Added female footpads, thieves, rogues, and assassins.
Also fixed the non-random attack frames of the assassin. No stat changes.
This commit is contained in:
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74664828c7
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073ce64a9d
4 changed files with 272 additions and 24 deletions
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@ -2,6 +2,7 @@
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id=Assassin
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name= _ "Assassin"
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race=human
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gender=male,female
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image=assassin.png
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image_defensive=assassin-defend.png
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hitpoints=42
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@ -23,24 +24,28 @@ get_hit_sound=groan.wav
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damage=8
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number=3
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special=backstab
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[frame]
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begin=-100
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end=100
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image=assassin-attack.png
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[/frame]
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[sound]
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time=-250
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sound=dagger-swish.wav
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[/sound]
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[frame]
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begin=-100
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end=100
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image=assassin-attack2.png
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[/frame]
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[sound]
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time=-100
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sound=dagger-swish.wav
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[/sound]
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[animation]
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[frame]
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begin=-100
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end=100
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image=assassin-attack.png
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[/frame]
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[sound]
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time=-250
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sound=dagger-swish.wav
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[/sound]
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[/animation]
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[animation]
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[frame]
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begin=-100
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end=100
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image=assassin-attack2.png
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[/frame]
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[sound]
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time=-250
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sound=dagger-swish.wav
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[/sound]
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[/animation]
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[/attack]
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[attack]
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@ -71,4 +76,84 @@ get_hit_sound=groan.wav
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sound=knife.wav
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[/sound]
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[/attack]
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[female]
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id=Assassin
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name= _ "female^Assassin"
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race=human
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gender=female
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image=assassin+female.png
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image_defensive=assassin+female-defend.png
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hitpoints=42
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movement_type=elusivefoot
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movement=6
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experience=500
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level=3
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alignment=chaotic
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advanceto=null
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cost=50
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usage=fighter
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ability=skirmisher
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unit_description= _ "Assassins are masters of the night. Like Rogues, they can surround an opponent and backstab him, doing double damage. They can also throw poison-tipped knives at their enemies from long range."
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get_hit_sound=female-hit.wav
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[attack]
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name=dagger
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type=blade
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range=short
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damage=8
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number=3
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special=backstab
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[animation]
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[frame]
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begin=-100
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end=100
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image=assassin+female-attack.png
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[/frame]
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[sound]
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time=-250
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sound=dagger-swish.wav
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[/sound]
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[/animation]
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[animation]
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[frame]
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begin=-100
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end=100
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image=assassin+female-attack2.png
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[/frame]
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[sound]
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time=-250
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sound=dagger-swish.wav
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[/sound]
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[/animation]
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[/attack]
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[attack]
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name=knife
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type=blade
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range=long
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special=poison
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damage=5
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number=3
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[frame]
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begin=-150
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end=0
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image=assassin+female-throw-knife1.png
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[/frame]
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[frame]
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begin=0
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end=150
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image=assassin+female-throw-knife2.png
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[/frame]
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[missile_frame]
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begin=-150
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end=0
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image=projectiles/dagger-n.png
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image_diagonal=projectiles/dagger-ne.png
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[/missile_frame]
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[sound]
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time=-100
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sound=knife.wav
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[/sound]
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[/attack]
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[/female]
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[/unit]
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@ -2,6 +2,7 @@
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id=Footpad
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name= _ "Footpad"
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race=human
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gender=male,female
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image=neutral-footpad.png
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image_defensive=neutral-footpad-defend.png
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hitpoints=28
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@ -43,12 +44,6 @@ get_hit_sound=groan.wav
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time=-100
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sound=firearrow.wav
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[/sound]
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#
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# [sound]
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# time=0
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# sound=arrow-hit.wav
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# sound_miss=arrow-miss.wav
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# [/sound]
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[frame]
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begin=-250
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@ -68,4 +63,71 @@ get_hit_sound=groan.wav
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image_diagonal=projectiles/stone.png
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[/missile_frame]
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[/attack]
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[female]
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id=Footpad
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name= _ "female^Footpad"
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race=human
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gender=female
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image=neutral-footpad+female.png
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image_defensive=neutral-footpad+female-defend.png
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hitpoints=28
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movement_type=elusivefoot
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movement=7
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experience=42
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level=1
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alignment=chaotic
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advanceto=Outlaw
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cost=14
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usage=scout
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unit_description= _ "The scruffy-haired Footpads are used by bandit gangs to scout ahead for places and people to rob."
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get_hit_sound=female-hit.wav
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[attack]
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name=club
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type=impact
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range=short
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damage=4
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number=2
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[frame]
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begin=-100
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end=100
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image=neutral-footpad+female-attack.png
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[/frame]
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[sound]
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time=-100
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sound=staff.wav
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[/sound]
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[/attack]
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[attack]
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name=sling
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type=impact
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range=long
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damage=4
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number=2
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[sound]
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time=-100
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sound=firearrow.wav
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[/sound]
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[frame]
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begin=-250
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end=-50
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image=neutral-footpad+female-attack1.png
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[/frame]
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[frame]
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begin=-50
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end=50
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image=neutral-footpad+female-attack2.png
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[/frame]
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[missile_frame]
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begin=-100
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end=0
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image=projectiles/stone.png
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image_diagonal=projectiles/stone.png
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[/missile_frame]
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[/attack]
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[/female]
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[/unit]
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@ -2,6 +2,7 @@
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id=Rogue
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name= _ "Rogue"
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race=human
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gender=male,female
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image=rogue.png
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image_defensive=rogue-defend.png
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hitpoints=36
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@ -56,4 +57,65 @@ get_hit_sound=groan.wav
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sound=knife.wav
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[/sound]
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[/attack]
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[female]
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id=Rogue
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name= _ "female^Rogue"
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race=human
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gender=female
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image=rogue+female.png
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image_defensive=rogue+female-defend.png
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hitpoints=36
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movement_type=elusivefoot
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movement=6
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experience=70
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level=2
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alignment=chaotic
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advanceto=Assassin
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cost=30
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usage=fighter
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ability=skirmisher
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unit_description= _ "Rogues are masters of agility and can move right past an enemy, ignoring any zones of control. Master thieves, they too have the backstab ability, which allows them to do double damage if an ally of theirs is on the opposite side of an enemy they are attacking."
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get_hit_sound=female-hit.wav
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[attack]
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name=dagger
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type=blade
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range=short
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damage=6
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number=3
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special=backstab
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[frame]
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begin=-100
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end=100
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image=rogue+female-attack.png
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[/frame]
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[sound]
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time=-250
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sound=dagger-swish.wav
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[/sound]
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[/attack]
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[attack]
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name=knife
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type=blade
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range=long
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damage=4
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number=3
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[frame]
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begin=-200
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end=50
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image=rogue+female-ranged.png
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[/frame]
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[missile_frame]
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begin=-150
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end=0
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image=projectiles/dagger-n.png
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image_diagonal=projectiles/dagger-ne.png
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[/missile_frame]
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[sound]
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time=-100
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sound=knife.wav
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[/sound]
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[/attack]
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[/female]
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[/unit]
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@ -2,6 +2,7 @@
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id=Thief
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name= _ "Thief"
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race=human
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gender=male,female
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image=thief.png
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image_defensive=thief-defend.png
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hitpoints=24
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@ -33,4 +34,42 @@ get_hit_sound=groan.wav
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sound=dagger-swish.wav
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[/sound]
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[/attack]
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[female]
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id=Thief
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name= _ "female^Thief"
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race=human
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gender=female
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image=thief+female.png
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image_defensive=thief+female-defend.png
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hitpoints=24
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movement_type=elusivefoot
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movement=6
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experience=28
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level=1
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alignment=chaotic
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advanceto=Rogue
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cost=12
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usage=fighter
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unit_description= _ "Thieves are deft of foot and elusive, making them difficult to hit. Skilled at back-stabbing, Thieves do double damage if an ally of theirs is on the opposite side of an enemy they are attacking. Being of chaotic disposition, Thieves fight better at night than day."
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get_hit_sound=female-hit.wav
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[attack]
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name=dagger
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type=blade
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range=short
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damage=4
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number=3
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special=backstab
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[frame]
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begin=-100
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end=100
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image=thief+female-attack.png
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[/frame]
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[sound]
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time=-250
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sound=dagger-swish.wav
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[/sound]
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[/attack]
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[/female]
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[/unit]
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