synced all pot files with source
This commit is contained in:
parent
fcc414c3bd
commit
072ad415b3
4 changed files with 141 additions and 138 deletions
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@ -1490,7 +1490,7 @@ msgid ""
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msgstr ""
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#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:129
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#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:323
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#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:330
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msgid "Hmm..."
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msgstr ""
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@ -1690,19 +1690,19 @@ msgstr ""
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msgid "I have died, and with me the city shall fall."
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msgstr ""
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#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:261
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#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:262
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msgid "Look, the sun has risen. The undead are retreating."
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msgstr ""
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#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:273
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#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:280
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msgid "I come bearing a message from my leader:"
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msgstr ""
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#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:278
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#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:285
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msgid "Very well, you may read it. (it might tell us something useful)."
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msgstr ""
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#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:283
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#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:290
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msgid ""
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"He says: Well, you have defeated some of my captains. Good job. But that was "
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"only a small fraction of my horde. It would be very easy for me to defeat "
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@ -1712,11 +1712,11 @@ msgid ""
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"captains, but it was really your hordes, not you."
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msgstr ""
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#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:288
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#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:295
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msgid "What is the point of this message? All you do is insult us!"
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msgstr ""
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#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:293
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#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:300
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msgid ""
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"The point is that Gweddry could not have defeated my lord's minions without "
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"the help of his slaves! I doubt Gweddry could even last two seconds in "
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@ -1724,32 +1724,32 @@ msgid ""
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"contest, a battle."
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msgstr ""
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#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:298
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#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:305
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msgid ""
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"What are his terms? I won't accept anything obviously weighted towards his "
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"victory!"
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msgstr ""
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#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:303
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#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:310
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msgid ""
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"That only proves you are a coward. Anyway, these are his terms: You pick "
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"your six best warriors and I will pick my six best. Then we will fight, to "
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"the death, until either you or he is destroyed!"
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msgstr ""
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#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:308
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#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:315
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msgid ""
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"Gweddry, I don't think you should accept. He will bring more than seven "
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"undead to the battle; he will bring a whole army!"
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msgstr ""
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#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:313
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#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:320
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msgid ""
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"Well, I think you should accept. This at least guarantees a somewhat fair "
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"fight, and otherwise we will have to face the whole undead army."
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msgstr ""
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#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:318
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#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:325
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msgid ""
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"I will simplify your choice. Accept, or face the onslaught of my lord's "
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"hordes, like the coward that you are."
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@ -305,7 +305,7 @@ msgid ""
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msgstr ""
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#: data/scenarios/Son_Of_The_Black_Eye/Desert_Of_Death.cfg:167
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#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:156
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#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:157
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msgid "We've done it! Now we need some rest, before we continue our journey."
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msgstr ""
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@ -578,68 +578,69 @@ msgstr ""
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msgid "Silent Forest"
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msgstr ""
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#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:29
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#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:30
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msgid ""
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"\n"
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"Victory:\n"
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"@Kill all elves of the Silent Forest\n"
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"@Chase all elves from the western bank of river Bork\n"
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"Defeat:\n"
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"#Death of Kapou'e\n"
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"#Death of Grüü\n"
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"#Death of a Shaman"
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"#Death of a Shaman\n"
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"#Turns run out"
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msgstr ""
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#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:110
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#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:111
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msgid ""
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"So here is the Silent Forest ... why is it named that way? Is it really "
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"that silent?"
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msgstr ""
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#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:115
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#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:116
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msgid ""
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"It has not always been that silent. A lot of hunters from tribes used to "
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"hunt there and fish in the Bork river. But now, no one would enter there "
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"unless forced."
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msgstr ""
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#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:120
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#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:121
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msgid "Some people say these woods are haunted."
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msgstr ""
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#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:125
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#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:126
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msgid ""
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"The fact is that few people entered this forest and returned home safe. "
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"Most likely, this forest is full of elvish renegades."
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msgstr ""
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#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:130
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#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:131
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msgid ""
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"Anyway, we need some rest. We are sufficiently armed to cope with a bunch "
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"of elvish poachers. If we ever meet some, I'll push them into the Bork "
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"river with great delight."
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msgstr ""
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#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:141
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#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:142
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msgid ""
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"What is that? Orcs entering our forest? Fools! None of them will return "
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"alive!"
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msgstr ""
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#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:146
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#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:147
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msgid "I agree. We'll attack them on both sides."
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msgstr ""
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#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:177
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#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:178
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msgid "No more elves? Where are you cowards!?"
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msgstr ""
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#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:182
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#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:183
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msgid ""
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"Don't shout that loud, stupid troll. Do you remember we are in the Silent "
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"Forest? Perhaps there more are to come."
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msgstr ""
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#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:187
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#: data/scenarios/Son_Of_The_Black_Eye/Silent_Forest.cfg:188
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msgid ""
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"I don't think so. They must have fled. Now that this forest has been "
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"cleared of elves, we can have a rest and then continue our journey."
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@ -953,126 +953,126 @@ msgid ""
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"must leave for Southbay just go to the pier to board the ship."
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msgstr ""
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#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:623
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#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:627
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msgid ""
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"My lord, the first ship is departing. But the second ship should arrive "
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"shortly."
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msgstr ""
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#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:651
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#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:659
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msgid ""
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"My lord, the second ship has arrived! Prince Haldric, if you and your men "
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"want to leave for Southbay just go to the pier to board the ship."
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msgstr ""
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#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:667
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#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:679
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msgid ""
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"My lord, the second ship is departing. But the last ship will be here before "
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"long. With your help we can hold on just a while longer"
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msgstr ""
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#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:695
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#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:711
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msgid ""
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"My lord, the last ship has arrived! Finally the last of our people can flee "
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"to safety. Prince Haldric, you and your men must go now! Go to the pier to "
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"board the ship for Southbay."
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msgstr ""
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#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:711
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#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:731
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msgid "My lord, the last ship is departing. We're Trapped!"
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msgstr ""
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#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:764
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#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:814
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#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:866
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#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:788
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#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:838
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#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:890
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msgid "My lord, the ship isn't here yet. Come help us defend against the orcs"
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msgstr ""
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#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:775
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#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:826
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#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:877
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#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:799
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#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:850
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#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:901
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msgid ""
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"Shirk not your duty soldier. When the boat arrives, this is where Prince "
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"Haldric must go to lead you to the ship. Until then, help us defend against "
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"the orcs."
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msgstr ""
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#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:894
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#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:918
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msgid "Let me have peace in Death! My love, I'll be there soo-"
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msgstr ""
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#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:900
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#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:924
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msgid "We needed him to get out of here. We're Trapped!"
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msgstr ""
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#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:914
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#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:938
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msgid ""
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"We've escaped from the orcs before we were trapped by the ice! Now, on to "
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"Southbay."
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msgstr ""
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#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:920
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#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:944
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msgid "I know I mentioned I can't float."
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msgstr ""
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#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:926
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#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:950
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msgid "Might I suggest a bit of a detour?"
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msgstr ""
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#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:932
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#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:956
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msgid "Why?"
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msgstr ""
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#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:938
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#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:962
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msgid ""
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"You have the Ruby of Fire, but you have no idea what it does, correct? You "
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"know that Lich you have petrified just outside of Southbay-"
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msgstr ""
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#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:944
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#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:968
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msgid ""
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"Yeah, Lich Point! Where we first used our mages in battle, and turned the "
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"tide of war against your people."
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msgstr ""
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#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:950
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#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:974
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msgid ""
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"Erm, yeah. . . He was the arch rival of our dearly departed Lich-Lord "
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"Lenvan. He coveted the ruby, and was studying it. The only copy of his notes "
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"got petrified along with him."
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msgstr ""
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#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:956
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#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:980
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msgid ""
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"If we make landfall outside of Southbay, we'll be trapped. Of that I am sure!"
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msgstr ""
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#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:962
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#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:986
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msgid ""
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"My family was from Southbay, my father was a soldier there. The city's sewer "
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"entrance is near that fossil of a Lich."
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msgstr ""
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#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:968
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#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:992
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msgid ""
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"Wow, this is beginning to sound dangerously like a plan. Lieutenant Aethyr "
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"will you join us?"
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msgstr ""
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#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:974
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#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:998
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msgid ""
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"No. These monsters killed my family. My wife, my daughters. There is nothing "
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"left for me. I'll stay, by the time the Orcs wrestle Clearwater Port away "
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"from me there'll be nothing but rubble left!"
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msgstr ""
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#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:980
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#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:1004
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msgid ""
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"The peasant farmers seem to like you. Who knows, maybe they'll be of some "
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"help."
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msgstr ""
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#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:986
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#: data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:1010
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msgid ""
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"Resources are scarce, we need all of the help we can get. Be brave and fight "
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"hard my friend!"
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@ -1643,165 +1643,166 @@ msgstr ""
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msgid "Fallen Lich Point"
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msgstr ""
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#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:27
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#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:28
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msgid ""
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"\n"
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"Victory:\n"
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"@Kill the Lich's to get his Book and\n"
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"@Enter Southbay's Sewer\n"
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"@Kill All Enemy Leaders to Get the Bonus\n"
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"Defeat:\n"
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"#Death of Prince Haldric or\n"
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"#Death of Lady Jessica or\n"
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"#Turns run out"
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msgstr ""
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#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:210
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#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:211
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msgid ""
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"Da big bosses said we'd be in da city by winter. Bosses wrong, stinky humans "
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"still there, and I'm a tinkin- -"
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msgstr ""
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#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:215
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#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:216
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msgid "Wait! I see a ship! Humans is coming! Smash 'em good!"
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msgstr ""
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#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:234
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#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:235
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msgid ""
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"Prince Haldric has arrived at Fallen Lich Point, to retrieve the Lich's "
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"Book, and flee into the Sewers of Southbay."
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msgstr ""
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#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:258
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#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:259
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msgid ""
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"Okay. Let's unstone that Lich and get his book, then get into the sewers. "
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"Ummm, what language would that book be in?"
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msgstr ""
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|
||||
#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:263
|
||||
#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:264
|
||||
msgid "Some pep talk. The book will probably be in the Old Wesfolk tongue."
|
||||
msgstr ""
|
||||
|
||||
#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:268
|
||||
#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:269
|
||||
msgid "Ohhh."
|
||||
msgstr ""
|
||||
|
||||
#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:273
|
||||
#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:274
|
||||
msgid "Just get the book, I think I should be able to translate it."
|
||||
msgstr ""
|
||||
|
||||
#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:278
|
||||
#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:279
|
||||
msgid "Then into Southbay's sewer."
|
||||
msgstr ""
|
||||
|
||||
#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:283
|
||||
#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:284
|
||||
msgid "Right."
|
||||
msgstr ""
|
||||
|
||||
#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:298
|
||||
#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:299
|
||||
msgid ""
|
||||
"INSCRIPTION: This monolith was erected by me, <CHIPPED AWAY>, first Mage of "
|
||||
"the good people of the Green Isle. By it's power the Lich is bound in stone. "
|
||||
"To end the spell a noble of the line of Kings should utter the following. . ."
|
||||
msgstr ""
|
||||
|
||||
#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:321
|
||||
#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:322
|
||||
#: data/scenarios/The_Rise_of_Wesnoth/The_Fall.cfg:271
|
||||
msgid "Hmm... after some thought. . ."
|
||||
msgstr ""
|
||||
|
||||
#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:325
|
||||
#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:326
|
||||
msgid "I think I'll say that magic phrase."
|
||||
msgstr ""
|
||||
|
||||
#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:337
|
||||
#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:338
|
||||
msgid ""
|
||||
"The Lich is free! Let's bash him and grab that book. That sounds like a job "
|
||||
"for you, Lady Jessica!"
|
||||
msgstr ""
|
||||
|
||||
#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:342
|
||||
#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:343
|
||||
msgid "Hmph! You're just happy because that monolith proves your paternity!"
|
||||
msgstr ""
|
||||
|
||||
#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:347
|
||||
#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:348
|
||||
msgid "Free, I'm free, and I feel the Ruby of Fire! It will be mine."
|
||||
msgstr ""
|
||||
|
||||
#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:352
|
||||
#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:353
|
||||
msgid "No you won't you soldier of darkness!"
|
||||
msgstr ""
|
||||
|
||||
#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:359
|
||||
#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:360
|
||||
msgid "I think I'll wait a while before uttering any magic phrases."
|
||||
msgstr ""
|
||||
|
||||
#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:365
|
||||
#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:366
|
||||
msgid "We have more pressing matters to deal with before we free that Lich."
|
||||
msgstr ""
|
||||
|
||||
#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:371
|
||||
#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:372
|
||||
msgid "Afraid you'll find out you're not of the line of Kings?"
|
||||
msgstr ""
|
||||
|
||||
#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:382
|
||||
#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:383
|
||||
msgid "This sounds like a job for Prince Haldric, hopefully."
|
||||
msgstr ""
|
||||
|
||||
#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:392
|
||||
#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:393
|
||||
msgid "The Lich-Lord is already free."
|
||||
msgstr ""
|
||||
|
||||
#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:409
|
||||
#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:410
|
||||
msgid "NW - Southbay."
|
||||
msgstr ""
|
||||
|
||||
#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:414
|
||||
#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:415
|
||||
msgid "More Like NW - Every Orc on the Isle. Hmph!"
|
||||
msgstr ""
|
||||
|
||||
#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:446
|
||||
#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:447
|
||||
msgid "We have the book, let's get out of here!"
|
||||
msgstr ""
|
||||
|
||||
#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:452
|
||||
#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:453
|
||||
msgid "Sounds good to me."
|
||||
msgstr ""
|
||||
|
||||
#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:483
|
||||
#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:484
|
||||
msgid "I seem to be forgetting something. Ohhh, the book!"
|
||||
msgstr ""
|
||||
|
||||
#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:493
|
||||
#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:494
|
||||
msgid "Prince Haldric must be the first into the sewers of Southbay."
|
||||
msgstr ""
|
||||
|
||||
#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:517
|
||||
#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:518
|
||||
msgid "Rarlg - argh, a raul-rarlg!"
|
||||
msgstr ""
|
||||
|
||||
#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:522
|
||||
#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:527
|
||||
#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:532
|
||||
#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:523
|
||||
#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:528
|
||||
#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:533
|
||||
msgid "Oh my!"
|
||||
msgstr ""
|
||||
|
||||
#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:537
|
||||
#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:538
|
||||
msgid "And he brought a friend."
|
||||
msgstr ""
|
||||
|
||||
#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:556
|
||||
#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:557
|
||||
msgid "So close. So close."
|
||||
msgstr ""
|
||||
|
||||
#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:562
|
||||
#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:563
|
||||
msgid "I found the book in what was left of his robes! Let's get out of here!"
|
||||
msgstr ""
|
||||
|
||||
#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:617
|
||||
#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:618
|
||||
msgid "I can hear their re-enforcements coming! We're trapped! All is lost!"
|
||||
msgstr ""
|
||||
|
||||
#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:631
|
||||
#: data/scenarios/The_Rise_of_Wesnoth/Fallen_Lich_Point.cfg:632
|
||||
msgid "Sewer - Danger Keep Out!"
|
||||
msgstr ""
|
||||
|
||||
|
@ -2634,61 +2635,62 @@ msgstr ""
|
|||
msgid "Sewer of Southbay"
|
||||
msgstr ""
|
||||
|
||||
#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:22
|
||||
#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:23
|
||||
msgid ""
|
||||
"\n"
|
||||
"Victory:\n"
|
||||
"@Exit the Sewer\n"
|
||||
"@Kill All Enemy Leaders to Get the Bonus\n"
|
||||
"Defeat:\n"
|
||||
"#Death of Prince Haldric or\n"
|
||||
"#Death of Lady Jessica or\n"
|
||||
"#Turns run out"
|
||||
msgstr ""
|
||||
|
||||
#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:143
|
||||
#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:144
|
||||
msgid ""
|
||||
"In the last leg of their journey to Southbay, Haldric and his companions "
|
||||
"find themselves in the Sewers of Southbay."
|
||||
msgstr ""
|
||||
|
||||
#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:148
|
||||
#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:149
|
||||
msgid ""
|
||||
"Only a human could take such a lovely cave and fill it with refuse. Humans. "
|
||||
"Hey, is that a pair of boots?"
|
||||
msgstr ""
|
||||
|
||||
#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:153
|
||||
#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:154
|
||||
msgid ""
|
||||
"We should be cautious down here. This isn't an old maid's drain pipe, this "
|
||||
"is the sewer of Southbay. It is said that the city diverted an underground "
|
||||
"river for its own use, and let their own effluent run down the old river bed."
|
||||
msgstr ""
|
||||
|
||||
#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:159
|
||||
#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:160
|
||||
msgid "This is the far end of that river bed. Legend has it- -"
|
||||
msgstr ""
|
||||
|
||||
#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:165
|
||||
#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:166
|
||||
msgid ""
|
||||
"That a King banished a rouge faction of Red Mages down here after the "
|
||||
"Wesfolk war!"
|
||||
msgstr ""
|
||||
|
||||
#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:171
|
||||
#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:172
|
||||
msgid ""
|
||||
"Can you feel it brother? This one bears the Ruby of Fire. After all this "
|
||||
"time it has simply come to us!"
|
||||
msgstr ""
|
||||
|
||||
#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:177
|
||||
#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:178
|
||||
msgid "We must have it. Get them!"
|
||||
msgstr ""
|
||||
|
||||
#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:186
|
||||
#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:187
|
||||
msgid "Nooo! The wizards are flooding the sewer we're doomed!"
|
||||
msgstr ""
|
||||
|
||||
#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:195
|
||||
#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:196
|
||||
msgid ""
|
||||
"Haldric, there's something that's filling me with a sense of forboding. That "
|
||||
"Ruby, have you noticed that anything that happens to be strong in the ways "
|
||||
|
@ -2696,51 +2698,51 @@ msgid ""
|
|||
"Caror, now these two."
|
||||
msgstr ""
|
||||
|
||||
#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:201
|
||||
#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:202
|
||||
msgid ""
|
||||
"We just got the Lich's book, and I can litererally feel the power of the "
|
||||
"Ruby, even with it in my pack. Let's figure out what it does, before we "
|
||||
"decide what to do with it."
|
||||
msgstr ""
|
||||
|
||||
#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:223
|
||||
#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:224
|
||||
msgid "Hmmm. He seems to have had a map, and some gold!"
|
||||
msgstr ""
|
||||
|
||||
#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:245
|
||||
#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:292
|
||||
#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:246
|
||||
#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:293
|
||||
msgid "Brother!"
|
||||
msgstr ""
|
||||
|
||||
#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:273
|
||||
#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:274
|
||||
msgid "Hmmm. He seems to have had a map."
|
||||
msgstr ""
|
||||
|
||||
#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:315
|
||||
#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:316
|
||||
msgid ""
|
||||
"Argh, the stream bed is blocked! Only a pint of goo is getting through. "
|
||||
"We'll have to go around."
|
||||
msgstr ""
|
||||
|
||||
#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:329
|
||||
#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:330
|
||||
msgid "To Southbay"
|
||||
msgstr ""
|
||||
|
||||
#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:374
|
||||
#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:375
|
||||
msgid ""
|
||||
"It's not very Heroic if Prince Haldric isn't the one to lead his band from "
|
||||
"the Sewers of Southbay."
|
||||
msgstr ""
|
||||
|
||||
#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:390
|
||||
#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:391
|
||||
msgid "Danger Ahead!"
|
||||
msgstr ""
|
||||
|
||||
#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:396
|
||||
#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:397
|
||||
msgid "Ahead, so far it's been danger everywhere."
|
||||
msgstr ""
|
||||
|
||||
#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:405
|
||||
#: data/scenarios/The_Rise_of_Wesnoth/Sewer.cfg:406
|
||||
msgid "Finally on to Southbay!"
|
||||
msgstr ""
|
||||
|
||||
|
|
|
@ -10,7 +10,7 @@ msgstr ""
|
|||
"#-#-#-#-# wesnoth.cpp.po (PACKAGE VERSION) #-#-#-#-#\n"
|
||||
"Project-Id-Version: PACKAGE VERSION\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2004-10-14 16:20+0200\n"
|
||||
"POT-Creation-Date: 2004-10-15 23:28+0200\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
@ -150,7 +150,7 @@ msgid ""
|
|||
"Upkeep'</ref> for more information."
|
||||
msgstr ""
|
||||
|
||||
#: data/help.cfg:85 src/help.cpp:772 src/help.cpp:773
|
||||
#: data/help.cfg:85 src/help.cpp:771 src/help.cpp:772
|
||||
msgid "Movement"
|
||||
msgstr ""
|
||||
|
||||
|
@ -1050,11 +1050,11 @@ msgid ""
|
|||
"well. However, any unit can only retaliate by using a weapon of the same "
|
||||
"range as the one used to attack. This means that a ranged attack can only be "
|
||||
"countered by a ranged attack and a melee attack can only be countered by a "
|
||||
"melee attack. Most units have more powerful melee attacks than ranged, so "
|
||||
"units with ranged attacks are useful in that retaliation against them is "
|
||||
"less powerful; often there is no retaliation. However ranged units cannot "
|
||||
"shoot across multiple hexes; this is one of the distinctive features of "
|
||||
"Wesnoth."
|
||||
"melee attack. Most units have more powerful melee attacks than ranged "
|
||||
"attacks. Units with strong ranged attacks are useful in retaliation against "
|
||||
"melee oriented units. Some melee units without ranged attacks won't be able "
|
||||
"to retaliate at all. However ranged units cannot shoot across multiple "
|
||||
"hexes; this is one of the distinctive features of Wesnoth."
|
||||
msgstr ""
|
||||
|
||||
#: data/scenarios/tutorial/Basic_Training.cfg:151
|
||||
|
@ -1986,7 +1986,7 @@ msgid ""
|
|||
"with this terrain"
|
||||
msgstr ""
|
||||
|
||||
#: data/translations/english.cfg:109 src/help.cpp:875
|
||||
#: data/translations/english.cfg:109 src/help.cpp:874
|
||||
msgid "or"
|
||||
msgstr ""
|
||||
|
||||
|
@ -5447,7 +5447,7 @@ msgstr ""
|
|||
msgid "+ Bots"
|
||||
msgstr ""
|
||||
|
||||
#: src/about.cpp:276 src/help.cpp:2373 src/show_dialog.cpp:472
|
||||
#: src/about.cpp:276 src/help.cpp:2372 src/show_dialog.cpp:472
|
||||
msgid "Close"
|
||||
msgstr ""
|
||||
|
||||
|
@ -5663,12 +5663,12 @@ msgstr ""
|
|||
msgid "Moves"
|
||||
msgstr ""
|
||||
|
||||
#: src/dialogs.cpp:700 src/display.cpp:974 src/help.cpp:699
|
||||
#: src/dialogs.cpp:700 src/display.cpp:974 src/help.cpp:698
|
||||
#: src/playturn.cpp:597 src/reports.cpp:230
|
||||
msgid "melee"
|
||||
msgstr ""
|
||||
|
||||
#: src/dialogs.cpp:701 src/display.cpp:975 src/help.cpp:699
|
||||
#: src/dialogs.cpp:701 src/display.cpp:975 src/help.cpp:698
|
||||
#: src/playturn.cpp:597 src/reports.cpp:231
|
||||
msgid "ranged"
|
||||
msgstr ""
|
||||
|
@ -5902,71 +5902,71 @@ msgstr ""
|
|||
msgid "Alignment"
|
||||
msgstr ""
|
||||
|
||||
#: src/help.cpp:628
|
||||
#: src/help.cpp:627
|
||||
msgid "Required XP"
|
||||
msgstr ""
|
||||
|
||||
#: src/help.cpp:638 src/reports.cpp:233
|
||||
#: src/help.cpp:637 src/reports.cpp:233
|
||||
msgid "attacks"
|
||||
msgstr ""
|
||||
|
||||
#: src/help.cpp:646 src/help.cpp:647 src/playturn.cpp:1955
|
||||
#: src/help.cpp:645 src/help.cpp:646 src/playturn.cpp:1955
|
||||
msgid "Name"
|
||||
msgstr ""
|
||||
|
||||
#: src/help.cpp:650 src/help.cpp:651 src/playturn.cpp:1954
|
||||
#: src/help.cpp:649 src/help.cpp:650 src/playturn.cpp:1954
|
||||
msgid "Type"
|
||||
msgstr ""
|
||||
|
||||
#: src/help.cpp:654 src/help.cpp:655 src/unit_types.cpp:302
|
||||
#: src/help.cpp:653 src/help.cpp:654 src/unit_types.cpp:302
|
||||
msgid "Dmg"
|
||||
msgstr ""
|
||||
|
||||
#: src/help.cpp:658 src/help.cpp:659
|
||||
#: src/help.cpp:657 src/help.cpp:658
|
||||
msgid "Strikes"
|
||||
msgstr ""
|
||||
|
||||
#: src/help.cpp:662 src/help.cpp:663
|
||||
#: src/help.cpp:661 src/help.cpp:662
|
||||
msgid "Range"
|
||||
msgstr ""
|
||||
|
||||
#: src/help.cpp:666 src/help.cpp:667
|
||||
#: src/help.cpp:665 src/help.cpp:666
|
||||
msgid "Special"
|
||||
msgstr ""
|
||||
|
||||
#: src/help.cpp:724
|
||||
#: src/help.cpp:723
|
||||
msgid "Resistances"
|
||||
msgstr ""
|
||||
|
||||
#: src/help.cpp:728 src/help.cpp:729
|
||||
#: src/help.cpp:727 src/help.cpp:728
|
||||
msgid "Attack Type"
|
||||
msgstr ""
|
||||
|
||||
#: src/help.cpp:732 src/help.cpp:733
|
||||
#: src/help.cpp:731 src/help.cpp:732
|
||||
msgid "Resistance"
|
||||
msgstr ""
|
||||
|
||||
#: src/help.cpp:764
|
||||
#: src/help.cpp:763
|
||||
msgid "Terrain Modifiers"
|
||||
msgstr ""
|
||||
|
||||
#: src/help.cpp:768 src/help.cpp:769
|
||||
#: src/help.cpp:767 src/help.cpp:768
|
||||
msgid "Terrain"
|
||||
msgstr ""
|
||||
|
||||
#: src/help.cpp:776 src/help.cpp:777
|
||||
#: src/help.cpp:775 src/help.cpp:776
|
||||
msgid "Defense"
|
||||
msgstr ""
|
||||
|
||||
#: src/help.cpp:1877
|
||||
#: src/help.cpp:1876
|
||||
msgid "< Back"
|
||||
msgstr ""
|
||||
|
||||
#: src/help.cpp:1878
|
||||
#: src/help.cpp:1877
|
||||
msgid "Forward >"
|
||||
msgstr ""
|
||||
|
||||
#: src/help.cpp:2376
|
||||
#: src/help.cpp:2375
|
||||
msgid "The Battle for Wesnoth Help"
|
||||
msgstr ""
|
||||
|
||||
|
|
Loading…
Add table
Reference in a new issue