Get rid of lame directory-abstraction macros.
Directory structure is exposed elsewhere, so all these really do is make life difficult for sanity-checking tools.
This commit is contained in:
parent
b0669e064c
commit
043a7a4130
29 changed files with 87 additions and 85 deletions
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@ -54,12 +54,6 @@ this list is very incomplete
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path=data/campaigns/The_South_Guard
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[/binary_path]
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### Directory Layout Abstraction ###
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#define SG_MAP NAME
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map_data="{@campaigns/The_South_Guard/maps/{NAME}.map}"
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#enddef
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{campaigns/The_South_Guard/utils/sg_unit_utils.cfg}
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[+units]
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@ -20,9 +20,10 @@
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[/music]
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{SG_MAP 1_Born_To_The_Banner}
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{@campaigns/The_South_Guard/utils/sg_deaths.cfg}
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{@campaigns/The_South_Guard/utils/sg_help.cfg}
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map_data="{campaigns/The_South_Guard/maps/1_Born_To_The_Banner.map}"
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{campaigns/The_South_Guard/utils/sg_deaths.cfg}
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{campaigns/The_South_Guard/utils/sg_help.cfg}
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{DAWN}
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{MORNING}
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@ -20,9 +20,10 @@
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[/music]
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{SG_MAP 2_Proven_By_The_Sword}
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{@campaigns/The_South_Guard/utils/sg_deaths.cfg}
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{@campaigns/The_South_Guard/utils/sg_help.cfg}
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map_data="{campaigns/The_South_Guard/maps/2_Proven_By_The_Sword.map}"
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{campaigns/The_South_Guard/utils/sg_deaths.cfg}
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{campaigns/The_South_Guard/utils/sg_help.cfg}
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[label]
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x,y=22,16
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@ -19,8 +19,9 @@
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append=yes
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[/music]
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{SG_MAP 3_A_Desperate_Errand}
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{@campaigns/The_South_Guard/utils/sg_deaths.cfg}
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map_data="{campaigns/The_South_Guard/maps/3_A_Desperate_Errand.map}"
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{campaigns/The_South_Guard/utils/sg_deaths.cfg}
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{DUSK}
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{FIRST_WATCH}
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@ -19,9 +19,9 @@
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append=yes
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[/music]
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map_data="{campaigns/The_South_Guard/maps/4_Vale_of_Tears.map}"
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{SG_MAP 4_Vale_of_Tears}
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{@campaigns/The_South_Guard/utils/sg_deaths.cfg}
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{campaigns/The_South_Guard/utils/sg_deaths.cfg}
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{DAWN}
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{MORNING}
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@ -11,8 +11,9 @@
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# music changes when bandits are encountered
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{SG_MAP 5_Choice_In_The_Fog}
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{@campaigns/The_South_Guard/utils/sg_deaths.cfg}
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map_data="{campaigns/The_South_Guard/maps/5_Choice_In_The_Fog.map}"
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{campaigns/The_South_Guard/utils/sg_deaths.cfg}
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{DAWN}
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{MORNING}
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@ -14,9 +14,10 @@
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append=yes
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[/music]
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{SG_MAP 6a_Tidings_Good_And_Ill}
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{@campaigns/The_South_Guard/utils/sg_deaths.cfg}
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{@campaigns/The_South_Guard/utils/sg_help.cfg}
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map_data="{campaigns/The_South_Guard/maps/6a_Tidings_Good_And_Ill.map}"
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{campaigns/The_South_Guard/utils/sg_deaths.cfg}
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{campaigns/The_South_Guard/utils/sg_help.cfg}
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{DUSK}
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{FIRST_WATCH}
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@ -15,8 +15,9 @@
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[/music]
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{SG_MAP 6b_The_Long_March}
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{@campaigns/The_South_Guard/utils/sg_deaths.cfg}
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map_data="{campaigns/The_South_Guard/maps/6b_The_Long_March.map}"
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{campaigns/The_South_Guard/utils/sg_deaths.cfg}
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{DUSK}
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{FIRST_WATCH}
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@ -14,8 +14,9 @@
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append=yes
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[/music]
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{SG_MAP 7a_Into_The_Depths}
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{@campaigns/The_South_Guard/utils/sg_deaths.cfg}
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map_data="{campaigns/The_South_Guard/maps/7a_Into_The_Depths.map}"
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{campaigns/The_South_Guard/utils/sg_deaths.cfg}
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{UNDERGROUND}
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@ -9,8 +9,9 @@
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ms_before=500
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[/music]
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{SG_MAP 7b_Pebbles_In_The_Flood}
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{@campaigns/The_South_Guard/utils/sg_help.cfg}
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map_data="{campaigns/The_South_Guard/maps/7b_Pebbles_In_The_Flood.map}"
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{campaigns/The_South_Guard/utils/sg_help.cfg}
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{DAWN}
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{MORNING}
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@ -15,7 +15,8 @@
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[/music]
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{SG_MAP 8a_Vengeance}
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map_data="{campaigns/The_South_Guard/maps/8a_Vengeance.map}"
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{MORNING}
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{AFTERNOON}
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@ -15,8 +15,9 @@
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[/music]
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{SG_MAP 8b_The_Tides_of_War}
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{@campaigns/The_South_Guard/utils/sg_deaths.cfg}
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map_data="{campaigns/The_South_Guard/maps/8b_The_Tides_of_War.map}"
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{campaigns/The_South_Guard/utils/sg_deaths.cfg}
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{DAWN}
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{MORNING}
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@ -67,11 +67,6 @@
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path=data/campaigns/Under_the_Burning_Suns
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[/binary_path]
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# used to load maps
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#define DESERTMAP DATA_NAME
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map_data="{campaigns/Under_the_Burning_Suns/maps/{DATA_NAME}}"
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#enddef
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#Append utils folder
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{campaigns/Under_the_Burning_Suns/utils}
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@ -7,7 +7,7 @@ id="10_SpeakingwiththeFishes"
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name= _ "Speaking with the Fishes"
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label= _ "Speaking with the Fishes"
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{DESERTMAP 10Fish2}
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map_data="{campaigns/Under_the_Burning_Suns/maps/10Fish2.map}"
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[music]
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name=revelation.ogg
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@ -13,7 +13,7 @@ label= _ "The Battle for Zocthanol Isle"
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next_scenario=12_FinalConfrontation
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{DESERTMAP 11Island5}
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map_data="{campaigns/Under_the_Burning_Suns/maps/11Island5.map}"
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[music]
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name=wanderer.ogg
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@ -9,7 +9,7 @@ label= _ "The Final Confrontation"
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next_scenario=13_Epilogue
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{DESERTMAP 12Final4}
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map_data="{campaigns/Under_the_Burning_Suns/maps/12Final4.map}"
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[music]
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name=frantic.ogg
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@ -7,7 +7,7 @@ id="13_Epilogue"
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name= _ "Epilogue"
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label= _ "Epilogue"
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{DESERTMAP 13Epilogue}
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map_data="{campaigns/Under_the_Burning_Suns/maps/13Epilogue.map}"
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[music]
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name=elf-land.ogg
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@ -8,7 +8,7 @@ id="1_MorningAfter"
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name= _ "The Morning After"
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label= _ "The Morning After"
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{DESERTMAP 1MorningAfter5}
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map_data="{campaigns/Under_the_Burning_Suns/maps/1MorningAfter5.map}"
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next_scenario=2_HarshSands
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@ -7,7 +7,7 @@ id="2_HarshSands"
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name= _ "Across the Harsh Sands"
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label= _ "Across the Harsh Sands"
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{DESERTMAP 2HarshSands12}
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map_data="{campaigns/Under_the_Burning_Suns/maps/2HarshSands12.map}"
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next_scenario=3_LongNight
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@ -12,7 +12,7 @@ id="3_LongNight"
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name= _ "A Stirring in the Night"
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label= _ "A Stirring in the Night"
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{DESERTMAP 3Night4}
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map_data="{campaigns/Under_the_Burning_Suns/maps/3Night4.map}"
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[music]
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name=frantic.ogg
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@ -9,7 +9,7 @@ id="4_OrcishFoothills"
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name= _ "Descending into Darkness"
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label= _ "Descending into Darkness"
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{DESERTMAP 4OrcishFoothills9}
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map_data="{campaigns/Under_the_Burning_Suns/maps/4OrcishFoothills9.map}"
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[music]
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name=northerners.ogg
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@ -7,7 +7,7 @@ id="5_Struggle"
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name= _ "A Subterranean Struggle"
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label= _ "A Subterranean Struggle"
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{DESERTMAP 5StruggleNew5}
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map_data="{campaigns/Under_the_Burning_Suns/maps/5StruggleNew5.map}"
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[music]
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name=underground.ogg
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@ -10,7 +10,7 @@ id="6_1_HuntingTrolls"
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name= _ "In the Tunnels of the Trolls"
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label= _ "In the Tunnels of the Trolls"
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{DESERTMAP 6_1TrollMission5}
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map_data="{campaigns/Under_the_Burning_Suns/maps/6_1TrollMission5.map}"
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[music]
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name=knolls.ogg
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@ -7,7 +7,7 @@ id="6_2_HuntingDwarves"
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name= _ "In the Domain of the Dwarves"
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label= _ "In the Domain of the Dwarves"
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{DESERTMAP 6_2DwarfMission3}
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map_data="{campaigns/Under_the_Burning_Suns/maps/6_2DwarfMission3.map}"
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[music]
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name=knolls.ogg
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@ -7,7 +7,7 @@ id="7_1_DwarfInterlude"
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name= _ "Dealing with Dwarves"
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label= _ "Dealing with Dwarves"
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{DESERTMAP 7_1DwarfInterlude2}
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map_data="{campaigns/Under_the_Burning_Suns/maps/7_1DwarfInterlude2.map}"
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[music]
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name=underground.ogg
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@ -7,7 +7,7 @@ id="7_2_TrollInterlude"
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name= _ "Talking with Trolls"
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label= _ "Talking with Trolls"
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{DESERTMAP 7_2TrollInterlude}
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map_data="{campaigns/Under_the_Burning_Suns/maps/7_2TrollInterlude.map}"
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[music]
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name=underground.ogg
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@ -9,7 +9,7 @@ label= _ "Out of the Frying Pan"
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next_scenario=9_BloodisThickerThanWater
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{DESERTMAP 8Frying8}
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map_data="{campaigns/Under_the_Burning_Suns/maps/8Frying8.map}"
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[music]
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name=underground.ogg
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@ -9,7 +9,7 @@ label= _ "Blood is Thicker than Water"
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next_scenario=10_SpeakingwiththeFishes
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{DESERTMAP 9Water5}
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map_data="{campaigns/Under_the_Burning_Suns/maps/9Water5.map}"
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[music]
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name=loyalists.ogg
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@ -53,42 +53,10 @@
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import sys, os, time, re, getopt, sre_constants, md5
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## Generic cross-referencer code begins here
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resource_extensions = ("png", "jpg", "ogg", "wav", "map")
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def htmlize(line):
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"HTML-escape a text line"
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return line.replace("<", "<").replace(">", ">").replace("&", "&")
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def interpret(lines, css):
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"Interpret the ! convention for .cfg comments."
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inlisting = False
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outstr = '<p class="%s">' % css
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for line in lines:
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line = line.rstrip()
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if not inlisting and not line:
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outstr += "</p><p>"
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continue
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if not inlisting and line[0] == '!':
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outstr += "</p>\n<pre class='listing'>"
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inlisting = True
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bracketdepth = curlydepth = 0
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line = htmlize(line)
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if inlisting:
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outstr += line[1:] + "\n"
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else:
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outstr += line + "\n"
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if inlisting:
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if line and line[0] != '!':
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outstr += "</pre>\n<p>"
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inlisting = False
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if not inlisting:
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outstr += "</p>\n"
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else:
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outstr += "</pre>\n"
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outstr = outstr.replace("<p></p>", "")
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outstr = outstr.replace("\n\n</pre>", "\n</pre>")
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return outstr
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class Forest:
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"Return an iterable directory forest object."
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def __init__(self, dirpath, exclude=None):
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@ -343,6 +311,41 @@ class CrossRef:
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if not key:
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self.missing.append((name, reference(fn,n+1)))
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rfp.close()
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## Generic cross-referencer code ends here
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def interpret(lines, css):
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"Interpret the ! convention for .cfg comments."
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inlisting = False
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outstr = '<p class="%s">' % css
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for line in lines:
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line = line.rstrip()
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if not inlisting and not line:
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outstr += "</p><p>"
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continue
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if not inlisting and line[0] == '!':
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outstr += "</p>\n<pre class='listing'>"
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inlisting = True
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bracketdepth = curlydepth = 0
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line = line.replace("<", "<").replace(">", ">").replace("&", "&")
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if inlisting:
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outstr += line[1:] + "\n"
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else:
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outstr += line + "\n"
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if inlisting:
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if line and line[0] != '!':
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outstr += "</pre>\n<p>"
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inlisting = False
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if not inlisting:
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outstr += "</p>\n"
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else:
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outstr += "</pre>\n"
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outstr = outstr.replace("<p></p>", "")
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outstr = outstr.replace("\n\n</pre>", "\n</pre>")
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return outstr
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class CrossRefLister(CrossRef):
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"Cross-reference generator with reporting functions"
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def xrefdump(self, pred=None):
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"Report resolved macro references."
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for name in self.xref:
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print "# Macroscope reporting on %s" % time.ctime()
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print "# Invocation: %s" % " ".join(sys.argv)
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print "# Working directory: %s" % os.getcwd()
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xref = CrossRef(dirpath, "|".join(exclude), warnlevel)
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xref = CrossRefLister(dirpath, "|".join(exclude), warnlevel)
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if extracthelp:
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xref.extracthelp(dirpath[0], sys.stdout)
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elif listfiles:
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