Invert alpha animation for Shadow (bug #14503) (#984)

Another adjustment as part of bug #14503. Idea is to make the Shadow alpha level spend more time between 0.6-0.8 instead of 0.4-0.6. So when the Shadow's Nightstalker ability becomes active at night time, the alpha level is mostly between 0.3-0.4 instead of 0.2-0.3, making it marginally more visible.
This commit is contained in:
Wedge009 2017-05-04 16:10:58 +10:00 committed by Celtic Minstrel
parent 265a0e9bd5
commit 08420e6d10

View file

@ -124,7 +124,7 @@ That is a question which is easily answered by a necromancer."+{SPECIAL_NOTES}+{
[standing_anim]
direction=s,se,sw
start_time=0
alpha=0.8~0.4:1400,0.4~0.6:600,0.6~0.4:600,0.4~0.8:1400
alpha=0.4~0.8:1400,0.8~0.6:600,0.6~0.8:600,0.8~0.4:1400
[frame]
image="units/undead/shadow-s-[2,1~3,2,1~3,2,1~3,2,1~3].png:250"
[/frame]
@ -132,7 +132,7 @@ That is a question which is easily answered by a necromancer."+{SPECIAL_NOTES}+{
[standing_anim]
direction=n,ne,nw
start_time=0
alpha=0.8~0.4:1400,0.4~0.6:600,0.6~0.4:600,0.4~0.8:1400
alpha=0.4~0.8:1400,0.8~0.6:600,0.6~0.8:600,0.8~0.4:1400
[frame]
image="units/undead/shadow-n-[2,1~3,2,1~3,2,1~3,2,1~3].png:250"
[/frame]