Update changelog
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into account.
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### Lua API
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* unit:transform() now takes an optional variation parameter
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* Support side.variables for access to side variables, similar to unit.variables
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### WML engine
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* Support upkeep in StandardUnitFilter
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* [effect]apply_to=variation now supports heal_full
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* Support [set/clear_variable] inside [modify_unit/side]
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### Packaging
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* The Wesnoth client now looks for the data/dist file when logging into the multiplayer server.
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