Variable Info: convert uses of C-style cast
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1 changed files with 2 additions and 2 deletions
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@ -58,7 +58,7 @@ int parse_index(const char* index_str)
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char* endptr;
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int res = strtol(index_str, &endptr, 10);
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if(*endptr != ']' || res > int(game_config::max_loop) || endptr == index_str) {
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if(*endptr != ']' || res > static_cast<int>(game_config::max_loop) || endptr == index_str) {
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throw invalid_variablename_exception();
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}
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@ -279,7 +279,7 @@ public:
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template<>
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config::const_child_itors as_array_visitor<const vi_policy_const>::from_indexed(as_array_visitor::param_t state) const
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{
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if(int(state.child_->child_count(state.key_)) <= state.index_) {
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if(static_cast<int>(state.child_->child_count(state.key_)) <= state.index_) {
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return get_child_range(non_empty_const_cfg, "_", 0, 1);
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}
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