Apply wmlindent to Son Of The Black Eye.

This commit is contained in:
Eric S. Raymond 2007-06-29 09:07:44 +00:00
parent d714aff685
commit 063655f003
27 changed files with 8301 additions and 8636 deletions

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@ -1,40 +1,40 @@
[textdomain]
name="wesnoth-sotbe"
name="wesnoth-sotbe"
[/textdomain]
[campaign]
#textdomain wesnoth-sotbe
name= _ "Son of the Black-Eye"
first_scenario=End_Of_Peace
define=CAMPAIGN_SON_OF_THE_BLACK_EYE
difficulties=EASY,NORMAL,HARD
#textdomain wesnoth-sotbe
name= _ "Son of the Black-Eye"
first_scenario=End_Of_Peace
define=CAMPAIGN_SON_OF_THE_BLACK_EYE
difficulties=EASY,NORMAL,HARD
difficulty_descriptions={MENU_IMG_TXT2 "units/orcs/grunt.png~TC(1,magenta)" _"Grunt" _"(Challenging)"} + ";" + {MENU_IMG_TXT2 "units/orcs/warrior.png~TC(1,magenta)" _"Warrior" _"(Difficult)"} + ";" + {MENU_IMG_TXT2 "units/orcs/warlord.png~TC(1,magenta)" _"Warlord" _"(Nightmare)"}
difficulty_descriptions={MENU_IMG_TXT2 "units/orcs/grunt.png~TC(1,magenta)" _"Grunt" _"(Challenging)"} + ";" + {MENU_IMG_TXT2 "units/orcs/warrior.png~TC(1,magenta)" _"Warrior" _"(Difficult)"} + ";" + {MENU_IMG_TXT2 "units/orcs/warlord.png~TC(1,magenta)" _"Warlord" _"(Nightmare)"}
description= _ "Your father Karun Black-Eye was the greatest orcish leader that ever lived and now, as his son, it's up to you to thwart the selfish designs of the humans who have broken the old agreements with the orcs and are bent upon taking your lands. Unite the warring orcish tribes, bring together the Orcish Council and call up the Great Horde to send the human-worms and their tree-shagger allies to the land of the dead!
description= _ "Your father Karun Black-Eye was the greatest orcish leader that ever lived and now, as his son, it's up to you to thwart the selfish designs of the humans who have broken the old agreements with the orcs and are bent upon taking your lands. Unite the warring orcish tribes, bring together the Orcish Council and call up the Great Horde to send the human-worms and their tree-shagger allies to the land of the dead!
(Expert level, 18 scenarios.)"
icon=units/orcs/ruler.png~TC(1,magenta)
image=SotBE_campaign_image.png
icon=units/orcs/ruler.png~TC(1,magenta)
image=SotBE_campaign_image.png
#textdomain wesnoth
[about]
title = _ "Conception and Original Design"
text = "Benjamin Drieu (Benj)"
[/about]
[about]
title = _ "Prose, Grammatical and WML Assistance"
text = "Eric S. Raymond (ESR)"
[/about]
[about]
title = _ "Completion and Maintenance"
text = "Taurus"
[/about]
#textdomain wesnoth
[about]
title = _ "Conception and Original Design"
text = "Benjamin Drieu (Benj)"
[/about]
[about]
title = _ "Prose, Grammatical and WML Assistance"
text = "Eric S. Raymond (ESR)"
[/about]
[about]
title = _ "Completion and Maintenance"
text = "Taurus"
[/about]
[/campaign]
[binary_path]
path=data/campaigns/Son_Of_The_Black_Eye/external_binary_data
path=data/campaigns/Son_Of_The_Black_Eye/external_binary_data
[/binary_path]
#ifdef CAMPAIGN_SON_OF_THE_BLACK_EYE
@ -42,14 +42,11 @@ path=data/campaigns/Son_Of_The_Black_Eye/external_binary_data
{campaigns/Son_Of_The_Black_Eye/scenarios}
[binary_path]
path=data/campaigns/Son_Of_The_Black_Eye
path=data/campaigns/Son_Of_The_Black_Eye
[/binary_path]
[+units]
{campaigns/Son_Of_The_Black_Eye/units}
{campaigns/Son_Of_The_Black_Eye/units}
[/units]
#endif

View file

@ -1,316 +1,291 @@
[scenario]
id=End_Of_Peace
#textdomain wesnoth-sotbe
name= _ "End Of Peace"
map_data="{campaigns/Son_Of_The_Black_Eye/maps/End_Of_Peace.map}"
id=End_Of_Peace
#textdomain wesnoth-sotbe
name= _ "End Of Peace"
map_data="{campaigns/Son_Of_The_Black_Eye/maps/End_Of_Peace.map}"
{TURNS 34 30 26}
{TURNS 34 30 26}
{DAWN}
{MORNING}
{AFTERNOON}
{DUSK}
{FIRST_WATCH}
{SECOND_WATCH}
{DAWN}
{MORNING}
{AFTERNOON}
{DUSK}
{FIRST_WATCH}
{SECOND_WATCH}
next_scenario="Toward_Mountains_of_Haag"
{SCENARIO_MUSIC "northerners.ogg"}
next_scenario="Toward_Mountains_of_Haag"
{SCENARIO_MUSIC "northerners.ogg"}
[event]
name=prestart
[objectives]
side=1
[objective]
description= _ "Defeat Albert and his troops"
condition=win
[/objective]
[objective]
description= _ "Death of Kapou'e"
condition=lose
[/objective]
[objective]
description= _ "Turns run out"
condition=lose
[/objective]
[/objectives]
[/event]
[event]
name=prestart
[objectives]
side=1
[objective]
description= _ "Defeat Albert and his troops"
condition=win
[/objective]
[objective]
description= _ "Death of Kapou'e"
condition=lose
[/objective]
[objective]
description= _ "Turns run out"
condition=lose
[/objective]
[/objectives]
[/event]
[item]
x=17
y=9
image=items/orcish-flag.png
[/item]
[item]
x=20
y=7
image=items/orcish-flag.png
[/item]
[item]
x=17
y=9
image=items/orcish-flag.png
[/item]
[item]
x=20
y=7
image=items/orcish-flag.png
[/item]
[side]
type=Orcish Leader
description=Kapou'e
user_description= _ "Kapou'e"
profile=portraits/kapoue.png
side=1
canrecruit=1
controller=human
recruit= Wolf Rider, Orcish Grunt, Orcish Archer
enemy=2
gold=100
{BLACK_FLAG}
[/side]
[side]
type=Orcish Leader
description=Kapou'e
user_description= _ "Kapou'e"
profile=portraits/kapoue.png
side=1
canrecruit=1
controller=human
recruit= Wolf Rider, Orcish Grunt, Orcish Archer
enemy=2
gold=100
{BLACK_FLAG}
[/side]
[side]
race=Human
type=Lieutenant
description=Albert
user_description= _ "Albert"
side=2
canrecruit=1
recruit=Cavalryman, Fencer, Spearman
[ai]
recruitment_pattern=scout,fighter
[/ai]
[side]
race=Human
type=Lieutenant
description=Albert
user_description= _ "Albert"
side=2
canrecruit=1
recruit=Cavalryman, Fencer, Spearman
[ai]
recruitment_pattern=scout,fighter
[/ai]
#ifdef EASY
gold=100
gold=100
#endif
#ifdef NORMAL
gold=150
gold=150
#endif
#ifdef HARD
gold=210
gold=210
#endif
enemy=1
[/side]
enemy=1
[/side]
[story]
[story]
[part]
story= _ "Rahul I, head of the Northern Alliance, concluded peace with orcs during the 4th year of his leadership. He ended a 15-year war with Black-Eye Karun, ruler of the orcs. A peace treaty between the local humans and the orcs defined which lands were devoted to orcs or humans."
background=sotbe.png
[/part]
[part]
story= _ "So impressed was Rahul with the intelligence, prowess and leadership of Black-Eye Karun that he invited him to join the Northern Alliance. After much deliberation Black-Eye Karun decided to accept the offer. However, on the way to the city of Dwarven Doors - the headquarters of the Northern Alliance - Karun and his small group of bodyguards were attacked and slain to the last man. There were no survivors to confirm the incident, but it soon became believed among the orcs that the Northern Alliance had deliberately set up this ambush in order to slay their paramount leader break the unity of the orcs."
background=sotbe.png
[/part]
[part]
story= _ "Rahul I, head of the Northern Alliance, concluded peace with orcs during the 4th year of his leadership. He ended a 15-year war with Black-Eye Karun, ruler of the orcs. A peace treaty between the local humans and the orcs defined which lands were devoted to orcs or humans."
background=sotbe.png
[/part]
[part]
story= _ "The peace treaty still held however, partially because the treaty - although arranged by the Northern Alliance - was between the local earldoms and didn't have any direct connection with the Northern Alliance. The other - and perhaps main - reason why the treaty held was that with the death of Black Eye Karun, the unity of the orcs was shattered and they once again descended into inner squabbling. Thus the years that followed were relatively peaceful and prosperous - for the humans anyway."
background=sotbe.png
[/part]
[part]
story= _ "So impressed was Rahul with the intelligence, prowess and leadership of Black-Eye Karun that he invited him to join the Northern Alliance. After much deliberation Black-Eye Karun decided to accept the offer. However, on the way to the city of Dwarven Doors - the headquarters of the Northern Alliance - Karun and his small group of bodyguards were attacked and slain to the last man. There were no survivors to confirm the incident, but it soon became believed among the orcs that the Northern Alliance had deliberately set up this ambush in order to slay their paramount leader break the unity of the orcs."
background=sotbe.png
[/part]
[part]
story= _ "In the thirteenth year of Howgarth III - the successor of Rahul I - tension began to rise between Orcish tribes and the northern humans. Famine led humans to colonize some orcish lands and push orcs into desolated hill country."
background=sotbe.png
[/part]
[part]
story= _ "The peace treaty still held however, partially because the treaty - although arranged by the Northern Alliance - was between the local earldoms and didn't have any direct connection with the Northern Alliance. The other - and perhaps main - reason why the treaty held was that with the death of Black Eye Karun, the unity of the orcs was shattered and they once again descended into inner squabbling. Thus the years that followed were relatively peaceful and prosperous - for the humans anyway."
background=sotbe.png
[/part]
[part]
story= _ "Retailiating, the orcs systematically slaughtered human colonies and villages on their lands. Then, Earl Lanbec'h - the most powerful human warlord of the North - determined to abolish the Orcish menace raised an army and conferred leadership of it to his son-in-law Baron Albert."
background=sotbe.png
[/part]
[part]
story= _ "In the thirteenth year of Howgarth III - the successor of Rahul I - tension began to rise between Orcish tribes and the northern humans. Famine led humans to colonize some orcish lands and push orcs into desolated hill country."
background=sotbe.png
[/part]
[part]
story= _ "Baron Albert personally led a small vanguard with the mission to establish a base inside Orcish lands."
background=sotbe.png
[/part]
[part]
story= _ "Retailiating, the orcs systematically slaughtered human colonies and villages on their lands. Then, Earl Lanbec'h - the most powerful human warlord of the North - determined to abolish the Orcish menace raised an army and conferred leadership of it to his son-in-law Baron Albert."
background=sotbe.png
[/part]
[part]
story= _ "By nightfall his troops reached a mountainous region under the authority of orcish leader Kapou'e, the son of the Black-Eye."
background=sotbe.png
[/part]
[part]
story= _ "Baron Albert personally led a small vanguard with the mission to establish a base inside Orcish lands."
background=sotbe.png
[/part]
[part]
background=sotbe1.png
show_title=yes
{DOT 580 433}
{DOT 570 409}
{DOT 560 385}
{DOT 550 361}
{DOT 545 340}
{DOT 532 326}
{DOT 518 310}
{CROSS 496 294}
[/part]
[/story]
[part]
story= _ "By nightfall his troops reached a mountainous region under the authority of orcish leader Kapou'e, the son of the Black-Eye."
background=sotbe.png
[/part]
[event]
name=start
[message]
description=Albert
message= _ "Look, companions! Those orcs don't imagine they are living their last day. Let's slay them all and give this land back to our people!"
[/message]
[message]
description=Kapou'e
message= _ "Who is this unlicked whelp? Grunts - kill him and bring me his head!"
[/message]
[/event]
[event]
name=die
[filter]
description=Albert
[/filter]
[message]
speaker=unit
message= _ "Argh! I die! But other humans will come to slay you, filthy orcs!"
[/message]
[role]
role=second
type=Orcish Warlord, Orcish Warrior, Goblin Knight, Goblin Pillager, Orcish Grunt, Orcish Archer, Wolf Rider
[/role]
[part]
background=sotbe1.png
show_title=yes
{DOT 580 433}
{DOT 570 409}
{DOT 560 385}
{DOT 550 361}
{DOT 545 340}
{DOT 532 326}
{DOT 518 310}
{CROSS 496 294}
[/part]
[/story]
[store_unit]
[filter]
type=Orcish Warlord, Orcish Warrior, Goblin Knight, Goblin Pillager, Orcish Grunt, Orcish Archer, Wolf Rider
[/filter]
variable=name
[/store_unit]
[event]
name=start
[message]
description=Albert
message= _ "Look, companions! Those orcs don't imagine they are living their last day. Let's slay them all and give this land back to our people!"
[/message]
[message]
description=Kapou'e
message= _ "Who is this unlicked whelp? Grunts - kill him and bring me his head!"
[/message]
[/event]
[message]
role=second
message= _ "Hurrah! Victory!"
[/message]
[message]
description=Kapou'e
message= _ "Die, human-worm."
[/message]
[event]
name=die
[filter]
description=Albert
[/filter]
[message]
speaker=unit
message= _ "Argh! I die! But other humans will come to slay you, filthy orcs!"
[/message]
[role]
role=second
type=Orcish Warlord, Orcish Warrior, Goblin Knight, Goblin Pillager, Orcish Grunt, Orcish Archer, Wolf Rider
[/role]
[move_unit_fake]
type=Wolf Rider
x=3,3,3,3,4,5,6,7,8,8
y=38,37,36,35,34,34,33,33,32,31
[/move_unit_fake]
[store_unit]
[filter]
type=Orcish Warlord, Orcish Warrior, Goblin Knight, Goblin Pillager, Orcish Grunt, Orcish Archer, Wolf Rider
[/filter]
variable=name
[/store_unit]
[unit]
type=Wolf Rider
description=Vrag
user_description= _ "Vrag"
side=1
x=8
y=31
hitpoints=12
experience=16
[/unit]
[message]
description=Vrag
message= _ " *pant* Chief! Chief!"
[/message]
[message]
role=second
message= _ "Hurrah! Victory!"
[/message]
[message]
description=Kapou'e
message= _ "Speak, rider."
[/message]
[message]
description=Kapou'e
message= _ "Die, human-worm."
[/message]
[message]
description=Vrag
message= _ "There is a huge human army marching on us! They can't be more then one or two days march from here."
[/message]
[move_unit_fake]
type=Wolf Rider
x=3,3,3,3,4,5,6,7,8,8
y=38,37,36,35,34,34,33,33,32,31
[/move_unit_fake]
[message]
role=second
message= _ "Uh oh! What should we do, Chief?"
[/message]
[unit]
type=Wolf Rider
description=Vrag
user_description= _ "Vrag"
side=1
x=8
y=31
hitpoints=12
experience=16
[/unit]
[message]
description=Kapou'e
message= _ "Don't be afraid. If any more human-worms come we'll deal with them the way we did the last batch!"
[/message]
[message]
description=Vrag
message= _ " *pant* Chief! Chief!"
[message]
description=Vrag
message= _ "Uh Chief, with all respect that army is huge! Not only that, but the bulk of them are well-armed and seasoned veterans. It would be foolish to confront them with the forces we have on hand."
[/message]
[/message]
[message]
description=Kapou'e
message= _ "Hmmm..."
[message]
description=Kapou'e
message= _ "Speak, rider."
[option]
message= _ "If what you say is true, then there is no way our tribe can face such an army alone."
[/message]
[command]
[message]
description=Vrag
message= _ "Wise decision, Kapou'e. By the size of that army, this is no mere raid - it seems to me that the humans have decided to declare war on us."
[/message]
[message]
description=Vrag
message= _ "There is a huge human army marching on us! They can't be more then one or two days march from here."
[message]
description=Kapou'e
message= _ "If they want war, then they shall get war!"
[/message]
[/message]
[message]
description=Kapou'e
message= _ "Let us go to Barag Gor in the lands of the free tribes and ask the Great Council for assistance. With their help, we can raise troops from the free tribes and crush these humans."
[/message]
[message]
role=second
message= _ "Uh oh! What should we do, Chief?"
[/message]
[message]
role=second
message= _ "But the free tribes are beyond the Mountains of Haag. These mountains are infested with dwarves and wild trolls."
[/message]
[message]
description=Kapou'e
message= _ "Don't be afraid. If any more human-worms come we'll deal with them the way we did the last batch!"
[message]
description=Kapou'e
message= _ "Don't be afraid, $name.user_description. The trolls have been our allies in the past--maybe they will help us. And what true orc has ever feared dwarvish stinky-midgets? Hurry up, we must leave as soon as possible."
[/message]
[/message]
[endlevel]
result=victory
bonus=yes
[/endlevel]
[message]
description=Vrag
message= _ "Uh Chief, with all respect that army is huge! Not only that, but the bulk of them are well-armed and seasoned veterans. It would be foolish to confront them with the forces we have on hand."
{CLEAR VARIABLE name}
[/command]
[/option]
[/message]
[option]
message= _ "How can those human-worms be any sort of match for us!"
[command]
[message]
description=Kapou'e
message= _ "Prepare for battle, my grunts! We shall show these humans what happens when you try to steal from Kapou'e, Son of the Black-Eye!"
[/message]
[message]
description=Kapou'e
message= _ "Hmmm..."
[option]
message= _ "If what you say is true, then there is no way our tribe can face such an army alone."
[command]
[message]
description=Vrag
message= _ "Wise decision, Kapou'e. By the size of that army, this is no mere raid - it seems to me that the humans have decided to declare war on us."
[/message]
[message]
description=Kapou'e
message= _ "If they want war, then they shall get war!"
[/message]
[message]
description=Kapou'e
message= _ "Let us go to Barag Gor in the lands of the free tribes and ask the Great Council for assistance. With their help, we can raise troops from the free tribes and crush these humans."
[/message]
[message]
role=second
message= _ "But the free tribes are beyond the Mountains of Haag. These mountains are infested with dwarves and wild trolls."
[/message]
[message]
description=Kapou'e
message= _ "Don't be afraid, $name.user_description. The trolls have been our allies in the past--maybe they will help us. And what true orc has ever feared dwarvish stinky-midgets? Hurry up, we must leave as soon as possible."
[/message]
[endlevel]
result=victory
bonus=yes
[/endlevel]
{CLEAR VARIABLE name}
[/command]
[/option]
[option]
message= _ "How can those human-worms be any sort of match for us!"
[command]
[message]
description=Kapou'e
message= _ "Prepare for battle, my grunts! We shall show these humans what happens when you try to steal from Kapou'e, Son of the Black-Eye!"
[/message]
[endlevel]
result=victory
bonus=yes
next_scenario=the_human_army
[/endlevel]
[/command]
[/option]
[/message]
[/event]
{@campaigns/Son_Of_The_Black_Eye/scenarios/utils/deaths.cfg}
[endlevel]
result=victory
bonus=yes
next_scenario=the_human_army
[/endlevel]
[/command]
[/option]
[/message]
[/event]
{@campaigns/Son_Of_The_Black_Eye/scenarios/utils/deaths.cfg}
[/scenario]

View file

@ -1,310 +1,283 @@
[scenario]
id=the_human_army
#textdomain wesnoth-sotbe
name= _ "The Human Army"
map_data="{campaigns/Son_Of_The_Black_Eye/maps/End_Of_Peace.map}"
turns=18
{DAWN}
{MORNING}
{AFTERNOON}
{DUSK}
{FIRST_WATCH}
{SECOND_WATCH}
next_scenario="Toward_Mountains_of_Haag"
{SCENARIO_MUSIC "loyalists.ogg"}
[event]
name=prestart
[objectives]
side=1
[objective]
description= _ "Defeat Lanbec'h"
condition=win
[/objective]
[objective]
description= _ "Death of Kapou'e"
condition=lose
[/objective]
[/objectives]
[/event]
{PLACE_IMAGE scenery/signpost.png 28 1}
[side]
type=Orcish Leader
description=Kapou'e
user_description= _ "Kapou'e"
side=1
canrecruit=1
controller=human
recruit= Wolf Rider, Orcish Grunt, Orcish Archer
enemy=2
gold=100
{BLACK_FLAG}
[/side]
[side]
race=Human
type=General
description=Lanbec'h
user_description= _ "Lanbec'h"
side=2
canrecruit=1
recruit=Dragoon, Swordsman, Pikeman, Longbowman
gold=10000
enemy=1
[/side]
[story]
[part]
story= _ "Refusing to yield to fear, Kapou'e rallied his warriors in preparation for the upcoming battle."
background=sotbe1.png
[/part]
[part]
story= _ "He was not disappointed. A few days later the main body of the human army arrived. Driven to a hungry rage due to the death of his son-in-law, Earl Lanbec'h led the army himself."
background=sotbe1.png
[/part]
[part]
background=sotbe1.png
show_title=yes
{CROSS 496 294}
[/part]
[/story]
[event]
name=start
[recall]
description=Vrag
[/recall]
[message]
description=Lanbec'h
message= _ "So this is the bold orc who has dared kill my son-in-law."
[/message]
[message]
description=Kapou'e
message= _ "And this is that stupid human who dares march against Kapou'e - Son of the Black-Eye!"
[/message]
[message]
speaker=narrator
message= _ "The battle begun."
[/message]
[/event]
[event]
name=turn 7
[message]
speaker=narrator
message= _ "As Kapou'e saw the hardened troops pour out of the human camp, he began to have second thoughts."
[/message]
[message]
description=Kapou'e
message= _ "That is a many troops. I am not sure if we can handle them."
[/message]
[message]
description=Vrag
message= _ "I told you so!"
[/message]
[message]
description=Kapou'e
message= _ "I have learned my lesson. I will no longer ignore the advice of my supporters. But what should we do now?"
[/message]
[message]
description=Vrag
message= _ "We must flee! There is no way we can stand up against such a force."
[/message]
[message]
description=Kapou'e
message= _ "The Son of the Black-Eye will never 'flee'. But making a 'strategic withdrawal' is another matter."
[/message]
[message]
description=Kapou'e
message= _ "My father often spoke of the shamans of the Great Council who live in Brag Gor in the lands of the free tribes. We shall go ask them for assistance. With their help, perhaps we can unite the orcish tribes and crush these humans."
[/message]
[role]
type=Orcish Warlord, Orcish Warrior, Goblin Knight, Goblin Pillager, Orcish Grunt, Orcish Crossbowman, Orcish Archer
role=Helper
[/role]
[store_unit]
[filter]
role=Helper
[/filter]
kill=no
variable=stored_helper
[/store_unit]
[message]
description=Kapou'e
message= _ " $stored_helper.user_description|!"
[/message]
[message]
role=Helper
message= _ "Yeah Chief?"
[/message]
[message]
description=Kapou'e
message= _ "You, gather up our people and assemble them on the road some distance north of here. We will hold back the humans here until you are finished."
[/message]
[message]
role=Helper
message= _ "Ok."
[/message]
[kill]
role=Helper
animate=no
[/kill]
[objectives]
side=1
[objective]
description= _ "Resist until your people are ready to go"
condition=win
[/objective]
[objective]
description= _ "Death of Kapou'e"
condition=lose
[/objective]
[/objectives]
[/event]
[event]
name=turn 13
[set_variable]
name=time_to_go
value=1
[/set_variable]
{VARIABLE stored_helper.x 27}
{VARIABLE stored_helper.y 1}
[unstore_unit]
variable=stored_helper
find_vacant=yes
[/unstore_unit]
{MOVE_UNIT description=$stored_helper.description 26 2}
[message]
role=Helper
message= _ "Chief, we have all our people ready to go. Come on, this way."
[/message]
[message]
description=Kapou'e
message= _ "Took you long enough. Let's go!"
[/message]
[objectives]
side=1
[objective]
description= _ "Move Kapou'e to the signpost in the Northeast"
condition=win
[/objective]
[objective]
description= _ "Death of Kapou'e"
condition=lose
[/objective]
[/objectives]
[/event]
[event]
name=moveto
[filter]
x=28
y=1
description=Kapou'e
[/filter]
[if]
[variable]
name=time_to_go
numerical_equals=1
[/variable]
[then]
[message]
description=Kapou'e
message= _ "We'll be back, foul mud-sucking humans!"
[/message]
[message]
description=Lanbec'h
message= _ "Ha ha! Run, you cowardly orcs! This land now belongs to humans!"
[/message]
[message]
description=Kapou'e
message= _ "In your dreams, human-worms. When the time comes you will pay for all this with your life!"
[/message]
[endlevel]
result=victory
bonus=no
[/endlevel]
[/then]
[else]
[allow_undo][/allow_undo]
[/else]
[/if]
[/event]
[event]
name=victory
{CLEAR VARIABLE time_to_go}
{CLEAR VARIABLE name}
[/event]
{@campaigns/Son_Of_The_Black_Eye/scenarios/utils/deaths.cfg}
id=the_human_army
#textdomain wesnoth-sotbe
name= _ "The Human Army"
map_data="{campaigns/Son_Of_The_Black_Eye/maps/End_Of_Peace.map}"
turns=18
{DAWN}
{MORNING}
{AFTERNOON}
{DUSK}
{FIRST_WATCH}
{SECOND_WATCH}
next_scenario="Toward_Mountains_of_Haag"
{SCENARIO_MUSIC "loyalists.ogg"}
[event]
name=prestart
[objectives]
side=1
[objective]
description= _ "Defeat Lanbec'h"
condition=win
[/objective]
[objective]
description= _ "Death of Kapou'e"
condition=lose
[/objective]
[/objectives]
[/event]
{PLACE_IMAGE scenery/signpost.png 28 1}
[side]
type=Orcish Leader
description=Kapou'e
user_description= _ "Kapou'e"
side=1
canrecruit=1
controller=human
recruit= Wolf Rider, Orcish Grunt, Orcish Archer
enemy=2
gold=100
{BLACK_FLAG}
[/side]
[side]
race=Human
type=General
description=Lanbec'h
user_description= _ "Lanbec'h"
side=2
canrecruit=1
recruit=Dragoon, Swordsman, Pikeman, Longbowman
gold=10000
enemy=1
[/side]
[story]
[part]
story= _ "Refusing to yield to fear, Kapou'e rallied his warriors in preparation for the upcoming battle."
background=sotbe1.png
[/part]
[part]
story= _ "He was not disappointed. A few days later the main body of the human army arrived. Driven to a hungry rage due to the death of his son-in-law, Earl Lanbec'h led the army himself."
background=sotbe1.png
[/part]
[part]
background=sotbe1.png
show_title=yes
{CROSS 496 294}
[/part]
[/story]
[event]
name=start
[recall]
description=Vrag
[/recall]
[message]
description=Lanbec'h
message= _ "So this is the bold orc who has dared kill my son-in-law."
[/message]
[message]
description=Kapou'e
message= _ "And this is that stupid human who dares march against Kapou'e - Son of the Black-Eye!"
[/message]
[message]
speaker=narrator
message= _ "The battle begun."
[/message]
[/event]
[event]
name=turn 7
[message]
speaker=narrator
message= _ "As Kapou'e saw the hardened troops pour out of the human camp, he began to have second thoughts."
[/message]
[message]
description=Kapou'e
message= _ "That is a many troops. I am not sure if we can handle them."
[/message]
[message]
description=Vrag
message= _ "I told you so!"
[/message]
[message]
description=Kapou'e
message= _ "I have learned my lesson. I will no longer ignore the advice of my supporters. But what should we do now?"
[/message]
[message]
description=Vrag
message= _ "We must flee! There is no way we can stand up against such a force."
[/message]
[message]
description=Kapou'e
message= _ "The Son of the Black-Eye will never 'flee'. But making a 'strategic withdrawal' is another matter."
[/message]
[message]
description=Kapou'e
message= _ "My father often spoke of the shamans of the Great Council who live in Brag Gor in the lands of the free tribes. We shall go ask them for assistance. With their help, perhaps we can unite the orcish tribes and crush these humans."
[/message]
[role]
type=Orcish Warlord, Orcish Warrior, Goblin Knight, Goblin Pillager, Orcish Grunt, Orcish Crossbowman, Orcish Archer
role=Helper
[/role]
[store_unit]
[filter]
role=Helper
[/filter]
kill=no
variable=stored_helper
[/store_unit]
[message]
description=Kapou'e
message= _ " $stored_helper.user_description|!"
[/message]
[message]
role=Helper
message= _ "Yeah Chief?"
[/message]
[message]
description=Kapou'e
message= _ "You, gather up our people and assemble them on the road some distance north of here. We will hold back the humans here until you are finished."
[/message]
[message]
role=Helper
message= _ "Ok."
[/message]
[kill]
role=Helper
animate=no
[/kill]
[objectives]
side=1
[objective]
description= _ "Resist until your people are ready to go"
condition=win
[/objective]
[objective]
description= _ "Death of Kapou'e"
condition=lose
[/objective]
[/objectives]
[/event]
[event]
name=turn 13
[set_variable]
name=time_to_go
value=1
[/set_variable]
{VARIABLE stored_helper.x 27}
{VARIABLE stored_helper.y 1}
[unstore_unit]
variable=stored_helper
find_vacant=yes
[/unstore_unit]
{MOVE_UNIT description=$stored_helper.description 26 2}
[message]
role=Helper
message= _ "Chief, we have all our people ready to go. Come on, this way."
[/message]
[message]
description=Kapou'e
message= _ "Took you long enough. Let's go!"
[/message]
[objectives]
side=1
[objective]
description= _ "Move Kapou'e to the signpost in the Northeast"
condition=win
[/objective]
[objective]
description= _ "Death of Kapou'e"
condition=lose
[/objective]
[/objectives]
[/event]
[event]
name=moveto
[filter]
x=28
y=1
description=Kapou'e
[/filter]
[if]
[variable]
name=time_to_go
numerical_equals=1
[/variable]
[then]
[message]
description=Kapou'e
message= _ "We'll be back, foul mud-sucking humans!"
[/message]
[message]
description=Lanbec'h
message= _ "Ha ha! Run, you cowardly orcs! This land now belongs to humans!"
[/message]
[message]
description=Kapou'e
message= _ "In your dreams, human-worms. When the time comes you will pay for all this with your life!"
[/message]
[endlevel]
result=victory
bonus=no
[/endlevel]
[/then]
[else]
[allow_undo]
[/allow_undo]
[/else]
[/if]
[/event]
[event]
name=victory
{CLEAR VARIABLE time_to_go}
{CLEAR VARIABLE name}
[/event]
{@campaigns/Son_Of_The_Black_Eye/scenarios/utils/deaths.cfg}
[/scenario]

View file

@ -1,493 +1,476 @@
[scenario]
id="Toward_Mountains_of_Haag"
#textdomain wesnoth-sotbe
name= _ "Toward Mountains of Haag"
map_data="{campaigns/Son_Of_The_Black_Eye/maps/Towards_Mountains_of_Haag.map}"
{TURNS 27 24 20}
id="Toward_Mountains_of_Haag"
#textdomain wesnoth-sotbe
name= _ "Toward Mountains of Haag"
map_data="{campaigns/Son_Of_The_Black_Eye/maps/Towards_Mountains_of_Haag.map}"
victory_when_enemies_defeated="no"
{MORNING}
{AFTERNOON}
{DUSK}
{FIRST_WATCH}
{SECOND_WATCH}
{DAWN}
{TURNS 27 24 20}
victory_when_enemies_defeated="no"
next_scenario="The_Siege_Of_Barag_Gor"
{SCENARIO_MUSIC "wanderer.ogg"}
{MORNING}
{AFTERNOON}
{DUSK}
{FIRST_WATCH}
{SECOND_WATCH}
{DAWN}
[event]
name=prestart
[objectives]
side=1
[objective]
condition=win
description=_ "Move Kapou'e to the end of the mountains"
[/objective]
[objective]
condition=lose
description=_ "Death of Kapou'e"
[/objective]
[objective]
condition=lose
description=_ "Turns run out"
[/objective]
[/objectives]
[/event]
next_scenario="The_Siege_Of_Barag_Gor"
{SCENARIO_MUSIC "wanderer.ogg"}
[item]
x=26
y=19
image=items/orcish-flag.png
[/item]
[item]
x=30
y=16
image=items/orcish-flag.png
[/item]
[item]
x=24
y=22
image=items/orcish-flag.png
[/item]
[event]
name=prestart
[objectives]
side=1
[objective]
condition=win
description=_ "Move Kapou'e to the end of the mountains"
[/objective]
[objective]
condition=lose
description=_ "Death of Kapou'e"
[/objective]
[objective]
condition=lose
description=_ "Turns run out"
[/objective]
[/objectives]
[/event]
[item]
x=1
y=5
image=scenery/signpost.png
[/item]
[item]
x=26
y=19
image=items/orcish-flag.png
[/item]
[item]
x=30
y=16
image=items/orcish-flag.png
[/item]
[item]
x=24
y=22
image=items/orcish-flag.png
[/item]
[side]
type=Orcish Leader
description=Kapou'e
user_description= _ "Kapou'e"
side=1
canrecruit=1
controller=human
recruit= Wolf Rider, Orcish Grunt, Orcish Archer
team_name=Kapoue
gold=100
{BLACK_FLAG}
[/side]
[item]
x=1
y=5
image=scenery/signpost.png
[/item]
[side]
race=Dwarf
type=Dwarvish Lord
description=Kwili
user_description= _ "Kwili"
side=2
canrecruit=1
recruit=Dwarvish Fighter, Dwarvish Thunderer
[ai]
recruitment_pattern=fighter
[/ai]
{GOLD 100 140 180}
team_name=Dwarves
[/side]
[side]
type=Orcish Leader
description=Kapou'e
user_description= _ "Kapou'e"
side=1
canrecruit=1
controller=human
recruit= Wolf Rider, Orcish Grunt, Orcish Archer
team_name=Kapoue
gold=100
{BLACK_FLAG}
[/side]
[side]
type="Troll"
description="Blemaker"
user_description= _ "Blemaker"
canrecruit=0
team_name=Kapoue
no_leader=yes
[/side]
[side]
race=Dwarf
type=Dwarvish Lord
description=Kwili
user_description= _ "Kwili"
side=2
canrecruit=1
recruit=Dwarvish Fighter, Dwarvish Thunderer
[ai]
recruitment_pattern=fighter
[/ai]
{GOLD 100 140 180}
team_name=Dwarves
[/side]
[story]
[part]
background=sotbe1.png
show_title=yes
{DOT 496 294}
{DOT 488 258}
{DOT 478 226}
{DOT 468 204}
{DOT 448 187}
{DOT 426 197}
{DOT 399 208}
{CROSS 374 221}
[/part]
[/story]
[side]
type="Troll"
description="Blemaker"
user_description= _ "Blemaker"
canrecruit=0
team_name=Kapoue
no_leader=yes
[/side]
[event]
name=start
[story]
[part]
background=sotbe1.png
show_title=yes
{DOT 496 294}
{DOT 488 258}
{DOT 478 226}
{DOT 468 204}
{DOT 448 187}
{DOT 426 197}
{DOT 399 208}
{CROSS 374 221}
[/part]
[/story]
[role]
type=Orcish Warlord, Orcish Warrior, Goblin Knight, Goblin Pillager, Orcish Grunt, Orcish Crossbowman, Orcish Archer
role=Helper
[/role]
[recall]
role=Helper
[/recall]
[event]
name=start
[store_unit]
[filter]
role=Helper
[/filter]
variable=name
[/store_unit]
[role]
type=Orcish Warlord, Orcish Warrior, Goblin Knight, Goblin Pillager, Orcish Grunt, Orcish Crossbowman, Orcish Archer
role=Helper
[/role]
[recall]
role=Helper
[/recall]
[message]
description=Kapou'e
message= _ "We have almost crossed the mountains. The lands of the free tribes must be near now. So far so good."
[/message]
[message]
description=Kwili
message= _ "Halt! Who goes there?"
[/message]
[store_unit]
[filter]
role=Helper
[/filter]
variable=name
[/store_unit]
[message]
description=Kapou'e
message= _ "It is I, Kapou'e, son of the Black-Eye Karun. What do you want, dwarf?"
[/message]
[message]
description=Kapou'e
message= _ "We have almost crossed the mountains. The lands of the free tribes must be near now. So far so good."
[/message]
[message]
description=Kwili
message= _ "Halt! Who goes there?"
[/message]
[message]
description=Kwili
message= _ "Oh, so it's another group o' foul orcs, eh. Begone, or we shall stain our axes wi' yer blood."
[/message]
[message]
description=Kapou'e
message= _ "It is I, Kapou'e, son of the Black-Eye Karun. What do you want, dwarf?"
[/message]
[message]
description=Kapou'e
message= _ "Look, stinky-midget, we aren't out to kill you so why don't you just scamper away and hide in a cave or something. We'll be through here in a few hours."
[/message]
[message]
description=Kwili
message= _ "Oh, so it's another group o' foul orcs, eh. Begone, or we shall stain our axes wi' yer blood."
[/message]
[message]
description=Kapou'e
message= _ "Look, stinky-midget, we aren't out to kill you so why don't you just scamper away and hide in a cave or something. We'll be through here in a few hours."
[/message]
[message]
role=Helper
message= _ " *snicker*"
[/message]
[message]
role=Helper
message= _ " *snicker*"
[/message]
[message]
description=Kwili
message= _ "You orcs think you are so tough, don't you? Well we'll show you. Dwarves, let no orc pass this way alive!"
[/message]
[message]
description=Kwili
message= _ "You orcs think you are so tough, don't you? Well we'll show you. Dwarves, let no orc pass this way alive!"
[/message]
[message]
description=Kapou'e
message= _ "It looks like we might have to fight them after all."
[/message]
[message]
description=Kapou'e
message= _ "It looks like we might have to fight them after all."
[/message]
[message]
role=Helper
message= _ "Hey Chief, I was thinking - since all dwarves are pretty slow why don't we just bypass them?"
[/message]
[message]
role=Helper
message= _ "Hey Chief, I was thinking - since all dwarves are pretty slow why don't we just bypass them?"
[/message]
[message]
role=Helper
message= _ "I mean, we could defeat them easily but it would just slow us down."
[/message]
[message]
role=Helper
message= _ "I mean, we could defeat them easily but it would just slow us down."
[/message]
[message]
description=Kapou'e
message= _ "We could, but then again, if we do defeat them then we will have an opportunity to uh... 'collect taxes' from the locals. I am sure the gold would be useful in the future."
[/message]
[message]
description=Kapou'e
message= _ "We could, but then again, if we do defeat them then we will have an opportunity to uh... 'collect taxes' from the locals. I am sure the gold would be useful in the future."
[/message]
[message]
description=Kapou'e
message= _ "Whatever else happens, we have to pass through these mountains and I dislike leaving enemies in our rear. Stab, smite, and slay!"
[/message]
[message]
description=Kapou'e
message= _ "Whatever else happens, we have to pass through these mountains and I dislike leaving enemies in our rear. Stab, smite, and slay!"
[/message]
[/event]
[event]
name=moveto
first_time_only=yes
[filter]
x=22, 23, 24-26,27, 28, 29, 30, 31-32
y=13-22,14-23,15-23,16-24,15-23,16-24,15-23,16-23
side=1
[/filter]
[message]
speaker=unit
message= _ "I've never pushed so far. We are crossing the border of the Black-Eye lands."
[/message]
[/event]
[/event]
[event]
name=turn 7
[unit]
description=Blemaker
user_description= _ "Blemaker"
type=Troll Warrior
side=3
x=28
y=13
[/unit]
[unit]
description=Grüü
user_description= _ "Grüü"
type=Troll Hero
side=3
x=27
y=13
[/unit]
[unit]
description=Toughkon
user_description= _ "Toughkon"
type=Troll Whelp
side=3
x=25
y=12
[/unit]
[unit]
description=Pe
user_description= _ "Pe"
type=Troll Whelp
side=3
x=26
y=12
[/unit]
[event]
name=moveto
first_time_only=yes
[filter]
x=22, 23, 24-26,27, 28, 29, 30, 31-32
y=13-22,14-23,15-23,16-24,15-23,16-24,15-23,16-23
side=1
[/filter]
[message]
speaker=unit
message= _ "I've never pushed so far. We are crossing the border of the Black-Eye lands."
[/message]
[/event]
[message]
description=Blemaker
message= _ "Look! Dwarves are fighting against orcs!"
[/message]
[message]
description=Grüü
message= _ "Father, we should help them. Orcs are our allies."
[/message]
[message]
description=Blemaker
message= _ "I don't know if we should do that. Orcs have been our allies in the past, but they have always treated us as fools."
[/message]
[message]
description=Grüü
message= _ "But, Father, we don't know what they are seeking there, maybe this is a good occasion to get rid of these dwarves."
[/message]
[message]
description=Blemaker
message= _ "You are right, my son. We will help our orcish friends. But take care of you ... I would be desperate if something would happen to you."
[/message]
[event]
name=turn 7
[unit]
description=Blemaker
user_description= _ "Blemaker"
type=Troll Warrior
side=3
x=28
y=13
[/unit]
[unit]
description=Grüü
user_description= _ "Grüü"
type=Troll Hero
side=3
x=27
y=13
[/unit]
[unit]
description=Toughkon
user_description= _ "Toughkon"
type=Troll Whelp
side=3
x=25
y=12
[/unit]
[unit]
description=Pe
user_description= _ "Pe"
type=Troll Whelp
side=3
x=26
y=12
[/unit]
[objectives]
side=1
[objective]
condition=win
description=_ "Move Kapou'e to the end of the mountains"
[/objective]
[objective]
condition=lose
description=_ "Death of Kapou'e"
[/objective]
[objective]
condition=lose
description=_ "Death of Grüü"
[/objective]
[objective]
condition=lose
description=_ "Turns run out"
[/objective]
[/objectives]
[/event]
[message]
description=Blemaker
message= _ "Look! Dwarves are fighting against orcs!"
[/message]
[message]
description=Grüü
message= _ "Father, we should help them. Orcs are our allies."
[/message]
[message]
description=Blemaker
message= _ "I don't know if we should do that. Orcs have been our allies in the past, but they have always treated us as fools."
[/message]
[message]
description=Grüü
message= _ "But, Father, we don't know what they are seeking there, maybe this is a good occasion to get rid of these dwarves."
[/message]
[message]
description=Blemaker
message= _ "You are right, my son. We will help our orcish friends. But take care of you ... I would be desperate if something would happen to you."
[/message]
[event]
name=die
[filter]
description=Kapou'e
[/filter]
[message]
speaker=unit
message= _ "Argh! I'm done. My people are doomed!"
[/message]
[endlevel]
result=defeat
[/endlevel]
[/event]
[objectives]
side=1
[objective]
condition=win
description=_ "Move Kapou'e to the end of the mountains"
[/objective]
[objective]
condition=lose
description=_ "Death of Kapou'e"
[/objective]
[objective]
condition=lose
description=_ "Death of Grüü"
[/objective]
[objective]
condition=lose
description=_ "Turns run out"
[/objective]
[/objectives]
[/event]
[event]
name=die
[filter]
description=Kapou'e
[/filter]
[message]
speaker=unit
message= _ "Argh! I'm done. My people are doomed!"
[/message]
[endlevel]
result=defeat
[/endlevel]
[/event]
[event]
name=die
[filter]
description=Blemaker
[/filter]
[message]
description=Grüü
message= _ "Father! Oh no!"
[/message]
[message]
description=Grüü
message= _ "Filthy dwarves! Now I'm to kill you to the last!"
[/message]
[/event]
[event]
name=die
[filter]
description=Blemaker
[/filter]
[message]
description=Grüü
message= _ "Father! Oh no!"
[/message]
[message]
description=Grüü
message= _ "Filthy dwarves! Now I'm to kill you to the last!"
[/message]
[/event]
[event]
name=die
[filter]
description=Grüü
[/filter]
[message]
speaker=unit
message= _ "Oh no, I'm defeated."
[/message]
[if]
[have_unit]
description=Blemaker
[/have_unit]
[then]
[message]
description=Blemaker
message= _ "My son! I should have never brought him to this fight. Now we are to return to our caverns, and we will never return."
[/message]
[endlevel]
result=defeat
[/endlevel]
[/then]
[/if]
[message]
description=Kapou'e
message= _ "Our troll friends are done. We will desperately need their help in the coming battles. Without them there is no hope."
[/message]
[endlevel]
result=defeat
[/endlevel]
[/event]
[event]
name=die
[filter]
description=Grüü
[/filter]
[message]
speaker=unit
message= _ "Oh no, I'm defeated."
[/message]
[if]
[have_unit]
description=Blemaker
[/have_unit]
[then]
[message]
description=Blemaker
message= _ "My son! I should have never brought him to this fight. Now we are to return to our caverns, and we will never return."
[/message]
[endlevel]
result=defeat
[/endlevel]
[/then]
[/if]
[message]
description=Kapou'e
message= _ "Our troll friends are done. We will desperately need their help in the coming battles. Without them there is no hope."
[/message]
[endlevel]
result=defeat
[/endlevel]
[/event]
[event]
name=die
[filter]
description=Kwili
[/filter]
[message]
speaker=unit
message= _ "Argh! I die!"
[/message]
[event]
name=die
[filter]
description=Kwili
[/filter]
[message]
speaker=unit
message= _ "Argh! I die!"
[/message]
[set_variable]
name=Kwili_dead
value=1
[/set_variable]
[set_variable]
name=Kwili_dead
value=1
[/set_variable]
[message]
description=Kapou'e
message= _ "You were warned, dwarf. Riders, spread out of the area and collect tax from each of these houses. If anyone refuses to pay, tie them up and plunder them. Let them know that it is only due to my benevolence that they are still alive. The main body along with myself shall continue on to Barag Gor. Catch up to us when your task is completed."
[/message]
[message]
description=Kapou'e
message= _ "You were warned, dwarf. Riders, spread out of the area and collect tax from each of these houses. If anyone refuses to pay, tie them up and plunder them. Let them know that it is only due to my benevolence that they are still alive. The main body along with myself shall continue on to Barag Gor. Catch up to us when your task is completed."
[/message]
[role]
type=Direwolf Rider,Goblin Pillager,Goblin Knight,Wolf Rider
role=doggie
[/role]
[role]
type=Direwolf Rider,Goblin Pillager,Goblin Knight,Wolf Rider
role=doggie
[/role]
[message]
role=doggie
message= _ "Sounds like fun. Alright boys, let's go!"
[/message]
[/event]
[message]
role=doggie
message= _ "Sounds like fun. Alright boys, let's go!"
[/message]
[event]
name=moveto
[filter]
x=1
y=5
description=Kapou'e
[/filter]
[/event]
[if]
[variable]
name=Kwili_dead
numerical_equals=1
[/variable]
[event]
name=moveto
[filter]
x=1
y=5
description=Kapou'e
[/filter]
[then]
[endlevel]
result=victory
bonus=yes
[/endlevel]
[/then]
[/if]
[if]
[variable]
name=Kwili_dead
numerical_equals=1
[/variable]
[if]
[variable]
name=Kwili_dead
numerical_equals=0
[/variable]
[then]
[then]
[endlevel]
bonus=no
[/endlevel]
[/then]
[/if]
[endlevel]
result=victory
bonus=yes
[/endlevel]
{CLEAR VARIABLE Kwili_dead}
[/event]
[/then]
[event]
name=victory
[/if]
[if]
[have_unit]
description=Blemaker
[/have_unit]
[then]
[message]
description=Kapou'e
message= _ "We've succeeded! We've passed through the Mountains of Haag! Look at these green hills! The land of the free tribes is near now. I can see the walls of Barag-Gor in the distance."
[/message]
[message]
description=Kapou'e
message= _ "Blemaker, many thanks for your help in this fight. Would you like to join us in our journey with your son? Your help would be very appreciated!"
[/message]
[if]
[variable]
name=Kwili_dead
numerical_equals=0
[/variable]
[then]
[endlevel]
bonus=no
[/endlevel]
[/then]
[/if]
{CLEAR VARIABLE Kwili_dead}
[/event]
[event]
name=victory
[if]
[have_unit]
description=Blemaker
[/have_unit]
[then]
[message]
description=Kapou'e
message= _ "We've succeeded! We've passed through the Mountains of Haag! Look at these green hills! The land of the free tribes is near now. I can see the walls of Barag-Gor in the distance."
[/message]
[message]
description=Kapou'e
message= _ "Blemaker, many thanks for your help in this fight. Would you like to join us in our journey with your son? Your help would be very appreciated!"
[/message]
[message]
description=Grüü
message= _ "Father, I'd like to join them. Would you mind it?"
[/message]
[message]
description=Blemaker
message= _ "My son, you're old enough to discover the world. Me, I have to stay here. But take care, there are plenty of creatures that seek our end, like elves or humans. They are clever and merciless."
[/message]
[message]
description=Grüü
message= _ "Thanks, father. Don't worry, I'll take care of myself."
[/message]
[/then]
[else]
[message]
description=Kapou'e
message= _ "We've succeeded! We've passed through the Mountains of Haag! Look at these green hills! The land of the free tribes is near now. I can see the walls of Barag-Gor in the distance."
[/message]
[message]
description=Kapou'e
message= _ "Grüü, many thanks for your help in this fight. I'm sorry for your father. Would you like to join us in our journey? Your help would be very appreciated!"
[/message]
[message]
description=Grüü
message= _ "My father would have come to help you. I would insult his memory not to help you. I come!"
[/message]
[/else]
[/if]
[kill]
description=Blemaker
[/kill]
[store_unit]
[filter]
description=Grüü
[/filter]
variable=gruu_store
[/store_unit]
{VARIABLE gruu_store.side 1}
[unstore_unit]
variable=gruu_store
[/unstore_unit]
{CLEAR_VARIABLE gruu_store}
[/event]
{CLEAR VARIABLE name}
[message]
description=Grüü
message= _ "Father, I'd like to join them. Would you mind it?"
[/message]
[message]
description=Blemaker
message= _ "My son, you're old enough to discover the world. Me, I have to stay here. But take care, there are plenty of creatures that seek our end, like elves or humans. They are clever and merciless."
[/message]
[message]
description=Grüü
message= _ "Thanks, father. Don't worry, I'll take care of myself."
[/message]
[/then]
[else]
[message]
description=Kapou'e
message= _ "We've succeeded! We've passed through the Mountains of Haag! Look at these green hills! The land of the free tribes is near now. I can see the walls of Barag-Gor in the distance."
[/message]
[message]
description=Kapou'e
message= _ "Grüü, many thanks for your help in this fight. I'm sorry for your father. Would you like to join us in our journey? Your help would be very appreciated!"
[/message]
[message]
description=Grüü
message= _ "My father would have come to help you. I would insult his memory not to help you. I come!"
[/message]
[/else]
[/if]
[kill]
description=Blemaker
[/kill]
[store_unit]
[filter]
description=Grüü
[/filter]
variable=gruu_store
[/store_unit]
{VARIABLE gruu_store.side 1}
[unstore_unit]
variable=gruu_store
[/unstore_unit]
{CLEAR_VARIABLE gruu_store}
[/event]
{CLEAR VARIABLE name}
[/scenario]

View file

@ -1,432 +1,423 @@
[scenario]
id="To_the_harbour_of_Tirigaz"
#textdomain wesnoth-sotbe
name= _ "To the harbour of Tirigaz"
map_data="{campaigns/Son_Of_The_Black_Eye/maps/To_The_Harbour_Of_Tirigaz.map}"
{TURNS 36 30 24}
{SCENARIO_MUSIC "revelation.ogg"}
id="To_the_harbour_of_Tirigaz"
#textdomain wesnoth-sotbe
name= _ "To the harbour of Tirigaz"
map_data="{campaigns/Son_Of_The_Black_Eye/maps/To_The_Harbour_Of_Tirigaz.map}"
{TURNS 36 30 24}
{SCENARIO_MUSIC "revelation.ogg"}
#ifdef EASY
{FIRST_WATCH}
{FIRST_WATCH}
{FIRST_WATCH}
{FIRST_WATCH}
{FIRST_WATCH}
{FIRST_WATCH}
{FIRST_WATCH}
{FIRST_WATCH}
{FIRST_WATCH}
{FIRST_WATCH}
{FIRST_WATCH}
{FIRST_WATCH}
{SECOND_WATCH}
{SECOND_WATCH}
{SECOND_WATCH}
{SECOND_WATCH}
{SECOND_WATCH}
{SECOND_WATCH}
{SECOND_WATCH}
{SECOND_WATCH}
{SECOND_WATCH}
{SECOND_WATCH}
{SECOND_WATCH}
{SECOND_WATCH}
{DAWN}
{DAWN}
{DAWN}
{DAWN}
{DAWN}
{DAWN}
{DAWN}
{DAWN}
{DAWN}
{DAWN}
{DAWN}
{DAWN}
{FIRST_WATCH}
{FIRST_WATCH}
{FIRST_WATCH}
{FIRST_WATCH}
{FIRST_WATCH}
{FIRST_WATCH}
{FIRST_WATCH}
{FIRST_WATCH}
{FIRST_WATCH}
{FIRST_WATCH}
{FIRST_WATCH}
{FIRST_WATCH}
{SECOND_WATCH}
{SECOND_WATCH}
{SECOND_WATCH}
{SECOND_WATCH}
{SECOND_WATCH}
{SECOND_WATCH}
{SECOND_WATCH}
{SECOND_WATCH}
{SECOND_WATCH}
{SECOND_WATCH}
{SECOND_WATCH}
{SECOND_WATCH}
{DAWN}
{DAWN}
{DAWN}
{DAWN}
{DAWN}
{DAWN}
{DAWN}
{DAWN}
{DAWN}
{DAWN}
{DAWN}
{DAWN}
#endif
#ifdef NORMAL
{FIRST_WATCH}
{FIRST_WATCH}
{FIRST_WATCH}
{FIRST_WATCH}
{FIRST_WATCH}
{FIRST_WATCH}
{FIRST_WATCH}
{FIRST_WATCH}
{FIRST_WATCH}
{FIRST_WATCH}
{SECOND_WATCH}
{SECOND_WATCH}
{SECOND_WATCH}
{SECOND_WATCH}
{SECOND_WATCH}
{SECOND_WATCH}
{SECOND_WATCH}
{SECOND_WATCH}
{SECOND_WATCH}
{SECOND_WATCH}
{DAWN}
{DAWN}
{DAWN}
{DAWN}
{DAWN}
{DAWN}
{DAWN}
{DAWN}
{DAWN}
{DAWN}
{FIRST_WATCH}
{FIRST_WATCH}
{FIRST_WATCH}
{FIRST_WATCH}
{FIRST_WATCH}
{FIRST_WATCH}
{FIRST_WATCH}
{FIRST_WATCH}
{FIRST_WATCH}
{FIRST_WATCH}
{SECOND_WATCH}
{SECOND_WATCH}
{SECOND_WATCH}
{SECOND_WATCH}
{SECOND_WATCH}
{SECOND_WATCH}
{SECOND_WATCH}
{SECOND_WATCH}
{SECOND_WATCH}
{SECOND_WATCH}
{DAWN}
{DAWN}
{DAWN}
{DAWN}
{DAWN}
{DAWN}
{DAWN}
{DAWN}
{DAWN}
{DAWN}
#endif
#ifdef HARD
{FIRST_WATCH}
{FIRST_WATCH}
{FIRST_WATCH}
{FIRST_WATCH}
{FIRST_WATCH}
{FIRST_WATCH}
{FIRST_WATCH}
{FIRST_WATCH}
{SECOND_WATCH}
{SECOND_WATCH}
{SECOND_WATCH}
{SECOND_WATCH}
{SECOND_WATCH}
{SECOND_WATCH}
{SECOND_WATCH}
{SECOND_WATCH}
{DAWN}
{DAWN}
{DAWN}
{DAWN}
{DAWN}
{DAWN}
{DAWN}
{DAWN}
{FIRST_WATCH}
{FIRST_WATCH}
{FIRST_WATCH}
{FIRST_WATCH}
{FIRST_WATCH}
{FIRST_WATCH}
{FIRST_WATCH}
{FIRST_WATCH}
{SECOND_WATCH}
{SECOND_WATCH}
{SECOND_WATCH}
{SECOND_WATCH}
{SECOND_WATCH}
{SECOND_WATCH}
{SECOND_WATCH}
{SECOND_WATCH}
{DAWN}
{DAWN}
{DAWN}
{DAWN}
{DAWN}
{DAWN}
{DAWN}
{DAWN}
#endif
next_scenario="Black_Flag"
next_scenario="Black_Flag"
music="loyalists.ogg"
music="loyalists.ogg"
[event]
name=prestart
[objectives]
side=1
[objective]
condition=win
description=_ "Defeat all enemy leaders"
[/objective]
[objective]
condition=lose
description=_ "Death of Kapou'e"
[/objective]
[objective]
condition=lose
description=_ "Death of Grüü"
[/objective]
[objective]
condition=lose
description=_ "Death of a Shaman"
[/objective]
[objective]
condition=lose
description=_ "Turns run out"
[/objective]
[/objectives]
[/event]
[event]
name=prestart
[objectives]
side=1
[objective]
condition=win
description=_ "Defeat all enemy leaders"
[/objective]
[objective]
condition=lose
description=_ "Death of Kapou'e"
[/objective]
[objective]
condition=lose
description=_ "Death of Grüü"
[/objective]
[objective]
condition=lose
description=_ "Death of a Shaman"
[/objective]
[objective]
condition=lose
description=_ "Turns run out"
[/objective]
[/objectives]
[/event]
[side]
type=Orcish Leader
description=Kapou'e
user_description= _ "Kapou'e"
side=1
canrecruit=1
controller=human
recruit= Wolf Rider, Orcish Grunt, Troll Whelp, Orcish Archer
team_name=Kapoue
gold=100
{BLACK_FLAG}
[/side]
[side]
type=Orcish Leader
description=Kapou'e
user_description= _ "Kapou'e"
side=1
canrecruit=1
controller=human
recruit= Wolf Rider, Orcish Grunt, Troll Whelp, Orcish Archer
team_name=Kapoue
gold=100
{BLACK_FLAG}
[/side]
[side]
race=Undead
type=Lich
description=Na-Mana
user_description= _ "Na-Mana"
side=2
team_name=undead
canrecruit=1
[ai]
aggression=1.0
village_value=0.0
leader_value=50.0
recruitment_pattern=fighter,archer,fighter,archer,scout
[/ai]
[side]
race=Undead
type=Lich
description=Na-Mana
user_description= _ "Na-Mana"
side=2
team_name=undead
canrecruit=1
[ai]
aggression=1.0
village_value=0.0
leader_value=50.0
recruitment_pattern=fighter,archer,fighter,archer,scout
[/ai]
#ifdef EASY
recruit=Vampire Bat, Skeleton Archer, Skeleton, Dark Adept
recruit=Vampire Bat, Skeleton Archer, Skeleton, Dark Adept
#endif
#ifdef NORMAL
recruit=Blood Bat, Skeleton Archer, Skeleton, Dark Adept
recruit=Blood Bat, Skeleton Archer, Skeleton, Dark Adept
#endif
#ifdef HARD
recruit=Blood Bat, Skeleton Archer, Revenant, Dark Adept
recruit=Blood Bat, Skeleton Archer, Revenant, Dark Adept
#endif
{GOLD 100, 150, 180}
{INCOME 10, 12, 15}
[/side]
{GOLD 100, 150, 180}
{INCOME 10, 12, 15}
[/side]
[side]
race=Undead
type=Lich
description=Ma-Rana
user_description= _ "Ma-Rana"
side=3
team_name=undead
canrecruit=1
recruit=Vampire Bat, Skeleton Archer, Ghost, Skeleton
[ai]
recruitment_pattern=fighter,archer,fighter,archer,scout
aggression=-1.0
[/ai]
{GOLD 100, 150, 190}
{INCOME 8, 10, 12}
[/side]
[side]
race=Undead
type=Lich
description=Ma-Rana
user_description= _ "Ma-Rana"
side=3
team_name=undead
canrecruit=1
recruit=Vampire Bat, Skeleton Archer, Ghost, Skeleton
[ai]
recruitment_pattern=fighter,archer,fighter,archer,scout
aggression=-1.0
[/ai]
{GOLD 100, 150, 190}
{INCOME 8, 10, 12}
[/side]
[story]
[story]
[part]
story= _ "Kapou'e and the shamans rested and discussed the matter for three days. It was finally decided that it might be necessary to call up the Great Horde to deal with this massive human incursion. However, in order to do that the entire Great Council would have to gather."
background=sotbe2.png
[/part]
[part]
story= _ "Kapou'e and the shamans rested and discussed the matter for three days. It was finally decided that it might be necessary to call up the Great Horde to deal with this massive human incursion. However, in order to do that the entire Great Council would have to gather."
background=sotbe2.png
[/part]
[part]
story= _ "Since it was now obvious that the humans were going to try their best to prevent that by capturing or killing the shamans, Kapou'e was requested to escort the shamans to the Harbor of Tirigaz where the rest of the council was residing."
background=sotbe2.png
[/part]
[part]
story= _ "Since it was now obvious that the humans were going to try their best to prevent that by capturing or killing the shamans, Kapou'e was requested to escort the shamans to the Harbor of Tirigaz where the rest of the council was residing."
background=sotbe2.png
[/part]
[part]
story= _ "Leaving most of his people at Barag Gór, Kapou'e, accompinied by the shamans and his warriors set off to Tirigaz."
background=sotbe2.png
[/part]
[part]
story= _ "Leaving most of his people at Barag Gór, Kapou'e, accompinied by the shamans and his warriors set off to Tirigaz."
background=sotbe2.png
[/part]
[part]
background=sotbe2.png
show_title=yes
{DOT 219 54}
{DOT 216 76}
{DOT 216 93}
{DOT 215 110}
{DOT 214 133}
{CROSS 217 156}
[/part]
[/story]
[part]
background=sotbe2.png
show_title=yes
{DOT 219 54}
{DOT 216 76}
{DOT 216 93}
{DOT 215 110}
{DOT 214 133}
{CROSS 217 156}
[/part]
[/story]
[event]
name=start
[recall]
description=Grüü
[/recall]
[teleport]
[filter]
description=Grüü
[/filter]
x=16
y=17
[/teleport]
[teleport]
[filter]
description=Kapou'e
[/filter]
x=14
y=17
[/teleport]
[item]
x=21
y=14
image=scenery/fire1.png
[/item]
[event]
name=start
[recall]
description=Grüü
[/recall]
[teleport]
[filter]
description=Grüü
[/filter]
x=16
y=17
[/teleport]
[teleport]
[filter]
description=Kapou'e
[/filter]
x=14
y=17
[/teleport]
[item]
x=21
y=14
image=scenery/fire1.png
[/item]
[recall]
description=Pirk
x=21
y=15
[/recall]
[recall]
description=Pirk
x=21
y=15
[/recall]
[recall]
description=Gork
x=20
y=14
[/recall]
[recall]
description=Gork
x=20
y=14
[/recall]
[recall]
description=Vraurk
x=22
y=15
[/recall]
[recall]
description=Vraurk
x=22
y=15
[/recall]
[item]
x=15
y=17
image=scenery/fire1.png
[/item]
[item]
x=29
y=24
image=items/holy-water.png
[/item]
[item]
x=15
y=17
image=scenery/fire1.png
[/item]
[item]
x=29
y=24
image=items/holy-water.png
[/item]
[message]
speaker=narrator
message= _ "A couple of days into their journey, the party halted to rest for the night."
[/message]
[message]
speaker=narrator
message= _ "A couple of days into their journey, the party halted to rest for the night."
[/message]
[message]
description="Vraurk"
message= _ "Ahhh, I'm so tired. It was a good idea to halt in such a quiet place."
[/message]
[message]
description="Grüü"
message= _ "It is too quiet. Just plain boring."
[/message]
[message]
description="Pirk"
message= _ "Shut up, I just heard something."
[/message]
[message]
description="Kapou'e"
message= _ "You're right. I can see something is moving in these hills. Looks like there are undead there."
[/message]
[message]
description="Vraurk"
message= _ "Ahhh, I'm so tired. It was a good idea to halt in such a quiet place."
[/message]
[message]
description="Grüü"
message= _ "It is too quiet. Just plain boring."
[/message]
[message]
description="Pirk"
message= _ "Shut up, I just heard something."
[/message]
[message]
description="Kapou'e"
message= _ "You're right. I can see something is moving in these hills. Looks like there are undead there."
[/message]
[message]
description="Grüü"
message= _ "Excellent! It is time for exercise!"
[/message]
[message]
description="Grüü"
message= _ "Excellent! It is time for exercise!"
[/message]
[message]
speaker=Vraurk
message= _ "Uh... I don't think so. Let's get out of here!"
[/message]
[message]
speaker=Vraurk
message= _ "Uh... I don't think so. Let's get out of here!"
[/message]
[message]
speaker="Grüü"
message= _ "No way! Grüü want to crush some undead."
[/message]
[message]
speaker="Grüü"
message= _ "No way! Grüü want to crush some undead."
[/message]
[message]
speaker=Kapou'e
message= _ "Grüü is right, friends. It is not wise to let these undead remain here cutting off our supply lines and path of retreat. In these days of turmoil, we don't know what lies ahead, so it is best not to leave any threats in our rear."
[/message]
[message]
speaker=Kapou'e
message= _ "Grüü is right, friends. It is not wise to let these undead remain here cutting off our supply lines and path of retreat. In these days of turmoil, we don't know what lies ahead, so it is best not to leave any threats in our rear."
[/message]
[message]
speaker=Vraurk
message= _ "But..."
[/message]
[message]
speaker=Vraurk
message= _ "But..."
[/message]
[message]
speaker=Gork
message= _ "Hush, Vraurk, We must trust the Son of the Black-Eye in these matters, for he is far more versed in them then we are."
[/message]
[message]
speaker=Gork
message= _ "Hush, Vraurk, We must trust the Son of the Black-Eye in these matters, for he is far more versed in them then we are."
[/message]
[message]
speaker="Grüü"
message= _ "That's right, lets go!"
[/message]
[/event]
[message]
speaker="Grüü"
message= _ "That's right, lets go!"
[/message]
[/event]
[event]
name=moveto
first_time_only=yes
[filter]
side=1
x=29
y=24
[/filter]
[message]
speaker=unit
message= _ "Hmmm, what neat bottle! What is it?"
[/message]
[message]
speaker=unit
message= _ "It is written H.O.L.Y W.A.T.E.R"
[/message]
[message]
speaker=unit
message= _ "I'm thirsty ... *gulp* *gulp*"
[/message]
[message]
speaker=unit
message= _ "Ahhh, that was yummy!"
[/message]
[removeitem]
x=29
y=24
[/removeitem]
[/event]
[event]
[event]
name=moveto
first_time_only=yes
[filter]
side=1
x=29
y=24
[/filter]
[message]
speaker=unit
message= _ "Hmmm, what neat bottle! What is it?"
[/message]
[message]
speaker=unit
message= _ "It is written H.O.L.Y W.A.T.E.R"
[/message]
[message]
speaker=unit
message= _ "I'm thirsty ... *gulp* *gulp*"
[/message]
[message]
speaker=unit
message= _ "Ahhh, that was yummy!"
[/message]
[removeitem]
x=29
y=24
[/removeitem]
[/event]
[event]
#ifdef EASY
name=turn 25
[message]
description="Grüü"
message= _ "The day is coming, these night creatures will soon return to the pit."
[/message]
[message]
description="Pirk"
message= _ "Grüü, are you forgeting we are also night creatures?"
[/message]
[message]
description="Grüü"
message= _ "Err... well..."
[/message]
name=turn 25
[message]
description="Grüü"
message= _ "The day is coming, these night creatures will soon return to the pit."
[/message]
[message]
description="Pirk"
message= _ "Grüü, are you forgeting we are also night creatures?"
[/message]
[message]
description="Grüü"
message= _ "Err... well..."
[/message]
#endif
#ifdef NORMAL
name=turn 21
[message]
description="Grüü"
message= _ "The day is coming, these night creatures will soon return to the pit."
[/message]
[message]
description="Pirk"
message= _ "Grüü, are you forgeting we are also night creatures?"
[/message]
[message]
description="Grüü"
message= _ "Err... well..."
[/message]
name=turn 21
[message]
description="Grüü"
message= _ "The day is coming, these night creatures will soon return to the pit."
[/message]
[message]
description="Pirk"
message= _ "Grüü, are you forgeting we are also night creatures?"
[/message]
[message]
description="Grüü"
message= _ "Err... well..."
[/message]
#endif
#ifdef HARD
name=turn 17
[message]
description="Grüü"
message= _ "The day is coming, these night creatures will soon return to the pit."
[/message]
[message]
description="Pirk"
message= _ "Grüü, are you forgeting we are also night creatures?"
[/message]
[message]
description="Grüü"
message= _ "Err... well..."
[/message]
name=turn 17
[message]
description="Grüü"
message= _ "The day is coming, these night creatures will soon return to the pit."
[/message]
[message]
description="Pirk"
message= _ "Grüü, are you forgeting we are also night creatures?"
[/message]
[message]
description="Grüü"
message= _ "Err... well..."
[/message]
#endif
[/event]
[/event]
{@campaigns/Son_Of_The_Black_Eye/scenarios/utils/deaths.cfg}
{@campaigns/Son_Of_The_Black_Eye/scenarios/utils/deaths.cfg}
[/scenario]

View file

@ -1,435 +1,421 @@
#textdomain wesnoth-sotbe
#define GRUNT_DEFENDER X Y
[unit]
type=Orcish Grunt
x={X}
y={Y}
side=5
[/unit]
[unit]
type=Orcish Grunt
x={X}
y={Y}
side=5
[/unit]
#enddef
#define ARCHER_DEFENDER X Y
[unit]
type=Orcish Archer
x={X}
y={Y}
side=5
[/unit]
[unit]
type=Orcish Archer
x={X}
y={Y}
side=5
[/unit]
#enddef
[scenario]
id="Black_Flag"
name= _ "Black Flag"
map_data="{campaigns/Son_Of_The_Black_Eye/maps/Black_Flag.map}"
{TURNS 30 25 20}
id="Black_Flag"
name= _ "Black Flag"
map_data="{campaigns/Son_Of_The_Black_Eye/maps/Black_Flag.map}"
{TURNS 30 25 20}
{DAWN}
{MORNING}
{AFTERNOON}
{DUSK}
{FIRST_WATCH}
{SECOND_WATCH}
{DAWN}
{MORNING}
{AFTERNOON}
{DUSK}
{FIRST_WATCH}
{SECOND_WATCH}
next_scenario="Desert_Of_Death"
{SCENARIO_MUSIC "frantic.ogg"}
next_scenario="Desert_Of_Death"
{SCENARIO_MUSIC "frantic.ogg"}
[event]
name=prestart
[objectives]
side=1
[objective]
description= _ "Defeat Slowhand and Harman"
condition=win
[/objective]
[objective]
description= _ "Death of Kapou'e"
condition=lose
[/objective]
[objective]
description= _ "Death of Grüü"
condition=lose
[/objective]
[objective]
description= _ "Turns run out"
condition=lose
[/objective]
[/objectives]
[/event]
[event]
name=prestart
[objectives]
side=1
[objective]
description= _ "Defeat Slowhand and Harman"
condition=win
[/objective]
[objective]
description= _ "Death of Kapou'e"
condition=lose
[/objective]
[objective]
description= _ "Death of Grüü"
condition=lose
[/objective]
[objective]
description= _ "Turns run out"
condition=lose
[/objective]
[/objectives]
[/event]
[side]
type=Orcish Leader
description=Kapou'e
user_description= _ "Kapou'e"
side=1
canrecruit=1
controller=human
recruit= Wolf Rider, Orcish Grunt, Troll Whelp, Orcish Archer
team_name=Kapoue
gold=100
{BLACK_FLAG}
[/side]
[side]
type=Orcish Leader
description=Kapou'e
user_description= _ "Kapou'e"
side=1
canrecruit=1
controller=human
recruit= Wolf Rider, Orcish Grunt, Troll Whelp, Orcish Archer
team_name=Kapoue
gold=100
{BLACK_FLAG}
[/side]
[side]
race=Human
type=General
description=Slowhand
user_description= _ "Slowhand"
side=2
team_name=Humans
canrecruit=1
recruit=Swordsman,Fencer,Mage,Heavy Infantryman,Bowman
[ai]
recruitment_pattern=fighter,fighter,archer,mixed fighter
aggression=0
village_value=10.0
leader_value=50.0
[/ai]
{GOLD 110 130 150}
{INCOME 5 8 12}
[/side]
[side]
race=Human
type=General
description=Slowhand
user_description= _ "Slowhand"
side=2
team_name=Humans
canrecruit=1
recruit=Swordsman,Fencer,Mage,Heavy Infantryman,Bowman
[ai]
recruitment_pattern=fighter,fighter,archer,mixed fighter
aggression=0
village_value=10.0
leader_value=50.0
[/ai]
{GOLD 110 130 150}
{INCOME 5 8 12}
[/side]
[side]
race=Human
type=Transport Galleon
description= _ "Transport Galleon"
side=3
no_leader=yes
team_name=Humans
[ai]
aggression=1.0
[/ai]
gold=0
[/side]
[side]
race=Human
type=General
description=Harman
side=4
team_name=Humans
canrecruit=1
recruit=Swordsman,Fencer,Mage,Heavy Infantryman,Bowman
[ai]
recruitment_pattern=fighter,fighter,archer,mixed fighter
aggression=0
village_value=10.0
leader_value=50.0
[/ai]
{GOLD 80 100 150}
{INCOME 5 8 12}
[/side]
[side]
type=Orcish Warrior
description=Affman
side=5
team_name=Kapoue
no_leader=yes
[/side]
[story]
[part]
background=sotbe2.png
show_title=yes
{DOT 217 156}
{DOT 220 183}
{DOT 232 207}
{DOT 242 222}
{DOT 243 250}
{DOT 235 272}
{DOT 227 292}
{DOT 215 314}
{CROSS 204 333}
[/part]
[/story]
[side]
race=Human
type=Transport Galleon
description= _ "Transport Galleon"
side=3
no_leader=yes
team_name=Humans
[ai]
aggression=1.0
[/ai]
gold=0
[/side]
[event]
name=prestart
[side]
race=Human
type=General
description=Harman
side=4
team_name=Humans
canrecruit=1
recruit=Swordsman,Fencer,Mage,Heavy Infantryman,Bowman
[ai]
recruitment_pattern=fighter,fighter,archer,mixed fighter
aggression=0
village_value=10.0
leader_value=50.0
[/ai]
{GOLD 80 100 150}
{INCOME 5 8 12}
[/side]
[teleport]
[filter]
description=Kapou'e
[/filter]
x=25
y=1
[/teleport]
[/event]
[event]
name=start
[side]
type=Orcish Warrior
description=Affman
side=5
team_name=Kapoue
no_leader=yes
[/side]
{GRUNT_DEFENDER 16 12}
{ARCHER_DEFENDER 17 12}
{GRUNT_DEFENDER 20 9}
{ARCHER_DEFENDER 28 13}
{GRUNT_DEFENDER 32 23}
{ARCHER_DEFENDER 31 25}
[story]
[part]
background=sotbe2.png
show_title=yes
{DOT 217 156}
{DOT 220 183}
{DOT 232 207}
{DOT 242 222}
{DOT 243 250}
{DOT 235 272}
{DOT 227 292}
{DOT 215 314}
{CROSS 204 333}
[/part]
[/story]
[unit]
type=Orcish Warrior
side=5
description=Affman
x=27
y=20
[/unit]
[event]
name=prestart
{ORCISH_SHAMAN 26 1 Pirk}
{OLD_ORCISH_SHAMAN 27 1 Gork}
{NOVICE_ORCISH_SHAMAN 28 1 Vraurk}
[recall]
description=Grüü
[/recall]
[teleport]
[filter]
description=Kapou'e
[/filter]
x=25
y=1
[/teleport]
[teleport]
[filter]
description=Grüü
[/filter]
x=25
y=2
[/teleport]
{WATCH_TOWER 21 14 Northern_Tower}
{WATCH_TOWER 12 19 Western_Tower}
{WATCH_TOWER 20 21 Eastern_Tower}
{PIRATE_GALLEON 12 28}
{PIRATE_GALLEON 3 22}
{PIRATE_GALLEON 10 26}
{PIRATE_GALLEON 6 25}
[unit]
side=3
id=Transport
description= _ "Transport Galleon"
type=Transport Galleon
name= _ "Transport"
ai_special=guardian
x=2
y=28
[/unit]
[unit]
side=2
id=Transport
description= _ "Landing Galleon"
type=Transport Galleon
ai_special=guardian
x=7
y=9
[/unit]
[/event]
[message]
description="Kapou'e"
message= _ "So, here is Tirigaz. But what in the world is going on?"
[/message]
[message]
description="Pirk"
message= _ "Looks like humans have attacked here too. You were right, Kapou'e, the humans have declared all-out war on us."
[/message]
[message]
description="Kapou'e"
message= _ "Listen, if we are going to meet with the rest of the Great Council, we have to repel this attack. You shamans hide here in the forest until we defeat them. It will be faster and easier for us if we don't have to worry about protecting you."
[/message]
[message]
description="Gork"
message= _ "This is a wise choice. Good luck, son of the Black-Eye."
[/message]
[kill]
description=Gork
[/kill]
[kill]
description=Pirk
[/kill]
[kill]
description=Vraurk
[/kill]
[message]
description="Slowhand"
message= _ "Haha! Our plan is going well, let's surround them on land while our allies attack them from sea!"
[/message]
[/event]
[event]
name=turn 2
{MOVE_TRANSPORT_GALEON 2 28 9 30 3,4,5,6,7,8,9 28,28,28,28,29,29,30}
[event]
name=start
[message]
description=Affman
message= _ "Look, a party of our kind approaches from the North."
[/message]
{GRUNT_DEFENDER 16 12}
{ARCHER_DEFENDER 17 12}
{GRUNT_DEFENDER 20 9}
{ARCHER_DEFENDER 28 13}
{GRUNT_DEFENDER 32 23}
{ARCHER_DEFENDER 31 25}
[message]
description=Kapou'e
message= _ "Greetings from Kapou'e, Son of the Black-Eye Karun."
[/message]
[unit]
type=Orcish Warrior
side=5
description=Affman
x=27
y=20
[/unit]
[message]
description=Affman
message= _ "Son of the great Black-Eye Karun?! You do us honor, Chief."
[/message]
[message]
description=Kapou'e
message= _ "Do not grovel, just tell me what's going on here."
[/message]
[message]
description=Affman
message= _ "I don't really know, one day all was calm and peaceful and the next a fleet of human ships showed up and began spewing out human-worms. We tried to hold them off as best we could, but they captured the Northern keep. And then human reinforcements arrived from their settlements to the South."
[/message]
{ORCISH_SHAMAN 26 1 Pirk}
{OLD_ORCISH_SHAMAN 27 1 Gork}
{NOVICE_ORCISH_SHAMAN 28 1 Vraurk}
[recall]
description=Grüü
[/recall]
[message]
description=Kapou'e
message= _ "Are the shamans safe?"
[/message]
[teleport]
[filter]
description=Grüü
[/filter]
x=25
y=2
[/teleport]
{WATCH_TOWER 21 14 Northern_Tower}
{WATCH_TOWER 12 19 Western_Tower}
{WATCH_TOWER 20 21 Eastern_Tower}
{PIRATE_GALLEON 12 28}
{PIRATE_GALLEON 3 22}
{PIRATE_GALLEON 10 26}
{PIRATE_GALLEON 6 25}
[unit]
side=3
id=Transport
description= _ "Transport Galleon"
type=Transport Galleon
name= _ "Transport"
ai_special=guardian
x=2
y=28
[/unit]
[unit]
side=2
id=Transport
description= _ "Landing Galleon"
type=Transport Galleon
ai_special=guardian
x=7
y=9
[/unit]
[message]
description=Affman
message= _ "When we realized that there was no way we could hold the humans off, we sent them East to a place near the Mourned Hills along with most of our women and children. The rest of us remained here to buy them some time."
[/message]
[message]
description="Kapou'e"
message= _ "So, here is Tirigaz. But what in the world is going on?"
[/message]
[message]
description="Pirk"
message= _ "Looks like humans have attacked here too. You were right, Kapou'e, the humans have declared all-out war on us."
[/message]
[message]
description="Kapou'e"
message= _ "Wise decision. We have actually come to speak to the shamans, but while we are here we must help our brothers in need. Grüü, help hold them while I run to the keep and organize our forces to counterattack. We can't defeat them by sea without naval forces, but we can destroy the foothold they have gained on the land."
[/message]
[message]
description="Grüü"
message= _ "I love this strategy, Chief!"
[/message]
[/event]
[message]
description="Kapou'e"
message= _ "Listen, if we are going to meet with the rest of the Great Council, we have to repel this attack. You shamans hide here in the forest until we defeat them. It will be faster and easier for us if we don't have to worry about protecting you."
[/message]
[message]
description="Gork"
message= _ "This is a wise choice. Good luck, son of the Black-Eye."
[/message]
[kill]
description=Gork
[/kill]
[kill]
description=Pirk
[/kill]
[kill]
description=Vraurk
[/kill]
[message]
description="Slowhand"
message= _ "Haha! Our plan is going well, let's surround them on land while our allies attack them from sea!"
[/message]
[event]
name=turn 3
{MOVE_TRANSPORT_GALEON 9 30 15 30 10,11,12,13,14,15 30,30,30,30,30,30}
[/event]
[/event]
[event]
name=turn 4
{MOVE_TRANSPORT_GALEON 15 30 20 30 16,17,18,19,20 30,30,30,30,30}
[/event]
[event]
name=turn 2
{MOVE_TRANSPORT_GALEON 2 28 9 30 3,4,5,6,7,8,9 28,28,28,28,29,29,30}
[event]
name=turn 5
{MOVE_TRANSPORT_GALEON 20 30 25 30 20,21,22,23,24,25 30,30,30,30,30,30}
[/event]
[message]
description=Affman
message= _ "Look, a party of our kind approaches from the North."
[/message]
[event]
name=turn 6
{MOVE_TRANSPORT_GALEON 25 30 27 25 26,27,27,27,27,27 29,29,28,27,26,25}
[message]
description=Kapou'e
message= _ "Greetings from Kapou'e, Son of the Black-Eye Karun."
[/message]
[unit]
description="J'rem"
type=Fencer
x=26
y=24
side=3
[/unit]
[unit]
type=Fencer
x=27
y=24
side=3
[/unit]
[unit]
type=Swordsman
x=26
y=25
side=3
[/unit]
[unit]
type=Mage
x=28
y=24
side=3
[/unit]
[unit]
type=Cavalryman
x=28
y=25
side=3
[/unit]
[unit]
type=Cavalryman
x=28
y=25
side=3
[/unit]
[unit]
type=Cavalryman
x=28
y=25
side=3
[/unit]
[message]
description="J'rem"
message= _ "Pillage! Let's plunder these orcs!"
[/message]
[/event]
[message]
description=Affman
message= _ "Son of the great Black-Eye Karun?! You do us honor, Chief."
[/message]
[event]
name=die
[filter]
description=Slowhand
[/filter]
[message]
speaker=unit
message= _ "Aaaargh! I die!"
[/message]
[message]
description="Kapou'e"
message= _ "Finally, you pay for what you did to my orc brothers!"
[/message]
[/event]
[message]
description=Kapou'e
message= _ "Do not grovel, just tell me what's going on here."
[/message]
[event]
name=victory
[message]
description=Affman
message= _ "I don't really know, one day all was calm and peaceful and the next a fleet of human ships showed up and began spewing out human-worms. We tried to hold them off as best we could, but they captured the Northern keep. And then human reinforcements arrived from their settlements to the South."
[/message]
[message]
description=Kapou'e
message= _ "We are victorious at last. Someone go tell the shamans that they can come out now."
[/message]
[message]
description=Kapou'e
message= _ "Are the shamans safe?"
[/message]
{ORCISH_SHAMAN 26 1 Pirk}
{OLD_ORCISH_SHAMAN 27 1 Gork}
{NOVICE_ORCISH_SHAMAN 28 1 Vraurk}
[message]
description=Affman
message= _ "When we realized that there was no way we could hold the humans off, we sent them East to a place near the Mourned Hills along with most of our women and children. The rest of us remained here to buy them some time."
[/message]
[message]
description="Kapou'e"
message= _ "Wise decision. We have actually come to speak to the shamans, but while we are here we must help our brothers in need. Grüü, help hold them while I run to the keep and organize our forces to counterattack. We can't defeat them by sea without naval forces, but we can destroy the foothold they have gained on the land."
[/message]
[message]
description="Grüü"
message= _ "I love this strategy, Chief!"
[/message]
[/event]
[event]
name=turn 3
{MOVE_TRANSPORT_GALEON 9 30 15 30 10,11,12,13,14,15 30,30,30,30,30,30}
[/event]
[event]
name=turn 4
{MOVE_TRANSPORT_GALEON 15 30 20 30 16,17,18,19,20 30,30,30,30,30}
[/event]
[event]
name=turn 5
{MOVE_TRANSPORT_GALEON 20 30 25 30 20,21,22,23,24,25 30,30,30,30,30,30}
[/event]
[event]
name=turn 6
{MOVE_TRANSPORT_GALEON 25 30 27 25 26,27,27,27,27,27 29,29,28,27,26,25}
[unit]
description="J'rem"
type=Fencer
x=26
y=24
side=3
[/unit]
[unit]
type=Fencer
x=27
y=24
side=3
[/unit]
[unit]
type=Swordsman
x=26
y=25
side=3
[/unit]
[unit]
type=Mage
x=28
y=24
side=3
[/unit]
[unit]
type=Cavalryman
x=28
y=25
side=3
[/unit]
[unit]
type=Cavalryman
x=28
y=25
side=3
[/unit]
[unit]
type=Cavalryman
x=28
y=25
side=3
[/unit]
[message]
description="J'rem"
message= _ "Pillage! Let's plunder these orcs!"
[/message]
[/event]
[event]
name=die
[filter]
description=Slowhand
[/filter]
[message]
speaker=unit
message= _ "Aaaargh! I die!"
[/message]
[message]
description="Kapou'e"
message= _ "Finally, you pay for what you did to my orc brothers!"
[/message]
[/event]
[event]
name=victory
[message]
description=Kapou'e
message= _ "We are victorious at last. Someone go tell the shamans that they can come out now."
[/message]
{ORCISH_SHAMAN 26 1 Pirk}
{OLD_ORCISH_SHAMAN 27 1 Gork}
{NOVICE_ORCISH_SHAMAN 28 1 Vraurk}
[message]
description=Gork
message= _ "Congratulations on your victory, Kapou'e. You do honor to the memory of your father."
[/message]
[message]
description=Kapou'e
message= _ "Thanks, but I have news. Since the forces here were certain they were going to be defeated, they sent the shamans to the Mourned Hills. If we want to meet them, we must go after them."
[/message]
[message]
description=Pirk
message= _ "Oh, great. That means we have to cross the Desert of Death which is full of poisonous giant scorpions and outlaws. And bypassing it would take ages! Not to mention after this desert, we'll have to cross the Silent Forest!"
[/message]
[message]
description=Grüü
message= _ "Well, we have no choice ... I've never tasted scorpions but I am sure they are good. This journey promises to be fun."
[/message]
[kill]
description=Eastern_Tower
[/kill]
[kill]
description=Northern_Tower
[/kill]
[kill]
description=Western_Tower
[/kill]
[/event]
{@campaigns/Son_Of_The_Black_Eye/scenarios/utils/deaths.cfg}
[message]
description=Gork
message= _ "Congratulations on your victory, Kapou'e. You do honor to the memory of your father."
[/message]
[message]
description=Kapou'e
message= _ "Thanks, but I have news. Since the forces here were certain they were going to be defeated, they sent the shamans to the Mourned Hills. If we want to meet them, we must go after them."
[/message]
[message]
description=Pirk
message= _ "Oh, great. That means we have to cross the Desert of Death which is full of poisonous giant scorpions and outlaws. And bypassing it would take ages! Not to mention after this desert, we'll have to cross the Silent Forest!"
[/message]
[message]
description=Grüü
message= _ "Well, we have no choice ... I've never tasted scorpions but I am sure they are good. This journey promises to be fun."
[/message]
[kill]
description=Eastern_Tower
[/kill]
[kill]
description=Northern_Tower
[/kill]
[kill]
description=Western_Tower
[/kill]
[/event]
{@campaigns/Son_Of_The_Black_Eye/scenarios/utils/deaths.cfg}
[/scenario]

View file

@ -1,423 +1,408 @@
[scenario]
id="Desert_Of_Death"
#textdomain wesnoth-sotbe
name= _ "The Desert of Death"
map_data="{campaigns/Son_Of_The_Black_Eye/maps/Desert_Of_Death.map}"
{TURNS 22 20 18}
{DAWN}
{MORNING}
{AFTERNOON}
{DUSK}
{FIRST_WATCH}
{SECOND_WATCH}
id="Desert_Of_Death"
#textdomain wesnoth-sotbe
name= _ "The Desert of Death"
map_data="{campaigns/Son_Of_The_Black_Eye/maps/Desert_Of_Death.map}"
{TURNS 22 20 18}
next_scenario="Silent_Forest"
{DAWN}
{MORNING}
{AFTERNOON}
{DUSK}
{FIRST_WATCH}
{SECOND_WATCH}
{SCENARIO_MUSIC "underground.ogg"}
next_scenario="Silent_Forest"
[event]
name=prestart
[objectives]
side=1
[objective]
description= _ "Reach the Oasis"
condition=win
[/objective]
[objective]
description= _ "Death of Kapou'e"
condition=lose
[/objective]
[objective]
description= _ "Death of Grüü"
condition=lose
[/objective]
[objective]
description= _ "Death of a Shaman"
condition=lose
[/objective]
[objective]
description= _ "Time Runs Out"
condition=lose
[/objective]
[/objectives]
[/event]
{SCENARIO_MUSIC "underground.ogg"}
[side]
type=Orcish Leader
description=Kapou'e
user_description= _ "Kapou'e"
side=1
canrecruit=1
controller=human
recruit= Wolf Rider, Orcish Grunt, Troll Whelp, Orcish Archer
team_name=Kapoue
gold=100
fog=yes
{BLACK_FLAG}
[/side]
[event]
name=prestart
[objectives]
side=1
[objective]
description= _ "Reach the Oasis"
condition=win
[/objective]
[objective]
description= _ "Death of Kapou'e"
condition=lose
[/objective]
[objective]
description= _ "Death of Grüü"
condition=lose
[/objective]
[objective]
description= _ "Death of a Shaman"
condition=lose
[/objective]
[objective]
description= _ "Time Runs Out"
condition=lose
[/objective]
[/objectives]
[/event]
[side]
race=human
[side]
type=Orcish Leader
description=Kapou'e
user_description= _ "Kapou'e"
side=1
canrecruit=1
controller=human
recruit= Wolf Rider, Orcish Grunt, Troll Whelp, Orcish Archer
team_name=Kapoue
gold=100
fog=yes
{BLACK_FLAG}
[/side]
[side]
race=human
#ifdef HARD
type=Assassin
type=Assassin
#else
type=Rogue
type=Rogue
#endif
description=Ar Dant
user_description= _ "Ar Dant"
side=2
team_name=vilains
canrecruit=1
[ai]
aggression=-1.0
village_value=50.0
leader_value=10.0
recruitment_pattern=fighter,fighter
[/ai]
description=Ar Dant
user_description= _ "Ar Dant"
side=2
team_name=vilains
canrecruit=1
[ai]
aggression=-1.0
village_value=50.0
leader_value=10.0
recruitment_pattern=fighter,fighter
[/ai]
#ifdef EASY
recruit=Thief,Thug
recruit=Thief,Thug
#endif
#ifdef NORMAL
recruit=Thief,Bandit
recruit=Thief,Bandit
#endif
#ifdef HARD
recruit=Rogue,Bandit
recruit=Rogue,Bandit
#endif
{GOLD 60, 120, 200}
[/side]
{GOLD 60, 120, 200}
[/side]
[side]
race=monster
no_leader=yes
type=Giant Scorpion
side=3
team_name=vilains
canrecruit=0
[ai]
aggression=1.0
village_value=0.0
leader_value=50.0
[/ai]
[/side]
[side]
race=monster
no_leader=yes
type=Giant Scorpion
side=3
team_name=vilains
canrecruit=0
[ai]
aggression=1.0
village_value=0.0
leader_value=50.0
[/ai]
[/side]
[story]
[story]
[part]
background=sotbe2.png
story= _ "Resting during the day and doing most of their marching by night, the party marched steadily through the sand for two days."
[/part]
[part]
background=sotbe2.png
story= _ "Resting during the day and doing most of their marching by night, the party marched steadily through the sand for two days."
[/part]
[part]
background=sotbe2.png
story= _ "The heat of the day and the chill of the night wore heavily on the orcs. Fortunately, they didn't encounter any giant scorpions, but neither did they discover any source of food or water."
[/part]
[part]
background=sotbe2.png
story= _ "The heat of the day and the chill of the night wore heavily on the orcs. Fortunately, they didn't encounter any giant scorpions, but neither did they discover any source of food or water."
[/part]
[part]
background=sotbe2.png
story= _ "By the dawn of the third day the party was hungry, tired and weary, but according to their map, a good-sized oasis was not far away."
[/part]
[part]
background=sotbe2.png
story= _ "By the dawn of the third day the party was hungry, tired and weary, but according to their map, a good-sized oasis was not far away."
[/part]
[part]
background=sotbe2.png
story= _ "Just then, however, a strong wind began to blow. It rapidly uncreased in fury, whipping hot sand up all around them. Visibility was reduced to zero and it began to seem they would be buried alive by smothering sand."
[/part]
[part]
background=sotbe2.png
story= _ "Just then, however, a strong wind began to blow. It rapidly uncreased in fury, whipping hot sand up all around them. Visibility was reduced to zero and it began to seem they would be buried alive by smothering sand."
[/part]
[part]
background=sotbe2.png
show_title=yes
{DOT 204 333}
{DOT 227 320}
{DOT 244 307}
{DOT 267 293}
{DOT 289 285}
{DOT 309 284}
{DOT 335 291}
{CROSS 356 293}
[/part]
[/story]
[event]
name=start
[part]
background=sotbe2.png
show_title=yes
{DOT 204 333}
{DOT 227 320}
{DOT 244 307}
{DOT 267 293}
{DOT 289 285}
{DOT 309 284}
{DOT 335 291}
{CROSS 356 293}
[/part]
[/story]
[event]
name=start
[recall]
description=Grüü
[/recall]
[recall]
description=Pirk
[/recall]
[recall]
description=Gork
[/recall]
[recall]
description=Vraurk
[/recall]
[recall]
description=Grüü
[/recall]
[recall]
description=Pirk
[/recall]
[recall]
description=Gork
[/recall]
[recall]
description=Vraurk
[/recall]
[message]
description="Kapou'e"
message= _ "Ack! This blasted sand!"
[/message]
[message]
description="Grüü"
message= _ "I'm hungry and we found no giant scorpion yet. I'm sure it would be tasty."
[/message]
[message]
description="Kapou'e"
message= _ "I hope we won't find one! They are terrible armored beasts; your troll clubs would be useless against their heavy shells."
[/message]
[message]
description="Vraurk"
message= _ "I've been told the best way to defeat them is to attack their eyes with sharp blades, or pierce them with arrows. But I hope too we won't meet them."
[/message]
[message]
description="Pirk"
message= _ "I wouldn't worry about the scorpions right now, I would worry about getting out of this sandstorm! These things can last for weeks, and if we aren't buried alive by all the sand we will die of hunger and thirst."
[/message]
[message]
description="Kapou'e"
message= _ "Hurry then, break camp, we must get to the oasis!"
[/message]
[message]
description="Kapou'e"
message= _ "Ack! This blasted sand!"
[/message]
[message]
description="Grüü"
message= _ "I'm hungry and we found no giant scorpion yet. I'm sure it would be tasty."
[/message]
[message]
description="Kapou'e"
message= _ "I hope we won't find one! They are terrible armored beasts; your troll clubs would be useless against their heavy shells."
[/message]
[message]
description="Vraurk"
message= _ "I've been told the best way to defeat them is to attack their eyes with sharp blades, or pierce them with arrows. But I hope too we won't meet them."
[/message]
[message]
description="Pirk"
message= _ "I wouldn't worry about the scorpions right now, I would worry about getting out of this sandstorm! These things can last for weeks, and if we aren't buried alive by all the sand we will die of hunger and thirst."
[/message]
[message]
description="Kapou'e"
message= _ "Hurry then, break camp, we must get to the oasis!"
[/message]
[message]
description="Pirk"
message= _ "What!? Through all this chaos!?"
[/message]
[message]
description="Pirk"
message= _ "What!? Through all this chaos!?"
[/message]
[message]
description=Kapou'e
message= _ "We don't have any other choice. If we remain here we will surely die."
[/message]
[message]
description=Kapou'e
message= _ "We don't have any other choice. If we remain here we will surely die."
[/message]
{SCORPION 10 10}
{SCORPION 11 8}
{SCORPION 17 11}
{SCORPION 8 7}
{SCORPION 11 15}
{SCORPION 10 10}
{SCORPION 11 8}
{SCORPION 17 11}
{SCORPION 8 7}
{SCORPION 11 15}
#ifdef NORMAL
{SCORPION 13 3}
{SCORPION 13 3}
#endif
#ifdef HARD
{SCORPION 6 11}
{SCORPION 13 3}
{SCORPION 6 11}
{SCORPION 13 3}
#endif
{SCORPION 26 4}
{SCORPION 11 22}
[/event]
{SCORPION 26 4}
{SCORPION 11 22}
[/event]
[event]
name=victory
[message]
description="Kapou'e"
message= _ "Finally we've done it! Now let's wait out this sandstorm, resupply and get some rest before we continue on our journey."
[/message]
[/event]
[event]
name=victory
[message]
description="Kapou'e"
message= _ "Finally we've done it! Now let's wait out this sandstorm, resupply and get some rest before we continue on our journey."
[/message]
[/event]
[event]
name=sighted
[filter]
side=3
[/filter]
[event]
name=sighted
[filter]
side=3
[/filter]
[message]
description=Kapou'e
message= _ "There you go, Grüü, there is your giant scorpion!"
[/message]
[message]
description=Kapou'e
message= _ "There you go, Grüü, there is your giant scorpion!"
[/message]
[message]
description=Vraurk
message= _ "Oh great, perfect timing."
[/message]
[message]
description=Vraurk
message= _ "Oh great, perfect timing."
[/message]
[message]
description=Grüü
message= _ "Yeah, I am really hungry."
[/message]
[message]
description=Grüü
message= _ "Yeah, I am really hungry."
[/message]
[message]
description=Vraurk
message= _ "That is not what I meant!"
[/message]
[message]
description=Vraurk
message= _ "That is not what I meant!"
[/message]
[/event]
[/event]
[event]
name=die
[event]
name=die
[filter]
type=Giant Scorpion
[/filter]
[filter]
type=Giant Scorpion
[/filter]
[filter_second]
description=Grüü
[/filter_second]
[filter_second]
description=Grüü
[/filter_second]
[message]
description=Grüü
message= _ "Ahh, finally! Lunchtime!"
[/message]
[message]
description=Grüü
message= _ "Ahh, finally! Lunchtime!"
[/message]
[message]
description=Vraurk
message= _ "You trolls are just sick!"
[/message]
[message]
description=Vraurk
message= _ "You trolls are just sick!"
[/message]
[message]
description=Grüü
message= _ "YUCK! Disgusting! These things taste horrible!"
[/message]
[message]
description=Grüü
message= _ "YUCK! Disgusting! These things taste horrible!"
[/message]
[object]
silent=yes
[filter]
description=Grüü
[/filter]
[object]
silent=yes
[filter]
description=Grüü
[/filter]
[effect]
apply_to=status
add=poisoned
duration=level
[/effect]
[/object]
[effect]
apply_to=status
add=poisoned
duration=level
[/effect]
[message]
description=Kapou'e
message= _ "I don't know if you should have eaten that Grüü, you don't look so good."
[/message]
[/object]
[message]
description=Grüü
message= _ "Ugg... I feel sick."
[/message]
[message]
description=Kapou'e
message= _ "I don't know if you should have eaten that Grüü, you don't look so good."
[/message]
[message]
description=Gork
message= _ "Hmmm, it seems that scorpions are poisonous."
[/message]
[message]
description=Grüü
message= _ "Ugg... I feel sick."
[/message]
[message]
description=Vraurk
message= _ "But what about Grüü?"
[/message]
[message]
description=Gork
message= _ "Hmmm, it seems that scorpions are poisonous."
[/message]
[message]
description=Kapou'e
message= _ "Ahh, he will be OK in a few minutes. He is a troll, after all. Right, Grüü?"
[/message]
[message]
description=Vraurk
message= _ "But what about Grüü?"
[/message]
[message]
description=Grüü
message= _ " *puke*"
[/message]
[/event]
[message]
description=Kapou'e
message= _ "Ahh, he will be OK in a few minutes. He is a troll, after all. Right, Grüü?"
[/message]
[event]
name=sighted
[filter]
side=2
[/filter]
[message]
description=Grüü
message= _ " *puke*"
[/message]
[message]
speaker=unit
message= _ "Hold it right there! This oasis is ours! Begone or you all will be killed!"
[/message]
[/event]
[message]
description=Kapou'e
message= _ "Look, pal, we are in the middle of a sandstorm, and we are almost completely out of food and water. There is no way we can keep going without stopping at this oasis."
[/message]
[event]
name=sighted
[filter]
side=2
[/filter]
[message]
speaker=unit
message= _ "I don't care, get lost!"
[/message]
[message]
speaker=unit
message= _ "Hold it right there! This oasis is ours! Begone or you all will be killed!"
[/message]
[message]
description=Pirk
message= _ "It's no use reasoning with them, Kapou'e, they aren't going to listen."
[/message]
[message]
description=Kapou'e
message= _ "Look, pal, we are in the middle of a sandstorm, and we are almost completely out of food and water. There is no way we can keep going without stopping at this oasis."
[/message]
[message]
description=Kapou'e
message= _ "Yeah, I can see that. Well, I guess we have to clean these rabble out of here. Stab, smite, slay!"
[/message]
[message]
speaker=unit
message= _ "I don't care, get lost!"
[/message]
[objectives]
side=1
[objective]
description= _ "Defeat Ar Dant"
condition=win
[/objective]
[objective]
description= _ "Death of Kapou'e"
condition=lose
[/objective]
[objective]
description= _ "Death of Grüü"
condition=lose
[/objective]
[objective]
description= _ "Death of a Shaman"
condition=lose
[/objective]
[objective]
description= _ "Time Runs Out"
condition=lose
[/objective]
[/objectives]
[/event]
[message]
description=Pirk
message= _ "It's no use reasoning with them, Kapou'e, they aren't going to listen."
[/message]
[event]
name=time over
[message]
description=Kapou'e
message= _ "Yeah, I can see that. Well, I guess we have to clean these rabble out of here. Stab, smite, slay!"
[/message]
[message]
description=Grüü
message= _ "...food..."
[/message]
[objectives]
side=1
[objective]
description= _ "Defeat Ar Dant"
condition=win
[/objective]
[objective]
description= _ "Death of Kapou'e"
condition=lose
[/objective]
[objective]
description= _ "Death of Grüü"
condition=lose
[/objective]
[objective]
description= _ "Death of a Shaman"
condition=lose
[/objective]
[objective]
description= _ "Time Runs Out"
condition=lose
[/objective]
[/objectives]
[message]
description=Vraurk
message= _ "....water...."
[/message]
[/event]
[message]
description=Kapou'e
message= _ "...Come... on .... people.... we have .... to .... keep.... going...."
[/message]
[event]
name=time over
[message]
description=Pirk
message= _ ".... can't.... the .... heat.... is.... too..... much...."
[/message]
[/event]
[message]
description=Grüü
message= _ "...food..."
[/message]
[event]
name=victory
[message]
description=Vraurk
message= _ "....water...."
[/message]
[object]
silent=yes
[filter]
description=Grüü
[/filter]
[message]
description=Kapou'e
message= _ "...Come... on .... people.... we have .... to .... keep.... going...."
[/message]
[message]
description=Pirk
message= _ ".... can't.... the .... heat.... is.... too..... much...."
[/message]
[/event]
[event]
name=victory
[object]
silent=yes
[filter]
description=Grüü
[/filter]
[effect]
apply_to=status
remove=poisoned
duration=level
[/effect]
[/object]
[/event]
{@campaigns/Son_Of_The_Black_Eye/scenarios/utils/deaths.cfg}
[effect]
apply_to=status
remove=poisoned
duration=level
[/effect]
[/object]
[/event]
{@campaigns/Son_Of_The_Black_Eye/scenarios/utils/deaths.cfg}
[/scenario]

View file

@ -1,350 +1,337 @@
[scenario]
id="Silent_Forest"
#textdomain wesnoth-sotbe
name= _ "Silent Forest"
map_data="{campaigns/Son_Of_The_Black_Eye/maps/Silent_Forest.map}"
{TURNS 40 38 36}
id="Silent_Forest"
#textdomain wesnoth-sotbe
name= _ "Silent Forest"
map_data="{campaigns/Son_Of_The_Black_Eye/maps/Silent_Forest.map}"
{TURNS 40 38 36}
{DAWN}
{MORNING}
{AFTERNOON}
{DUSK}
{FIRST_WATCH}
{SECOND_WATCH}
{DAWN}
{MORNING}
{AFTERNOON}
{DUSK}
{FIRST_WATCH}
{SECOND_WATCH}
next_scenario="Shan_Taum_The_Smug"
next_scenario="Shan_Taum_The_Smug"
{SCENARIO_MUSIC "knolls.ogg"}
{SCENARIO_MUSIC "knolls.ogg"}
[event]
name=prestart
[objectives]
side=1
[objective]
description= _ "Defeat the elves"
condition=win
[/objective]
[objective]
description= _ "Death of Kapou'e"
condition=lose
[/objective]
[objective]
description= _ "Death of Grüü"
condition=lose
[/objective]
[objective]
description= _ "Death of a Shaman"
condition=lose
[/objective]
[objective]
description= _ "Turns run out"
condition=lose
[/objective]
[/objectives]
[/event]
[event]
name=prestart
[objectives]
side=1
[objective]
description= _ "Defeat the elves"
condition=win
[/objective]
[objective]
description= _ "Death of Kapou'e"
condition=lose
[/objective]
[objective]
description= _ "Death of Grüü"
condition=lose
[/objective]
[objective]
description= _ "Death of a Shaman"
condition=lose
[/objective]
[objective]
description= _ "Turns run out"
condition=lose
[/objective]
[/objectives]
[/event]
[side]
type=Orcish Leader
description=Kapou'e
unit_description= _ "Kapou'e"
side=1
canrecruit=1
controller=human
recruit=Wolf Rider, Orcish Grunt, Troll Whelp, Orcish Archer
team_name=Kapoue
gold=100
{BLACK_FLAG}
fog=yes
[side]
type=Orcish Leader
description=Kapou'e
unit_description= _ "Kapou'e"
side=1
canrecruit=1
controller=human
recruit=Wolf Rider, Orcish Grunt, Troll Whelp, Orcish Archer
team_name=Kapoue
gold=100
{BLACK_FLAG}
fog=yes
[village]
x=5
y=4
[/village]
[village]
x=5
y=4
[/village]
[village]
x=2
y=5
[/village]
[village]
x=2
y=5
[/village]
[village]
x=2
y=8
[/village]
[village]
x=2
y=8
[/village]
[village]
x=10
y=3
[/village]
[village]
x=10
y=3
[/village]
[village]
x=8
y=1
[/village]
[village]
x=8
y=1
[/village]
[village]
x=15
y=2
[/village]
[village]
x=15
y=2
[/village]
[/side]
[/side]
[side]
race=Elf
type=Elvish Shyde
description=Lucile
user_description= _ "Lucile"
side=2
team_name=elves
canrecruit=1
[ai]
aggression=-1.0
[/ai]
recruit=Elvish Fighter, Elvish Captain, Elvish Scout, Elvish Shaman, Elvish Archer
{GOLD 70, 90, 110}
{INCOME 0, 2, 4}
[/side]
[side]
race=Elf
type=Elvish Shyde
description=Lucile
user_description= _ "Lucile"
side=2
team_name=elves
canrecruit=1
[ai]
aggression=-1.0
[/ai]
recruit=Elvish Fighter, Elvish Captain, Elvish Scout, Elvish Shaman, Elvish Archer
{GOLD 70, 90, 110}
{INCOME 0, 2, 4}
[/side]
[side]
race=Elf
type=Elvish Captain
description=Raceme
user_description= _ "Raceme"
side=3
team_name=elves
canrecruit=1
[ai]
aggression=1.0
[/ai]
recruit=Elvish Fighter, Elvish Shaman, Elvish Archer
{GOLD 80, 90, 100}
[/side]
[side]
race=Elf
type=Elvish Captain
description=Raceme
user_description= _ "Raceme"
side=3
team_name=elves
canrecruit=1
[ai]
aggression=1.0
[/ai]
recruit=Elvish Fighter, Elvish Shaman, Elvish Archer
{GOLD 80, 90, 100}
[/side]
[story]
[part]
background=sotbe3.png
story= _ "As soon as the sandstorm died down, Kapou'e and his men - eager to escape the searing heat - left the oasis and continued on their trek."
[/part]
[story]
[part]
background=sotbe3.png
story= _ "It was with great relief that they finally spotted the silent forest on the evening of their second day. They quickly made camp in the hope of getting some much needed rest. However, as dawn approached, a thick fog rolled in and all the natural sounds of the forest died away - leaving everything deathly quiet."
[/part]
[part]
background=sotbe3.png
story= _ "As soon as the sandstorm died down, Kapou'e and his men - eager to escape the searing heat - left the oasis and continued on their trek."
[/part]
[part]
background=sotbe3.png
show_title=yes
{DOT 127 165}
{DOT 150 167}
{DOT 172 168}
{DOT 194 166}
{DOT 216 161}
{DOT 237 153}
{DOT 253 145}
{CROSS 277 143}
[/part]
[/story]
[part]
background=sotbe3.png
story= _ "It was with great relief that they finally spotted the silent forest on the evening of their second day. They quickly made camp in the hope of getting some much needed rest. However, as dawn approached, a thick fog rolled in and all the natural sounds of the forest died away - leaving everything deathly quiet."
[/part]
[event]
name=start
[recall]
description=Grüü
[/recall]
[recall]
description=Pirk
[/recall]
[recall]
description=Gork
[/recall]
[recall]
description=Vraurk
[/recall]
[message]
description="Kapou'e"
message= _ "This fog and this silence is starting to unsettle me. What is the history behind this place, anyway?"
[/message]
[message]
description="Gork"
message= _ "It has not always been like this. A lot of hunters from tribes used to hunt there and fish in the Bork river. But that all changed a few years ago. Now, no one would enter there unless forced."
[/message]
[message]
description="Vraurk"
message= _ "What happened? Why did people stop coming here?"
[/message]
[message]
description="Gork"
message= _ "The fact is that few people entered this forest and returned home safe. I am not sure, but most likely, this forest is full of elvish renegades."
[/message]
[message]
description="Kapou'e"
message= _ "What would elves be doing so far into orcish territory? Anyway, we need some rest. We are sufficiently armed to cope with a bunch of elvish poachers. If we meet any, we'll cut them to pieces."
[/message]
[/event]
[part]
background=sotbe3.png
show_title=yes
{DOT 127 165}
{DOT 150 167}
{DOT 172 168}
{DOT 194 166}
{DOT 216 161}
{DOT 237 153}
{DOT 253 145}
{CROSS 277 143}
[/part]
[/story]
[event]
name=sighted
[event]
name=start
[recall]
description=Grüü
[/recall]
[recall]
description=Pirk
[/recall]
[recall]
description=Gork
[/recall]
[recall]
description=Vraurk
[/recall]
[filter]
side=3
[/filter]
[message]
description="Kapou'e"
message= _ "This fog and this silence is starting to unsettle me. What is the history behind this place, anyway?"
[/message]
[message]
description="Gork"
message= _ "It has not always been like this. A lot of hunters from tribes used to hunt there and fish in the Bork river. But that all changed a few years ago. Now, no one would enter there unless forced."
[/message]
[message]
description="Vraurk"
message= _ "What happened? Why did people stop coming here?"
[/message]
[message]
description="Gork"
message= _ "The fact is that few people entered this forest and returned home safe. I am not sure, but most likely, this forest is full of elvish renegades."
[/message]
[message]
description="Kapou'e"
message= _ "What would elves be doing so far into orcish territory? Anyway, we need some rest. We are sufficiently armed to cope with a bunch of elvish poachers. If we meet any, we'll cut them to pieces."
[/message]
[message]
speaker=second_unit
message= _ "Elves! You were right, Pirk, this place is infested with tree-shaggers."
[/message]
[/event]
[message]
speaker=unit
message= _ "Blast it, the orcs have discovered us."
[/message]
[event]
name=sighted
[message]
description=Kapou'e
message= _ "What is your purpose for trespassing on orcish territory?"
[/message]
[filter]
side=3
[/filter]
[message]
speaker=unit
message= _ "Fool, do you really think we are going to tell you?"
[/message]
[message]
speaker=second_unit
message= _ "Elves! You were right, Pirk, this place is infested with tree-shaggers."
[/message]
[message]
description=Kapou'e
message= _ "Pah, men, capture one of these elves and interrogate him. I am sure that will get us some answers."
[/message]
[/event]
[message]
speaker=unit
message= _ "Blast it, the orcs have discovered us."
[/message]
[event]
name=die
[filter_second]
side=1
[/filter_second]
[message]
description=Kapou'e
message= _ "What is your purpose for trespassing on orcish territory?"
[/message]
[message]
speaker=second_unit
message= _ "OK, buddy, we want some answers."
[/message]
[message]
speaker=unit
message= _ "Fool, do you really think we are going to tell you?"
[/message]
[message]
speaker=unit
message= _ "You might as well go ahead and kill me, I'm not telling you anything."
[/message]
[message]
description=Kapou'e
message= _ "Pah, men, capture one of these elves and interrogate him. I am sure that will get us some answers."
[/message]
[message]
speaker=second_unit
message= _ "Very well then..."
[/message]
[/event]
[message]
speaker=narrator
message= _ "Some time later..."
[/message]
[event]
name=die
[filter_second]
side=1
[/filter_second]
[message]
speaker=seccond_unit
message= _ "So you elves have set up an enclave here have you. Why is that?"
[/message]
[message]
speaker=second_unit
message= _ "OK, buddy, we want some answers."
[/message]
[message]
speaker=unit
message= _ "We made an agreement with the humans some time ago. They were planning a major assault on you tree-burners, and we were pledged that if we assisted them they would give us a large chunk of your territory once the battle was over."
[/message]
[message]
speaker=unit
message= _ "You might as well go ahead and kill me, I'm not telling you anything."
[/message]
[message]
speaker=second_unit
message= _ "Why would you elves want still more territory? You guys already have the undisputed rule of the whole elvish forest."
[/message]
[message]
speaker=second_unit
message= _ "Very well then..."
[/message]
[message]
speaker=unit
message= _ "Yes, but our prince has been banished from those lands for collaborating with humans. He now seeks to carve out an empire for himself."
[/message]
[message]
speaker=narrator
message= _ "Some time later..."
[/message]
[message]
speaker=second_unit
message= _ "Hmmm, interesting. So you set up a base here to launch your attacks on us. Is that right?"
[/message]
[message]
speaker=seccond_unit
message= _ "So you elves have set up an enclave here have you. Why is that?"
[/message]
[message]
speaker=unit
message= _ "Yes, that is correct."
[/message]
[message]
speaker=unit
message= _ "We made an agreement with the humans some time ago. They were planning a major assault on you tree-burners, and we were pledged that if we assisted them they would give us a large chunk of your territory once the battle was over."
[/message]
[message]
description=Kapou'e
message= _ "Well folks, it looks like we have our work cut out for us. We must destroy this enclave."
[/message]
[message]
speaker=second_unit
message= _ "Why would you elves want still more territory? You guys already have the undisputed rule of the whole elvish forest."
[/message]
[message]
speaker=second_unit
message= _ "With pleasure. But what should I do with this guy?"
[/message]
[message]
speaker=unit
message= _ "Yes, but our prince has been banished from those lands for collaborating with humans. He now seeks to carve out an empire for himself."
[/message]
[message]
description=Kapou'e
message= _ "Behead him."
[/message]
[message]
speaker=second_unit
message= _ "Hmmm, interesting. So you set up a base here to launch your attacks on us. Is that right?"
[/message]
[message]
speaker=unit
message= _ "Ahhhhh!"
[/message]
[/event]
[message]
speaker=unit
message= _ "Yes, that is correct."
[/message]
[event]
name=victory
[message]
description="Kapou'e"
message= _ "Good work, men, we've done it! Now we don't have to worry about these elves attacking us. Let's get some rest and continue our journey."
[/message]
[/event]
[message]
description=Kapou'e
message= _ "Well folks, it looks like we have our work cut out for us. We must destroy this enclave."
[/message]
[event]
name=die
[filter]
description=Lucile
[/filter]
[message]
speaker=second_unit
message= _ "With pleasure. But what should I do with this guy?"
[/message]
[message]
description=Lucile
message= _ "Ahhh! Hurry, somebody go tell the prince that I have been slain and the encave has been destroyed."
[/message]
[message]
description=Kapou'e
message= _ "Behead him."
[/message]
[unit]
side=3
x=36
y=24
type=Elvish Scout
description=Ar'Herm
[/unit]
[message]
speaker=unit
message= _ "Ahhhhh!"
[/message]
[message]
description=Ar'Herm
message= _ "As you command, my lady."
[/message]
[kill]
description=Ar'Herm
[/kill]
[/event]
[event]
name=victory
[message]
description="Kapou'e"
message= _ "Good work, men, we've done it! Now we don't have to worry about these elves attacking us. Let's get some rest and continue our journey."
[/message]
[/event]
[event]
name=die
[filter]
description=Lucile
[/filter]
[message]
description=Lucile
message= _ "Ahhh! Hurry, somebody go tell the prince that I have been slain and the encave has been destroyed."
[/message]
[unit]
side=3
x=36
y=24
type=Elvish Scout
description=Ar'Herm
[/unit]
[message]
description=Ar'Herm
message= _ "As you command, my lady."
[/message]
[kill]
description=Ar'Herm
[/kill]
[move_unit_fake]
type=Elvish Scout
x=36,36,36,36,36,36,36
y=24,25,26,27,28,29,30
[/move_unit_fake]
[/event]
{@campaigns/Son_Of_The_Black_Eye/scenarios/utils/deaths.cfg}
[move_unit_fake]
type=Elvish Scout
x=36,36,36,36,36,36,36
y=24,25,26,27,28,29,30
[/move_unit_fake]
[/event]
{@campaigns/Son_Of_The_Black_Eye/scenarios/utils/deaths.cfg}
[/scenario]

View file

@ -1,305 +1,295 @@
[scenario]
id="Shan_Taum_The_Smug"
#textdomain wesnoth-sotbe
name= _ "Shan Taum The Smug"
map_data="{campaigns/Son_Of_The_Black_Eye/maps/Shan_Taum_The_Smug.map}"
turns=20
{DAWN}
{MORNING}
{AFTERNOON}
{DUSK}
{FIRST_WATCH}
{SECOND_WATCH}
id="Shan_Taum_The_Smug"
#textdomain wesnoth-sotbe
name= _ "Shan Taum The Smug"
map_data="{campaigns/Son_Of_The_Black_Eye/maps/Shan_Taum_The_Smug.map}"
turns=20
next_scenario="Saving_Inarix"
{SCENARIO_MUSIC "northerners.ogg"}
{DAWN}
{MORNING}
{AFTERNOON}
{DUSK}
{FIRST_WATCH}
{SECOND_WATCH}
[event]
name=prestart
[objectives]
side=1
[objective]
description= _ "Survive the Shan Taum menace for 20 turns"
condition=win
[/objective]
[objective]
description= _ "Death of Kapou'e"
condition=lose
[/objective]
[objective]
description= _ "Death of Grüü"
condition=lose
[/objective]
[objective]
description= _ "Death of a Shaman"
condition=lose
[/objective]
[/objectives]
[/event]
next_scenario="Saving_Inarix"
{SCENARIO_MUSIC "northerners.ogg"}
[side]
type=Orcish Leader
description=Kapou'e
user_description= _ "Kapou'e"
side=1
canrecruit=1
controller=human
recruit= Wolf Rider, Orcish Grunt, Troll Whelp, Orcish Archer
team_name=Kapoue
gold=100
{BLACK_FLAG}
[/side]
[event]
name=prestart
[objectives]
side=1
[objective]
description= _ "Survive the Shan Taum menace for 20 turns"
condition=win
[/objective]
[objective]
description= _ "Death of Kapou'e"
condition=lose
[/objective]
[objective]
description= _ "Death of Grüü"
condition=lose
[/objective]
[objective]
description= _ "Death of a Shaman"
condition=lose
[/objective]
[/objectives]
[/event]
[side]
race=Orc
type=Orcish Warlord
description=Shan Taum
user_description= _ "Shan Taum"
side=2
canrecruit=1
[ai]
recruitment_pattern=scout, scout, fighter, fighter, archer
aggression=1.0
[/ai]
recruit=Ogre, Orcish Crossbowman, Orcish Assassin, Wolf Rider
{GOLD 300, 350, 400}
{INCOME 45, 60, 90}
[/side]
[side]
type=Orcish Leader
description=Kapou'e
user_description= _ "Kapou'e"
side=1
canrecruit=1
controller=human
recruit= Wolf Rider, Orcish Grunt, Troll Whelp, Orcish Archer
team_name=Kapoue
gold=100
{BLACK_FLAG}
[/side]
[story]
[side]
race=Orc
type=Orcish Warlord
description=Shan Taum
user_description= _ "Shan Taum"
side=2
canrecruit=1
[ai]
recruitment_pattern=scout, scout, fighter, fighter, archer
aggression=1.0
[/ai]
recruit=Ogre, Orcish Crossbowman, Orcish Assassin, Wolf Rider
{GOLD 300, 350, 400}
{INCOME 45, 60, 90}
[/side]
[part]
background=sotbe3.png
story= _ "After clearing out the elves from the Silent Forest, Kapou'e and his party set out on the last leg of their journey. Within a few days they finally reached the city of Lmarig in the Mourned Hills, which was then ruled by Shan Taum the Smug."
[/part]
[story]
[part]
background=sotbe3.png
story= _ "After clearing out the elves from the Silent Forest, Kapou'e and his party set out on the last leg of their journey. Within a few days they finally reached the city of Lmarig in the Mourned Hills, which was then ruled by Shan Taum the Smug."
[/part]
[part]
background=sotbe3.png
show_title=yes
{DOT 385 190}
{DOT 410 194}
{DOT 429 188}
{DOT 452 180}
{CROSS 463 171}
[/part]
[/story]
[part]
background=sotbe3.png
show_title=yes
{DOT 385 190}
{DOT 410 194}
{DOT 429 188}
{DOT 452 180}
{CROSS 463 171}
[/part]
[/story]
[event]
name=start
[recall]
description=Grüü
[/recall]
[recall]
description=Pirk
[/recall]
[recall]
description=Gork
[/recall]
[recall]
description=Vraurk
[/recall]
[event]
name=start
[recall]
description=Grüü
[/recall]
[recall]
description=Pirk
[/recall]
[recall]
description=Gork
[/recall]
[recall]
description=Vraurk
[/recall]
[message]
description="Kapou'e"
message= _ "At last, here are the Mourned Hills! We can only hope for the best."
[/message]
[message]
description="Grüü"
message= _ "Why?"
[/message]
[message]
description="Gork"
message= _ "You are a troll, so you don't know. These lands are ruled by Shan Taum the Smug, who was a rival of Black-Eye Karun."
[/message]
[message]
description="Pirk"
message= _ "I doubt he would welcome the son of the Black-Eye."
[/message]
[message]
description="Shan Taum"
image=portraits/James_Woo/orc-warlord.png
message= _ "Who is that? Kapou'e! What are you doing in my lands you weakling runt?"
[/message]
[message]
description="Kapou'e"
message= _ "Hold on, Shan Taum. We are not here to quarrel, we are here to escort our brothers and to deliberate about what we have to do."
[/message]
[message]
description="Shan Taum"
image=portraits/James_Woo/orc-warlord.png
message= _ "Bwahaha! You are nothing! Where is your land? You became a beggar. You are as pathetic as your father!"
[/message]
[message]
description="Kapou'e"
message= _ "How can you talk that way about my father, you miserable coward?! I'll make a mug with your skull!"
[/message]
[message]
description="Shan Taum"
image=portraits/James_Woo/orc-warlord.png
message= _ "Really? What would you drink with it? Mint cordial?"
[/message]
[message]
speaker="narrator"
message= _ "Exasperated, Kapou'e launched an attack on his fellow orc Shan Taum the Smug."
[/message]
[/event]
[event]
name=time over
{OLD_ORCISH_SHAMAN 32 30 Fabstep}
{OLD_ORCISH_SHAMAN 32 30 Klebar}
{OLD_ORCISH_SHAMAN 32 30 Echarp}
[message]
description="Echarp"
message= _ "What is this? Are you mad!? Humans are to besiege our fortress at Prestim and you are fighting each other!?"
[/message]
[message]
description="Kapou'e"
message= _ "Well, ermmm..."
[/message]
[message]
description="Echarp"
message= _ "Kapou'e, rumors tell you made a long trip to seek assistance from us, and escorting Pirk, Gork and Vraurk. The council is grateful for that."
[/message]
[message]
description="Fabstep"
message= _ "I know what you want from us but I'm afraid we can't help you."
[/message]
[message]
description="Kapou'e"
message= _ "Really? But my people..."
[/message]
[message]
description="Echarp"
message= _ "You don't understand. Orcs have been divided for ages. The only one who gave us some unity was your father, Black-Eye Karun. Hearing rumors from your exploits, we understood you are a worthy son of your father."
[/message]
[message]
description="Vraurk"
message= _ "This is true. Now we are pressured from all sides by humans and elves; we need a leader that can unite all banners. This one is YOU!"
[/message]
[message]
description="Kapou'e"
message= _ "Well, I'm not sure I deserve that..."
[/message]
[message]
description="Grüü"
message= _ "Did you hear? There is a battle waiting for us at Prestim!"
[/message]
[message]
description="Echarp"
message= _ "Kapou'e, if Prestim falls, humans will have a strong bridgehead on this side of the river and your people won't be safe. You are the only one that can help us defend Prestim!"
[/message]
[message]
description="Pirk"
message= _ "Leave your people here Kapou'e - they are safe for the moment--and go defend Prestim. In the meantime, now that the council is complete again, we will decide. We may have to form the Great Horde again, and give you the leadership on it."
[/message]
[kill]
description="Pirk"
[/kill]
[kill]
description="Gork"
[/kill]
[kill]
description="Vraurk"
[/kill]
[endlevel]
result=victory
bonus=no
[/endlevel]
[/event]
[message]
description="Kapou'e"
message= _ "At last, here are the Mourned Hills! We can only hope for the best."
[/message]
[message]
description="Grüü"
message= _ "Why?"
[/message]
[message]
description="Gork"
message= _ "You are a troll, so you don't know. These lands are ruled by Shan Taum the Smug, who was a rival of Black-Eye Karun."
[/message]
[message]
description="Pirk"
message= _ "I doubt he would welcome the son of the Black-Eye."
[/message]
[message]
description="Shan Taum"
image=portraits/James_Woo/orc-warlord.png
message= _ "Who is that? Kapou'e! What are you doing in my lands you weakling runt?"
[/message]
[message]
description="Kapou'e"
message= _ "Hold on, Shan Taum. We are not here to quarrel, we are here to escort our brothers and to deliberate about what we have to do."
[/message]
[message]
description="Shan Taum"
image=portraits/James_Woo/orc-warlord.png
message= _ "Bwahaha! You are nothing! Where is your land? You became a beggar. You are as pathetic as your father!"
[/message]
[message]
description="Kapou'e"
message= _ "How can you talk that way about my father, you miserable coward?! I'll make a mug with your skull!"
[/message]
[message]
description="Shan Taum"
image=portraits/James_Woo/orc-warlord.png
message= _ "Really? What would you drink with it? Mint cordial?"
[/message]
[message]
speaker="narrator"
message= _ "Exasperated, Kapou'e launched an attack on his fellow orc Shan Taum the Smug."
[/message]
[event]
name=die
[filter]
description="Shan Taum"
[/filter]
[message]
description="Shan Taum"
message= _ "Nooo! Don't kill me, I surrender to you little earthworm."
[/message]
[/event]
{OLD_ORCISH_SHAMAN 32 30 Fabstep}
{OLD_ORCISH_SHAMAN 32 30 Klebar}
{OLD_ORCISH_SHAMAN 32 30 Echarp}
[message]
description="Echarp"
message= _ "What is this? Are you mad!? Humans are to besiege our fortress at Prestim and you are fighting each other!?"
[/message]
[message]
description="Kapou'e"
message= _ "Well, ermmm..."
[/message]
[message]
description="Echarp"
message= _ "Kapou'e, rumors tell you made a long trip to seek assistance from us, and escorting Pirk, Gork and Vraurk. The council is grateful for that."
[/message]
[message]
description="Fabstep"
message= _ "I know what you want from us but I'm afraid we can't help you."
[/message]
[message]
description="Kapou'e"
message= _ "Really? But my people..."
[/message]
[message]
description="Echarp"
message= _ "You don't understand. Orcs have been divided for ages. The only one who gave us some unity was your father, Black-Eye Karun. Hearing rumors from your exploits, we understood you are a worthy son of your father."
[/message]
[message]
description="Vraurk"
message= _ "This is true. Now we are pressured from all sides by humans and elves; we need a leader that can unite all banners. This one is YOU!"
[/message]
[message]
description="Kapou'e"
message= _ "Well, I'm not sure I deserve that..."
[/message]
[message]
description="Grüü"
message= _ "Did you hear? There is a battle waiting for us at Prestim!"
[/message]
[message]
description="Echarp"
message= _ "Kapou'e, if Prestim falls, humans will have a strong bridgehead on this side of the river and your people won't be safe. You are the only one that can help us defend Prestim!"
[/message]
[message]
description="Pirk"
message= _ "Go defend Prestim Kapou'e. In the meantime, now that the council is complete again, we will decide. We may have to form the Great Horde again, and give you the leadership on it."
[/message]
[kill]
description="Pirk"
[/kill]
[kill]
description="Gork"
[/kill]
[kill]
description="Vraurk"
[/kill]
[kill]
description=Fabstep
[/kill]
[kill]
description=Klebar
[/kill]
[kill]
description=Echarp
[/kill]
[endlevel]
result=victory
bonus=yes
[/endlevel]
[/event]
[event]
name=time over
{OLD_ORCISH_SHAMAN 32 30 Fabstep}
{OLD_ORCISH_SHAMAN 32 30 Klebar}
{OLD_ORCISH_SHAMAN 32 30 Echarp}
[message]
description="Echarp"
message= _ "What is this? Are you mad!? Humans are to besiege our fortress at Prestim and you are fighting each other!?"
[/message]
[message]
description="Kapou'e"
message= _ "Well, ermmm..."
[/message]
[message]
description="Echarp"
message= _ "Kapou'e, rumors tell you made a long trip to seek assistance from us, and escorting Pirk, Gork and Vraurk. The council is grateful for that."
[/message]
[message]
description="Fabstep"
message= _ "I know what you want from us but I'm afraid we can't help you."
[/message]
[message]
description="Kapou'e"
message= _ "Really? But my people..."
[/message]
[message]
description="Echarp"
message= _ "You don't understand. Orcs have been divided for ages. The only one who gave us some unity was your father, Black-Eye Karun. Hearing rumors from your exploits, we understood you are a worthy son of your father."
[/message]
[message]
description="Vraurk"
message= _ "This is true. Now we are pressured from all sides by humans and elves; we need a leader that can unite all banners. This one is YOU!"
[/message]
[message]
description="Kapou'e"
message= _ "Well, I'm not sure I deserve that..."
[/message]
[message]
description="Grüü"
message= _ "Did you hear? There is a battle waiting for us at Prestim!"
[/message]
[message]
description="Echarp"
message= _ "Kapou'e, if Prestim falls, humans will have a strong bridgehead on this side of the river and your people won't be safe. You are the only one that can help us defend Prestim!"
[/message]
[message]
description="Pirk"
message= _ "Leave your people here Kapou'e - they are safe for the moment--and go defend Prestim. In the meantime, now that the council is complete again, we will decide. We may have to form the Great Horde again, and give you the leadership on it."
[/message]
[kill]
description="Pirk"
[/kill]
[kill]
description="Gork"
[/kill]
[kill]
description="Vraurk"
[/kill]
[endlevel]
result=victory
bonus=no
[/endlevel]
[/event]
[event]
name=die
[filter]
description="Shan Taum"
[/filter]
[message]
description="Shan Taum"
message= _ "Nooo! Don't kill me, I surrender to you little earthworm."
[/message]
{OLD_ORCISH_SHAMAN 32 30 Fabstep}
{OLD_ORCISH_SHAMAN 32 30 Klebar}
{OLD_ORCISH_SHAMAN 32 30 Echarp}
[message]
description="Echarp"
message= _ "What is this? Are you mad!? Humans are to besiege our fortress at Prestim and you are fighting each other!?"
[/message]
[message]
description="Kapou'e"
message= _ "Well, ermmm..."
[/message]
[message]
description="Echarp"
message= _ "Kapou'e, rumors tell you made a long trip to seek assistance from us, and escorting Pirk, Gork and Vraurk. The council is grateful for that."
[/message]
[message]
description="Fabstep"
message= _ "I know what you want from us but I'm afraid we can't help you."
[/message]
[message]
description="Kapou'e"
message= _ "Really? But my people..."
[/message]
[message]
description="Echarp"
message= _ "You don't understand. Orcs have been divided for ages. The only one who gave us some unity was your father, Black-Eye Karun. Hearing rumors from your exploits, we understood you are a worthy son of your father."
[/message]
[message]
description="Vraurk"
message= _ "This is true. Now we are pressured from all sides by humans and elves; we need a leader that can unite all banners. This one is YOU!"
[/message]
[message]
description="Kapou'e"
message= _ "Well, I'm not sure I deserve that..."
[/message]
[message]
description="Grüü"
message= _ "Did you hear? There is a battle waiting for us at Prestim!"
[/message]
[message]
description="Echarp"
message= _ "Kapou'e, if Prestim falls, humans will have a strong bridgehead on this side of the river and your people won't be safe. You are the only one that can help us defend Prestim!"
[/message]
[message]
description="Pirk"
message= _ "Go defend Prestim Kapou'e. In the meantime, now that the council is complete again, we will decide. We may have to form the Great Horde again, and give you the leadership on it."
[/message]
[kill]
description="Pirk"
[/kill]
[kill]
description="Gork"
[/kill]
[kill]
description="Vraurk"
[/kill]
[kill]
description=Fabstep
[/kill]
[kill]
description=Klebar
[/kill]
[kill]
description=Echarp
[/kill]
[endlevel]
result=victory
bonus=yes
[/endlevel]
[/event]
{@campaigns/Son_Of_The_Black_Eye/scenarios/utils/deaths.cfg}
{@campaigns/Son_Of_The_Black_Eye/scenarios/utils/deaths.cfg}
[/scenario]

View file

@ -1,531 +1,525 @@
[scenario]
id=Clash_of_armies
#textdomain wesnoth-sotbe
name= _ "Clash of Armies"
map_data="{campaigns/Son_Of_The_Black_Eye/maps/Clash_Of_Armies.map}"
turns=24
{SECOND_WATCH}
{DAWN}
{MORNING}
{AFTERNOON}
{DUSK}
{FIRST_WATCH}
id=Clash_of_armies
#textdomain wesnoth-sotbe
name= _ "Clash of Armies"
map_data="{campaigns/Son_Of_The_Black_Eye/maps/Clash_Of_Armies.map}"
turns=24
next_scenario=Giving_Some_Back
{SCENARIO_MUSIC "loyalists.ogg"}
{SECOND_WATCH}
{DAWN}
{MORNING}
{AFTERNOON}
{DUSK}
{FIRST_WATCH}
[event]
name=prestart
[objectives]
side=1
[objective]
description= _ "Defend Prestim successfully for four days"
condition=win
[/objective]
[objective]
description= _ "Destruction of a tower of Prestim"
condition=lose
[/objective]
[objective]
description= _ "Death of Kapou'e"
condition=lose
[/objective]
[objective]
description= _ "Death of Grüü"
condition=lose
[/objective]
[/objectives]
[/event]
next_scenario=Giving_Some_Back
{SCENARIO_MUSIC "loyalists.ogg"}
[side]
type=Orcish Leader
description=Kapou'e
user_description= _ "Kapou'e"
side=1
canrecruit=1
controller=human
recruit= Wolf Rider, Orcish Grunt, Troll Whelp, Orcish Archer
team_name=Kapoue
gold=100
{BLACK_FLAG}
[village]
x=11
y=1
[/village]
[event]
name=prestart
[objectives]
side=1
[objective]
description= _ "Defend Prestim successfully for four days"
condition=win
[/objective]
[objective]
description= _ "Destruction of a tower of Prestim"
condition=lose
[/objective]
[objective]
description= _ "Death of Kapou'e"
condition=lose
[/objective]
[objective]
description= _ "Death of Grüü"
condition=lose
[/objective]
[/objectives]
[/event]
[village]
x=10
y=3
[/village]
[side]
type=Orcish Leader
description=Kapou'e
user_description= _ "Kapou'e"
side=1
canrecruit=1
controller=human
recruit= Wolf Rider, Orcish Grunt, Troll Whelp, Orcish Archer
team_name=Kapoue
gold=100
{BLACK_FLAG}
[village]
x=11
y=1
[/village]
[village]
x=14
y=1
[/village]
[village]
x=10
y=3
[/village]
[village]
x=12
y=5
[/village]
[village]
x=14
y=1
[/village]
[village]
x=14
y=4
[/village]
[village]
x=12
y=5
[/village]
[village]
x=15
y=4
[/village]
[village]
x=22
y=1
[/village]
[village]
x=14
y=4
[/village]
[village]
x=24
y=5
[/village]
[village]
x=15
y=4
[/village]
[village]
x=25
y=2
[/village]
[village]
x=22
y=1
[/village]
[village]
x=26
y=4
[/village]
[village]
x=24
y=5
[/village]
[village]
x=27
y=5
[/village]
[village]
x=25
y=2
[/village]
[village]
x=28
y=1
[/village]
[/side]
[village]
x=26
y=4
[/village]
[side]
race=Elf
type=Elvish Champion
description=Mkel
user_description= _ "Mkel"
side=2
canrecruit=1
[ai]
aggression=1.0
recruitment_pattern=scout, scout, fighter, fighter, fighter, healer, archer
grouping=no
[target]
type="Watch Tower"
value=50
[/target]
recruitment_ignore_bad_combat=yes
recruitment_ignore_bad_movement=yes
[/ai]
recruit=Elvish Captain, Elvish Fighter, Elvish Archer, Elvish Marksman, Elvish Druid, Elvish Scout
team_name=vilains
village_value=0.0
leader_value=50.0
{GOLD 200, 200, 250}
{INCOME 15, 30, 45}
[/side]
[village]
x=27
y=5
[/village]
[side]
race=Dwarf
type=Dwarvish Steelclad
description=Oumph
user_description= _ "Oumph"
side=3
canrecruit=1
[ai]
recruitment_pattern=scout, scout, scout, scout, fighter, archer
aggression=1.0
villages_per_scout=10
grouping=no
[target]
type="Watch Tower"
value=50
[/target]
recruitment_ignore_bad_combat=yes
recruitment_ignore_bad_movement=yes
[/ai]
village_value=0.0
recruit=Dwarvish Fighter, Dwarvish Thunderer, Bandit, Gryphon Rider
team_name=vilains
{GOLD 200, 250, 300}
{INCOME 15, 30, 45}
[/side]
[village]
x=28
y=1
[/village]
[/side]
[side]
race=Human
type=General
description=Earl Lanbec'h
user_description= _ "Earl Lanbec'h"
side=4
canrecruit=1
grouping=no
[ai]
aggression=1.0
recruitment_pattern=fighter, archer, mixed fighter
[target]
type="Watch Tower"
value=50
[/target]
recruitment_ignore_bad_combat=yes
recruitment_ignore_bad_movement=yes
[/ai]
leader_value=50.0
village_value=0.0
recruit=Swordsman, Red Mage, Pikeman, Heavy Infantryman, Fencer, Bowman
team_name=vilains
{GOLD 150, 200, 250}
{INCOME 15, 30, 45}
[/side]
[side]
race=Elf
type=Elvish Champion
description=Mkel
user_description= _ "Mkel"
side=2
canrecruit=1
[ai]
aggression=1.0
recruitment_pattern=scout, scout, fighter, fighter, fighter, healer, archer
grouping=no
[target]
type="Watch Tower"
value=50
[/target]
recruitment_ignore_bad_combat=yes
recruitment_ignore_bad_movement=yes
[/ai]
recruit=Elvish Captain, Elvish Fighter, Elvish Archer, Elvish Marksman, Elvish Druid, Elvish Scout
team_name=vilains
village_value=0.0
leader_value=50.0
{GOLD 200, 200, 250}
{INCOME 15, 30, 45}
[/side]
[side]
race=Merman
type=Merman Warrior
description=Plouf
user_description= _ "Plouf"
side=5
canrecruit=0
[ai]
aggression=1.0
[/ai]
team_name=vilains
no_leader=yes
[/side]
[side]
race=Dwarf
type=Dwarvish Steelclad
description=Oumph
user_description= _ "Oumph"
side=3
canrecruit=1
[ai]
recruitment_pattern=scout, scout, scout, scout, fighter, archer
aggression=1.0
villages_per_scout=10
grouping=no
[target]
type="Watch Tower"
value=50
[/target]
recruitment_ignore_bad_combat=yes
recruitment_ignore_bad_movement=yes
[/ai]
village_value=0.0
recruit=Dwarvish Fighter, Dwarvish Thunderer, Bandit, Gryphon Rider
team_name=vilains
{GOLD 200, 250, 300}
{INCOME 15, 30, 45}
[/side]
[story]
[part]
background=sotbe3.png
show_title=yes
{CROSS 318 378}
[/part]
[/story]
[side]
race=Human
type=General
description=Earl Lanbec'h
user_description= _ "Earl Lanbec'h"
side=4
canrecruit=1
grouping=no
[ai]
aggression=1.0
recruitment_pattern=fighter, archer, mixed fighter
[target]
type="Watch Tower"
value=50
[/target]
recruitment_ignore_bad_combat=yes
recruitment_ignore_bad_movement=yes
[/ai]
leader_value=50.0
village_value=0.0
recruit=Swordsman, Red Mage, Pikeman, Heavy Infantryman, Fencer, Bowman
team_name=vilains
{GOLD 150, 200, 250}
{INCOME 15, 30, 45}
[/side]
[event]
name=prestart
{RECALL Grüü}
{RECALL Inarix}
{RECALL Plonk}
{WATCH_TOWER 30 5 (Eastern Tower)}
{WATCH_TOWER 10 4 (Western Tower)}
{WATCH_TOWER 19 5 (Southern Tower)}
[role]
type=Orcish Warlord,Troll Warrior,Orcish Warrior,Saurian Ambusher,Troll,Orcish Grunt,Saurian Skirmisher,Troll Whelp
role=cannonfodder
[/role]
[recall]
role=cannonfodder
x=19
y=12
[/recall]
[role]
role=cannonfodder2
type=Orcish Crossbowman,Orcish Slayer,Orcish Archer,Orcish Assassin
[/role]
[recall]
role=cannonfodder2
x=20
y=11
[/recall]
[/event]
[side]
race=Merman
type=Merman Warrior
description=Plouf
user_description= _ "Plouf"
side=5
canrecruit=0
[ai]
aggression=1.0
[/ai]
team_name=vilains
no_leader=yes
[/side]
[event]
name=start
[story]
[part]
background=sotbe3.png
show_title=yes
{CROSS 318 378}
[/part]
[/story]
[message]
role=cannonfodder
message= _ "So here we are, and they are preparing to assault."
[/message]
[event]
name=prestart
{RECALL Grüü}
{RECALL Inarix}
{RECALL Plonk}
{WATCH_TOWER 30 5 (Eastern Tower)}
{WATCH_TOWER 10 4 (Western Tower)}
{WATCH_TOWER 19 5 (Southern Tower)}
[role]
type=Orcish Warlord,Troll Warrior,Orcish Warrior,Saurian Ambusher,Troll,Orcish Grunt,Saurian Skirmisher,Troll Whelp
role=cannonfodder
[/role]
[recall]
role=cannonfodder
x=19
y=12
[/recall]
[message]
speaker="Grüü"
message= _ "Prestim's walls are rock-hard, they'll waste themselves on them."
[/message]
[role]
role=cannonfodder2
type=Orcish Crossbowman,Orcish Slayer,Orcish Archer,Orcish Assassin
[/role]
[recall]
role=cannonfodder2
x=20
y=11
[/recall]
[/event]
[message]
speaker="Kapou'e"
message= _ "I'm not that sure. Every fortress has its own weakness. Prestim's walls are built on three towers. If one of them is destroyed, a breach will allow humans to enter Prestim... which would be the end for us."
[/message]
[event]
name=start
[message]
role=cannonfodder
message= _ "We've received messengers from the Council, saying that they are gathering tribes into the Great Horde."
[/message]
[message]
role=cannonfodder
message= _ "So here we are, and they are preparing to assault."
[/message]
[message]
speaker="Grüü"
message= _ "Great! When do they arrive?"
[/message]
[message]
speaker="Grüü"
message= _ "Prestim's walls are rock-hard, they'll waste themselves on them."
[/message]
[message]
role=cannonfodder
message= _ "In four days minimum. I fear it will be too late."
[/message]
[message]
speaker="Kapou'e"
message= _ "I'm not that sure. Every fortress has its own weakness. Prestim's walls are built on three towers. If one of them is destroyed, a breach will allow humans to enter Prestim... which would be the end for us."
[/message]
[message]
speaker=Kapou'e
message= _ "I don't think so, there is still a way..."
[/message]
[message]
role=cannonfodder
message= _ "We've received messengers from the Council, saying that they are gathering tribes into the Great Horde."
[/message]
[message]
role=cannonfodder
message= _ "Which one?"
[/message]
[message]
speaker="Grüü"
message= _ "Great! When do they arrive?"
[/message]
[message]
speaker="Kapou'e"
message= _ "Most of their forces will cross the river by the ford where the bridge previously stood. If we can hold that ford, we might still have a chance."
[/message]
[message]
role=cannonfodder
message= _ "In four days minimum. I fear it will be too late."
[/message]
[message]
role=cannonfodder
message= _ "And if we fail?"
[/message]
[message]
speaker=Kapou'e
message= _ "I don't think so, there is still a way..."
[/message]
[message]
speaker="Kapou'e"
message= _ "Then, they will assault Prestim at five versus one. We'll just have to do the best we can."
[/message]
[message]
role=cannonfodder
message= _ "Which one?"
[/message]
[message]
role=cannonfodder
message= _ "Great."
[/message]
[message]
speaker="Kapou'e"
message= _ "Most of their forces will cross the river by the ford where the bridge previously stood. If we can hold that ford, we might still have a chance."
[/message]
[message]
speaker="narrator"
message= _ "Then, the battle for Prestim began."
[/message]
[message]
role=cannonfodder
message= _ "And if we fail?"
[/message]
[/event]
[message]
speaker="Kapou'e"
message= _ "Then, they will assault Prestim at five versus one. We'll just have to do the best we can."
[/message]
[event]
name=turn 2
[unit]
side=5
type=Merman Warrior
description=Plouf
x=16
y=12
[/unit]
{MERMAN 13 15 Soaf}
{MERMAN 13 15 Glou}
{MERMAN 13 15 Glorg}
[message]
speaker="Plouf"
message= _ "We arrive to honor our alliance, Earl Lanbec'h."
[/message]
[message]
role=cannonfodder
message= _ "Great."
[/message]
[message]
description=Kapou'e
message= _ "Ahh shoot! They have mermen on their side."
[/message]
[message]
speaker="narrator"
message= _ "Then, the battle for Prestim began."
[/message]
[/event]
[/event]
[event]
name=turn 2
[unit]
side=5
type=Merman Warrior
description=Plouf
x=16
y=12
[/unit]
{MERMAN 13 15 Soaf}
{MERMAN 13 15 Glou}
{MERMAN 13 15 Glorg}
[message]
speaker="Plouf"
message= _ "We arrive to honor our alliance, Earl Lanbec'h."
[/message]
[event]
name=turn 3
{MERMAN 13 15 Leffe}
{MERMAN 13 15 Kro}
{MERMAN 13 15 Sezkat}
[/event]
[message]
description=Kapou'e
message= _ "Ahh shoot! They have mermen on their side."
[/message]
[/event]
[event]
name=turn 4
{MERMAN 13 15 Kir}
{MERMAN 13 15 Pastis}
[event]
name=turn 3
{MERMAN 13 15 Leffe}
{MERMAN 13 15 Kro}
{MERMAN 13 15 Sezkat}
[/event]
[event]
name=turn 4
{MERMAN 13 15 Kir}
{MERMAN 13 15 Pastis}
#ifdef NORMAL
{MERMAN 13 15 Jidé}
{MERMAN 13 15 Jidé}
#endif
#ifdef HARD
{MERMAN 13 15 Jidé}
{MERMAN 13 15 Jidé}
#endif
[/event]
[/event]
[event]
name=turn 5
{MERMAN 13 15 Fisher}
{MERMAN 13 15 Bunshmills}
[event]
name=turn 5
{MERMAN 13 15 Fisher}
{MERMAN 13 15 Bunshmills}
#ifdef NORMAL
{MERMAN 13 15 Despé}
{MERMAN 13 15 Despé}
#endif
#ifdef HARD
{MERMAN 13 15 Despé}
{MERMAN 13 15 Despé}
#endif
[/event]
[/event]
[event]
name=turn 6
{MERMAN 13 15 Fisher}
[event]
name=turn 6
{MERMAN 13 15 Fisher}
#ifdef NORMAL
{MERMAN 13 15 Bunshmills}
{MERMAN 13 15 Despé}
{MERMAN 13 15 Bunshmills}
{MERMAN 13 15 Despé}
#endif
#ifdef HARD
{MERMAN 13 15 Bunshmills}
{MERMAN 13 15 Despé}
{MERMAN 13 15 Bunshmills}
{MERMAN 13 15 Despé}
#endif
[/event]
[/event]
[event]
name=turn 9
{MERMAN 13 15 Fisher}
[event]
name=turn 9
{MERMAN 13 15 Fisher}
#ifdef NORMAL
{MERMAN 13 15 Bunshmills}
{MERMAN 13 15 Despé}
{MERMAN 13 15 Bunshmills}
{MERMAN 13 15 Despé}
#endif
#ifdef HARD
{MERMAN 13 15 Bunshmills}
{MERMAN 13 15 Despé}
{MERMAN 13 15 Bunshmills}
{MERMAN 13 15 Despé}
#endif
[/event]
[/event]
[event]
name=turn 11
{MERMAN 13 15 Fisher}
[event]
name=turn 11
{MERMAN 13 15 Fisher}
#ifdef NORMAL
{MERMAN 13 15 Bunshmills}
{MERMAN 13 15 Despé}
{MERMAN 13 15 Bunshmills}
{MERMAN 13 15 Despé}
#endif
#ifdef HARD
{MERMAN 13 15 Bunshmills}
{MERMAN 13 15 Despé}
{MERMAN 13 15 Bunshmills}
{MERMAN 13 15 Despé}
#endif
[/event]
[/event]
[event]
name=turn 12
[unit]
side=4
type=Duelist
description="J'rem"
x=16
y=12
[/unit]
[message]
speaker="J'rem"
message= _ "We arrive to honor our alliance, Earl Lanbec'h."
[/message]
[message]
speaker="Earl Lanbec'h"
message= _ "Reinforcements, at last. We don't have much time, the Orcish hordes are on their way. To the attack!"
[/message]
[/event]
[event]
name=turn 12
[unit]
side=4
type=Duelist
description="J'rem"
x=16
y=12
[/unit]
[message]
speaker="J'rem"
message= _ "We arrive to honor our alliance, Earl Lanbec'h."
[/message]
[message]
speaker="Earl Lanbec'h"
message= _ "Reinforcements, at last. We don't have much time, the Orcish hordes are on their way. To the attack!"
[/message]
[/event]
[event]
name=time over
[event]
name=time over
{ORCISH_GRUNT 38 1}
{ORCISH_GRUNT 38 1}
{ORCISH_GRUNT 38 1}
{ORCISH_ARCHER 38 1}
{ORCISH_ARCHER 38 1}
{ORCISH_ARCHER 38 1}
{WOLF_RIDER 38 1}
{WOLF_RIDER 38 1}
{WOLF_RIDER 38 1}
{WOLF_RIDER 38 1}
{WOLF_RIDER 38 1}
{ORCISH_SHAMAN 38 1 Pirk}
{OLD_ORCISH_SHAMAN 38 1 Gork}
{NOVICE_ORCISH_SHAMAN 38 1 Vraurk}
{ORCISH_GRUNT 38 1}
{ORCISH_GRUNT 38 1}
{ORCISH_GRUNT 38 1}
{ORCISH_ARCHER 38 1}
{ORCISH_ARCHER 38 1}
{ORCISH_ARCHER 38 1}
{WOLF_RIDER 38 1}
{WOLF_RIDER 38 1}
{WOLF_RIDER 38 1}
{WOLF_RIDER 38 1}
{WOLF_RIDER 38 1}
{ORCISH_SHAMAN 38 1 Pirk}
{OLD_ORCISH_SHAMAN 38 1 Gork}
{NOVICE_ORCISH_SHAMAN 38 1 Vraurk}
[message]
speaker="Gork"
message= _ "Here we are! Hold on Prestim, we arrive to push them to the river!"
[/message]
[message]
speaker="Gork"
message= _ "Here we are! Hold on Prestim, we arrive to push them to the river!"
[/message]
[message]
speaker="Earl Lanbec'h"
message= _ "They are too numerous now, RETREAT!"
[/message]
[message]
speaker="Earl Lanbec'h"
message= _ "They are too numerous now, RETREAT!"
[/message]
[kill]
side=5
animate=no
[/kill]
[kill]
side=2
animate=no
[/kill]
[kill]
side=3
animate=no
[/kill]
[kill]
side=4
animate=no
[/kill]
[kill]
side=5
animate=no
[/kill]
[kill]
side=2
animate=no
[/kill]
[kill]
side=3
animate=no
[/kill]
[kill]
side=4
animate=no
[/kill]
[message]
speaker="Kapou'e"
message= _ "The Great Horde at last! I was beginning to think they would never come."
[/message]
[message]
speaker="Kapou'e"
message= _ "The Great Horde at last! I was beginning to think they would never come."
[/message]
[message]
speaker="Gork"
message= _ "Your defense of Prestim was heroic, facing such opposition surely undermined the morale of humans. Now they are retreating to their fortresses and will not venture out anytime soon."
[/message]
[message]
speaker="Gork"
message= _ "Your defense of Prestim was heroic, facing such opposition surely undermined the morale of humans. Now they are retreating to their fortresses and will not venture out anytime soon."
[/message]
[message]
speaker="Pirk"
message= _ "It is now time to show them who we are and to lead the Great Horde in pursuit. We will not rest until we destroy Earl Lanbec'h. Smite, stab, slay!"
[/message]
[message]
speaker="Pirk"
message= _ "It is now time to show them who we are and to lead the Great Horde in pursuit. We will not rest until we destroy Earl Lanbec'h. Smite, stab, slay!"
[/message]
[endlevel]
result=victory
bonus=no
[/endlevel]
[/event]
[endlevel]
result=victory
bonus=no
[/endlevel]
[/event]
[event]
name=die
[filter]
type=Watch Tower
[/filter]
[message]
speaker=Kapou'e
message= _ "No! The walls of Prestim are destroyed, we are done!"
[/message]
{DEFEAT}
[/event]
[event]
name=die
[filter]
type=Watch Tower
[/filter]
[message]
speaker=Kapou'e
message= _ "No! The walls of Prestim are destroyed, we are done!"
[/message]
{DEFEAT}
[/event]
[event]
name=victory
[kill]
description=Eastern Tower
[/kill]
[kill]
description=Western Tower
[/kill]
[kill]
description=Southern Tower
[/kill]
[event]
name=victory
[kill]
description=Eastern Tower
[/kill]
[kill]
description=Western Tower
[/kill]
[kill]
description=Southern Tower
[/kill]
[kill]
description=Pirk
[/kill]
[kill]
description=Vraurk
[/kill]
[kill]
description=Gork
[/kill]
[/event]
{@campaigns/Son_Of_The_Black_Eye/scenarios/utils/deaths.cfg}
[kill]
description=Pirk
[/kill]
[kill]
description=Vraurk
[/kill]
[kill]
description=Gork
[/kill]
[/event]
{@campaigns/Son_Of_The_Black_Eye/scenarios/utils/deaths.cfg}
[/scenario]

View file

@ -1,234 +1,221 @@
#textdomain wesnoth-sotbe
#define VILLAGE X Y
[village]
x={X}
y={Y}
[/village]
[village]
x={X}
y={Y}
[/village]
#enddef
[scenario]
id=Giving_Some_Back
name= _ "Giving Some Back"
map_data="{campaigns/Son_Of_The_Black_Eye/maps/Giving_Some_Back.map}"
{TURNS 28 24 20}
{SCENARIO_MUSIC "battle.ogg"}
{DAWN}
{MORNING}
{AFTERNOON}
{DUSK}
{FIRST_WATCH}
{SECOND_WATCH}
id=Giving_Some_Back
name= _ "Giving Some Back"
map_data="{campaigns/Son_Of_The_Black_Eye/maps/Giving_Some_Back.map}"
{TURNS 28 24 20}
{SCENARIO_MUSIC "battle.ogg"}
next_scenario=Blasted_Elves
{DAWN}
{MORNING}
{AFTERNOON}
{DUSK}
{FIRST_WATCH}
{SECOND_WATCH}
[event]
name=prestart
[objectives]
side=1
[objective]
description= _ "Defeat All Enemy Leaders."
condition=win
[/objective]
[objective]
description= _ "Death of Kapou'e"
condition=lose
[/objective]
[objective]
description= _ "Death of Grüü"
condition=lose
[/objective]
[objective]
description= _ "Death of Inarix"
condition=lose
[/objective]
[/objectives]
[/event]
next_scenario=Blasted_Elves
[side]
type=Orcish Leader
description=Kapou'e
user_description= _ "Kapou'e"
side=1
canrecruit=1
controller=human
recruit= Wolf Rider, Orcish Grunt, Troll Whelp, Orcish Archer
team_name=Kapoue
{GOLD 300 250 200}
{BLACK_FLAG}
[/side]
[event]
name=prestart
[objectives]
side=1
[objective]
description= _ "Defeat All Enemy Leaders."
condition=win
[/objective]
[objective]
description= _ "Death of Kapou'e"
condition=lose
[/objective]
[objective]
description= _ "Death of Grüü"
condition=lose
[/objective]
[objective]
description= _ "Death of Inarix"
condition=lose
[/objective]
[/objectives]
[/event]
[side]
type=Orcish Warlord
description=Al'Brock
side=2
canrecruit=1
recruit= Wolf Rider, Orcish Grunt, Troll Whelp, Orcish Archer, Orcish Crossbowman, Orcish Warrior
team_name=Kapoue
{INCOME 10 7 5}
{GOLD 300 250 200}
[/side]
[side]
type=Orcish Leader
description=Kapou'e
user_description= _ "Kapou'e"
side=1
canrecruit=1
controller=human
recruit= Wolf Rider, Orcish Grunt, Troll Whelp, Orcish Archer
team_name=Kapoue
{GOLD 300 250 200}
{BLACK_FLAG}
[/side]
[side]
type=Orcish Warlord
description=Flar'Tar
side=3
canrecruit=1
recruit= Wolf Rider, Orcish Grunt, Troll Whelp, Orcish Archer, Orcish Crossbowman, Orcish Warrior
team_name=Kapoue
{INCOME 10 7 5}
{GOLD 300 250 200}
[/side]
[side]
type=Orcish Warlord
description=Al'Brock
side=2
canrecruit=1
recruit= Wolf Rider, Orcish Grunt, Troll Whelp, Orcish Archer, Orcish Crossbowman, Orcish Warrior
team_name=Kapoue
{INCOME 10 7 5}
{GOLD 300 250 200}
[/side]
[side]
race=Human
type=General
description=General Arthur
side=4
canrecruit=1
recruit=Dragoon, Swordsman, Pikeman, Longbowman,Shock Trooper,Mage,Duelist,White Mage,Red Mage,Lancer,Knight
team_name=vilains
{GOLD 300, 350, 400}
{VILLAGE 11 24}
{VILLAGE 8 24}
{VILLAGE 9 28}
{VILLAGE 12 22}
{VILLAGE 10 25}
{VILLAGE 11 27}
{VILLAGE 18 23}
{VILLAGE 18 25}
{VILLAGE 18 27}
{VILLAGE 22 24}
{VILLAGE 21 26}
{VILLAGE 20 27}
{VILLAGE 19 29}
[ai]
[leader_goal]
x=15
y=26
value=100
[/leader_goal]
[/ai]
[/side]
[side]
type=Orcish Warlord
description=Flar'Tar
side=3
canrecruit=1
recruit= Wolf Rider, Orcish Grunt, Troll Whelp, Orcish Archer, Orcish Crossbowman, Orcish Warrior
team_name=Kapoue
{INCOME 10 7 5}
{GOLD 300 250 200}
[/side]
[side]
race=Human
type=Lieutenant
description=Lieutenant Hank
recruit=Spearman,Bowman,Horseman,Mage,Cavalryman,Fencer
side=5
canrecruit=1
team_name=vilains
{GOLD 200, 250, 300}
{VILLAGE 17 20}
{VILLAGE 18 20}
{VILLAGE 12 20}
{VILLAGE 13 20}
{VILLAGE 19 27}
{VILLAGE 17 12}
[side]
race=Human
type=General
description=General Arthur
side=4
canrecruit=1
recruit=Dragoon, Swordsman, Pikeman, Longbowman,Shock Trooper,Mage,Duelist,White Mage,Red Mage,Lancer,Knight
team_name=vilains
{GOLD 300, 350, 400}
{VILLAGE 11 24}
{VILLAGE 8 24}
{VILLAGE 9 28}
{VILLAGE 12 22}
{VILLAGE 10 25}
{VILLAGE 11 27}
{VILLAGE 18 23}
{VILLAGE 18 25}
{VILLAGE 18 27}
{VILLAGE 22 24}
{VILLAGE 21 26}
{VILLAGE 20 27}
{VILLAGE 19 29}
[/side]
[ai]
[leader_goal]
x=15
y=26
value=100
[/leader_goal]
[/ai]
[/side]
[side]
race=Human
type=Lieutenant
description=Lieutenant Hank
recruit=Spearman,Bowman,Horseman,Mage,Cavalryman,Fencer
side=5
canrecruit=1
team_name=vilains
{GOLD 200, 250, 300}
{VILLAGE 17 20}
{VILLAGE 18 20}
{VILLAGE 12 20}
{VILLAGE 13 20}
{VILLAGE 19 27}
{VILLAGE 17 12}
[/side]
[story]
[part]
story= _ "With the arrival of the Great Horde, and the humans having retreated, the united orcish forces held a council of war."
background=sotbe3.png
[/part]
[story]
[part]
story= _ "With the arrival of the Great Horde, and the humans having retreated, the united orcish forces held a council of war."
background=sotbe3.png
[/part]
[part]
story= _ "After a fair amount of squabbling - for some of the older warlords were reluctant to let this young upstart lead them - and a few consequent executions, the leadership of the horde was formally bestowed upon Kapou'e."
background=sotbe3.png
[/part]
[part]
story= _ "After a fair amount of squabbling - for some of the older warlords were reluctant to let this young upstart lead them - and a few consequent executions, the leadership of the horde was formally bestowed upon Kapou'e."
background=sotbe3.png
[/part]
[part]
story= _ "Riders were dispatched in all directions to gather intelligence and to pinpoint the exact location of the hostile forces."
background=sotbe3.png
[/part]
[part]
story= _ "Riders were dispatched in all directions to gather intelligence and to pinpoint the exact location of the hostile forces."
background=sotbe3.png
[/part]
[part]
story= _ "The horde was then split into two forces. On the advice of the shamans, Kapou'e placed one force under the leadership of Shan Taum the Smug, who - despite his obnoxious nature - was a fierce and capable leader. He was sent to Bitok, the most southwestern orcish city, to cut off the humans already invading the harbor of Tirigaz, and to stop any further human incursion into orcish territory."
background=sotbe3.png
[/part]
[part]
story= _ "The horde was then split into two forces. On the advice of the shamans, Kapou'e placed one force under the leadership of Shan Taum the Smug, who - despite his obnoxious nature - was a fierce and capable leader. He was sent to Bitok, the most southwestern orcish city, to cut off the humans already invading the harbor of Tirigaz, and to stop any further human incursion into orcish territory."
background=sotbe3.png
[/part]
[part]
story= _ "He sent the shamans, Pirk, Gork and Vraurk back to Borstep - a city just north of the Mourned Hills - to organize any remaining orcish forces as well as create a arms and supply depot."
background=sotbe3.png
[/part]
[part]
story= _ "He sent the shamans, Pirk, Gork and Vraurk back to Borstep - a city just north of the Mourned Hills - to organize any remaining orcish forces as well as create a arms and supply depot."
background=sotbe3.png
[/part]
[part]
story= _ "Kapou'e himself - desiring to settle this business once and for all - led his remaining forces to Dorset, the human city due south of Prestim, to which Earl Lanbec'h had retreated."
background=sotbe3.png
[/part]
[/story]
[part]
story= _ "Kapou'e himself - desiring to settle this business once and for all - led his remaining forces to Dorset, the human city due south of Prestim, to which Earl Lanbec'h had retreated."
background=sotbe3.png
[/part]
[/story]
[event]
name=prestart
{RECALL Grüü}
{RECALL Inarix}
[role]
type=Orcish Warlord,Troll Warrior,Orcish Warrior,Saurian Ambusher,Troll,Orcish Grunt,Saurian Skirmisher,Troll Whelp
role=cannonfodder
[/role]
[/event]
[event]
name=prestart
{RECALL Grüü}
{RECALL Inarix}
[role]
type=Orcish Warlord,Troll Warrior,Orcish Warrior,Saurian Ambusher,Troll,Orcish Grunt,Saurian Skirmisher,Troll Whelp
role=cannonfodder
[/role]
[/event]
[event]
name=start
[event]
name=start
[message]
description="Kapou'e"
message= _ "Earl Lanbec'h, you slimy coward, come out and face me if you have the guts!"
[/message]
[message]
description="Kapou'e"
message= _ "Earl Lanbec'h, you slimy coward, come out and face me if you have the guts!"
[/message]
[message]
description=General Arthur
message= _ "Sorry there, old chap. You're deemed too insignificant for the likes of the Earl to deal with. He's left that pleasure to me instead."
[/message]
[message]
description=General Arthur
message= _ "Sorry there, old chap. You're deemed too insignificant for the likes of the Earl to deal with. He's left that pleasure to me instead."
[/message]
[message]
description="Kapou'e"
message= _ "Foolish human. Attack, men, I want that city to be orcish territory within the week. Smite, stab, and slay!"
[/message]
[message]
description="Kapou'e"
message= _ "Foolish human. Attack, men, I want that city to be orcish territory within the week. Smite, stab, and slay!"
[/message]
[message]
description=Al'Brock
message= _ "Easier said then done, Chief. There are many humans in that city. And they are well armedm too."
[/message]
[message]
description=Al'Brock
message= _ "Easier said then done, Chief. There are many humans in that city. And they are well armedm too."
[/message]
[message]
description=Grüü
message= _ "No matter. Horde smash!"
[/message]
[/event]
[message]
description=Grüü
message= _ "No matter. Horde smash!"
[/message]
[/event]
[event]
name=die
[filter]
description=Lieutenant Hank
[/filter]
[event]
name=die
[filter]
description=Lieutenant Hank
[/filter]
[message]
description=General Arthur
message= _ "The orcs are making headway. The city must not fall - call the reserves!"
[/message]
[message]
description=General Arthur
message= _ "The orcs are making headway. The city must not fall - call the reserves!"
[/message]
[gold]
side=4
amount=400
[/gold]
[/event]
{@campaigns/Son_Of_The_Black_Eye/scenarios/utils/deaths.cfg}
[gold]
side=4
amount=400
[/gold]
[/event]
{@campaigns/Son_Of_The_Black_Eye/scenarios/utils/deaths.cfg}
[/scenario]

View file

@ -1,289 +1,274 @@
[scenario]
id=Blasted_Elves
#textdomain wesnoth-sotbe
name= _ "The Dwarvish Stand"
map_data="{campaigns/Son_Of_The_Black_Eye/maps/Dwarvish_Stand.map}"
{TURNS 35 30 27}
id=Blasted_Elves
#textdomain wesnoth-sotbe
name= _ "The Dwarvish Stand"
map_data="{campaigns/Son_Of_The_Black_Eye/maps/Dwarvish_Stand.map}"
{TURNS 35 30 27}
{DAWN}
{MORNING}
{AFTERNOON}
{DUSK}
{FIRST_WATCH}
{SECOND_WATCH}
{SCENARIO_MUSIC "battle.ogg"}
{DAWN}
{MORNING}
{AFTERNOON}
{DUSK}
{FIRST_WATCH}
{SECOND_WATCH}
{SCENARIO_MUSIC "battle.ogg"}
next_scenario=back_home
next_scenario=back_home
[event]
name=prestart
[objectives]
side=1
[objective]
description= _ "Defeat All Enemy Leaders."
condition=win
[/objective]
[objective]
description= _ "Death of Kapou'e"
condition=lose
[/objective]
[objective]
description= _ "Death of Grüü"
condition=lose
[/objective]
[objective]
description= _ "Turns run out"
condition=lose
[/objective]
[/objectives]
[/event]
[event]
name=prestart
[objectives]
side=1
[objective]
description= _ "Defeat All Enemy Leaders."
condition=win
[/objective]
[objective]
description= _ "Death of Kapou'e"
condition=lose
[/objective]
[objective]
description= _ "Death of Grüü"
condition=lose
[/objective]
[objective]
description= _ "Turns run out"
condition=lose
[/objective]
[side]
type=Orcish Leader
description=Kapou'e
user_description= _ "Kapou'e"
side=1
canrecruit=1
controller=human
recruit= Wolf Rider, Orcish Grunt, Troll Whelp, Orcish Archer, Saurian Skirmisher
team_name=Kapoue
{GOLD 200 200 150}
{BLACK_FLAG}
[/side]
[/objectives]
[/event]
[side]
type=Orcish Warlord
description=Al'Brock
side=2
canrecruit=1
recruit= Wolf Rider, Orcish Grunt, Troll Whelp, Orcish Archer, Orcish Crossbowman, Orcish Warrior
team_name=Kapoue
allow_recall=yes
{GOLD 200 150 100}
{INCOME 20, 15, 10}
[/side]
[side]
type=Orcish Leader
description=Kapou'e
user_description= _ "Kapou'e"
side=1
canrecruit=1
controller=human
recruit= Wolf Rider, Orcish Grunt, Troll Whelp, Orcish Archer, Saurian Skirmisher
team_name=Kapoue
{GOLD 200 200 150}
{BLACK_FLAG}
[/side]
[side]
type=Orcish Warlord
description=Flar'Tar
side=3
canrecruit=1
recruit= Wolf Rider, Orcish Grunt, Troll Whelp, Orcish Archer, Orcish Crossbowman, Orcish Warrior
allow_recall=yes
team_name=Kapoue
{GOLD 200 150 100}
{INCOME 20, 15, 10}
[/side]
[side]
type=Orcish Warlord
description=Al'Brock
side=2
canrecruit=1
recruit= Wolf Rider, Orcish Grunt, Troll Whelp, Orcish Archer, Orcish Crossbowman, Orcish Warrior
team_name=Kapoue
allow_recall=yes
{GOLD 200 150 100}
{INCOME 20, 15, 10}
[/side]
[side]
type=Dwarvish Steelclad
description=Oumph
side=4
canrecruit=1
recruit=recruit=Dwarvish Fighter, Dwarvish Thunderer, Gryphon Rider, Dwarvish Steelclad
team_name=vilains
{GOLD 350, 400, 450}
{INCOME 5, 10, 15}
[/side]
[side]
type=Orcish Warlord
description=Flar'Tar
side=3
canrecruit=1
recruit= Wolf Rider, Orcish Grunt, Troll Whelp, Orcish Archer, Orcish Crossbowman, Orcish Warrior
allow_recall=yes
team_name=Kapoue
{GOLD 200 150 100}
{INCOME 20, 15, 10}
[/side]
[side]
type=Bandit
description=Sam
recruit=Thug,Bandit,Poacher,Trapper,Footpad
side=5
canrecruit=1
team_name=vilains
{GOLD 200, 250, 300}
{INCOME 5, 10, 15}
[/side]
[side]
type=Dwarvish Steelclad
description=Oumph
side=4
canrecruit=1
recruit=recruit=Dwarvish Fighter, Dwarvish Thunderer, Gryphon Rider, Dwarvish Steelclad
team_name=vilains
{GOLD 350, 400, 450}
{INCOME 5, 10, 15}
[/side]
[story]
[part]
story= _ "After conquering and occupying Dorset, Kapou'e and his men set themselves to stabilizing the area and bringing it firmly under the iron-hard orcish rule."
background=sotbe.png
[/part]
[side]
type=Bandit
description=Sam
recruit=Thug,Bandit,Poacher,Trapper,Footpad
side=5
canrecruit=1
team_name=vilains
{GOLD 200, 250, 300}
{INCOME 5, 10, 15}
[/side]
[part]
story= _ "After a few weeks of putting down minor rebellions and clearing out the last human strongholds, the first snows of the long Northern winter began to fall. A few days after the first snowfall a goblin rider - half dead from exhaustion - raced into Dorset with the news that Borstep was under siege by a large force of dwarves, outlaws and elves."
background=sotbe.png
[/part]
[part]
story= _ "The orcish commanders were stunned. How had such a large enemy force penetrated so deep and so far into orcish territory, especially without their knowledge? How also had their enemies known to strike at Borstep, which was the rally point for orcish forces as well as their main arms and supply depot?"
background=sotbe.png
[/part]
[part]
story= _ "Kapou'e suspected some sort of treachery. Under the assumption that human attacks would be minimal due to the harsh weather, he left only a small force to defend Dorset while he and the main horde of orcs sped to the aid of Borstep."
background=sotbe.png
[/part]
[story]
[part]
story= _ "After conquering and occupying Dorset, Kapou'e and his men set themselves to stabilizing the area and bringing it firmly under the iron-hard orcish rule."
background=sotbe.png
[/part]
[part]
story= _ "Rushing to reach Borstep before the river froze up for the winter, the orcs sailed up the river Gork up to where it joined the Bork. Paddling day and night the horde barely managed to get through the Silent Forest before the river froze solid. Beaching their crafts, they marched the last leg of their journey through the deepening snow of the Mourned Hills."
background=sotbe.png
[/part]
[part]
story= _ "After a few weeks of putting down minor rebellions and clearing out the last human strongholds, the first snows of the long Northern winter began to fall. A few days after the first snowfall a goblin rider - half dead from exhaustion - raced into Dorset with the news that Borstep was under siege by a large force of dwarves, outlaws and elves."
background=sotbe.png
[/part]
[part]
story= _ "As they crested the last hill before the city, the sight before them cast them into gloom; there was nothing left of Borstep. The walls had been smashed, houses burnt and its inhabitants driven out or slaughtered. Of the orcish shamans there was no sign."
background=sotbe.png
[/part]
[part]
story= _ "The orcish commanders were stunned. How had such a large enemy force penetrated so deep and so far into orcish territory, especially without their knowledge? How also had their enemies known to strike at Borstep, which was the rally point for orcish forces as well as their main arms and supply depot?"
background=sotbe.png
[/part]
[part]
story= _ "With eyes burning with apprehension and rage, Kapou'e sent his riders out to scour the land in all directions for the culprits while he made camp with the rest of the horde. A few hours later a rider reported back that he had picked up a trail of a large body of dwarves, elves and humans heading east through the mountains."
background=sotbe.png
[/part]
[part]
story= _ "Kapou'e suspected some sort of treachery. Under the assumption that human attacks would be minimal due to the harsh weather, he left only a small force to defend Dorset while he and the main horde of orcs sped to the aid of Borstep."
background=sotbe.png
[/part]
[part]
story= _ "Breaking camp the following dusk, the horde set out in hot pursuit. By the third day, they caught up with their enemies."
background=sotbe.png
[/part]
[/story]
[part]
story= _ "Rushing to reach Borstep before the river froze up for the winter, the orcs sailed up the river Gork up to where it joined the Bork. Paddling day and night the horde barely managed to get through the Silent Forest before the river froze solid. Beaching their crafts, they marched the last leg of their journey through the deepening snow of the Mourned Hills."
background=sotbe.png
[/part]
[event]
name=prestart
[part]
story= _ "As they crested the last hill before the city, the sight before them cast them into gloom; there was nothing left of Borstep. The walls had been smashed, houses burnt and its inhabitants driven out or slaughtered. Of the orcish shamans there was no sign."
background=sotbe.png
[/part]
[store_unit]
[filter]
description=Kapou'e
[/filter]
variable=Kapouestore
kill=yes
[/store_unit]
[part]
story= _ "With eyes burning with apprehension and rage, Kapou'e sent his riders out to scour the land in all directions for the culprits while he made camp with the rest of the horde. A few hours later a rider reported back that he had picked up a trail of a large body of dwarves, elves and humans heading east through the mountains."
background=sotbe.png
[/part]
[store_unit]
[filter]
description=Flar'Tar
[/filter]
variable=Flarstore
kill=yes
[/store_unit]
[part]
story= _ "Breaking camp the following dusk, the horde set out in hot pursuit. By the third day, they caught up with their enemies."
background=sotbe.png
[/part]
[store_unit]
[filter]
description=Al'Brock
[/filter]
variable=Brockstore
kill=yes
[/store_unit]
[/event]
[/story]
[event]
name=start
[event]
name=prestart
[unit]
type=Elvish Champion
description=Mkel
side=4
x=18
y=2
[/unit]
[store_unit]
[filter]
description=Kapou'e
[/filter]
variable=Kapouestore
kill=yes
[/store_unit]
[message]
description=Oumph
message= _ "My my, look at this, two abandoned keeps. Probably built by those orcs in one of their pointless wars against each-other."
[/message]
[store_unit]
[filter]
description=Flar'Tar
[/filter]
variable=Flarstore
kill=yes
[/store_unit]
[move_unit_fake]
type=Orcish Sovereign
x=1,2,3,4,5,6
y=19,18,18,17,17,16
[/move_unit_fake]
[store_unit]
[filter]
description=Al'Brock
[/filter]
variable=Brockstore
kill=yes
[/store_unit]
[unstore_unit]
variable=Kapouestore
[/unstore_unit]
[move_unit_fake]
type=Orcish Warlord
x=1,1,2,2,2
y=16,15,14,13,12
[/move_unit_fake]
[unstore_unit]
variable=Flarstore
[/unstore_unit]
[/event]
[move_unit_fake]
type=Orcish Warlord
x=5,6,7,8,9,10,11,12,13
y=20,19,19,18,18,17,17,17,18
[/move_unit_fake]
[event]
name=start
[unstore_unit]
variable=Brockstore
[/unstore_unit]
{RECALL Grüü}
{RECALL Inarix}
[unit]
type=Elvish Champion
description=Mkel
side=4
x=18
y=2
[/unit]
[message]
description=Mkel
message= _ "Blast it, the orcs have caught up to us."
[/message]
[message]
description=Oumph
message= _ "My my, look at this, two abandoned keeps. Probably built by those orcs in one of their pointless wars against each-other."
[/message]
[message]
description=Oumph
message= _ "Elf, our kind can move and fight far better and faster in these conditions then your kind can. Take the orcish prisoners and hurry to Melmog. The dwarves shall stop this orcish menace!"
[/message]
[move_unit_fake]
type=Orcish Sovereign
x=1,2,3,4,5,6
y=19,18,18,17,17,16
[/move_unit_fake]
[message]
description=Mkel
message= _ "Very well, but our human allies will also stay behind and help you. After all, we are dealing with the Son of the Black-Eye here."
[/message]
[unstore_unit]
variable=Kapouestore
[/unstore_unit]
[message]
description=Oumph
message= _ "Pah, have it your way then. Now, hurry on your way elf."
[/message]
[move_unit_fake]
type=Orcish Warlord
x=1,1,2,2,2
y=16,15,14,13,12
[/move_unit_fake]
[kill]
description=Mkel
[/kill]
[unstore_unit]
variable=Flarstore
[/unstore_unit]
[move_unit_fake]
type=Elvish Champion
x=19,20,21,22,23,24,25,26,27,28,29
y=2,2,3,3,4,3,3,2,2,1,1
[/move_unit_fake]
[message]
description=Oumph
message= _ "Pah, cowardly little elves. No dwarf would have ever agreed to such a proposal. Good riddance too, those elves just get in the way. Come on men, it's time to show those Orcs our steel!"
[/message]
[move_unit_fake]
type=Orcish Warlord
x=5,6,7,8,9,10,11,12,13
y=20,19,19,18,18,17,17,17,18
[/move_unit_fake]
[message]
description=Grüü
message= _ "Ahhh, nice. I finally get chance to squash dwarves again."
[/message]
[unstore_unit]
variable=Brockstore
[/unstore_unit]
{RECALL Grüü}
{RECALL Inarix}
[message]
description=Kapou'e
message= _ "Let's make them pay for what they did to our people. Blood and steel!"
[/message]
[message]
description=Mkel
message= _ "Blast it, the orcs have caught up to us."
[/message]
[role]
type=Orcish Warlord,Troll Warrior,Orcish Warrior,Saurian Ambusher,Troll,Orcish Grunt,Saurian Skirmisher,Troll Whelp
role=cannonfodder
[/role]
[message]
description=Oumph
message= _ "Elf, our kind can move and fight far better and faster in these conditions then your kind can. Take the orcish prisoners and hurry to Melmog. The dwarves shall stop this orcish menace!"
[/message]
[message]
description=Mkel
message= _ "Very well, but our human allies will also stay behind and help you. After all, we are dealing with the Son of the Black-Eye here."
[/message]
[message]
description=Oumph
message= _ "Pah, have it your way then. Now, hurry on your way elf."
[/message]
[kill]
description=Mkel
[/kill]
[move_unit_fake]
type=Elvish Champion
x=19,20,21,22,23,24,25,26,27,28,29
y=2,2,3,3,4,3,3,2,2,1,1
[/move_unit_fake]
[message]
description=Oumph
message= _ "Pah, cowardly little elves. No dwarf would have ever agreed to such a proposal. Good riddance too, those elves just get in the way. Come on men, it's time to show those Orcs our steel!"
[/message]
[message]
description=Grüü
message= _ "Ahhh, nice. I finally get chance to squash dwarves again."
[/message]
[message]
description=Kapou'e
message= _ "Let's make them pay for what they did to our people. Blood and steel!"
[/message]
[role]
type=Orcish Warlord,Troll Warrior,Orcish Warrior,Saurian Ambusher,Troll,Orcish Grunt,Saurian Skirmisher,Troll Whelp
role=cannonfodder
[/role]
[recall]
role=cannonfodder
[/recall]
[/event]
{@campaigns/Son_Of_The_Black_Eye/scenarios/utils/deaths.cfg}
[recall]
role=cannonfodder
[/recall]
[/event]
{@campaigns/Son_Of_The_Black_Eye/scenarios/utils/deaths.cfg}
[/scenario]

File diff suppressed because it is too large Load diff

View file

@ -1,271 +1,255 @@
[scenario]
id="Civil_War"
#textdomain wesnoth-sotbe
name= _ "Civil War"
map_data="{campaigns/Son_Of_The_Black_Eye/maps/Civil_War.map}"
{TURNS 38 25 22}
id="Civil_War"
#textdomain wesnoth-sotbe
name= _ "Civil War"
map_data="{campaigns/Son_Of_The_Black_Eye/maps/Civil_War.map}"
victory_when_enemies_defeated="no"
{SCENARIO_MUSIC "underground.ogg"}
{MORNING}
{AFTERNOON}
{DUSK}
{FIRST_WATCH}
{SECOND_WATCH}
{DAWN}
{TURNS 38 25 22}
next_scenario="Coward"
[event]
name=prestart
[objectives]
side=1
[objective]
condition=win
description=_ "Defeat all rebel leaders and..."
[/objective]
[objective]
condition=win
description=_ "Move Kapou'e to the end of the signpost at the southwest"
[/objective]
[objective]
condition=lose
description=_ "Death of Kapou'e"
[/objective]
[objective]
description= _ "Death of Grüü"
condition=lose
[/objective]
[objective]
condition=lose
description=_ "Turns run out"
[/objective]
[/objectives]
[/event]
victory_when_enemies_defeated="no"
{SCENARIO_MUSIC "underground.ogg"}
[item]
x=6
y=30
image=scenery/signpost.png
[/item]
{MORNING}
{AFTERNOON}
{DUSK}
{FIRST_WATCH}
{SECOND_WATCH}
{DAWN}
[side]
type=Orcish Leader
description=Kapou'e
user_description= _ "Kapou'e"
side=1
canrecruit=1
controller=human
recruit= Wolf Rider, Orcish Grunt, Troll Whelp, Orcish Archer, Saurian Skirmisher
team_name=Kapoue
gold=100
{BLACK_FLAG}
[/side]
next_scenario="Coward"
[side]
type=Orcish Warlord
description=Braga
user_description= _ "Braga"
side=2
canrecruit=1
recruit=Goblin Knight, Orcish Warrior, Orcish Crossbowman
{GOLD 200 220 240}
team_name=rebels
[/side]
[event]
name=prestart
[objectives]
side=1
[objective]
condition=win
description=_ "Defeat all rebel leaders and..."
[/objective]
[objective]
condition=win
description=_ "Move Kapou'e to the end of the signpost at the southwest"
[/objective]
[objective]
condition=lose
description=_ "Death of Kapou'e"
[/objective]
[objective]
description= _ "Death of Grüü"
condition=lose
[/objective]
[objective]
condition=lose
description=_ "Turns run out"
[/objective]
[/objectives]
[/event]
[side]
type=Orcish Warlord
description=Meato
user_description= _ "Meato"
side=3
canrecruit=1
recruit=Goblin Knight, Orcish Warrior, Orcish Crossbowman
{GOLD 200 220 240}
team_name=rebels
[/side]
[item]
x=6
y=30
image=scenery/signpost.png
[/item]
[side]
type=Orcish Warlord
description=Ragvan
user_description= _ "Ragvan"
side=4
canrecruit=1
recruit=Goblin Knight, Orcish Warrior, Orcish Crossbowman
{GOLD 200 220 240}
team_name=rebels
[/side]
[side]
type=Orcish Leader
description=Kapou'e
user_description= _ "Kapou'e"
side=1
canrecruit=1
controller=human
recruit= Wolf Rider, Orcish Grunt, Troll Whelp, Orcish Archer, Saurian Skirmisher
team_name=Kapoue
gold=100
{BLACK_FLAG}
[/side]
[side]
type=Orcish Warlord
description=Braga
user_description= _ "Braga"
side=2
canrecruit=1
recruit=Goblin Knight, Orcish Warrior, Orcish Crossbowman
{GOLD 200 220 240}
team_name=rebels
[/side]
[story]
[part]
story= _ "Infuriated by the murder of the shamans, the orcish horde massacred the humans and their allies. In their rage, they scoured the snow for hours looking for any survivors. Only when their rage was spent did the full implications of the shamans' deaths begin to sink in."
background=sotbe.png
[/part]
[side]
type=Orcish Warlord
description=Meato
user_description= _ "Meato"
side=3
canrecruit=1
recruit=Goblin Knight, Orcish Warrior, Orcish Crossbowman
{GOLD 200 220 240}
team_name=rebels
[/side]
[part]
story= _ "With the Council broken, there was now nothing left to hold the orcish forces together. And if the orcish forces began to fight amongst themselves as they so often did, then the humans would eradicate them with ease."
background=sotbe.png
[/part]
[side]
type=Orcish Warlord
description=Ragvan
user_description= _ "Ragvan"
side=4
canrecruit=1
recruit=Goblin Knight, Orcish Warrior, Orcish Crossbowman
{GOLD 200 220 240}
team_name=rebels
[/side]
[part]
story= _ "Kapou'e vowed that this would not happen. Events had the smell of a treacherous plot aimed at destroying the unity of the orcs. Furthermore, if the tree-shagger was to be trusted, then Shum Taum the Smug was behind it all. What an orc expected to gain from destroying his own race was beyond Kapou'e, but he decided to march to Bitok personally and confront the traitor. Bitok being was on the far side of orcish territory, this would also give him a good chance to clobber the orcs together again - the old fashioned way."
background=sotbe.png
[/part]
[story]
[part]
story= _ "Infuriated by the murder of the shamans, the orcish horde massacred the humans and their allies. In their rage, they scoured the snow for hours looking for any survivors. Only when their rage was spent did the full implications of the shamans' deaths begin to sink in."
background=sotbe.png
[/part]
[part]
story= _ "Furthermore, the troops who had been led by Kapou'e this far had grown to respect him as a wise and capable leader, and they proclaimed their loyalty to him. Delighted, Kapou'e sent detachments off in different directions to bring in the other tribes, by force if necessary. Al'Brock was sent west, along the route that Kapou'e had used to flee the human forces almost a year before. Flar'Tar was sent directly south to rally the tribes along the Mountains of Haag and the eastern Mourned Hills. Kapou'e himself made a direct southwest beeline towards Bitok. They were all to meet in Dorset that spring to repel the human attack that seemed certain to come."
background=sotbe.png
[/part]
[part]
story= _ "With the Council broken, there was now nothing left to hold the orcish forces together. And if the orcish forces began to fight amongst themselves as they so often did, then the humans would eradicate them with ease."
background=sotbe.png
[/part]
[part]
story= _ "Having thus made his plans, Kapou'e set out for Bitok to get to the root of this treachery."
background=sotbe.png
[/part]
[part]
story= _ "Kapou'e vowed that this would not happen. Events had the smell of a treacherous plot aimed at destroying the unity of the orcs. Furthermore, if the tree-shagger was to be trusted, then Shum Taum the Smug was behind it all. What an orc expected to gain from destroying his own race was beyond Kapou'e, but he decided to march to Bitok personally and confront the traitor. Bitok being was on the far side of orcish territory, this would also give him a good chance to clobber the orcs together again - the old fashioned way."
background=sotbe.png
[/part]
[/story]
[part]
story= _ "Furthermore, the troops who had been led by Kapou'e this far had grown to respect him as a wise and capable leader, and they proclaimed their loyalty to him. Delighted, Kapou'e sent detachments off in different directions to bring in the other tribes, by force if necessary. Al'Brock was sent west, along the route that Kapou'e had used to flee the human forces almost a year before. Flar'Tar was sent directly south to rally the tribes along the Mountains of Haag and the eastern Mourned Hills. Kapou'e himself made a direct southwest beeline towards Bitok. They were all to meet in Dorset that spring to repel the human attack that seemed certain to come."
background=sotbe.png
[/part]
[part]
story= _ "Having thus made his plans, Kapou'e set out for Bitok to get to the root of this treachery."
background=sotbe.png
[/part]
[/story]
[event]
name=start
{RECALL Grüü}
{RECALL Inarix}
[event]
name=start
[message]
description=Kapou'e
message= _ "If we are going to make it to Bitok, and then back to Dorset before spring we have to get a move on. Break camp as soon as possible. Destroy all opposition in your path, I want this area to be firmly under my control by the time we are through here."
[/message]
{RECALL Grüü}
{RECALL Inarix}
[/event]
[message]
description=Kapou'e
message= _ "If we are going to make it to Bitok, and then back to Dorset before spring we have to get a move on. Break camp as soon as possible. Destroy all opposition in your path, I want this area to be firmly under my control by the time we are through here."
[/message]
[/event]
[event]
name=die
[filter]
description=Kapou'e
[/filter]
[message]
speaker=unit
message= _ "Argh! I'm done. My people are doomed!"
[/message]
[endlevel]
result=defeat
[/endlevel]
[/event]
[event]
name=die
[filter]
description=Kapou'e
[/filter]
[message]
speaker=unit
message= _ "Argh! I'm done. My people are doomed!"
[/message]
[endlevel]
result=defeat
[/endlevel]
[/event]
[event]
name=die
[event]
name=die
[filter]
description=Braga
[/filter]
[filter]
description=Braga
[/filter]
[set_variable]
name=Braga_dead
value=1
[/set_variable]
[set_variable]
name=Braga_dead
value=1
[/set_variable]
[message]
speaker=second_unit
message= _ "This rabble won't be a problem anymore."
[/message]
[message]
speaker=second_unit
message= _ "This rabble won't be a problem anymore."
[/message]
[/event]
[/event]
[event]
name=die
[event]
name=die
[filter]
description=Meato
[/filter]
[filter]
description=Meato
[/filter]
[set_variable]
name=Meato_dead
value=1
[/set_variable]
[set_variable]
name=Meato_dead
value=1
[/set_variable]
[message]
speaker=second_unit
message= _ "Got this tribe under control."
[/message]
[message]
speaker=second_unit
message= _ "Got this tribe under control."
[/message]
[/event]
[/event]
[event]
name=die
[event]
name=die
[filter]
description=Ragvan
[/filter]
[filter]
description=Ragvan
[/filter]
[set_variable]
name=Ragvan_dead
value=1
[/set_variable]
[set_variable]
name=Ragvan_dead
value=1
[/set_variable]
[message]
speaker=second_unit
message= _ "This is what you get for deserting the Son of the Black-Eye."
[/message]
[message]
speaker=second_unit
message= _ "This is what you get for deserting the Son of the Black-Eye."
[/message]
[/event]
[/event]
[event]
name=moveto
first_time_only=no
[event]
name=moveto
first_time_only=no
[filter]
x=6
y=30
description=Kapou'e
[/filter]
[filter]
x=6
y=30
description=Kapou'e
[/filter]
[if]
[variable]
name=Braga_dead
numerical_equals=1
[/variable]
[if]
[variable]
name=Braga_dead
numerical_equals=1
[/variable]
[then]
[if]
[variable]
name=Ragvan_dead
numerical_equals=1
[/variable]
[then]
[if]
[variable]
name=Ragvan_dead
numerical_equals=1
[/variable]
[then]
[if]
[variable]
name=Meato_dead
numerical_equals=1
[/variable]
[then]
[if]
[variable]
name=Meato_dead
numerical_equals=1
[/variable]
[then]
[endlevel]
result=victory
bonus=yes
[/endlevel]
[then]
[endlevel]
result=victory
bonus=yes
[/endlevel]
{CLEAR_VARIABLE Braga_dead}
{CLEAR_VARIABLE Meato_dead}
{CLEAR_VARIABLE Ragvan_dead}
[/then]
[/if]
[/then]
[/if]
[/then]
[/if]
[/event]
{@campaigns/Son_Of_The_Black_Eye/scenarios/utils/deaths.cfg}
{CLEAR_VARIABLE Braga_dead}
{CLEAR_VARIABLE Meato_dead}
{CLEAR_VARIABLE Ragvan_dead}
[/then]
[/if]
[/then]
[/if]
[/then]
[/if]
[/event]
{@campaigns/Son_Of_The_Black_Eye/scenarios/utils/deaths.cfg}
[/scenario]

View file

@ -1,294 +1,280 @@
[scenario]
id="Coward"
#textdomain wesnoth-sotbe
name= _ "The Coward"
map_data="{campaigns/Son_Of_The_Black_Eye/maps/Coward.map}"
{TURNS 46 43 40}
id="Coward"
#textdomain wesnoth-sotbe
name= _ "The Coward"
map_data="{campaigns/Son_Of_The_Black_Eye/maps/Coward.map}"
victory_when_enemies_defeated="yes"
{SCENARIO_MUSIC "wanderer.ogg"}
{MORNING}
{AFTERNOON}
{DUSK}
{FIRST_WATCH}
{SECOND_WATCH}
{DAWN}
{TURNS 46 43 40}
next_scenario="Human_Horde"
victory_when_enemies_defeated="yes"
{SCENARIO_MUSIC "wanderer.ogg"}
[event]
name=prestart
[objectives]
side=1
[objective]
condition=win
description=_ "Clear out the Traitors"
[/objective]
[objective]
condition=lose
description=_ "Death of Kapou'e"
[/objective]
[objective]
description= _ "Death of Grüü"
condition=lose
[/objective]
[objective]
condition=lose
description=_ "Turns run out"
[/objective]
[/objectives]
[/event]
{MORNING}
{AFTERNOON}
{DUSK}
{FIRST_WATCH}
{SECOND_WATCH}
{DAWN}
next_scenario="Human_Horde"
[side]
type=Orcish Leader
description=Kapou'e
user_description= _ "Kapou'e"
side=1
canrecruit=1
controller=human
recruit= Wolf Rider, Orcish Grunt, Troll Whelp, Orcish Archer, Saurian Skirmisher
team_name=Kapoue
gold=100
{BLACK_FLAG}
[/side]
[event]
name=prestart
[objectives]
side=1
[objective]
condition=win
description=_ "Clear out the Traitors"
[/objective]
[objective]
condition=lose
description=_ "Death of Kapou'e"
[/objective]
[objective]
description= _ "Death of Grüü"
condition=lose
[/objective]
[objective]
condition=lose
description=_ "Turns run out"
[/objective]
[/objectives]
[/event]
[side]
type=Orcish Warlord
description=Orga
user_description= _ "Orga"
side=2
canrecruit=1
recruit=Goblin Knight, Orcish Warrior, Orcish Crossbowman, Wolf Rider, Orcish Grunt, Orcish Archer
{GOLD 150 175 200}
{INCOME 5 10 15}
team_name=rebels
[side]
type=Orcish Leader
description=Kapou'e
user_description= _ "Kapou'e"
side=1
canrecruit=1
controller=human
recruit= Wolf Rider, Orcish Grunt, Troll Whelp, Orcish Archer, Saurian Skirmisher
team_name=Kapoue
gold=100
{BLACK_FLAG}
[/side]
[village]
x=6
y=55
[/village]
[side]
type=Orcish Warlord
description=Orga
user_description= _ "Orga"
side=2
canrecruit=1
recruit=Goblin Knight, Orcish Warrior, Orcish Crossbowman, Wolf Rider, Orcish Grunt, Orcish Archer
{GOLD 150 175 200}
{INCOME 5 10 15}
team_name=rebels
[village]
x=12
y=57
[/village]
[village]
x=6
y=55
[/village]
[village]
x=17
y=60
[/village]
[village]
x=12
y=57
[/village]
[village]
x=9
y=50
[/village]
[village]
x=17
y=60
[/village]
[village]
x=2
y=43
[/village]
[village]
x=9
y=50
[/village]
[village]
x=9
y=41
[/village]
[village]
x=2
y=43
[/village]
[village]
x=12
y=40
[/village]
[village]
x=9
y=41
[/village]
[village]
x=14
y=47
[/village]
[village]
x=12
y=40
[/village]
[village]
x=17
y=50
[/village]
[village]
x=14
y=47
[/village]
[village]
x=25
y=54
[/village]
[village]
x=17
y=50
[/village]
[village]
x=17
y=45
[/village]
[village]
x=25
y=54
[/village]
[village]
x=32
y=60
[/village]
[village]
x=17
y=45
[/village]
[/side]
[village]
x=32
y=60
[/village]
[/side]
[story]
[part]
story= _ "Kapou'e and his followers made a grueling march across the frozen Northlands. For the orcs it was a constant nightmare of freezing, marching and fighting. Food was scarce, and the stores that they managed to seize from rebellious tribes had to be strictly rationed. Many of the weaker orcs who weren't killed in combat died from exhaustion, or fell behind and froze to death."
background=sotbe.png
[/part]
[story]
[part]
story= _ "Kapou'e and his followers made a grueling march across the frozen Northlands. For the orcs it was a constant nightmare of freezing, marching and fighting. Food was scarce, and the stores that they managed to seize from rebellious tribes had to be strictly rationed. Many of the weaker orcs who weren't killed in combat died from exhaustion, or fell behind and froze to death."
background=sotbe.png
[/part]
[part]
story= _ "Throughout this nightmare Kapou'e drove himself and his men ruthlessly. The spring thaw would soon be upon them and with it, the human army that Earl Lanbec'h was no doubt rallying. By that time the orcs had to be united one way or another, since if they were separated and scattered, they would surely be exterminated."
background=sotbe.png
[/part]
[part]
story= _ "Throughout this nightmare Kapou'e drove himself and his men ruthlessly. The spring thaw would soon be upon them and with it, the human army that Earl Lanbec'h was no doubt rallying. By that time the orcs had to be united one way or another, since if they were separated and scattered, they would surely be exterminated."
background=sotbe.png
[/part]
[part]
story= _ "And so they marched on, persevering in weather that would kill even the most hardened human, and through fierce bloody battles with belligerent tribes."
background=sotbe.png
[/part]
[part]
story= _ "And so they marched on, persevering in weather that would kill even the most hardened human, and through fierce bloody battles with belligerent tribes."
background=sotbe.png
[/part]
[part]
story= _ "Finally, after over three months, Kapou'e and his exhausted but hardened army arrived at Bitok, just before the spring thaw."
background=sotbe.png
[/part]
[/story]
[part]
story= _ "Finally, after over three months, Kapou'e and his exhausted but hardened army arrived at Bitok, just before the spring thaw."
background=sotbe.png
[/part]
[/story]
[event]
name=start
{RECALL Grüü}
{RECALL Inarix}
[event]
name=start
{RECALL Grüü}
{RECALL Inarix}
[teleport]
[filter]
description=Orga
[/filter]
x=9
y=56
[/teleport]
[teleport]
[filter]
description=Orga
[/filter]
x=9
y=56
[/teleport]
[unit]
side=2
type=Orcish Warlord
description=Shan Taum
x=8
y=57
[/unit]
[unit]
side=2
type=Orcish Warlord
description=Shan Taum
x=8
y=57
[/unit]
[message]
description=Kapou'e
message= _ "Good morning Shan Taum."
[/message]
[message]
description=Kapou'e
message= _ "Good morning Shan Taum."
[/message]
[message]
description="Shan Taum"
message= _ "What... Kapou'e! What on earth are you doing here."
[/message]
[message]
description="Shan Taum"
message= _ "What... Kapou'e! What on earth are you doing here."
[/message]
[message]
description=Kapou'e
message= _ "Oh, I just thought I would take a bracing winter stroll and visit my father's old friend, who just happens to be giving information to the humans, and who just happens to be responsible for the death of half of the Great Council, and who just happens to be directly responsible for the deaths of hundreds of our brethren, and who just happens to be directly responsible for a bloody civil war right at the time when we are on the edge of total extermination!"
[/message]
[message]
description=Kapou'e
message= _ "Oh, I just thought I would take a bracing winter stroll and visit my father's old friend, who just happens to be giving information to the humans, and who just happens to be responsible for the death of half of the Great Council, and who just happens to be directly responsible for the deaths of hundreds of our brethren, and who just happens to be directly responsible for a bloody civil war right at the time when we are on the edge of total extermination!"
[/message]
[message]
description="Shan Taum"
message= _ "........"
[/message]
[message]
description="Shan Taum"
[message]
description=Kapou'e
message= _ "Tell you what, you ungrateful backstabbing traitor, if you surrender right now I will just cut off your head instead of torturing you to death."
[/message]
[message]
description="Shan Taum"
message= _ "LIES! THESE ARE ALL LIES!"
[/message]
message= _ "........"
[/message]
[message]
description=Kapou'e
message= _ "Right..... So what will it be, beheading or torture?"
[/message]
[message]
description=Kapou'e
message= _ "Tell you what, you ungrateful backstabbing traitor, if you surrender right now I will just cut off your head instead of torturing you to death."
[/message]
[message]
description="Shan Taum"
message= _ "How dare you accuse me of being a traitor, you turdlicker! Orga, kill this kid for me. I'll be in my keep."
[/message]
[message]
description="Shan Taum"
[message]
description=Orga
message= _ "Yes sir!"
[/message]
message= _ "LIES! THESE ARE ALL LIES!"
[/message]
[kill]
description=Shan Taum
[/kill]
[message]
description=Kapou'e
message= _ "Right..... So what will it be, beheading or torture?"
[/message]
[move_unit_fake]
type=Orcish Warlord
x=8,8,8,8
y=57,58,59,60
[/move_unit_fake]
[message]
description="Shan Taum"
[message]
description=Kapou'e
message= _ "What! Fight like an orc, you gutless coward!"
[/message]
message= _ "How dare you accuse me of being a traitor, you turdlicker! Orga, kill this kid for me. I'll be in my keep."
[/message]
[/event]
[message]
description=Orga
message= _ "Yes sir!"
[/message]
[kill]
description=Shan Taum
[/kill]
[event]
name=die
[filter]
description=Kapou'e
[/filter]
[message]
speaker=unit
message= _ "Argh! I'm done. My people is doomed!"
[/message]
[endlevel]
result=defeat
[/endlevel]
[/event]
[move_unit_fake]
type=Orcish Warlord
x=8,8,8,8
y=57,58,59,60
[/move_unit_fake]
[event]
name=turn 3
[role]
type=Orcish Warlord, Orcish Warrior, Goblin Knight, Goblin Pillager, Orcish Grunt, Orcish Crossbowman, Orcish Archer
role=Helper
[/role]
[message]
description=Kapou'e
message= _ "What! Fight like an orc, you gutless coward!"
[/message]
[/event]
[message]
role=Helper
message= _ "Hey Chief, it's pretty odd. Shan Taun doesn't seem to have to many of his men around. He was given control of half the Great Horde. Do you think they left him?"
[/message]
[event]
name=die
[filter]
description=Kapou'e
[/filter]
[message]
speaker=unit
message= _ "Argh! I'm done. My people is doomed!"
[/message]
[endlevel]
result=defeat
[/endlevel]
[/event]
[message]
description=Kapou'e
message= _ "I doubt it. Shan Taun knows how to dissemble. I'll bet he sent them out like we did to clobber the other tribes to his rule. In any case, it will be convenient for us."
[/message]
[event]
name=turn 3
[/event]
[role]
type=Orcish Warlord, Orcish Warrior, Goblin Knight, Goblin Pillager, Orcish Grunt, Orcish Crossbowman, Orcish Archer
role=Helper
[/role]
[event]
name=victory
[message]
role=Helper
message= _ "Hey Chief, it's pretty odd. Shan Taun doesn't seem to have to many of his men around. He was given control of half the Great Horde. Do you think they left him?"
[/message]
[message]
description=Kapou'e
message= _ "OK, we crushed this pocket of resistance too. Now where in the world did that coward Shan Taun run off to?"
[/message]
[message]
description=Kapou'e
message= _ "I doubt it. Shan Taun knows how to dissemble. I'll bet he sent them out like we did to clobber the other tribes to his rule. In any case, it will be convenient for us."
[/message]
[/event]
[/event]
[event]
name=victory
{@campaigns/Son_Of_The_Black_Eye/scenarios/utils/deaths.cfg}
[message]
description=Kapou'e
message= _ "OK, we crushed this pocket of resistance too. Now where in the world did that coward Shan Taun run off to?"
[/message]
[/event]
{@campaigns/Son_Of_The_Black_Eye/scenarios/utils/deaths.cfg}
[/scenario]

View file

@ -1,145 +1,136 @@
[scenario]
id="SotBE_Epiloge"
#textdomain wesnoth-sotbe
name= _ "Epiloge"
map_data="{campaigns/Son_Of_The_Black_Eye/maps/northern_alliance}"
turns=-1
id="SotBE_Epiloge"
#textdomain wesnoth-sotbe
name= _ "Epiloge"
map_data="{campaigns/Son_Of_The_Black_Eye/maps/northern_alliance}"
victory_when_enemies_defeated="yes"
turns=-1
{DAWN}
{MORNING}
{AFTERNOON}
{DUSK}
{FIRST_WATCH}
{SECOND_WATCH}
victory_when_enemies_defeated="yes"
next_scenario=null
{DAWN}
{MORNING}
{AFTERNOON}
{DUSK}
{FIRST_WATCH}
{SECOND_WATCH}
next_scenario=null
[side]
type=Orcish Leader
description=Kapou'e
user_description= _ "Kapou'e"
side=1
canrecruit=1
controller=human
recruit= Wolf Rider, Orcish Grunt, Troll Whelp, Orcish Archer, Saurian Skirmisher
team_name=Kapoue
{GOLD 800 650 500}
{BLACK_FLAG}
[/side]
[side]
type=Orcish Leader
description=Kapou'e
user_description= _ "Kapou'e"
side=1
canrecruit=1
controller=human
recruit= Wolf Rider, Orcish Grunt, Troll Whelp, Orcish Archer, Saurian Skirmisher
team_name=Kapoue
{GOLD 800 650 500}
{BLACK_FLAG}
[/side]
[side]
type=Orcish Warlord
description=Al'Brock
side=2
canrecruit=1
recruit= Wolf Rider, Orcish Grunt, Troll Whelp, Orcish Archer, Orcish Crossbowman, Orcish Warrior, Orcish Assassin
team_name=Kapoue
{INCOME 10 7 5}
{GOLD 300 250 200}
[/side]
[side]
type=Orcish Warlord
description=Al'Brock
side=2
canrecruit=1
recruit= Wolf Rider, Orcish Grunt, Troll Whelp, Orcish Archer, Orcish Crossbowman, Orcish Warrior, Orcish Assassin
team_name=Kapoue
{INCOME 10 7 5}
{GOLD 300 250 200}
[/side]
[side]
type=Orcish Warlord
description=Flar'Tar
side=3
canrecruit=1
recruit= Wolf Rider, Orcish Grunt, Troll Whelp, Orcish Archer, Orcish Crossbowman, Orcish Warrior, Orcish Assassin
team_name=Kapoue
{INCOME 10 7 5}
{GOLD 300 250 200}
[/side]
[side]
type=Orcish Warlord
description=Flar'Tar
side=3
canrecruit=1
recruit= Wolf Rider, Orcish Grunt, Troll Whelp, Orcish Archer, Orcish Crossbowman, Orcish Warrior, Orcish Assassin
team_name=Kapoue
{INCOME 10 7 5}
{GOLD 300 250 200}
[/side]
[side]
race=Human
type=Grand Marshal
description=Earl Lanbec'h
side=4
canrecruit=1
recruit=Dragoon, Swordsman, Pikeman, Longbowman,Shock Trooper,Mage,Duelist,White Mage,Red Mage,Lancer,Knight,Spearman,Bowman,Cavalryman,Horseman
team_name=villains
{GOLD 800, 900, 1000}
{INCOME 10 15 20}
recruitment_pattern=scout,scout,fighter,archer,fighter,archer,mixed fighter,mixed fighter
leader_value=50.0
[/side]
[side]
race=Human
type=Grand Marshal
description=Earl Lanbec'h
side=4
canrecruit=1
recruit=Dragoon, Swordsman, Pikeman, Longbowman,Shock Trooper,Mage,Duelist,White Mage,Red Mage,Lancer,Knight,Spearman,Bowman,Cavalryman,Horseman
team_name=villains
{GOLD 800, 900, 1000}
{INCOME 10 15 20}
recruitment_pattern=scout,scout,fighter,archer,fighter,archer,mixed fighter,mixed fighter
leader_value=50.0
[/side]
[side]
type=Orcish Warlord
description=Shan Taum
side=5
canrecruit=1
recruit= Wolf Rider, Goblin Knight, Orcish Grunt, Ogre, Orcish Archer, Orcish Crossbowman, Orcish Warrior, Orcish Assassin, Orcish Slayer
team_name=villians
{INCOME 15 11 7}
{GOLD 400 350 300}
[/side]
[side]
type=Orcish Warlord
description=Shan Taum
side=5
canrecruit=1
recruit= Wolf Rider, Goblin Knight, Orcish Grunt, Ogre, Orcish Archer, Orcish Crossbowman, Orcish Warrior, Orcish Assassin, Orcish Slayer
team_name=villians
{INCOME 15 11 7}
{GOLD 400 350 300}
[/side]
[side]
type=General
description=Howgarth III
user_description= _ "Howgarth III"
side=6
canrecruit=1
recruit= Gryphon Rider, Gryphon Master, Spearman, Swordsman, Javelineer, Pikeman, Dwarvish Steelclad, Dwarvish Fighter, Darvish Thunderer, Dwarvish Thunderguard, Bowman, Longbowman, Mage, White Mage, Red Mage, Fencer, Duelist, Heavy Infantryman, Shock Trooper
team_name=Kapoue
{INCOME 15 11 7}
{GOLD 400 350 300}
[/side]
[side]
type=General
description=Howgarth III
user_description= _ "Howgarth III"
side=6
canrecruit=1
recruit= Gryphon Rider, Gryphon Master, Spearman, Swordsman, Javelineer, Pikeman, Dwarvish Steelclad, Dwarvish Fighter, Darvish Thunderer, Dwarvish Thunderguard, Bowman, Longbowman, Mage, White Mage, Red Mage, Fencer, Duelist, Heavy Infantryman, Shock Trooper
team_name=Kapoue
{INCOME 15 11 7}
{GOLD 400 350 300}
[/side]
[story]
[part]
story= _ "True to his word, once Earl Lanbec'h had been slain, Howgarth III dispersed the Earl's forces and withdrew them from Orcish territory. For his part Kapou'e withdrew from Dorset and dispersed the Great Horde. However, before the horde was dispersed he appointed three more shamans - with the unanimous consent of all - to make the Great Council complete again."
background=sotbe.png
[/part]
[story]
[part]
story= _ "True to his word, once Earl Lanbec'h had been slain, Howgarth III dispersed the Earl's forces and withdrew them from Orcish territory. For his part Kapou'e withdrew from Dorset and dispersed the Great Horde. However, before the horde was dispersed he appointed three more shamans - with the unanimous consent of all - to make the Great Council complete again."
background=sotbe.png
[/part]
[part]
story= _ "As they did his father, Howgarth III issued an invitation to Kapou'e to join the Northern Alliance. Kapou'e declined. Instead he went back to Barag Gor and, making that his capital, established himself as sovereign over all the northern tribes."
background=sotbe.png
[/part]
[part]
story= _ "As they did his father, Howgarth III issued an invitation to Kapou'e to join the Northern Alliance. Kapou'e declined. Instead he went back to Barag Gor and, making that his capital, established himself as sovereign over all the northern tribes."
background=sotbe.png
[/part]
[part]
story= _ "Kapou'e ruled for many years, and those years were a time of unprecedented prosperity and unity for the orcs. Under the leadership of Kapou'e, the united orc forces thoroughly scoured their territory of any renegade bands of humans, dwaves, elves, and undead. Agreements were thrashed out to the effect that orcs desiring to trade would have free passage anywhere in orcish territory without hinderance from other tribes."
background=sotbe.png
[/part]
[part]
story= _ "Kapou'e ruled for many years, and those years were a time of unprecedented prosperity and unity for the orcs. Under the leadership of Kapou'e, the united orc forces thoroughly scoured their territory of any renegade bands of humans, dwaves, elves, and undead. Agreements were thrashed out to the effect that orcs desiring to trade would have free passage anywhere in orcish territory without hinderance from other tribes."
background=sotbe.png
[/part]
[part]
story= _ "During the eighth year of Kapou'e's reign, and then again in the fourteenth, the orcish territories were once again invaded, first from the elves, and then once again from the humans. Almost as a testament to the power of the orcs united - both attacks were quickly and decisively crushed, even before the Northern Alliance could intervene."
background=sotbe.png
[/part]
[part]
story= _ "During the eighth year of Kapou'e's reign, and then again in the fourteenth, the orcish territories were once again invaded, first from the elves, and then once again from the humans. Almost as a testament to the power of the orcs united - both attacks were quickly and decisively crushed, even before the Northern Alliance could intervene."
background=sotbe.png
[/part]
[part]
story= _ "In order to keep fighting between the tribes to a minimum, Kapou'e also maintained an enormous army, drawn from all corners of his empire. To offset the cost of maintaining such an army, he often hired out portions of it to act as mercenaries in foreign struggles. People of all races took advantage of this and, consequently, those orcs thirsting for battle got more then enough to keep them from attacking their nearest neighbors."
background=sotbe.png
[/part]
[part]
story= _ "In order to keep fighting between the tribes to a minimum, Kapou'e also maintained an enormous army, drawn from all corners of his empire. To offset the cost of maintaining such an army, he often hired out portions of it to act as mercenaries in foreign struggles. People of all races took advantage of this and, consequently, those orcs thirsting for battle got more then enough to keep them from attacking their nearest neighbors."
background=sotbe.png
[/part]
[part]
story= _ "Grüü in particular took great delight in these excursions. The huge, cunning, and swift troll soon became even more well known than Kapou'e. Tales of his courage and cunning reached even as far as Wesnoth itself."
background=sotbe.png
[/part]
[/story]
[part]
story= _ "Grüü in particular took great delight in these excursions. The huge, cunning, and swift troll soon became even more well known than Kapou'e. Tales of his courage and cunning reached even as far as Wesnoth itself."
background=sotbe.png
[/part]
[/story]
[event]
name=start
[event]
name=start
{RECALL Grüü}
{RECALL Inarix}
{RECALL Grüü}
{RECALL Inarix}
[endlevel]
result=victory
[/endlevel]
[/event]
{@campaigns/Son_Of_The_Black_Eye/scenarios/utils/deaths.cfg}
[endlevel]
result=victory
[/endlevel]
[/event]
{@campaigns/Son_Of_The_Black_Eye/scenarios/utils/deaths.cfg}
[/scenario]

View file

@ -1,139 +1,138 @@
#textdomain wesnoth-sotbe
#define DEFEAT
[endlevel]
result=defeat
[/endlevel]
[endlevel]
result=defeat
[/endlevel]
#enddef
[event]
name=die
[filter]
type=Orcish Shaman
[/filter]
[message]
speaker=unit
message= _ "Ouch! This hurts!"
[/message]
[message]
description="Kapou'e"
message= _ "The Council will never be complete again. This is hopeless."
[/message]
{DEFEAT}
name=die
[filter]
type=Orcish Shaman
[/filter]
[message]
speaker=unit
message= _ "Ouch! This hurts!"
[/message]
[message]
description="Kapou'e"
message= _ "The Council will never be complete again. This is hopeless."
[/message]
{DEFEAT}
[/event]
[event]
name=die
[filter]
type=Gork Orcish Shaman
[/filter]
[message]
speaker=unit
message= _ "Ouch! This hurts!"
[/message]
[message]
description="Kapou'e"
message= _ "The Council will never be complete again. This is hopeless."
[/message]
{DEFEAT}
name=die
[filter]
type=Gork Orcish Shaman
[/filter]
[message]
speaker=unit
message= _ "Ouch! This hurts!"
[/message]
[message]
description="Kapou'e"
message= _ "The Council will never be complete again. This is hopeless."
[/message]
{DEFEAT}
[/event]
[event]
name=die
[filter]
type=Novice Orcish Shaman
[/filter]
[message]
speaker=unit
message= _ "Ouch! This hurts!"
[/message]
[message]
description="Kapou'e"
message= _ "The Council will never be complete again. This is hopeless."
[/message]
{DEFEAT}
name=die
[filter]
type=Novice Orcish Shaman
[/filter]
[message]
speaker=unit
message= _ "Ouch! This hurts!"
[/message]
[message]
description="Kapou'e"
message= _ "The Council will never be complete again. This is hopeless."
[/message]
{DEFEAT}
[/event]
[event]
name=die
[filter]
type=Orcish Priest Doctor
[/filter]
[message]
speaker=unit
message= _ "Ouch! This hurts!"
[/message]
[message]
description="Kapou'e"
message= _ "The Council will never be complete again. This is hopeless."
[/message]
{DEFEAT}
name=die
[filter]
type=Orcish Priest Doctor
[/filter]
[message]
speaker=unit
message= _ "Ouch! This hurts!"
[/message]
[message]
description="Kapou'e"
message= _ "The Council will never be complete again. This is hopeless."
[/message]
{DEFEAT}
[/event]
[event]
name=die
[filter]
description=Kapou'e
[/filter]
[message]
speaker=unit
message= _ "Argh! I'm done. My people are doomed!"
[/message]
{DEFEAT}
name=die
[filter]
description=Kapou'e
[/filter]
[message]
speaker=unit
message= _ "Argh! I'm done. My people are doomed!"
[/message]
{DEFEAT}
[/event]
[event]
name=die
[filter]
description=Grüü
[/filter]
[message]
speaker=unit
message= _ "Oh no, I am defeated."
[/message]
{DEFEAT}
name=die
[filter]
description=Grüü
[/filter]
[message]
speaker=unit
message= _ "Oh no, I am defeated."
[/message]
{DEFEAT}
[/event]
[event]
name=die
[filter]
description=Inarix
[/filter]
[message]
description=Inarix
message= _ "Ahhh!"
[/message]
name=die
[filter]
description=Inarix
[/filter]
[message]
description=Inarix
message= _ "Ahhh!"
[/message]
[message]
description="Kapou'e"
message= _ "Blast it, without Inarix to lead his saurians, we can no longer count on their help."
[/message]
[message]
description="Kapou'e"
message= _ "Blast it, without Inarix to lead his saurians, we can no longer count on their help."
[/message]
[set_variable]
name=no_saurians
value=1
[/set_variable]
[set_variable]
name=no_saurians
value=1
[/set_variable]
[set_variable]
name="i"
value="0"
[/set_variable]
[while]
[variable]
less_than="$saurians.length"
name="i"
[/variable]
[do]
[set_variable]
add="1"
name="i"
[/set_variable]
[/do]
[/while]
[set_variable]
name="i"
value="0"
[/set_variable]
[while]
[variable]
less_than="$saurians.length"
name="i"
[/variable]
[do]
[set_variable]
add="1"
name="i"
[/set_variable]
[/do]
[/while]
[disallow_recruit]
side=1
type=Saurian Skirmisher, Saurian Augur
[/disallow_recruit]
[disallow_recruit]
side=1
type=Saurian Skirmisher, Saurian Augur
[/disallow_recruit]
[/event]

View file

@ -1,414 +1,411 @@
#textdomain wesnoth-sotbe
#define ELVISH_FIGHTER X Y
[unit]
type=Elvish Fighter
side=2
generate_description=yes
random_traits=yes
x={X}
y={Y}
[/unit]
[unit]
type=Elvish Fighter
side=2
generate_description=yes
random_traits=yes
x={X}
y={Y}
[/unit]
#enddef
#define ELVISH_CAPTAIN X Y
[unit]
type=Elvish Captain
side=2
generate_description=yes
random_traits=yes
x={X}
y={Y}
[/unit]
[unit]
type=Elvish Captain
side=2
generate_description=yes
random_traits=yes
x={X}
y={Y}
[/unit]
#enddef
#define ELVISH_FIGHTER_G X Y
[unit]
type=Elvish Fighter
ai_special=guardian
side=2
generate_description=yes
random_traits=yes
x={X}
y={Y}
[/unit]
[unit]
type=Elvish Fighter
ai_special=guardian
side=2
generate_description=yes
random_traits=yes
x={X}
y={Y}
[/unit]
#enddef
#define ELVISH_ARCHER_G X Y
[unit]
type=Elvish Archer
ai_special=guardian
side=2
generate_description=yes
random_traits=yes
x={X}
y={Y}
[/unit]
[unit]
type=Elvish Archer
ai_special=guardian
side=2
generate_description=yes
random_traits=yes
x={X}
y={Y}
[/unit]
#enddef
#define ELVISH_CAPTAIN_G X Y
[unit]
type=Elvish Captain
ai_special=guardian
side=2
generate_description=yes
random_traits=yes
x={X}
y={Y}
[/unit]
[unit]
type=Elvish Captain
ai_special=guardian
side=2
generate_description=yes
random_traits=yes
x={X}
y={Y}
[/unit]
#enddef
#define ELVISH_HERO X Y
[unit]
type=Elvish Hero
side=2
generate_description=yes
random_traits=yes
x={X}
y={Y}
[/unit]
[unit]
type=Elvish Hero
side=2
generate_description=yes
random_traits=yes
x={X}
y={Y}
[/unit]
#enddef
#define ELVISH_MARKSMAN X Y
[unit]
type=Elvish Marksman
side=2
generate_description=yes
random_traits=yes
x={X}
y={Y}
[/unit]
[unit]
type=Elvish Marksman
side=2
generate_description=yes
random_traits=yes
x={X}
y={Y}
[/unit]
#enddef
#define ELVISH_ARCHER X Y
[unit]
type=Elvish Archer
side=2
generate_description=yes
random_traits=yes
x={X}
y={Y}
[/unit]
[unit]
type=Elvish Archer
side=2
generate_description=yes
random_traits=yes
x={X}
y={Y}
[/unit]
#enddef
#define ORCISH_GRUNT_G X Y
[unit]
type=Orcish Grunt
side=3
generate_description=yes
random_traits=yes
ai_special=guardian
x={X}
y={Y}
[/unit]
[unit]
type=Orcish Grunt
side=3
generate_description=yes
random_traits=yes
ai_special=guardian
x={X}
y={Y}
[/unit]
#enddef
#define ORCISH_ARCHER_G X Y
[unit]
type=Orcish Archer
side=3
generate_description=yes
random_traits=yes
ai_special=guardian
x={X}
y={Y}
[/unit]
[unit]
type=Orcish Archer
side=3
generate_description=yes
random_traits=yes
ai_special=guardian
x={X}
y={Y}
[/unit]
#enddef
#define ORCISH_GRUNT X Y
[unit]
type=Orcish Grunt
side=1
generate_description=yes
random_traits=yes
ai_special=guardian
x={X}
y={Y}
[/unit]
[unit]
type=Orcish Grunt
side=1
generate_description=yes
random_traits=yes
ai_special=guardian
x={X}
y={Y}
[/unit]
#enddef
#define ORCISH_ARCHER X Y
[unit]
type=Orcish Archer
side=1
generate_description=yes
random_traits=yes
ai_special=guardian
x={X}
y={Y}
[/unit]
[unit]
type=Orcish Archer
side=1
generate_description=yes
random_traits=yes
ai_special=guardian
x={X}
y={Y}
[/unit]
#enddef
#define WOLF_RIDER X Y
[unit]
type=Wolf Rider
side=1
generate_description=yes
random_traits=yes
ai_special=guardian
x={X}
y={Y}
[/unit]
[unit]
type=Wolf Rider
side=1
generate_description=yes
random_traits=yes
ai_special=guardian
x={X}
y={Y}
[/unit]
#enddef
#define OLD_ORCISH_SHAMAN X Y NAME
[unit]
description={NAME}
type=Gork Orcish Shaman
side=1
x={X}
y={Y}
[/unit]
[unit]
description={NAME}
type=Gork Orcish Shaman
side=1
x={X}
y={Y}
[/unit]
#enddef
#define NOVICE_ORCISH_SHAMAN X Y NAME
[unit]
description={NAME}
type=Novice Orcish Shaman
side=1
x={X}
y={Y}
[/unit]
[unit]
description={NAME}
type=Novice Orcish Shaman
side=1
x={X}
y={Y}
[/unit]
#enddef
#define ORCISH_SHAMAN X Y NAME
[unit]
description={NAME}
type=Orcish Shaman
side=1
x={X}
y={Y}
[/unit]
[unit]
description={NAME}
type=Orcish Shaman
side=1
x={X}
y={Y}
[/unit]
#enddef
#define MOVE_TRANSPORT_GALEON ORIGX ORIGY ENDX ENDY MOVEX MOVEY
[hide_unit]
x={ORIGX}
y={ORIGY}
[/hide_unit]
[move_unit_fake]
type=Transport Galleon
x={MOVEX}
y={MOVEY}
[/move_unit_fake]
[teleport]
[filter]
x={ORIGX}
y={ORIGY}
[/filter]
x={ENDX}
y={ENDY}
[/teleport]
[unhide_unit]
[/unhide_unit]
[hide_unit]
x={ORIGX}
y={ORIGY}
[/hide_unit]
[move_unit_fake]
type=Transport Galleon
x={MOVEX}
y={MOVEY}
[/move_unit_fake]
[teleport]
[filter]
x={ORIGX}
y={ORIGY}
[/filter]
x={ENDX}
y={ENDY}
[/teleport]
[unhide_unit]
[/unhide_unit]
#enddef
#define WATCH_TOWER X Y NAME
[unit]
description={NAME}
type=Watch Tower
side=1
x={X}
y={Y}
[/unit]
[unit]
description={NAME}
type=Watch Tower
side=1
x={X}
y={Y}
[/unit]
#enddef
#define PIRATE_GALLEON X Y
[unit]
side=3
description= "Pirate Galleon"
user_description= _ "Pirate Galleon"
type=Pirate Galleon
x={X}
y={Y}
[/unit]
[unit]
side=3
description= "Pirate Galleon"
user_description= _ "Pirate Galleon"
type=Pirate Galleon
x={X}
y={Y}
[/unit]
#enddef
#define SCORPION X Y
[unit]
type=Giant Scorpion
side=3
x={X}
y={Y}
[/unit]
[unit]
type=Giant Scorpion
side=3
x={X}
y={Y}
[/unit]
#enddef
#define RECALL NAME
[recall]
description={NAME}
[/recall]
[recall]
description={NAME}
[/recall]
#enddef
#define SAURIAN X Y NAME
[unit]
type=Saurian Skirmisher
description={NAME}
side=1
generate_description=yes
random_traits=yes
x={X}
y={Y}
[/unit]
[unit]
type=Saurian Skirmisher
description={NAME}
side=1
generate_description=yes
random_traits=yes
x={X}
y={Y}
[/unit]
#enddef
#define SAURIAN_HEALER X Y NAME
[unit]
type=Saurian Augur
description={NAME}
side=1
generate_description=yes
random_traits=yes
x={X}
y={Y}
[/unit]
[unit]
type=Saurian Augur
description={NAME}
side=1
generate_description=yes
random_traits=yes
x={X}
y={Y}
[/unit]
#enddef
#define SAURIAN_WARRIOR X Y NAME
[unit]
type=Saurian Ambusher
description={NAME}
side=1
generate_description=no
random_traits=yes
x={X}
y={Y}
[/unit]
[unit]
type=Saurian Ambusher
description={NAME}
side=1
generate_description=no
random_traits=yes
x={X}
y={Y}
[/unit]
#enddef
#define MERMAN X Y NAME
[unit]
side=5
type=Merman Fighter
description={NAME}
generate_description=yes
random_traits=yes
x={X}
y={Y}
[/unit]
[unit]
side=5
type=Merman Fighter
description={NAME}
generate_description=yes
random_traits=yes
x={X}
y={Y}
[/unit]
#enddef
#define HEAVY_INFANTRYMAN X Y
[unit]
type=Heavy Infantryman
side=2
generate_description=yes
random_traits=yes
x={X}
y={Y}
[/unit]
[unit]
type=Heavy Infantryman
side=2
generate_description=yes
random_traits=yes
x={X}
y={Y}
[/unit]
#enddef
#define BLACK_FLAG
flag=flags/black-flag-1.png:100,flags/black-flag-2.png:300,flags/black-flag-1.png:100,flags/black-flag-3.png:300
flag_icon=flags/black-flag-icon.png
flag=flags/black-flag-1.png:100,flags/black-flag-2.png:300,flags/black-flag-1.png:100,flags/black-flag-3.png:300
flag_icon=flags/black-flag-icon.png
#enddef
#define TROLLARMY X
[role]
role=store{X}
type=Troll Warrior,Troll,Troll Rocklobber,Troll Whelp
[/role]
[store_unit]
[filter]
role=store{X}
[/filter]
variable=store{X}
kill=yes
[/store_unit]
[role]
role=store{X}
type=Troll Warrior,Troll,Troll Rocklobber,Troll Whelp
[/role]
[store_unit]
[filter]
role=store{X}
[/filter]
variable=store{X}
kill=yes
[/store_unit]
#enddef
#define TROLLRECALL X
[unstore_unit]
variable=store{X}
[/unstore_unit]
[recall]
role=store{X}
[/recall]
[recall]
description={X}
[/recall]
[clear_variable]
name=store{X}
[/clear_variable]
[unstore_unit]
variable=store{X}
[/unstore_unit]
[recall]
role=store{X}
[/recall]
[recall]
description={X}
[/recall]
[clear_variable]
name=store{X}
[/clear_variable]
#enddef
#define TROLLMOVE X
[store_unit]
[filter]
role=store{X}
[/filter]
variable=store{X}
kill=yes
[/store_unit]
[set_variable]
name=store{X}.side
value=4
[/set_variable]
[set_variable]
name=store{X}.x
value=5
[/set_variable]
[set_variable]
name=store{X}.y
value=4
[/set_variable]
[store_unit]
[filter]
role=store{X}
[/filter]
variable=store{X}
kill=yes
[/store_unit]
[set_variable]
name=store{X}.side
value=4
[/set_variable]
[set_variable]
name=store{X}.x
value=5
[/set_variable]
[set_variable]
name=store{X}.y
value=4
[/set_variable]
#enddef
#define TROLLARRIVE X
[unstore_unit]
variable=store{X}
find_vacant=yes
[/unstore_unit]
[clear_variable]
name=store{X}
[/clear_variable]
[unstore_unit]
variable=store{X}
find_vacant=yes
[/unstore_unit]
[clear_variable]
name=store{X}
[/clear_variable]
#enddef
#define CHANGESIDE4
[store_unit]
[filter]
side=4
[/filter]
variable=changeside
kill=yes
[/store_unit]
[set_variable]
name=changeside.side
value=1
[/set_variable]
[unstore_unit]
[/unstore_unit]
[clear_variable]
name=changeside
[/clear_variable]
[store_unit]
[filter]
side=4
[/filter]
variable=changeside
kill=yes
[/store_unit]
[set_variable]
name=changeside.side
value=1
[/set_variable]
[unstore_unit]
[/unstore_unit]
[clear_variable]
name=changeside
[/clear_variable]
#enddef
#define HUMAN GUARD X Y
[unit]
type=Pikeman
ai_special=guardian
side=4
generate_description=yes
random_traits=yes
x={X}
y={Y}
[/unit]
[unit]
type=Pikeman
ai_special=guardian
side=4
generate_description=yes
random_traits=yes
x={X}
y={Y}
[/unit]
#enddef
#define ORC GUARD X Y
[unit]
type=Orcish Warrior
ai_special=guardian
side=2
generate_description=yes
random_traits=yes
x={X}
y={Y}
[/unit]
[unit]
type=Orcish Warrior
ai_special=guardian
side=2
generate_description=yes
random_traits=yes
x={X}
y={Y}
[/unit]
#enddef

View file

@ -1,94 +1,94 @@
#textdomain wesnoth-sotbe
[unit]
id=Novice Orcish Shaman
name= _ "Novice Orcish Shaman"
race=orc
image="units/orcish-shaman-tan.png"
{MAGENTA_IS_THE_TEAM_COLOR}
hitpoints=24
movement_type=smallfoot
[defense]
village=30
[/defense]
movement=5
experience=100
level=1
alignment=chaotic
advanceto=null
{AMLA_TOUGH 3}
cost=21
usage=mixed fighter
unit_description= _ "Orcish Shamans are the guardians of orcish magic. Respected among orcish tribes, they form the Orcish Council, which makes important decisions for the whole Orcish community and arbitrates the many conflicts that arise between tribes of this argumentative race. Although physically weak (for Orcs), Orcish Shamans are good spell casters and can curse their enemies, draining their life. Novice Shamans are still young and vigorous, but their spell-casting ability still needs improvement."
die_sound={SOUND_LIST:ORC_DIE}
{DEFENSE_ANIM "units/orcish-shaman-tan-defend.png" "units/orcish-shaman-tan.png" {SOUND_LIST:ORC_HIT} }
[attack]
name=staff
description= _"staff"
type=impact
range=melee
damage=6
number=1
icon=attacks/druidstaff.png
[animation]
[frame]
begin=-200
end=-100
image="units/orcish-shaman-tan.png"
[/frame]
[if]
hits=yes
[frame]
begin=-100
end=50
image="units/orcish-shaman-tan-staff-1.png"
sound=staff.wav
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-100
end=50
image="units/orcish-shaman-tan-staff-1.png"
sound={SOUND_LIST:MISS}
[/frame]
[/else]
[frame]
begin=50
end=150
image="units/orcish-shaman-tan.png"
[/frame]
[/animation]
[/attack]
[attack]
name=curse
description= _"curse"
type=pierce
range=ranged
damage=7
number=2
[specials]
{WEAPON_SPECIAL_DRAIN}
[/specials]
icon=attacks/curse.png
[animation]
[missile_frame]
begin=-200
end=200
halo="halo/elven/druid-healing8.png:50,halo/elven/druid-healing7.png:50,halo/elven/druid-healing6.png:50,halo/elven/druid-healing5.png:50,halo/elven/druid-healing4.png:50,halo/elven/druid-healing3.png:50,halo/elven/druid-healing2.png:50,halo/elven/druid-healing1.png:50"
offset=1.0~0.0
[/missile_frame]
[frame]
begin=-200
end=0
image="units/orcish-shaman-tan-curse-1.png"
[/frame]
[frame]
begin=0
end=200
image="units/orcish-shaman-tan.png"
sound=magicmissile.wav
[/frame]
[/animation]
[/attack]
id=Novice Orcish Shaman
name= _ "Novice Orcish Shaman"
race=orc
image="units/orcish-shaman-tan.png"
{MAGENTA_IS_THE_TEAM_COLOR}
hitpoints=24
movement_type=smallfoot
[defense]
village=30
[/defense]
movement=5
experience=100
level=1
alignment=chaotic
advanceto=null
{AMLA_TOUGH 3}
cost=21
usage=mixed fighter
unit_description= _ "Orcish Shamans are the guardians of orcish magic. Respected among orcish tribes, they form the Orcish Council, which makes important decisions for the whole Orcish community and arbitrates the many conflicts that arise between tribes of this argumentative race. Although physically weak (for Orcs), Orcish Shamans are good spell casters and can curse their enemies, draining their life. Novice Shamans are still young and vigorous, but their spell-casting ability still needs improvement."
die_sound={SOUND_LIST:ORC_DIE}
{DEFENSE_ANIM "units/orcish-shaman-tan-defend.png" "units/orcish-shaman-tan.png" {SOUND_LIST:ORC_HIT} }
[attack]
name=staff
description= _"staff"
type=impact
range=melee
damage=6
number=1
icon=attacks/druidstaff.png
[animation]
[frame]
begin=-200
end=-100
image="units/orcish-shaman-tan.png"
[/frame]
[if]
hits=yes
[frame]
begin=-100
end=50
image="units/orcish-shaman-tan-staff-1.png"
sound=staff.wav
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-100
end=50
image="units/orcish-shaman-tan-staff-1.png"
sound={SOUND_LIST:MISS}
[/frame]
[/else]
[frame]
begin=50
end=150
image="units/orcish-shaman-tan.png"
[/frame]
[/animation]
[/attack]
[attack]
name=curse
description= _"curse"
type=pierce
range=ranged
damage=7
number=2
[specials]
{WEAPON_SPECIAL_DRAIN}
[/specials]
icon=attacks/curse.png
[animation]
[missile_frame]
begin=-200
end=200
halo="halo/elven/druid-healing8.png:50,halo/elven/druid-healing7.png:50,halo/elven/druid-healing6.png:50,halo/elven/druid-healing5.png:50,halo/elven/druid-healing4.png:50,halo/elven/druid-healing3.png:50,halo/elven/druid-healing2.png:50,halo/elven/druid-healing1.png:50"
offset=1.0~0.0
[/missile_frame]
[frame]
begin=-200
end=0
image="units/orcish-shaman-tan-curse-1.png"
[/frame]
[frame]
begin=0
end=200
image="units/orcish-shaman-tan.png"
sound=magicmissile.wav
[/frame]
[/animation]
[/attack]
[/unit]

View file

@ -1,94 +1,94 @@
#textdomain wesnoth-sotbe
[unit]
id=Orcish Shaman
name= _ "Orcish Shaman"
race=orc
image="units/orcish-shaman-red.png"
{MAGENTA_IS_THE_TEAM_COLOR}
hitpoints=23
movement_type=smallfoot
[defense]
village=30
[/defense]
movement=5
experience=100
level=1
alignment=chaotic
advanceto=null
{AMLA_TOUGH 3}
cost=21
usage=mixed fighter
unit_description= _ "Orcish Shamans are the guardians of orcish magic. Respected among orcish tribes, they form the Orcish Council, which makes important decisions for the whole Orcish community and arbitrates the many conflicts that arise between tribes of this argumentative race. Although physically weak (for Orcs), Orcish Shamans are good spell casters and can curse their enemies, draining their life."
die_sound={SOUND_LIST:ORC_DIE}
{DEFENSE_ANIM "units/orcish-shaman-red-defend.png" "units/orcish-shaman-red.png" {SOUND_LIST:ORC_HIT} }
[attack]
name=staff
description= _"staff"
type=impact
range=melee
damage=5
number=1
icon=attacks/druidstaff.png
[animation]
[frame]
begin=-200
end=-100
image="units/orcish-shaman-red.png"
[/frame]
[if]
hits=yes
[frame]
begin=-100
end=50
image="units/orcish-shaman-red-staff-1.png"
sound=staff.wav
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-100
end=50
image="units/orcish-shaman-red-staff-1.png"
sound={SOUND_LIST:MISS}
[/frame]
[/else]
[frame]
begin=50
end=150
image="units/orcish-shaman-red.png"
[/frame]
[/animation]
[/attack]
[attack]
name=curse
description= _"curse"
type=pierce
range=ranged
damage=8
number=2
[specials]
{WEAPON_SPECIAL_DRAIN}
[/specials]
icon=attacks/curse.png
[animation]
[missile_frame]
begin=-200
end=200
halo="halo/elven/druid-healing8.png:50,halo/elven/druid-healing7.png:50,halo/elven/druid-healing6.png:50,halo/elven/druid-healing5.png:50,halo/elven/druid-healing4.png:50,halo/elven/druid-healing3.png:50,halo/elven/druid-healing2.png:50,halo/elven/druid-healing1.png:50"
offset=1.0~0.0
[/missile_frame]
[frame]
begin=-200
end=0
image="units/orcish-shaman-red-curse-1.png"
[/frame]
[frame]
begin=0
end=200
image="units/orcish-shaman-red.png"
sound=magicmissile.wav
[/frame]
[/animation]
[/attack]
id=Orcish Shaman
name= _ "Orcish Shaman"
race=orc
image="units/orcish-shaman-red.png"
{MAGENTA_IS_THE_TEAM_COLOR}
hitpoints=23
movement_type=smallfoot
[defense]
village=30
[/defense]
movement=5
experience=100
level=1
alignment=chaotic
advanceto=null
{AMLA_TOUGH 3}
cost=21
usage=mixed fighter
unit_description= _ "Orcish Shamans are the guardians of orcish magic. Respected among orcish tribes, they form the Orcish Council, which makes important decisions for the whole Orcish community and arbitrates the many conflicts that arise between tribes of this argumentative race. Although physically weak (for Orcs), Orcish Shamans are good spell casters and can curse their enemies, draining their life."
die_sound={SOUND_LIST:ORC_DIE}
{DEFENSE_ANIM "units/orcish-shaman-red-defend.png" "units/orcish-shaman-red.png" {SOUND_LIST:ORC_HIT} }
[attack]
name=staff
description= _"staff"
type=impact
range=melee
damage=5
number=1
icon=attacks/druidstaff.png
[animation]
[frame]
begin=-200
end=-100
image="units/orcish-shaman-red.png"
[/frame]
[if]
hits=yes
[frame]
begin=-100
end=50
image="units/orcish-shaman-red-staff-1.png"
sound=staff.wav
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-100
end=50
image="units/orcish-shaman-red-staff-1.png"
sound={SOUND_LIST:MISS}
[/frame]
[/else]
[frame]
begin=50
end=150
image="units/orcish-shaman-red.png"
[/frame]
[/animation]
[/attack]
[attack]
name=curse
description= _"curse"
type=pierce
range=ranged
damage=8
number=2
[specials]
{WEAPON_SPECIAL_DRAIN}
[/specials]
icon=attacks/curse.png
[animation]
[missile_frame]
begin=-200
end=200
halo="halo/elven/druid-healing8.png:50,halo/elven/druid-healing7.png:50,halo/elven/druid-healing6.png:50,halo/elven/druid-healing5.png:50,halo/elven/druid-healing4.png:50,halo/elven/druid-healing3.png:50,halo/elven/druid-healing2.png:50,halo/elven/druid-healing1.png:50"
offset=1.0~0.0
[/missile_frame]
[frame]
begin=-200
end=0
image="units/orcish-shaman-red-curse-1.png"
[/frame]
[frame]
begin=0
end=200
image="units/orcish-shaman-red.png"
sound=magicmissile.wav
[/frame]
[/animation]
[/attack]
[/unit]

View file

@ -1,95 +1,95 @@
#textdomain wesnoth-sotbe
[unit]
id=Gork Orcish Shaman
name= _ "Old Orcish Shaman"
race=orc
image="units/orcish-shaman-black.png"
profile="portraits/orcish_shaman.png"
{MAGENTA_IS_THE_TEAM_COLOR}
hitpoints=22
movement_type=smallfoot
[defense]
village=30
[/defense]
movement=5
experience=100
level=1
alignment=chaotic
advanceto=null
{AMLA_TOUGH 3}
cost=21
usage=mixed fighter
unit_description= _ "Orcish Shamans are the guardians of orcish magic. Respected among orcish tribes, they form the Orcish Council, which makes important decisions for the whole Orcish community and arbitrates the many conflicts that arise between tribes of this argumentative race. Although physically weak (for Orcs), Orcish Shamans are good spell casters and can curse their enemies, draining their life. Old Orcish Shamans are shamans that have mastered magic, although their physical strength has declined with age."
die_sound={SOUND_LIST:ORC_DIE}
{DEFENSE_ANIM "units/orcish-shaman-black-defend.png" "units/orcish-shaman-black.png" {SOUND_LIST:ORC_HIT} }
[attack]
name=staff
description= _"staff"
type=impact
range=melee
damage=4
number=1
icon=attacks/druidstaff.png
[animation]
[frame]
begin=-200
end=-100
image="units/orcish-shaman-black.png"
[/frame]
[if]
hits=yes
[frame]
begin=-100
end=50
image="units/orcish-shaman-black-staff-1.png"
sound=staff.wav
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-100
end=50
image="units/orcish-shaman-black-staff-1.png"
sound={SOUND_LIST:MISS}
[/frame]
[/else]
[frame]
begin=50
end=150
image="units/orcish-shaman-black.png"
[/frame]
[/animation]
[/attack]
[attack]
name=curse
description= _"curse"
type=pierce
range=ranged
damage=9
number=2
[specials]
{WEAPON_SPECIAL_DRAIN}
[/specials]
icon=attacks/curse.png
[animation]
[missile_frame]
begin=-200
end=200
halo="halo/elven/druid-healing8.png:50,halo/elven/druid-healing7.png:50,halo/elven/druid-healing6.png:50,halo/elven/druid-healing5.png:50,halo/elven/druid-healing4.png:50,halo/elven/druid-healing3.png:50,halo/elven/druid-healing2.png:50,halo/elven/druid-healing1.png:50"
offset=1.0~0.0
[/missile_frame]
[frame]
begin=-200
end=0
image="units/orcish-shaman-black-curse-1.png"
[/frame]
[frame]
begin=0
end=200
image="units/orcish-shaman-black.png"
sound=magicmissile.wav
[/frame]
[/animation]
[/attack]
id=Gork Orcish Shaman
name= _ "Old Orcish Shaman"
race=orc
image="units/orcish-shaman-black.png"
profile="portraits/orcish_shaman.png"
{MAGENTA_IS_THE_TEAM_COLOR}
hitpoints=22
movement_type=smallfoot
[defense]
village=30
[/defense]
movement=5
experience=100
level=1
alignment=chaotic
advanceto=null
{AMLA_TOUGH 3}
cost=21
usage=mixed fighter
unit_description= _ "Orcish Shamans are the guardians of orcish magic. Respected among orcish tribes, they form the Orcish Council, which makes important decisions for the whole Orcish community and arbitrates the many conflicts that arise between tribes of this argumentative race. Although physically weak (for Orcs), Orcish Shamans are good spell casters and can curse their enemies, draining their life. Old Orcish Shamans are shamans that have mastered magic, although their physical strength has declined with age."
die_sound={SOUND_LIST:ORC_DIE}
{DEFENSE_ANIM "units/orcish-shaman-black-defend.png" "units/orcish-shaman-black.png" {SOUND_LIST:ORC_HIT} }
[attack]
name=staff
description= _"staff"
type=impact
range=melee
damage=4
number=1
icon=attacks/druidstaff.png
[animation]
[frame]
begin=-200
end=-100
image="units/orcish-shaman-black.png"
[/frame]
[if]
hits=yes
[frame]
begin=-100
end=50
image="units/orcish-shaman-black-staff-1.png"
sound=staff.wav
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-100
end=50
image="units/orcish-shaman-black-staff-1.png"
sound={SOUND_LIST:MISS}
[/frame]
[/else]
[frame]
begin=50
end=150
image="units/orcish-shaman-black.png"
[/frame]
[/animation]
[/attack]
[attack]
name=curse
description= _"curse"
type=pierce
range=ranged
damage=9
number=2
[specials]
{WEAPON_SPECIAL_DRAIN}
[/specials]
icon=attacks/curse.png
[animation]
[missile_frame]
begin=-200
end=200
halo="halo/elven/druid-healing8.png:50,halo/elven/druid-healing7.png:50,halo/elven/druid-healing6.png:50,halo/elven/druid-healing5.png:50,halo/elven/druid-healing4.png:50,halo/elven/druid-healing3.png:50,halo/elven/druid-healing2.png:50,halo/elven/druid-healing1.png:50"
offset=1.0~0.0
[/missile_frame]
[frame]
begin=-200
end=0
image="units/orcish-shaman-black-curse-1.png"
[/frame]
[frame]
begin=0
end=200
image="units/orcish-shaman-black.png"
sound=magicmissile.wav
[/frame]
[/animation]
[/attack]
[/unit]

View file

@ -1,98 +1,98 @@
#textdomain wesnoth-sotbe
[unit]
id=Watch Tower
name= _ "Watch Tower"
race=mechanical
image="units/orcish-watch-tower.png"
[standing_anim]
start_time=0
direction=n,ne,se,s
[frame]
duration=100
image="units/orcish-watch-tower.png"
[/frame]
[/standing_anim]
[standing_anim]
start_time=0
direction=sw,nw
[frame]
duration=100
image="units/orcish-watch-tower.png~FL(horiz)"
[/frame]
[/standing_anim]
hitpoints=60
movement_type=none
movement=1
experience=100
level=1
alignment=neutral
advanceto=null
{AMLA_TOUGH 3}
cost=21
usage=fighter
unit_description= _ "Watch Towers are good places from which to spot enemies and then shoot miscellaneous items at them with ballistas."
{DEFENSE_ANIM_FILTERED "units/orcish-watch-tower.png" "units/orcish-watch-tower.png" mace.wav direction=n,ne,se,s}
{DEFENSE_ANIM_FILTERED "units/orcish-watch-tower.png~FL(horiz)" "units/orcish-watch-tower.png~FL(horiz)" mace.wav direction=sw,nw}
die_sound=wose-die.ogg
[attack]
name=ballista
description= _"ballista"
icon="attacks/ballista.png"
type=pierce
range=ranged
damage=20
number=1
[animation]
direction=n,ne,se,s
[missile_frame]
begin=-200
end=0
image="projectiles/missile-n.png"
image_diagonal="projectiles/missile-ne.png"
[/missile_frame]
[if]
hits=yes
[frame]
begin=-300
end=50
sound=crossbow.ogg
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-300
end=50
sound=crossbow-miss.ogg
[/frame]
[/else]
[/animation]
[animation]
direction=sw,nw
[missile_frame]
begin=-200
end=0
image="projectiles/missile-n.png"
image_diagonal="projectiles/missile-ne.png"
[/missile_frame]
[if]
hits=yes
[frame]
begin=-300
end=50
image="units/orcish-watch-tower.png~FL(horiz)"
sound=crossbow.ogg
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-300
end=50
image="units/orcish-watch-tower.png~FL(horiz)"
sound=crossbow-miss.ogg
[/frame]
[/else]
[/animation]
[/attack]
id=Watch Tower
name= _ "Watch Tower"
race=mechanical
image="units/orcish-watch-tower.png"
[standing_anim]
start_time=0
direction=n,ne,se,s
[frame]
duration=100
image="units/orcish-watch-tower.png"
[/frame]
[/standing_anim]
[standing_anim]
start_time=0
direction=sw,nw
[frame]
duration=100
image="units/orcish-watch-tower.png~FL(horiz)"
[/frame]
[/standing_anim]
hitpoints=60
movement_type=none
movement=1
experience=100
level=1
alignment=neutral
advanceto=null
{AMLA_TOUGH 3}
cost=21
usage=fighter
unit_description= _ "Watch Towers are good places from which to spot enemies and then shoot miscellaneous items at them with ballistas."
{DEFENSE_ANIM_FILTERED "units/orcish-watch-tower.png" "units/orcish-watch-tower.png" mace.wav direction=n,ne,se,s}
{DEFENSE_ANIM_FILTERED "units/orcish-watch-tower.png~FL(horiz)" "units/orcish-watch-tower.png~FL(horiz)" mace.wav direction=sw,nw}
die_sound=wose-die.ogg
[attack]
name=ballista
description= _"ballista"
icon="attacks/ballista.png"
type=pierce
range=ranged
damage=20
number=1
[animation]
direction=n,ne,se,s
[missile_frame]
begin=-200
end=0
image="projectiles/missile-n.png"
image_diagonal="projectiles/missile-ne.png"
[/missile_frame]
[if]
hits=yes
[frame]
begin=-300
end=50
sound=crossbow.ogg
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-300
end=50
sound=crossbow-miss.ogg
[/frame]
[/else]
[/animation]
[animation]
direction=sw,nw
[missile_frame]
begin=-200
end=0
image="projectiles/missile-n.png"
image_diagonal="projectiles/missile-ne.png"
[/missile_frame]
[if]
hits=yes
[frame]
begin=-300
end=50
image="units/orcish-watch-tower.png~FL(horiz)"
sound=crossbow.ogg
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-300
end=50
image="units/orcish-watch-tower.png~FL(horiz)"
sound=crossbow-miss.ogg
[/frame]
[/else]
[/animation]
[/attack]
[/unit]

View file

@ -161,7 +161,7 @@ def convertor(linefilter, arglist):
for arg in arglist:
for filename in allwmlfiles(arg):
if verbose:
sys.stderr.write(arg + ": ")
sys.stderr.write(filename + ": ")
try:
infp = open(filename, "r")
outfp = open(filename + ".out", "w")