Editor/Context: don't copy config in lambda...

This commit is contained in:
Charles Dang 2024-09-21 11:47:36 -04:00
parent 615855ebb5
commit 0664724c99

View file

@ -650,7 +650,9 @@ config map_context::to_config()
: scen.add_child("multiplayer");
scenario.remove_children("side");
scenario.remove_children("event", [](config cfg){return cfg["id"].str() == "editor_event-start" || cfg["id"].str() == "editor_event-prestart";});
scenario.remove_children("event", [](const config& cfg) {
return cfg["id"].str() == "editor_event-start" || cfg["id"].str() == "editor_event-prestart";
});
scenario["id"] = scenario_id_;
scenario["name"] = t_string(scenario_name_, current_textdomain);