Enabled gamestart speedup by not unnecessarily loading campaigns.
This will only break savegames from before 0.7.10, which is reasonable.
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5 changed files with 10 additions and 10 deletions
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@ -10,6 +10,6 @@
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icon=human-general.png
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[/campaign]
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# ifdef CAMPAIGN_THE_RISE_OF_WESNOTH
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#ifdef CAMPAIGN_THE_RISE_OF_WESNOTH
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{scenarios/The_Rise_of_Wesnoth}
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# endif
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#endif
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difficulty_descriptions= _ "&elvish-fighter.png,Fighter,(easiest);*&elvish-hero.png,Hero;&elvish-champion.png,Champion,(hardest)"
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[/campaign]
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# ifdef CAMPAIGN_HEIR_TO_THE_THRONE
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#ifdef CAMPAIGN_HEIR_TO_THE_THRONE
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{scenarios/Heir_To_The_Throne/bigmap.cfg}
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{scenarios/Heir_To_The_Throne}
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# endif
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#endif
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icon=orcish-ruler.png
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[/campaign]
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# ifdef CAMPAIGN_SON_OF_THE_BLACK_EYE
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#ifdef CAMPAIGN_SON_OF_THE_BLACK_EYE
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{scenarios/Son_Of_The_Black_Eye}
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# endif
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#endif
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difficulty_descriptions= _ "&undead-initiate.png,Apprentice,(easiest);*&undead-necromancer.png,Master;&undead-lich.png,Dark Lord,(hardest)"
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[/campaign]
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# ifdef CAMPAIGN_THE_DARK_HORDES
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#ifdef CAMPAIGN_THE_DARK_HORDES
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{scenarios/The_Dark_Hordes}
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# endif
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#endif
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@ -10,7 +10,7 @@
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icon=noble-lord.png
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[/campaign]
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# ifdef CAMPAIGN_THE_RISE_OF_WESNOTH
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#ifdef CAMPAIGN_THE_RISE_OF_WESNOTH
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{scenarios/The_Rise_of_Wesnoth}
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# endif
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#endif
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