Use ":cl" as predefined alias of ":choose_level" instead of ":cn"(?)
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3 changed files with 5 additions and 6 deletions
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@ -45,7 +45,7 @@ Version 1.5.1+svn:
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development, no compatibility layer has been added.
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* Added gui to choose where server binary is
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* Added type-a-head search to file chooser dialog
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* Add a column traits in the recall dialog.
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* Add a column for traits in the recall dialog.
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* Add a filter textbox in the recall dialog.
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* When filtering units, clear the unit preview when none matches.
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* Delete/dismiss the last item of a dialog stop closing it
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@ -56,7 +56,7 @@ Version 1.5.1+svn:
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* In multiplayer lobby, all unit's images are now team colored.
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* In help, with debug mode, broken hyperlinks are now visible in red and
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when clicked open a error message showing the bad topic reference.
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* new debug command ":choose_level" or ":cn" to directly go to a scenario.
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* new debug command ":choose_level" or ":cl" to directly go to a scenario.
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* new debug command feature, ":next_level Some_Id" to directly go to
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scenario having id=Some_Id.
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* 'Create Unit' dialog pre-select the last created unit type
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@ -10,13 +10,12 @@ Version 1.5.1+svn:
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* User interface
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* In multiplayer lobby, all unit's images are now team colored.
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* Add a column traits in the recall dialog.
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* Add a column for traits in the recall dialog.
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* Add a filter textbox in the recall dialog.
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* The pathfinding now always prefer straight path and is also more
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stable between little mouse's moves.
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* Add-on publish/delete options have now special icons and colors.
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* new debug command feature, ":next_level Some_Id" to directly go to
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scenario having id=Some_Id. Also allow to go backwards in campaign.
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* new debug command ":choose_level" or ":cl" to directly go to a scenario.
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* Miscellaneous and bug fixes
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* In debug-mode, Missing images are now replaced by a "men-at-work" sign and
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@ -2244,7 +2244,7 @@ private:
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register_alias("next_level", "n");
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register_command("choose_level", &console_handler::do_choose_level,
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_("Choose next scenario"), "", "D");
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register_alias("choose_level", "cn");
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register_alias("choose_level", "cl");
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register_command("debug", &console_handler::do_debug,
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_("Turn debug mode on."));
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register_command("nodebug", &console_handler::do_nodebug,
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