improved orcish archer units...
...to bring them in line with new improved elvish archers
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3 changed files with 33 additions and 33 deletions
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@ -1020,7 +1020,7 @@ You are now allowed to recruit all units. Good luck!"
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[then]
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[message]
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description=Uli'ar
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message="You have recruited Scouts. Elvish Scouts aren't very well in combat although they can sieze large territories in short time. They are excellent in capturing villages.
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message="You have recruited Scouts. Elvish Scouts aren't very good in combat although they can sieze large territories in a short time. They are excellent at capturing villages.
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@EXERCISE
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Take over the western villages to get more gold."
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[/message]
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@ -13,11 +13,24 @@ cost=15
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usage=archer
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unit_description="Orcish Archers are considered by many of their fellow orcs to be a lesser caste of warrior, for attacking their enemies from a distance. However, since most orcs won't learn how to handle a bow, he is an indispensable part of the orcish army."
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get_hit_sound=groan.wav
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[attack]
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name=dagger
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type=blade
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range=short
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damage=3
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number=2
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[frame]
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begin=-100
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end=100
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image=orc-archer-attack2.png
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[/frame]
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[/attack]
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[attack]
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name=bow
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type=pierce
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range=long
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damage=4
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damage=5
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number=3
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[sound]
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time=-100
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@ -43,17 +56,4 @@ get_hit_sound=groan.wav
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image=orc-archer-attack.png
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[/frame]
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[/attack]
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[attack]
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name=dagger
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type=blade
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range=short
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damage=3
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number=2
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[frame]
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begin=-100
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end=100
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image=orc-archer-attack2.png
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[/frame]
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[/attack]
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[/unit]
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@ -13,6 +13,24 @@ cost=24
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usage=archer
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unit_description="Orcish Crossbowmen try to compensate for their lack of skill with the raw power of their weapon. While they are not as effective as the Elvish Marksmen in long-range combat, they are sturdier and can handle theselves a little better than the Elves in close combat."
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get_hit_sound=groan.wav
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[attack]
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name=short sword
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type=blade
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range=short
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damage=4
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number=3
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[frame]
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begin=-100
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end=100
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image=orc-xbowman-attack.png
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[/frame]
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[sound]
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time=-250
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sound=sword-swish.wav
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[/sound]
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[/attack]
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[attack]
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name=crossbow
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type=pierce
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@ -35,22 +53,4 @@ get_hit_sound=groan.wav
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image_diagonal=missile-ne.png
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[/missile_frame]
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[/attack]
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[attack]
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name=short sword
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type=blade
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range=short
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damage=4
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number=3
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[frame]
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begin=-100
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end=100
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image=orc-xbowman-attack.png
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[/frame]
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[sound]
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time=-250
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sound=sword-swish.wav
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[/sound]
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[/attack]
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[/unit]
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