From 07223566990e9e9cb83dca664627f598866e216c Mon Sep 17 00:00:00 2001 From: Gunter Labes Date: Wed, 22 Nov 2023 15:44:58 +0100 Subject: [PATCH] Remove unused RESIST_DAMAGE macro --- .../Eastern_Invasion/utils/traits.cfg | 21 ------------------- 1 file changed, 21 deletions(-) diff --git a/data/campaigns/Eastern_Invasion/utils/traits.cfg b/data/campaigns/Eastern_Invasion/utils/traits.cfg index 066e1044c40..a3b95fc6f2a 100644 --- a/data/campaigns/Eastern_Invasion/utils/traits.cfg +++ b/data/campaigns/Eastern_Invasion/utils/traits.cfg @@ -116,27 +116,6 @@ [/trait] #enddef -#define RESIST_DAMAGE DAMAGE PERCENTAGE - [resistance] - affect_self=yes - [filter_self] - [filter_adjacent] - # ok, ok, yes, I know, this will trigger even if you're attacking non-undead as long as you're adjacent to undead. - # but that's such an unusual edge case, and I don't know how to filter this by enemy - trait=undead - - [or] - type_adv_tree=Dark Adept,Vampire Bat - [/or] - [/filter_adjacent] - [/filter_self] - [filter_second_weapon] - damage={DAMAGE} - [/filter_second_weapon] - add={PERCENTAGE} - max_value=100 # required by WML - [/resistance] -#enddef #define TRAIT_SURVIVOR [trait] id=survivor