dos2unix and other minor fixes of the like (to accomodate with cgi parsers)

This commit is contained in:
Cédric Duval 2004-05-30 18:02:25 +00:00
parent c29c313cf4
commit 081d519c7b
2 changed files with 32 additions and 33 deletions

View file

@ -35,7 +35,6 @@ Defeat
aggression=1.0
[unit]
type=Mage
x=30
y=22
side=2

View file

@ -1,33 +1,33 @@
[unit]
[unit]
name=Iron Mauler
race=human
image=human-siegetrooper.png
image_defensive=human-siegetrooper-defend.png
hitpoints=64
movement_type=armoredfoot
movement=4
experience=500
level=3
alignment=lawful
advanceto=null
cost=100
unit_description="Towering over the battlefield like iron giants, Iron Maulers are renowned (and feared) for their incredible resilience and brutal hammer blows. Were it not for their slow movement and rarity on the battlefield, these mighty soldiers would control the continent."
get_hit_sound=groan.wav
usage=fighter
[attack]
name=mace
type=impact
range=short
damage=24
number=2
[frame]
begin=-100
end=100
image=human-siegetrooper-melee.png
[/frame]
[sound]
time=-100
sound=mace.wav
[/sound]
[/attack]
[/unit]
race=human
image=human-siegetrooper.png
image_defensive=human-siegetrooper-defend.png
hitpoints=64
movement_type=armoredfoot
movement=4
experience=500
level=3
alignment=lawful
advanceto=null
cost=100
unit_description="Towering over the battlefield like iron giants, Iron Maulers are renowned (and feared) for their incredible resilience and brutal hammer blows. Were it not for their slow movement and rarity on the battlefield, these mighty soldiers would control the continent."
get_hit_sound=groan.wav
usage=fighter
[attack]
name=mace
type=impact
range=short
damage=24
number=2
[frame]
begin=-100
end=100
image=human-siegetrooper-melee.png
[/frame]
[sound]
time=-100
sound=mace.wav
[/sound]
[/attack]
[/unit]