Comment out an unused parameter

Not sure if we'll need this again (perhaps to delay draws mid-action) so I'm not removing it yet.
This commit is contained in:
Charles Dang 2017-07-19 14:25:59 +11:00
parent f8e71f4d9a
commit 07844f471b

View file

@ -322,7 +322,7 @@ bool shroud_clearer::clear_unit(const map_location &view_loc, team &view_team,
const map_location & real_loc,
const std::set<map_location>* known_units,
size_t * enemy_count, size_t * friend_count,
move_unit_spectator * spectator, bool instant)
move_unit_spectator * spectator, bool /*instant*/)
{
// Give animations a chance to progress; see bug #20324.
// TODO: ^ is this something we need to worry about now that external draw calls are removed?