Added new level 3 for Kalenz, downgraded previous Kalenz to level 2
Current stand lord image is not the last version, I'm already PM'ed Asereje about it. Just now, both of them has the same description, please somebody provide a good alternative description for one of them. What do you think of attacks, hp, move? Do you think the frame timings are ok?
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8 changed files with 83 additions and 7 deletions
76
data/units/Elvish_High_Lord.cfg
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76
data/units/Elvish_High_Lord.cfg
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[unit]
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id=Elvish High Lord
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name= _ "Elvish High Lord"
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race=elf
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image=elvish-high-lord.png
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image_defensive=elvish-high-lord-defend.png
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profile=portraits/Heir_To_The_Throne/kalenz.png
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hitpoints=63
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movement_type=woodland
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movement=7
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experience=500
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level=3
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alignment=neutral
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advanceto=null
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cost=40
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usage=fighter
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unit_description= _ "Elvish High Lords are fearsome in combat, using the sword at close range and devastating balls of fire at long range."
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get_hit_sound=groan.wav
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[attack]
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name=sword
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type=blade
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range=short
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damage=10
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number=4
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[frame]
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begin=-75
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end=75
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image=elvish-high-lord-melee.png
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[/frame]
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[sound]
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time=-200
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sound=sword-swish.wav
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[/sound]
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[/attack]
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[attack]
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name=fireball
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type=fire
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special=magical
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range=long
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damage=8
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number=5
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[frame]
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begin=-300
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end=-200
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image=elvish-high-lord-ranged1.png
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halo=halo/fireball1.png,halo/fireball2.png
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halo_x,halo_y=-16,-20
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[/frame]
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[frame]
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begin=-200
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end=-100
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image=elvish-high-lord-ranged2.png
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halo=halo/fireball3.png,fireball4.png
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halo_x,halo_y=0,-12
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[/frame]
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[frame]
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begin=-100
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end=0
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image=elvish-high-lord-ranged3.png
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halo=halo/fireball5.png,halo/fireball6.png
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halo_x,halo_y=15,-4
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[/frame]
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[sound]
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time=-200
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sound=fire.wav
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[/sound]
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[missile_frame]
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begin=-100
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end=0
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image=projectiles/fireball.png
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halo=halo/fireball-halo1.png,halo/fireball-halo2.png,halo/fireball-halo3.png,halo/fireball-halo4.png
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halo=halo/fireball7.png
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halo_x,halo_y=15,-4
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[/missile_frame]
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[/attack]
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[/unit]
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@ -5,14 +5,14 @@ race=elf
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image=elvish-lord.png
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image_defensive=elvish-lord-defend.png
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profile=portraits/Heir_To_The_Throne/kalenz.png
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hitpoints=58
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hitpoints=51
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movement_type=woodland
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movement=6
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experience=500
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level=3
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experience=120
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level=2
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alignment=neutral
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advanceto=null
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cost=35
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advanceto=Elvish High Lord
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cost=32
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usage=fighter
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unit_description= _ "Elvish Lords are fearsome in combat, using the sword at close range and devastating balls of fire at long range."
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get_hit_sound=groan.wav
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@ -20,7 +20,7 @@ get_hit_sound=groan.wav
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name=sword
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type=blade
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range=short
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damage=9
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damage=8
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number=4
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[frame]
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begin=-100
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@ -37,7 +37,7 @@ get_hit_sound=groan.wav
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type=fire
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special=magical
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range=long
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damage=10
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damage=8
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number=3
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[frame]
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begin=-300
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images/elvish-high-lord-defend.png
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images/elvish-high-lord-defend.png
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images/elvish-high-lord-melee.png
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images/elvish-high-lord-melee.png
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images/elvish-high-lord-ranged1.png
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images/elvish-high-lord-ranged1.png
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images/elvish-high-lord-ranged2.png
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images/elvish-high-lord-ranged2.png
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images/elvish-high-lord-ranged3.png
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images/elvish-high-lord-ranged3.png
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images/elvish-high-lord.png
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images/elvish-high-lord.png
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