added Latvian translation
This commit is contained in:
parent
dc80c9a700
commit
07c218a79f
50 changed files with 79832 additions and 29 deletions
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@ -7,6 +7,7 @@ Version 1.5.1+svn:
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* Modified choose, filter, find and map functions to use variant_iterator,
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so they work correctly with a variant_map type
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* language and i18n:
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* new translation: Latvian
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* updated translations: Arabic, Finnish, German, Greek, Lithuanian, Serbian
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* WML engine:
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* When examining stored units, now the attacks, max_hitpoints, max_moves,
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4
data/languages/lv_LV.cfg
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4
data/languages/lv_LV.cfg
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@ -0,0 +1,4 @@
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[locale]
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name="Latvian"
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locale=lt_LT
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[/locale]
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@ -4,6 +4,7 @@ changelog: http://svn.gna.org/viewcvs/*checkout*/wesnoth/trunk/changelog
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Version 1.5.1+svn:
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* Language and translations
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* new translation: Latvian.
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* updated translations: Arabic, Finnish, German, Greek, Lithuanian, Serbian.
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Version 1.5.1:
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@ -1 +1 @@
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af ar bg ca ca_ES@valencia cs da de el en_GB es eo et eu fi fr fur_IT gl he hr hu id it ja ko la lt mk nl nb_NO pl pt pt_BR ro ru sk sl sr sr@latin sv tl tr zh_CN zh_TW
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af ar bg ca ca_ES@valencia cs da de el en_GB es eo et eu fi fr fur_IT gl he hr hu id it ja ko la lt lv mk nl nb_NO pl pt pt_BR ro ru sk sl sr sr@latin sv tl tr zh_CN zh_TW
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@ -1 +1 @@
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af ar bg ca ca_ES@valencia cs da de el en_GB es eo et eu fi fr fur_IT gl he hr hu id it ja ko la lt mk nl nb_NO pl pt pt_BR ro ru sk sl sr sr@latin sv tl tr zh_CN zh_TW
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af ar bg ca ca_ES@valencia cs da de el en_GB es eo et eu fi fr fur_IT gl he hr hu id it ja ko la lt lv mk nl nb_NO pl pt pt_BR ro ru sk sl sr sr@latin sv tl tr zh_CN zh_TW
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616
po/wesnoth-anl/lv.po
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616
po/wesnoth-anl/lv.po
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@ -0,0 +1,616 @@
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msgid ""
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msgstr ""
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"Project-Id-Version: Battle for Wesnoth 1.5.1+svn\n"
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"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2008-05-26 18:39+0200\n"
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"PO-Revision-Date: 2008-05-26 18:39+0200\n"
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"Last-Translator: Automatically generated\n"
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"Language-Team: none\n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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"Plural-Forms: nplurals=3; plural=(n%10==1 && n%100!=11 ? 0 : n != 0 ? 1 : "
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"2);\n"
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#. [multiplayer]
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:4
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msgid "4p - A New Land"
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msgstr ""
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#. [multiplayer]
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:6
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msgid ""
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"This 4p survival scenario allows you to construct buildings and terraform "
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"the land. Use map settings. Recommended starting gold=100."
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msgstr ""
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#. [part]
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:24
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msgid ""
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"In the aftermath of the great war the remnants of humanity fled to an "
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"obscure secluded glen. Though they knew they could not hide from the mighty "
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"armies that had crushed their homeland, the leaders of the resistance hoped "
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"only for enough time to rebuild their forces."
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msgstr ""
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#. [objectives]
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:32
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msgid "`Right-click on your leader during your turn for help"
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msgstr ""
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#. [objective]: condition=win
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:34
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msgid "You must survive until turn 25."
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msgstr ""
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:423
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msgid ""
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"You destroy the mushroom mine. The northwest undead now have 10 less income."
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msgstr ""
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:443
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msgid ""
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"You destroy the mushroom mine. The northeast orcs now have 10 less income."
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msgstr ""
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:463
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msgid ""
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"You destroy the mushroom mine. The southwest orcs now have 10 less income."
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msgstr ""
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:483
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msgid ""
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"You destroy the mushroom mine. The southeast undead now have 10 less income."
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msgstr ""
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:575
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msgid ""
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"One of your peasants has happened upon some spider's nests in the north and "
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"south."
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msgstr ""
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#. [message]: type=Peasant
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:581
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msgid ""
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"I swear I saw somebody trapped in the spider's web. Maybe we should rescue "
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"them?"
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msgstr ""
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:593
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msgid ""
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"Move any unit next to these captives and they will join your side. The "
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"spiders guarding each captive are currently wounded, the sooner you get "
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"there the better chance you have of killing them."
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msgstr ""
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:604
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msgid ""
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"Your men report strange sounds coming from some caves to the east and west."
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msgstr ""
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#. [message]
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:610
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msgid ""
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"It would seem the enemy has built some underground mushroom mines nearby - "
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"it must be where the mainstay of their resources are produced. If we could "
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"destroy them our chances wouldn't nearly be so slim."
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msgstr ""
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:622
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msgid ""
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"Move any unit onto these villages to destroy the mine. Each one you destroy "
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"will reduce the enemy's income by 10."
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msgstr ""
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#. [message]
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:634
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msgid "This battle is nearly at an end. Victory is close at hand!"
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msgstr ""
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#. [message]
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:645
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msgid ""
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"We have survived the onslaught! The tide of the battle has turned, victory "
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"cannot elude us now!"
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msgstr ""
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:649
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msgid "You have won the game, but you may continue if you wish..."
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msgstr ""
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#. [message]: speaker=unit
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:664
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msgid "I have fallen, but all is not lost!"
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msgstr ""
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#. [message]: speaker=unit
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:676
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msgid "I am done for, but we have yet to lose this battle!"
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msgstr ""
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#. [message]: speaker=unit
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:688
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msgid "Comrades, avenge me!"
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msgstr ""
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#. [message]: speaker=unit
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:700
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msgid "Do not fear, there is hope for us still!"
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msgstr ""
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/ANL_utils/ANL_general_macros.cfg:74
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msgid "The chest contains {TREASURE} gold."
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msgstr ""
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#. [option]
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:5
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msgid "Return to menu"
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msgstr ""
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:17
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msgid ""
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"Peasants are your workers. Depending on the terrain, right-clicking on a "
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"peasant allows you to terraform the landscape and/or build castles, mines, "
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"farms, villages and universities."
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msgstr ""
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:27
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msgid ""
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"Mages are your wise men. They can study at universities, pursuing advances "
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"in mining, farming and recruitment."
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msgstr ""
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:37
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msgid ""
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"Farms can only be planted on grassland. Move a peasant onto a farm and he "
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"will begin to automatically harvest the cash crop."
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msgstr ""
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:47
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msgid ""
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"Villages can only be built on grassland. They provide income and healing as "
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"usual. Right-click on a peasant in a village and you can establish a "
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"university."
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msgstr ""
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:57
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msgid ""
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"Mines can be built on hills or mountains. A peasant on a mine will "
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"automatically dig for gold at the start of your turn."
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msgstr ""
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:67
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msgid ""
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"Any of the 'Elven' style villages represent universities. At the start of "
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"your turn, Mages in universities automatically add to the study progress of "
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"your chosen research target. Right-click on a mage in a university to change "
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"research target."
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msgstr ""
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:77
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msgid ""
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"Right-clicking on your leader when in a univerity allows you to select "
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"special diplomatic options."
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msgstr ""
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:103
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msgid "Select a topic."
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msgstr ""
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#. [option]: speaker=narrator
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:106
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msgid "Done"
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msgstr ""
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#. [option]: speaker=narrator
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:113
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msgid "@Peasants"
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msgstr ""
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#. [option]: speaker=narrator
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:120
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msgid "@Mages"
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msgstr ""
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#. [option]: speaker=narrator
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:127
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msgid "@Farms"
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msgstr ""
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#. [option]: speaker=narrator
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:134
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msgid "@Villages"
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msgstr ""
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#. [option]: speaker=narrator
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:141
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msgid "@Mines"
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msgstr ""
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#. [option]: speaker=narrator
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:148
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msgid "@Universities"
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msgstr ""
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#. [option]: speaker=narrator
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#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:155
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msgid "@Diplomacy"
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msgstr ""
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#. [option]
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#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:4
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msgid "@$player_{TARGET_SIDE}.name"
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msgstr ""
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#. [message]: speaker=unit
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#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:15
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msgid "I hereby donate 20 gold to the coffers of $player_{TARGET_SIDE}.name|."
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msgstr ""
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#. [option]
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#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:32
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msgid ""
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"@$player_{TARGET_SIDE}.name\n"
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"Share knowledge of agriculture"
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msgstr ""
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#. [message]: speaker=unit
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#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:49
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msgid ""
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"$player_{TARGET_SIDE}.name|, since our wisdom exceeds yours I have "
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"instructed my scholars to further your understanding of agriculture."
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msgstr ""
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#. [option]
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#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:58
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msgid ""
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"@$player_{TARGET_SIDE}.name\n"
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"Share knowledge of mining"
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msgstr ""
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#. [message]: speaker=unit
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#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:75
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msgid ""
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"$player_{TARGET_SIDE}.name|, since the wisdom of my people exceeds yours I "
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"have instructed my scholars to aid you in your efforts to learn the science "
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"of mining."
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msgstr ""
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#. [option]
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#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:84
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msgid ""
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"@$player_{TARGET_SIDE}.name\n"
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"Share knowledge of warfare"
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msgstr ""
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#. [message]: speaker=unit
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#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:101
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msgid ""
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"You know worryingly little about the arts of war, $player_{TARGET_SIDE}."
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"name|. I feel an obligation to instruct you in this vital matter."
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msgstr ""
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#. [message]: speaker=unit
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#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:153
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msgid "What shall I do?"
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msgstr ""
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#. [option]: speaker=unit
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#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:48
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#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:159
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msgid "Nothing"
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msgstr ""
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#. [option]: speaker=unit
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#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:169
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msgid ""
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"@Donate Funds\n"
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"Give 20 gold to another player"
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msgstr ""
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#. [message]: speaker=unit
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#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:179
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msgid "Who will you donate funds to?"
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msgstr ""
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#. [option]: speaker=unit
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#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:182
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#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:216
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msgid "Back"
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msgstr ""
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#. [option]: speaker=unit
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#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:203
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msgid ""
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"@Share Knowledge\n"
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"Help an ally with their research"
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msgstr ""
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#. [message]: speaker=unit
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#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:213
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msgid "Who will you share knowledge with?"
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msgstr ""
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#. [option]: speaker=unit
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#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:252
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msgid ""
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"@Negotiate with the Dwarves\n"
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"Lets you recruit a Dwarvish unit\n"
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"Negotiation Progress: $player_$side_number|.leader_option_1.progress|/"
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"$player_$side_number|.leader_option_1.target"
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msgstr ""
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#. [option]: speaker=unit
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#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:278
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msgid ""
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"@Negotiate with the Elves\n"
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"Lets you recruit an Elvish unit\n"
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"Negotiation Progress: $player_$side_number|.leader_option_2.progress|/"
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"$player_$side_number|.leader_option_2.target"
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msgstr ""
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:317
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msgid ""
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"Our talks are complete - the Dwarves will gladly fight by your side. Which "
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"of our brethren do you want to recruit?"
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msgstr ""
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:340
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msgid ""
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"Our talks are complete - the Elves shall aid you in this battle. Which our "
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"of kin do you wish to recruit?"
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msgstr ""
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#. [message]: speaker=unit
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#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:35
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msgid "Which type of unit would you like to be able to recruit?"
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msgstr ""
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#. [message]: speaker=unit
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#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:99
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msgid ""
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"We are currently studying $player_$side_number|.research.current_target|. To "
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"which end would you have our scholars devote their minds?\n"
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"\n"
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"Our farms produce $player_$side_number|.farming.gold|g\n"
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"Our mines produce $player_$side_number|.mining.gold|g\n"
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" "
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msgstr ""
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#. [option]: speaker=unit
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#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:103
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msgid "Continue as before"
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msgstr ""
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#. [option]: speaker=unit
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:115
|
||||
msgid ""
|
||||
"@Agriculture\n"
|
||||
"Farmers produce +1 gold\n"
|
||||
"Study Progress: $player_$side_number|.farming.progress|/$player_"
|
||||
"$side_number|.farming.target"
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=unit
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:129
|
||||
msgid ""
|
||||
"@Mining\n"
|
||||
"Miners produce +1 gold\n"
|
||||
"Study Progress: $player_$side_number|.mining.progress|/$player_$side_number|."
|
||||
"mining.target"
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=unit
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:143
|
||||
msgid ""
|
||||
"@Warfare\n"
|
||||
"Allows you to recruit a new type of unit\n"
|
||||
"Study Progress: $player_$side_number|.warfare.progress|/$player_"
|
||||
"$side_number|.warfare.target"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:210
|
||||
msgid ""
|
||||
"$player_$side_number|.name|'s farms now produce $player_$side_number|."
|
||||
"farming.gold gold."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:227
|
||||
msgid ""
|
||||
"$player_$side_number|.name|'s mines now produce $player_$side_number|.mining."
|
||||
"gold gold."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:243
|
||||
msgid ""
|
||||
"$player_$side_number|.name|, we have finished researching warfare. Right-"
|
||||
"click on a mage in a university to select a unit to recruit."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:149
|
||||
msgid "Let's cut you free!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:153
|
||||
msgid "You release the creature from the web and it agrees to help you."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:44
|
||||
msgid "What shall I do my liege?"
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=unit
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:62
|
||||
msgid "@Convert to Grassland"
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=unit
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:62
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:77
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:269
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:405
|
||||
msgid "`Cost: 0g"
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=unit
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:77
|
||||
msgid "@Plant Farm"
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=unit
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:89
|
||||
msgid "`Cost: 15g"
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=unit
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:89
|
||||
msgid "@Build Village"
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=unit
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:107
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:364
|
||||
msgid "`Cost: 6g"
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=unit
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:107
|
||||
msgid "@Build Castle"
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=unit
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:124
|
||||
msgid "`Cost: 4g"
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=unit
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:124
|
||||
msgid "@Flood the Field"
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=unit
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:141
|
||||
msgid "@Plant Saplings"
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=unit
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:141
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:284
|
||||
msgid "`Cost: 1g"
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=unit
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:161
|
||||
msgid "`Earns: 1g"
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=unit
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:161
|
||||
msgid "@Chop Down Forest"
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=unit
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:188
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:209
|
||||
msgid "@Build Mine"
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=unit
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:188
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:209
|
||||
msgid "`Cost: 25g"
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=unit
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:230
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:322
|
||||
msgid "`Cost: 3g"
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=unit
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:230
|
||||
msgid "@Make a Ford"
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=unit
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:248
|
||||
msgid "`Cost: 5g"
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=unit
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:248
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:284
|
||||
msgid "@Landfill"
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=unit
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:269
|
||||
msgid "@Destroy the Ford"
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=unit
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:305
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:322
|
||||
msgid "@Smash Cave Floor"
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=unit
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:305
|
||||
msgid "`Cost: 2g"
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=unit
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:339
|
||||
msgid "@Harvest Mushrooms"
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=unit
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:339
|
||||
msgid "`Earns: 3g"
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=unit
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:364
|
||||
msgid "@Build a Keep"
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=unit
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:384
|
||||
msgid "`Cost: 7g"
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=unit
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:384
|
||||
msgid "@Establish Univeristy"
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=unit
|
||||
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:405
|
||||
msgid "@Clear the Ground"
|
||||
msgstr ""
|
|
@ -1 +1 @@
|
|||
af ar bg ca ca_ES@valencia cs da de el en_GB es eo et eu fi fr fur_IT gl he hr hu id it ja ko la lt mk nl nb_NO pl pt pt_BR ro ru sk sl sr sr@latin sv tl tr zh_CN zh_TW
|
||||
af ar bg ca ca_ES@valencia cs da de el en_GB es eo et eu fi fr fur_IT gl he hr hu id it ja ko la lt lv mk nl nb_NO pl pt pt_BR ro ru sk sl sr sr@latin sv tl tr zh_CN zh_TW
|
||||
|
|
1120
po/wesnoth-aoi/lv.po
Normal file
1120
po/wesnoth-aoi/lv.po
Normal file
File diff suppressed because it is too large
Load diff
|
@ -1 +1 @@
|
|||
af ar bg ca ca_ES@valencia cs da de el en_GB es eo et eu fi fr fur_IT gl he hr hu id it ja ko la lt mk nl nb_NO pl pt pt_BR ro ru sk sl sr sr@latin sv tl tr zh_CN zh_TW
|
||||
af ar bg ca ca_ES@valencia cs da de el en_GB es eo et eu fi fr fur_IT gl he hr hu id it ja ko la lt lv mk nl nb_NO pl pt pt_BR ro ru sk sl sr sr@latin sv tl tr zh_CN zh_TW
|
||||
|
|
2216
po/wesnoth-did/lv.po
Normal file
2216
po/wesnoth-did/lv.po
Normal file
File diff suppressed because it is too large
Load diff
|
@ -1 +1 @@
|
|||
af ar bg ca ca_ES@valencia cs da de el en_GB es eo et eu fi fr fur_IT gl he hr hu id it ja ko la lt mk nl nb_NO pl pt pt_BR ro ru sk sl sr sr@latin sv tl tr zh_CN zh_TW
|
||||
af ar bg ca ca_ES@valencia cs da de el en_GB es eo et eu fi fr fur_IT gl he hr hu id it ja ko la lt lv mk nl nb_NO pl pt pt_BR ro ru sk sl sr sr@latin sv tl tr zh_CN zh_TW
|
||||
|
|
230
po/wesnoth-editor/lv.po
Normal file
230
po/wesnoth-editor/lv.po
Normal file
|
@ -0,0 +1,230 @@
|
|||
# #-#-#-#-# wesnoth-editor.cpp1.po (Battle for Wesnoth VERSION) #-#-#-#-#
|
||||
# Latvian translations for Battle for Wesnoth package.
|
||||
# Copyright (C) 2008 Wesnoth development team
|
||||
# This file is distributed under the same license as the Battle for Wesnoth package.
|
||||
# Automatically generated, 2008.
|
||||
#
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Battle for Wesnoth 1.5.1+svn\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2008-06-29 12:24+0200\n"
|
||||
"PO-Revision-Date: 2008-06-29 12:24+0200\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
"MIME-Version: 1.0\n"
|
||||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"Plural-Forms: nplurals=3; plural=(n%10==1 && n%100!=11 ? 0 : n != 0 ? 1 : "
|
||||
"2);\n"
|
||||
|
||||
#. [editor_group]
|
||||
#: data/core/editor-groups.cfg:10
|
||||
msgid "all"
|
||||
msgstr ""
|
||||
|
||||
#. [editor_group]
|
||||
#: data/core/editor-groups.cfg:16
|
||||
msgid "water"
|
||||
msgstr ""
|
||||
|
||||
#. [editor_group]
|
||||
#: data/core/editor-groups.cfg:28
|
||||
msgid "flat"
|
||||
msgstr ""
|
||||
|
||||
#. [editor_group]
|
||||
#: data/core/editor-groups.cfg:34
|
||||
msgid "desert"
|
||||
msgstr ""
|
||||
|
||||
#. [editor_group]
|
||||
#: data/core/editor-groups.cfg:40
|
||||
msgid "forest"
|
||||
msgstr ""
|
||||
|
||||
#. [editor_group]
|
||||
#: data/core/editor-groups.cfg:46
|
||||
msgid "frozen"
|
||||
msgstr ""
|
||||
|
||||
#. [editor_group]
|
||||
#: data/core/editor-groups.cfg:52
|
||||
msgid "rough"
|
||||
msgstr ""
|
||||
|
||||
#. [editor_group]
|
||||
#: data/core/editor-groups.cfg:58
|
||||
msgid "cave"
|
||||
msgstr ""
|
||||
|
||||
#. [editor_group]
|
||||
#: data/core/editor-groups.cfg:64
|
||||
msgid "village"
|
||||
msgstr ""
|
||||
|
||||
#. [editor_group]
|
||||
#: data/core/editor-groups.cfg:70
|
||||
msgid "castle"
|
||||
msgstr ""
|
||||
|
||||
#. [menu]
|
||||
#: data/themes/editor.cfg:462
|
||||
msgid "File"
|
||||
msgstr ""
|
||||
|
||||
#. [menu]
|
||||
#: data/themes/editor.cfg:472
|
||||
msgid "Edit"
|
||||
msgstr ""
|
||||
|
||||
#. [menu]
|
||||
#: data/themes/editor.cfg:481
|
||||
msgid "Settings"
|
||||
msgstr ""
|
||||
|
||||
#. [label]
|
||||
#: data/themes/editor.cfg:500
|
||||
msgid "villages"
|
||||
msgstr ""
|
||||
|
||||
#: src/editor/editor.cpp:237
|
||||
msgid "Draw tiles"
|
||||
msgstr ""
|
||||
|
||||
#: src/editor/editor.cpp:239
|
||||
msgid "Fill"
|
||||
msgstr ""
|
||||
|
||||
#: src/editor/editor.cpp:241
|
||||
msgid "Set player's starting position"
|
||||
msgstr ""
|
||||
|
||||
#: src/editor/editor.cpp:243
|
||||
msgid "Zoom in"
|
||||
msgstr ""
|
||||
|
||||
#: src/editor/editor.cpp:245
|
||||
msgid "Zoom out"
|
||||
msgstr ""
|
||||
|
||||
#: src/editor/editor.cpp:247
|
||||
msgid "Undo"
|
||||
msgstr ""
|
||||
|
||||
#: src/editor/editor.cpp:249
|
||||
msgid "Redo"
|
||||
msgstr ""
|
||||
|
||||
#: src/editor/editor.cpp:251
|
||||
msgid "Zoom to default view"
|
||||
msgstr ""
|
||||
|
||||
#: src/editor/editor.cpp:253
|
||||
msgid "Toggle grid"
|
||||
msgstr ""
|
||||
|
||||
#: src/editor/editor.cpp:255
|
||||
msgid "Resize the map"
|
||||
msgstr ""
|
||||
|
||||
#: src/editor/editor.cpp:257
|
||||
msgid "Flip map"
|
||||
msgstr ""
|
||||
|
||||
#: src/editor/editor.cpp:259
|
||||
msgid "Update transitions"
|
||||
msgstr ""
|
||||
|
||||
#: src/editor/editor.cpp:261
|
||||
msgid "Delay transition updates"
|
||||
msgstr ""
|
||||
|
||||
#: src/editor/editor.cpp:477
|
||||
msgid "Language"
|
||||
msgstr ""
|
||||
|
||||
#: src/editor/editor.cpp:478
|
||||
msgid "Choose your preferred language:"
|
||||
msgstr ""
|
||||
|
||||
#: src/editor/editor.cpp:495 src/editor/editor_main.cpp:303
|
||||
msgid "Battle for Wesnoth Map Editor"
|
||||
msgstr ""
|
||||
|
||||
#: src/editor/editor.cpp:520
|
||||
msgid "Save the Map As"
|
||||
msgstr ""
|
||||
|
||||
#: src/editor/editor.cpp:531
|
||||
msgid "The map already exists. Do you want to overwrite it?"
|
||||
msgstr ""
|
||||
|
||||
#: src/editor/editor.cpp:554
|
||||
msgid "None"
|
||||
msgstr ""
|
||||
|
||||
#: src/editor/editor.cpp:559 src/editor/editor.cpp:1425
|
||||
msgid "Player"
|
||||
msgstr ""
|
||||
|
||||
#: src/editor/editor.cpp:563
|
||||
msgid "Which Player?"
|
||||
msgstr ""
|
||||
|
||||
#: src/editor/editor.cpp:564
|
||||
msgid "Which player should start here?"
|
||||
msgstr ""
|
||||
|
||||
#: src/editor/editor.cpp:630
|
||||
msgid "Choose a Map to Load"
|
||||
msgstr ""
|
||||
|
||||
#: src/editor/editor.cpp:634
|
||||
msgid ""
|
||||
"Warning: Illegal characters found in the map name. Please save under a "
|
||||
"different name."
|
||||
msgstr ""
|
||||
|
||||
#: src/editor/editor.cpp:647 src/editor/editor.cpp:727
|
||||
msgid "The file does not contain a valid map."
|
||||
msgstr ""
|
||||
|
||||
#: src/editor/editor.cpp:1304
|
||||
msgid "Quit Editor"
|
||||
msgstr ""
|
||||
|
||||
#: src/editor/editor.cpp:1308
|
||||
msgid "Do you want to save the map before quitting?"
|
||||
msgstr ""
|
||||
|
||||
#: src/editor/editor.cpp:1356
|
||||
msgid "Map saved."
|
||||
msgstr ""
|
||||
|
||||
#: src/editor/editor.cpp:1364
|
||||
msgid "Could not save the map: $msg"
|
||||
msgstr ""
|
||||
|
||||
#: src/editor/editor.cpp:1379
|
||||
msgid "Error: Illegal character in filename."
|
||||
msgstr ""
|
||||
|
||||
#: src/editor/editor_palettes.cpp:461
|
||||
msgid "FG"
|
||||
msgstr ""
|
||||
|
||||
#: src/editor/editor_palettes.cpp:463
|
||||
msgid "BG"
|
||||
msgstr ""
|
||||
|
||||
#: src/editor/map_manip.cpp:206 src/editor/map_manip.cpp:220
|
||||
#: src/editor/map_manip.cpp:267 src/editor/map_manip.cpp:283
|
||||
msgid ""
|
||||
"Can't resize the map, the requested size is bigger than the maximum, size="
|
||||
msgstr ""
|
||||
|
||||
#: src/editor/map_manip.cpp:207 src/editor/map_manip.cpp:221
|
||||
#: src/editor/map_manip.cpp:268 src/editor/map_manip.cpp:284
|
||||
msgid " maximum="
|
||||
msgstr ""
|
|
@ -1 +1 @@
|
|||
af ar bg ca ca_ES@valencia cs da de el en_GB es eo et eu fi fr fur_IT gl he hr hu id it ja ko la lt mk nl nb_NO pl pt pt_BR ro ru sk sl sr sr@latin sv tl tr zh_CN zh_TW
|
||||
af ar bg ca ca_ES@valencia cs da de el en_GB es eo et eu fi fr fur_IT gl he hr hu id it ja ko la lt lv mk nl nb_NO pl pt pt_BR ro ru sk sl sr sr@latin sv tl tr zh_CN zh_TW
|
||||
|
|
2990
po/wesnoth-ei/lv.po
Normal file
2990
po/wesnoth-ei/lv.po
Normal file
File diff suppressed because it is too large
Load diff
|
@ -1 +1 @@
|
|||
af ar bg ca ca_ES@valencia cs da de el en_GB es eo et eu fi fr fur_IT gl he hr hu id it ja ko la lt mk nl nb_NO pl pt pt_BR ro ru sk sl sr sr@latin sv tl tr zh_CN zh_TW
|
||||
af ar bg ca ca_ES@valencia cs da de el en_GB es eo et eu fi fr fur_IT gl he hr hu id it ja ko la lt lv mk nl nb_NO pl pt pt_BR ro ru sk sl sr sr@latin sv tl tr zh_CN zh_TW
|
||||
|
|
7359
po/wesnoth-httt/lv.po
Normal file
7359
po/wesnoth-httt/lv.po
Normal file
File diff suppressed because it is too large
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|
@ -1 +1 @@
|
|||
af ar bg ca ca_ES@valencia cs da de el en_GB es eo et eu fi fr fur_IT gl he hr hu id it ja ko la lt mk nl nb_NO pl pt pt_BR ro ru sk sl sr sr@latin sv tl tr zh_CN zh_TW
|
||||
af ar bg ca ca_ES@valencia cs da de el en_GB es eo et eu fi fr fur_IT gl he hr hu id it ja ko la lt lv mk nl nb_NO pl pt pt_BR ro ru sk sl sr sr@latin sv tl tr zh_CN zh_TW
|
||||
|
|
2285
po/wesnoth-l/lv.po
Normal file
2285
po/wesnoth-l/lv.po
Normal file
File diff suppressed because it is too large
Load diff
|
@ -1 +1 @@
|
|||
af ar bg ca ca_ES@valencia cs da de el en_GB es eo et eu fi fr fur_IT gl he hr hu id it ja ko la lt mk nl nb_NO pl pt pt_BR ro ru sk sl sr sr@latin sv tl tr zh_CN zh_TW
|
||||
af ar bg ca ca_ES@valencia cs da de el en_GB es eo et eu fi fr fur_IT gl he hr hu id it ja ko la lt lv mk nl nb_NO pl pt pt_BR ro ru sk sl sr sr@latin sv tl tr zh_CN zh_TW
|
||||
|
|
1437
po/wesnoth-lib/lv.po
Normal file
1437
po/wesnoth-lib/lv.po
Normal file
File diff suppressed because it is too large
Load diff
|
@ -1 +1 @@
|
|||
af ar bg ca ca_ES@valencia cs da de el en_GB es eo et eu fi fr fur_IT gl he hr hu id it ja ko la lt mk nl nb_NO pl pt pt_BR ro ru sk sl sr sr@latin sv tl tr zh_CN zh_TW
|
||||
af ar bg ca ca_ES@valencia cs da de el en_GB es eo et eu fi fr fur_IT gl he hr hu id it ja ko la lt lv mk nl nb_NO pl pt pt_BR ro ru sk sl sr sr@latin sv tl tr zh_CN zh_TW
|
||||
|
|
1077
po/wesnoth-manpages/lv.po
Normal file
1077
po/wesnoth-manpages/lv.po
Normal file
File diff suppressed because it is too large
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|
@ -11,9 +11,9 @@
|
|||
# so using the latest version is highly recommended.
|
||||
#
|
||||
|
||||
[po4a_langs] af ar bg ca ca_ES@valencia cs da de el en_GB es eo et eu fi fr gl \
|
||||
he hr hu id it ja ko la lt nl nb_NO pl pt pt_BR ro ru sk sl sr \
|
||||
sr@latin sv tl tr zh_CN
|
||||
[po4a_langs] af ar bg ca ca_ES@valencia cs da de el en_GB es eo et eu fi fr \
|
||||
fur_IT gl he hr hu id it ja ko la lt lv mk nl nb_NO pl pt pt_BR \
|
||||
ro ru sk sl sr sr@latin sv tl tr zh_CN zh_TW
|
||||
|
||||
[po4a_paths] wesnoth-manpages.pot $lang:$lang.po
|
||||
|
||||
|
|
|
@ -1 +1 @@
|
|||
af ar bg ca ca_ES@valencia cs da de el en_GB es eo et eu fi fr fur_IT gl he hr hu id it ja ko la lt mk nl nb_NO pl pt pt_BR ro ru sk sl sr sr@latin sv tl tr zh_CN zh_TW
|
||||
af ar bg ca ca_ES@valencia cs da de el en_GB es eo et eu fi fr fur_IT gl he hr hu id it ja ko la lt lv mk nl nb_NO pl pt pt_BR ro ru sk sl sr sr@latin sv tl tr zh_CN zh_TW
|
||||
|
|
3248
po/wesnoth-manual/lv.po
Normal file
3248
po/wesnoth-manual/lv.po
Normal file
File diff suppressed because it is too large
Load diff
|
@ -1,6 +1,6 @@
|
|||
[po4a_langs] af ar bg ca ca_ES@valencia cs da de el en_GB es eo et eu fi fr fur_IT gl \
|
||||
he hr hu id it ja ko la lt mk nl nb_NO pl pt pt_BR ro ru sk sl sr \
|
||||
sr@latin sv tl tr zh_CN
|
||||
[po4a_langs] af ar bg ca ca_ES@valencia cs da de el en_GB es eo et eu fi fr \
|
||||
fur_IT gl he hr hu id it ja ko la lt lv mk nl nb_NO pl pt pt_BR \
|
||||
ro ru sk sl sr sr@latin sv tl tr zh_CN zh_TW
|
||||
|
||||
[po4a_paths] wesnoth-manual.pot $lang:$lang.po
|
||||
|
||||
|
|
|
@ -1 +1 @@
|
|||
af ar bg ca ca_ES@valencia cs da de el en_GB es eo et eu fi fr fur_IT gl he hr hu id it ja ko la lt mk nl nb_NO pl pt pt_BR ro ru sk sl sr sr@latin sv tl tr zh_CN zh_TW
|
||||
af ar bg ca ca_ES@valencia cs da de el en_GB es eo et eu fi fr fur_IT gl he hr hu id it ja ko la lt lv mk nl nb_NO pl pt pt_BR ro ru sk sl sr sr@latin sv tl tr zh_CN zh_TW
|
||||
|
|
1440
po/wesnoth-multiplayer/lv.po
Normal file
1440
po/wesnoth-multiplayer/lv.po
Normal file
File diff suppressed because it is too large
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|
@ -1 +1 @@
|
|||
af ar bg ca ca_ES@valencia cs da de el en_GB es eo et eu fi fr fur_IT gl he hr hu id it ja ko la lt mk nl nb_NO pl pt pt_BR ro ru sk sl sr sr@latin sv tl tr zh_CN zh_TW
|
||||
af ar bg ca ca_ES@valencia cs da de el en_GB es eo et eu fi fr fur_IT gl he hr hu id it ja ko la lt lv mk nl nb_NO pl pt pt_BR ro ru sk sl sr sr@latin sv tl tr zh_CN zh_TW
|
||||
|
|
9093
po/wesnoth-nr/lv.po
Normal file
9093
po/wesnoth-nr/lv.po
Normal file
File diff suppressed because it is too large
Load diff
|
@ -1 +1 @@
|
|||
af ar bg ca ca_ES@valencia cs da de el en_GB es eo et eu fi fr fur_IT gl he hr hu id it ja ko la lt mk nl nb_NO pl pt pt_BR ro ru sk sl sr sr@latin sv tl tr zh_CN zh_TW
|
||||
af ar bg ca ca_ES@valencia cs da de el en_GB es eo et eu fi fr fur_IT gl he hr hu id it ja ko la lt lv mk nl nb_NO pl pt pt_BR ro ru sk sl sr sr@latin sv tl tr zh_CN zh_TW
|
||||
|
|
3280
po/wesnoth-sof/lv.po
Normal file
3280
po/wesnoth-sof/lv.po
Normal file
File diff suppressed because it is too large
Load diff
|
@ -1 +1 @@
|
|||
af ar bg ca ca_ES@valencia cs da de el en_GB es eo et eu fi fr fur_IT gl he hr hu id it ja ko la lt mk nl nb_NO pl pt pt_BR ro ru sk sl sr sr@latin sv tl tr zh_CN zh_TW
|
||||
af ar bg ca ca_ES@valencia cs da de el en_GB es eo et eu fi fr fur_IT gl he hr hu id it ja ko la lt lv mk nl nb_NO pl pt pt_BR ro ru sk sl sr sr@latin sv tl tr zh_CN zh_TW
|
||||
|
|
3927
po/wesnoth-sotbe/lv.po
Normal file
3927
po/wesnoth-sotbe/lv.po
Normal file
File diff suppressed because it is too large
Load diff
|
@ -1 +1 @@
|
|||
af ar bg ca ca_ES@valencia cs da de el en_GB es eo et eu fi fr fur_IT gl he hr hu id it ja ko la lt mk nl nb_NO pl pt pt_BR ro ru sk sl sr sr@latin sv tl tr zh_CN zh_TW
|
||||
af ar bg ca ca_ES@valencia cs da de el en_GB es eo et eu fi fr fur_IT gl he hr hu id it ja ko la lt lv mk nl nb_NO pl pt pt_BR ro ru sk sl sr sr@latin sv tl tr zh_CN zh_TW
|
||||
|
|
946
po/wesnoth-tb/lv.po
Normal file
946
po/wesnoth-tb/lv.po
Normal file
|
@ -0,0 +1,946 @@
|
|||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Battle for Wesnoth 1.5.1+svn\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2008-04-20 12:42+0200\n"
|
||||
"PO-Revision-Date: 2008-04-20 12:42+0200\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
"MIME-Version: 1.0\n"
|
||||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"Plural-Forms: nplurals=3; plural=(n%10==1 && n%100!=11 ? 0 : n != 0 ? 1 : "
|
||||
"2);\n"
|
||||
|
||||
#. [campaign]
|
||||
#: data/campaigns/Two_Brothers/_main.cfg:12
|
||||
msgid "A Tale of Two Brothers"
|
||||
msgstr ""
|
||||
|
||||
#. [campaign]
|
||||
#: data/campaigns/Two_Brothers/_main.cfg:13
|
||||
msgid "AToTB"
|
||||
msgstr ""
|
||||
|
||||
#. [campaign]
|
||||
#: data/campaigns/Two_Brothers/_main.cfg:17
|
||||
msgid "Horseman"
|
||||
msgstr ""
|
||||
|
||||
#. [campaign]
|
||||
#: data/campaigns/Two_Brothers/_main.cfg:17
|
||||
msgid "(Beginner)"
|
||||
msgstr ""
|
||||
|
||||
#. [campaign]
|
||||
#: data/campaigns/Two_Brothers/_main.cfg:18
|
||||
msgid "(Challenging)"
|
||||
msgstr ""
|
||||
|
||||
#. [campaign]
|
||||
#: data/campaigns/Two_Brothers/_main.cfg:18
|
||||
msgid "Knight"
|
||||
msgstr ""
|
||||
|
||||
#. [campaign]
|
||||
#: data/campaigns/Two_Brothers/_main.cfg:21
|
||||
msgid ""
|
||||
"An evil mage is threatening the local village and its inhabitants. When "
|
||||
"their leader Bjarn sends for aid from his brother Arne, he is victorious, "
|
||||
"but Bjarn himself is kidnapped. Can you rescue him?\n"
|
||||
"\n"
|
||||
"(Novice level, 4 scenarios; the 'Hard' version may challenge more "
|
||||
"experienced players.)"
|
||||
msgstr ""
|
||||
|
||||
#. [about]
|
||||
#: data/campaigns/Two_Brothers/_main.cfg:24
|
||||
msgid "Campaign Design"
|
||||
msgstr ""
|
||||
|
||||
#. [about]
|
||||
#: data/campaigns/Two_Brothers/_main.cfg:33
|
||||
msgid "Campaign Maintenance"
|
||||
msgstr ""
|
||||
|
||||
#. [about]
|
||||
#: data/campaigns/Two_Brothers/_main.cfg:39
|
||||
msgid "Artwork and Graphics Design"
|
||||
msgstr ""
|
||||
|
||||
#. [about]
|
||||
#: data/campaigns/Two_Brothers/_main.cfg:48
|
||||
msgid "Miscellaneous"
|
||||
msgstr ""
|
||||
|
||||
#. [about]
|
||||
#: data/campaigns/Two_Brothers/_main.cfg:55
|
||||
msgid "And special thanks to everyone else who I forgot to mention."
|
||||
msgstr ""
|
||||
|
||||
#. [scenario]
|
||||
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:4
|
||||
msgid "Rooting Out A Mage"
|
||||
msgstr ""
|
||||
|
||||
#. [objective]: condition=win
|
||||
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:51
|
||||
msgid "Slay Mordak, the evil mage"
|
||||
msgstr ""
|
||||
|
||||
#. [objective]: condition=lose
|
||||
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:55
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:196
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:638
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:761
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:78
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:325
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:490
|
||||
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:60
|
||||
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:210
|
||||
msgid "Death of Arne"
|
||||
msgstr ""
|
||||
|
||||
#. [objective]: condition=lose
|
||||
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:59
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:200
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:642
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:765
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:82
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:329
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:494
|
||||
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:68
|
||||
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:218
|
||||
msgid "Turns run out"
|
||||
msgstr ""
|
||||
|
||||
#. [side]: type=Knight
|
||||
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:74
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:58
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:105
|
||||
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:90
|
||||
msgid "Arne"
|
||||
msgstr ""
|
||||
|
||||
#. [unit]: type=Red Mage
|
||||
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:84
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:697
|
||||
msgid "Bjarn"
|
||||
msgstr ""
|
||||
|
||||
#. [unit]: type=Spearman
|
||||
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:96
|
||||
msgid "Alwyn"
|
||||
msgstr ""
|
||||
|
||||
#. [unit]: type=Spearman
|
||||
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:107
|
||||
msgid "Brent"
|
||||
msgstr ""
|
||||
|
||||
#. [unit]: type=Spearman
|
||||
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:118
|
||||
msgid "Cadell"
|
||||
msgstr ""
|
||||
|
||||
#. [unit]: type=Bowman
|
||||
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:129
|
||||
msgid "Dannen"
|
||||
msgstr ""
|
||||
|
||||
#. [unit]: type=Bowman
|
||||
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:140
|
||||
msgid "Efran"
|
||||
msgstr ""
|
||||
|
||||
#. [unit]: type=Footpad
|
||||
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:151
|
||||
msgid "Fargus"
|
||||
msgstr ""
|
||||
|
||||
#. [unit]: type=Horseman
|
||||
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:165
|
||||
msgid "Erik"
|
||||
msgstr ""
|
||||
|
||||
#. [unit]: type=Horseman
|
||||
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:177
|
||||
msgid "Heine"
|
||||
msgstr ""
|
||||
|
||||
#. [unit]: type=Horseman
|
||||
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:189
|
||||
msgid "Magnus"
|
||||
msgstr ""
|
||||
|
||||
#. [side]: type=Knight
|
||||
#. [side]: type=Longbowman
|
||||
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:201
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:66
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:112
|
||||
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:97
|
||||
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:138
|
||||
msgid "Humans"
|
||||
msgstr ""
|
||||
|
||||
#. [side]: type=Dark Sorcerer
|
||||
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:214
|
||||
msgid "Mordak"
|
||||
msgstr ""
|
||||
|
||||
#. [side]: type=Dark Sorcerer
|
||||
#. [side]
|
||||
#. [side]: type=Orcish Warlord
|
||||
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:228
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:97
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:138
|
||||
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:126
|
||||
msgid "Enemies"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:247
|
||||
msgid ""
|
||||
"In a remote part of Wesnoth, people lived their lives working hard and "
|
||||
"caring for each other, but not knowing much about the world outside. But "
|
||||
"there came a day when their peaceful world was shattered, as an evil mage "
|
||||
"came to the region, spreading havoc and despair."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:252
|
||||
msgid ""
|
||||
"Bjarn, the local mage of the village, was the man who saw best how to deal "
|
||||
"with this threat. He asked the help of his brother Arne, leader of a "
|
||||
"mercenary band of horsemen, and outfitted several of the villagers with gear "
|
||||
"from the armory."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Arne
|
||||
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:256
|
||||
msgid "'ello there, Bjarn. So, what's the big fuss?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Bjarn
|
||||
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:260
|
||||
msgid ""
|
||||
"Mordak, an evil mage, threatens our lives and livelihoods. He is terrorizing "
|
||||
"our countryside. I've already called the village to arms and now it's up to "
|
||||
"you to lead them. You'll find him about two days' ride north of here."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Arne
|
||||
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:264
|
||||
msgid "Very well. We will go there and slay this source of evil. Charge, men!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Bjarn
|
||||
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:268
|
||||
msgid ""
|
||||
"I will attempt to sneak through the forest. If I can slay the evil one while "
|
||||
"he is off his guard, the battle will be over in one stroke!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Arne
|
||||
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:279
|
||||
msgid ""
|
||||
"Bjarn should have been in position by now. I wonder if anything's happened "
|
||||
"to him?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Arne
|
||||
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:287
|
||||
msgid ""
|
||||
"This is worrying. What's happened to Bjarn? I suppose we must slay the dark "
|
||||
"sorcerer ourselves."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:302
|
||||
msgid "Argh!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Arne
|
||||
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:306
|
||||
msgid "Good work, men. Now, where is Bjarn?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:310
|
||||
msgid "Worried about him, are you? E-he-he..hergh...gaargh..."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Arne
|
||||
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:314
|
||||
msgid "Nothing more to be had from him."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: role=Reporter
|
||||
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:318
|
||||
msgid ""
|
||||
"Sir, he's been kidnapped! I just saw some men running off with him. They "
|
||||
"looked like friends of this one."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Arne
|
||||
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:322
|
||||
msgid "Damn! I suppose we have to go after him, then."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Mordak
|
||||
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:335
|
||||
msgid ""
|
||||
"Ha, so you thought to send a mage around and stab me in the back? Well, I "
|
||||
"have news for you. We've kidnapped him!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Arne
|
||||
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:339
|
||||
msgid "What? Bjarn kidnapped? And the evil mage still ravages the land? Noooo!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Arne
|
||||
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:354
|
||||
msgid "I hear these creatures are near immune to our weapons, let us see!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=second_unit
|
||||
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:366
|
||||
msgid "That wasn't so hard!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Arne
|
||||
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:377
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:507
|
||||
msgid "All is lost now that I am dead..."
|
||||
msgstr ""
|
||||
|
||||
#. [scenario]
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:4
|
||||
msgid "The Chase"
|
||||
msgstr ""
|
||||
|
||||
#. [objective]: condition=win
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:74
|
||||
msgid "Fight your way through the woods before the kidnappers escape"
|
||||
msgstr ""
|
||||
|
||||
#. [side]: type=Elvish Rider
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:127
|
||||
msgid "Nil-Galion"
|
||||
msgstr ""
|
||||
|
||||
#. [side]: type=Elvish Rider
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:134
|
||||
msgid "Elves"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:224
|
||||
msgid ""
|
||||
"The kidnappers fled north through the forest, and Arne made to follow them, "
|
||||
"although his horsemen would be at a disadvantage."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:229
|
||||
msgid "Sounds of a scuffle were heard from the forest."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Arne
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:233
|
||||
msgid "Come on men. A bracing walk in the woods never hurt anyone, did it?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Nil-Galion
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:237
|
||||
msgid "You there! Halt and explain yourself."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Arne
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:241
|
||||
msgid "We're chasing after some men who kidnapped my brother!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Nil-Galion
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:245
|
||||
msgid ""
|
||||
"Those men had some great arguments persuading me to not allow you to enter "
|
||||
"this forest. Any further, and you will die."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: role=speaker
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:249
|
||||
msgid "A glorious combat at last, against mounted enemies!"
|
||||
msgstr ""
|
||||
|
||||
#. [unit]: type=Dark Adept
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:264
|
||||
msgid "Muff Toras"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:312
|
||||
msgid "I see them! There they are!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Muff Toras
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:316
|
||||
msgid "Curses! I hope the reinforcements get here so I can escape soon."
|
||||
msgstr ""
|
||||
|
||||
#. [objective]: condition=win
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:321
|
||||
msgid "Kill the Dark Adept before his reinforcements arrive"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Arne
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:339
|
||||
msgid "Come on, men, let's catch those kidnappers!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:350
|
||||
msgid ""
|
||||
"Hah! You got me alright, but what does that help? No harm telling you now, I "
|
||||
"suppose. Your precious mage is safely locked away in our dungeons. I was set "
|
||||
"up to be a decoy."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Arne
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:354
|
||||
msgid ""
|
||||
"Nooo! Tricked again. Tell us where he is and we shall spare your miserable "
|
||||
"life."
|
||||
msgstr ""
|
||||
|
||||
#. [event]
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:357
|
||||
msgid "Sithrak"
|
||||
msgstr ""
|
||||
|
||||
#. [event]
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:358
|
||||
msgid "Eleben"
|
||||
msgstr ""
|
||||
|
||||
#. [event]
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:359
|
||||
msgid "Jarlom"
|
||||
msgstr ""
|
||||
|
||||
#. [event]
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:360
|
||||
msgid "Hamik"
|
||||
msgstr ""
|
||||
|
||||
#. [event]
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:363
|
||||
msgid "Akranbral"
|
||||
msgstr ""
|
||||
|
||||
#. [event]
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:364
|
||||
msgid "Drakanal"
|
||||
msgstr ""
|
||||
|
||||
#. [event]
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:365
|
||||
msgid "Xaskanat"
|
||||
msgstr ""
|
||||
|
||||
#. [event]
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:366
|
||||
msgid "Katklagad"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:371
|
||||
msgid ""
|
||||
"Three days ride to the northeast, in a deserted castle. The passwords to the "
|
||||
"guards are $first_password_$first_password_number and $second_password_"
|
||||
"$second_password_number|."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Arne
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:375
|
||||
msgid "Thank you. Leave him, men, we ride east."
|
||||
msgstr ""
|
||||
|
||||
#. [unit]: type=Iron Mauler
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:387
|
||||
msgid "Brena"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Brena
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:399
|
||||
msgid ""
|
||||
"Greetings, I am Brena. I saw you fighting the foul undead. I like nothing "
|
||||
"better than smashing those foul skeletons and their ilk. Though I came too "
|
||||
"late to help in this fight, I would like to aid you in your forthcoming "
|
||||
"endeavors."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: type=Horseman
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:403
|
||||
msgid "He would only slow us down!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Arne
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:407
|
||||
msgid "I am the one to decide."
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=Arne
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:409
|
||||
msgid "Oh, all right then. Come along with us."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Brena
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:413
|
||||
msgid "Thank you. My comrades and I will help you on your noble quest."
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=Arne
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:421
|
||||
msgid "I am sorry. We have not the time to spare."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Brena
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:425
|
||||
msgid ""
|
||||
"Take this, then, for I see that you are on a quest. My comrades will help "
|
||||
"you whenever you call for them."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:442
|
||||
msgid "You receive 70 pieces of gold!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Muff Toras
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:462
|
||||
msgid "My reinforcements are here!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Arne
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:466
|
||||
msgid "He escaped us..."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Nil-Galion
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:477
|
||||
msgid ""
|
||||
"You foolish human, you killed me but you won't be able to reach the undead. "
|
||||
"I fulfilled the pact and will be reanimated soon to be a lord of their "
|
||||
"armies."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Arne
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:481
|
||||
msgid ""
|
||||
"Hurry, we have to track them down. Maybe we can still get them. They have to "
|
||||
"be in the north!"
|
||||
msgstr ""
|
||||
|
||||
#. [objective]: condition=win
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:486
|
||||
msgid "Hurry to the north and stop the kidnappers"
|
||||
msgstr ""
|
||||
|
||||
#. [terrain]
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:6
|
||||
msgid "Irongate"
|
||||
msgstr ""
|
||||
|
||||
#. [scenario]
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:16
|
||||
msgid "Guarded Castle"
|
||||
msgstr ""
|
||||
|
||||
#. [side]: type=Dark Sorcerer
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:79
|
||||
msgid "Rotharik"
|
||||
msgstr ""
|
||||
|
||||
#. [unit]: type=Assassin
|
||||
#. [unit]: role=Guard, type=Bandit
|
||||
#. [unit]: type=Rogue
|
||||
#. [unit]: role=Guard2, type=Bandit
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:101
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:109
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:118
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:126
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:392
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:400
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:408
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:417
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:508
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:516
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:524
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:533
|
||||
msgid "Guard"
|
||||
msgstr ""
|
||||
|
||||
#. [unit]: type=Orcish Warrior
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:144
|
||||
msgid "Knago-Brek"
|
||||
msgstr ""
|
||||
|
||||
#. [unit]: type=Orcish Grunt
|
||||
#. [unit]: type=Orcish Warrior
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:153
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:161
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:170
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:178
|
||||
msgid "Castle Guard"
|
||||
msgstr ""
|
||||
|
||||
#. [objective]: condition=win
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:192
|
||||
msgid "Rescue Bjarn"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:295
|
||||
msgid ""
|
||||
"Arne arrived at the castle and was immediately challenged by some guards."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Guard_leader
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:299
|
||||
msgid "Halt! Friend or foe? Give the password."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Arne
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:304
|
||||
msgid "The password is"
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=Arne
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:306
|
||||
msgid "$first_password_1|!"
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=Arne
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:312
|
||||
msgid "$first_password_2|!"
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=Arne
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:318
|
||||
msgid "$first_password_3|!"
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=Arne
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:324
|
||||
msgid "$first_password_4|!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Guard_leader
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:340
|
||||
msgid "Pass, friend."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Guard_leader
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:358
|
||||
msgid "Wrong! Die!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Knago-Brek
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:372
|
||||
msgid ""
|
||||
"Haha! We not kill people for long time. Weapon wants blood. We now kill "
|
||||
"humans!!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Arne
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:376
|
||||
msgid ""
|
||||
"I knew that we had to fight to free my brother! Come on men, lets kill some "
|
||||
"orcs."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Guard2_leader
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:425
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:541
|
||||
msgid "Are you our relief arriving? Does this mean we get to leave here now?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Arne
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:429
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:545
|
||||
msgid "Um, yes. Fine. You can go."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Guard2_leader
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:433
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:549
|
||||
msgid "Um, you're supposed to give the password."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Arne
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:437
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:553
|
||||
msgid "Oh, of course. I had nearly forgotten."
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=Arne
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:439
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:555
|
||||
msgid "$second_password_1|!"
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=Arne
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:445
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:561
|
||||
msgid "$second_password_2|!"
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=Arne
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:451
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:567
|
||||
msgid "$second_password_3|!"
|
||||
msgstr ""
|
||||
|
||||
#. [option]: speaker=Arne
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:457
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:573
|
||||
msgid "$second_password_4|!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Guard2_leader
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:472
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:588
|
||||
msgid "Thanks! Irritating little formality, isn't it?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Guard2_leader
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:485
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:601
|
||||
msgid "That's the wrong password! These aren't our relief! Get them!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Arne
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:491
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:607
|
||||
msgid ""
|
||||
"I think I should better support my men at the front to make sure we can free "
|
||||
"my brother."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:620
|
||||
msgid "Nooo! This is the end..."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=second_unit
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:624
|
||||
msgid "There's a key in his robes."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Arne
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:628
|
||||
msgid ""
|
||||
"It must be the key to the cell they're holding Bjarn in! I will take the "
|
||||
"key. I can't wait to see my brother. Come on, let's free him."
|
||||
msgstr ""
|
||||
|
||||
#. [objective]: condition=win
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:634
|
||||
msgid "Move Arne to the cell with his brother to free him"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:664
|
||||
msgid "Look what I have found in here! I can count a hundred pieces of gold."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:677
|
||||
msgid "Look what I have found in here! I can count fifty pieces of gold."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:724
|
||||
msgid "I found Bjarn. He is in this cell."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Bjarn
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:734
|
||||
msgid "Good to see you, Arne. Please help me get out of this dungeon."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Bjarn
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:740
|
||||
msgid "You must be one of Arne's men. Please help me get out of this dungeon."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Bjarn
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:746
|
||||
msgid ""
|
||||
"The accursed dark sorcerer Rotharik has imprisoned me behind this magical "
|
||||
"enhanced iron gate. It can only be opened with the correct key. You must get "
|
||||
"it from him to free me."
|
||||
msgstr ""
|
||||
|
||||
#. [objective]: condition=win
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:757
|
||||
msgid "Kill the dark sorcerer to get the cellkey"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Bjarn
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:798
|
||||
msgid "Thank you for saving me. I had almost given up hope you would free me."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Arne
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:802
|
||||
msgid ""
|
||||
"Oh it was nothing, a few elves, one or two dark sorcerers, a bunch of orcs "
|
||||
"and some undead. Really just a day's work for us mercenaries."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Bjarn
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:806
|
||||
msgid "Thank you for coming to my aid. Let us return to the village."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Arne
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:831
|
||||
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:261
|
||||
msgid "Everything is lost now that I am dead..."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Rotharik
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:842
|
||||
msgid "You are too late! Your brother is already dead! Muhahahaha..."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Arne
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:846
|
||||
msgid "Argh!!!"
|
||||
msgstr ""
|
||||
|
||||
#. [scenario]
|
||||
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:4
|
||||
msgid "Return to the Village"
|
||||
msgstr ""
|
||||
|
||||
#. [objective]: condition=win
|
||||
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:56
|
||||
msgid "Find out what is happening in the village"
|
||||
msgstr ""
|
||||
|
||||
#. [objective]: condition=lose
|
||||
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:64
|
||||
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:214
|
||||
msgid "Death of Bjarn"
|
||||
msgstr ""
|
||||
|
||||
#. [side]: type=Orcish Warlord
|
||||
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:104
|
||||
msgid "Tairach"
|
||||
msgstr ""
|
||||
|
||||
#. [side]: type=Longbowman
|
||||
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:132
|
||||
msgid "Councillor Hoban"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Arne
|
||||
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:162
|
||||
msgid ""
|
||||
"There. Your village is just across those hills, and already I see men coming "
|
||||
"to greet us!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Bjarn
|
||||
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:166
|
||||
msgid ""
|
||||
"No. They are fleeing from something. We have to find out what is happening "
|
||||
"over here!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Arne
|
||||
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:170
|
||||
msgid "I think your village is protected well, though."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Bjarn
|
||||
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:174
|
||||
msgid ""
|
||||
"We should go there and talk to Councillor Hoban. Maybe he knows what is "
|
||||
"going on here."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Councillor Hoban
|
||||
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:185
|
||||
msgid "I am glad to see you back again."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Bjarn
|
||||
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:189
|
||||
msgid "So am I. But what is happening to our village?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Councillor Hoban
|
||||
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:193
|
||||
msgid ""
|
||||
"In the time you have been away a looting band of orcs took over this region. "
|
||||
"There was noone here to stop them."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Councillor Hoban
|
||||
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:197
|
||||
msgid ""
|
||||
"The orcish warlord wants to enslave us. We will not be able to hold out for "
|
||||
"long."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Councillor Hoban
|
||||
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:201
|
||||
msgid ""
|
||||
"Be careful, he is responsible for the deaths of many of us. Very few remain "
|
||||
"who can bear arms, but I will send them to aid you in battle."
|
||||
msgstr ""
|
||||
|
||||
#. [objective]: condition=win
|
||||
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:206
|
||||
msgid "Slay the Orcish Warlord to free the village"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Arne
|
||||
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:228
|
||||
msgid "Finally the orc is killed. Now you can go back to your village."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Bjarn
|
||||
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:232
|
||||
msgid ""
|
||||
"So much has been destroyed. We will have a hard time fixing the damage the "
|
||||
"orcs and the undead caused. I hope this does not happen again."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Arne
|
||||
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:236
|
||||
msgid ""
|
||||
"I have to leave you now. My men and I are needed by others, too. But should "
|
||||
"you ever face another grim foe, send me a messenger. I'll come as fast as I "
|
||||
"can, little brother."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Bjarn
|
||||
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:247
|
||||
msgid "It is over, I am vanquished."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Arne
|
||||
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:272
|
||||
msgid "I don't think we can rescue anyone from these villages. It is too late."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Bjarn
|
||||
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:276
|
||||
msgid "I was too weak to protect these people. Oh why did this happen to me?!?"
|
||||
msgstr ""
|
|
@ -1 +1 @@
|
|||
af ar bg ca ca_ES@valencia cs da de el en_GB es eo et eu fi fr fur_IT gl he hr hu id it ja ko la lt mk nl nb_NO pl pt pt_BR ro ru sk sl sr sr@latin sv tl tr zh_CN zh_TW
|
||||
af ar bg ca ca_ES@valencia cs da de el en_GB es eo et eu fi fr fur_IT gl he hr hu id it ja ko la lt lv mk nl nb_NO pl pt pt_BR ro ru sk sl sr sr@latin sv tl tr zh_CN zh_TW
|
||||
|
|
2230
po/wesnoth-thot/lv.po
Normal file
2230
po/wesnoth-thot/lv.po
Normal file
File diff suppressed because it is too large
Load diff
|
@ -1 +1 @@
|
|||
af ar bg ca ca_ES@valencia cs da de el en_GB es eo et eu fi fr fur_IT gl he hr hu id it ja ko la lt mk nl nb_NO pl pt pt_BR ro ru sk sl sr sr@latin sv tl tr zh_CN zh_TW
|
||||
af ar bg ca ca_ES@valencia cs da de el en_GB es eo et eu fi fr fur_IT gl he hr hu id it ja ko la lt lv mk nl nb_NO pl pt pt_BR ro ru sk sl sr sr@latin sv tl tr zh_CN zh_TW
|
||||
|
|
6439
po/wesnoth-trow/lv.po
Normal file
6439
po/wesnoth-trow/lv.po
Normal file
File diff suppressed because it is too large
Load diff
|
@ -1 +1 @@
|
|||
af ar bg ca ca_ES@valencia cs da de el en_GB es eo et eu fi fr fur_IT gl he hr hu id it ja ko la lt mk nl nb_NO pl pt pt_BR ro ru sk sl sr sr@latin sv tl tr zh_CN zh_TW
|
||||
af ar bg ca ca_ES@valencia cs da de el en_GB es eo et eu fi fr fur_IT gl he hr hu id it ja ko la lt lv mk nl nb_NO pl pt pt_BR ro ru sk sl sr sr@latin sv tl tr zh_CN zh_TW
|
||||
|
|
3462
po/wesnoth-tsg/lv.po
Normal file
3462
po/wesnoth-tsg/lv.po
Normal file
File diff suppressed because it is too large
Load diff
|
@ -1 +1 @@
|
|||
af ar bg ca ca_ES@valencia cs da de el en_GB es eo et eu fi fr fur_IT gl he hr hu id it ja ko la lt mk nl nb_NO pl pt pt_BR ro ru sk sl sr sr@latin sv tl tr zh_CN zh_TW
|
||||
af ar bg ca ca_ES@valencia cs da de el en_GB es eo et eu fi fr fur_IT gl he hr hu id it ja ko la lt lv mk nl nb_NO pl pt pt_BR ro ru sk sl sr sr@latin sv tl tr zh_CN zh_TW
|
||||
|
|
1528
po/wesnoth-tutorial/lv.po
Normal file
1528
po/wesnoth-tutorial/lv.po
Normal file
File diff suppressed because it is too large
Load diff
|
@ -1 +1 @@
|
|||
af ar bg ca ca_ES@valencia cs da de el en_GB es eo et eu fi fr fur_IT gl he hr hu id it ja ko la lt mk nl nb_NO pl pt pt_BR ro ru sk sl sr sr@latin sv tl tr zh_CN zh_TW
|
||||
af ar bg ca ca_ES@valencia cs da de el en_GB es eo et eu fi fr fur_IT gl he hr hu id it ja ko la lt lv mk nl nb_NO pl pt pt_BR ro ru sk sl sr sr@latin sv tl tr zh_CN zh_TW
|
||||
|
|
3899
po/wesnoth-units/lv.po
Normal file
3899
po/wesnoth-units/lv.po
Normal file
File diff suppressed because it is too large
Load diff
|
@ -1 +1 @@
|
|||
af ar bg ca ca_ES@valencia cs da de el en_GB es eo et eu fi fr fur_IT gl he hr hu id it ja ko la lt mk nl nb_NO pl pt pt_BR ro ru sk sl sr sr@latin sv tl tr zh_CN zh_TW
|
||||
af ar bg ca ca_ES@valencia cs da de el en_GB es eo et eu fi fr fur_IT gl he hr hu id it ja ko la lt lv mk nl nb_NO pl pt pt_BR ro ru sk sl sr sr@latin sv tl tr zh_CN zh_TW
|
||||
|
|
13617
po/wesnoth-utbs/lv.po
Normal file
13617
po/wesnoth-utbs/lv.po
Normal file
File diff suppressed because it is too large
Load diff
|
@ -1 +1 @@
|
|||
af ar bg ca ca_ES@valencia cs da de el en_GB es eo et eu fi fr fur_IT gl he hr hu id it ja ko la lt mk nl nb_NO pl pt pt_BR ro ru sk sl sr sr@latin sv tl tr zh_CN zh_TW
|
||||
af ar bg ca ca_ES@valencia cs da de el en_GB es eo et eu fi fr fur_IT gl he hr hu id it ja ko la lt lv mk nl nb_NO pl pt pt_BR ro ru sk sl sr sr@latin sv tl tr zh_CN zh_TW
|
||||
|
|
7358
po/wesnoth/lv.po
Normal file
7358
po/wesnoth/lv.po
Normal file
File diff suppressed because it is too large
Load diff
Loading…
Add table
Reference in a new issue