T S1: Make advancement to S2 require defeat of all quintains
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1 changed files with 7 additions and 82 deletions
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@ -8,7 +8,6 @@
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id=tutorial
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name= _ "Wesnoth Tutorial — Part I"
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map_data="{campaigns/tutorial/maps/01_Tutorial_part_1.map}"
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turns=12
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next_scenario=2_Tutorial
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victory_when_enemies_defeated=no
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experience_modifier=100
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@ -44,6 +43,7 @@
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controller=ai
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no_leader=yes
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hidden=yes
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defeat_condition=never
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[ai]
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{AI_SIMPLE_ALWAYS_ASPECT caution 0}
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@ -865,6 +865,11 @@
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side=2
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[/unit]
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[modify_side]
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side=2
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defeat_condition=no_units_left
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[/modify_side]
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[sound]
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name=lightning.ogg
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[/sound]
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@ -898,86 +903,10 @@
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image=wesnoth-icon.png
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message= _ "These dummies only attack if you are a single tile away. With care, you should be able to kill them one at a time."
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[/message]
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[event]
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name=new turn
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first_time_only=yes
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[set_menu_item]
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description= _ "End Scenario"
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id=skip_item
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[command]
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[endlevel]
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result=victory
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carryover_report=no
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carryover_add=yes
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carryover_percentage=0
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[/endlevel]
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[/command]
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[/set_menu_item]
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[message]
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speaker=narrator
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image=wesnoth-icon.png
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message= _ "Do you want to keep practicing? You can end this scenario at any time by using the <b>End Scenario</b> item in the context menu to move on to the next phase of your training."
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[option]
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[show_if]
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[have_unit]
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id=student
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gender=male
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[/have_unit]
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[/show_if]
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label= _ "Yes, I’m still figuring it out."
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[/option]
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[option]
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[show_if]
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[have_unit]
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id=student
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gender=female
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[/have_unit]
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[/show_if]
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label= _ "female^Yes, I’m still figuring it out."
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[/option]
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[option]
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[show_if]
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[have_unit]
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id=student
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gender=male
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[/have_unit]
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[/show_if]
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label= _ "No, I think I’ve got it."
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[command]
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[endlevel]
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result=victory
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carryover_report=no
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carryover_add=yes
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carryover_percentage=0
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[/endlevel]
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[/command]
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[/option]
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[option]
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[show_if]
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[have_unit]
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id=student
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gender=female
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[/have_unit]
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[/show_if]
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label= _ "female^No, I think I’ve got it."
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[command]
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[endlevel]
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result=victory
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carryover_report=no
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carryover_add=yes
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carryover_percentage=0
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[/endlevel]
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[/command]
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[/option]
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[/message]
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[/event]
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[/event]
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[event]
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name=time over
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name=enemies defeated
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[message]
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speaker=student
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@ -1003,10 +932,6 @@
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message= _ "After your victory notice, the map will be grayed out to indicate that the scenario is over; this is called <i>linger mode</i>. You will still be able to examine the final positions and state of your troops and any surviving enemies. When you’re finished, click the <b>End Scenario</b> button to go on to the next scenario in the campaign."
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[/message]
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[clear_menu_item]
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id=skip_item
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[/clear_menu_item]
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{CLEAR_VARIABLE trying_to_be_a_wiseguy,description_num}
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[/event]
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