Add and wire new defence anim and se attack anim for Merman Warrior.

Update changelogs.
This commit is contained in:
Phil Barber 2010-08-20 08:50:49 +00:00
parent 0140292313
commit 072e7e60c8
15 changed files with 62 additions and 3 deletions

View file

@ -2,7 +2,8 @@ Version 1.9.0+svn:
* Language and i18n:
* Updated translations: French, Indonesian
* Graphics
* New animations: Merman Hunter ranged animation and defence.
* New animations: Merman Hunter ranged animation and defence, Warrior se
attack and defence.
* Units
* Added the Ghast unit from DiD to core with new base frame and animations.

Binary file not shown.

After

Width:  |  Height:  |  Size: 6.2 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 5.8 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 5.8 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 6.7 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 6.6 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 6.7 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 6.7 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 5.9 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 5.7 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 6.2 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 6 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 1.7 KiB

After

Width:  |  Height:  |  Size: 5.8 KiB

View file

@ -18,7 +18,7 @@
usage=fighter
description= _ "The Mermen Warriors form the core of the mermen armies. Wielding powerful tridents, they are a bane to any who dare enter their waters."
die_sound=mermen-die.ogg
{DEFENSE_ANIM "units/merfolk/warrior.png" "units/merfolk/warrior.png" mermen-hit.wav }
{DEFENSE_ANIM "units/merfolk/warrior-defend-2.png" "units/merfolk/warrior-defend-1.png" mermen-hit.wav }
[portrait]
size=400
side="left"
@ -43,6 +43,62 @@
[filter_attack]
name=trident
[/filter_attack]
offset=0~0.3,0.3~0
direction=se,sw
[frame]
duration=100
image="units/merfolk/warrior-attack-1.png"
[/frame]
[if]
hits=yes
[frame]
duration=100
image="units/merfolk/warrior-attack-2.png"
sound=spear.ogg
[/frame]
[/if]
[else]
hits=no
[frame]
duration=100
image="units/merfolk/warrior-attack-2.png"
sound=spear-miss.ogg
[/frame]
[/else]
[frame]
duration=100
image="units/merfolk/warrior-attack-3.png"
[/frame]
[frame]
duration=100
image="units/merfolk/warrior-attack-4.png"
[/frame]
[frame]
duration=100
image="units/merfolk/warrior-attack-5.png"
[/frame]
[frame]
duration=100
image="units/merfolk/warrior-attack-6.png"
[/frame]
[frame]
duration=100
image="units/merfolk/warrior-attack-7.png"
[/frame]
[frame]
duration=100
image="units/merfolk/warrior-attack-8.png"
[/frame]
[frame]
duration=100
image="units/merfolk/warrior-attack-9.png"
[/frame]
[/attack_anim]
[attack_anim]
[filter_attack]
name=trident
[/filter_attack]
direction=n,ne,nw,s
[frame]
begin=-200
end=-150
@ -72,4 +128,5 @@
image="units/merfolk/warrior.png"
[/frame]
[/attack_anim]
[/unit_type]

View file

@ -6,7 +6,8 @@ Version 1.9.0+svn:
* Language and i18n:
* Updated translations: French, Indonesian.
* Graphics
* New animations: Merman Hunter ranged animation and defence.
* New animations: Merman Hunter ranged animation and defence, Warrior se
attack and defence.
* Units
* Added the Ghast unit from DiD to core with new base frame and animations.