fixed CFGs to look for horsemen images in the proper place.
(should no longer be invisible)
This commit is contained in:
parent
1e6110456c
commit
03bdd9e485
5 changed files with 25 additions and 25 deletions
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@ -2,19 +2,19 @@
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id=Grand Knight
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name= _ "Grand Knight"
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race=human
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image="units/human-loyalist/grand-knight.png"
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image="units/human-loyalists/grand-knight.png"
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[movement_anim]
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[frame]
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begin=0
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end=250
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image="units/human-loyalist/grand-knight-moving.png"
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image="units/human-loyalists/grand-knight-moving.png"
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[/frame]
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[/movement_anim]
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[defend]
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[frame]
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begin=-150
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end=150
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image="units/human-loyalist/grand-knight-defend.png"
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image="units/human-loyalists/grand-knight-defend.png"
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[/frame]
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[/defend]
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profile="portraits/core/Jason_Lutes/human-grand-knight.png"
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@ -45,7 +45,7 @@ get_hit_sound=groan.wav
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[frame]
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begin=-200
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end=100
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image="units/human-loyalist/grand-knight-attack-sword.png"
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image="units/human-loyalists/grand-knight-attack-sword.png"
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[/frame]
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[sound]
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time=-200
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@ -64,7 +64,7 @@ get_hit_sound=groan.wav
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[frame]
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begin=-200
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end=100
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image="units/human-loyalist/grand-knight-moving.png"
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image="units/human-loyalists/grand-knight-moving.png"
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[/frame]
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[sound]
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time=-200
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@ -2,19 +2,19 @@
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id=Horseman
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name= _ "Horseman"
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race=human
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image="units/human-loyalist/horseman.png"
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image="units/human-loyalists/horseman.png"
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[movement_anim]
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[frame]
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begin=0
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end=250
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image="units/human-loyalist/horseman-moving.png"
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image="units/human-loyalists/horseman-moving.png"
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[/frame]
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[/movement_anim]
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[defend]
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[frame]
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begin=-150
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end=150
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image="units/human-loyalist/horseman-defend.png"
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image="units/human-loyalists/horseman-defend.png"
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[/frame]
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[/defend]
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profile="portraits/core/Jason_Lutes/human-horseman.png"
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@ -44,12 +44,12 @@ get_hit_sound=groan.wav
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[frame]
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begin=-200
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end=-100
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image="units/human-loyalist/horseman-moving.png"
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image="units/human-loyalists/horseman-moving.png"
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[/frame]
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[frame]
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begin=-100
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end=100
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image="units/human-loyalist/horseman-attack.png"
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image="units/human-loyalists/horseman-attack.png"
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[/frame]
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[sound]
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time=-200
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@ -2,19 +2,19 @@
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id=Knight
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name= _ "Knight"
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race=human
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image="units/human-loyalist/knight.png"
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image="units/human-loyalists/knight.png"
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[movement_anim]
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[frame]
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begin=0
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end=250
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image="units/human-loyalist/knight-moving.png"
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image="units/human-loyalists/knight-moving.png"
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[/frame]
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[/movement_anim]
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[defend]
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[frame]
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begin=-150
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end=150
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image="units/human-loyalist/knight-defend.png"
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image="units/human-loyalists/knight-defend.png"
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[/frame]
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[/defend]
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profile="portraits/core/Jason_Lutes/human-knight.png"
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@ -43,7 +43,7 @@ get_hit_sound=groan.wav
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[frame]
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begin=-200
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end=100
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image="units/human-loyalist/knight-attack.png"
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image="units/human-loyalists/knight-attack.png"
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[/frame]
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[sound]
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time=-200
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@ -62,7 +62,7 @@ get_hit_sound=groan.wav
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[frame]
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begin=-200
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end=100
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image="units/human-loyalist/knight-moving.png"
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image="units/human-loyalists/knight-moving.png"
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[/frame]
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[sound]
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time=-200
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@ -2,19 +2,19 @@
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id=Lancer
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name= _ "Lancer"
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race=human
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image="units/human-loyalist/lancer.png"
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image="units/human-loyalists/lancer.png"
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[defend]
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[frame]
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begin=-150
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end=150
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image="units/human-loyalist/lancer-defend.png"
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image="units/human-loyalists/lancer-defend.png"
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[/frame]
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[/defend]
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[movement_anim]
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[frame]
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begin=0
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end=250
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image="units/human-loyalist/lancer-moving.png"
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image="units/human-loyalists/lancer-moving.png"
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[/frame]
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[/movement_anim]
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profile="portraits/core/Jason_Lutes/human-lancer.png"
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@ -45,7 +45,7 @@ get_hit_sound=groan.wav
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[frame]
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begin=-150
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end=100
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image="units/human-loyalist/lancer-attack.png"
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image="units/human-loyalists/lancer-attack.png"
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[/frame]
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[sound]
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time=-100
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@ -2,20 +2,20 @@
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id=Paladin
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name= _ "Paladin"
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race=human
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image="units/human-loyalist/paladin.png"
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image_healing="units/human-loyalist/paladin-healing.png"
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image="units/human-loyalists/paladin.png"
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image_healing="units/human-loyalists/paladin-healing.png"
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[movement_anim]
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[frame]
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begin=0
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end=250
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image="units/human-loyalist/paladin-moving.png"
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image="units/human-loyalists/paladin-moving.png"
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[/frame]
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[/movement_anim]
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[defend]
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[frame]
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begin=-150
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end=150
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image="units/human-loyalist/paladin-defend.png"
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image="units/human-loyalists/paladin-defend.png"
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[/frame]
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[/defend]
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profile="portraits/core/Jason_Lutes/human-paladin.png"
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@ -49,7 +49,7 @@ get_hit_sound=groan.wav
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[frame]
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begin=-200
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end=100
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image="units/human-loyalist/paladin-attack-sword.png"
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image="units/human-loyalists/paladin-attack-sword.png"
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[/frame]
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[sound]
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time=-200
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@ -68,7 +68,7 @@ get_hit_sound=groan.wav
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[frame]
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begin=-200
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end=100
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image="units/human-loyalist/paladin-moving.png"
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image="units/human-loyalists/paladin-moving.png"
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[/frame]
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[sound]
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time=-200
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