add "EXPERIMENTAL" warning near editor2 options
This commit is contained in:
parent
2af42ad89a
commit
0638b21478
3 changed files with 3 additions and 3 deletions
|
@ -62,7 +62,7 @@ option(ENABLE_GAME "Enable compilation of the game" ON)
|
|||
option(ENABLE_CAMPAIGN_SERVER "Enable compilation of campaign server")
|
||||
option(ENABLE_SERVER "Enable compilation of server" ON)
|
||||
option(ENABLE_EDITOR "Enable compilation of map editor (only either EDITOR or EDITOR2 do currently work, not both at the same time!)")
|
||||
option(ENABLE_EDITOR2 "Enable compilation of the new map editor into the game (only either EDITOR or EDITOR2 do currently work, not both at the same time!)")
|
||||
option(ENABLE_EDITOR2 "Enable compilation of the new map editor into the game (EXPERIMENTAL, only either EDITOR or EDITOR2 do currently work, not both at the same time!)")
|
||||
option(ENABLE_TOOLS "Enable building and installation of tools for artists and WML maintainers")
|
||||
option(ENABLE_TESTS "Build unit tests")
|
||||
option(ENABLE_NLS "Enable building of tranlations" ON)
|
||||
|
|
|
@ -47,7 +47,7 @@ opts.AddOptions(
|
|||
PathOption('datarootdir', 'sets the root of data directories to a non-default location', "share", PathOption.PathAccept),
|
||||
PathOption('datadirname', 'sets the name of data directory', "wesnoth$version_suffix", PathOption.PathAccept),
|
||||
PathOption('desktopdir', 'sets the desktop entry directory to a non-default location', "$datarootdir/applications", PathOption.PathAccept),
|
||||
BoolOption('editor2', 'set to build the new map editor in the "wesnoth" target', False),
|
||||
BoolOption('editor2', 'set to build the new map editor in the "wesnoth" target (EXPERIMENTAL, do not use with wesnoth_editor)', False),
|
||||
PathOption('icondir', 'sets the icons directory to a non-default location', "$datarootdir/icons", PathOption.PathAccept),
|
||||
BoolOption('internal_data', 'Set to put data in Mac OS X application fork', False),
|
||||
PathOption('localedirname', 'sets the locale data directory to a non-default location', "translations", PathOption.PathAccept),
|
||||
|
|
|
@ -240,7 +240,7 @@ AC_ARG_ENABLE([editor],
|
|||
[editor=no])
|
||||
|
||||
AC_ARG_WITH([editor2],
|
||||
AS_HELP_STRING([--enable-editor2], [build the new map editor in the game]),
|
||||
AS_HELP_STRING([--enable-editor2], [build the new map editor in the game (EXPERIMENTAL, do not use along --with-editor)]),
|
||||
[editor2=$withval],
|
||||
[editor2=""])
|
||||
|
||||
|
|
Loading…
Add table
Reference in a new issue