fixes broken tab order
The first SDL_KEY_DOWN handler is being called twice, while the second one is being called once. The tab order handling is done by the first handler, which caused the focus to move *twice*, resulting in the erratic behavior when tab was pressed. Moving the tab handling to the second one stops this and now focus moves only once when Tab is pressed.
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parent
df167bdb43
commit
08e514bc4b
1 changed files with 3 additions and 2 deletions
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@ -319,12 +319,13 @@ window::window(const builder_window::window_resolution& definition)
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SDL_BUTTON_RMASK),
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event::dispatcher::front_child);
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// FIXME investigate why this handler is being called twice and if this is actually needed
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connect_signal<event::SDL_KEY_DOWN>(
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std::bind(
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&window::signal_handler_sdl_key_down, this, std::placeholders::_2, std::placeholders::_3, std::placeholders::_5, std::placeholders::_6, true),
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&window::signal_handler_sdl_key_down, this, std::placeholders::_2, std::placeholders::_3, std::placeholders::_5, std::placeholders::_6, false),
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event::dispatcher::back_post_child);
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connect_signal<event::SDL_KEY_DOWN>(std::bind(
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&window::signal_handler_sdl_key_down, this, std::placeholders::_2, std::placeholders::_3, std::placeholders::_5, std::placeholders::_6, false));
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&window::signal_handler_sdl_key_down, this, std::placeholders::_2, std::placeholders::_3, std::placeholders::_5, std::placeholders::_6, true));
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connect_signal<event::MESSAGE_SHOW_TOOLTIP>(
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std::bind(&window::signal_handler_message_show_tooltip,
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