Initialize unit_halo_ & unit_halo_anim_ to zero in constructor.
This commit is contained in:
parent
c14919f081
commit
051e43cf7a
1 changed files with 1 additions and 1 deletions
|
@ -100,7 +100,7 @@ unit::unit(const game_data* gamedata, unit_map* unitmap, const gamemap* map,
|
||||||
unit::unit(const game_data& gamedata,const config& cfg) : movement_(0),
|
unit::unit(const game_data& gamedata,const config& cfg) : movement_(0),
|
||||||
hold_position_(false), resting_(false),
|
hold_position_(false), resting_(false),
|
||||||
facing_(gamemap::location::NORTH_EAST),
|
facing_(gamemap::location::NORTH_EAST),
|
||||||
upkeep_(0),anim_(NULL), gamedata_(&gamedata),
|
upkeep_(0),anim_(NULL),unit_halo_(0),unit_anim_halo_(0),gamedata_(&gamedata),
|
||||||
units_(NULL),map_(NULL), gamestatus_(NULL)
|
units_(NULL),map_(NULL), gamestatus_(NULL)
|
||||||
{
|
{
|
||||||
read(cfg);
|
read(cfg);
|
||||||
|
|
Loading…
Add table
Reference in a new issue