Fix variuous small glitches found by wmlscope/wmllint.

This commit is contained in:
Eric S. Raymond 2010-09-28 22:09:17 +00:00
parent 090dcafb62
commit 055d489ce5
4 changed files with 18 additions and 18 deletions

View file

@ -1658,7 +1658,7 @@
[event]
name=victory
{PLACE_IMAGE (terrain/water/coast.png) 22 39}
{PLACE_IMAGE (terrain/water/coast-tile.png) 22 39}
[sound]
name=ambient/ship.ogg

View file

@ -857,4 +857,4 @@
{TERRAIN_BASE _s void/void}
{TERRAIN_BASE * void/void}
#wmlindent: stop ignoring
#wmlindent: stop ignoring

View file

@ -87,7 +87,7 @@
[/terrain_graphics]
#enddef
#define NEW:WALL TERRAIN ADJACENT IMAGESTEM
#define NEW:WALL TERRAINLIST ADJACENT IMAGESTEM
[terrain_graphics]
map="
2
@ -95,7 +95,7 @@
1"
[tile]
pos=1
type={TERRAIN}
type={TERRAINLIST}
set_no_flag=castle-@R0
[/tile]
[tile]
@ -131,12 +131,12 @@
[/tile]
[tile]
pos=2
type={TERRAIN}
type={TERRAINLIST}
set_no_flag=castle-@R2
[/tile]
[tile]
pos=3
type={TERRAIN}
type={TERRAINLIST}
set_no_flag=castle-@R4
[/tile]
@ -151,8 +151,8 @@
[/terrain_graphics]
#enddef
#define NEW:WALL2 TERRAIN ADJACENT1 ADJACENT2 IMAGESTEM
{NEW:WALL {TERRAIN} {ADJACENT1} {IMAGESTEM}}
#define NEW:WALL2 TERRAINLIST ADJACENT1 ADJACENT2 IMAGESTEM
{NEW:WALL {TERRAINLIST} {ADJACENT1} {IMAGESTEM}}
[terrain_graphics]
map="
@ -161,7 +161,7 @@
1"
[tile]
pos=1
type={TERRAIN}
type={TERRAINLIST}
set_no_flag=castle-@R0
[/tile]
[tile]
@ -192,7 +192,7 @@
1"
[tile]
pos=1
type={TERRAIN}
type={TERRAINLIST}
set_no_flag=castle-@R0
[/tile]
[tile]
@ -217,7 +217,7 @@
[/terrain_graphics]
#enddef
#define NEW:VILLAGE TERRAIN IMAGESTEM
#define NEW:VILLAGE TERRAINLIST IMAGESTEM
[terrain_graphics]
map="
, *
@ -228,7 +228,7 @@
[tile]
pos=1
type={TERRAIN}
type={TERRAINLIST}
set_no_flag=village
[/tile]
@ -242,7 +242,7 @@
[/terrain_graphics]
#enddef
#define NEW:VILLAGE_A3 TERRAIN TIME IMAGESTEM
#define NEW:VILLAGE_A3 TERRAINLIST TIME IMAGESTEM
[terrain_graphics]
map="
, *
@ -253,7 +253,7 @@
[tile]
pos=1
type={TERRAIN}
type={TERRAINLIST}
set_no_flag=village
[/tile]
@ -266,7 +266,7 @@
[/terrain_graphics]
#enddef
#define NEW:VILLAGE_A4 TERRAIN TIME IMAGESTEM
#define NEW:VILLAGE_A4 TERRAINLIST TIME IMAGESTEM
[terrain_graphics]
map="
, *
@ -277,7 +277,7 @@
[tile]
pos=1
type={TERRAIN}
type={TERRAINLIST}
set_no_flag=village
[/tile]

View file

@ -118,7 +118,7 @@ message= {MENU_IMG_TXT2 "terrain/castle/castle-tile.png" ("<span color='green'>"
# Flood
[option]
message= {MENU_IMG_TXT2 "terrain/water/coast.png" ("<span color='green'>" + _"Flood the Field" + "</span>") ("<span size='small'>" +_"Cost: 4g" + "</span>")}
message= {MENU_IMG_TXT2 "terrain/water/coast-tile.png" ("<span color='green'>" + _"Flood the Field" + "</span>") ("<span size='small'>" +_"Cost: 4g" + "</span>")}
{ANL_SHOW_IF ("Peasant") "Gg,Gs"}
[command]
[if]
@ -263,7 +263,7 @@ message= {MENU_IMG_TXT2 "terrain/grass/green6.png" ("<span color='green'>" + _"L
# Destroy the Ford
[option]
message= {MENU_IMG_TXT2 "terrain/water/coast.png" ("<span color='green'>" + _"Destroy the Ford" + "</span>") ("<span size='small'>" +_"Cost: 0g" + "</span>")}
message= {MENU_IMG_TXT2 "terrain/water/coast-tile.png" ("<span color='green'>" + _"Destroy the Ford" + "</span>") ("<span size='small'>" +_"Cost: 0g" + "</span>")}
{ANL_SHOW_IF ("Peasant") "Wwf"}
[command]
{COMPLETE_ACTION 0}