Linaera's help, I cannot hope to defeat these "
"horrifying apparitions!"
msgstr ""
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:131
msgid ""
"Thank you, Erlornas... now I can return to my tower in peace. But I think "
"some of my apprentices wish to follow you north in persuit of the orcs."
msgstr ""
#. [message]: role=mage
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:136
msgid ""
"I have always wished to see elves, and now I have fought alongside them! May "
"I please come with you?"
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:141
msgid "Certainly... I shall be glad of your help."
msgstr ""
#. [scenario]
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:3
msgid "Showdown"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:75
#. [side]: type=Orcish Sovereign
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:81
msgid "Rualsha-Tan"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:92
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:98
msgid ""
"Hint:\n"
"Your enemy is well defended against attacks from the south. Use rangers to "
"sneak through the forest and mount a surprise attack from the north."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:95
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:101
msgid "Defeat Rualsha-Tan"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:196
#. [message]: speaker=Lomarfel
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:202
msgid ""
"My lord! We have ridden hard for five days to catch up with you! The council "
"has deliberated, and asks you to defeat Rualsha quickly before he can muster "
"a full invasion force."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:201
#. [message]: speaker=Rualsha-Tan
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:207
msgid ""
"Puny elves! My full army will be here soon, and then we will crush you. You "
"will beg for a quick death!"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:216
#. [message]: speaker=unit
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:218
msgid ""
"You may slay me, Erlornas, but my people live on. They will not forget! They "
"will pursue you, and destroy you utterly... we will... we... arrgh..."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:222
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:224
msgid ""
"But Rualsha overestimated the will of his troops. With their leader dead, "
"they scattered, and fled from the elves back to their fastnesses in the far "
"north."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:235
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:237
msgid "It grieves me to take life, even of a barbarian such as Rualsha."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:240
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:242
msgid ""
"If the orcs press us, we shall need to become more accustomed to fighting."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:245
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:247
msgid ""
"I fear it will be so. We have won a first victory here, but dark times come "
"upon its heels."

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-03-02 14:04+0100\n"
"POT-Creation-Date: 2008-04-13 16:22+0200\n"
"PO-Revision-Date: 2008-02-05 15:25+0100\n"
"Last-Translator: Sergi March <sergi.march@gmail.com>\n"
"Language-Team: none\n"
@ -17,38 +17,47 @@ msgstr ""
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:11
msgid "An Orcish Incursion"
msgstr "Una Incursión de Orcos"
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:12
msgid "AOI"
msgstr "AOI"
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:16
msgid "Fighter"
msgstr "Luchador"
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:16
msgid "(Beginner)"
msgstr "(Principiante)"
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:17
msgid "(Normal)"
msgstr "(Normal)"
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:17
msgid "Lord"
msgstr "Señor"
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:18
msgid "High Lord"
msgstr "Gran Señor"
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:18
msgid "(Challenging)"
msgstr "(Desafiante)"
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:22
msgid ""
"Defend the forests of the elves against the first orcs to reach the Great "
@ -61,28 +70,63 @@ msgstr ""
"\n"
"(Nivel principiante, 7 escenarios.)"
#: data/campaigns/An_Orcish_Incursion/_main.cfg:37
#. [about]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:35
msgid "Campaign Design"
msgstr "Diseño de la Campaña"
#: data/campaigns/An_Orcish_Incursion/_main.cfg:43
#. [about]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:41
msgid "Adaptation for mainline"
msgstr "Adaptación para las Campañas Principales"
#. [scenario]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:3
msgid "Defend the Forest"
msgstr "Defiende el Bosque"
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:16
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:22
#. [side]: type=Elvish Lord
#. [side]: type=Silver Mage
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:19
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:18
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:20
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:19
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:66
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:20
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:21
msgid "Elves"
msgstr ""
#. [side]: type=Elvish Lord
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:20
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:26
msgid "Erlornas"
msgstr "Erlornas"
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:46
#. [side]: type=Troll Warrior
#. [side]: type=Lich
#. [side]: type=Orcish Slayer
#. [side]: type=Orcish Sovereign
#. [side]: type=Orcish Warlord
#. [side]: type=Orcish Warrior
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:51
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:95
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:28
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:32
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:72
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:41
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:32
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:45
msgid "Orcs"
msgstr ""
#. [side]: type=Orcish Warrior
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:51
msgid "Urugha"
msgstr "Urugha"
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:64
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:69
msgid ""
"Hint:\n"
"Elves can move fast and safely among the trees. Pick off the enemy grunts "
@ -92,35 +136,40 @@ msgstr ""
"Los elfos se pueden mover rápido y seguros entre los árboles. Mantengase a "
"salvo de sus enemigos con los arqueros en la seguridad del bosque."
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:67
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:72
msgid "Defeat Urugha"
msgstr "Derrote a Urugha"
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:129
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:53
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:78
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:99
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:89
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:71
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:71
#. [objective]: condition=lose
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:134
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:57
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:82
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:105
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:95
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:75
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:76
msgid "Death of Erlornas"
msgstr "Muerte de Erlornas"
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:133
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:61
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:82
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:103
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:97
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:75
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:75
#. [objective]: condition=lose
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:138
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:65
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:86
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:109
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:103
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:79
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:80
msgid "Time runs out"
msgstr "Fin de los Turnos"
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:82
#. [unit]: type=Elvish Rider
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:87
msgid "Lomarfel"
msgstr "Lomarfel"
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:111
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:115
msgid ""
"The arrival of humans and orcs sent shockwaves through the settled peoples "
"of the Great Continent. Elves, dwarves, and others who had reached "
@ -135,7 +184,8 @@ msgstr ""
"- se vieron obligados a ceñirse a guerras de una intensidad a la que no "
"estaban acostumbrados."
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:116
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:119
msgid ""
"Perhaps most affected were the elves. Eldest and wisest of the Speaking "
"Peoples, their first encounters with humans went less well than either side "
@ -145,7 +195,8 @@ msgstr ""
"los Pueblos Parlantes. Sus primeros encuentros con los seres humanos fueron "
"menos bien de lo que cualquiera de las partes podría haber deseado."
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:120
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:123
msgid ""
"But humans, though crude and thrusting, at least had in them a spark of song "
"and grace which elves could recognize as kindred to their own nature. Not so "
@ -155,7 +206,8 @@ msgstr ""
"chispa de gracia y melodía la cual los elfos podían reconocer como parentela "
"de su propia naturaleza. No ocurre lo mismo con los orcos."
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:125
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:127
msgid ""
"For a score of years after Haldric's people landed, orcs remained scarce "
"more than a rumor to trouble the green fastnesses of the elves. That was, "
@ -167,11 +219,13 @@ msgstr ""
"tierra de los elfos. Eso fue así, hasta el día en que un noble élfico de los "
"tiempos antiguos, llamado Erlornas, encontró al nuevo enemigo."
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:137
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:138
msgid ""
"The orcs were sighted at the northern marches of the great forest of Wesmere."
msgstr "Los orcos fueron avistados en la zona del gran bosque de Wesmere."
#. [message]: speaker=Lomarfel
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:190
msgid ""
"My lord Erlornas! A party of orcs has encamped to the north. That is the "
@ -180,6 +234,7 @@ msgstr ""
"¡Mira, Erlornas! Un destacamento de orcos ha acampado al norte. ¡Ese es el "
"hedor de los incendios que esparce el viento!"
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:194
msgid ""
"What blasphemy is this? I have heard it said that Orcs are despoilers, tree-"
@ -190,6 +245,7 @@ msgstr ""
"asesinos de árboles ..., pero no creía que que pudieran ser tan "
"verdaderamente sucios como los describen los informes."
#. [message]: speaker=Lomarfel
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:198
msgid ""
"We see the truth of it here, my lord. They make great fires, not of deadfall "
@ -201,6 +257,7 @@ msgstr ""
"Ellos convierten la hierba en lodo y ni siquiera entierran sus malolientes "
"excrementos."
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:202
msgid ""
"They are a blight on our forests, and must not be permitted into Wesmere. I "
@ -211,11 +268,13 @@ msgstr ""
"a armar a la tribu; tenemos que ser capaces de expulsarlos. De todas formas, "
"tu tienes el mejor corcel para los refuerzos, Lomarfel."
#. [message]: speaker=Lomarfel
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:206
msgid "Yes, my lord!"
msgstr "¡Sí, señor!"
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:238
#. [message]: speaker=unit
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:224
msgid ""
"A thousand curses on you, tree-shagger! You will suffer... My master, "
"Rualsha, approaches. He will wipe your people from the face of this earth!"
@ -223,7 +282,8 @@ msgstr ""
"¡Mil maldiciones para ti, elfo! Sufrirás... Mi amo, Rualsha, se acerca. ¡Él "
"limpiará a tu gente de toda esta tierra!"
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:242
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:228
msgid ""
"Hmmm... Who is this Rualsha, I wonder? I will have to take a scouting party "
"north to see what is afoot there..."
@ -231,25 +291,30 @@ msgstr ""
"Hmmm... ¿Quién es este Rualsha, me pregunto? Tendré que tomar un pequeño "
"destacamento de exploración e ir al norte a ver que encuentro..."
#. [scenario]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:3
msgid "Assassins"
msgstr "Asesinos"
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:34
#. [side]: type=Orcish Slayer
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:39
msgid "Gharlsa"
msgstr "Gharlsa"
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:62
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:66
#, fuzzy
msgid ""
"The backtrail of the orcs was easy to trace -- a swathe of ugly trampled "
"ground through the violated forest. Erlornas and his followers pursued them "
"ground through the violated forest. Erlornas and his followers pursued them "
"north and west."
msgstr ""
"El rastro de los orcos fue fácil de seguir - una franja feo terreno "
"pisoteado a través del bosque violado. Erlornas y sus seguidores les "
"persiguieron hacia el norte y el oeste."
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:71
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:75
msgid ""
"Hint:\n"
"Assassins are hard to hit, and their poison is insidious. Stay close to the "
@ -261,25 +326,30 @@ msgstr ""
"los pueblos, donde los envenenados pueden curarse, y obligen a sus enemigos "
"a que los ataquen desde el río."
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:74
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:78
msgid "Defeat Gharlsa"
msgstr "Derrote a Gharlsa"
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:122
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:126
msgid "The orcs left a stinking spoor straight to this place."
msgstr "Los orcos dejaron un apestante hedor directamente en este lugar."
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:127
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:131
msgid ""
"There is some sort of keep ahead, here where we thought no people with the "
"wit to raise such a pile dwelt."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:132
#. [message]: speaker=Gharlsa
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:136
msgid "Gharlsa sees elves... yes... fresh meat for our wolves, yes, yes..."
msgstr "Gharlsa ve elfos... sí... carne fresca para nuestros lobos, sí, sí..."
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:137
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:141
msgid ""
"Does that demented creature really think he can kill us? Let us teach him a "
"lesson!"
@ -287,18 +357,23 @@ msgstr ""
"¿Realmente esa criatura demente piensa que puede matarnos? ¡Vamos a darle "
"una lección!"
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:142
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:146
msgid "Be careful...he may be more dangerous than he appears."
msgstr "Tened cuidado... puede ser más peligroso de lo que parece."
#. [message]: speaker=Gharlsa
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:160
msgid "Yes... yes... slay them, my assassins!"
msgstr "¡Sí... sí... mátenlos, mis asesinos!"
#. [message]: speaker=unit
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:278
msgid "Aiieeee! I die, but Rualsha's vengeance shall fall upon you!"
#, fuzzy
msgid "Aiieeee! I die, but Rualsha's vengeance shall fall upon you!"
msgstr "Aiieeee! Yo muero, pero la venganza de Rualsha caerá sobre tí!"
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:282
msgid ""
"Whoever Rualsha is, he is not here to take it, wretch. Perhaps we will find "
@ -307,34 +382,39 @@ msgstr ""
"Sea quien sea Rualsha, no está aquí para vengarse, miserable. Tal vez lo "
"encontraremos más al norte."
#. [scenario]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:3
msgid "Wasteland"
msgstr "Baldío"
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:35
#. [side]: type=Orcish Warlord
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:41
msgid "Gnargha"
msgstr "Gnargha"
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:47
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:52
#, fuzzy
msgid ""
"As they fared further north the green forest thinned, fading into barren and "
"scrubby country. Gradually the message of the treestumps and dead wood "
"around them became clear. This had been forest once. The orcs had killed "
"it."
"scrubby country. Gradually the message of the treestumps and dead wood "
"around them became clear. This had been forest once. The orcs had killed it."
msgstr ""
"Cuanto más al norte iban el verde bosque se diluía, en transición a un campo "
"de matorrales estéril. Poco a poco el mensaje de los tocones y la madera "
"muerta quedó claro. Esto fue un bosque alguna vez. Los orcos lo habían "
"aniquilado."
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:52
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:56
msgid ""
"The orcish trail stood out less against the desolation, but the craft of "
"elvish trackers was more than equal to following. They pursued with grimmer "
"elvish trackers was more than equal to following. They pursued with grimmer "
"purpose now."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:64
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:68
msgid ""
"Hint:\n"
"There are no villages in this scenario - you must use healers instead. Use "
@ -345,11 +425,13 @@ msgstr ""
"curarse. Golpeen y ejecuten tácticas para debilitar a las unidades enemigas "
"que no pueden sanar."
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:67
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:71
msgid "Defeat Gnargha"
msgstr "Derrote a Gnargha"
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:109
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:113
msgid ""
"The foul orcs have devastated this area, destroying the trees and "
"slaughtering the animals for sport... it saddens me to see such waste."
@ -357,7 +439,8 @@ msgstr ""
"Los sucios orcos han devastado esta área, destruyendo los árboles y "
"masacrando los animales por deporte... me entristece ver tanta pérdida."
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:114
#. [message]: speaker=Gnargha
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:118
msgid ""
"Greetings, Erlornas! I am Gnargha, the brother of Urugha whom you slew but "
"few nights ago. Know this: Lord Rualsha has permitted me to be the agent of "
@ -367,7 +450,8 @@ msgstr ""
"unas pocas noches. Sepa esto: ¡Mi Señor Rualsha me ha permitido ser el "
"agente de su venganza!"
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:119
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:123
msgid ""
"I have no quarrel with you, Gnargha, nor with your leader Rualsha - but I "
"cannot permit you to invade our lands. Leave now, and we shall be at peace."
@ -376,7 +460,8 @@ msgstr ""
"no puedo permitirles invadir nuestras tierras. Salgan ahora, y nosotros "
"seguiremos en paz."
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:124
#. [message]: speaker=Gnargha
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:128
msgid ""
"Peace?! Bah! You elves squat on land that could feed many orclings, and you "
"are even weaker than we guessed. And you, you killed my brother; prepare "
@ -387,6 +472,7 @@ msgstr ""
"imaginábamos. Y tú, tu mataste a mi hermano; ¡Prepárate para una muerte "
"lenta y dolorosa!"
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:136
msgid ""
"Gnargha and his troops must have come down out of that valley to the "
@ -395,19 +481,23 @@ msgstr ""
"Gnargha y sus tropas deben haber salido de ese valle al norte... ¡Es adonde "
"nosotros iremos luego!"
#. [scenario]
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:3
msgid "Valley of Trolls"
msgstr "Valle de Trolls"
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:56
#. [side]: type=Troll Warrior
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:60
msgid "Gurk"
msgstr "Gurk"
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:96
#. [side]: type=Troll Warrior
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:101
msgid "Hrugu"
msgstr "Hrugu"
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:122
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:127
msgid ""
"Hint:\n"
"Trolls are very dangerous if they can attack as a group. Use the cave-mouths "
@ -417,11 +507,13 @@ msgstr ""
"Los trolls son muy peligrosos si pueden atacar como un grupo. Use las bocas "
"de las cuevas como cuellos de botella combatiendolos de a uno por vez."
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:125
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:130
msgid "Defeat all enemy leaders"
msgstr "Derrote a todos los líderes enemigos"
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:167
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:172
msgid ""
"We are far from our lands, now, Erlornas, and we have driven the orcs from "
"the forest. Why do we not return home?"
@ -429,7 +521,8 @@ msgstr ""
"Ahora estamos lejos de nuestras tierras, Erlornas, y hemos expulsado a los "
"orcos del bosque. ¿Por qué no regresamos?"
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:171
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:176
msgid ""
"You heard what the orcs said - this Rualsha is more than a mere marauding "
"warlord in search of pillage. He is planning an invasion, I'm sure of it. We "
@ -440,7 +533,8 @@ msgstr ""
"estoy seguro de eso. Debemos conseguir más información sobre sus planes "
"antes de regresar."
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:175
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:180
msgid ""
"And there is more, as well. The earth currents are perturbed here. I think "
"there is a mage dwelling somewhere nearby. Or perhaps more than one; the "
@ -450,7 +544,8 @@ msgstr ""
"Creo que hay una morada de un mago en algún lugar cercano. O quizás más de "
"uno; los rastros están mezclados y algunos de ellos tienen un sabor insano."
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:179
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:184
msgid ""
"It would be dire indeed for us if these orcs have magic to add to their "
"battle-might."
@ -458,11 +553,13 @@ msgstr ""
"Sería realmente grave para nosotros si estos orcos tuvieran magia para "
"añadir a su batalla de fuerza."
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:183
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:188
msgid "We must discover if this is so."
msgstr "Tenemos que descubrir si esto es así."
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:187
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:192
msgid ""
"Information will do us no good if we are killed before we return with it! "
"These mountains look like troll territory."
@ -470,19 +567,23 @@ msgstr ""
"¡La información no nos servirá de nada si nos matan antes de que podamos "
"regresar! Estas montañas parecen territorio de troll."
#. [scenario]
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:3
msgid "Linaera the Quick"
msgstr "Linaera el Rápido"
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:45
#. [side]: type=Orcish Warlord
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:50
msgid "Krughnar"
msgstr "Krughnar"
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:68
#. [side]: type=Silver Mage
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:74
msgid "Linaera"
msgstr "Linaera"
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:82
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:88
msgid ""
"Hint:\n"
"This enemy is too strong for you to defeat alone. Use mounted units, and "
@ -493,24 +594,29 @@ msgstr ""
"montadas, y el poder de Linaera de teletransportación para dar golpes y "
"ejecutar ataques."
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:85
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:91
msgid "Defeat Krughnar"
msgstr "Derrote a Krughnar"
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:57
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:93
#. [objective]: condition=lose
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:61
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:99
msgid "Death of Linaera"
msgstr "Muerte de Linaera"
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:105
#. [unit]: type=Horseman
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:111
msgid "Ceoddyn"
msgstr "Ceoddyn"
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:113
#. [unit]: type=Horseman
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:119
msgid "Midry"
msgstr "Midry"
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:150
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:156
msgid ""
"We are far from the lands granted to humans, my lord Erlornas! But there is "
"plainly one living in that tower to the west."
@ -518,7 +624,8 @@ msgstr ""
"¡Hemos entrado en las tierras de los humanos, mi señor Erlornas! Vea, hay "
"uno viviendo en esa torre al oeste."
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:154
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:160
msgid ""
"Some of our mages crave solitude for their studies. Humans are, perhaps, "
"likewise."
@ -526,11 +633,13 @@ msgstr ""
"Algunos de nuestros magos anhelan la soledad para sus estudios. Los seres "
"humanos son, tal vez, iguales."
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:158
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:164
msgid "It trespasses, and should be driven out!"
msgstr "Sólo traspasar, y deberán ser expulsados!"
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:162
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:168
msgid ""
"Hold. It is only one human, or a few of them at most. Time enough to speak "
"of driving it out when we are not fighting orcs."
@ -538,7 +647,8 @@ msgstr ""
"Espera, es sólo un ser humano, o unos pocos como mucho. Tiempo suficiente "
"para hablar de la expulsión cuando no estamos luchando contra orcos."
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:166
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:172
msgid ""
"Help! A great army of orcs has come down from the north, and has been laying "
"seige to my tower for weeks... we are nearly out of supplies. Our people "
@ -548,7 +658,8 @@ msgstr ""
"mi torre durante semanas... estamos casi sin suministros. Nuestra gente "
"siempre ha sido amistosa con los elfos - ¿no nos ayudará?"
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:171
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:177
msgid ""
"Yes, of course! But... I wish to defeat the vile orcs and drive them away "
"from our borders. Will you join us in attacking them?"
@ -556,12 +667,14 @@ msgstr ""
"¡Sí, por supuesto! Pero... yo deseo derrotar a los viles orcos y "
"ahuyentarlos de nuestras fronteras. ¿Se nos unirá usted en el ataque?"
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:176
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:182
msgid ""
"Nothing would please me better! I will place all my powers at your command."
msgstr "¡Nada me agradaría más! Pondré todos mis poderes a sus ordenes."
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:254
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:260
msgid ""
"My lord... humans cannot be trusted! They shift their allegiances with the "
"changing of the wind!"
@ -569,7 +682,8 @@ msgstr ""
"¡Mi señor... no puedes confiar en los humanos! ¡Ellos cambian sus lealtades "
"con el cambio del viento!"
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:259
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:265
msgid ""
"That may be, but I do not think this one will betray us to the orcs. And we "
"may need her assistance, too: that is a powerful force of orcs ahead."
@ -577,7 +691,8 @@ msgstr ""
"Puede ser, pero no creo que este nos traicione con los orcos. Y podemos "
"necesitar su ayuda, también: ésa es una fuerza poderosa de orcos."
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:275
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:277
msgid ""
"Oh, no! Without Linaera's help, I cannot hope to defeat such a great force "
"of orcs. I must return to Wesmere and bring reinforcements."
@ -585,7 +700,8 @@ msgstr ""
"¡Oh no! Sin la ayuda de Linaera, no puedo derrotar a un ejercito tan grande "
"de orcos. Debo regresar a mis tierras y esperar refuerzos."
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:286
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:288
msgid ""
"Thank you, Linaera. I couldn't have defeated the orcs without your help... "
"How can I repay you?"
@ -593,7 +709,8 @@ msgstr ""
"Gracias, Linaera. No habría podido derrotar a los orcos sin tu ayuda... "
"¿Cómo puedo compensarte?"
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:291
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:293
msgid ""
"There is one other thing... an evil power infests the swamps to the east of "
"here. I had meant to deal with it myself, but if you elves revere the green "
@ -603,21 +720,25 @@ msgstr ""
"Habría querido tratar solo con él, pero si vosotros, elfos, veneráis la "
"tierra verde creo que querréis abolirlo tanto como lo quiero yo."
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:296
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:298
msgid ""
"Ah. I have felt this thing's taint in the earth. Very well... to the east!"
msgstr ""
"Ah. He sentido que esta cosa es una mancha la tierra. Muy bien ... Al este!"
#. [scenario]
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:3
msgid "A Detour through the Swamp"
msgstr "Un Desvío a través del Pantano"
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:33
#. [side]: type=Lich
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:37
msgid "Keremal"
msgstr "Keremal"
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:46
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:50
msgid ""
"Hint:\n"
"Undead are resistant to physical attack. Use mages to attack the undead, and "
@ -627,11 +748,13 @@ msgstr ""
"Los no muertos son resistentes al ataque físico. Use magos para atacar al no "
"muerto, y elfos para proteger y apoyar a los magos."
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:49
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:53
msgid "Defeat Keremal"
msgstr "Derrote a Keremal"
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:99
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:103
msgid ""
"The evil spirits who have settled in this wetland have turned it into a vile "
"bog. My apprentices and I have the power to dispel them, but you must "
@ -641,6 +764,7 @@ msgstr ""
"han convertido en un pantano vil. Mis aprendices y yo tenemos el poder para "
"dispersarlos, pero usted debe protegernos de sus armas."
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:116
msgid ""
"All is lost! Without Linaera's help, I cannot hope to defeat these "
@ -649,6 +773,7 @@ msgstr ""
"¡Estámos perdidos! ¡Sin la ayuda de Linaera, no puedo tener esperanza en "
"derrotar a estas horribles apariciones!"
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:131
msgid ""
"Thank you, Erlornas... now I can return to my tower in peace. But I think "
@ -658,6 +783,7 @@ msgstr ""
"algunos de mis aprendices desean seguirte al norte en persecución de los "
"orcos."
#. [message]: role=mage
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:136
msgid ""
"I have always wished to see elves, and now I have fought alongside them! May "
@ -666,19 +792,23 @@ msgstr ""
"¡Siempre he deseado ver elfos, y ahora he luchado junto a ellos! Por favor "
"¿puedo continuar con usted?"
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:141
msgid "Certainly... I shall be glad of your help."
msgstr "Por supuesto... me agradará su ayuda."
#. [scenario]
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:3
msgid "Showdown"
msgstr "Final"
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:75
#. [side]: type=Orcish Sovereign
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:81
msgid "Rualsha-Tan"
msgstr "Rualsha-Tan"
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:92
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:98
msgid ""
"Hint:\n"
"Your enemy is well defended against attacks from the south. Use rangers to "
@ -689,11 +819,13 @@ msgstr ""
"montaraces para salir furtivamente a través del bosque y montar un ataque "
"por sorpresa desde el norte."
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:95
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:101
msgid "Defeat Rualsha-Tan"
msgstr "Derrote a Rualsha-Tan"
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:196
#. [message]: speaker=Lomarfel
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:202
msgid ""
"My lord! We have ridden hard for five days to catch up with you! The council "
"has deliberated, and asks you to defeat Rualsha quickly before he can muster "
@ -703,7 +835,8 @@ msgstr ""
"concejo ha deliberado, y le pide que derrote rápidamente a Rualsha, antes de "
"que pueda reunir una fuerza completa de invasión."
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:201
#. [message]: speaker=Rualsha-Tan
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:207
msgid ""
"Puny elves! My full army will be here soon, and then we will crush you. You "
"will beg for a quick death!"
@ -711,7 +844,8 @@ msgstr ""
"¡Elfos endebles! Pronto estará mi ejército completo aquí, y entonces los "
"aplastaremos. ¡Rogarán por una muerte rápida!"
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:216
#. [message]: speaker=unit
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:218
msgid ""
"You may slay me, Erlornas, but my people live on. They will not forget! They "
"will pursue you, and destroy you utterly... we will... we... arrgh..."
@ -720,7 +854,8 @@ msgstr ""
"perseguirán, y te destruirán completamente... nosotros queremos... "
"nosotros... arrgh..."
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:222
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:224
msgid ""
"But Rualsha overestimated the will of his troops. With their leader dead, "
"they scattered, and fled from the elves back to their fastnesses in the far "
@ -730,16 +865,19 @@ msgstr ""
"dispersaron, y huyeron de los elfos de nuevo a sus hogares en el norte "
"lejano."
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:235
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:237
msgid "It grieves me to take life, even of a barbarian such as Rualsha."
msgstr "Me aflige tomar una vida, incluso de un bárbaro como Rualsha."
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:240
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:242
msgid ""
"If the orcs press us, we shall need to become more accustomed to fighting."
msgstr "Si los orcos nos presionan, necesitaremos acostumbranos más a luchar."
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:245
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:247
msgid ""
"I fear it will be so. We have won a first victory here, but dark times come "
"upon its heels."

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-03-02 14:04+0100\n"
"POT-Creation-Date: 2008-04-13 16:22+0200\n"
"PO-Revision-Date: 2006-04-24 18:19+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -11,38 +11,47 @@ msgstr ""
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:11
msgid "An Orcish Incursion"
msgstr ""
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:12
msgid "AOI"
msgstr ""
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:16
msgid "Fighter"
msgstr "Sõdalane"
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:16
msgid "(Beginner)"
msgstr ""
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:17
msgid "(Normal)"
msgstr ""
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:17
msgid "Lord"
msgstr "Isand"
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:18
msgid "High Lord"
msgstr ""
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:18
msgid "(Challenging)"
msgstr ""
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:22
msgid ""
"Defend the forests of the elves against the first orcs to reach the Great "
@ -51,63 +60,103 @@ msgid ""
"(Novice level, 7 scenarios.)"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/_main.cfg:37
#. [about]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:35
msgid "Campaign Design"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/_main.cfg:43
#. [about]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:41
msgid "Adaptation for mainline"
msgstr ""
#. [scenario]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:3
msgid "Defend the Forest"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:16
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:22
#. [side]: type=Elvish Lord
#. [side]: type=Silver Mage
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:19
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:18
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:20
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:19
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:66
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:20
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:21
msgid "Elves"
msgstr ""
#. [side]: type=Elvish Lord
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:20
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:26
msgid "Erlornas"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:46
#. [side]: type=Troll Warrior
#. [side]: type=Lich
#. [side]: type=Orcish Slayer
#. [side]: type=Orcish Sovereign
#. [side]: type=Orcish Warlord
#. [side]: type=Orcish Warrior
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:51
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:95
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:28
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:32
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:72
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:41
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:32
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:45
msgid "Orcs"
msgstr ""
#. [side]: type=Orcish Warrior
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:51
msgid "Urugha"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:64
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:69
msgid ""
"Hint:\n"
"Elves can move fast and safely among the trees. Pick off the enemy grunts "
"with your archers from the safety of the forest."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:67
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:72
msgid "Defeat Urugha"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:129
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:53
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:78
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:99
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:89
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:71
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:71
#. [objective]: condition=lose
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:134
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:57
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:82
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:105
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:95
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:75
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:76
msgid "Death of Erlornas"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:133
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:61
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:82
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:103
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:97
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:75
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:75
#. [objective]: condition=lose
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:138
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:65
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:86
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:109
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:103
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:79
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:80
msgid "Time runs out"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:82
#. [unit]: type=Elvish Rider
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:87
msgid "Lomarfel"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:111
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:115
msgid ""
"The arrival of humans and orcs sent shockwaves through the settled peoples "
"of the Great Continent. Elves, dwarves, and others who had reached "
@ -116,21 +165,24 @@ msgid ""
"themselves required to gird for warfare of unaccustomed intensity."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:116
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:119
msgid ""
"Perhaps most affected were the elves. Eldest and wisest of the Speaking "
"Peoples, their first encounters with humans went less well than either side "
"might have wished. "
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:120
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:123
msgid ""
"But humans, though crude and thrusting, at least had in them a spark of song "
"and grace which elves could recognize as kindred to their own nature. Not so "
"with orcs."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:125
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:127
msgid ""
"For a score of years after Haldric's people landed, orcs remained scarce "
"more than a rumor to trouble the green fastnesses of the elves. That was, "
@ -138,17 +190,20 @@ msgid ""
"encountered the new foe."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:137
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:138
msgid ""
"The orcs were sighted at the northern marches of the great forest of Wesmere."
msgstr ""
#. [message]: speaker=Lomarfel
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:190
msgid ""
"My lord Erlornas! A party of orcs has encamped to the north. That is the "
"stench of their burnings drifting on the wind!"
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:194
msgid ""
"What blasphemy is this? I have heard it said that Orcs are despoilers, tree-"
@ -156,6 +211,7 @@ msgid ""
"reports made them."
msgstr ""
#. [message]: speaker=Lomarfel
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:198
msgid ""
"We see the truth of it here, my lord. They make great fires, not of deadfall "
@ -163,6 +219,7 @@ msgid ""
"greensward into mud and do not even bury their foul dung."
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:202
msgid ""
"They are a blight on our forests, and must not be permitted into Wesmere. I "
@ -170,38 +227,45 @@ msgid ""
"had best ride for reinforcements, Lomarfel."
msgstr ""
#. [message]: speaker=Lomarfel
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:206
msgid "Yes, my lord!"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:238
#. [message]: speaker=unit
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:224
msgid ""
"A thousand curses on you, tree-shagger! You will suffer... My master, "
"Rualsha, approaches. He will wipe your people from the face of this earth!"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:242
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:228
msgid ""
"Hmmm... Who is this Rualsha, I wonder? I will have to take a scouting party "
"north to see what is afoot there..."
msgstr ""
#. [scenario]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:3
msgid "Assassins"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:34
#. [side]: type=Orcish Slayer
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:39
msgid "Gharlsa"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:62
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:66
msgid ""
"The backtrail of the orcs was easy to trace -- a swathe of ugly trampled "
"ground through the violated forest. Erlornas and his followers pursued them "
"ground through the violated forest. Erlornas and his followers pursued them "
"north and west."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:71
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:75
msgid ""
"Hint:\n"
"Assassins are hard to hit, and their poison is insidious. Stay close to the "
@ -209,388 +273,459 @@ msgid ""
"from the river."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:74
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:78
msgid "Defeat Gharlsa"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:122
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:126
msgid "The orcs left a stinking spoor straight to this place."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:127
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:131
msgid ""
"There is some sort of keep ahead, here where we thought no people with the "
"wit to raise such a pile dwelt."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:132
#. [message]: speaker=Gharlsa
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:136
msgid "Gharlsa sees elves... yes... fresh meat for our wolves, yes, yes..."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:137
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:141
msgid ""
"Does that demented creature really think he can kill us? Let us teach him a "
"lesson!"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:142
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:146
msgid "Be careful...he may be more dangerous than he appears."
msgstr ""
#. [message]: speaker=Gharlsa
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:160
msgid "Yes... yes... slay them, my assassins!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:278
msgid "Aiieeee! I die, but Rualsha's vengeance shall fall upon you!"
msgid "Aiieeee! I die, but Rualsha's vengeance shall fall upon you!"
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:282
msgid ""
"Whoever Rualsha is, he is not here to take it, wretch. Perhaps we will find "
"him further north."
msgstr ""
#. [scenario]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:3
msgid "Wasteland"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:35
#. [side]: type=Orcish Warlord
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:41
msgid "Gnargha"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:47
msgid ""
"As they fared further north the green forest thinned, fading into barren and "
"scrubby country. Gradually the message of the treestumps and dead wood "
"around them became clear. This had been forest once. The orcs had killed "
"it."
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:52
msgid ""
"As they fared further north the green forest thinned, fading into barren and "
"scrubby country. Gradually the message of the treestumps and dead wood "
"around them became clear. This had been forest once. The orcs had killed it."
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:56
msgid ""
"The orcish trail stood out less against the desolation, but the craft of "
"elvish trackers was more than equal to following. They pursued with grimmer "
"elvish trackers was more than equal to following. They pursued with grimmer "
"purpose now."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:64
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:68
msgid ""
"Hint:\n"
"There are no villages in this scenario - you must use healers instead. Use "
"hit and run tactics to weaken enemy units who cannot heal themselves."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:67
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:71
msgid "Defeat Gnargha"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:109
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:113
msgid ""
"The foul orcs have devastated this area, destroying the trees and "
"slaughtering the animals for sport... it saddens me to see such waste."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:114
#. [message]: speaker=Gnargha
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:118
msgid ""
"Greetings, Erlornas! I am Gnargha, the brother of Urugha whom you slew but "
"few nights ago. Know this: Lord Rualsha has permitted me to be the agent of "
"his revenge!"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:119
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:123
msgid ""
"I have no quarrel with you, Gnargha, nor with your leader Rualsha - but I "
"cannot permit you to invade our lands. Leave now, and we shall be at peace."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:124
#. [message]: speaker=Gnargha
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:128
msgid ""
"Peace?! Bah! You elves squat on land that could feed many orclings, and you "
"are even weaker than we guessed. And you, you killed my brother; prepare "
"yourself for a slow and painful death!"
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:136
msgid ""
"Gnargha and his troops must have come down out of that valley to the "
"north... that is where we will go next!"
msgstr ""
#. [scenario]
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:3
msgid "Valley of Trolls"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:56
#. [side]: type=Troll Warrior
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:60
msgid "Gurk"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:96
#. [side]: type=Troll Warrior
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:101
msgid "Hrugu"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:122
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:127
msgid ""
"Hint:\n"
"Trolls are very dangerous if they can attack as a group. Use the cave-mouths "
"as bottlenecks to fight them one at a time."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:125
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:130
msgid "Defeat all enemy leaders"
msgstr "Alista kõik vaenlaste juhid"
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:167
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:172
msgid ""
"We are far from our lands, now, Erlornas, and we have driven the orcs from "
"the forest. Why do we not return home?"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:171
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:176
msgid ""
"You heard what the orcs said - this Rualsha is more than a mere marauding "
"warlord in search of pillage. He is planning an invasion, I'm sure of it. We "
"must gather more information about his plans before we go back."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:175
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:180
msgid ""
"And there is more, as well. The earth currents are perturbed here. I think "
"there is a mage dwelling somewhere nearby. Or perhaps more than one; the "
"traces are mixed, and some of them have an unwholesome flavor."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:179
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:184
msgid ""
"It would be dire indeed for us if these orcs have magic to add to their "
"battle-might."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:183
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:188
msgid "We must discover if this is so."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:187
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:192
msgid ""
"Information will do us no good if we are killed before we return with it! "
"These mountains look like troll territory."
msgstr ""
#. [scenario]
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:3
msgid "Linaera the Quick"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:45
#. [side]: type=Orcish Warlord
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:50
msgid "Krughnar"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:68
#. [side]: type=Silver Mage
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:74
msgid "Linaera"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:82
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:88
msgid ""
"Hint:\n"
"This enemy is too strong for you to defeat alone. Use mounted units, and "
"Linaera's power of teleportation to mount hit and run attacks."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:85
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:91
msgid "Defeat Krughnar"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:57
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:93
#. [objective]: condition=lose
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:61
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:99
msgid "Death of Linaera"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:105
#. [unit]: type=Horseman
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:111
msgid "Ceoddyn"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:113
#. [unit]: type=Horseman
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:119
msgid "Midry"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:150
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:156
msgid ""
"We are far from the lands granted to humans, my lord Erlornas! But there is "
"plainly one living in that tower to the west."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:154
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:160
msgid ""
"Some of our mages crave solitude for their studies. Humans are, perhaps, "
"likewise."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:158
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:164
msgid "It trespasses, and should be driven out!"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:162
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:168
msgid ""
"Hold. It is only one human, or a few of them at most. Time enough to speak "
"of driving it out when we are not fighting orcs."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:166
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:172
msgid ""
"Help! A great army of orcs has come down from the north, and has been laying "
"seige to my tower for weeks... we are nearly out of supplies. Our people "
"have always been friendly to the elves - will you not assist us?"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:171
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:177
msgid ""
"Yes, of course! But... I wish to defeat the vile orcs and drive them away "
"from our borders. Will you join us in attacking them?"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:176
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:182
msgid ""
"Nothing would please me better! I will place all my powers at your command."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:254
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:260
msgid ""
"My lord... humans cannot be trusted! They shift their allegiances with the "
"changing of the wind!"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:259
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:265
msgid ""
"That may be, but I do not think this one will betray us to the orcs. And we "
"may need her assistance, too: that is a powerful force of orcs ahead."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:275
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:277
msgid ""
"Oh, no! Without Linaera's help, I cannot hope to defeat such a great force "
"of orcs. I must return to Wesmere and bring reinforcements."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:286
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:288
msgid ""
"Thank you, Linaera. I couldn't have defeated the orcs without your help... "
"How can I repay you?"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:291
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:293
msgid ""
"There is one other thing... an evil power infests the swamps to the east of "
"here. I had meant to deal with it myself, but if you elves revere the green "
"earth I think you will want it abolished as much as do I."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:296
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:298
msgid ""
"Ah. I have felt this thing's taint in the earth. Very well... to the east!"
msgstr ""
#. [scenario]
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:3
msgid "A Detour through the Swamp"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:33
#. [side]: type=Lich
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:37
msgid "Keremal"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:46
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:50
msgid ""
"Hint:\n"
"Undead are resistant to physical attack. Use mages to attack the undead, and "
"elves to protect and support the mages."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:49
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:53
msgid "Defeat Keremal"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:99
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:103
msgid ""
"The evil spirits who have settled in this wetland have turned it into a vile "
"bog. My apprentices and I have the power to dispel them, but you must "
"protect us from their weapons."
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:116
msgid ""
"All is lost! Without Linaera's help, I cannot hope to defeat these "
"horrifying apparitions!"
msgstr ""
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:131
msgid ""
"Thank you, Erlornas... now I can return to my tower in peace. But I think "
"some of my apprentices wish to follow you north in persuit of the orcs."
msgstr ""
#. [message]: role=mage
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:136
msgid ""
"I have always wished to see elves, and now I have fought alongside them! May "
"I please come with you?"
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:141
msgid "Certainly... I shall be glad of your help."
msgstr ""
#. [scenario]
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:3
msgid "Showdown"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:75
#. [side]: type=Orcish Sovereign
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:81
msgid "Rualsha-Tan"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:92
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:98
msgid ""
"Hint:\n"
"Your enemy is well defended against attacks from the south. Use rangers to "
"sneak through the forest and mount a surprise attack from the north."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:95
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:101
msgid "Defeat Rualsha-Tan"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:196
#. [message]: speaker=Lomarfel
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:202
msgid ""
"My lord! We have ridden hard for five days to catch up with you! The council "
"has deliberated, and asks you to defeat Rualsha quickly before he can muster "
"a full invasion force."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:201
#. [message]: speaker=Rualsha-Tan
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:207
msgid ""
"Puny elves! My full army will be here soon, and then we will crush you. You "
"will beg for a quick death!"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:216
#. [message]: speaker=unit
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:218
msgid ""
"You may slay me, Erlornas, but my people live on. They will not forget! They "
"will pursue you, and destroy you utterly... we will... we... arrgh..."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:222
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:224
msgid ""
"But Rualsha overestimated the will of his troops. With their leader dead, "
"they scattered, and fled from the elves back to their fastnesses in the far "
"north."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:235
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:237
msgid "It grieves me to take life, even of a barbarian such as Rualsha."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:240
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:242
msgid ""
"If the orcs press us, we shall need to become more accustomed to fighting."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:245
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:247
msgid ""
"I fear it will be so. We have won a first victory here, but dark times come "
"upon its heels."

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-03-02 14:04+0100\n"
"POT-Creation-Date: 2008-04-13 16:22+0200\n"
"PO-Revision-Date: 2006-04-24 18:19+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -10,38 +10,47 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:11
msgid "An Orcish Incursion"
msgstr ""
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:12
msgid "AOI"
msgstr ""
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:16
msgid "Fighter"
msgstr "Borrokalaria"
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:16
msgid "(Beginner)"
msgstr ""
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:17
msgid "(Normal)"
msgstr ""
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:17
msgid "Lord"
msgstr "Jauna"
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:18
msgid "High Lord"
msgstr ""
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:18
msgid "(Challenging)"
msgstr ""
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:22
msgid ""
"Defend the forests of the elves against the first orcs to reach the Great "
@ -50,63 +59,103 @@ msgid ""
"(Novice level, 7 scenarios.)"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/_main.cfg:37
#. [about]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:35
msgid "Campaign Design"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/_main.cfg:43
#. [about]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:41
msgid "Adaptation for mainline"
msgstr ""
#. [scenario]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:3
msgid "Defend the Forest"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:16
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:22
#. [side]: type=Elvish Lord
#. [side]: type=Silver Mage
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:19
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:18
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:20
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:19
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:66
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:20
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:21
msgid "Elves"
msgstr ""
#. [side]: type=Elvish Lord
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:20
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:26
msgid "Erlornas"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:46
#. [side]: type=Troll Warrior
#. [side]: type=Lich
#. [side]: type=Orcish Slayer
#. [side]: type=Orcish Sovereign
#. [side]: type=Orcish Warlord
#. [side]: type=Orcish Warrior
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:51
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:95
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:28
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:32
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:72
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:41
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:32
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:45
msgid "Orcs"
msgstr ""
#. [side]: type=Orcish Warrior
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:51
msgid "Urugha"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:64
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:69
msgid ""
"Hint:\n"
"Elves can move fast and safely among the trees. Pick off the enemy grunts "
"with your archers from the safety of the forest."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:67
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:72
msgid "Defeat Urugha"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:129
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:53
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:78
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:99
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:89
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:71
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:71
#. [objective]: condition=lose
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:134
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:57
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:82
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:105
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:95
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:75
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:76
msgid "Death of Erlornas"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:133
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:61
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:82
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:103
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:97
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:75
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:75
#. [objective]: condition=lose
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:138
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:65
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:86
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:109
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:103
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:79
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:80
msgid "Time runs out"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:82
#. [unit]: type=Elvish Rider
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:87
msgid "Lomarfel"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:111
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:115
msgid ""
"The arrival of humans and orcs sent shockwaves through the settled peoples "
"of the Great Continent. Elves, dwarves, and others who had reached "
@ -115,21 +164,24 @@ msgid ""
"themselves required to gird for warfare of unaccustomed intensity."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:116
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:119
msgid ""
"Perhaps most affected were the elves. Eldest and wisest of the Speaking "
"Peoples, their first encounters with humans went less well than either side "
"might have wished. "
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:120
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:123
msgid ""
"But humans, though crude and thrusting, at least had in them a spark of song "
"and grace which elves could recognize as kindred to their own nature. Not so "
"with orcs."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:125
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:127
msgid ""
"For a score of years after Haldric's people landed, orcs remained scarce "
"more than a rumor to trouble the green fastnesses of the elves. That was, "
@ -137,17 +189,20 @@ msgid ""
"encountered the new foe."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:137
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:138
msgid ""
"The orcs were sighted at the northern marches of the great forest of Wesmere."
msgstr ""
#. [message]: speaker=Lomarfel
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:190
msgid ""
"My lord Erlornas! A party of orcs has encamped to the north. That is the "
"stench of their burnings drifting on the wind!"
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:194
msgid ""
"What blasphemy is this? I have heard it said that Orcs are despoilers, tree-"
@ -155,6 +210,7 @@ msgid ""
"reports made them."
msgstr ""
#. [message]: speaker=Lomarfel
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:198
msgid ""
"We see the truth of it here, my lord. They make great fires, not of deadfall "
@ -162,6 +218,7 @@ msgid ""
"greensward into mud and do not even bury their foul dung."
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:202
msgid ""
"They are a blight on our forests, and must not be permitted into Wesmere. I "
@ -169,38 +226,45 @@ msgid ""
"had best ride for reinforcements, Lomarfel."
msgstr ""
#. [message]: speaker=Lomarfel
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:206
msgid "Yes, my lord!"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:238
#. [message]: speaker=unit
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:224
msgid ""
"A thousand curses on you, tree-shagger! You will suffer... My master, "
"Rualsha, approaches. He will wipe your people from the face of this earth!"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:242
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:228
msgid ""
"Hmmm... Who is this Rualsha, I wonder? I will have to take a scouting party "
"north to see what is afoot there..."
msgstr ""
#. [scenario]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:3
msgid "Assassins"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:34
#. [side]: type=Orcish Slayer
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:39
msgid "Gharlsa"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:62
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:66
msgid ""
"The backtrail of the orcs was easy to trace -- a swathe of ugly trampled "
"ground through the violated forest. Erlornas and his followers pursued them "
"ground through the violated forest. Erlornas and his followers pursued them "
"north and west."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:71
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:75
msgid ""
"Hint:\n"
"Assassins are hard to hit, and their poison is insidious. Stay close to the "
@ -208,388 +272,459 @@ msgid ""
"from the river."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:74
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:78
msgid "Defeat Gharlsa"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:122
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:126
msgid "The orcs left a stinking spoor straight to this place."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:127
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:131
msgid ""
"There is some sort of keep ahead, here where we thought no people with the "
"wit to raise such a pile dwelt."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:132
#. [message]: speaker=Gharlsa
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:136
msgid "Gharlsa sees elves... yes... fresh meat for our wolves, yes, yes..."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:137
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:141
msgid ""
"Does that demented creature really think he can kill us? Let us teach him a "
"lesson!"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:142
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:146
msgid "Be careful...he may be more dangerous than he appears."
msgstr ""
#. [message]: speaker=Gharlsa
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:160
msgid "Yes... yes... slay them, my assassins!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:278
msgid "Aiieeee! I die, but Rualsha's vengeance shall fall upon you!"
msgid "Aiieeee! I die, but Rualsha's vengeance shall fall upon you!"
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:282
msgid ""
"Whoever Rualsha is, he is not here to take it, wretch. Perhaps we will find "
"him further north."
msgstr ""
#. [scenario]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:3
msgid "Wasteland"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:35
#. [side]: type=Orcish Warlord
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:41
msgid "Gnargha"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:47
msgid ""
"As they fared further north the green forest thinned, fading into barren and "
"scrubby country. Gradually the message of the treestumps and dead wood "
"around them became clear. This had been forest once. The orcs had killed "
"it."
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:52
msgid ""
"As they fared further north the green forest thinned, fading into barren and "
"scrubby country. Gradually the message of the treestumps and dead wood "
"around them became clear. This had been forest once. The orcs had killed it."
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:56
msgid ""
"The orcish trail stood out less against the desolation, but the craft of "
"elvish trackers was more than equal to following. They pursued with grimmer "
"elvish trackers was more than equal to following. They pursued with grimmer "
"purpose now."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:64
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:68
msgid ""
"Hint:\n"
"There are no villages in this scenario - you must use healers instead. Use "
"hit and run tactics to weaken enemy units who cannot heal themselves."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:67
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:71
msgid "Defeat Gnargha"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:109
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:113
msgid ""
"The foul orcs have devastated this area, destroying the trees and "
"slaughtering the animals for sport... it saddens me to see such waste."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:114
#. [message]: speaker=Gnargha
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:118
msgid ""
"Greetings, Erlornas! I am Gnargha, the brother of Urugha whom you slew but "
"few nights ago. Know this: Lord Rualsha has permitted me to be the agent of "
"his revenge!"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:119
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:123
msgid ""
"I have no quarrel with you, Gnargha, nor with your leader Rualsha - but I "
"cannot permit you to invade our lands. Leave now, and we shall be at peace."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:124
#. [message]: speaker=Gnargha
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:128
msgid ""
"Peace?! Bah! You elves squat on land that could feed many orclings, and you "
"are even weaker than we guessed. And you, you killed my brother; prepare "
"yourself for a slow and painful death!"
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:136
msgid ""
"Gnargha and his troops must have come down out of that valley to the "
"north... that is where we will go next!"
msgstr ""
#. [scenario]
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:3
msgid "Valley of Trolls"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:56
#. [side]: type=Troll Warrior
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:60
msgid "Gurk"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:96
#. [side]: type=Troll Warrior
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:101
msgid "Hrugu"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:122
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:127
msgid ""
"Hint:\n"
"Trolls are very dangerous if they can attack as a group. Use the cave-mouths "
"as bottlenecks to fight them one at a time."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:125
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:130
msgid "Defeat all enemy leaders"
msgstr "Arerioen nagusi guztiak gainditu"
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:167
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:172
msgid ""
"We are far from our lands, now, Erlornas, and we have driven the orcs from "
"the forest. Why do we not return home?"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:171
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:176
msgid ""
"You heard what the orcs said - this Rualsha is more than a mere marauding "
"warlord in search of pillage. He is planning an invasion, I'm sure of it. We "
"must gather more information about his plans before we go back."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:175
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:180
msgid ""
"And there is more, as well. The earth currents are perturbed here. I think "
"there is a mage dwelling somewhere nearby. Or perhaps more than one; the "
"traces are mixed, and some of them have an unwholesome flavor."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:179
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:184
msgid ""
"It would be dire indeed for us if these orcs have magic to add to their "
"battle-might."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:183
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:188
msgid "We must discover if this is so."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:187
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:192
msgid ""
"Information will do us no good if we are killed before we return with it! "
"These mountains look like troll territory."
msgstr ""
#. [scenario]
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:3
msgid "Linaera the Quick"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:45
#. [side]: type=Orcish Warlord
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:50
msgid "Krughnar"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:68
#. [side]: type=Silver Mage
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:74
msgid "Linaera"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:82
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:88
msgid ""
"Hint:\n"
"This enemy is too strong for you to defeat alone. Use mounted units, and "
"Linaera's power of teleportation to mount hit and run attacks."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:85
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:91
msgid "Defeat Krughnar"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:57
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:93
#. [objective]: condition=lose
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:61
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:99
msgid "Death of Linaera"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:105
#. [unit]: type=Horseman
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:111
msgid "Ceoddyn"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:113
#. [unit]: type=Horseman
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:119
msgid "Midry"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:150
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:156
msgid ""
"We are far from the lands granted to humans, my lord Erlornas! But there is "
"plainly one living in that tower to the west."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:154
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:160
msgid ""
"Some of our mages crave solitude for their studies. Humans are, perhaps, "
"likewise."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:158
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:164
msgid "It trespasses, and should be driven out!"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:162
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:168
msgid ""
"Hold. It is only one human, or a few of them at most. Time enough to speak "
"of driving it out when we are not fighting orcs."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:166
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:172
msgid ""
"Help! A great army of orcs has come down from the north, and has been laying "
"seige to my tower for weeks... we are nearly out of supplies. Our people "
"have always been friendly to the elves - will you not assist us?"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:171
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:177
msgid ""
"Yes, of course! But... I wish to defeat the vile orcs and drive them away "
"from our borders. Will you join us in attacking them?"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:176
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:182
msgid ""
"Nothing would please me better! I will place all my powers at your command."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:254
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:260
msgid ""
"My lord... humans cannot be trusted! They shift their allegiances with the "
"changing of the wind!"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:259
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:265
msgid ""
"That may be, but I do not think this one will betray us to the orcs. And we "
"may need her assistance, too: that is a powerful force of orcs ahead."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:275
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:277
msgid ""
"Oh, no! Without Linaera's help, I cannot hope to defeat such a great force "
"of orcs. I must return to Wesmere and bring reinforcements."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:286
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:288
msgid ""
"Thank you, Linaera. I couldn't have defeated the orcs without your help... "
"How can I repay you?"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:291
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:293
msgid ""
"There is one other thing... an evil power infests the swamps to the east of "
"here. I had meant to deal with it myself, but if you elves revere the green "
"earth I think you will want it abolished as much as do I."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:296
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:298
msgid ""
"Ah. I have felt this thing's taint in the earth. Very well... to the east!"
msgstr ""
#. [scenario]
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:3
msgid "A Detour through the Swamp"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:33
#. [side]: type=Lich
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:37
msgid "Keremal"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:46
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:50
msgid ""
"Hint:\n"
"Undead are resistant to physical attack. Use mages to attack the undead, and "
"elves to protect and support the mages."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:49
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:53
msgid "Defeat Keremal"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:99
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:103
msgid ""
"The evil spirits who have settled in this wetland have turned it into a vile "
"bog. My apprentices and I have the power to dispel them, but you must "
"protect us from their weapons."
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:116
msgid ""
"All is lost! Without Linaera's help, I cannot hope to defeat these "
"horrifying apparitions!"
msgstr ""
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:131
msgid ""
"Thank you, Erlornas... now I can return to my tower in peace. But I think "
"some of my apprentices wish to follow you north in persuit of the orcs."
msgstr ""
#. [message]: role=mage
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:136
msgid ""
"I have always wished to see elves, and now I have fought alongside them! May "
"I please come with you?"
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:141
msgid "Certainly... I shall be glad of your help."
msgstr ""
#. [scenario]
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:3
msgid "Showdown"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:75
#. [side]: type=Orcish Sovereign
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:81
msgid "Rualsha-Tan"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:92
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:98
msgid ""
"Hint:\n"
"Your enemy is well defended against attacks from the south. Use rangers to "
"sneak through the forest and mount a surprise attack from the north."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:95
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:101
msgid "Defeat Rualsha-Tan"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:196
#. [message]: speaker=Lomarfel
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:202
msgid ""
"My lord! We have ridden hard for five days to catch up with you! The council "
"has deliberated, and asks you to defeat Rualsha quickly before he can muster "
"a full invasion force."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:201
#. [message]: speaker=Rualsha-Tan
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:207
msgid ""
"Puny elves! My full army will be here soon, and then we will crush you. You "
"will beg for a quick death!"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:216
#. [message]: speaker=unit
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:218
msgid ""
"You may slay me, Erlornas, but my people live on. They will not forget! They "
"will pursue you, and destroy you utterly... we will... we... arrgh..."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:222
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:224
msgid ""
"But Rualsha overestimated the will of his troops. With their leader dead, "
"they scattered, and fled from the elves back to their fastnesses in the far "
"north."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:235
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:237
msgid "It grieves me to take life, even of a barbarian such as Rualsha."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:240
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:242
msgid ""
"If the orcs press us, we shall need to become more accustomed to fighting."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:245
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:247
msgid ""
"I fear it will be so. We have won a first victory here, but dark times come "
"upon its heels."

View file

@ -4,7 +4,7 @@ msgid ""
msgstr ""
"Project-Id-Version: fi\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-03-02 14:04+0100\n"
"POT-Creation-Date: 2008-04-13 16:22+0200\n"
"PO-Revision-Date: 2008-02-10 15:56+0200\n"
"Last-Translator: Samu Voutilainen <ec5983@kolumbus.fi>\n"
"Language-Team: Finnish\n"
@ -14,38 +14,47 @@ msgstr ""
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
"X-Generator: KBabel 1.11.4\n"
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:11
msgid "An Orcish Incursion"
msgstr "Örkkien invaasio"
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:12
msgid "AOI"
msgstr "AOI"
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:16
msgid "Fighter"
msgstr "Soturi"
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:16
msgid "(Beginner)"
msgstr "(Aloittelija)"
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:17
msgid "(Normal)"
msgstr "(Normaali)"
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:17
msgid "Lord"
msgstr "Ylimys"
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:18
msgid "High Lord"
msgstr "Suurlordi"
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:18
msgid "(Challenging)"
msgstr "(Haastava)"
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:22
msgid ""
"Defend the forests of the elves against the first orcs to reach the Great "
@ -58,28 +67,63 @@ msgstr ""
"\n"
"(Aloittelijataso, 7 skenaariota.)"
#: data/campaigns/An_Orcish_Incursion/_main.cfg:37
#. [about]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:35
msgid "Campaign Design"
msgstr "Kampanjan suunnittelu"
#: data/campaigns/An_Orcish_Incursion/_main.cfg:43
#. [about]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:41
msgid "Adaptation for mainline"
msgstr "Sovitus tarinaan"
#. [scenario]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:3
msgid "Defend the Forest"
msgstr "Puolusta metsää"
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:16
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:22
#. [side]: type=Elvish Lord
#. [side]: type=Silver Mage
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:19
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:18
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:20
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:19
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:66
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:20
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:21
msgid "Elves"
msgstr ""
#. [side]: type=Elvish Lord
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:20
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:26
msgid "Erlornas"
msgstr "Erlornas"
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:46
#. [side]: type=Troll Warrior
#. [side]: type=Lich
#. [side]: type=Orcish Slayer
#. [side]: type=Orcish Sovereign
#. [side]: type=Orcish Warlord
#. [side]: type=Orcish Warrior
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:51
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:95
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:28
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:32
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:72
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:41
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:32
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:45
msgid "Orcs"
msgstr ""
#. [side]: type=Orcish Warrior
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:51
msgid "Urugha"
msgstr "Urugha"
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:64
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:69
msgid ""
"Hint:\n"
"Elves can move fast and safely among the trees. Pick off the enemy grunts "
@ -89,35 +133,40 @@ msgstr ""
"Haltiat liikkuvat nopeasti ja turvallisesti puiden seassa. Tuhoa vihollisia "
"jousimiehilläsi metsän suojista."
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:67
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:72
msgid "Defeat Urugha"
msgstr "Kukista Urugha"
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:129
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:53
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:78
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:99
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:89
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:71
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:71
#. [objective]: condition=lose
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:134
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:57
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:82
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:105
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:95
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:75
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:76
msgid "Death of Erlornas"
msgstr "Erlornasin kuolema"
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:133
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:61
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:82
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:103
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:97
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:75
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:75
#. [objective]: condition=lose
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:138
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:65
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:86
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:109
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:103
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:79
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:80
msgid "Time runs out"
msgstr "Aika loppuu"
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:82
#. [unit]: type=Elvish Rider
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:87
msgid "Lomarfel"
msgstr "Lomarfel"
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:111
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:115
msgid ""
"The arrival of humans and orcs sent shockwaves through the settled peoples "
"of the Great Continent. Elves, dwarves, and others who had reached "
@ -131,7 +180,8 @@ msgstr ""
"pieniin kahakoihin. Nyt he joutuivat kuitenkin valmistautumaan sotatoimiin "
"sellaisella tasolla, johon he eivät olleet tottuneet."
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:116
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:119
msgid ""
"Perhaps most affected were the elves. Eldest and wisest of the Speaking "
"Peoples, their first encounters with humans went less well than either side "
@ -141,7 +191,8 @@ msgstr ""
"viisaimpaan. Heidän ensimmäiset kohtaamisensa ihmisten kanssa sujuivat "
"huonommin kuin kumpikaan osapuoli olisi toivonut."
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:120
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:123
msgid ""
"But humans, though crude and thrusting, at least had in them a spark of song "
"and grace which elves could recognize as kindred to their own nature. Not so "
@ -150,7 +201,8 @@ msgstr ""
"Mutta ihmisten alkukantaisuudesta huolimatta haltiat näkivät heissä "
"ripauksen omaa luonnettaan. Örkeistä ei voinut sanoa samaa."
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:125
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:127
msgid ""
"For a score of years after Haldric's people landed, orcs remained scarce "
"more than a rumor to trouble the green fastnesses of the elves. That was, "
@ -161,12 +213,14 @@ msgstr ""
"jälkeen. Tämä kuitenkin muuttui sinä päivänä, kun Erlornas, vanhaan "
"haltiasukuun kuuluva ylimys, kohtasi uuden vihollisen."
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:137
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:138
msgid ""
"The orcs were sighted at the northern marches of the great forest of Wesmere."
msgstr ""
"Örkkejä havaittiin Wesmeren suuren metsän pohjoisella rajavyöhykkeellä."
#. [message]: speaker=Lomarfel
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:190
msgid ""
"My lord Erlornas! A party of orcs has encamped to the north. That is the "
@ -175,6 +229,7 @@ msgstr ""
"Herrani Erlornas! Joukko örkkejä on leiriytynyt pohjoiseen. Heidän tuliensa "
"katku ajelehtii tuulessa!"
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:194
msgid ""
"What blasphemy is this? I have heard it said that Orcs are despoilers, tree-"
@ -185,6 +240,7 @@ msgstr ""
"ryöväreitä ja puuntappajia... mutta en uskonut, että ketkään voisivat olla "
"niin kertakaikkisen saastaisia kuin väitettiin!"
#. [message]: speaker=Lomarfel
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:198
msgid ""
"We see the truth of it here, my lord. They make great fires, not of deadfall "
@ -195,6 +251,7 @@ msgstr ""
"vain kuolleista puista vaan murhaamiensa laulavien puiden ruumiista! He "
"tallovat sammalet mutaan eivätkä edes hautaa saastojaan!"
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:202
msgid ""
"They are a blight on our forests, and must not be permitted into Wesmere. I "
@ -205,11 +262,13 @@ msgstr ""
"Aseistan kansamme, ja me ajamme heidät pois! Siitä huolimatta sinun, "
"Lomarfel, olisi parasta ratsastaa hakemaan apujoukkoja."
#. [message]: speaker=Lomarfel
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:206
msgid "Yes, my lord!"
msgstr "Tapahtuu, herrani!"
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:238
#. [message]: speaker=unit
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:224
msgid ""
"A thousand curses on you, tree-shagger! You will suffer... My master, "
"Rualsha, approaches. He will wipe your people from the face of this earth!"
@ -217,7 +276,8 @@ msgstr ""
"Tuhat kirousta yllesi, puunhalaaja! Joudut vielä kärsimään... Herrani "
"Rualsha lähestyy! Hän pyyhkii kansasi tämän maan päältä!"
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:242
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:228
msgid ""
"Hmmm... Who is this Rualsha, I wonder? I will have to take a scouting party "
"north to see what is afoot there..."
@ -225,24 +285,29 @@ msgstr ""
"Hmmm... Kuka lie tämä Rualsha? Minun täytyy viedä tiedustelupartio "
"pohjoiseen ja selvittää, mitä siellä tapahtuu."
#. [scenario]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:3
msgid "Assassins"
msgstr "Salamurhaajat"
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:34
#. [side]: type=Orcish Slayer
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:39
msgid "Gharlsa"
msgstr "Gharlsa"
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:62
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:66
#, fuzzy
msgid ""
"The backtrail of the orcs was easy to trace -- a swathe of ugly trampled "
"ground through the violated forest. Erlornas and his followers pursued them "
"ground through the violated forest. Erlornas and his followers pursued them "
"north and west."
msgstr ""
"Örkkien jälkiä oli helppo seurata -- Rumasti tallottua maata läpi turmellun "
"metsän. Erlornas ja hänen toverinsa jahtasivat heitä pohjoiseen ja länteen. "
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:71
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:75
msgid ""
"Hint:\n"
"Assassins are hard to hit, and their poison is insidious. Stay close to the "
@ -254,15 +319,18 @@ msgstr ""
"Pysyttele lähellä kyliä, joissa myrkytystä voidaan hoitaa, ja pakota "
"vihollisesi hyökkäämään kimppuusi joesta."
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:74
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:78
msgid "Defeat Gharlsa"
msgstr "Kukista Gharlsa"
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:122
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:126
msgid "The orcs left a stinking spoor straight to this place."
msgstr "Örkkien löyhkäävä jälki johti suoraan tänne."
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:127
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:131
msgid ""
"There is some sort of keep ahead, here where we thought no people with the "
"wit to raise such a pile dwelt."
@ -270,12 +338,14 @@ msgstr ""
"Edessä on jonkinlainen linnoitus! Luulimme, ettei mikään alueen kansoista "
"kykenisi rakentamaan tuollaista kasaa."
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:132
#. [message]: speaker=Gharlsa
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:136
msgid "Gharlsa sees elves... yes... fresh meat for our wolves, yes, yes..."
msgstr ""
"Gharlsa näkee haltioita, niin... Tuoretta lihaa susillemme, aivan niin..."
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:137
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:141
msgid ""
"Does that demented creature really think he can kill us? Let us teach him a "
"lesson!"
@ -283,19 +353,24 @@ msgstr ""
"Luuleeko tuo latvasta laho olento pystyvänsä kukistamaan meidät? Antakaamme "
"hänelle opetus!"
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:142
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:146
msgid "Be careful...he may be more dangerous than he appears."
msgstr ""
"Ole varovainen... Hän saattaa olla vaarallisempi kuin miltä hän näyttää."
#. [message]: speaker=Gharlsa
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:160
msgid "Yes... yes... slay them, my assassins!"
msgstr "Jo vain... Tappakaa heidät!"
#. [message]: speaker=unit
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:278
msgid "Aiieeee! I die, but Rualsha's vengeance shall fall upon you!"
#, fuzzy
msgid "Aiieeee! I die, but Rualsha's vengeance shall fall upon you!"
msgstr "Aiieeee! Minut on kukistettu, mutta saat vielä tuta Rualshan koston!"
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:282
msgid ""
"Whoever Rualsha is, he is not here to take it, wretch. Perhaps we will find "
@ -304,37 +379,43 @@ msgstr ""
"Kuka Rualsha ikinä onkaan, hän ei ole täällä kostamassa, lurjus! Ehkä me "
"löydämme hänet kauempaa pohjoisesta."
#. [scenario]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:3
msgid "Wasteland"
msgstr "Joutomaa"
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:35
#. [side]: type=Orcish Warlord
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:41
msgid "Gnargha"
msgstr "Gnargha"
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:47
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:52
#, fuzzy
msgid ""
"As they fared further north the green forest thinned, fading into barren and "
"scrubby country. Gradually the message of the treestumps and dead wood "
"around them became clear. This had been forest once. The orcs had killed "
"it."
"scrubby country. Gradually the message of the treestumps and dead wood "
"around them became clear. This had been forest once. The orcs had killed it."
msgstr ""
"Metsä oheni sitä mukaa kun he matkasivat syvemmälle pohjoiseen, muuttuen yhä "
"hedelmättömämmäksi ja rujommaksi. Pala palalta heitä ympäröivien "
"puunkantojen ja kuolleiden puiden viesti kävi selväksi. Tämä oli joskus "
"ollut metsää. Örkit olivat tuhonneet sen."
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:52
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:56
#, fuzzy
msgid ""
"The orcish trail stood out less against the desolation, but the craft of "
"elvish trackers was more than equal to following. They pursued with grimmer "
"elvish trackers was more than equal to following. They pursued with grimmer "
"purpose now."
msgstr ""
"Tämän hävityksen keskellä örkkien jäljet eivät erottuneet enää yhtä "
"selvästi, mutta haltiajäljittäjät olivat enemmän kuin tehtäviensä tasalla. "
"Nyt he seurasivat örkkejä synkempi tavoite mielessään."
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:64
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:68
msgid ""
"Hint:\n"
"There are no villages in this scenario - you must use healers instead. Use "
@ -345,11 +426,13 @@ msgstr ""
"ja pakene heikentääksesi vihollisyksiköitä ne eivät pysty parantamaan "
"itseään."
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:67
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:71
msgid "Defeat Gnargha"
msgstr "Kukista Gnargha"
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:109
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:113
msgid ""
"The foul orcs have devastated this area, destroying the trees and "
"slaughtering the animals for sport... it saddens me to see such waste."
@ -357,7 +440,8 @@ msgstr ""
"Julmat örkit ovat hävittäneet tämän alueen, tuhonneet puut ja teurastaneet "
"eläimet huvin vuoksi... Minut tekee surulliseksi nähdä tällaista tuhlausta."
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:114
#. [message]: speaker=Gnargha
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:118
msgid ""
"Greetings, Erlornas! I am Gnargha, the brother of Urugha whom you slew but "
"few nights ago. Know this: Lord Rualsha has permitted me to be the agent of "
@ -366,7 +450,8 @@ msgstr ""
"Tervehdys, Erlornas! Olen Gnargha, pari yötä sitten tappamasi Urughan veli. "
"Tiedä tämä: lordi Ruasha on suonut minulle kunnian olla kostonsa välikappale!"
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:119
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:123
msgid ""
"I have no quarrel with you, Gnargha, nor with your leader Rualsha - but I "
"cannot permit you to invade our lands. Leave now, and we shall be at peace."
@ -375,7 +460,8 @@ msgstr ""
"mutta en voi antaa teidän tunkeutua maahamme. Lähtekää nyt, ja välillämme "
"vallitkoon rauha."
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:124
#. [message]: speaker=Gnargha
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:128
msgid ""
"Peace?! Bah! You elves squat on land that could feed many orclings, and you "
"are even weaker than we guessed. And you, you killed my brother; prepare "
@ -385,6 +471,7 @@ msgstr ""
"olette vielä heikompia kuin kuvittelimme. Ja sinä tapoit veljeni! "
"Valmistaudu siis hitaaseen ja tuskalliseen kuolemaan!"
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:136
msgid ""
"Gnargha and his troops must have come down out of that valley to the "
@ -393,19 +480,23 @@ msgstr ""
"Gnarghan ja hänen joukkojensa on täytynyt tulla tuosta pohjoisessa olevasta "
"laaksosta. Menkäämme sinne seuraavaksi!"
#. [scenario]
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:3
msgid "Valley of Trolls"
msgstr "Peikkojen laakso"
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:56
#. [side]: type=Troll Warrior
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:60
msgid "Gurk"
msgstr "Gurk"
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:96
#. [side]: type=Troll Warrior
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:101
msgid "Hrugu"
msgstr "Hrugu"
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:122
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:127
msgid ""
"Hint:\n"
"Trolls are very dangerous if they can attack as a group. Use the cave-mouths "
@ -415,11 +506,13 @@ msgstr ""
"Peikot ovat erittäin vaarallisia jos ne pääsevät hyökkäämään joukolla. Käytä "
"luolansuita pullonkauloina ja taistele niitä vastaan yksi kerrallaan."
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:125
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:130
msgid "Defeat all enemy leaders"
msgstr "Kukista kaikki vihollisjohtajat"
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:167
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:172
msgid ""
"We are far from our lands, now, Erlornas, and we have driven the orcs from "
"the forest. Why do we not return home?"
@ -427,7 +520,8 @@ msgstr ""
"Olemme kaukana mailtamme, Erlornas, ja olemme ajaneet örkit metsästämme. "
"Miksi emme palaa kotiin?"
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:171
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:176
msgid ""
"You heard what the orcs said - this Rualsha is more than a mere marauding "
"warlord in search of pillage. He is planning an invasion, I'm sure of it. We "
@ -438,7 +532,8 @@ msgstr ""
"Meidän täytyy hankkia enemmän tietoa hänen suunnitelmistaan ennen kuin "
"palaamme."
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:175
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:180
msgid ""
"And there is more, as well. The earth currents are perturbed here. I think "
"there is a mage dwelling somewhere nearby. Or perhaps more than one; the "
@ -448,7 +543,8 @@ msgstr ""
"lähistöllä on maagien asumus. Tai ehkä useampi kuin yksi; jäljet ovat "
"sekoittuneet, ja jotkut niistä tuntuvat vahingollisilta."
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:179
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:184
msgid ""
"It would be dire indeed for us if these orcs have magic to add to their "
"battle-might."
@ -456,11 +552,13 @@ msgstr ""
"Olisi todella kohtalokasta, jos näillä örkeillä olisi taikuutta käytössään "
"sotavoimiensa lisäksi."
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:183
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:188
msgid "We must discover if this is so."
msgstr "Meidän täytyy ottaa selvää."
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:187
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:192
msgid ""
"Information will do us no good if we are killed before we return with it! "
"These mountains look like troll territory."
@ -468,19 +566,23 @@ msgstr ""
"Tiedoista ei ole hyötyä, jos kuolemme ennen kuin pääsemme palaamaan niiden "
"kanssa! Nämä vuoret näyttävät peikkojen alueelta."
#. [scenario]
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:3
msgid "Linaera the Quick"
msgstr "Linaera Nopsa"
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:45
#. [side]: type=Orcish Warlord
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:50
msgid "Krughnar"
msgstr "Krughnar"
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:68
#. [side]: type=Silver Mage
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:74
msgid "Linaera"
msgstr "Linaera"
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:82
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:88
msgid ""
"Hint:\n"
"This enemy is too strong for you to defeat alone. Use mounted units, and "
@ -490,24 +592,29 @@ msgstr ""
"Tämä vihollinen on liian voimakas yksin sinun joukoillesi. Käytä ratsuväkeä "
"ja Linaeran teleportaatiokykyjä iske-ja-pakene-hyökkäyksiin."
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:85
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:91
msgid "Defeat Krughnar"
msgstr "Kukista Krughnar"
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:57
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:93
#. [objective]: condition=lose
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:61
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:99
msgid "Death of Linaera"
msgstr "Linaeran kuolema"
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:105
#. [unit]: type=Horseman
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:111
msgid "Ceoddyn"
msgstr "Ceoddyn"
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:113
#. [unit]: type=Horseman
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:119
msgid "Midry"
msgstr "Midry"
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:150
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:156
msgid ""
"We are far from the lands granted to humans, my lord Erlornas! But there is "
"plainly one living in that tower to the west."
@ -515,7 +622,8 @@ msgstr ""
"Olemme kaukana ihmisille annetuilta mailta, herrani Erlornas! Mutta lännessä "
"olevassa tornissa asuu selvästi yksi."
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:154
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:160
msgid ""
"Some of our mages crave solitude for their studies. Humans are, perhaps, "
"likewise."
@ -523,11 +631,13 @@ msgstr ""
"Jotkut maageistamme kaipaavat rauhaa tutkimuksilleen. Ehkäpä ihmiset ovat "
"tässä samanlaisia."
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:158
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:164
msgid "It trespasses, and should be driven out!"
msgstr "Se on luvatta maillamme, ja se tulisi ajaa pois!"
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:162
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:168
msgid ""
"Hold. It is only one human, or a few of them at most. Time enough to speak "
"of driving it out when we are not fighting orcs."
@ -535,7 +645,8 @@ msgstr ""
"Seis. Se on vain yksi ihminen, tai korkeintaan muutama. Voimme keskustella "
"sen pois ajamisesta sitten, kun emme taistele örkkejä vastaan."
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:166
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:172
msgid ""
"Help! A great army of orcs has come down from the north, and has been laying "
"seige to my tower for weeks... we are nearly out of supplies. Our people "
@ -545,7 +656,8 @@ msgstr ""
"torniani viikkoja! Muonavaramme ovat melkein lopussa. Kansamme on aina ollut "
"haltioiden ystävä! Ettekö auttaisi meitä?"
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:171
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:177
msgid ""
"Yes, of course! But... I wish to defeat the vile orcs and drive them away "
"from our borders. Will you join us in attacking them?"
@ -553,12 +665,14 @@ msgstr ""
"Tietysti! Mutta haluan kukistaa nuo saastaiset örkit ja ajaa heidät pois "
"rajoiltamme. Liityttekö hyökkäykseemme heitä vastaan?"
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:176
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:182
msgid ""
"Nothing would please me better! I will place all my powers at your command."
msgstr "Mielihyvin! Asetan kaikki voimani komentoosi."
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:254
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:260
msgid ""
"My lord... humans cannot be trusted! They shift their allegiances with the "
"changing of the wind!"
@ -566,7 +680,8 @@ msgstr ""
"Herrani, ihmisiin ei voi luottaa! He kääntävät takkinsa sen mukaan, mistä "
"päin tuulee!"
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:259
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:265
msgid ""
"That may be, but I do not think this one will betray us to the orcs. And we "
"may need her assistance, too: that is a powerful force of orcs ahead."
@ -575,7 +690,8 @@ msgstr ""
"Saatamme sitäpaitsi tarvita hänen apuaan, sillä edessämme on vahva "
"örkkiarmeija."
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:275
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:277
msgid ""
"Oh, no! Without Linaera's help, I cannot hope to defeat such a great force "
"of orcs. I must return to Wesmere and bring reinforcements."
@ -583,7 +699,8 @@ msgstr ""
"Voi ei! Ilman Linaeran apua meillä ei ole toivoakaan! Minun täytyy palata "
"Wesmereen hakemaan apujoukkoja."
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:286
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:288
msgid ""
"Thank you, Linaera. I couldn't have defeated the orcs without your help... "
"How can I repay you?"
@ -591,7 +708,8 @@ msgstr ""
"Kiitos, Linaera. Emme olisi voittaneet örkkejä ilman apuasi. Miten voin "
"korvata apusi?"
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:291
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:293
msgid ""
"There is one other thing... an evil power infests the swamps to the east of "
"here. I had meant to deal with it myself, but if you elves revere the green "
@ -602,21 +720,25 @@ msgstr ""
"vihreää luontoa, uskoisin että te haluatte tuhota sen yhtä kiihkeästi kuin "
"minäkin."
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:296
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:298
msgid ""
"Ah. I have felt this thing's taint in the earth. Very well... to the east!"
msgstr ""
"Aivan. Olen tuntenut tuon voiman maahan jättämän jäljen. Hyvä on... itään!"
#. [scenario]
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:3
msgid "A Detour through the Swamp"
msgstr "Kiertotie suon läpi"
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:33
#. [side]: type=Lich
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:37
msgid "Keremal"
msgstr "Keremal"
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:46
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:50
msgid ""
"Hint:\n"
"Undead are resistant to physical attack. Use mages to attack the undead, and "
@ -626,11 +748,13 @@ msgstr ""
"Epäkuolleet kestävät hyvin fyysisiä hyökkäyksiä. Hyökkää maageilla "
"epäkuolleiden kimppuun, ja suojaa maageja haltioilla."
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:49
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:53
msgid "Defeat Keremal"
msgstr "Kukista Keremal"
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:99
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:103
msgid ""
"The evil spirits who have settled in this wetland have turned it into a vile "
"bog. My apprentices and I have the power to dispel them, but you must "
@ -640,6 +764,7 @@ msgstr ""
"rämeeksi. Minulla ja oppipojillani on voima tuhota ne, mutta teidän täytyy "
"suojata meitä heidän aseiltaan."
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:116
msgid ""
"All is lost! Without Linaera's help, I cannot hope to defeat these "
@ -648,6 +773,7 @@ msgstr ""
"Kaikki on menetetty! Ilman Linaeran apua meillä ei ole toivoakaan voittaa "
"noita kauhistuksia!"
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:131
msgid ""
"Thank you, Erlornas... now I can return to my tower in peace. But I think "
@ -656,6 +782,7 @@ msgstr ""
"Kiitos, Erlornas. Nyt voin palata rauhassa torniini. Mutta uskoisin, että "
"jotkut oppipojistani haluavat liittyä joukkoosi ajamaan takaa örkkejä."
#. [message]: role=mage
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:136
msgid ""
"I have always wished to see elves, and now I have fought alongside them! May "
@ -664,19 +791,23 @@ msgstr ""
"Olen aina halunnut nähdä haltioita, ja nyt olen taistellut teidän "
"rinnallanne! Voinko tulla mukaanne?"
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:141
msgid "Certainly... I shall be glad of your help."
msgstr "Ilman muuta. Olen iloinen avustasi."
#. [scenario]
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:3
msgid "Showdown"
msgstr "Yhteenotto"
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:75
#. [side]: type=Orcish Sovereign
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:81
msgid "Rualsha-Tan"
msgstr "Rualsha-Tan"
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:92
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:98
msgid ""
"Hint:\n"
"Your enemy is well defended against attacks from the south. Use rangers to "
@ -686,11 +817,13 @@ msgstr ""
"Vihollisesi on suojattu hyvin etelästä tulevilta hyökkäyksiltä. Hiippaile "
"samoojilla metsän läpi ja tee yllätyshyökkäys pohjoisesta."
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:95
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:101
msgid "Defeat Rualsha-Tan"
msgstr "Kukista Rualsha-Tan"
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:196
#. [message]: speaker=Lomarfel
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:202
msgid ""
"My lord! We have ridden hard for five days to catch up with you! The council "
"has deliberated, and asks you to defeat Rualsha quickly before he can muster "
@ -700,7 +833,8 @@ msgstr ""
"kiinni! Neuvosto on pohtinut tilannetta, ja pyytää sinua kukistamaan "
"Rualshan nopeasti ennen kuin hän ehtii kutsua kokoon täyden invaasioarmeijan."
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:201
#. [message]: speaker=Rualsha-Tan
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:207
msgid ""
"Puny elves! My full army will be here soon, and then we will crush you. You "
"will beg for a quick death!"
@ -708,7 +842,8 @@ msgstr ""
"Pahaiset haltiat! Koko armeijani on kohta täällä, ja sitten rusennamme "
"teidät! Vielä te rukoilette nopeaa kuolemaa!"
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:216
#. [message]: speaker=unit
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:218
msgid ""
"You may slay me, Erlornas, but my people live on. They will not forget! They "
"will pursue you, and destroy you utterly... we will... we... arrgh..."
@ -716,7 +851,8 @@ msgstr ""
"Saatoit kukistaa minut, Erlornas, mutta kansani elää yhä. He eivät unohda! "
"He ajavat sinua takaa, ja tuhoavat sinut! Me... vielä... urrrrgh."
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:222
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:224
msgid ""
"But Rualsha overestimated the will of his troops. With their leader dead, "
"they scattered, and fled from the elves back to their fastnesses in the far "
@ -725,17 +861,20 @@ msgstr ""
"Mutta Rualsha yliarvioi joukkojensa taistelutahdon. Johtajansa kuoltua ne "
"hajaantuivat ja pakenivat haltioita linnoituksiinsa kaukana pohjoisessa."
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:235
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:237
msgid "It grieves me to take life, even of a barbarian such as Rualsha."
msgstr ""
"Minua surettaa viedä toisen henki, jopa tuollaisen barbaarin kuin Rualsha."
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:240
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:242
msgid ""
"If the orcs press us, we shall need to become more accustomed to fighting."
msgstr "Jos örkit painostavat meitä, tulee meidän totuttautua taistelemaan."
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:245
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:247
msgid ""
"I fear it will be so. We have won a first victory here, but dark times come "
"upon its heels."

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-03-02 14:04+0100\n"
"POT-Creation-Date: 2008-04-13 16:22+0200\n"
"PO-Revision-Date: 2008-04-10 22:30+0100\n"
"Last-Translator: Damien J <guydelatourATgloireetpouvoir.com>\n"
"Language-Team: Équipe de traduction française <wesnoth@ml.free.fr>\n"
@ -11,38 +11,47 @@ msgstr ""
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=(n > 1);\n"
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:11
msgid "An Orcish Incursion"
msgstr "Une incursion orc"
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:12
msgid "AOI"
msgstr "UIO"
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:16
msgid "Fighter"
msgstr "Combattant"
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:16
msgid "(Beginner)"
msgstr "(débutant)"
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:17
msgid "(Normal)"
msgstr "(normal)"
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:17
msgid "Lord"
msgstr "Seigneur"
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:18
msgid "High Lord"
msgstr "Haut seigneur"
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:18
msgid "(Challenging)"
msgstr "(difficile)"
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:22
msgid ""
"Defend the forests of the elves against the first orcs to reach the Great "
@ -55,28 +64,63 @@ msgstr ""
"\n"
"(Niveau débutant, 7 scénarios)."
#: data/campaigns/An_Orcish_Incursion/_main.cfg:37
#. [about]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:35
msgid "Campaign Design"
msgstr "Conception de campagne"
#: data/campaigns/An_Orcish_Incursion/_main.cfg:43
#. [about]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:41
msgid "Adaptation for mainline"
msgstr "Adaptation du scénario"
#. [scenario]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:3
msgid "Defend the Forest"
msgstr "Défendre la forêt"
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:16
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:22
#. [side]: type=Elvish Lord
#. [side]: type=Silver Mage
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:19
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:18
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:20
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:19
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:66
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:20
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:21
msgid "Elves"
msgstr ""
#. [side]: type=Elvish Lord
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:20
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:26
msgid "Erlornas"
msgstr "Erlornas"
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:46
#. [side]: type=Troll Warrior
#. [side]: type=Lich
#. [side]: type=Orcish Slayer
#. [side]: type=Orcish Sovereign
#. [side]: type=Orcish Warlord
#. [side]: type=Orcish Warrior
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:51
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:95
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:28
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:32
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:72
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:41
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:32
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:45
msgid "Orcs"
msgstr ""
#. [side]: type=Orcish Warrior
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:51
msgid "Urugha"
msgstr "Urugha"
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:64
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:69
msgid ""
"Hint:\n"
"Elves can move fast and safely among the trees. Pick off the enemy grunts "
@ -86,35 +130,40 @@ msgstr ""
"Les elfes se déplacent rapidement et sûrement dans les bois. Mettez en "
"pièces les grognards ennemis grâce à vos archers à l'abri dans la forêt."
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:67
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:72
msgid "Defeat Urugha"
msgstr "Vaincre Urugha"
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:129
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:53
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:78
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:99
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:89
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:71
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:71
#. [objective]: condition=lose
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:134
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:57
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:82
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:105
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:95
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:75
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:76
msgid "Death of Erlornas"
msgstr "Mort de Erlornas"
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:133
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:61
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:82
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:103
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:97
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:75
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:75
#. [objective]: condition=lose
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:138
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:65
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:86
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:109
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:103
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:79
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:80
msgid "Time runs out"
msgstr "Fin des tours atteinte"
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:82
#. [unit]: type=Elvish Rider
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:87
msgid "Lomarfel"
msgstr "Lomarfel"
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:111
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:115
msgid ""
"The arrival of humans and orcs sent shockwaves through the settled peoples "
"of the Great Continent. Elves, dwarves, and others who had reached "
@ -128,7 +177,8 @@ msgstr ""
"depuis des siècles à des escarmouches plutôt qu'à des affrontements majeurs, "
"se retrouvaient à préparer une guerre d'une intensité inhabituelle."
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:116
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:119
msgid ""
"Perhaps most affected were the elves. Eldest and wisest of the Speaking "
"Peoples, their first encounters with humans went less well than either side "
@ -138,7 +188,8 @@ msgstr ""
"les plus sages des peuples doués de la parole ; leurs premiers contacts avec "
"les humains furent moins cordiaux que chaque camp aurait pu espérer."
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:120
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:123
msgid ""
"But humans, though crude and thrusting, at least had in them a spark of song "
"and grace which elves could recognize as kindred to their own nature. Not so "
@ -148,7 +199,8 @@ msgstr ""
"même une étincelle de grâce et de candeur que les elfes reconnaissaient "
"comme ressemblant à celle qui les habitait. Contrairement aux orcs."
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:125
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:127
msgid ""
"For a score of years after Haldric's people landed, orcs remained scarce "
"more than a rumor to trouble the green fastnesses of the elves. That was, "
@ -160,13 +212,15 @@ msgstr ""
"les forteresses sylvestres des elfes. Enfin, jusqu'à ce que un jour, un "
"noble d'une famille ancienne nommé Erlornas affronte le nouvel ennemi."
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:137
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:138
msgid ""
"The orcs were sighted at the northern marches of the great forest of Wesmere."
msgstr ""
"Les orcs ont été signalés aux marches septentrionales de la grande forêt de "
"Wesmere."
#. [message]: speaker=Lomarfel
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:190
msgid ""
"My lord Erlornas! A party of orcs has encamped to the north. That is the "
@ -175,6 +229,7 @@ msgstr ""
"Seigneur Erlornas ! Un groupe d'orcs a établi son campement au nord. Le vent "
"nous renvoie la puanteur de leurs feux !"
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:194
msgid ""
"What blasphemy is this? I have heard it said that Orcs are despoilers, tree-"
@ -185,6 +240,7 @@ msgstr ""
"pillards, des abatteurs d'arbres... mais je ne croyais pas qu'ils pourraient "
"être aussi délibérément répugnants que les rapports l'annonçaient."
#. [message]: speaker=Lomarfel
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:198
msgid ""
"We see the truth of it here, my lord. They make great fires, not of deadfall "
@ -196,6 +252,7 @@ msgstr ""
"magnifiques arbres. Ils piétinent les plantes, transforment le sol en boue "
"et n'enterrent même pas leurs fientes puantes."
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:202
msgid ""
"They are a blight on our forests, and must not be permitted into Wesmere. I "
@ -206,11 +263,13 @@ msgstr ""
"gens ; nous devrions être capables de les renvoyer chez eux. Tout de même, "
"vous feriez mieux de quérir des renforts, Lomarfel."
#. [message]: speaker=Lomarfel
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:206
msgid "Yes, my lord!"
msgstr "Oui, monseigneur !"
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:238
#. [message]: speaker=unit
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:224
msgid ""
"A thousand curses on you, tree-shagger! You will suffer... My master, "
"Rualsha, approaches. He will wipe your people from the face of this earth!"
@ -218,7 +277,8 @@ msgstr ""
"Soyez mille fois maudits, elfes insignifiants ! Vous allez souffrir... Mon "
"maître Rualsha approche. Il va rayer votre peuple de la surface de la terre !"
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:242
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:228
msgid ""
"Hmmm... Who is this Rualsha, I wonder? I will have to take a scouting party "
"north to see what is afoot there..."
@ -226,25 +286,30 @@ msgstr ""
"Hum... Je me demande qui est ce Rualsha ? Je vais mener une patrouille vers "
"le nord pour voir ce qui se trame là-bas..."
#. [scenario]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:3
msgid "Assassins"
msgstr "Assassins"
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:34
#. [side]: type=Orcish Slayer
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:39
msgid "Gharlsa"
msgstr "Gharlsa"
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:62
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:66
#, fuzzy
msgid ""
"The backtrail of the orcs was easy to trace -- a swathe of ugly trampled "
"ground through the violated forest. Erlornas and his followers pursued them "
"ground through the violated forest. Erlornas and his followers pursued them "
"north and west."
msgstr ""
"La piste des orcs était facile à suivre : un sillon de terre atrocement "
"piétiné à travers la forêt souillée. Erlornas et les siens les poursuivirent "
"au nord et à l'ouest."
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:71
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:75
msgid ""
"Hint:\n"
"Assassins are hard to hit, and their poison is insidious. Stay close to the "
@ -256,15 +321,18 @@ msgstr ""
"proches des villages, où l'empoisonnement peut être guéri, et forcez vos "
"ennemis à vous attaquer depuis le fleuve."
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:74
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:78
msgid "Defeat Gharlsa"
msgstr "Vaincre Gharlsa"
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:122
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:126
msgid "The orcs left a stinking spoor straight to this place."
msgstr "Les orcs ont laissé une trace puante droit vers cet endroit."
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:127
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:131
msgid ""
"There is some sort of keep ahead, here where we thought no people with the "
"wit to raise such a pile dwelt."
@ -272,13 +340,15 @@ msgstr ""
"Il y a une espèce de château là-bas, à l'endroit où nous pensions que "
"personne n'aurait le culot de construire."
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:132
#. [message]: speaker=Gharlsa
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:136
msgid "Gharlsa sees elves... yes... fresh meat for our wolves, yes, yes..."
msgstr ""
"Gharlsa aperçoit des elfes... Oui... De la viande fraîche pour nos loups, "
"oui, oui..."
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:137
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:141
msgid ""
"Does that demented creature really think he can kill us? Let us teach him a "
"lesson!"
@ -286,19 +356,24 @@ msgstr ""
"Cette créature démente pense réellement pouvoir nous tuer ? Donnons-lui une "
"bonne leçon !"
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:142
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:146
msgid "Be careful...he may be more dangerous than he appears."
msgstr "Sois prudent... Il pourrait être plus dangereux qu'il n'y paraît."
#. [message]: speaker=Gharlsa
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:160
msgid "Yes... yes... slay them, my assassins!"
msgstr "Oui... Oui... Massacrez-les, mes assassins !"
#. [message]: speaker=unit
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:278
msgid "Aiieeee! I die, but Rualsha's vengeance shall fall upon you!"
#, fuzzy
msgid "Aiieeee! I die, but Rualsha's vengeance shall fall upon you!"
msgstr ""
"Arrrrgh..... ! Je meurs, mais la vengeance de Rualsha vous tombera dessus !"
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:282
msgid ""
"Whoever Rualsha is, he is not here to take it, wretch. Perhaps we will find "
@ -307,37 +382,43 @@ msgstr ""
"Qui que soit Rualsha, il n'est pas là pour te protéger, misérable. Nous le "
"trouverons peut-être plus au nord."
#. [scenario]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:3
msgid "Wasteland"
msgstr "Désert"
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:35
#. [side]: type=Orcish Warlord
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:41
msgid "Gnargha"
msgstr "Gnargha"
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:47
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:52
#, fuzzy
msgid ""
"As they fared further north the green forest thinned, fading into barren and "
"scrubby country. Gradually the message of the treestumps and dead wood "
"around them became clear. This had been forest once. The orcs had killed "
"it."
"scrubby country. Gradually the message of the treestumps and dead wood "
"around them became clear. This had been forest once. The orcs had killed it."
msgstr ""
"Alors qu'ils voyageaient plus loin au nord, les forêts verdoyantes "
"s'amoindrissaient, laissant place à une lande rabougrie et stérile. Le "
"message des troncs morts autour d'eux devenait clair : un bois poussait ici "
"auparavant et les orcs l'avaient tué."
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:52
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:56
#, fuzzy
msgid ""
"The orcish trail stood out less against the desolation, but the craft of "
"elvish trackers was more than equal to following. They pursued with grimmer "
"elvish trackers was more than equal to following. They pursued with grimmer "
"purpose now."
msgstr ""
"La piste des orcs se détachait un peu moins sur ces terres désolées, mais le "
"talent des pisteurs elfes était remarquable. Ils avançaient avec des "
"intentions plus sinistres maintenant."
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:64
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:68
msgid ""
"Hint:\n"
"There are no villages in this scenario - you must use healers instead. Use "
@ -348,11 +429,13 @@ msgstr ""
"guérisseurs à la place. Utilisez des tactiques d'attaques éclairs pour "
"affaiblir les unités ennemies qui ne peuvent pas guérir seules."
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:67
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:71
msgid "Defeat Gnargha"
msgstr "Vaincre Gnargha"
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:109
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:113
msgid ""
"The foul orcs have devastated this area, destroying the trees and "
"slaughtering the animals for sport... it saddens me to see such waste."
@ -360,7 +443,8 @@ msgstr ""
"Les orcs infects ont dévasté cette zone, détruisant les arbres et massacrant "
"les animaux pour le plaisir... Cela m'attriste de voir tant de gâchis."
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:114
#. [message]: speaker=Gnargha
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:118
msgid ""
"Greetings, Erlornas! I am Gnargha, the brother of Urugha whom you slew but "
"few nights ago. Know this: Lord Rualsha has permitted me to be the agent of "
@ -370,7 +454,8 @@ msgstr ""
"assassiné il y a quelques nuits. Sachez que le seigneur Rualsha m'a autorisé "
"à être l'instrument de sa vengeance !"
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:119
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:123
msgid ""
"I have no quarrel with you, Gnargha, nor with your leader Rualsha - but I "
"cannot permit you to invade our lands. Leave now, and we shall be at peace."
@ -379,7 +464,8 @@ msgstr ""
"Rualsha, mais je ne peux pas vous permettre d'envahir nos terres. Partez "
"maintenant et nous pourrons être en paix."
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:124
#. [message]: speaker=Gnargha
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:128
msgid ""
"Peace?! Bah! You elves squat on land that could feed many orclings, and you "
"are even weaker than we guessed. And you, you killed my brother; prepare "
@ -389,6 +475,7 @@ msgstr ""
"beaucoup de petits orcs, et vous êtes plus faibles qu'on le pensait. Et toi, "
"tu as tué mes frères ; prépare-toi à une mort lente et douloureuse !"
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:136
msgid ""
"Gnargha and his troops must have come down out of that valley to the "
@ -397,19 +484,23 @@ msgstr ""
"Gnargha et ses troupes doivent être venus de cette vallée du nord... C'est "
"là que nous irons !"
#. [scenario]
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:3
msgid "Valley of Trolls"
msgstr "La Vallée des trolls"
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:56
#. [side]: type=Troll Warrior
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:60
msgid "Gurk"
msgstr "Gurk"
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:96
#. [side]: type=Troll Warrior
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:101
msgid "Hrugu"
msgstr "Hrugu"
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:122
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:127
msgid ""
"Hint:\n"
"Trolls are very dangerous if they can attack as a group. Use the cave-mouths "
@ -420,11 +511,13 @@ msgstr ""
"les boyaux des cavernes comme des goulots pour les combattre les uns après "
"les autres."
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:125
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:130
msgid "Defeat all enemy leaders"
msgstr "Vaincre tous les chefs ennemis"
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:167
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:172
msgid ""
"We are far from our lands, now, Erlornas, and we have driven the orcs from "
"the forest. Why do we not return home?"
@ -432,7 +525,8 @@ msgstr ""
"Nous maintenant sommes loin de nos terres, Erlornas, et nous avons chassé "
"les orcs de la forêt. Pourquoi ne pas repartir ?"
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:171
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:176
msgid ""
"You heard what the orcs said - this Rualsha is more than a mere marauding "
"warlord in search of pillage. He is planning an invasion, I'm sure of it. We "
@ -443,7 +537,8 @@ msgstr ""
"j'en suis sûr. Nous devons obtenir plus d'informations sur ses plans avant "
"de repartir."
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:175
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:180
msgid ""
"And there is more, as well. The earth currents are perturbed here. I think "
"there is a mage dwelling somewhere nearby. Or perhaps more than one; the "
@ -453,7 +548,8 @@ msgstr ""
"rôde dans les parages. Ou peut-être sont-ils plusieurs ; les traces sont "
"mélangées et certaines ont des saveurs désagréables."
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:179
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:184
msgid ""
"It would be dire indeed for us if these orcs have magic to add to their "
"battle-might."
@ -461,11 +557,13 @@ msgstr ""
"Ce serait effectivement terrible pour nous si ces orcs pouvaient ajouter la "
"magie à leur force."
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:183
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:188
msgid "We must discover if this is so."
msgstr "Nous devons savoir s'il en est ainsi."
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:187
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:192
msgid ""
"Information will do us no good if we are killed before we return with it! "
"These mountains look like troll territory."
@ -473,19 +571,23 @@ msgstr ""
"Des renseignements seront inutiles si nous sommes tués avant d'être "
"revenus ! Ces montagnes ressemblent à un territoire troll."
#. [scenario]
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:3
msgid "Linaera the Quick"
msgstr "Linaera la Véloce"
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:45
#. [side]: type=Orcish Warlord
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:50
msgid "Krughnar"
msgstr "Krughnar"
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:68
#. [side]: type=Silver Mage
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:74
msgid "Linaera"
msgstr "Linaera"
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:82
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:88
msgid ""
"Hint:\n"
"This enemy is too strong for you to defeat alone. Use mounted units, and "
@ -495,24 +597,29 @@ msgstr ""
"Cet ennemi est trop fort pour que vous le vainquiez seul. Utilisez des "
"unités montées et le pouvoir de téléportation de Linaera pour le harceler."
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:85
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:91
msgid "Defeat Krughnar"
msgstr "Vaincre Krughnar"
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:57
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:93
#. [objective]: condition=lose
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:61
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:99
msgid "Death of Linaera"
msgstr "Mort de Linaera"
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:105
#. [unit]: type=Horseman
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:111
msgid "Ceoddyn"
msgstr "Ceoddyn"
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:113
#. [unit]: type=Horseman
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:119
msgid "Midry"
msgstr "Midry"
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:150
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:156
msgid ""
"We are far from the lands granted to humans, my lord Erlornas! But there is "
"plainly one living in that tower to the west."
@ -520,7 +627,8 @@ msgstr ""
"Nous sommes loin des terres accordées aux humains, seigneur Erlornas ! Mais "
"l'un d'eux réside clairement dans cette tour, à l'ouest."
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:154
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:160
msgid ""
"Some of our mages crave solitude for their studies. Humans are, perhaps, "
"likewise."
@ -528,11 +636,13 @@ msgstr ""
"Certains de nos magiciens préfèrent étudier seuls. Les humains leur "
"ressemblent peut-être."
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:158
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:164
msgid "It trespasses, and should be driven out!"
msgstr "Il viole notre terre et devrait en être chassé."
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:162
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:168
msgid ""
"Hold. It is only one human, or a few of them at most. Time enough to speak "
"of driving it out when we are not fighting orcs."
@ -541,7 +651,8 @@ msgstr ""
"largement le temps de penser à les chasser quand nous ne combattrons plus "
"les orcs."
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:166
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:172
msgid ""
"Help! A great army of orcs has come down from the north, and has been laying "
"seige to my tower for weeks... we are nearly out of supplies. Our people "
@ -551,7 +662,8 @@ msgstr ""
"depuis des semaines... Nous sommes presque à cours de provisions. Notre "
"peuple a toujours été l'ami des elfes ; nous porterez-vous secours ?"
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:171
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:177
msgid ""
"Yes, of course! But... I wish to defeat the vile orcs and drive them away "
"from our borders. Will you join us in attacking them?"
@ -560,14 +672,16 @@ msgstr ""
"repousser loin de nos frontières. Vous joindrez-vous à nous pour les "
"attaquer ?"
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:176
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:182
msgid ""
"Nothing would please me better! I will place all my powers at your command."
msgstr ""
"Rien ne pourrait me faire plus plaisir ! Mes pouvoirs sont à votre "
"disposition."
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:254
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:260
msgid ""
"My lord... humans cannot be trusted! They shift their allegiances with the "
"changing of the wind!"
@ -575,7 +689,8 @@ msgstr ""
"Monseigneur... Les humains ne sont pas dignes de confiance ! Ils changent "
"d'allégeances comme le vent change de direction !"
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:259
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:265
msgid ""
"That may be, but I do not think this one will betray us to the orcs. And we "
"may need her assistance, too: that is a powerful force of orcs ahead."
@ -584,7 +699,8 @@ msgstr ""
"orcs. Et nous pourrions avoir besoin de son aide : une puissante troupe "
"d'orcs se dresse devant nous."
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:275
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:277
msgid ""
"Oh, no! Without Linaera's help, I cannot hope to defeat such a great force "
"of orcs. I must return to Wesmere and bring reinforcements."
@ -592,7 +708,8 @@ msgstr ""
"Oh non ! Je ne peux espérer vaincre une si grande troupe d'orcs sans l'aide "
"de Linaera. Je dois retourner à Wesmere et recruter des renforts."
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:286
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:288
msgid ""
"Thank you, Linaera. I couldn't have defeated the orcs without your help... "
"How can I repay you?"
@ -600,7 +717,8 @@ msgstr ""
"Merci, Lineara. Je n'aurais pu vaincre les orcs sans votre aide... Que puis-"
"je faire en retour ?"
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:291
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:293
msgid ""
"There is one other thing... an evil power infests the swamps to the east of "
"here. I had meant to deal with it myself, but if you elves revere the green "
@ -610,20 +728,24 @@ msgstr ""
"J'avais pensé m'en occuper moi-même, mais comme vous les elfes révérez la "
"mère nature, je pense que vous désirerez autant que moi la détruire."
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:296
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:298
msgid ""
"Ah. I have felt this thing's taint in the earth. Very well... to the east!"
msgstr "Ah. J'ai senti cette chose souiller le sol. Très bien... cap à l'est !"
#. [scenario]
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:3
msgid "A Detour through the Swamp"
msgstr "Un détour à travers les marécages"
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:33
#. [side]: type=Lich
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:37
msgid "Keremal"
msgstr "Keremal"
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:46
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:50
msgid ""
"Hint:\n"
"Undead are resistant to physical attack. Use mages to attack the undead, and "
@ -634,11 +756,13 @@ msgstr ""
"pour attaquer les morts-vivants et des elfes pour protéger et soutenir les "
"mages."
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:49
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:53
msgid "Defeat Keremal"
msgstr "Vaincre Keremal"
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:99
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:103
msgid ""
"The evil spirits who have settled in this wetland have turned it into a vile "
"bog. My apprentices and I have the power to dispel them, but you must "
@ -648,6 +772,7 @@ msgstr ""
"abominable marécage. Mes apprentis et moi avons le pouvoir de les chasser, "
"mais vous devez nous protéger de leurs armes."
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:116
msgid ""
"All is lost! Without Linaera's help, I cannot hope to defeat these "
@ -656,6 +781,7 @@ msgstr ""
"Tout est perdu ! Sans l'aide de Linaera, je ne peux espérer vaincre ces "
"horribles apparitions !"
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:131
msgid ""
"Thank you, Erlornas... now I can return to my tower in peace. But I think "
@ -665,6 +791,7 @@ msgstr ""
"pense que certains de mes apprentis désirent aller avec vous vers le nord "
"pour poursuivre les orcs."
#. [message]: role=mage
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:136
msgid ""
"I have always wished to see elves, and now I have fought alongside them! May "
@ -673,19 +800,23 @@ msgstr ""
"J'ai longtemps souhaité voir des elfes, et maintenant j'ai combattu à leur "
"côté ! Puis-je vous accompagner, s'il vous plait ?"
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:141
msgid "Certainly... I shall be glad of your help."
msgstr "Certainement... Je serais ravi de votre assistance."
#. [scenario]
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:3
msgid "Showdown"
msgstr "Confrontation"
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:75
#. [side]: type=Orcish Sovereign
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:81
msgid "Rualsha-Tan"
msgstr "Rualsha-Tan"
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:92
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:98
msgid ""
"Hint:\n"
"Your enemy is well defended against attacks from the south. Use rangers to "
@ -696,11 +827,13 @@ msgstr ""
"des rôdeurs pour vous faufiler à travers la forêt et organiser une attaque "
"surprise à partir du nord."
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:95
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:101
msgid "Defeat Rualsha-Tan"
msgstr "Vaincre Rualsha-Tan"
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:196
#. [message]: speaker=Lomarfel
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:202
msgid ""
"My lord! We have ridden hard for five days to catch up with you! The council "
"has deliberated, and asks you to defeat Rualsha quickly before he can muster "
@ -710,7 +843,8 @@ msgstr ""
"Le conseil a délibéré et vous demande de vaincre rapidement Rualsha, avant "
"qu'il ne rassemble une puissante armée d'invasion."
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:201
#. [message]: speaker=Rualsha-Tan
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:207
msgid ""
"Puny elves! My full army will be here soon, and then we will crush you. You "
"will beg for a quick death!"
@ -718,7 +852,8 @@ msgstr ""
"Malheureux elfes ! Mon armée entière sera bientôt là et ensuite nous vous "
"écraserons. Vous allez implorer une mort rapide !"
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:216
#. [message]: speaker=unit
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:218
msgid ""
"You may slay me, Erlornas, but my people live on. They will not forget! They "
"will pursue you, and destroy you utterly... we will... we... arrgh..."
@ -727,7 +862,8 @@ msgstr ""
"pas ! Ils vont vous poursuivre et vous faire disparaître... Nous allons... "
"Nous... Arrgh..."
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:222
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:224
msgid ""
"But Rualsha overestimated the will of his troops. With their leader dead, "
"they scattered, and fled from the elves back to their fastnesses in the far "
@ -737,18 +873,21 @@ msgstr ""
"s'éparpillèrent et fuirent les elfes pour rejoindre leurs places fortes dans "
"le nord lointain."
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:235
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:237
msgid "It grieves me to take life, even of a barbarian such as Rualsha."
msgstr ""
"Cela m'afflige de prendre des vies, même celle d'un barbare tel que Rualsha."
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:240
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:242
msgid ""
"If the orcs press us, we shall need to become more accustomed to fighting."
msgstr ""
"Si les orcs nous harcèlent, nous allons devoir nous habituer à combattre."
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:245
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:247
msgid ""
"I fear it will be so. We have won a first victory here, but dark times come "
"upon its heels."

View file

@ -4,7 +4,7 @@ msgid ""
msgstr ""
"Project-Id-Version: gl_ES\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-03-02 14:04+0100\n"
"POT-Creation-Date: 2008-04-13 16:22+0200\n"
"PO-Revision-Date: 2008-02-18 17:06+0100\n"
"Last-Translator: \n"
"Language-Team: Galician <en@li.org>\n"
@ -13,38 +13,47 @@ msgstr ""
"Content-Transfer-Encoding: 8bit\n"
"X-Generator: KBabel 1.11.4\n"
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:11
msgid "An Orcish Incursion"
msgstr "Unha Incursión de Orcos"
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:12
msgid "AOI"
msgstr "AOI"
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:16
msgid "Fighter"
msgstr "Loitador"
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:16
msgid "(Beginner)"
msgstr "(Principiante)"
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:17
msgid "(Normal)"
msgstr "(Normal)"
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:17
msgid "Lord"
msgstr "Señor"
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:18
msgid "High Lord"
msgstr "Gran Señor"
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:18
msgid "(Challenging)"
msgstr "(Esixente)"
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:22
msgid ""
"Defend the forests of the elves against the first orcs to reach the Great "
@ -57,28 +66,63 @@ msgstr ""
"\n"
"(Nivel principiante, 7 escenarios)"
#: data/campaigns/An_Orcish_Incursion/_main.cfg:37
#. [about]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:35
msgid "Campaign Design"
msgstr "Deseño de Campaña"
#: data/campaigns/An_Orcish_Incursion/_main.cfg:43
#. [about]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:41
msgid "Adaptation for mainline"
msgstr "Adaptación á versión oficial"
#. [scenario]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:3
msgid "Defend the Forest"
msgstr "Defende o Bosque"
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:16
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:22
#. [side]: type=Elvish Lord
#. [side]: type=Silver Mage
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:19
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:18
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:20
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:19
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:66
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:20
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:21
msgid "Elves"
msgstr ""
#. [side]: type=Elvish Lord
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:20
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:26
msgid "Erlornas"
msgstr "Erlornas"
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:46
#. [side]: type=Troll Warrior
#. [side]: type=Lich
#. [side]: type=Orcish Slayer
#. [side]: type=Orcish Sovereign
#. [side]: type=Orcish Warlord
#. [side]: type=Orcish Warrior
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:51
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:95
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:28
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:32
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:72
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:41
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:32
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:45
msgid "Orcs"
msgstr ""
#. [side]: type=Orcish Warrior
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:51
msgid "Urugha"
msgstr "Urugha"
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:64
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:69
msgid ""
"Hint:\n"
"Elves can move fast and safely among the trees. Pick off the enemy grunts "
@ -88,35 +132,40 @@ msgstr ""
"Os elfos pódense mover rápido e seguro entre as árbores. Ataca ós orcos "
"roñóns cos teus arqueiros dende a seguridade do bosque."
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:67
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:72
msgid "Defeat Urugha"
msgstr "Derrota a Urugha"
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:129
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:53
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:78
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:99
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:89
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:71
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:71
#. [objective]: condition=lose
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:134
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:57
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:82
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:105
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:95
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:75
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:76
msgid "Death of Erlornas"
msgstr "Morte de Erlornas"
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:133
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:61
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:82
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:103
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:97
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:75
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:75
#. [objective]: condition=lose
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:138
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:65
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:86
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:109
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:103
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:79
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:80
msgid "Time runs out"
msgstr "Os turnos se esgoten"
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:82
#. [unit]: type=Elvish Rider
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:87
msgid "Lomarfel"
msgstr "Lomarfel"
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:111
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:115
msgid ""
"The arrival of humans and orcs sent shockwaves through the settled peoples "
"of the Great Continent. Elves, dwarves, and others who had reached "
@ -130,7 +179,8 @@ msgstr ""
"pequenas, en realidade, ca pelexas con armas - víronse obrigados a "
"prepararse para unha guerra dunha intensidade á que non estaban afeitos."
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:116
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:119
msgid ""
"Perhaps most affected were the elves. Eldest and wisest of the Speaking "
"Peoples, their first encounters with humans went less well than either side "
@ -140,7 +190,8 @@ msgstr ""
"Xentes Faladoras, os seus primeiros encontros cos humanos foron menos bos do "
"que calquera deles tivera querido."
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:120
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:123
msgid ""
"But humans, though crude and thrusting, at least had in them a spark of song "
"and grace which elves could recognize as kindred to their own nature. Not so "
@ -150,7 +201,8 @@ msgstr ""
"canción e gracia que facían que os elfos os puideran recoñecer coma da súa "
"propia natureza. Non foi así cos orcos."
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:125
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:127
msgid ""
"For a score of years after Haldric's people landed, orcs remained scarce "
"more than a rumor to trouble the green fastnesses of the elves. That was, "
@ -162,11 +214,13 @@ msgstr ""
"elfos. Así era, ata o día que un nobre elfo dunha antiga familia, chamado "
"Erlornas, atopou ó novo inimigo."
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:137
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:138
msgid ""
"The orcs were sighted at the northern marches of the great forest of Wesmere."
msgstr "Víronse orcos nas marcas do norte do gran bosque de Wesmere."
#. [message]: speaker=Lomarfel
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:190
msgid ""
"My lord Erlornas! A party of orcs has encamped to the north. That is the "
@ -175,6 +229,7 @@ msgstr ""
"Meu señor Erlornas! Un grupo de orcos acampou ó norte. Isto que voa no vento "
"é o cheiro dos seus incendios!"
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:194
msgid ""
"What blasphemy is this? I have heard it said that Orcs are despoilers, tree-"
@ -185,6 +240,7 @@ msgstr ""
"árbores... pero non cría que nada diso puidera ser tan noxento coma os "
"informes que facedes."
#. [message]: speaker=Lomarfel
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:198
msgid ""
"We see the truth of it here, my lord. They make great fires, not of deadfall "
@ -195,6 +251,7 @@ msgstr ""
"non só con árbores caídas senón cos corpos mortos das árbores faladoras "
"derrubadas por eles. Eles"
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:202
msgid ""
"They are a blight on our forests, and must not be permitted into Wesmere. I "
@ -205,11 +262,13 @@ msgstr ""
"Wesmere. Armarei ó pobo; debemos ser capaces de expulsalos. Ó mesmo tempo, "
"será mellor que vaias buscar reforzos, Lomarfel."
#. [message]: speaker=Lomarfel
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:206
msgid "Yes, my lord!"
msgstr "Si, meu señor!"
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:238
#. [message]: speaker=unit
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:224
msgid ""
"A thousand curses on you, tree-shagger! You will suffer... My master, "
"Rualsha, approaches. He will wipe your people from the face of this earth!"
@ -217,7 +276,8 @@ msgstr ""
"Sexas mil veces maldito, amante das árbores! Sufrirás... O meu mestre, "
"Rualsha, achégase. El borrará á túa xente da face da terra!"
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:242
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:228
msgid ""
"Hmmm... Who is this Rualsha, I wonder? I will have to take a scouting party "
"north to see what is afoot there..."
@ -225,25 +285,30 @@ msgstr ""
"Hmmm... Pregúntome quen será este Rualsha? Terei que levar un grupo de "
"exploración ó norte para ver que está pasando alí..."
#. [scenario]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:3
msgid "Assassins"
msgstr "Asasinos"
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:34
#. [side]: type=Orcish Slayer
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:39
msgid "Gharlsa"
msgstr "Gharlsa"
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:62
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:66
#, fuzzy
msgid ""
"The backtrail of the orcs was easy to trace -- a swathe of ugly trampled "
"ground through the violated forest. Erlornas and his followers pursued them "
"ground through the violated forest. Erlornas and his followers pursued them "
"north and west."
msgstr ""
"O rastro dos orcos foi fácil de seguir - unha franxa de feo terreo pisoteado "
"a través do bosque violado. Erlornas e os seu seguidores perseguironlles "
"cara o norte e o oeste."
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:71
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:75
msgid ""
"Hint:\n"
"Assassins are hard to hit, and their poison is insidious. Stay close to the "
@ -255,15 +320,18 @@ msgstr ""
"preto das vilas, nas que se pode curar o envelenamento, e forza ós teus "
"inimigos a que te ataquen dende o río."
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:74
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:78
msgid "Defeat Gharlsa"
msgstr "Derrota a Gharlsa"
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:122
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:126
msgid "The orcs left a stinking spoor straight to this place."
msgstr "Os orcos deixaron un fedorento rastro xusto ata este lugar."
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:127
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:131
msgid ""
"There is some sort of keep ahead, here where we thought no people with the "
"wit to raise such a pile dwelt."
@ -271,11 +339,13 @@ msgstr ""
"Hai algún tipo de torre diante, aquí onde pensabamos que non había xente con "
"intelixencia para erguer tal tipo de construcción."
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:132
#. [message]: speaker=Gharlsa
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:136
msgid "Gharlsa sees elves... yes... fresh meat for our wolves, yes, yes..."
msgstr "Gharlsa ve elfos... si... carne fresca para os nosos lobos, si, si..."
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:137
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:141
msgid ""
"Does that demented creature really think he can kill us? Let us teach him a "
"lesson!"
@ -283,18 +353,23 @@ msgstr ""
"Realmente pensa esa demente criatura que nos pode matar? Déixanos "
"aprenderlle unha lección!"
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:142
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:146
msgid "Be careful...he may be more dangerous than he appears."
msgstr "Ten tino... pode ser máis perigoso do que parece."
#. [message]: speaker=Gharlsa
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:160
msgid "Yes... yes... slay them, my assassins!"
msgstr "Si... si.. matádeos, meus asasinos!"
#. [message]: speaker=unit
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:278
msgid "Aiieeee! I die, but Rualsha's vengeance shall fall upon you!"
#, fuzzy
msgid "Aiieeee! I die, but Rualsha's vengeance shall fall upon you!"
msgstr "Aiieeee! Morro, pero a vinganza de Rualsha cairá sobre vós!"
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:282
msgid ""
"Whoever Rualsha is, he is not here to take it, wretch. Perhaps we will find "
@ -303,37 +378,43 @@ msgstr ""
"Quen queira que sexa Rualsha, non está aquí para levalo, miserable . "
"Quizais o atopemos máis ó norte."
#. [scenario]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:3
msgid "Wasteland"
msgstr "Terra de Desfeitas"
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:35
#. [side]: type=Orcish Warlord
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:41
msgid "Gnargha"
msgstr "Gnargha"
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:47
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:52
#, fuzzy
msgid ""
"As they fared further north the green forest thinned, fading into barren and "
"scrubby country. Gradually the message of the treestumps and dead wood "
"around them became clear. This had been forest once. The orcs had killed "
"it."
"scrubby country. Gradually the message of the treestumps and dead wood "
"around them became clear. This had been forest once. The orcs had killed it."
msgstr ""
"A medida que se dirixían ó norte o verde bosque facíase menos mesto, "
"converténdose nun país estéril e con maleza. Gradualmente a mensaxe dos "
"tocos das árbores e da madeira morta arredor deles foise facendo moi clara. "
"Isto algunha vez fora un bosque. Os orcos matárono."
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:52
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:56
#, fuzzy
msgid ""
"The orcish trail stood out less against the desolation, but the craft of "
"elvish trackers was more than equal to following. They pursued with grimmer "
"elvish trackers was more than equal to following. They pursued with grimmer "
"purpose now."
msgstr ""
"O rastro dos orcos destaca menos pola súa desolación, pero a destreza dos "
"rastrexadores elfos foi máis que a que seguimos. Eles son perseguidos agora "
"con un propósito seveiro"
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:64
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:68
msgid ""
"Hint:\n"
"There are no villages in this scenario - you must use healers instead. Use "
@ -344,11 +425,13 @@ msgstr ""
"atacar e fuxir para debilitar ás unidades do inimigo xa que non se poden "
"curar elas mesmas."
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:67
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:71
msgid "Defeat Gnargha"
msgstr "Derrota a Gnargha"
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:109
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:113
msgid ""
"The foul orcs have devastated this area, destroying the trees and "
"slaughtering the animals for sport... it saddens me to see such waste."
@ -356,7 +439,8 @@ msgstr ""
"Os noxentos orcos devastaron esta área, destruindo as árbores e matando ós "
"animais como divertimento... entristéceme ver esta desfeita. "
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:114
#. [message]: speaker=Gnargha
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:118
msgid ""
"Greetings, Erlornas! I am Gnargha, the brother of Urugha whom you slew but "
"few nights ago. Know this: Lord Rualsha has permitted me to be the agent of "
@ -366,7 +450,8 @@ msgstr ""
"noites. Debes saber isto: o Señor Rualsha permitiume ser o que leve a cabo a "
"vinganza!"
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:119
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:123
msgid ""
"I have no quarrel with you, Gnargha, nor with your leader Rualsha - but I "
"cannot permit you to invade our lands. Leave now, and we shall be at peace."
@ -374,7 +459,8 @@ msgstr ""
"Non pelexarei contigo, Gnargha, nin co teu líder Rualsha - porque non vos "
"podo permitir que invadades as nosas terras. Ídevos agora, e haberá paz."
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:124
#. [message]: speaker=Gnargha
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:128
msgid ""
"Peace?! Bah! You elves squat on land that could feed many orclings, and you "
"are even weaker than we guessed. And you, you killed my brother; prepare "
@ -384,6 +470,7 @@ msgstr ""
"e sodes máis débiles do que criamos. E ti, ti mataches ó meu irmán; "
"prepárate para unha morte lenta e dolorosa!"
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:136
msgid ""
"Gnargha and his troops must have come down out of that valley to the "
@ -392,19 +479,23 @@ msgstr ""
"Gnargha e as súas tropas deberon ter saído dese val cara o norte... e alí e "
"a onde iremos nós!"
#. [scenario]
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:3
msgid "Valley of Trolls"
msgstr "Val de Trolls"
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:56
#. [side]: type=Troll Warrior
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:60
msgid "Gurk"
msgstr "Gurk"
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:96
#. [side]: type=Troll Warrior
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:101
msgid "Hrugu"
msgstr "Hrugu"
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:122
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:127
msgid ""
"Hint:\n"
"Trolls are very dangerous if they can attack as a group. Use the cave-mouths "
@ -414,11 +505,13 @@ msgstr ""
"Os trolls son moi perigosos se te poden atacar en grupo. Usa as bocas das "
"covas como cuellos de botella para loitar contra eles un a un."
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:125
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:130
msgid "Defeat all enemy leaders"
msgstr "Derrota a tódolos líderes inimigos"
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:167
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:172
msgid ""
"We are far from our lands, now, Erlornas, and we have driven the orcs from "
"the forest. Why do we not return home?"
@ -426,7 +519,8 @@ msgstr ""
"Estamos lonxe das nosas terras, Erlornas, e expulsamos ós orcos do bosque. "
"Por que non voltamos ó noso fogar?"
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:171
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:176
msgid ""
"You heard what the orcs said - this Rualsha is more than a mere marauding "
"warlord in search of pillage. He is planning an invasion, I'm sure of it. We "
@ -437,7 +531,8 @@ msgstr ""
"seguro delo. Debemos obter máis información sobre os seus planos antes de "
"volver."
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:175
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:180
msgid ""
"And there is more, as well. The earth currents are perturbed here. I think "
"there is a mage dwelling somewhere nearby. Or perhaps more than one; the "
@ -447,7 +542,8 @@ msgstr ""
"conxurando nalgures preto de aquí. Ou quizais máis dun; os rastros están "
"confundidos, e algúns deles teñen un aspecto malsán."
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:179
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:184
msgid ""
"It would be dire indeed for us if these orcs have magic to add to their "
"battle-might."
@ -455,11 +551,13 @@ msgstr ""
"Será peor para nós se estes orcos teñen maxia para engadir á súa forza de "
"loita."
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:183
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:188
msgid "We must discover if this is so."
msgstr "Debemos descubrir se iso é así."
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:187
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:192
msgid ""
"Information will do us no good if we are killed before we return with it! "
"These mountains look like troll territory."
@ -467,19 +565,23 @@ msgstr ""
"A información non nos ha resultar de proveito se nos matan antes de que "
"volvamos con ela! Estas montañas parecen territorio dos trolls."
#. [scenario]
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:3
msgid "Linaera the Quick"
msgstr "Linaera o Rápido"
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:45
#. [side]: type=Orcish Warlord
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:50
msgid "Krughnar"
msgstr "Krughnar"
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:68
#. [side]: type=Silver Mage
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:74
msgid "Linaera"
msgstr "Linaera"
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:82
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:88
msgid ""
"Hint:\n"
"This enemy is too strong for you to defeat alone. Use mounted units, and "
@ -490,24 +592,29 @@ msgstr ""
"montadas, e o poder de teletransportación de Linaera para montar ataques de "
"atacar e fuxir."
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:85
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:91
msgid "Defeat Krughnar"
msgstr "Derrota a Krughnar"
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:57
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:93
#. [objective]: condition=lose
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:61
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:99
msgid "Death of Linaera"
msgstr "Morte de Linaera"
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:105
#. [unit]: type=Horseman
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:111
msgid "Ceoddyn"
msgstr "Ceoddyn"
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:113
#. [unit]: type=Horseman
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:119
msgid "Midry"
msgstr "Midry"
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:150
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:156
msgid ""
"We are far from the lands granted to humans, my lord Erlornas! But there is "
"plainly one living in that tower to the west."
@ -515,7 +622,8 @@ msgstr ""
"Estamos lonxe das terras concedidas ós humanos, meu señor Erlornas! Pero hai "
"claramente un vivindo nesa torre do oeste."
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:154
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:160
msgid ""
"Some of our mages crave solitude for their studies. Humans are, perhaps, "
"likewise."
@ -523,11 +631,13 @@ msgstr ""
"Algúns dos nosos magos buscan a soidade para os seus estudios. Son humanos, "
"quizais, iguais."
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:158
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:164
msgid "It trespasses, and should be driven out!"
msgstr "!Só traspasar, e deberán ser expulsados¡"
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:162
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:168
msgid ""
"Hold. It is only one human, or a few of them at most. Time enough to speak "
"of driving it out when we are not fighting orcs."
@ -535,7 +645,8 @@ msgstr ""
"Agarda. Só é un humano, ou uns poucos como moito. Haberá tempo dabondo para "
"falar de expulsalos cando non esteamos loitando contra os orcos."
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:166
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:172
msgid ""
"Help! A great army of orcs has come down from the north, and has been laying "
"seige to my tower for weeks... we are nearly out of supplies. Our people "
@ -545,7 +656,8 @@ msgstr ""
"torre durante semanas... estamos case sen víveres. A nosa xente sempre foi "
"amiga dos elfos - habédesnos axudar?"
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:171
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:177
msgid ""
"Yes, of course! But... I wish to defeat the vile orcs and drive them away "
"from our borders. Will you join us in attacking them?"
@ -553,12 +665,14 @@ msgstr ""
"Si, claro! Pero... desexo derrotar ós malvados orcos e expulsalos máis alá "
"das nosas fronteiras. Vaste unir a nós para atacalos?"
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:176
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:182
msgid ""
"Nothing would please me better! I will place all my powers at your command."
msgstr "Nada me agradaría máis! Poñerei os meus poderes ó teu servizo."
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:254
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:260
msgid ""
"My lord... humans cannot be trusted! They shift their allegiances with the "
"changing of the wind!"
@ -566,7 +680,8 @@ msgstr ""
"Meu señor... non se pode confiar nos humanos! Cambia a súa lealdade co "
"cambío do vento!"
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:259
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:265
msgid ""
"That may be, but I do not think this one will betray us to the orcs. And we "
"may need her assistance, too: that is a powerful force of orcs ahead."
@ -574,7 +689,8 @@ msgstr ""
"Pode ser, pero non penso que este nos traizoe polos orcos. E pode que "
"precisemos a súa axuda, tamén: hai unha poderosa forza de orcos endiante."
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:275
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:277
msgid ""
"Oh, no! Without Linaera's help, I cannot hope to defeat such a great force "
"of orcs. I must return to Wesmere and bring reinforcements."
@ -582,7 +698,8 @@ msgstr ""
"Ouh, non! Sen a axuda de Linaera, non podo agardar derrotar unha forza de "
"orcos tan grande. Debo volver a Wesmere e traer reforzos."
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:286
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:288
msgid ""
"Thank you, Linaera. I couldn't have defeated the orcs without your help... "
"How can I repay you?"
@ -590,7 +707,8 @@ msgstr ""
"Grazas, Linaera. Non poderiamos ter derrotado ós orcos sen a túa axuda... "
"Como cho podo pagar?"
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:291
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:293
msgid ""
"There is one other thing... an evil power infests the swamps to the east of "
"here. I had meant to deal with it myself, but if you elves revere the green "
@ -600,22 +718,26 @@ msgstr ""
"pensado ocuparme del eu mesmo, pero se vós os elfos reverenciades á verde "
"terra penso que quereredes suprimilo tanto coma min. "
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:296
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:298
msgid ""
"Ah. I have felt this thing's taint in the earth. Very well... to the east!"
msgstr ""
"Ah. Teño o sentimento de que esta cousa está a contaminar a terra. Moi "
"ben... ¡cara o este!"
#. [scenario]
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:3
msgid "A Detour through the Swamp"
msgstr "Un Desvío polas Brañas"
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:33
#. [side]: type=Lich
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:37
msgid "Keremal"
msgstr "Keremal"
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:46
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:50
msgid ""
"Hint:\n"
"Undead are resistant to physical attack. Use mages to attack the undead, and "
@ -625,11 +747,13 @@ msgstr ""
"Os non mortos son resistentes a ataques físicos. Usa magos para atacar ós "
"non mortos, e elfos para protexelos e apoialos."
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:49
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:53
msgid "Defeat Keremal"
msgstr "Derrota a Keremal"
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:99
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:103
msgid ""
"The evil spirits who have settled in this wetland have turned it into a vile "
"bog. My apprentices and I have the power to dispel them, but you must "
@ -639,6 +763,7 @@ msgstr ""
"nunha vil braña. Os meus aprendices e eu temos o poder para facelos "
"esvaecer, pero debes protexernos das súas armas."
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:116
msgid ""
"All is lost! Without Linaera's help, I cannot hope to defeat these "
@ -647,6 +772,7 @@ msgstr ""
"¡Estámos perdidos! ¡Sen a axuda de Linaera, non podo ter esperanza en "
"derrotar a estas horribles aparicións!"
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:131
msgid ""
"Thank you, Erlornas... now I can return to my tower in peace. But I think "
@ -655,6 +781,7 @@ msgstr ""
"Grazas, Erlornas... agora podo volver á miña torre en paz. Pero creo que "
"algúns dos meus aprendices desexan seguirte ó norte na persecución dos orcos."
#. [message]: role=mage
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:136
msgid ""
"I have always wished to see elves, and now I have fought alongside them! May "
@ -663,19 +790,23 @@ msgstr ""
"Sempre desexei ver elfos, e agora loitei con eles! Por favor, podo ir "
"convosco?"
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:141
msgid "Certainly... I shall be glad of your help."
msgstr "Por suposto... a túa axuda virianos ben."
#. [scenario]
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:3
msgid "Showdown"
msgstr "Enfrontamento"
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:75
#. [side]: type=Orcish Sovereign
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:81
msgid "Rualsha-Tan"
msgstr "Rualsha-Tan"
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:92
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:98
msgid ""
"Hint:\n"
"Your enemy is well defended against attacks from the south. Use rangers to "
@ -685,11 +816,13 @@ msgstr ""
"O teu inimigo está ben defendido contra os ataques dende o sur. Usa silvanos "
"para coarte polo bosque e montar un ataque sorpresa dende o norte."
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:95
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:101
msgid "Defeat Rualsha-Tan"
msgstr "Derrota a Rualsha-Tan"
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:196
#. [message]: speaker=Lomarfel
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:202
msgid ""
"My lord! We have ridden hard for five days to catch up with you! The council "
"has deliberated, and asks you to defeat Rualsha quickly before he can muster "
@ -699,7 +832,8 @@ msgstr ""
"deliberou, e pídeche que derrotes a Rualsha rápido antes de que poida xuntar "
"unha gran forza para invadirnos."
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:201
#. [message]: speaker=Rualsha-Tan
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:207
msgid ""
"Puny elves! My full army will be here soon, and then we will crush you. You "
"will beg for a quick death!"
@ -707,7 +841,8 @@ msgstr ""
"Débiles elfos! Todo o meu exército ha estar aquí cedo, e entón "
"esmagarémosvos. Pregaredes unha morte rápida!"
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:216
#. [message]: speaker=unit
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:218
msgid ""
"You may slay me, Erlornas, but my people live on. They will not forget! They "
"will pursue you, and destroy you utterly... we will... we... arrgh..."
@ -716,7 +851,8 @@ msgstr ""
"esquecer! Hante perseguir, e destruirante completamente... nós... nós... "
"arrgh... "
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:222
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:224
msgid ""
"But Rualsha overestimated the will of his troops. With their leader dead, "
"they scattered, and fled from the elves back to their fastnesses in the far "
@ -725,16 +861,19 @@ msgstr ""
"Pero Rualsha sobrevalorou a vontade das súas tropas. Co seu líder morto, "
"esparexéronse, e fuxiron dos elfos de volta ó distante norte."
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:235
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:237
msgid "It grieves me to take life, even of a barbarian such as Rualsha."
msgstr "Desgústame quitar a vida, incluso dun bárbaro coma Rualsha."
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:240
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:242
msgid ""
"If the orcs press us, we shall need to become more accustomed to fighting."
msgstr "Se os orcos nos empuxan a elo, teremos que afacernos máis á loita."
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:245
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:247
msgid ""
"I fear it will be so. We have won a first victory here, but dark times come "
"upon its heels."

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-03-02 14:04+0100\n"
"POT-Creation-Date: 2008-04-13 16:22+0200\n"
"PO-Revision-Date: 2006-04-24 18:19+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -11,38 +11,47 @@ msgstr ""
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:11
msgid "An Orcish Incursion"
msgstr ""
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:12
msgid "AOI"
msgstr ""
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:16
msgid "Fighter"
msgstr "לוחם"
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:16
msgid "(Beginner)"
msgstr ""
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:17
msgid "(Normal)"
msgstr ""
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:17
msgid "Lord"
msgstr "לורד"
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:18
msgid "High Lord"
msgstr ""
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:18
msgid "(Challenging)"
msgstr ""
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:22
msgid ""
"Defend the forests of the elves against the first orcs to reach the Great "
@ -51,63 +60,103 @@ msgid ""
"(Novice level, 7 scenarios.)"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/_main.cfg:37
#. [about]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:35
msgid "Campaign Design"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/_main.cfg:43
#. [about]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:41
msgid "Adaptation for mainline"
msgstr ""
#. [scenario]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:3
msgid "Defend the Forest"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:16
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:22
#. [side]: type=Elvish Lord
#. [side]: type=Silver Mage
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:19
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:18
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:20
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:19
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:66
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:20
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:21
msgid "Elves"
msgstr ""
#. [side]: type=Elvish Lord
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:20
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:26
msgid "Erlornas"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:46
#. [side]: type=Troll Warrior
#. [side]: type=Lich
#. [side]: type=Orcish Slayer
#. [side]: type=Orcish Sovereign
#. [side]: type=Orcish Warlord
#. [side]: type=Orcish Warrior
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:51
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:95
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:28
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:32
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:72
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:41
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:32
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:45
msgid "Orcs"
msgstr ""
#. [side]: type=Orcish Warrior
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:51
msgid "Urugha"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:64
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:69
msgid ""
"Hint:\n"
"Elves can move fast and safely among the trees. Pick off the enemy grunts "
"with your archers from the safety of the forest."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:67
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:72
msgid "Defeat Urugha"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:129
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:53
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:78
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:99
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:89
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:71
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:71
#. [objective]: condition=lose
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:134
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:57
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:82
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:105
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:95
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:75
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:76
msgid "Death of Erlornas"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:133
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:61
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:82
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:103
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:97
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:75
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:75
#. [objective]: condition=lose
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:138
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:65
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:86
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:109
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:103
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:79
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:80
msgid "Time runs out"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:82
#. [unit]: type=Elvish Rider
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:87
msgid "Lomarfel"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:111
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:115
msgid ""
"The arrival of humans and orcs sent shockwaves through the settled peoples "
"of the Great Continent. Elves, dwarves, and others who had reached "
@ -116,21 +165,24 @@ msgid ""
"themselves required to gird for warfare of unaccustomed intensity."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:116
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:119
msgid ""
"Perhaps most affected were the elves. Eldest and wisest of the Speaking "
"Peoples, their first encounters with humans went less well than either side "
"might have wished. "
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:120
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:123
msgid ""
"But humans, though crude and thrusting, at least had in them a spark of song "
"and grace which elves could recognize as kindred to their own nature. Not so "
"with orcs."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:125
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:127
msgid ""
"For a score of years after Haldric's people landed, orcs remained scarce "
"more than a rumor to trouble the green fastnesses of the elves. That was, "
@ -138,17 +190,20 @@ msgid ""
"encountered the new foe."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:137
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:138
msgid ""
"The orcs were sighted at the northern marches of the great forest of Wesmere."
msgstr ""
#. [message]: speaker=Lomarfel
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:190
msgid ""
"My lord Erlornas! A party of orcs has encamped to the north. That is the "
"stench of their burnings drifting on the wind!"
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:194
msgid ""
"What blasphemy is this? I have heard it said that Orcs are despoilers, tree-"
@ -156,6 +211,7 @@ msgid ""
"reports made them."
msgstr ""
#. [message]: speaker=Lomarfel
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:198
msgid ""
"We see the truth of it here, my lord. They make great fires, not of deadfall "
@ -163,6 +219,7 @@ msgid ""
"greensward into mud and do not even bury their foul dung."
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:202
msgid ""
"They are a blight on our forests, and must not be permitted into Wesmere. I "
@ -170,38 +227,45 @@ msgid ""
"had best ride for reinforcements, Lomarfel."
msgstr ""
#. [message]: speaker=Lomarfel
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:206
msgid "Yes, my lord!"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:238
#. [message]: speaker=unit
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:224
msgid ""
"A thousand curses on you, tree-shagger! You will suffer... My master, "
"Rualsha, approaches. He will wipe your people from the face of this earth!"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:242
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:228
msgid ""
"Hmmm... Who is this Rualsha, I wonder? I will have to take a scouting party "
"north to see what is afoot there..."
msgstr ""
#. [scenario]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:3
msgid "Assassins"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:34
#. [side]: type=Orcish Slayer
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:39
msgid "Gharlsa"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:62
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:66
msgid ""
"The backtrail of the orcs was easy to trace -- a swathe of ugly trampled "
"ground through the violated forest. Erlornas and his followers pursued them "
"ground through the violated forest. Erlornas and his followers pursued them "
"north and west."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:71
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:75
msgid ""
"Hint:\n"
"Assassins are hard to hit, and their poison is insidious. Stay close to the "
@ -209,388 +273,459 @@ msgid ""
"from the river."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:74
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:78
msgid "Defeat Gharlsa"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:122
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:126
msgid "The orcs left a stinking spoor straight to this place."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:127
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:131
msgid ""
"There is some sort of keep ahead, here where we thought no people with the "
"wit to raise such a pile dwelt."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:132
#. [message]: speaker=Gharlsa
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:136
msgid "Gharlsa sees elves... yes... fresh meat for our wolves, yes, yes..."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:137
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:141
msgid ""
"Does that demented creature really think he can kill us? Let us teach him a "
"lesson!"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:142
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:146
msgid "Be careful...he may be more dangerous than he appears."
msgstr ""
#. [message]: speaker=Gharlsa
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:160
msgid "Yes... yes... slay them, my assassins!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:278
msgid "Aiieeee! I die, but Rualsha's vengeance shall fall upon you!"
msgid "Aiieeee! I die, but Rualsha's vengeance shall fall upon you!"
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:282
msgid ""
"Whoever Rualsha is, he is not here to take it, wretch. Perhaps we will find "
"him further north."
msgstr ""
#. [scenario]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:3
msgid "Wasteland"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:35
#. [side]: type=Orcish Warlord
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:41
msgid "Gnargha"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:47
msgid ""
"As they fared further north the green forest thinned, fading into barren and "
"scrubby country. Gradually the message of the treestumps and dead wood "
"around them became clear. This had been forest once. The orcs had killed "
"it."
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:52
msgid ""
"As they fared further north the green forest thinned, fading into barren and "
"scrubby country. Gradually the message of the treestumps and dead wood "
"around them became clear. This had been forest once. The orcs had killed it."
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:56
msgid ""
"The orcish trail stood out less against the desolation, but the craft of "
"elvish trackers was more than equal to following. They pursued with grimmer "
"elvish trackers was more than equal to following. They pursued with grimmer "
"purpose now."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:64
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:68
msgid ""
"Hint:\n"
"There are no villages in this scenario - you must use healers instead. Use "
"hit and run tactics to weaken enemy units who cannot heal themselves."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:67
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:71
msgid "Defeat Gnargha"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:109
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:113
msgid ""
"The foul orcs have devastated this area, destroying the trees and "
"slaughtering the animals for sport... it saddens me to see such waste."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:114
#. [message]: speaker=Gnargha
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:118
msgid ""
"Greetings, Erlornas! I am Gnargha, the brother of Urugha whom you slew but "
"few nights ago. Know this: Lord Rualsha has permitted me to be the agent of "
"his revenge!"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:119
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:123
msgid ""
"I have no quarrel with you, Gnargha, nor with your leader Rualsha - but I "
"cannot permit you to invade our lands. Leave now, and we shall be at peace."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:124
#. [message]: speaker=Gnargha
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:128
msgid ""
"Peace?! Bah! You elves squat on land that could feed many orclings, and you "
"are even weaker than we guessed. And you, you killed my brother; prepare "
"yourself for a slow and painful death!"
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:136
msgid ""
"Gnargha and his troops must have come down out of that valley to the "
"north... that is where we will go next!"
msgstr ""
#. [scenario]
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:3
msgid "Valley of Trolls"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:56
#. [side]: type=Troll Warrior
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:60
msgid "Gurk"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:96
#. [side]: type=Troll Warrior
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:101
msgid "Hrugu"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:122
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:127
msgid ""
"Hint:\n"
"Trolls are very dangerous if they can attack as a group. Use the cave-mouths "
"as bottlenecks to fight them one at a time."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:125
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:130
msgid "Defeat all enemy leaders"
msgstr "הבס את כל מנהיגי האוייב"
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:167
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:172
msgid ""
"We are far from our lands, now, Erlornas, and we have driven the orcs from "
"the forest. Why do we not return home?"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:171
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:176
msgid ""
"You heard what the orcs said - this Rualsha is more than a mere marauding "
"warlord in search of pillage. He is planning an invasion, I'm sure of it. We "
"must gather more information about his plans before we go back."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:175
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:180
msgid ""
"And there is more, as well. The earth currents are perturbed here. I think "
"there is a mage dwelling somewhere nearby. Or perhaps more than one; the "
"traces are mixed, and some of them have an unwholesome flavor."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:179
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:184
msgid ""
"It would be dire indeed for us if these orcs have magic to add to their "
"battle-might."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:183
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:188
msgid "We must discover if this is so."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:187
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:192
msgid ""
"Information will do us no good if we are killed before we return with it! "
"These mountains look like troll territory."
msgstr ""
#. [scenario]
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:3
msgid "Linaera the Quick"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:45
#. [side]: type=Orcish Warlord
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:50
msgid "Krughnar"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:68
#. [side]: type=Silver Mage
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:74
msgid "Linaera"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:82
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:88
msgid ""
"Hint:\n"
"This enemy is too strong for you to defeat alone. Use mounted units, and "
"Linaera's power of teleportation to mount hit and run attacks."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:85
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:91
msgid "Defeat Krughnar"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:57
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:93
#. [objective]: condition=lose
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:61
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:99
msgid "Death of Linaera"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:105
#. [unit]: type=Horseman
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:111
msgid "Ceoddyn"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:113
#. [unit]: type=Horseman
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:119
msgid "Midry"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:150
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:156
msgid ""
"We are far from the lands granted to humans, my lord Erlornas! But there is "
"plainly one living in that tower to the west."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:154
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:160
msgid ""
"Some of our mages crave solitude for their studies. Humans are, perhaps, "
"likewise."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:158
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:164
msgid "It trespasses, and should be driven out!"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:162
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:168
msgid ""
"Hold. It is only one human, or a few of them at most. Time enough to speak "
"of driving it out when we are not fighting orcs."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:166
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:172
msgid ""
"Help! A great army of orcs has come down from the north, and has been laying "
"seige to my tower for weeks... we are nearly out of supplies. Our people "
"have always been friendly to the elves - will you not assist us?"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:171
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:177
msgid ""
"Yes, of course! But... I wish to defeat the vile orcs and drive them away "
"from our borders. Will you join us in attacking them?"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:176
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:182
msgid ""
"Nothing would please me better! I will place all my powers at your command."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:254
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:260
msgid ""
"My lord... humans cannot be trusted! They shift their allegiances with the "
"changing of the wind!"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:259
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:265
msgid ""
"That may be, but I do not think this one will betray us to the orcs. And we "
"may need her assistance, too: that is a powerful force of orcs ahead."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:275
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:277
msgid ""
"Oh, no! Without Linaera's help, I cannot hope to defeat such a great force "
"of orcs. I must return to Wesmere and bring reinforcements."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:286
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:288
msgid ""
"Thank you, Linaera. I couldn't have defeated the orcs without your help... "
"How can I repay you?"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:291
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:293
msgid ""
"There is one other thing... an evil power infests the swamps to the east of "
"here. I had meant to deal with it myself, but if you elves revere the green "
"earth I think you will want it abolished as much as do I."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:296
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:298
msgid ""
"Ah. I have felt this thing's taint in the earth. Very well... to the east!"
msgstr ""
#. [scenario]
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:3
msgid "A Detour through the Swamp"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:33
#. [side]: type=Lich
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:37
msgid "Keremal"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:46
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:50
msgid ""
"Hint:\n"
"Undead are resistant to physical attack. Use mages to attack the undead, and "
"elves to protect and support the mages."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:49
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:53
msgid "Defeat Keremal"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:99
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:103
msgid ""
"The evil spirits who have settled in this wetland have turned it into a vile "
"bog. My apprentices and I have the power to dispel them, but you must "
"protect us from their weapons."
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:116
msgid ""
"All is lost! Without Linaera's help, I cannot hope to defeat these "
"horrifying apparitions!"
msgstr ""
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:131
msgid ""
"Thank you, Erlornas... now I can return to my tower in peace. But I think "
"some of my apprentices wish to follow you north in persuit of the orcs."
msgstr ""
#. [message]: role=mage
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:136
msgid ""
"I have always wished to see elves, and now I have fought alongside them! May "
"I please come with you?"
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:141
msgid "Certainly... I shall be glad of your help."
msgstr ""
#. [scenario]
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:3
msgid "Showdown"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:75
#. [side]: type=Orcish Sovereign
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:81
msgid "Rualsha-Tan"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:92
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:98
msgid ""
"Hint:\n"
"Your enemy is well defended against attacks from the south. Use rangers to "
"sneak through the forest and mount a surprise attack from the north."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:95
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:101
msgid "Defeat Rualsha-Tan"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:196
#. [message]: speaker=Lomarfel
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:202
msgid ""
"My lord! We have ridden hard for five days to catch up with you! The council "
"has deliberated, and asks you to defeat Rualsha quickly before he can muster "
"a full invasion force."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:201
#. [message]: speaker=Rualsha-Tan
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:207
msgid ""
"Puny elves! My full army will be here soon, and then we will crush you. You "
"will beg for a quick death!"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:216
#. [message]: speaker=unit
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:218
msgid ""
"You may slay me, Erlornas, but my people live on. They will not forget! They "
"will pursue you, and destroy you utterly... we will... we... arrgh..."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:222
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:224
msgid ""
"But Rualsha overestimated the will of his troops. With their leader dead, "
"they scattered, and fled from the elves back to their fastnesses in the far "
"north."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:235
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:237
msgid "It grieves me to take life, even of a barbarian such as Rualsha."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:240
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:242
msgid ""
"If the orcs press us, we shall need to become more accustomed to fighting."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:245
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:247
msgid ""
"I fear it will be so. We have won a first victory here, but dark times come "
"upon its heels."

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.5.0-svn\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-03-02 14:04+0100\n"
"POT-Creation-Date: 2008-04-13 16:22+0200\n"
"PO-Revision-Date: 2008-03-02 14:04+0100\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -12,38 +12,47 @@ msgstr ""
"Plural-Forms: nplurals=3; plural=(n%10==1 && n%100!=11 ? 0 : n%10>=2 && n%"
"10<=4 && (n%100<10 || n%100>=20) ? 1 : 2);\n"
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:11
msgid "An Orcish Incursion"
msgstr ""
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:12
msgid "AOI"
msgstr ""
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:16
msgid "Fighter"
msgstr ""
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:16
msgid "(Beginner)"
msgstr ""
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:17
msgid "(Normal)"
msgstr ""
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:17
msgid "Lord"
msgstr ""
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:18
msgid "High Lord"
msgstr ""
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:18
msgid "(Challenging)"
msgstr ""
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:22
msgid ""
"Defend the forests of the elves against the first orcs to reach the Great "
@ -52,63 +61,103 @@ msgid ""
"(Novice level, 7 scenarios.)"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/_main.cfg:37
#. [about]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:35
msgid "Campaign Design"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/_main.cfg:43
#. [about]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:41
msgid "Adaptation for mainline"
msgstr ""
#. [scenario]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:3
msgid "Defend the Forest"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:16
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:22
#. [side]: type=Elvish Lord
#. [side]: type=Silver Mage
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:19
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:18
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:20
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:19
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:66
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:20
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:21
msgid "Elves"
msgstr ""
#. [side]: type=Elvish Lord
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:20
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:26
msgid "Erlornas"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:46
#. [side]: type=Troll Warrior
#. [side]: type=Lich
#. [side]: type=Orcish Slayer
#. [side]: type=Orcish Sovereign
#. [side]: type=Orcish Warlord
#. [side]: type=Orcish Warrior
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:51
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:95
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:28
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:32
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:72
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:41
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:32
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:45
msgid "Orcs"
msgstr ""
#. [side]: type=Orcish Warrior
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:51
msgid "Urugha"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:64
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:69
msgid ""
"Hint:\n"
"Elves can move fast and safely among the trees. Pick off the enemy grunts "
"with your archers from the safety of the forest."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:67
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:72
msgid "Defeat Urugha"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:129
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:53
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:78
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:99
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:89
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:71
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:71
#. [objective]: condition=lose
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:134
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:57
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:82
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:105
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:95
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:75
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:76
msgid "Death of Erlornas"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:133
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:61
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:82
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:103
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:97
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:75
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:75
#. [objective]: condition=lose
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:138
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:65
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:86
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:109
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:103
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:79
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:80
msgid "Time runs out"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:82
#. [unit]: type=Elvish Rider
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:87
msgid "Lomarfel"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:111
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:115
msgid ""
"The arrival of humans and orcs sent shockwaves through the settled peoples "
"of the Great Continent. Elves, dwarves, and others who had reached "
@ -117,21 +166,24 @@ msgid ""
"themselves required to gird for warfare of unaccustomed intensity."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:116
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:119
msgid ""
"Perhaps most affected were the elves. Eldest and wisest of the Speaking "
"Peoples, their first encounters with humans went less well than either side "
"might have wished. "
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:120
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:123
msgid ""
"But humans, though crude and thrusting, at least had in them a spark of song "
"and grace which elves could recognize as kindred to their own nature. Not so "
"with orcs."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:125
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:127
msgid ""
"For a score of years after Haldric's people landed, orcs remained scarce "
"more than a rumor to trouble the green fastnesses of the elves. That was, "
@ -139,17 +191,20 @@ msgid ""
"encountered the new foe."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:137
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:138
msgid ""
"The orcs were sighted at the northern marches of the great forest of Wesmere."
msgstr ""
#. [message]: speaker=Lomarfel
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:190
msgid ""
"My lord Erlornas! A party of orcs has encamped to the north. That is the "
"stench of their burnings drifting on the wind!"
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:194
msgid ""
"What blasphemy is this? I have heard it said that Orcs are despoilers, tree-"
@ -157,6 +212,7 @@ msgid ""
"reports made them."
msgstr ""
#. [message]: speaker=Lomarfel
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:198
msgid ""
"We see the truth of it here, my lord. They make great fires, not of deadfall "
@ -164,6 +220,7 @@ msgid ""
"greensward into mud and do not even bury their foul dung."
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:202
msgid ""
"They are a blight on our forests, and must not be permitted into Wesmere. I "
@ -171,38 +228,45 @@ msgid ""
"had best ride for reinforcements, Lomarfel."
msgstr ""
#. [message]: speaker=Lomarfel
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:206
msgid "Yes, my lord!"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:238
#. [message]: speaker=unit
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:224
msgid ""
"A thousand curses on you, tree-shagger! You will suffer... My master, "
"Rualsha, approaches. He will wipe your people from the face of this earth!"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:242
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:228
msgid ""
"Hmmm... Who is this Rualsha, I wonder? I will have to take a scouting party "
"north to see what is afoot there..."
msgstr ""
#. [scenario]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:3
msgid "Assassins"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:34
#. [side]: type=Orcish Slayer
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:39
msgid "Gharlsa"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:62
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:66
msgid ""
"The backtrail of the orcs was easy to trace -- a swathe of ugly trampled "
"ground through the violated forest. Erlornas and his followers pursued them "
"ground through the violated forest. Erlornas and his followers pursued them "
"north and west."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:71
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:75
msgid ""
"Hint:\n"
"Assassins are hard to hit, and their poison is insidious. Stay close to the "
@ -210,388 +274,459 @@ msgid ""
"from the river."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:74
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:78
msgid "Defeat Gharlsa"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:122
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:126
msgid "The orcs left a stinking spoor straight to this place."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:127
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:131
msgid ""
"There is some sort of keep ahead, here where we thought no people with the "
"wit to raise such a pile dwelt."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:132
#. [message]: speaker=Gharlsa
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:136
msgid "Gharlsa sees elves... yes... fresh meat for our wolves, yes, yes..."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:137
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:141
msgid ""
"Does that demented creature really think he can kill us? Let us teach him a "
"lesson!"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:142
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:146
msgid "Be careful...he may be more dangerous than he appears."
msgstr ""
#. [message]: speaker=Gharlsa
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:160
msgid "Yes... yes... slay them, my assassins!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:278
msgid "Aiieeee! I die, but Rualsha's vengeance shall fall upon you!"
msgid "Aiieeee! I die, but Rualsha's vengeance shall fall upon you!"
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:282
msgid ""
"Whoever Rualsha is, he is not here to take it, wretch. Perhaps we will find "
"him further north."
msgstr ""
#. [scenario]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:3
msgid "Wasteland"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:35
#. [side]: type=Orcish Warlord
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:41
msgid "Gnargha"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:47
msgid ""
"As they fared further north the green forest thinned, fading into barren and "
"scrubby country. Gradually the message of the treestumps and dead wood "
"around them became clear. This had been forest once. The orcs had killed "
"it."
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:52
msgid ""
"As they fared further north the green forest thinned, fading into barren and "
"scrubby country. Gradually the message of the treestumps and dead wood "
"around them became clear. This had been forest once. The orcs had killed it."
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:56
msgid ""
"The orcish trail stood out less against the desolation, but the craft of "
"elvish trackers was more than equal to following. They pursued with grimmer "
"elvish trackers was more than equal to following. They pursued with grimmer "
"purpose now."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:64
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:68
msgid ""
"Hint:\n"
"There are no villages in this scenario - you must use healers instead. Use "
"hit and run tactics to weaken enemy units who cannot heal themselves."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:67
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:71
msgid "Defeat Gnargha"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:109
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:113
msgid ""
"The foul orcs have devastated this area, destroying the trees and "
"slaughtering the animals for sport... it saddens me to see such waste."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:114
#. [message]: speaker=Gnargha
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:118
msgid ""
"Greetings, Erlornas! I am Gnargha, the brother of Urugha whom you slew but "
"few nights ago. Know this: Lord Rualsha has permitted me to be the agent of "
"his revenge!"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:119
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:123
msgid ""
"I have no quarrel with you, Gnargha, nor with your leader Rualsha - but I "
"cannot permit you to invade our lands. Leave now, and we shall be at peace."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:124
#. [message]: speaker=Gnargha
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:128
msgid ""
"Peace?! Bah! You elves squat on land that could feed many orclings, and you "
"are even weaker than we guessed. And you, you killed my brother; prepare "
"yourself for a slow and painful death!"
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:136
msgid ""
"Gnargha and his troops must have come down out of that valley to the "
"north... that is where we will go next!"
msgstr ""
#. [scenario]
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:3
msgid "Valley of Trolls"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:56
#. [side]: type=Troll Warrior
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:60
msgid "Gurk"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:96
#. [side]: type=Troll Warrior
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:101
msgid "Hrugu"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:122
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:127
msgid ""
"Hint:\n"
"Trolls are very dangerous if they can attack as a group. Use the cave-mouths "
"as bottlenecks to fight them one at a time."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:125
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:130
msgid "Defeat all enemy leaders"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:167
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:172
msgid ""
"We are far from our lands, now, Erlornas, and we have driven the orcs from "
"the forest. Why do we not return home?"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:171
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:176
msgid ""
"You heard what the orcs said - this Rualsha is more than a mere marauding "
"warlord in search of pillage. He is planning an invasion, I'm sure of it. We "
"must gather more information about his plans before we go back."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:175
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:180
msgid ""
"And there is more, as well. The earth currents are perturbed here. I think "
"there is a mage dwelling somewhere nearby. Or perhaps more than one; the "
"traces are mixed, and some of them have an unwholesome flavor."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:179
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:184
msgid ""
"It would be dire indeed for us if these orcs have magic to add to their "
"battle-might."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:183
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:188
msgid "We must discover if this is so."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:187
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:192
msgid ""
"Information will do us no good if we are killed before we return with it! "
"These mountains look like troll territory."
msgstr ""
#. [scenario]
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:3
msgid "Linaera the Quick"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:45
#. [side]: type=Orcish Warlord
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:50
msgid "Krughnar"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:68
#. [side]: type=Silver Mage
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:74
msgid "Linaera"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:82
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:88
msgid ""
"Hint:\n"
"This enemy is too strong for you to defeat alone. Use mounted units, and "
"Linaera's power of teleportation to mount hit and run attacks."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:85
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:91
msgid "Defeat Krughnar"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:57
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:93
#. [objective]: condition=lose
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:61
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:99
msgid "Death of Linaera"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:105
#. [unit]: type=Horseman
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:111
msgid "Ceoddyn"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:113
#. [unit]: type=Horseman
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:119
msgid "Midry"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:150
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:156
msgid ""
"We are far from the lands granted to humans, my lord Erlornas! But there is "
"plainly one living in that tower to the west."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:154
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:160
msgid ""
"Some of our mages crave solitude for their studies. Humans are, perhaps, "
"likewise."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:158
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:164
msgid "It trespasses, and should be driven out!"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:162
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:168
msgid ""
"Hold. It is only one human, or a few of them at most. Time enough to speak "
"of driving it out when we are not fighting orcs."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:166
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:172
msgid ""
"Help! A great army of orcs has come down from the north, and has been laying "
"seige to my tower for weeks... we are nearly out of supplies. Our people "
"have always been friendly to the elves - will you not assist us?"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:171
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:177
msgid ""
"Yes, of course! But... I wish to defeat the vile orcs and drive them away "
"from our borders. Will you join us in attacking them?"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:176
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:182
msgid ""
"Nothing would please me better! I will place all my powers at your command."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:254
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:260
msgid ""
"My lord... humans cannot be trusted! They shift their allegiances with the "
"changing of the wind!"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:259
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:265
msgid ""
"That may be, but I do not think this one will betray us to the orcs. And we "
"may need her assistance, too: that is a powerful force of orcs ahead."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:275
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:277
msgid ""
"Oh, no! Without Linaera's help, I cannot hope to defeat such a great force "
"of orcs. I must return to Wesmere and bring reinforcements."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:286
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:288
msgid ""
"Thank you, Linaera. I couldn't have defeated the orcs without your help... "
"How can I repay you?"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:291
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:293
msgid ""
"There is one other thing... an evil power infests the swamps to the east of "
"here. I had meant to deal with it myself, but if you elves revere the green "
"earth I think you will want it abolished as much as do I."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:296
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:298
msgid ""
"Ah. I have felt this thing's taint in the earth. Very well... to the east!"
msgstr ""
#. [scenario]
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:3
msgid "A Detour through the Swamp"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:33
#. [side]: type=Lich
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:37
msgid "Keremal"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:46
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:50
msgid ""
"Hint:\n"
"Undead are resistant to physical attack. Use mages to attack the undead, and "
"elves to protect and support the mages."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:49
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:53
msgid "Defeat Keremal"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:99
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:103
msgid ""
"The evil spirits who have settled in this wetland have turned it into a vile "
"bog. My apprentices and I have the power to dispel them, but you must "
"protect us from their weapons."
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:116
msgid ""
"All is lost! Without Linaera's help, I cannot hope to defeat these "
"horrifying apparitions!"
msgstr ""
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:131
msgid ""
"Thank you, Erlornas... now I can return to my tower in peace. But I think "
"some of my apprentices wish to follow you north in persuit of the orcs."
msgstr ""
#. [message]: role=mage
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:136
msgid ""
"I have always wished to see elves, and now I have fought alongside them! May "
"I please come with you?"
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:141
msgid "Certainly... I shall be glad of your help."
msgstr ""
#. [scenario]
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:3
msgid "Showdown"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:75
#. [side]: type=Orcish Sovereign
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:81
msgid "Rualsha-Tan"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:92
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:98
msgid ""
"Hint:\n"
"Your enemy is well defended against attacks from the south. Use rangers to "
"sneak through the forest and mount a surprise attack from the north."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:95
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:101
msgid "Defeat Rualsha-Tan"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:196
#. [message]: speaker=Lomarfel
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:202
msgid ""
"My lord! We have ridden hard for five days to catch up with you! The council "
"has deliberated, and asks you to defeat Rualsha quickly before he can muster "
"a full invasion force."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:201
#. [message]: speaker=Rualsha-Tan
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:207
msgid ""
"Puny elves! My full army will be here soon, and then we will crush you. You "
"will beg for a quick death!"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:216
#. [message]: speaker=unit
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:218
msgid ""
"You may slay me, Erlornas, but my people live on. They will not forget! They "
"will pursue you, and destroy you utterly... we will... we... arrgh..."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:222
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:224
msgid ""
"But Rualsha overestimated the will of his troops. With their leader dead, "
"they scattered, and fled from the elves back to their fastnesses in the far "
"north."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:235
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:237
msgid "It grieves me to take life, even of a barbarian such as Rualsha."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:240
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:242
msgid ""
"If the orcs press us, we shall need to become more accustomed to fighting."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:245
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:247
msgid ""
"I fear it will be so. We have won a first victory here, but dark times come "
"upon its heels."

View file

@ -5,7 +5,7 @@ msgid ""
msgstr ""
"Project-Id-Version: hu-aoi\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-03-02 14:04+0100\n"
"POT-Creation-Date: 2008-04-13 16:22+0200\n"
"PO-Revision-Date: 2008-02-27 19:01+0100\n"
"Last-Translator: Kádár-Németh Krisztián <krisztian.7@vizslamail.hu>\n"
"Language-Team: Hungarian\n"
@ -15,38 +15,47 @@ msgstr ""
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
"X-Generator: KBabel 1.11.4\n"
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:11
msgid "An Orcish Incursion"
msgstr "Ork betörés"
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:12
msgid "AOI"
msgstr "OBE"
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:16
msgid "Fighter"
msgstr "Harcos"
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:16
msgid "(Beginner)"
msgstr "(Kezdő)"
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:17
msgid "(Normal)"
msgstr "(Normál)"
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:17
msgid "Lord"
msgstr "Elöljáró"
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:18
msgid "High Lord"
msgstr "Nagyúr"
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:18
msgid "(Challenging)"
msgstr "(Kihívást jelentő)"
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:22
msgid ""
"Defend the forests of the elves against the first orcs to reach the Great "
@ -59,28 +68,63 @@ msgstr ""
"\n"
"(Újonc szint, 7 pálya)"
#: data/campaigns/An_Orcish_Incursion/_main.cfg:37
#. [about]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:35
msgid "Campaign Design"
msgstr "Hadjárat kialakítása"
#: data/campaigns/An_Orcish_Incursion/_main.cfg:43
#. [about]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:41
msgid "Adaptation for mainline"
msgstr "A játék fő részéhez való igazítás"
#. [scenario]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:3
msgid "Defend the Forest"
msgstr "Az erdő megoltalmazása"
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:16
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:22
#. [side]: type=Elvish Lord
#. [side]: type=Silver Mage
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:19
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:18
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:20
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:19
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:66
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:20
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:21
msgid "Elves"
msgstr ""
#. [side]: type=Elvish Lord
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:20
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:26
msgid "Erlornas"
msgstr "Erlornas"
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:46
#. [side]: type=Troll Warrior
#. [side]: type=Lich
#. [side]: type=Orcish Slayer
#. [side]: type=Orcish Sovereign
#. [side]: type=Orcish Warlord
#. [side]: type=Orcish Warrior
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:51
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:95
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:28
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:32
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:72
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:41
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:32
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:45
msgid "Orcs"
msgstr ""
#. [side]: type=Orcish Warrior
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:51
msgid "Urugha"
msgstr "Urugha"
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:64
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:69
msgid ""
"Hint:\n"
"Elves can move fast and safely among the trees. Pick off the enemy grunts "
@ -90,35 +134,40 @@ msgstr ""
"A tündék gyorsan és biztonságosan közlekednek az erdőben. Íjászaid az erdő "
"oltalmából könnyen kilőhetik az ellenséges közkatonákat."
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:67
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:72
msgid "Defeat Urugha"
msgstr "Legyőzöd Urughát"
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:129
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:53
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:78
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:99
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:89
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:71
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:71
#. [objective]: condition=lose
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:134
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:57
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:82
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:105
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:95
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:75
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:76
msgid "Death of Erlornas"
msgstr "Erlornas elesik"
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:133
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:61
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:82
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:103
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:97
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:75
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:75
#. [objective]: condition=lose
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:138
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:65
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:86
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:109
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:103
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:79
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:80
msgid "Time runs out"
msgstr "Kifutsz az időből"
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:82
#. [unit]: type=Elvish Rider
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:87
msgid "Lomarfel"
msgstr "Lomarfel"
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:111
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:115
msgid ""
"The arrival of humans and orcs sent shockwaves through the settled peoples "
"of the Great Continent. Elves, dwarves, and others who had reached "
@ -132,7 +181,8 @@ msgstr ""
"hirtelen azt vették észre, hogy olyan sebesen kell felkészülniük a háborúra, "
"amelyhez nem szoktak hozzá."
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:116
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:119
msgid ""
"Perhaps most affected were the elves. Eldest and wisest of the Speaking "
"Peoples, their first encounters with humans went less well than either side "
@ -142,7 +192,8 @@ msgstr ""
"legbölcsebb követeiknek az emberekkel való első találkozása sokkal kevésbé "
"ment olyan simán, mint ahogy a két fél azt remélte."
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:120
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:123
msgid ""
"But humans, though crude and thrusting, at least had in them a spark of song "
"and grace which elves could recognize as kindred to their own nature. Not so "
@ -152,7 +203,8 @@ msgstr ""
"valamiféle fény és jóakarat, melyben a tündék felismerhették a saját "
"természetükkel rokon vonásokat. Nem így volt ez az orkok esetében."
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:125
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:127
msgid ""
"For a score of years after Haldric's people landed, orcs remained scarce "
"more than a rumor to trouble the green fastnesses of the elves. That was, "
@ -164,13 +216,15 @@ msgstr ""
"jelentettek. Mindaddig, mígnem egy ősi tünde család leszármazottja, "
"Erlornas, nem került szembe az új ellenséggel."
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:137
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:138
msgid ""
"The orcs were sighted at the northern marches of the great forest of Wesmere."
msgstr ""
"Az orkokat a nagy wesmerei erdőtől északra lévő mocsaraknál pillantották meg "
"először."
#. [message]: speaker=Lomarfel
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:190
msgid ""
"My lord Erlornas! A party of orcs has encamped to the north. That is the "
@ -179,6 +233,7 @@ msgstr ""
"Erlornas uram! Egy csapat ork vert tábort innen északra. A tüzeik okozta bűz "
"terjeng a szélben!"
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:194
msgid ""
"What blasphemy is this? I have heard it said that Orcs are despoilers, tree-"
@ -189,6 +244,7 @@ msgstr ""
"fagyilkosok...de azt sosem hittem volna, hogy olyan féktelenül "
"erkölcstelenek is lehetnek, mint ahogy a jelentések szólnak róluk."
#. [message]: speaker=Lomarfel
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:198
msgid ""
"We see the truth of it here, my lord. They make great fires, not of deadfall "
@ -199,6 +255,7 @@ msgstr ""
"fáknak, hanem a frissen legyilkolt éneklő fák holttesteinek! A zöld füvet "
"sárrá tapossák és még a trágyájukat is temetetlenül hagyják."
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:202
msgid ""
"They are a blight on our forests, and must not be permitted into Wesmere. I "
@ -209,11 +266,13 @@ msgstr ""
"Felfegyverzem a népem; szerintem el tudjuk őket kergetni. Bárhogy is, az "
"lesz a legjobb, ha erősítésért vágtatsz, Lomarfel."
#. [message]: speaker=Lomarfel
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:206
msgid "Yes, my lord!"
msgstr "Igenis, uram!"
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:238
#. [message]: speaker=unit
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:224
msgid ""
"A thousand curses on you, tree-shagger! You will suffer... My master, "
"Rualsha, approaches. He will wipe your people from the face of this earth!"
@ -221,7 +280,8 @@ msgstr ""
"Ezer átok szálljon rátok, tündeszerzetek! Szenvedni fogtok... A mesterem, "
"Rualsha, már úton van felétek. Le fog titeket söpörni a föld színéről!"
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:242
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:228
msgid ""
"Hmmm... Who is this Rualsha, I wonder? I will have to take a scouting party "
"north to see what is afoot there..."
@ -229,24 +289,29 @@ msgstr ""
"Hmm... Vajon ki lehet ez a Rualsha? Az lesz a legjobb, ha küldök egy kis "
"felderítő csapatot északra, hogy kiderüljön, mi folyik ott."
#. [scenario]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:3
msgid "Assassins"
msgstr "Orgyilkosok"
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:34
#. [side]: type=Orcish Slayer
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:39
msgid "Gharlsa"
msgstr "Gharlsa"
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:62
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:66
#, fuzzy
msgid ""
"The backtrail of the orcs was easy to trace -- a swathe of ugly trampled "
"ground through the violated forest. Erlornas and his followers pursued them "
"ground through the violated forest. Erlornas and his followers pursued them "
"north and west."
msgstr ""
"Az orkok nyomát könnyű volt követni, az erdőben mindenütt letaposták a "
"növényzetet. Erlornas és követői északra és nyugatra üldözték őket."
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:71
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:75
msgid ""
"Hint:\n"
"Assassins are hard to hit, and their poison is insidious. Stay close to the "
@ -259,15 +324,18 @@ msgstr ""
"megmérgezett egységeidet, és arra kényszerítheted ellenfeleid, hogy a "
"folyóból támadjanak."
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:74
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:78
msgid "Defeat Gharlsa"
msgstr "Legyőzöd Gharlsát"
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:122
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:126
msgid "The orcs left a stinking spoor straight to this place."
msgstr "Az orkok bűzös szagukat hátrahagyva távoztak."
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:127
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:131
msgid ""
"There is some sort of keep ahead, here where we thought no people with the "
"wit to raise such a pile dwelt."
@ -275,12 +343,14 @@ msgstr ""
"Van valamiféle várkastély előttünk... itt, ahol úgy gondoltuk, nincs az az "
"épeszű ember, aki ilyen körülmények között hajlandó volna élni."
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:132
#. [message]: speaker=Gharlsa
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:136
msgid "Gharlsa sees elves... yes... fresh meat for our wolves, yes, yes..."
msgstr ""
"Gharlsa tündéket lát... igen.. friss hús a farkasainknak, igen, igen..."
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:137
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:141
msgid ""
"Does that demented creature really think he can kill us? Let us teach him a "
"lesson!"
@ -288,18 +358,23 @@ msgstr ""
"Ez az együgyű lény tényleg azt hiszi, hogy meg tud ölni minket? Leckéztessük "
"csak meg!"
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:142
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:146
msgid "Be careful...he may be more dangerous than he appears."
msgstr "Légy óvatos... lehet, hogy veszélyesebb, mint amilyennek látszik."
#. [message]: speaker=Gharlsa
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:160
msgid "Yes... yes... slay them, my assassins!"
msgstr "Igen... igen... pusztítsátok el őket, orgyilkosaim!"
#. [message]: speaker=unit
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:278
msgid "Aiieeee! I die, but Rualsha's vengeance shall fall upon you!"
#, fuzzy
msgid "Aiieeee! I die, but Rualsha's vengeance shall fall upon you!"
msgstr "Aiieeee! Én meghalok, de Rualsha bosszúja úgyis utol fog érni titeket!"
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:282
msgid ""
"Whoever Rualsha is, he is not here to take it, wretch. Perhaps we will find "
@ -308,37 +383,43 @@ msgstr ""
"Akárki is ez a Rualsha, nincs itt, hogy visszavágjon, nyomorult! Talán a "
"messzi északon megtalálhatjuk őt."
#. [scenario]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:3
msgid "Wasteland"
msgstr "Pusztaság"
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:35
#. [side]: type=Orcish Warlord
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:41
msgid "Gnargha"
msgstr "Gnargha"
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:47
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:52
#, fuzzy
msgid ""
"As they fared further north the green forest thinned, fading into barren and "
"scrubby country. Gradually the message of the treestumps and dead wood "
"around them became clear. This had been forest once. The orcs had killed "
"it."
"scrubby country. Gradually the message of the treestumps and dead wood "
"around them became clear. This had been forest once. The orcs had killed it."
msgstr ""
"Ahogy a zöldellő erdő északi határához értek, egy kopár, bozótos területet "
"láttak maguk előtt. Lassan érthetővé váltak a fatuskókról és halott fákról "
"szóló jelentések. Ezt a területet valaha erdő borította. Az orkok "
"kipusztították!"
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:52
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:56
#, fuzzy
msgid ""
"The orcish trail stood out less against the desolation, but the craft of "
"elvish trackers was more than equal to following. They pursued with grimmer "
"elvish trackers was more than equal to following. They pursued with grimmer "
"purpose now."
msgstr ""
"Az ork csapás kevésbé volt szembetűnő a pusztaságban, de a tünde "
"nyomkövetőknek nem okozott gondot az árulkodó jelek megtalálása. Immár még "
"nagyobb eltökéltséggel követték az orkokat."
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:64
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:68
msgid ""
"Hint:\n"
"There are no villages in this scenario - you must use healers instead. Use "
@ -349,11 +430,13 @@ msgstr ""
"Eredményes lehet az 'üsd, majd fuss' taktika, hogy meggyengítsd a "
"felgyógyulni nem tudó ellenséges egységeket."
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:67
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:71
msgid "Defeat Gnargha"
msgstr "Legyőzöd Gnarghát"
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:109
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:113
msgid ""
"The foul orcs have devastated this area, destroying the trees and "
"slaughtering the animals for sport... it saddens me to see such waste."
@ -362,7 +445,8 @@ msgstr ""
"kedvtelésből leöldösték az állatokat... elszomorít ennek a kietlen "
"pusztaságnak a látványa."
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:114
#. [message]: speaker=Gnargha
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:118
msgid ""
"Greetings, Erlornas! I am Gnargha, the brother of Urugha whom you slew but "
"few nights ago. Know this: Lord Rualsha has permitted me to be the agent of "
@ -372,7 +456,8 @@ msgstr ""
"mészároltál le. Tudd meg: Rualsha úr felhatalmazott, hogy bosszújának "
"közvetítője legyek."
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:119
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:123
msgid ""
"I have no quarrel with you, Gnargha, nor with your leader Rualsha - but I "
"cannot permit you to invade our lands. Leave now, and we shall be at peace."
@ -381,7 +466,8 @@ msgstr ""
"hagyhatom, hogy megszálljátok a mi területünket. Ha most elmész, békében "
"távozhattok."
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:124
#. [message]: speaker=Gnargha
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:128
msgid ""
"Peace?! Bah! You elves squat on land that could feed many orclings, and you "
"are even weaker than we guessed. And you, you killed my brother; prepare "
@ -391,6 +477,7 @@ msgstr ""
"eltartani. Gyengébb vagy, mint gondoltam. Ráadásul megölted a testvéremet! "
"Készülj hosszú és fájdalmas halálra!"
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:136
msgid ""
"Gnargha and his troops must have come down out of that valley to the "
@ -399,19 +486,23 @@ msgstr ""
"Gnargha és csapatai minden bizonnyal onnan, az északi völgyből jöttek le... "
"folytassuk arra utunkat!"
#. [scenario]
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:3
msgid "Valley of Trolls"
msgstr "A trollok völgye"
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:56
#. [side]: type=Troll Warrior
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:60
msgid "Gurk"
msgstr "Gurk"
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:96
#. [side]: type=Troll Warrior
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:101
msgid "Hrugu"
msgstr "Hrugu"
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:122
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:127
msgid ""
"Hint:\n"
"Trolls are very dangerous if they can attack as a group. Use the cave-mouths "
@ -422,11 +513,13 @@ msgstr ""
"Használd a barlangszájakat, mintha üvegek szájai lennének, hogy egyesével "
"intézhesd el őket."
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:125
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:130
msgid "Defeat all enemy leaders"
msgstr "Legyőzöd valamennyi ellenséges vezért"
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:167
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:172
msgid ""
"We are far from our lands, now, Erlornas, and we have driven the orcs from "
"the forest. Why do we not return home?"
@ -434,7 +527,8 @@ msgstr ""
"Már távol vagyunk hazánktól, Erlornas, és már kiüldöztük az orkokat ez "
"erdőből. Miért nem térünk vissza az otthonunkba?"
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:171
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:176
msgid ""
"You heard what the orcs said - this Rualsha is more than a mere marauding "
"warlord in search of pillage. He is planning an invasion, I'm sure of it. We "
@ -444,7 +538,8 @@ msgstr ""
"zsákmányra éhes portyázó hadúr. Egy inváziót tervez, ebben biztos vagyok. "
"Többet kell megtudnunk a terveiről, mielőtt visszatérnénk."
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:175
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:180
msgid ""
"And there is more, as well. The earth currents are perturbed here. I think "
"there is a mage dwelling somewhere nearby. Or perhaps more than one; the "
@ -454,7 +549,8 @@ msgstr ""
"mágus él valahol a közelben. Vagy talán több mint egy; a nyomok "
"összekeveredtek, néhányuk pedig rothadó szagot áraszt."
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:179
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:184
msgid ""
"It would be dire indeed for us if these orcs have magic to add to their "
"battle-might."
@ -462,11 +558,13 @@ msgstr ""
"Szörnyű lenne számunkra, ha az orkok még varázslatokkal is bővítenék a "
"fegyverarzenáljukat."
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:183
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:188
msgid "We must discover if this is so."
msgstr "Ki kell derítenünk, hogy ez igaz-e."
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:187
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:192
msgid ""
"Information will do us no good if we are killed before we return with it! "
"These mountains look like troll territory."
@ -474,19 +572,23 @@ msgstr ""
"Ezek az értesülések semmire se lesznek jók, ha lemészárolnak minket, még "
"mielőtt visszatérhetnénk velük! Ezek a hegyek troll területeknek látszanak."
#. [scenario]
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:3
msgid "Linaera the Quick"
msgstr "Szélsebes Linaera"
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:45
#. [side]: type=Orcish Warlord
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:50
msgid "Krughnar"
msgstr "Krughnar"
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:68
#. [side]: type=Silver Mage
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:74
msgid "Linaera"
msgstr "Linaera"
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:82
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:88
msgid ""
"Hint:\n"
"This enemy is too strong for you to defeat alone. Use mounted units, and "
@ -497,24 +599,29 @@ msgstr ""
"egységeket és Linaera teleportációs képességét, hogy kis, 'üsd, majd fuss' "
"támadásokat tudj végrehajtani."
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:85
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:91
msgid "Defeat Krughnar"
msgstr "Legyőzöd Krughnart"
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:57
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:93
#. [objective]: condition=lose
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:61
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:99
msgid "Death of Linaera"
msgstr "Linaera elesik"
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:105
#. [unit]: type=Horseman
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:111
msgid "Ceoddyn"
msgstr "Ceoddyn"
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:113
#. [unit]: type=Horseman
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:119
msgid "Midry"
msgstr "Midry"
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:150
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:156
msgid ""
"We are far from the lands granted to humans, my lord Erlornas! But there is "
"plainly one living in that tower to the west."
@ -522,7 +629,8 @@ msgstr ""
"Messze vagyunk az embereknek adományozott földektől, Erlornas uram! Abban a "
"nyugatra lévő toronyban mégis lakik egy."
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:154
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:160
msgid ""
"Some of our mages crave solitude for their studies. Humans are, perhaps, "
"likewise."
@ -530,11 +638,13 @@ msgstr ""
"Néhány mágusunk egyedüllétre vágyik tanulmányai során. Talán a többi ember "
"is hasonló."
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:158
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:164
msgid "It trespasses, and should be driven out!"
msgstr "Egy behatoló, akit el kell kergetni innen!"
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:162
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:168
msgid ""
"Hold. It is only one human, or a few of them at most. Time enough to speak "
"of driving it out when we are not fighting orcs."
@ -542,7 +652,8 @@ msgstr ""
"Állj! Ez csupán egy ember, vagy legalábbis csak néhány. Lesz elég időnk "
"velük foglalkozni, ha már nem harcolunk az orkokkal."
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:166
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:172
msgid ""
"Help! A great army of orcs has come down from the north, and has been laying "
"seige to my tower for weeks... we are nearly out of supplies. Our people "
@ -552,7 +663,8 @@ msgstr ""
"ostromolják a tornyomat... már alig maradt a készleteinkből. Népünk mindig "
"is barátságosan viselkedett a tündékkel - nem segítenétek rajtunk?"
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:171
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:177
msgid ""
"Yes, of course! But... I wish to defeat the vile orcs and drive them away "
"from our borders. Will you join us in attacking them?"
@ -560,13 +672,15 @@ msgstr ""
"De, ez természetes! Azonban... le akarom győzni az aljas szörnyetegeket, és "
"messzire üldözni őket a határainktól. Segítetek a támadásban?"
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:176
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:182
msgid ""
"Nothing would please me better! I will place all my powers at your command."
msgstr ""
"Mi sem tenne boldogabbá! A parancsnoklatod alá helyezem minden erőnket."
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:254
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:260
msgid ""
"My lord... humans cannot be trusted! They shift their allegiances with the "
"changing of the wind!"
@ -574,7 +688,8 @@ msgstr ""
"Uram... az emberekben nem lehet megbízni! Hűségük olyan változékony, mint a "
"szél járása!"
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:259
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:265
msgid ""
"That may be, but I do not think this one will betray us to the orcs. And we "
"may need her assistance, too: that is a powerful force of orcs ahead."
@ -583,7 +698,8 @@ msgstr ""
"nekünk is szükségünk van az ő segítségére: nagy túlerővel állnánk szemben, "
"ha egyedül mérkőznénk meg ezzel az ork csapattal."
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:275
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:277
msgid ""
"Oh, no! Without Linaera's help, I cannot hope to defeat such a great force "
"of orcs. I must return to Wesmere and bring reinforcements."
@ -591,7 +707,8 @@ msgstr ""
"Ó, nem! Linaera nélkül nem hiszem, hogy le tudnám győzni ezt az erős ork "
"sereget. Vissza kell térnem Wesmerebe, és erősítést kell hoznom."
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:286
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:288
msgid ""
"Thank you, Linaera. I couldn't have defeated the orcs without your help... "
"How can I repay you?"
@ -599,7 +716,8 @@ msgstr ""
"Köszönöm, Linaera. Nélküled nem sikerült volna legyőzni az orkokat... Hogyan "
"hálálhatnám meg neked?"
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:291
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:293
msgid ""
"There is one other thing... an evil power infests the swamps to the east of "
"here. I had meant to deal with it myself, but if you elves revere the green "
@ -610,22 +728,26 @@ msgstr ""
"tündék, tisztelitek a föld zöldjét, bizonyára ti is annyira szeretnétek "
"megszabadulni tőle, mint én."
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:296
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:298
msgid ""
"Ah. I have felt this thing's taint in the earth. Very well... to the east!"
msgstr ""
"Ah, én is éreztem, hogy ez az erő beszennyezi a földet. Rendben, akkor irány "
"kelet!"
#. [scenario]
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:3
msgid "A Detour through the Swamp"
msgstr "Kitérő az ingovány felé"
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:33
#. [side]: type=Lich
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:37
msgid "Keremal"
msgstr "Keremal"
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:46
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:50
msgid ""
"Hint:\n"
"Undead are resistant to physical attack. Use mages to attack the undead, and "
@ -635,11 +757,13 @@ msgstr ""
"Az élőholtak ellenállóak a fizikai támadásokkal szemben. Vess be ellenük "
"mágusokat, őket pedig fedezd és támogasd tündékkel."
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:49
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:53
msgid "Defeat Keremal"
msgstr "Legyőzöd Keremalt"
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:99
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:103
msgid ""
"The evil spirits who have settled in this wetland have turned it into a vile "
"bog. My apprentices and I have the power to dispel them, but you must "
@ -650,6 +774,7 @@ msgstr ""
"hozzá az erőnk, hogy elűzzük őket, de meg kell védenetek minket a "
"fegyvereiktől."
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:116
msgid ""
"All is lost! Without Linaera's help, I cannot hope to defeat these "
@ -658,6 +783,7 @@ msgstr ""
"Minden elveszett! Linaera nélkül semmi esélyünk, hogy legyőzzük ezeket a "
"rémisztő teremtményeket!"
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:131
msgid ""
"Thank you, Erlornas... now I can return to my tower in peace. But I think "
@ -667,6 +793,7 @@ msgstr ""
"Azonban úgy vélem, néhány tanítványom szívesen elkísérne északra, hogy "
"segédkezhessen ez orkok üldözésében."
#. [message]: role=mage
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:136
msgid ""
"I have always wished to see elves, and now I have fought alongside them! May "
@ -675,19 +802,23 @@ msgstr ""
"Mindig is találkozni akartam egy tündével, és most mellettük harcolhattam! "
"Kérlek, hadd tartsak veletek!"
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:141
msgid "Certainly... I shall be glad of your help."
msgstr "Természetesen... szívesen fogadjuk a segítségedet."
#. [scenario]
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:3
msgid "Showdown"
msgstr "Leszámolás"
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:75
#. [side]: type=Orcish Sovereign
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:81
msgid "Rualsha-Tan"
msgstr "Rualsha-Tan"
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:92
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:98
msgid ""
"Hint:\n"
"Your enemy is well defended against attacks from the south. Use rangers to "
@ -697,11 +828,13 @@ msgstr ""
"Az ellenfél komolyan felkészült a délről érkező támadásokra. Használd a "
"vadászaidat, hogy az erdőn átlopakodva meglephesd őket észak felől."
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:95
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:101
msgid "Defeat Rualsha-Tan"
msgstr "Legyőzöd Rualsha-Tant"
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:196
#. [message]: speaker=Lomarfel
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:202
msgid ""
"My lord! We have ridden hard for five days to catch up with you! The council "
"has deliberated, and asks you to defeat Rualsha quickly before he can muster "
@ -711,7 +844,8 @@ msgstr ""
"és téged bízott meg, hogy pusztítsd el Rualshát, mielőtt még képes volna egy "
"nagyobb erejű inváziós hadsereget fölállítani."
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:201
#. [message]: speaker=Rualsha-Tan
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:207
msgid ""
"Puny elves! My full army will be here soon, and then we will crush you. You "
"will beg for a quick death!"
@ -719,7 +853,8 @@ msgstr ""
"Hitvány tündék! Hamarosan itt lesz az egész seregem, és akkor eltiprunk "
"titeket. A minél gyorsabb halálért fogtok könyörögni!"
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:216
#. [message]: speaker=unit
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:218
msgid ""
"You may slay me, Erlornas, but my people live on. They will not forget! They "
"will pursue you, and destroy you utterly... we will... we... arrgh..."
@ -728,7 +863,8 @@ msgstr ""
"fognak téged elfelejteni! A végsőkig a nyomodban loholnak majd, és kímélet "
"nélkül végezni fognak veled... mi... meg... öl... arrgh..."
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:222
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:224
msgid ""
"But Rualsha overestimated the will of his troops. With their leader dead, "
"they scattered, and fled from the elves back to their fastnesses in the far "
@ -738,20 +874,23 @@ msgstr ""
"felbomlottak a sorok, és az összes ork katona fejvesztve menekült északi "
"erődítményeikbe a tündék elől."
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:235
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:237
msgid "It grieves me to take life, even of a barbarian such as Rualsha."
msgstr ""
"Elszomorít, ha egy életet kell kioltanom, még ha egy olyan barbár lényről is "
"van szó, mint Rualsha."
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:240
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:242
msgid ""
"If the orcs press us, we shall need to become more accustomed to fighting."
msgstr ""
"Ha az orkok továbbra is így özönlenek mindenhonnan, akkor jobban hozzá kell "
"szoknunk a csatákhoz."
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:245
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:247
msgid ""
"I fear it will be so. We have won a first victory here, but dark times come "
"upon its heels."

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-03-02 14:04+0100\n"
"POT-Creation-Date: 2008-04-13 16:22+0200\n"
"PO-Revision-Date: 2006-09-04 20:16+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -10,38 +10,47 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:11
msgid "An Orcish Incursion"
msgstr ""
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:12
msgid "AOI"
msgstr ""
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:16
msgid "Fighter"
msgstr ""
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:16
msgid "(Beginner)"
msgstr ""
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:17
msgid "(Normal)"
msgstr ""
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:17
msgid "Lord"
msgstr ""
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:18
msgid "High Lord"
msgstr ""
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:18
msgid "(Challenging)"
msgstr ""
#. [campaign]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:22
msgid ""
"Defend the forests of the elves against the first orcs to reach the Great "
@ -50,63 +59,103 @@ msgid ""
"(Novice level, 7 scenarios.)"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/_main.cfg:37
#. [about]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:35
msgid "Campaign Design"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/_main.cfg:43
#. [about]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:41
msgid "Adaptation for mainline"
msgstr ""
#. [scenario]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:3
msgid "Defend the Forest"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:16
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:22
#. [side]: type=Elvish Lord
#. [side]: type=Silver Mage
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:19
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:18
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:20
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:19
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:66
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:20
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:21
msgid "Elves"
msgstr ""
#. [side]: type=Elvish Lord
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:20
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:26
msgid "Erlornas"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:46
#. [side]: type=Troll Warrior
#. [side]: type=Lich
#. [side]: type=Orcish Slayer
#. [side]: type=Orcish Sovereign
#. [side]: type=Orcish Warlord
#. [side]: type=Orcish Warrior
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:51
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:95
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:28
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:32
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:72
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:41
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:32
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:45
msgid "Orcs"
msgstr ""
#. [side]: type=Orcish Warrior
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:51
msgid "Urugha"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:64
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:69
msgid ""
"Hint:\n"
"Elves can move fast and safely among the trees. Pick off the enemy grunts "
"with your archers from the safety of the forest."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:67
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:72
msgid "Defeat Urugha"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:129
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:53
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:78
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:99
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:89
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:71
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:71
#. [objective]: condition=lose
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:134
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:57
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:82
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:105
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:95
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:75
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:76
msgid "Death of Erlornas"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:133
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:61
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:82
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:103
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:97
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:75
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:75
#. [objective]: condition=lose
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:138
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:65
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:86
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:109
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:103
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:79
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:80
msgid "Time runs out"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:82
#. [unit]: type=Elvish Rider
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:87
msgid "Lomarfel"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:111
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:115
msgid ""
"The arrival of humans and orcs sent shockwaves through the settled peoples "
"of the Great Continent. Elves, dwarves, and others who had reached "
@ -115,21 +164,24 @@ msgid ""
"themselves required to gird for warfare of unaccustomed intensity."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:116
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:119
msgid ""
"Perhaps most affected were the elves. Eldest and wisest of the Speaking "
"Peoples, their first encounters with humans went less well than either side "
"might have wished. "
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:120
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:123
msgid ""
"But humans, though crude and thrusting, at least had in them a spark of song "
"and grace which elves could recognize as kindred to their own nature. Not so "
"with orcs."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:125
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:127
msgid ""
"For a score of years after Haldric's people landed, orcs remained scarce "
"more than a rumor to trouble the green fastnesses of the elves. That was, "
@ -137,17 +189,20 @@ msgid ""
"encountered the new foe."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:137
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:138
msgid ""
"The orcs were sighted at the northern marches of the great forest of Wesmere."
msgstr ""
#. [message]: speaker=Lomarfel
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:190
msgid ""
"My lord Erlornas! A party of orcs has encamped to the north. That is the "
"stench of their burnings drifting on the wind!"
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:194
msgid ""
"What blasphemy is this? I have heard it said that Orcs are despoilers, tree-"
@ -155,6 +210,7 @@ msgid ""
"reports made them."
msgstr ""
#. [message]: speaker=Lomarfel
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:198
msgid ""
"We see the truth of it here, my lord. They make great fires, not of deadfall "
@ -162,6 +218,7 @@ msgid ""
"greensward into mud and do not even bury their foul dung."
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:202
msgid ""
"They are a blight on our forests, and must not be permitted into Wesmere. I "
@ -169,38 +226,45 @@ msgid ""
"had best ride for reinforcements, Lomarfel."
msgstr ""
#. [message]: speaker=Lomarfel
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:206
msgid "Yes, my lord!"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:238
#. [message]: speaker=unit
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:224
msgid ""
"A thousand curses on you, tree-shagger! You will suffer... My master, "
"Rualsha, approaches. He will wipe your people from the face of this earth!"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:242
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/1_Defend_the_Forest.cfg:228
msgid ""
"Hmmm... Who is this Rualsha, I wonder? I will have to take a scouting party "
"north to see what is afoot there..."
msgstr ""
#. [scenario]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:3
msgid "Assassins"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:34
#. [side]: type=Orcish Slayer
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:39
msgid "Gharlsa"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:62
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:66
msgid ""
"The backtrail of the orcs was easy to trace -- a swathe of ugly trampled "
"ground through the violated forest. Erlornas and his followers pursued them "
"ground through the violated forest. Erlornas and his followers pursued them "
"north and west."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:71
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:75
msgid ""
"Hint:\n"
"Assassins are hard to hit, and their poison is insidious. Stay close to the "
@ -208,388 +272,459 @@ msgid ""
"from the river."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:74
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:78
msgid "Defeat Gharlsa"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:122
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:126
msgid "The orcs left a stinking spoor straight to this place."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:127
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:131
msgid ""
"There is some sort of keep ahead, here where we thought no people with the "
"wit to raise such a pile dwelt."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:132
#. [message]: speaker=Gharlsa
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:136
msgid "Gharlsa sees elves... yes... fresh meat for our wolves, yes, yes..."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:137
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:141
msgid ""
"Does that demented creature really think he can kill us? Let us teach him a "
"lesson!"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:142
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:146
msgid "Be careful...he may be more dangerous than he appears."
msgstr ""
#. [message]: speaker=Gharlsa
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:160
msgid "Yes... yes... slay them, my assassins!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:278
msgid "Aiieeee! I die, but Rualsha's vengeance shall fall upon you!"
msgid "Aiieeee! I die, but Rualsha's vengeance shall fall upon you!"
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/2_Assassins.cfg:282
msgid ""
"Whoever Rualsha is, he is not here to take it, wretch. Perhaps we will find "
"him further north."
msgstr ""
#. [scenario]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:3
msgid "Wasteland"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:35
#. [side]: type=Orcish Warlord
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:41
msgid "Gnargha"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:47
msgid ""
"As they fared further north the green forest thinned, fading into barren and "
"scrubby country. Gradually the message of the treestumps and dead wood "
"around them became clear. This had been forest once. The orcs had killed "
"it."
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:52
msgid ""
"As they fared further north the green forest thinned, fading into barren and "
"scrubby country. Gradually the message of the treestumps and dead wood "
"around them became clear. This had been forest once. The orcs had killed it."
msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:56
msgid ""
"The orcish trail stood out less against the desolation, but the craft of "
"elvish trackers was more than equal to following. They pursued with grimmer "
"elvish trackers was more than equal to following. They pursued with grimmer "
"purpose now."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:64
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:68
msgid ""
"Hint:\n"
"There are no villages in this scenario - you must use healers instead. Use "
"hit and run tactics to weaken enemy units who cannot heal themselves."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:67
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:71
msgid "Defeat Gnargha"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:109
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:113
msgid ""
"The foul orcs have devastated this area, destroying the trees and "
"slaughtering the animals for sport... it saddens me to see such waste."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:114
#. [message]: speaker=Gnargha
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:118
msgid ""
"Greetings, Erlornas! I am Gnargha, the brother of Urugha whom you slew but "
"few nights ago. Know this: Lord Rualsha has permitted me to be the agent of "
"his revenge!"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:119
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:123
msgid ""
"I have no quarrel with you, Gnargha, nor with your leader Rualsha - but I "
"cannot permit you to invade our lands. Leave now, and we shall be at peace."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:124
#. [message]: speaker=Gnargha
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:128
msgid ""
"Peace?! Bah! You elves squat on land that could feed many orclings, and you "
"are even weaker than we guessed. And you, you killed my brother; prepare "
"yourself for a slow and painful death!"
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/3_Wasteland.cfg:136
msgid ""
"Gnargha and his troops must have come down out of that valley to the "
"north... that is where we will go next!"
msgstr ""
#. [scenario]
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:3
msgid "Valley of Trolls"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:56
#. [side]: type=Troll Warrior
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:60
msgid "Gurk"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:96
#. [side]: type=Troll Warrior
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:101
msgid "Hrugu"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:122
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:127
msgid ""
"Hint:\n"
"Trolls are very dangerous if they can attack as a group. Use the cave-mouths "
"as bottlenecks to fight them one at a time."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:125
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:130
msgid "Defeat all enemy leaders"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:167
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:172
msgid ""
"We are far from our lands, now, Erlornas, and we have driven the orcs from "
"the forest. Why do we not return home?"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:171
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:176
msgid ""
"You heard what the orcs said - this Rualsha is more than a mere marauding "
"warlord in search of pillage. He is planning an invasion, I'm sure of it. We "
"must gather more information about his plans before we go back."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:175
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:180
msgid ""
"And there is more, as well. The earth currents are perturbed here. I think "
"there is a mage dwelling somewhere nearby. Or perhaps more than one; the "
"traces are mixed, and some of them have an unwholesome flavor."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:179
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:184
msgid ""
"It would be dire indeed for us if these orcs have magic to add to their "
"battle-might."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:183
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:188
msgid "We must discover if this is so."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:187
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/4_Valley_of_Trolls.cfg:192
msgid ""
"Information will do us no good if we are killed before we return with it! "
"These mountains look like troll territory."
msgstr ""
#. [scenario]
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:3
msgid "Linaera the Quick"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:45
#. [side]: type=Orcish Warlord
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:50
msgid "Krughnar"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:68
#. [side]: type=Silver Mage
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:74
msgid "Linaera"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:82
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:88
msgid ""
"Hint:\n"
"This enemy is too strong for you to defeat alone. Use mounted units, and "
"Linaera's power of teleportation to mount hit and run attacks."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:85
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:91
msgid "Defeat Krughnar"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:57
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:93
#. [objective]: condition=lose
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:61
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:99
msgid "Death of Linaera"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:105
#. [unit]: type=Horseman
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:111
msgid "Ceoddyn"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:113
#. [unit]: type=Horseman
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:119
msgid "Midry"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:150
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:156
msgid ""
"We are far from the lands granted to humans, my lord Erlornas! But there is "
"plainly one living in that tower to the west."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:154
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:160
msgid ""
"Some of our mages crave solitude for their studies. Humans are, perhaps, "
"likewise."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:158
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:164
msgid "It trespasses, and should be driven out!"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:162
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:168
msgid ""
"Hold. It is only one human, or a few of them at most. Time enough to speak "
"of driving it out when we are not fighting orcs."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:166
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:172
msgid ""
"Help! A great army of orcs has come down from the north, and has been laying "
"seige to my tower for weeks... we are nearly out of supplies. Our people "
"have always been friendly to the elves - will you not assist us?"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:171
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:177
msgid ""
"Yes, of course! But... I wish to defeat the vile orcs and drive them away "
"from our borders. Will you join us in attacking them?"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:176
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:182
msgid ""
"Nothing would please me better! I will place all my powers at your command."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:254
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:260
msgid ""
"My lord... humans cannot be trusted! They shift their allegiances with the "
"changing of the wind!"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:259
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:265
msgid ""
"That may be, but I do not think this one will betray us to the orcs. And we "
"may need her assistance, too: that is a powerful force of orcs ahead."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:275
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:277
msgid ""
"Oh, no! Without Linaera's help, I cannot hope to defeat such a great force "
"of orcs. I must return to Wesmere and bring reinforcements."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:286
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:288
msgid ""
"Thank you, Linaera. I couldn't have defeated the orcs without your help... "
"How can I repay you?"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:291
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:293
msgid ""
"There is one other thing... an evil power infests the swamps to the east of "
"here. I had meant to deal with it myself, but if you elves revere the green "
"earth I think you will want it abolished as much as do I."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:296
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/5_Linaera_the_Quick.cfg:298
msgid ""
"Ah. I have felt this thing's taint in the earth. Very well... to the east!"
msgstr ""
#. [scenario]
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:3
msgid "A Detour through the Swamp"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:33
#. [side]: type=Lich
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:37
msgid "Keremal"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:46
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:50
msgid ""
"Hint:\n"
"Undead are resistant to physical attack. Use mages to attack the undead, and "
"elves to protect and support the mages."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:49
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:53
msgid "Defeat Keremal"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:99
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:103
msgid ""
"The evil spirits who have settled in this wetland have turned it into a vile "
"bog. My apprentices and I have the power to dispel them, but you must "
"protect us from their weapons."
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:116
msgid ""
"All is lost! Without Linaera's help, I cannot hope to defeat these "
"horrifying apparitions!"
msgstr ""
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:131
msgid ""
"Thank you, Erlornas... now I can return to my tower in peace. But I think "
"some of my apprentices wish to follow you north in persuit of the orcs."
msgstr ""
#. [message]: role=mage
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:136
msgid ""
"I have always wished to see elves, and now I have fought alongside them! May "
"I please come with you?"
msgstr ""
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/6_A_Detour_through_the_Swamp.cfg:141
msgid "Certainly... I shall be glad of your help."
msgstr ""
#. [scenario]
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:3
msgid "Showdown"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:75
#. [side]: type=Orcish Sovereign
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:81
msgid "Rualsha-Tan"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:92
#. [objectives]
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:98
msgid ""
"Hint:\n"
"Your enemy is well defended against attacks from the south. Use rangers to "
"sneak through the forest and mount a surprise attack from the north."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:95
#. [objective]: condition=win
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:101
msgid "Defeat Rualsha-Tan"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:196
#. [message]: speaker=Lomarfel
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:202
msgid ""
"My lord! We have ridden hard for five days to catch up with you! The council "
"has deliberated, and asks you to defeat Rualsha quickly before he can muster "
"a full invasion force."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:201
#. [message]: speaker=Rualsha-Tan
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:207
msgid ""
"Puny elves! My full army will be here soon, and then we will crush you. You "
"will beg for a quick death!"
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:216
#. [message]: speaker=unit
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:218
msgid ""
"You may slay me, Erlornas, but my people live on. They will not forget! They "
"will pursue you, and destroy you utterly... we will... we... arrgh..."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:222
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:224
msgid ""
"But Rualsha overestimated the will of his troops. With their leader dead, "
"they scattered, and fled from the elves back to their fastnesses in the far "
"north."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:235
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:237
msgid "It grieves me to take life, even of a barbarian such as Rualsha."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:240
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:242
msgid ""
"If the orcs press us, we shall need to become more accustomed to fighting."
msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:245
#. [message]: speaker=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/7_Showdown.cfg:247
msgid ""
"I fear it will be so. We have won a first victory here, but dark times come "
"upon its heels."

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