updated changelog
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@ -4,6 +4,7 @@ CVS HEAD:
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* new units
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* Drake Hatchling
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* multiplayer improvements:
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* 'Great War' era
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* limit to username lenght
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* banning for multiplayer server games
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* support for per-scenario configurable village flags, sample black-eyed banner for Son of the Black Eye campaign
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@ -18,7 +19,8 @@ CVS HEAD:
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* fixed autoconf macro for checking OGG support in SDL_mixer (it depended on private symbols not always included by distributions)
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* fixed game segfaulting when a message with no speaker is issued
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* fixed markovian name generation not playing well with UTF-8 names
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* fixed map border not getting changed when using [terrain] to change terrain
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* fixed map border not getting changed when using [terrain] to change terrain (#9840)
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* fixed extraneous dots path (#9903)
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* terrains tiles are now cut according to the hexagonal shape, to avoid some graphical glitches
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* workaround a SDL_TTF bug that makes it crash when presented an invalid UTF-8 string
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* dummy config.h file for platforms where ./configure is not used
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