Add and wire new Shadow portrait, update changelogs, portrait credits.

This commit is contained in:
Phil Barber 2009-09-20 11:22:03 +00:00
parent 41d52119ff
commit 073a02a1c5
6 changed files with 18 additions and 2 deletions

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@ -10,7 +10,8 @@ Version 1.7.5+svn:
* Formula AI:
* New 'reduce()' formula function
* Graphics:
* New portraits for Merman Spearman, Bat, Merman Netcaster, Nightgaunt, Spectre
* New portraits for Merman Spearman, Bat, Merman Netcaster, Nightgaunt, Spectre,
Shadow
* Added a couple of missing frames for the Inferno Drake
* Language and i18n:
* Updated translations: Czech, Dutch, Estonian, Finnish, French, German,

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@ -57,6 +57,7 @@ Merfolk
Undead:
Ghost
Spectre
Shadow
Nightgaunt
Others:
Troll Whelp

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@ -4,6 +4,7 @@
name= _ "Shadow"
race=undead
image="units/undead/shadow-s-2.png"
profile=portraits/undead/shadow.png
{MAGENTA_IS_THE_TEAM_COLOR}
hitpoints=24
movement_type=undeadspirit
@ -17,6 +18,18 @@
description= _ "When light came into the world and gave form to the unknown, fear was forced to retreat into darkness. Since that day, the shadows of the world have held terror for humanity, though it knows not why.
That is a question which is easily answered by a necromancer."+{SPECIAL_NOTES}+{SPECIAL_NOTES_BACKSTAB}+{SPECIAL_NOTES_SPIRIT}+{SPECIAL_NOTES_NIGHTSTALK}+{SPECIAL_NOTES_SKIRMISHER}
[portrait]
size=400
side="left"
mirror="false"
image="portraits/undead/transparent/shadow.png"
[/portrait]
[portrait]
size=400
side="right"
mirror="true"
image="portraits/undead/transparent/shadow.png"
[/portrait]
die_sound=wail-long.wav
[abilities]
{ABILITY_NIGHTSTALK}

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@ -8,7 +8,8 @@ Version 1.7.5+svn:
* AI will now recruit somewhat more intilligently.
* Graphics:
* New portraits for Merman Spearman, Bat, Merman Netcaster, Nightgaunt, Spectre
* New portraits for Merman Spearman, Bat, Merman Netcaster, Nightgaunt, Spectre,
Shadow
* Language and translations:
* Updated translations: Czech, Dutch, Estonian, Finnish, French, German,