Added todo comment to restore threading to wesnothd...

...once #bug 18654 is fixed
This commit is contained in:
Thonsew 2011-09-12 21:30:13 +00:00
parent d02e41530c
commit 066c950174

View file

@ -2701,6 +2701,10 @@ void server::update_game_in_lobby(const wesnothd::game* g, network::connection e
int main(int argc, char** argv) {
int port = 15000;
/** @todo Change min_threads back to 5 after fixing threading.
min_threads was changed from 5 to 1 because wesnothd was exhibiting memory corruption when run with
more than 1 thread
@see https://gna.org/bugs/index.php?18654 */
size_t min_threads = 1;
size_t max_threads = 0;