Removed Wolf unit, as there is one with the same stats and id in mainline.
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#textdomain wesnoth-sof
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[unit]
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id=Wolf
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name= _ "Wolf"
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race=monster
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image="units/monsters/wolf.png"
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hitpoints=37
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movement_type=smallfoot
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movement=5
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experience=500
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level=1
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alignment=neutral
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advanceto=null
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cost=17
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usage=fighter
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unit_description="Wolves are aggressive animals that hunt in packs. Although weak individually, a wolf pack can kill even the strongest man in minutes."
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die_sound=wolf-die.wav
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{DEFENSE_ANIM "units/monsters/wolf-defend.png" "units/monsters/wolf.png" wolf-hit.wav }
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[attack]
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name=bite
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description= _"bite"
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icon=attacks/fangs-animal.png
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type=pierce
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range=melee
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damage=5
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number=4
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[/attack]
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[attack]
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name=claws
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description= _"claws"
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type=blade
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range=melee
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damage=9
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number=2
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[/attack]
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[attack_anim]
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[attack_filter]
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name=claws
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[/attack_filter]
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[frame]
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begin=-190
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end=-120
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image="units/monsters/wolf-attack.png"
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[/frame]
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[if]
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hits=yes
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[frame]
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begin=-120
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end=10
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image="units/monsters/wolf-attack.png"
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sound=wolf-bite.ogg
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[/frame]
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[/if]
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[else]
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hits=no
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[frame]
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begin=-120
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end=10
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image="units/monsters/wolf-attack.png"
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sound=wolf-bite-miss.ogg
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[/frame]
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[/else]
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[/attack_anim]
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[attack_anim]
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[attack_filter]
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name=bite
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[/attack_filter]
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[frame]
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begin=-190
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end=-120
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image="units/monsters/wolf-attack.png"
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[/frame]
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[if]
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hits=yes
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[frame]
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begin=-120
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end=10
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image="units/monsters/wolf-attack.png"
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sound=wolf-bite.ogg
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[/frame]
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[/if]
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[else]
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hits=no
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[frame]
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begin=-120
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end=10
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image="units/monsters/wolf-attack.png"
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sound=wolf-bite-miss.ogg
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[/frame]
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[/else]
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[/attack_anim]
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[/unit]
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