New cfg files for bone/soul shooters.

Updates their anemic descriptions, sets them to use the new attack
icon, and corrects a major screw-up in the soul-shooter's file which
resulted in him not having a ranged animation, even though we have the
images.
This commit is contained in:
Richard Kettering 2004-11-21 09:51:46 +00:00
parent fccb06e426
commit 07976f6712
2 changed files with 10 additions and 8 deletions

View file

@ -12,7 +12,7 @@ level=2
alignment=chaotic
advanceto=Soul Shooter
cost=24
unit_description= _ "These elite undead archers strike terror in the hearts of their foes by using the bones of the slain as weapons."
unit_description= _ "These, whose masters have found to be more potent creations, have been outfitted with a truly vile arsenal. Their quivers are filled with shafts made not of wood, but of the bones of their victims. Dubbed simply 'Bone-Shooters' by their unfortunate enemies, these abominations are a terror to all who live."
usage=archer
get_hit_sound=skeleton-hit.wav
[resistance]
@ -21,8 +21,9 @@ get_hit_sound=skeleton-hit.wav
impact=120
[/resistance]
[attack]
name=fist
type=impact
name=stab
icon=attacks/bone-arrow-stab.png
type=pierce
range=short
damage=5
number=2

View file

@ -12,7 +12,7 @@ level=3
alignment=chaotic
advanceto=null
cost=34
unit_description= _ "Wrapped in dark cloaks, the soul shooters roam the lands searching targets for its bone arrows."
unit_description= _ "The most powerful of the undead archers invariably end up being those who were themselves archers in their previous life. They wander the fields of battle, guided by the fading memory of their former skill, neither knowing, nor caring what their purpose, or foes be. They are driven only by a malice borne of the anguish of their empty and incoherent existence."
usage=archer
get_hit_sound=skeleton-hit.wav
[resistance]
@ -21,8 +21,9 @@ get_hit_sound=skeleton-hit.wav
impact=120
[/resistance]
[attack]
name=bone
type=impact
name=stab
icon=attacks/bone-arrow-stab.png
type=pierce
range=short
damage=6
number=2
@ -43,12 +44,12 @@ get_hit_sound=skeleton-hit.wav
[frame]
begin=-400
end=-200
image=undead-soulshooter-attack1.png
image=undead-soulshooter-ranged.png
[/frame]
[frame]
begin=-200
end=-100
image=undead-soulshooter-attack2.png
image=undead-soulshooter-ranged2.png
[/frame]
[sound]