updated Chinese (Simplified) translation
This commit is contained in:
parent
b0076f17b9
commit
04323a0eba
9 changed files with 345 additions and 930 deletions
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@ -1,6 +1,6 @@
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Version 1.7.10+svn:
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* Language and i18n:
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* Updated translations: Latvian, Serbian
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* Updated translations: Chinese (Simplified), Latvian, Serbian
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* User interface:
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* Add a new repeating button widget
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* Scrollbar buttons now keep scrolling when kept pressed down
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@ -4,7 +4,7 @@ changelog: http://svn.gna.org/viewcvs/*checkout*/wesnoth/trunk/changelog
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Version 1.7.10+svn:
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* Language and translations:
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* Updated translations: Latvian, Serbian.
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* Updated translations: Chinese (Simplified), Latvian, Serbian.
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* User interface:
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* Scrollbar buttons now keep scrolling when kept pressed down.
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@ -12,6 +12,7 @@ Version 1.7.10+svn:
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* Graphics:
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* Mainline now consistently uses the loyalty overlay from Dead Water.
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Version 1.7.10-1.8beta3:
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* Campaigns:
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* Under the Burning Suns:
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@ -12,8 +12,8 @@ msgstr ""
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"Project-Id-Version: wesnoth\n"
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"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2009-11-26 15:38+0100\n"
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"PO-Revision-Date: 2009-02-27 01:29-0600\n"
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"Last-Translator: SealMe <sealme@gmail.com>\n"
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"PO-Revision-Date: 2009-12-16 00:20-0600\n"
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"Last-Translator: Yuanle Song <sylecn@gmail.com>\n"
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"Language-Team: Chinese/Simplified <i18n-translation@lists.linux.net.cn>\n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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@ -543,7 +543,7 @@ msgstr ""
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#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:120
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#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:119
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msgid "agriculture"
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msgstr ""
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msgstr "农业"
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#. [option]: speaker=unit
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#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:133
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@ -563,7 +563,7 @@ msgstr ""
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#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:135
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#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:125
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msgid "mining"
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msgstr ""
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msgstr "矿业"
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#. [option]: speaker=unit
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#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:148
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@ -583,7 +583,7 @@ msgstr ""
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#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:172
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#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:131
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msgid "warfare"
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msgstr ""
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msgstr "军事"
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#. [message]: speaker=narrator
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#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:216
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@ -779,60 +779,3 @@ msgstr "建造大学"
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#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:402
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msgid "Clear the Ground"
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msgstr "清出空地"
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#~ msgid "User Map"
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#~ msgstr "玩家地图"
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#~ msgid "Random"
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#~ msgstr "随机"
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#~ msgid "Default"
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#~ msgstr "默认"
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#~ msgid "Age of Heroes"
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#~ msgstr "英雄时代"
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#~ msgid "Great War"
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#~ msgstr "伟大战争"
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#~ msgid "Alliance of Darkness"
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#~ msgstr "黑暗联盟"
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#~ msgid "Alliance of Light"
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#~ msgstr "光明联盟"
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#~ msgid "Drakes"
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#~ msgstr "龙族"
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#~ msgid "Knalgan Alliance"
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#~ msgstr "纳尔迦联盟"
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#~ msgid "Loyalists"
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#~ msgstr "保皇派"
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#~ msgid "Northerners"
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#~ msgstr "北方民族"
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#~ msgid "Rebels"
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#~ msgstr "反抗者"
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#~ msgid "Undead"
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#~ msgstr "不死族"
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#~ msgid "2p - Caves of the Basilisk"
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#~ msgstr "2p - 蛇怪之穴"
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#~ msgid ""
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#~ "Players must maneuver their units through the divisive terrain of this "
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#~ "long-feared region, once the home of a legendary Elder Basilisk. The "
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#~ "caves and the stark wilderness surrounding them are filled with the "
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#~ "petrified forms of some of Wesnoth's greatest heroes."
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#~ msgstr ""
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#~ "玩家要控制自己的部队通过这片支离破碎的地域。这里自古以来就令人生畏,传说中"
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#~ "是远古蛇怪的巢穴。在通往胜利的道路上时不时会碰到化为石头的韦诺英雄。"
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#~ msgid "teamname^North"
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#~ msgstr "北部"
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#~ msgid "teamname^South"
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#~ msgstr "南部"
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@ -11,8 +11,8 @@ msgstr ""
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"Project-Id-Version: Battle for Wesnoth 1.1+cvs\n"
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"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2009-12-12 11:44+0100\n"
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"PO-Revision-Date: 2009-04-28 01:03-0500\n"
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"Last-Translator: sylecn <sylecn@yahoo.com.cn>\n"
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"PO-Revision-Date: 2009-12-16 00:20-0600\n"
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"Last-Translator: Yuanle Song <sylecn@gmail.com>\n"
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"Language-Team: Chinese/Simplified <i18n-translation@lists.linux.net.cn>\n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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@ -283,15 +283,15 @@ msgstr "无法重复"
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#: src/editor/editor_controller.cpp:1105
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msgid "Auto-update Terrain Transitions: Yes"
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msgstr ""
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msgstr "自动更新地形过渡:是"
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#: src/editor/editor_controller.cpp:1108
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msgid "Auto-update Terrain Transitions: Partial"
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msgstr ""
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msgstr "自动更新地形过渡:部分"
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#: src/editor/editor_controller.cpp:1112
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msgid "Auto-update Terrain Transitions: No"
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msgstr ""
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msgstr "自动更新地形过渡:否"
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#: src/editor/editor_map.cpp:149 src/editor/mouse_action.cpp:427
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msgid "Player"
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#: src/editor/editor_palettes.cpp:506
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msgid "(non-core)"
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msgstr ""
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msgstr "(非核心)"
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#: src/editor/editor_palettes.cpp:507
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msgid "Will not work in game without extra care."
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msgstr ""
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msgstr "除非特别注意,否则不会正常工作。"
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#: src/editor/editor_palettes.cpp:532
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msgid "FG"
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#: src/gui/dialogs/editor_settings.cpp:161
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msgid "Custom setting"
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msgstr "自定义设置"
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#~ msgid "Error creating action object"
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#~ msgstr "创建动作对象时错误"
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#~ msgid "Action not implemented"
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#~ msgstr "动作未被实现"
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#~ msgid "Error"
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#~ msgstr "错误"
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File diff suppressed because it is too large
Load diff
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@ -7,8 +7,8 @@ msgid ""
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msgstr ""
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"Project-Id-Version: Battle for Wesnoth 1.3-svn\n"
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"POT-Creation-Date: 2009-11-02 12:29+0100\n"
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"PO-Revision-Date: 2009-05-06 00:50-0500\n"
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"Last-Translator: sylecn <sylecn AT gmail.com>\n"
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"PO-Revision-Date: 2009-12-16 00:20-0600\n"
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"Last-Translator: Yuanle Song <sylecn@gmail.com>\n"
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"Language-Team: none\n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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@ -158,7 +158,7 @@ msgstr ""
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# type: TP
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#: ../../doc/man/wesnoth.6:64
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#, fuzzy, no-wrap
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#, no-wrap
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msgid "B<-e,\\ --editor>I<\\ file>"
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msgstr "B<-e,\\ --editor>I<\\ file>"
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@ -298,13 +298,13 @@ msgstr "B<-m, --multiplayer>"
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# type: Plain text
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#: ../../doc/man/wesnoth.6:128
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#, fuzzy
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msgid ""
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"runs a multiplayer game. There are additional options that can be used "
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"together with B<--multiplayer> as explained below. Only these additional "
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"options can follow B<--multiplayer>."
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msgstr ""
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"启动一个多人游戏。关于多人游戏下面有更多选项可以与B<--multiplayer>一起使用。"
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"只有这些选项可以跟在 B<--multiplayer>之后。"
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# type: TP
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#: ../../doc/man/wesnoth.6:128
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# type: TP
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#: ../../doc/man/wesnoth.6:180
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#, fuzzy, no-wrap
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#, no-wrap
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msgid "B<--ai_config>I<number>B<=>I<value>"
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msgstr "B<--side>I<number>B<=>I<value>"
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msgstr "B<--ai_config>I<number>B<=>I<value>"
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# type: Plain text
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#: ../../doc/man/wesnoth.6:183
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msgid ""
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"selects a configuration file to load for the AI controller for this side."
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msgstr ""
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msgstr "为该方选择一个配置文件用来家在AI控制器"
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# type: TP
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#: ../../doc/man/wesnoth.6:183
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@ -859,15 +859,13 @@ msgstr "[I<tag>]"
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# type: Plain text
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#: ../../doc/man/wesnothd.6:103
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#, fuzzy
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msgid "I<key>=\"I<value>\""
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msgstr "key=\"I<value>\""
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msgstr "I<key>=\"I<value>\""
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# type: Plain text
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#: ../../doc/man/wesnothd.6:105
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#, fuzzy
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msgid "I<key>=\"I<value>,I<value>,...\""
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msgstr "key=\"I<value>,I<value>,...\""
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msgstr "I<key>=\"I<value>,I<value>,...\""
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# type: Plain text
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#: ../../doc/man/wesnothd.6:107
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#: ../../doc/man/wesnothd.6:110
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#, no-wrap
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msgid "B<allow_remote_shutdown>"
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msgstr ""
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msgstr "B<allow_remote_shutdown>"
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# type: Plain text
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#: ../../doc/man/wesnothd.6:114
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"they come from the fifo. Set it to B<yes> to allow remote shutdown via a /"
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"query by an administrator."
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msgstr ""
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"如果设置为 B<no> (默认值), 关闭和重启请求将被忽略,除非来自fifo。如果设为 "
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"B<yes> 则允许管理员通过 /query 远程关闭。"
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# type: TP
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#: ../../doc/man/wesnothd.6:114
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#: ../../doc/man/wesnothd.6:118
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#, no-wrap
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msgid "B<compress_stored_rooms>"
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msgstr ""
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msgstr "B<compress_stored_rooms>"
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# type: Plain text
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#: ../../doc/man/wesnothd.6:121
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msgid ""
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"Determines whether the rooms file should be read and written to in "
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"compressed form. Defaults to B<yes>."
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msgstr ""
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msgstr "制定房间文件是否应该压缩。 默认值为 B<yes>."
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# type: TP
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#: ../../doc/man/wesnothd.6:121
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# type: Plain text
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#: ../../doc/man/wesnothd.6:131
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#, fuzzy
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msgid ""
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"Names/nicks that are not accepted by the server. B<*> and B<?> from wildcard "
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"patterns are supported. See B<glob>(7) for more details. Default values "
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"(used if nothing is specified) are: B<*admin*,*admln*,*server*,ai,ai?,"
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"computer,human,network,player>."
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msgstr ""
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"服务器不允许使用的用户名/昵称。可以使用`*'和`?'通配符来定义。更多信息请查看 "
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"服务器不允许使用的用户名/昵称。可以使用B<*>和B<?>通配符。更多信息请查看 "
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"B<glob>(7) 。默认值(如果用户没有指定则自动使用)是:B<*admin*,*admln*,"
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"*server*,ai,ai?,computer,human,network,player>."
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# type: Plain text
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#: ../../doc/man/wesnothd.6:135
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#, fuzzy
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msgid ""
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"The path to the fifo you can echo server commands into (same as /query ... "
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"from wesnoth). If not specified defaults to the compile-time path (default: "
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"B</var/run/socket/wesnothd/socket>)."
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msgstr ""
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"你能通过调用服务器命令的fifo路径(与在客户端中使用 /query 功能相同)。如果不"
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"指定,则默认为编译时指定的路径(默认:/var/run/socket/wesnothd/socket)."
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"你能通过调用服务器命令的fifo路径(与在wesnoth中使用 /query 功能相同)。如果不"
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"指定,则默认为编译时指定的路径(默认:B</var/run/socket/wesnothd/socket>)."
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# type: TP
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#: ../../doc/man/wesnothd.6:135
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#: ../../doc/man/wesnothd.6:144
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#, no-wrap
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msgid "B<new_room_policy>"
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msgstr ""
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msgstr "B<new_room_policy>"
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# type: Plain text
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#: ../../doc/man/wesnothd.6:147
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"respectively to everyone, registered users, admin users or disables new room "
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"creation. Default value is B<everyone>."
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msgstr ""
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"指定谁能在服务器上创建房间。可选值为 B<everyone>, B<registered>, B<admin> "
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"and B<nobody>, 分别表示所有人,注册用户,管理员用户,禁止创建房间。 默认值为 "
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"B<everyone>."
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# type: TP
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#: ../../doc/man/wesnothd.6:147
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# type: Plain text
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#: ../../doc/man/wesnothd.6:150
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#, fuzzy
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msgid ""
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"The password used to gain admin privileges (via B</query admin >I<password>)."
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msgstr "获取管理员权限的密码。通常以`admin '开头。"
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msgstr "用来获取管理员权限的密码 (通过 B</query admin >I<password>)."
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#: ../../doc/man/wesnothd.6:150
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#, no-wrap
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# type: Plain text
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#: ../../doc/man/wesnothd.6:156
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#, fuzzy
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msgid ""
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"The command that the server uses to start a new server process via the "
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"B<restart> command. (Can only be issued via the fifo. See the "
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"B<allow_remote_shutdown> setting.)"
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msgstr ""
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"这是服务器使用`restart'命令开启新进程时使用的命令。(只能通过fifo来调用。)"
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"这是服务器使用B<restart>命令开启新进程时使用的命令。(只能通过fifo来调用。参"
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"考B<allow_remote_shutdown>设置。)"
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# type: TP
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#: ../../doc/man/wesnothd.6:156
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#, fuzzy, no-wrap
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#, no-wrap
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msgid "B<room_save_file>"
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msgstr "B<ban_save_file>"
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msgstr "B<room_save_file>"
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# type: Plain text
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#: ../../doc/man/wesnothd.6:159
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@ -1077,6 +1077,8 @@ msgid ""
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"server startup and written to later. If empty or not set, rooms are not "
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"loaded and not saved."
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msgstr ""
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"制定存放房间信息的文件路径。这个文件在服务器启动时读取,之后会写入。如果设为"
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"空或者不设置,则房间不自动加载和保存。"
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#: ../../doc/man/wesnothd.6:159
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#, no-wrap
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# type: Plain text
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#: ../../doc/man/wesnothd.6:166
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#, fuzzy
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msgid ""
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"A comma separated list of version strings to be accepted by the server. B<*> "
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"and B<?> from wildcard patterns are supported. (defaults to the "
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"corresponding wesnoth version)"
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msgstr ""
|
||||
"用逗号分隔的服务器接受的版本号列表。支持`*'和`?'通配符。(默认为(与服务器)一"
|
||||
"致的wesnoth版本)"
|
||||
"用逗号分隔的服务器接受的版本号列表。支持B<*>和B<?>通配符。(默认为(与服务器)"
|
||||
"一致的wesnoth版本)"
|
||||
|
||||
# type: Plain text
|
||||
#: ../../doc/man/wesnothd.6:168
|
||||
|
@ -1119,7 +1120,6 @@ msgstr "B<user_handler>"
|
|||
|
||||
# type: Plain text
|
||||
#: ../../doc/man/wesnothd.6:173
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"The name of the user handler to use. Currently available user handlers are "
|
||||
"B<forum> (to connect wesnothd to a phpbb forum database) and B<sample> (a "
|
||||
|
@ -1127,9 +1127,9 @@ msgid ""
|
|||
"anything real you are insane). The default value is B<forum>. You must also "
|
||||
"add a B<[user_handler]> section, see below."
|
||||
msgstr ""
|
||||
"希望使用的用户处理单元。/todo 目前可选的有'forum'(将wesnothd与phpbb 论坛的数"
|
||||
"据库连接起来) 和'sample'(一个实现用户处理的实例,如果你真的(直接)用这个那你一"
|
||||
"定是疯了)。默认值是'forum'。同时你必须添加一个B<[user_handler]>部分,看下面。"
|
||||
"希望使用的用户处理单元。目前可选的有B<forum>(将wesnothd与phpbb 论坛的数据库连"
|
||||
"接起来) 和B<sample>(一个实现用户处理的示例,如果你真的(直接)用这个那你一定是疯"
|
||||
"了)。默认值是B<forum>同时你必须添加一个B<[user_handler]>部分,看下面。"
|
||||
|
||||
# type: SS
|
||||
#: ../../doc/man/wesnothd.6:174
|
||||
|
@ -1205,7 +1205,6 @@ msgstr "B<time>"
|
|||
|
||||
# type: Plain text
|
||||
#: ../../doc/man/wesnothd.6:207
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"The time length definition. The format is: %d[%s[%d%s[...]]] where %s is s "
|
||||
"(seconds), m (minutes), h (hours), D (days), M (months) or Y (years) and %d "
|
||||
|
@ -1215,7 +1214,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"时间长度定义。 格式为:%d[%s[%d%s[...]]] 其中%s是s(秒),m(分钟),h(小"
|
||||
"时),D(天),M(月),Y(年),%d是一个数字。如果不指定时间单位,默认为分钟"
|
||||
"(m)例如:time=\"1D12h30m\"结果是1天+12小时+30分钟的封禁。"
|
||||
"(m)例如:B<time=\\\"1D12h30m\\\">结果是1天,12小时,30分钟的封禁。"
|
||||
|
||||
# type: Plain text
|
||||
#: ../../doc/man/wesnothd.6:213
|
||||
|
@ -1229,7 +1228,6 @@ msgstr ""
|
|||
|
||||
# type: Plain text
|
||||
#: ../../doc/man/wesnothd.6:221
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"B<[user_handler]> Configures the user handler. Available keys vary depending "
|
||||
"on which user handler is set with the B<user_handler> key. If no B<"
|
||||
|
@ -1237,8 +1235,8 @@ msgid ""
|
|||
"without any nick registration service."
|
||||
msgstr ""
|
||||
"B<[user_handler]> 设置用户处理单元。可设置的键值很大程度上取决于通过"
|
||||
"B<user_handler>设置的用户处理单元的值。如果配置文件中没有[user_handler]部分,"
|
||||
"服务器以不提供昵称注册服务的方式运行。"
|
||||
"B<user_handler>设置的用户处理单元的值。如果配置文件中没有B<[user_handler]>部"
|
||||
"分,服务器以不提供昵称注册服务的方式运行。"
|
||||
|
||||
# type: TP
|
||||
#: ../../doc/man/wesnothd.6:222
|
||||
|
@ -1308,9 +1306,9 @@ msgstr ""
|
|||
msgid "B<db_extra_table>"
|
||||
msgstr "B<db_extra_table>"
|
||||
|
||||
# 请不要翻译SQL语句,谢谢。
|
||||
# type: Plain text
|
||||
#: ../../doc/man/wesnothd.6:241
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"(for user_handler=forum) The name of the table in which wesnothd will save "
|
||||
"its own data about users. You will have to create this table manually, e.g.: "
|
||||
|
@ -1319,9 +1317,9 @@ msgid ""
|
|||
"NOT NULL DEFAULT 0);>"
|
||||
msgstr ""
|
||||
"(如果用户处理单元设置为 forum) wesnothd存放用户游戏数据的表名。你必须自己创建"
|
||||
"这个表,例如:(SQL 语句,不要翻译了。)CREATE TABLE E<lt>table-nameE<gt>"
|
||||
"(username VARCHAR(255) PRIMARY KEY, user_lastvisit INT UNSIGNED NOT NULL "
|
||||
"DEFAULT 0, user_is_moderator TINYINT(4) NOT NULL DEFAULT 0);"
|
||||
"这个表,例如:B<CREATE TABLE E<lt>table-nameE<gt>(username VARCHAR(255) "
|
||||
"PRIMARY KEY, user_lastvisit INT UNSIGNED NOT NULL DEFAULT 0, "
|
||||
"user_is_moderator TINYINT(4) NOT NULL DEFAULT 0);>"
|
||||
|
||||
# type: TP
|
||||
#: ../../doc/man/wesnothd.6:241
|
||||
|
|
|
@ -12,8 +12,8 @@ msgstr ""
|
|||
"Project-Id-Version: wesnoth\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2009-11-22 14:24+0100\n"
|
||||
"PO-Revision-Date: 2009-02-27 19:01-0600\n"
|
||||
"Last-Translator: sylecn <sylecn@yahoo.com.cn>\n"
|
||||
"PO-Revision-Date: 2009-12-16 00:20-0600\n"
|
||||
"Last-Translator: Yuanle Song <sylecn@gmail.com>\n"
|
||||
"Language-Team: Chinese/Simplified <i18n-translation@lists.linux.net.cn>\n"
|
||||
"MIME-Version: 1.0\n"
|
||||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
|
@ -1295,7 +1295,7 @@ msgstr ""
|
|||
#. [multiplayer]: id=multiplayer_Ruins_of_Terra-Dwelve
|
||||
#: data/multiplayer/scenarios/4p_Ruins_of_Terra-Dwelve.cfg:6
|
||||
msgid "4p - Ruins of Terra-Dwelve"
|
||||
msgstr ""
|
||||
msgstr "4p - Terra-Dwelve 遗迹"
|
||||
|
||||
#. [multiplayer]: id=multiplayer_Ruins_of_Terra-Dwelve
|
||||
#: data/multiplayer/scenarios/4p_Ruins_of_Terra-Dwelve.cfg:7
|
||||
|
@ -1303,6 +1303,8 @@ msgid ""
|
|||
"Battle over the legendary treasures of the ancient ruins of Terra-Dwelve. "
|
||||
"Large multi-fronted 2vs2 set in a vast underground complex."
|
||||
msgstr ""
|
||||
"发生在具有传奇色彩的远古 Terra-Dwelve 遗迹上的战斗。在广阔复杂地下空间进行,"
|
||||
"大型多前线 2v2 游戏。"
|
||||
|
||||
#. [multiplayer]: id=multiplayer_Siege_Castles
|
||||
#: data/multiplayer/scenarios/4p_Siege_Castles.cfg:7
|
||||
|
@ -1395,9 +1397,8 @@ msgstr "在这混合地图上,五支部队为争夺王位而战斗者。"
|
|||
|
||||
#. [multiplayer]: id=multiplayer_The_Wilderlands
|
||||
#: data/multiplayer/scenarios/5p_The_Wilderlands.cfg:37
|
||||
#, fuzzy
|
||||
msgid "5p - The Wilderlands"
|
||||
msgstr "4p - 蛮荒之地"
|
||||
msgstr "5p - 蛮荒之地"
|
||||
|
||||
#. [multiplayer]: id=multiplayer_The_Wilderlands
|
||||
#: data/multiplayer/scenarios/5p_The_Wilderlands.cfg:38
|
||||
|
@ -1717,123 +1718,3 @@ msgid ""
|
|||
msgstr ""
|
||||
"这是一幅韦诺测试标准图,用法 --no-delay --multiplayer --"
|
||||
"scenario=wesbench_shroud_walk --exit-at-end。"
|
||||
|
||||
#, fuzzy
|
||||
#~ msgid "2p - Fast To Madness"
|
||||
#~ msgstr "2p - 坠星湖"
|
||||
|
||||
#, fuzzy
|
||||
#~ msgid " Recommended setting of 3 gold per village."
|
||||
#~ msgstr " 建议设置每座村庄提供2个金币。"
|
||||
|
||||
#, fuzzy
|
||||
#~ msgid "4p - Mines of Mallorod"
|
||||
#~ msgstr "4p - 丘陵之王"
|
||||
|
||||
#~ msgid ""
|
||||
#~ "Players must maneuver their units through the divisive terrain of this "
|
||||
#~ "long-feared region, once the home of a legendary Elder Basilisk. The "
|
||||
#~ "caves and the stark wilderness surrounding them are filled with the "
|
||||
#~ "petrified forms of some of Wesnoth's greatest heroes."
|
||||
#~ msgstr ""
|
||||
#~ "玩家要控制自己的部队通过这片支离破碎的地域。这里自古以来就令人生畏,传说中"
|
||||
#~ "是远古蛇怪的巢穴。在通往胜利的道路上时不时会碰到化为石头的韦诺英雄。"
|
||||
|
||||
#~ msgid " Recommended settings of 150 gold and 2 gold per village."
|
||||
#~ msgstr " 建议设置为150个金币的起始资源,每座村庄每回合提供2个金币。"
|
||||
|
||||
#~ msgid ""
|
||||
#~ "There is much to explore in this vast battlefront, designed for players "
|
||||
#~ "who favor epic, large-scale duel matches."
|
||||
#~ msgstr "在广大的战场上您可以自由探索。专为喜爱大型史诗般2v2对战的玩家设计。"
|
||||
|
||||
#~ msgid ""
|
||||
#~ "Danger lurks around every corner in this underground battlefield, a duel "
|
||||
#~ "map where players must find the balance between force and subterfuge."
|
||||
#~ msgstr ""
|
||||
#~ "这是一幅供2人决斗的地图,危险隐藏于地下战场的每个角落,你必须在武力与诡计"
|
||||
#~ "中找到平衡点。"
|
||||
|
||||
#~ msgid "A duel map for super fast play."
|
||||
#~ msgstr "2v2对战地图,适合速战速决"
|
||||
|
||||
#~ msgid "teamname^east"
|
||||
#~ msgstr "东部"
|
||||
|
||||
#~ msgid "teamname^west"
|
||||
#~ msgstr "西部"
|
||||
|
||||
#~ msgid "Great War"
|
||||
#~ msgstr "伟大战争"
|
||||
|
||||
#~ msgid "Alliance of Darkness"
|
||||
#~ msgstr "黑暗联盟"
|
||||
|
||||
#~ msgid "Alliance of Light"
|
||||
#~ msgstr "光明联盟"
|
||||
|
||||
#~ msgid "6p - Amohsad Caldera"
|
||||
#~ msgstr "6p - Amohsad火山口(Amohsad Caldera)"
|
||||
|
||||
#~ msgid ""
|
||||
#~ "Only a true tactician will survive in this deadly and confining "
|
||||
#~ "battlefield, where six boxed-in armies come to a head."
|
||||
#~ msgstr ""
|
||||
#~ "六支军队争锋相向,只有真正的战术家才能在这个充满死亡和限制的战场上存活。"
|
||||
|
||||
#~ msgid "2p - Wesbowl"
|
||||
#~ msgstr "2p - 韦诺球"
|
||||
|
||||
#~ msgid ""
|
||||
#~ "In Wesbowl, a player has to get any of the balls to the other player's "
|
||||
#~ "end zone as often as possible. However, the other player can attack your "
|
||||
#~ "units. Wesbowl is played with blunt weapons, and healers are on hand, so "
|
||||
#~ "when units are killed, they return to that player's end zone with an "
|
||||
#~ "injury."
|
||||
#~ msgstr ""
|
||||
#~ "在一起来玩球中,一个玩家必须把任意一个球放入别的玩家的终点区域里。次数越多"
|
||||
#~ "越好。不过,别的玩家可以攻击您的单位。本游戏中使用的都是钝武器,单位有治疗"
|
||||
#~ "者的支持,所以当单位被杀死后,会以受伤的惩罚形式回到玩家自己的终点区域中。"
|
||||
|
||||
#~ msgid ""
|
||||
#~ "\n"
|
||||
#~ "Victory:\n"
|
||||
#~ "@Move either ball to your opponent's end zone more times than they move a "
|
||||
#~ "ball to yours.\n"
|
||||
#~ "Defeat:\n"
|
||||
#~ "#Opponent moves the balls to your end zone more times than you move them "
|
||||
#~ "to the opponent's end zone"
|
||||
#~ msgstr ""
|
||||
#~ "\n"
|
||||
#~ "胜利:\n"
|
||||
#~ "@移动球到对手的终点区域内的次数多于对手移动过来的次数。\n"
|
||||
#~ "失败:\n"
|
||||
#~ "#对手移动球到您的终点区域内的次数多于您移动过去的次数。"
|
||||
|
||||
#~ msgid "Red scores! Current score is $redscore-$bluescore"
|
||||
#~ msgstr "红队得分!当前比分是$redscore-$bluescore"
|
||||
|
||||
#~ msgid "Blue scores! Current score is $redscore-$bluescore"
|
||||
#~ msgstr "蓝队得分!当前比分是$redscore-$bluescore"
|
||||
|
||||
# i haven't seen how this works yet. please tell me if anything is wrong with this translation
|
||||
#~ msgid "Should I pass the ball to $passto.type ($xloc,$yloc)?"
|
||||
#~ msgstr "我该把球传到$passto$passto.type ($xloc,$yloc)里吗?"
|
||||
|
||||
#~ msgid "Yes!"
|
||||
#~ msgstr "是!"
|
||||
|
||||
#~ msgid "No"
|
||||
#~ msgstr "不"
|
||||
|
||||
#~ msgid "Blue team wins! Final score: $redscore-$bluescore"
|
||||
#~ msgstr "蓝队获胜!最终比分是:$redscore-$bluescore"
|
||||
|
||||
#~ msgid "Red team wins! Final score: $redscore-$bluescore"
|
||||
#~ msgstr "红队获胜!最终比分是:$redscore-$bluescore"
|
||||
|
||||
#~ msgid "Draw! Final score: $redscore-$bluescore"
|
||||
#~ msgstr "平局!最终比分是:$redscore-$bluescore"
|
||||
|
||||
#~ msgid "Monsters"
|
||||
#~ msgstr "怪物"
|
||||
|
|
|
@ -5,8 +5,8 @@ msgstr ""
|
|||
"Project-Id-Version: Battle for Wesnoth 1.1-svn\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2009-11-26 15:38+0100\n"
|
||||
"PO-Revision-Date: 2009-04-09 13:54+1000\n"
|
||||
"Last-Translator: luojie <lililjlj@gmail.com>\n"
|
||||
"PO-Revision-Date: 2009-12-16 00:20-0600\n"
|
||||
"Last-Translator: Yuanle Song <sylecn@gmail.com>\n"
|
||||
"Language-Team: Chinese/Simplified <i18n-translation@lists.linux.net.cn>\n"
|
||||
"MIME-Version: 1.0\n"
|
||||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
|
@ -14,13 +14,12 @@ msgstr ""
|
|||
"X-Poedit-Bookmarks: 173,206,-1,-1,-1,-1,-1,-1,-1,-1\n"
|
||||
|
||||
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:40
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"\n"
|
||||
"<big>Click a mouse button or press spacebar to continue...</big>"
|
||||
msgstr ""
|
||||
"\n"
|
||||
"*点击左键或者按空格继续..."
|
||||
"<big>点击鼠标或者按空格继续...</big>"
|
||||
|
||||
#. [tutorial]: id=tutorial
|
||||
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:49
|
||||
|
@ -89,9 +88,8 @@ msgstr "丽萨"
|
|||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:204
|
||||
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:211
|
||||
#, fuzzy
|
||||
msgid "<big>Welcome to Wesnoth!</big>"
|
||||
msgstr "*欢迎来到韦诺!"
|
||||
msgstr "<big>欢迎来到韦诺!</big>"
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:206
|
||||
|
@ -139,23 +137,21 @@ msgstr "左键单击丽萨"
|
|||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:238
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"<big>You have selected Konrad.</big>\n"
|
||||
"The places he can move to are highlighted."
|
||||
msgstr ""
|
||||
"*你已经选中了孔列.\n"
|
||||
"高亮区域显示的是他可以移动的范围."
|
||||
"<big>你已经选中了孔列。</big>\n"
|
||||
"高亮区域显示的是他可以移动的范围。"
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:245
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"<big>You have selected Li'sar.</big>\n"
|
||||
"The places she can move to are highlighted."
|
||||
msgstr ""
|
||||
"*你已经选中了丽萨.\n"
|
||||
"高亮区域显示的是她可以移动的范围."
|
||||
"<big>你已经选中了丽萨。</big>\n"
|
||||
"高亮区域显示的是她可以移动的范围。"
|
||||
|
||||
#. [event]
|
||||
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:250
|
||||
|
@ -179,15 +175,13 @@ msgstr "左键单击标记着'目的地'的格子"
|
|||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:292
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"<big>Oops!</big>\n"
|
||||
"You moved to the wrong place! After this message, you can press 'u' to undo, "
|
||||
"then try again."
|
||||
msgstr ""
|
||||
"*唬!\n"
|
||||
"你移动错地方啦!关闭这条消息后,你可以按键盘上的'U'键来撤销移动,然后再试一次.\n"
|
||||
"*点击任意一个键继续..."
|
||||
"<big>啊!</big>\n"
|
||||
"你到了错误的地点!读完这条消息后,你可以按键盘上的'U'键来撤销移动,然后再试一次."
|
||||
|
||||
#. [message]: id=student
|
||||
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:314
|
||||
|
@ -303,7 +297,6 @@ msgstr "可惜你已经把你的回合用来攻击刺靶. 现在就要轮到刺
|
|||
|
||||
#. [message]: id=Delfador
|
||||
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:460
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"female^Unfortunately, you've used up your turn attacking the quintain. The "
|
||||
"quintain will now get a turn."
|
||||
|
@ -355,13 +348,12 @@ msgstr ""
|
|||
|
||||
#. [message]: id=Delfador
|
||||
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:508
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"female^There is a village on the other side of the river. Visiting villages "
|
||||
"is a good idea, and ending your turn in one will heal you. To the village!"
|
||||
msgstr ""
|
||||
"河边有个村庄.访问村庄是个好办法,驻守在村庄里的单位可以在下个回合开始时得到治"
|
||||
"疗——你应该撤退到那里."
|
||||
"疗。朝村庄前进!"
|
||||
|
||||
#. [event]
|
||||
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:521
|
||||
|
@ -433,7 +425,6 @@ msgstr ""
|
|||
|
||||
#. [message]: id=Delfador
|
||||
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:603
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"female^A splendid idea. You can recruit two units if you return to the keep. "
|
||||
"You have plenty of gold for that."
|
||||
|
@ -498,11 +489,12 @@ msgstr "是的,如果一个单位在一回合内什么都没有做,他将会缓
|
|||
|
||||
#. [message]: id=Delfador
|
||||
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:742
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Had the quintain survived your onslaught, it would have regained two "
|
||||
"hitpoints. If a unit doesn't do anything for a turn, it will slowly heal."
|
||||
msgstr "是的,如果一个单位在一回合内什么都没有做,他将会缓慢地恢复生命."
|
||||
msgstr ""
|
||||
"假如刺靶承受住了你的攻击,他会恢复2点生命值。如果一个单位在一回合内什么都没有"
|
||||
"做,他将会缓慢地恢复生命."
|
||||
|
||||
#. [message]: id=Delfador
|
||||
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:755
|
||||
|
@ -684,9 +676,8 @@ msgstr ""
|
|||
|
||||
#. [message]: speaker=second_unit
|
||||
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:1045
|
||||
#, fuzzy
|
||||
msgid "The quintain is dead, and I have gained more experience!"
|
||||
msgstr "刺靶被消灭了,长官,我经验值上升了!"
|
||||
msgstr "刺靶被消灭了,因此我获得了更多经验值!"
|
||||
|
||||
#. [message]: id=Delfador
|
||||
#: data/campaigns/tutorial/scenarios/1_Tutorial.cfg:1050
|
||||
|
@ -749,13 +740,12 @@ msgstr ""
|
|||
"前,看看你的大军的部署和状态^.^."
|
||||
|
||||
#: data/campaigns/tutorial/scenarios/2_Speaking.cfg:27
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"<big>Remember:</big>\n"
|
||||
"You can press 'u' to undo most things; useful for correcting mistakes."
|
||||
msgstr ""
|
||||
"*记住:\n"
|
||||
"你可以用'U'键来撤销大部分操作: 这在修正错误操作的时候非常有用."
|
||||
"<big>记住:</big>\n"
|
||||
"你可以用'u'键来撤销大部分操作;这在修正错误操作的时候非常有用."
|
||||
|
||||
#. [unit]: id=Galdrad, type=Elvish Captain
|
||||
#. [message]: speaker=narrator
|
||||
|
@ -806,14 +796,13 @@ msgstr "一个单位可以抵挡那么多敌人的攻击?"
|
|||
|
||||
#. [then]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:28
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"With a little help, yes. If you move your Shaman next to the defending unit, "
|
||||
"she will heal it 4 hitpoints per turn. Just be careful not to expose the "
|
||||
"Shaman to attack since she is fairly weak herself."
|
||||
msgstr ""
|
||||
"给点小小的帮助就行. 如果你把一个萨满放在那个防守单位旁边, 那它每回合会治疗那"
|
||||
"个单位4点生命值. 注意不要让萨满本身受到攻击:它本身相当脆弱."
|
||||
"如果给他一些帮助,是可以的。如果你把一个萨满放在那个防守单位旁边, 那它每回合"
|
||||
"会治疗那个单位4点生命值. 注意不要让萨满本身受到攻击,因为他自身相当脆弱."
|
||||
|
||||
#. [then]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:29
|
||||
|
@ -992,14 +981,13 @@ msgstr ""
|
|||
|
||||
#. [then]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:530
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"During your tutorial, both $recall_name1 and $recall_name2 gained "
|
||||
"$recall_xp1 experience points. You should recall them now so they can gain "
|
||||
"more experience, rather than recruiting new ones."
|
||||
msgstr ""
|
||||
"在上一关中, $recall_name1 积累了 $recall_xp1 点经验值, 而 $recall_name2 获得"
|
||||
"了$recall_xp2 点. 你现在应该召回他们来代替征募新的单位."
|
||||
"在教学关中, $recall_name1 和 $recall_name2 都积累了 $recall_xp1 点经验值。你"
|
||||
"现在应该把他们召回,这样他们可以获得更多经验。不要征募新的单位。"
|
||||
|
||||
#. [else]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:533
|
||||
|
@ -1268,11 +1256,12 @@ msgstr "半兽人没有远程攻击, 用你的射手攻击它."
|
|||
|
||||
#. [event]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:921
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Attack the orc with an Archer\n"
|
||||
"(move mouse over units to see description on right)"
|
||||
msgstr "用一个射手攻击那个兽人(把鼠标移动到单位上可以在右边查看单位说明)"
|
||||
msgstr ""
|
||||
"用一个射手攻击那个兽人\n"
|
||||
"(把鼠标移动到单位上可以在右边查看单位说明)"
|
||||
|
||||
#. [event]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:929
|
||||
|
@ -1586,13 +1575,12 @@ msgstr ""
|
|||
|
||||
#. [else]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1357
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"We will miss $deadguy.name| because she had $deadguy.experience experience "
|
||||
"points, meaning she would have advanced to level 2 soon."
|
||||
msgstr ""
|
||||
"我们会怀念 $deadguy.user_description| 的, 它有 $deadguy.experience 点经验值, "
|
||||
"本来它很快就要升到2级了."
|
||||
"我们会怀念 $deadguy.user_description| 的, 因为她已经有 $deadguy.experience 点"
|
||||
"经验值, 那意味着本来它很快就要升到2级了."
|
||||
|
||||
#. [then]
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1368
|
||||
|
@ -1646,7 +1634,6 @@ msgstr ""
|
|||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/tutorial/scenarios/2_Tutorial.cfg:1430
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"female^Advancing a level has fully healed me!\n"
|
||||
"I always have a 60% chance of hitting with my Marksman ability, and I deal 9 "
|
||||
|
@ -1749,45 +1736,3 @@ msgstr "刺靶是用来进行剑术和枪术练习的. 被一个刺靶攻击是
|
|||
#: data/campaigns/tutorial/units/Quintain.cfg:22
|
||||
msgid "flail"
|
||||
msgstr "连枷"
|
||||
|
||||
#, fuzzy
|
||||
#~ msgid "<big>Galdrad"
|
||||
#~ msgstr "嘉德拉德"
|
||||
|
||||
#~ msgid ""
|
||||
#~ "Hello translators! Tutorial is meant to be a little funny at the start, "
|
||||
#~ "welcoming new players. Please keep friendly fun feeling! Any questions "
|
||||
#~ "email rusty@rustcorp.com.au!"
|
||||
#~ msgstr ""
|
||||
#~ "你好,翻译者。教程是个开头,应该有趣点~欢迎新人吧。 有问题请找 "
|
||||
#~ "rusty@rustcorp.com.au(英文)或访问www.wesnoth.cn(中文)"
|
||||
|
||||
#~ msgid "*Galdrad"
|
||||
#~ msgstr "*嘉德拉德"
|
||||
|
||||
#~ msgid "Elder Mage"
|
||||
#~ msgstr "长老法师"
|
||||
|
||||
#~ msgid ""
|
||||
#~ "Once great, Elder Magi have seen their power diminished from wearying "
|
||||
#~ "years of battle. Nevertheless, they remain feared on the battlefield for "
|
||||
#~ "their powerful lightning bolts."
|
||||
#~ msgstr ""
|
||||
#~ "虽然在多年厌倦的战斗中伟大长老法师的能力会些微降低,但是敌人还是惧怕他那强"
|
||||
#~ "有力的闪电箭。"
|
||||
|
||||
#~ msgid "staff"
|
||||
#~ msgstr "棍"
|
||||
|
||||
#~ msgid "lightning"
|
||||
#~ msgstr "闪电"
|
||||
|
||||
#~ msgid ""
|
||||
#~ "\n"
|
||||
#~ "*Left click to continue..."
|
||||
#~ msgstr ""
|
||||
#~ "\n"
|
||||
#~ "*单击鼠标左键继续..."
|
||||
|
||||
#~ msgid "Right click on the tile south of you and recall $recall_name1"
|
||||
#~ msgstr "右键单击你下方的格子并且召回 $recall_name1"
|
||||
|
|
File diff suppressed because it is too large
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Add table
Reference in a new issue