synced all pot files with source

This commit is contained in:
Yann Dirson 2004-10-15 21:31:28 +00:00
parent fcc414c3bd
commit 072ad415b3
4 changed files with 141 additions and 138 deletions

View file

@ -1490,7 +1490,7 @@ msgid ""
msgstr ""
#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:129
#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:323
#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:330
msgid "Hmm..."
msgstr ""
@ -1690,19 +1690,19 @@ msgstr ""
msgid "I have died, and with me the city shall fall."
msgstr ""
#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:261
#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:262
msgid "Look, the sun has risen. The undead are retreating."
msgstr ""
#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:273
#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:280
msgid "I come bearing a message from my leader:"
msgstr ""
#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:278
#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:285
msgid "Very well, you may read it. (it might tell us something useful)."
msgstr ""
#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:283
#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:290
msgid ""
"He says: Well, you have defeated some of my captains. Good job. But that was "
"only a small fraction of my horde. It would be very easy for me to defeat "
@ -1712,11 +1712,11 @@ msgid ""
"captains, but it was really your hordes, not you."
msgstr ""
#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:288
#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:295
msgid "What is the point of this message? All you do is insult us!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:293
#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:300
msgid ""
"The point is that Gweddry could not have defeated my lord's minions without "
"the help of his slaves! I doubt Gweddry could even last two seconds in "
@ -1724,32 +1724,32 @@ msgid ""
"contest, a battle."
msgstr ""
#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:298
#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:305
msgid ""
"What are his terms? I won't accept anything obviously weighted towards his "
"victory!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:303
#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:310
msgid ""
"That only proves you are a coward. Anyway, these are his terms: You pick "
"your six best warriors and I will pick my six best. Then we will fight, to "
"the death, until either you or he is destroyed!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:308
#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:315
msgid ""
"Gweddry, I don't think you should accept. He will bring more than seven "
"undead to the battle; he will bring a whole army!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:313
#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:320
msgid ""
"Well, I think you should accept. This at least guarantees a somewhat fair "
"fight, and otherwise we will have to face the whole undead army."
msgstr ""
#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:318
#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:325
msgid ""
"I will simplify your choice. Accept, or face the onslaught of my lord's "
"hordes, like the coward that you are."

View file

@ -305,7 +305,7 @@ msgid ""
msgstr ""
#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:167
#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:156
#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:157
msgid "We've done it! Now we need some rest, before we continue our journey."
msgstr ""
@ -578,68 +578,69 @@ msgstr ""
msgid "Silent Forest"
msgstr ""
#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:29
#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:30
msgid ""
"\n"
"Victory:\n"
"@Kill all elves of the Silent Forest\n"
"@Chase all elves from the western bank of river Bork\n"
"Defeat:\n"
"#Death of Kapou'e\n"
"#Death of Grüü\n"
"#Death of a Shaman"
"#Death of a Shaman\n"
"#Turns run out"
msgstr ""
#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:110
#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:111
msgid ""
"So here is the Silent Forest ... why is it named that way? Is it really "
"that silent?"
msgstr ""
#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:115
#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:116
msgid ""
"It has not always been that silent. A lot of hunters from tribes used to "
"hunt there and fish in the Bork river. But now, no one would enter there "
"unless forced."
msgstr ""
#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:120
#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:121
msgid "Some people say these woods are haunted."
msgstr ""
#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:125
#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:126
msgid ""
"The fact is that few people entered this forest and returned home safe. "
"Most likely, this forest is full of elvish renegades."
msgstr ""
#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:130
#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:131
msgid ""
"Anyway, we need some rest. We are sufficiently armed to cope with a bunch "
"of elvish poachers. If we ever meet some, I'll push them into the Bork "
"river with great delight."
msgstr ""
#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:141
#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:142
msgid ""
"What is that? Orcs entering our forest? Fools! None of them will return "
"alive!"
msgstr ""
#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:146
#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:147
msgid "I agree. We'll attack them on both sides."
msgstr ""
#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:177
#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:178
msgid "No more elves? Where are you cowards!?"
msgstr ""
#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:182
#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:183
msgid ""
"Don't shout that loud, stupid troll. Do you remember we are in the Silent "
"Forest? Perhaps there more are to come."
msgstr ""
#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:187
#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:188
msgid ""
"I don't think so. They must have fled. Now that this forest has been "
"cleared of elves, we can have a rest and then continue our journey."

View file

@ -953,126 +953,126 @@ msgid ""
"must leave for Southbay just go to the pier to board the ship."
msgstr ""
#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:623
#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:627
msgid ""
"My lord, the first ship is departing. But the second ship should arrive "
"shortly."
msgstr ""
#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:651
#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:659
msgid ""
"My lord, the second ship has arrived! Prince Haldric, if you and your men "
"want to leave for Southbay just go to the pier to board the ship."
msgstr ""
#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:667
#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:679
msgid ""
"My lord, the second ship is departing. But the last ship will be here before "
"long. With your help we can hold on just a while longer"
msgstr ""
#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:695
#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:711
msgid ""
"My lord, the last ship has arrived! Finally the last of our people can flee "
"to safety. Prince Haldric, you and your men must go now! Go to the pier to "
"board the ship for Southbay."
msgstr ""
#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:711
#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:731
msgid "My lord, the last ship is departing. We're Trapped!"
msgstr ""
#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:764
#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:814
#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:866
#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:788
#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:838
#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:890
msgid "My lord, the ship isn't here yet. Come help us defend against the orcs"
msgstr ""
#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:775
#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:826
#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:877
#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:799
#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:850
#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:901
msgid ""
"Shirk not your duty soldier. When the boat arrives, this is where Prince "
"Haldric must go to lead you to the ship. Until then, help us defend against "
"the orcs."
msgstr ""
#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:894
#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:918
msgid "Let me have peace in Death! My love, I'll be there soo-"
msgstr ""
#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:900
#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:924
msgid "We needed him to get out of here. We're Trapped!"
msgstr ""
#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:914
#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:938
msgid ""
"We've escaped from the orcs before we were trapped by the ice! Now, on to "
"Southbay."
msgstr ""
#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:920
#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:944
msgid "I know I mentioned I can't float."
msgstr ""
#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:926
#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:950
msgid "Might I suggest a bit of a detour?"
msgstr ""
#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:932
#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:956
msgid "Why?"
msgstr ""
#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:938
#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:962
msgid ""
"You have the Ruby of Fire, but you have no idea what it does, correct? You "
"know that Lich you have petrified just outside of Southbay-"
msgstr ""
#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:944
#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:968
msgid ""
"Yeah, Lich Point! Where we first used our mages in battle, and turned the "
"tide of war against your people."
msgstr ""
#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:950
#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:974
msgid ""
"Erm, yeah. . . He was the arch rival of our dearly departed Lich-Lord "
"Lenvan. He coveted the ruby, and was studying it. The only copy of his notes "
"got petrified along with him."
msgstr ""
#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:956
#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:980
msgid ""
"If we make landfall outside of Southbay, we'll be trapped. Of that I am sure!"
msgstr ""
#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:962
#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:986
msgid ""
"My family was from Southbay, my father was a soldier there. The city's sewer "
"entrance is near that fossil of a Lich."
msgstr ""
#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:968
#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:992
msgid ""
"Wow, this is beginning to sound dangerously like a plan. Lieutenant Aethyr "
"will you join us?"
msgstr ""
#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:974
#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:998
msgid ""
"No. These monsters killed my family. My wife, my daughters. There is nothing "
"left for me. I'll stay, by the time the Orcs wrestle Clearwater Port away "
"from me there'll be nothing but rubble left!"
msgstr ""
#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:980
#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:1004
msgid ""
"The peasant farmers seem to like you. Who knows, maybe they'll be of some "
"help."
msgstr ""
#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:986
#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:1010
msgid ""
"Resources are scarce, we need all of the help we can get. Be brave and fight "
"hard my friend!"
@ -1643,165 +1643,166 @@ msgstr ""
msgid "Fallen Lich Point"
msgstr ""
#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:27
#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:28
msgid ""
"\n"
"Victory:\n"
"@Kill the Lich's to get his Book and\n"
"@Enter Southbay's Sewer\n"
"@Kill All Enemy Leaders to Get the Bonus\n"
"Defeat:\n"
"#Death of Prince Haldric or\n"
"#Death of Lady Jessica or\n"
"#Turns run out"
msgstr ""
#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:210
#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:211
msgid ""
"Da big bosses said we'd be in da city by winter. Bosses wrong, stinky humans "
"still there, and I'm a tinkin- -"
msgstr ""
#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:215
#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:216
msgid "Wait! I see a ship! Humans is coming! Smash 'em good!"
msgstr ""
#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:234
#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:235
msgid ""
"Prince Haldric has arrived at Fallen Lich Point, to retrieve the Lich's "
"Book, and flee into the Sewers of Southbay."
msgstr ""
#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:258
#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:259
msgid ""
"Okay. Let's unstone that Lich and get his book, then get into the sewers. "
"Ummm, what language would that book be in?"
msgstr ""
#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:263
#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:264
msgid "Some pep talk. The book will probably be in the Old Wesfolk tongue."
msgstr ""
#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:268
#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:269
msgid "Ohhh."
msgstr ""
#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:273
#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:274
msgid "Just get the book, I think I should be able to translate it."
msgstr ""
#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:278
#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:279
msgid "Then into Southbay's sewer."
msgstr ""
#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:283
#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:284
msgid "Right."
msgstr ""
#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:298
#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:299
msgid ""
"INSCRIPTION: This monolith was erected by me, <CHIPPED AWAY>, first Mage of "
"the good people of the Green Isle. By it's power the Lich is bound in stone. "
"To end the spell a noble of the line of Kings should utter the following. . ."
msgstr ""
#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:321
#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:322
#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:271
msgid "Hmm... after some thought. . ."
msgstr ""
#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:325
#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:326
msgid "I think I'll say that magic phrase."
msgstr ""
#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:337
#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:338
msgid ""
"The Lich is free! Let's bash him and grab that book. That sounds like a job "
"for you, Lady Jessica!"
msgstr ""
#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:342
#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:343
msgid "Hmph! You're just happy because that monolith proves your paternity!"
msgstr ""
#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:347
#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:348
msgid "Free, I'm free, and I feel the Ruby of Fire! It will be mine."
msgstr ""
#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:352
#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:353
msgid "No you won't you soldier of darkness!"
msgstr ""
#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:359
#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:360
msgid "I think I'll wait a while before uttering any magic phrases."
msgstr ""
#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:365
#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:366
msgid "We have more pressing matters to deal with before we free that Lich."
msgstr ""
#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:371
#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:372
msgid "Afraid you'll find out you're not of the line of Kings?"
msgstr ""
#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:382
#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:383
msgid "This sounds like a job for Prince Haldric, hopefully."
msgstr ""
#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:392
#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:393
msgid "The Lich-Lord is already free."
msgstr ""
#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:409
#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:410
msgid "NW - Southbay."
msgstr ""
#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:414
#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:415
msgid "More Like NW - Every Orc on the Isle. Hmph!"
msgstr ""
#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:446
#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:447
msgid "We have the book, let's get out of here!"
msgstr ""
#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:452
#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:453
msgid "Sounds good to me."
msgstr ""
#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:483
#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:484
msgid "I seem to be forgetting something. Ohhh, the book!"
msgstr ""
#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:493
#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:494
msgid "Prince Haldric must be the first into the sewers of Southbay."
msgstr ""
#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:517
#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:518
msgid "Rarlg - argh, a raul-rarlg!"
msgstr ""
#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:522
#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:527
#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:532
#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:523
#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:528
#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:533
msgid "Oh my!"
msgstr ""
#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:537
#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:538
msgid "And he brought a friend."
msgstr ""
#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:556
#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:557
msgid "So close. So close."
msgstr ""
#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:562
#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:563
msgid "I found the book in what was left of his robes! Let's get out of here!"
msgstr ""
#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:617
#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:618
msgid "I can hear their re-enforcements coming! We're trapped! All is lost!"
msgstr ""
#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:631
#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:632
msgid "Sewer - Danger Keep Out!"
msgstr ""
@ -2634,61 +2635,62 @@ msgstr ""
msgid "Sewer of Southbay"
msgstr ""
#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:22
#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:23
msgid ""
"\n"
"Victory:\n"
"@Exit the Sewer\n"
"@Kill All Enemy Leaders to Get the Bonus\n"
"Defeat:\n"
"#Death of Prince Haldric or\n"
"#Death of Lady Jessica or\n"
"#Turns run out"
msgstr ""
#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:143
#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:144
msgid ""
"In the last leg of their journey to Southbay, Haldric and his companions "
"find themselves in the Sewers of Southbay."
msgstr ""
#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:148
#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:149
msgid ""
"Only a human could take such a lovely cave and fill it with refuse. Humans. "
"Hey, is that a pair of boots?"
msgstr ""
#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:153
#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:154
msgid ""
"We should be cautious down here. This isn't an old maid's drain pipe, this "
"is the sewer of Southbay. It is said that the city diverted an underground "
"river for its own use, and let their own effluent run down the old river bed."
msgstr ""
#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:159
#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:160
msgid "This is the far end of that river bed. Legend has it- -"
msgstr ""
#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:165
#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:166
msgid ""
"That a King banished a rouge faction of Red Mages down here after the "
"Wesfolk war!"
msgstr ""
#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:171
#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:172
msgid ""
"Can you feel it brother? This one bears the Ruby of Fire. After all this "
"time it has simply come to us!"
msgstr ""
#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:177
#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:178
msgid "We must have it. Get them!"
msgstr ""
#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:186
#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:187
msgid "Nooo! The wizards are flooding the sewer we're doomed!"
msgstr ""
#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:195
#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:196
msgid ""
"Haldric, there's something that's filling me with a sense of forboding. That "
"Ruby, have you noticed that anything that happens to be strong in the ways "
@ -2696,51 +2698,51 @@ msgid ""
"Caror, now these two."
msgstr ""
#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:201
#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:202
msgid ""
"We just got the Lich's book, and I can litererally feel the power of the "
"Ruby, even with it in my pack. Let's figure out what it does, before we "
"decide what to do with it."
msgstr ""
#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:223
#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:224
msgid "Hmmm. He seems to have had a map, and some gold!"
msgstr ""
#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:245
#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:292
#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:246
#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:293
msgid "Brother!"
msgstr ""
#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:273
#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:274
msgid "Hmmm. He seems to have had a map."
msgstr ""
#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:315
#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:316
msgid ""
"Argh, the stream bed is blocked! Only a pint of goo is getting through. "
"We'll have to go around."
msgstr ""
#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:329
#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:330
msgid "To Southbay"
msgstr ""
#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:374
#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:375
msgid ""
"It's not very Heroic if Prince Haldric isn't the one to lead his band from "
"the Sewers of Southbay."
msgstr ""
#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:390
#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:391
msgid "Danger Ahead!"
msgstr ""
#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:396
#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:397
msgid "Ahead, so far it's been danger everywhere."
msgstr ""
#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:405
#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:406
msgid "Finally on to Southbay!"
msgstr ""

View file

@ -10,7 +10,7 @@ msgstr ""
"#-#-#-#-# wesnoth.cpp.po (PACKAGE VERSION) #-#-#-#-#\n"
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2004-10-14 16:20+0200\n"
"POT-Creation-Date: 2004-10-15 23:28+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -150,7 +150,7 @@ msgid ""
"Upkeep'</ref> for more information."
msgstr ""
#: data/help.cfg:85 src/help.cpp:772 src/help.cpp:773
#: data/help.cfg:85 src/help.cpp:771 src/help.cpp:772
msgid "Movement"
msgstr ""
@ -1050,11 +1050,11 @@ msgid ""
"well. However, any unit can only retaliate by using a weapon of the same "
"range as the one used to attack. This means that a ranged attack can only be "
"countered by a ranged attack and a melee attack can only be countered by a "
"melee attack. Most units have more powerful melee attacks than ranged, so "
"units with ranged attacks are useful in that retaliation against them is "
"less powerful; often there is no retaliation. However ranged units cannot "
"shoot across multiple hexes; this is one of the distinctive features of "
"Wesnoth."
"melee attack. Most units have more powerful melee attacks than ranged "
"attacks. Units with strong ranged attacks are useful in retaliation against "
"melee oriented units. Some melee units without ranged attacks won't be able "
"to retaliate at all. However ranged units cannot shoot across multiple "
"hexes; this is one of the distinctive features of Wesnoth."
msgstr ""
#: data/scenarios/tutorial/Basic_Training.cfg:151
@ -1986,7 +1986,7 @@ msgid ""
"with this terrain"
msgstr ""
#: data/translations/english.cfg:109 src/help.cpp:875
#: data/translations/english.cfg:109 src/help.cpp:874
msgid "or"
msgstr ""
@ -5447,7 +5447,7 @@ msgstr ""
msgid "+ Bots"
msgstr ""
#: src/about.cpp:276 src/help.cpp:2373 src/show_dialog.cpp:472
#: src/about.cpp:276 src/help.cpp:2372 src/show_dialog.cpp:472
msgid "Close"
msgstr ""
@ -5663,12 +5663,12 @@ msgstr ""
msgid "Moves"
msgstr ""
#: src/dialogs.cpp:700 src/display.cpp:974 src/help.cpp:699
#: src/dialogs.cpp:700 src/display.cpp:974 src/help.cpp:698
#: src/playturn.cpp:597 src/reports.cpp:230
msgid "melee"
msgstr ""
#: src/dialogs.cpp:701 src/display.cpp:975 src/help.cpp:699
#: src/dialogs.cpp:701 src/display.cpp:975 src/help.cpp:698
#: src/playturn.cpp:597 src/reports.cpp:231
msgid "ranged"
msgstr ""
@ -5902,71 +5902,71 @@ msgstr ""
msgid "Alignment"
msgstr ""
#: src/help.cpp:628
#: src/help.cpp:627
msgid "Required XP"
msgstr ""
#: src/help.cpp:638 src/reports.cpp:233
#: src/help.cpp:637 src/reports.cpp:233
msgid "attacks"
msgstr ""
#: src/help.cpp:646 src/help.cpp:647 src/playturn.cpp:1955
#: src/help.cpp:645 src/help.cpp:646 src/playturn.cpp:1955
msgid "Name"
msgstr ""
#: src/help.cpp:650 src/help.cpp:651 src/playturn.cpp:1954
#: src/help.cpp:649 src/help.cpp:650 src/playturn.cpp:1954
msgid "Type"
msgstr ""
#: src/help.cpp:654 src/help.cpp:655 src/unit_types.cpp:302
#: src/help.cpp:653 src/help.cpp:654 src/unit_types.cpp:302
msgid "Dmg"
msgstr ""
#: src/help.cpp:658 src/help.cpp:659
#: src/help.cpp:657 src/help.cpp:658
msgid "Strikes"
msgstr ""
#: src/help.cpp:662 src/help.cpp:663
#: src/help.cpp:661 src/help.cpp:662
msgid "Range"
msgstr ""
#: src/help.cpp:666 src/help.cpp:667
#: src/help.cpp:665 src/help.cpp:666
msgid "Special"
msgstr ""
#: src/help.cpp:724
#: src/help.cpp:723
msgid "Resistances"
msgstr ""
#: src/help.cpp:728 src/help.cpp:729
#: src/help.cpp:727 src/help.cpp:728
msgid "Attack Type"
msgstr ""
#: src/help.cpp:732 src/help.cpp:733
#: src/help.cpp:731 src/help.cpp:732
msgid "Resistance"
msgstr ""
#: src/help.cpp:764
#: src/help.cpp:763
msgid "Terrain Modifiers"
msgstr ""
#: src/help.cpp:768 src/help.cpp:769
#: src/help.cpp:767 src/help.cpp:768
msgid "Terrain"
msgstr ""
#: src/help.cpp:776 src/help.cpp:777
#: src/help.cpp:775 src/help.cpp:776
msgid "Defense"
msgstr ""
#: src/help.cpp:1877
#: src/help.cpp:1876
msgid "< Back"
msgstr ""
#: src/help.cpp:1878
#: src/help.cpp:1877
msgid "Forward >"
msgstr ""
#: src/help.cpp:2376
#: src/help.cpp:2375
msgid "The Battle for Wesnoth Help"
msgstr ""