Add and wire new defence anim and se attack anim for Merman Warrior.
Update changelogs.
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@ -2,7 +2,8 @@ Version 1.9.0+svn:
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* Language and i18n:
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* Updated translations: French, Indonesian
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* Graphics
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* New animations: Merman Hunter ranged animation and defence.
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* New animations: Merman Hunter ranged animation and defence, Warrior se
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attack and defence.
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* Units
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* Added the Ghast unit from DiD to core with new base frame and animations.
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data/core/images/units/merfolk/warrior-attack-1.png
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After Width: | Height: | Size: 6.2 KiB |
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data/core/images/units/merfolk/warrior-attack-2.png
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After Width: | Height: | Size: 5.8 KiB |
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data/core/images/units/merfolk/warrior-attack-3.png
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data/core/images/units/merfolk/warrior-attack-4.png
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data/core/images/units/merfolk/warrior-attack-5.png
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data/core/images/units/merfolk/warrior-attack-6.png
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data/core/images/units/merfolk/warrior-attack-7.png
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data/core/images/units/merfolk/warrior-attack-8.png
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After Width: | Height: | Size: 5.9 KiB |
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data/core/images/units/merfolk/warrior-attack-9.png
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After Width: | Height: | Size: 5.7 KiB |
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data/core/images/units/merfolk/warrior-defend-1.png
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After Width: | Height: | Size: 6.2 KiB |
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data/core/images/units/merfolk/warrior-defend-2.png
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After Width: | Height: | Size: 6 KiB |
Before Width: | Height: | Size: 1.7 KiB After Width: | Height: | Size: 5.8 KiB |
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@ -18,7 +18,7 @@
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usage=fighter
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description= _ "The Mermen Warriors form the core of the mermen armies. Wielding powerful tridents, they are a bane to any who dare enter their waters."
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die_sound=mermen-die.ogg
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{DEFENSE_ANIM "units/merfolk/warrior.png" "units/merfolk/warrior.png" mermen-hit.wav }
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{DEFENSE_ANIM "units/merfolk/warrior-defend-2.png" "units/merfolk/warrior-defend-1.png" mermen-hit.wav }
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[portrait]
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size=400
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side="left"
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@ -43,6 +43,62 @@
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[filter_attack]
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name=trident
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[/filter_attack]
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offset=0~0.3,0.3~0
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direction=se,sw
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[frame]
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duration=100
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image="units/merfolk/warrior-attack-1.png"
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[/frame]
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[if]
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hits=yes
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[frame]
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duration=100
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image="units/merfolk/warrior-attack-2.png"
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sound=spear.ogg
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[/frame]
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[/if]
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[else]
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hits=no
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[frame]
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duration=100
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image="units/merfolk/warrior-attack-2.png"
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sound=spear-miss.ogg
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[/frame]
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[/else]
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[frame]
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duration=100
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image="units/merfolk/warrior-attack-3.png"
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[/frame]
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[frame]
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duration=100
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image="units/merfolk/warrior-attack-4.png"
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[/frame]
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[frame]
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duration=100
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image="units/merfolk/warrior-attack-5.png"
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[/frame]
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[frame]
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duration=100
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image="units/merfolk/warrior-attack-6.png"
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[/frame]
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[frame]
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duration=100
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image="units/merfolk/warrior-attack-7.png"
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[/frame]
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[frame]
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duration=100
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image="units/merfolk/warrior-attack-8.png"
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[/frame]
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[frame]
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duration=100
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image="units/merfolk/warrior-attack-9.png"
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[/frame]
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[/attack_anim]
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[attack_anim]
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[filter_attack]
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name=trident
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[/filter_attack]
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direction=n,ne,nw,s
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[frame]
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begin=-200
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end=-150
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@ -72,4 +128,5 @@
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image="units/merfolk/warrior.png"
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[/frame]
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[/attack_anim]
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[/unit_type]
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@ -6,7 +6,8 @@ Version 1.9.0+svn:
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* Language and i18n:
|
||||
* Updated translations: French, Indonesian.
|
||||
* Graphics
|
||||
* New animations: Merman Hunter ranged animation and defence.
|
||||
* New animations: Merman Hunter ranged animation and defence, Warrior se
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attack and defence.
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* Units
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* Added the Ghast unit from DiD to core with new base frame and animations.
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