Fixed the user changelog a bit.
This commit is contained in:
parent
61c7d4005b
commit
06095b2694
1 changed files with 30 additions and 18 deletions
|
@ -5,22 +5,25 @@ http://svn.gna.org/viewcvs/*checkout*/wesnoth/trunk/changelog
|
|||
Version 1.3-svn:
|
||||
* Campaigns
|
||||
* Eastern Invasion:
|
||||
* Drowned Planes the dragon starts on grassland.
|
||||
* The Crossing, fixed a bug which prevented the undead leader spawned
|
||||
at turn 8 to have a keep.
|
||||
* The Duel the keep is replaced by a castle tile instead of grass.
|
||||
* Drowned Plains: the dragon now starts on grassland.
|
||||
* The Crossing: fixed a bug which prevented the undead leader spawned
|
||||
at turn 8 from having a keep.
|
||||
* The Duel: the keep is now replaced by a castle tile instead of
|
||||
grassland.
|
||||
* Heir to the Throne
|
||||
* Battle for Wesnoth: allow Asheviere to recruit non-scout units.
|
||||
* Elven Council the leaders are no longer standing in a keep
|
||||
but in a normal castle tile.
|
||||
|
||||
* Elven Council: the leaders are no longer standing in keeps but on normal
|
||||
castle tiles.
|
||||
|
||||
* Graphics
|
||||
* Added a recruit animation for Skeleton.
|
||||
* Added death animations for Orcish Assassin, Orcish Grunt, Ghoul, Ancient
|
||||
and Elder Wose, Thief.
|
||||
* New attack icons: undead axe, undead crossbow, pick axe, glaive.
|
||||
* Fixed misaligned animations of gryphon units.
|
||||
* Fixed some female versions of units using male images in some animations.
|
||||
* Item graphic improvements including an animatable campfire.
|
||||
* Added visible peaks to the impassable mountains.
|
||||
* Added a recruit animation for Skeleton.
|
||||
* Fixed animation of gryphon units not being displayed in the center of
|
||||
the hex.
|
||||
* Fixed some female versions of units using male images in some animations.
|
||||
* Improved the hex grid.
|
||||
|
||||
* Language and translations
|
||||
|
@ -30,18 +33,19 @@ Version 1.3-svn:
|
|||
|
||||
* Map editor
|
||||
* Maps can now be opened directly from a scenario file and saved back to it.
|
||||
* Upon entering a new starting position the underlaying terrain
|
||||
* Upon entering a new starting position the underlaying terrain
|
||||
remains unchanged.
|
||||
* When overwriting a starting position and undo that action
|
||||
only the terrain was undone, not the starting position that's fixed.
|
||||
* Flipping a map over the Y axis no longer resizes the map.
|
||||
* Flipping a map over the X axis uses slightly different filler rules.
|
||||
|
||||
|
||||
* Multiplayer
|
||||
* Maps
|
||||
* New maps: The Manzivan Traps.
|
||||
* Revised maps: Blitz, Sulla's Ruins.
|
||||
|
||||
* New maps: The Manzivan Traps, 4p Hamlets.
|
||||
* Revised maps: Blitz, Den of Onis, Sablestone Delta, Sulla's Ruins.
|
||||
* Added an option for choosing a random starting time of day.
|
||||
|
||||
* Sound
|
||||
* New or revised sound effects: morning star, holy magic.
|
||||
* Added an advanced sound tab to preferences, allowing one to specify the
|
||||
|
@ -51,7 +55,7 @@ Version 1.3-svn:
|
|||
* The entire underlaying system has been converted to a new system this
|
||||
might render some UMC broken, read this forum thread for more details
|
||||
http://www.wesnoth.org/forum/viewtopic.php?t=14910.
|
||||
* Starting positions no longer need to be a keep.
|
||||
* Starting positions no longer need to be a keep.
|
||||
|
||||
* Unit changes and balancing
|
||||
* New traits: healthy (+3 HP, +4 rest healing), fearless (ignore
|
||||
|
@ -61,6 +65,14 @@ Version 1.3-svn:
|
|||
* Increased the HP of the Longbowman from 45 to 51.
|
||||
* Decreased the XP requirement of the Longbowman from 80 to 68.
|
||||
* Increased the HP of the Master Bowman from 58 to 67.
|
||||
* decreased the HP of the Arch Mage from 57 to 54.
|
||||
* Increased the melee attack of the Elvish Shyde from 4-2 to 6-2.
|
||||
* Increased the ranged slow attack of the Elvish Shyde from 7-2 to 6-3.
|
||||
* Increased the ranged magical attack of the Elvish Shyde from 7-3 to 8-3.
|
||||
* Increased the melee attack of the Elvish Enchantress from 5-2 to 6-2.
|
||||
* Increased the melee attack of the Elvish Sylph from 5-3 to 6-3.
|
||||
* Increased the ranged slow attack of the Elvish Sylph from 6-4 to 6-5.
|
||||
* Increased the HP of the Elvish Sylph from 58 to 60.
|
||||
* Increased the XP requirement of the Guardsman from 42 to 47.
|
||||
* Increased the HP of the Stalwart from 48 to 54.
|
||||
* Increased the XP requirement of the Stalwart from 65 to 85.
|
||||
|
@ -68,7 +80,7 @@ Version 1.3-svn:
|
|||
* Decreased the cost of the Mudcrawler from 9 to 5.
|
||||
* Decreased the HP of the Shadow from 26 to 24.
|
||||
* Increased the HP of the Goblin Rouser from 26 to 31.
|
||||
* Increased the melee damage of the Goblin Rouser from 5-3 to 6-3.
|
||||
* Increased the melee attack of the Goblin Rouser from 5-3 to 6-3.
|
||||
* Fixed a bug which prevented a Mermaid Siren picking up a storm trident.
|
||||
* Fixed a bug which caused the slow effect being applied twice.
|
||||
|
||||
|
|
Loading…
Add table
Reference in a new issue