Another adjustment as part of bug #14503. Idea is to make the Shadow alpha level spend more time between 0.6-0.8 instead of 0.4-0.6. So when the Shadow's Nightstalker ability becomes active at night time, the alpha level is mostly between 0.3-0.4 instead of 0.2-0.3, making it marginally more visible.
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1 changed files with 2 additions and 2 deletions
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@ -124,7 +124,7 @@ That is a question which is easily answered by a necromancer."+{SPECIAL_NOTES}+{
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[standing_anim]
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direction=s,se,sw
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start_time=0
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alpha=0.8~0.4:1400,0.4~0.6:600,0.6~0.4:600,0.4~0.8:1400
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alpha=0.4~0.8:1400,0.8~0.6:600,0.6~0.8:600,0.8~0.4:1400
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[frame]
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image="units/undead/shadow-s-[2,1~3,2,1~3,2,1~3,2,1~3].png:250"
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[/frame]
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@ -132,7 +132,7 @@ That is a question which is easily answered by a necromancer."+{SPECIAL_NOTES}+{
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[standing_anim]
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direction=n,ne,nw
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start_time=0
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alpha=0.8~0.4:1400,0.4~0.6:600,0.6~0.4:600,0.4~0.8:1400
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alpha=0.4~0.8:1400,0.8~0.6:600,0.6~0.8:600,0.8~0.4:1400
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[frame]
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image="units/undead/shadow-n-[2,1~3,2,1~3,2,1~3,2,1~3].png:250"
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[/frame]
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