Use ":cl" as predefined alias of ":choose_level" instead of ":cn"(?)

This commit is contained in:
Ali El Gariani 2008-07-13 14:42:07 +00:00
parent c77b612b34
commit 032217271d
3 changed files with 5 additions and 6 deletions

View file

@ -45,7 +45,7 @@ Version 1.5.1+svn:
development, no compatibility layer has been added.
* Added gui to choose where server binary is
* Added type-a-head search to file chooser dialog
* Add a column traits in the recall dialog.
* Add a column for traits in the recall dialog.
* Add a filter textbox in the recall dialog.
* When filtering units, clear the unit preview when none matches.
* Delete/dismiss the last item of a dialog stop closing it
@ -56,7 +56,7 @@ Version 1.5.1+svn:
* In multiplayer lobby, all unit's images are now team colored.
* In help, with debug mode, broken hyperlinks are now visible in red and
when clicked open a error message showing the bad topic reference.
* new debug command ":choose_level" or ":cn" to directly go to a scenario.
* new debug command ":choose_level" or ":cl" to directly go to a scenario.
* new debug command feature, ":next_level Some_Id" to directly go to
scenario having id=Some_Id.
* 'Create Unit' dialog pre-select the last created unit type

View file

@ -10,13 +10,12 @@ Version 1.5.1+svn:
* User interface
* In multiplayer lobby, all unit's images are now team colored.
* Add a column traits in the recall dialog.
* Add a column for traits in the recall dialog.
* Add a filter textbox in the recall dialog.
* The pathfinding now always prefer straight path and is also more
stable between little mouse's moves.
* Add-on publish/delete options have now special icons and colors.
* new debug command feature, ":next_level Some_Id" to directly go to
scenario having id=Some_Id. Also allow to go backwards in campaign.
* new debug command ":choose_level" or ":cl" to directly go to a scenario.
* Miscellaneous and bug fixes
* In debug-mode, Missing images are now replaced by a "men-at-work" sign and

View file

@ -2244,7 +2244,7 @@ private:
register_alias("next_level", "n");
register_command("choose_level", &console_handler::do_choose_level,
_("Choose next scenario"), "", "D");
register_alias("choose_level", "cn");
register_alias("choose_level", "cl");
register_command("debug", &console_handler::do_debug,
_("Turn debug mode on."));
register_command("nodebug", &console_handler::do_nodebug,