updated changelog

This commit is contained in:
Pauli Manninen 2004-08-12 07:02:30 +00:00
parent dbd80dfbb8
commit 03f02d9856

View file

@ -5,8 +5,11 @@ CVS HEAD:
* improved sound quality
* new commands: clear, w, wq, q, debug, n
* made it possible to exit recruiting areas in 'The Eastern Invasion: The Arena' scenario
* storyline fixes to 'The Eastern Invasion' campaign
* scenario balancing for 'The Eastern Invasion' campaign:
* Weldyn under attack
* The Crossing
* Mal-Ravanals Capital
* scenario balancing for 'The Rise of Wesnoth' campaign:
* Temple of the Deep
* Lizard Beach
@ -14,12 +17,12 @@ CVS HEAD:
* A Harrowing Escape
* unit balancing:
* Bandit: increased melee damage
* Thug: increased melee damage and reduced number of attacks
* Outlaw: reduced hitpoints, reduced number of melee attacks, increased ranged damage
* Dark Adept: increased ranged damage, reduced cost
* Drake Slave: increased melee damage
* Drake Worker: increased melee damage
* Outlaw: reduced hitpoints, reduced number of melee attacks, increased ranged damage
* Soulless: increased melee damage
* Thug: increased melee damage and reduced number of attacks
* Walking Corpse: increased melee damage
* new units
* Drake Hatchling
@ -30,6 +33,7 @@ CVS HEAD:
* 'Great War' era
* limit to username lenght
* banning for multiplayer server games
* language fixes and polishing (english)
* support for multi-animation attacks
* support for per-scenario configurable village flags, sample black-eyed banner for Son of the Black Eye campaign
* support for relative {./includes} in WML files