Merge branch 'feature/inspect-copy-paste'
This commit is contained in:
commit
03021c0482
3 changed files with 88 additions and 19 deletions
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@ -60,6 +60,10 @@ Version 1.13.0-dev:
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* Changed: A listbox can now update its size when rows are added.
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* Changed: Avoid listboxes to handle mouse clicks twice.
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* Fixed bug #22144: An assertion failure with empty labels in a listbox.
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* The :inspect dialog now uses the same function as saved games to generate
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WML in text form instead of a simplified version.
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* Added a button to copy the currently displayed content from the :inspect
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dialog to clipboard.
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* WML engine:
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* Added customizable recall costs for unit types and individual units,
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using the new recall_cost attribute in [unit_type] and [unit].
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@ -204,29 +204,54 @@
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[column]
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grow_factor = 6
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border = "all"
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border_size = 5
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vertical_alignment = "top"
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horizontal_alignment = "left"
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[grid]
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[row]
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[column]
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#
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# Emulate the listbox headers' top/bottom padding
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# here relative to the scroll_label below.
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#
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border = "top,bottom"
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border_size = 5
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horizontal_alignment = "left"
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[label]
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definition = "default"
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label = _ "Contents"
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[/label]
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horizontal_grow = "true"
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[grid]
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[row]
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[column]
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#
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# Emulate the listbox headers' top/bottom padding
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# here relative to the scroll_label below.
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#
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border = "top,left,right"
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border_size = 5
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horizontal_alignment = "left"
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[label]
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definition = "default"
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label = _ "Contents"
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[/label]
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[/column]
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[column]
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border = "top,left,right"
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border_size = 5
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horizontal_alignment = "right"
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[button]
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id = "copy"
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definition = "action_copy"
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label = _ "clipboard^Copy"
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# FIXME: tooltips cause weird interactions with map
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# labels while running a GUI2 dialog, so let's
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# not use a tooltip yet.
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#tooltip = _ "Copy this report to clipboard"
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[/button]
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[/column]
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[/row]
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[/grid]
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[/column]
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[/row]
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[row]
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[column]
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border = "left,bottom,right"
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border_size = 5
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horizontal_alignment = "left"
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[scroll_label]
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id = "inspect"
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definition = "default"
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@ -26,6 +26,9 @@
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#endif
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#include "gui/widgets/settings.hpp"
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#include "gui/widgets/window.hpp"
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#include "clipboard.hpp"
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#include "serialization/parser.hpp" // for write()
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#include "utils/foreach.tpp"
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#include "../../gamestatus.hpp"
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@ -37,6 +40,18 @@
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#include <boost/bind.hpp>
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#include <boost/shared_ptr.hpp>
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namespace
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{
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inline std::string config_to_string(const config& cfg)
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{
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std::ostringstream s;
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write(s, cfg);
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return s.str();
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}
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}
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namespace gui2
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{
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@ -59,6 +74,9 @@ namespace gui2
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* inspect & & control & m &
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* The state of the variable or event. $
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*
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* copy & & button & m &
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* A button to copy the state to clipboard. $
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*
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* @end{table}
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*/
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@ -70,7 +88,7 @@ static void inspect_ai(twindow& window, int side)
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NEW_find_widget<tcontrol>(
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&window,
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"inspect",
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false).set_label(ai_cfg.debug());
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false).set_label(config_to_string(ai_cfg.debug));
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}
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*/
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@ -105,6 +123,7 @@ public:
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, stuff_types_list()
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, inspect()
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, inspector_name()
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, copy_button()
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{
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name = cfg["name"].str();
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}
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@ -116,6 +135,7 @@ public:
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tlistbox* stuff_types_list;
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tcontrol* inspect;
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tcontrol* inspector_name;
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tbutton* copy_button;
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void clear_stuff_list()
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@ -243,7 +263,7 @@ public:
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FOREACH(const AUTO & c, vars.all_children_range())
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{
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if(selected == i) {
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model_.set_inspect_window_text(c.cfg.debug());
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model_.set_inspect_window_text(config_to_string(c.cfg));
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return;
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}
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i++;
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@ -317,7 +337,9 @@ public:
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if(selected == i) {
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config c_unit;
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u->write(c_unit);
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model_.set_inspect_window_text(c_unit.debug());
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std::ostringstream cfg_str;
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write(cfg_str, c_unit);
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model_.set_inspect_window_text(cfg_str.str());
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return;
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}
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i++;
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@ -375,7 +397,7 @@ public:
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: config();
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c.clear_children("ai");
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c.clear_children("village");
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model_.set_inspect_window_text(c.debug());
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model_.set_inspect_window_text(config_to_string(c));
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return;
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}
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@ -387,7 +409,7 @@ public:
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if(selected == 2) {
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model_.set_inspect_window_text(
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ai::manager::to_config(side_).debug());
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config_to_string(ai::manager::to_config(side_)));
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return;
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}
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@ -427,7 +449,7 @@ public:
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u.write(c_unit);
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c.add_child("unit", c_unit);
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}
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model_.set_inspect_window_text(c.debug());
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model_.set_inspect_window_text(config_to_string(c));
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return;
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}
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@ -557,6 +579,11 @@ public:
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c->update_view_from_model(); // TODO: 'activate'
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}
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void handle_copy_button_clicked()
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{
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copy_to_clipboard(model_.inspect->label(), false);
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}
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private:
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model& model_;
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@ -590,6 +617,11 @@ public:
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controller_.handle_stuff_types_list_item_clicked();
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}
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void handle_copy_button_clicked(twindow& /*window*/)
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{
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controller_.handle_copy_button_clicked();
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}
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void bind(twindow& window)
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{
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@ -600,6 +632,8 @@ public:
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model_.inspect = find_widget<tcontrol>(&window, "inspect", false, true);
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model_.inspector_name
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= &find_widget<tcontrol>(&window, "inspector_name", false);
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model_.copy_button
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= &find_widget<tbutton>(&window, "copy", false);
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#ifdef GUI2_EXPERIMENTAL_LISTBOX
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connect_signal_notify_modified(
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@ -627,6 +661,12 @@ public:
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&tgamestate_inspector::view::
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handle_stuff_types_list_item_clicked>);
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#endif
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connect_signal_mouse_left_click(
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*model_.copy_button,
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boost::bind(&tgamestate_inspector::view::handle_copy_button_clicked,
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this,
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boost::ref(window)));
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}
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private:
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