remove unneeded variable
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5739429c39
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1 changed files with 0 additions and 4 deletions
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@ -128,8 +128,6 @@ static void show_carryover_message(saved_game& gamestate, playsingle_controller&
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LEVEL_RESULT play_replay(display& disp, saved_game& gamestate, const config& game_config,
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CVideo& video, bool is_unit_test)
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{
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const std::string campaign_type_str = lexical_cast<std::string> (gamestate.classification().campaign_type);
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// 'starting_pos' will contain the position we start the game from.
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// this call also might expand [scenario] in case thatt there is no replay_start
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const config& starting_pos = gamestate.get_replay_starting_pos();
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@ -264,8 +262,6 @@ LEVEL_RESULT play_game(game_display& disp, saved_game& gamestate,
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const config& game_config, io_type_t io_type, bool skip_replay,
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bool network_game, bool blindfold_replay, bool is_unit_test)
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{
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const std::string campaign_type_str = lexical_cast_default<std::string> (gamestate.classification().campaign_type);
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gamestate.expand_scenario();
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while(gamestate.valid())
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