delay Undead in 6b. Long March
This commit is contained in:
parent
f61ae5d56c
commit
0326c0d77e
1 changed files with 12 additions and 3 deletions
|
@ -126,6 +126,16 @@
|
|||
{VARIABLE secret_path.x 18}
|
||||
{VARIABLE secret_path.y 35}
|
||||
|
||||
#ifdef EASY
|
||||
{VARIABLE first_undead_spawn_turn 3}
|
||||
#endif
|
||||
#ifdef NORMAL
|
||||
{VARIABLE first_undead_spawn_turn 2}
|
||||
#endif
|
||||
#ifdef HARD
|
||||
{VARIABLE first_undead_spawn_turn 1}
|
||||
#endif
|
||||
|
||||
[while]
|
||||
[variable]
|
||||
name=new_path_hex.y
|
||||
|
@ -1020,12 +1030,11 @@ _f, _f, Re, _f
|
|||
|
||||
[event]
|
||||
name=new turn
|
||||
first_time_only=no
|
||||
|
||||
first_time_only=no
|
||||
[if]
|
||||
[variable]
|
||||
name=turn_number
|
||||
greater_than=1
|
||||
greater_than=$first_undead_spawn_turn
|
||||
[/variable]
|
||||
|
||||
[then]
|
||||
|
|
Loading…
Add table
Reference in a new issue