Fix a few schema issues in some of the interactive test scenarios
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a50a3f399b
commit
02da99638a
3 changed files with 15 additions and 15 deletions
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@ -54,13 +54,13 @@
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side=3
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x,y=21,7
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type="Drake Warden"
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random_traits=0
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random_traits=no
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[/unit]
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[unit]
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side=3
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x,y=23,16
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type="Drake Warden"
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random_traits=0
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random_traits=no
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[modifications]
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{TRAIT_RESILIENT}
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[/modifications]
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@ -69,38 +69,38 @@
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side=3
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x,y=17,5
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type="Drake Warden"
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random_traits=0
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random_traits=no
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[/unit]
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[unit]
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side=3
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x,y=15,7
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type="Drake Warden"
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random_traits=0
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random_traits=no
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[/unit]
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[unit]
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side=3
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x,y=17,8
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type="Drake Warden"
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random_traits=0
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random_traits=no
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[/unit]
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[unit]
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side=3
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x,y=19,9
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type="Drake Warden"
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random_traits=0
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random_traits=no
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[/unit]
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[unit]
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side=3
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x,y=26,18
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type="Ancient Wose"
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random_traits=0
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random_traits=no
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[/unit]
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[unit]
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side=3
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hitpoints=3
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x,y=26,14
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type="Drake Warden"
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random_traits=0
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random_traits=no
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[/unit]
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[unit]
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side=3
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@ -108,28 +108,28 @@
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type="Skeleton"
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[/unit]
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[label]
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color="255,0,0,0"
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color="255,0,0"
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text= _ "Undead target test"
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visible_in_fog="yes"
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x="9"
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y="17"
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[/label]
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[label]
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color="255,0,0,0"
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color="255,0,0"
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text= _ "Target choose test"
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visible_in_fog="yes"
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x="19"
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y="6"
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[/label]
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[label]
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color="255,0,0,0"
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color="255,0,0"
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text= _ "Regeneration attack test"
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visible_in_fog="yes"
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x="25"
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y="19"
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[/label]
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[label]
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color="255,0,0,0"
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color="255,0,0"
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text= _ "Weapon test with low hp target"
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visible_in_fog="yes"
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x="26"
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@ -56,6 +56,7 @@ Gs^Fp , Gs^Fp , Wwf , Wwf , Mm , Rd
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[/label]
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[side]
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side=1
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name="Azalin"
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type=Necromancer
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id=side_1_leader
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@ -293,7 +293,6 @@ Xu, Xu, Qxu, Qxu, Ql, Ql, Ql, Xu, Xu, Xu, Xu, Xu, Xu, Xu, Xu, Gg, Gg, Gg, Gg, Gg
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x,y=9,8
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type="Peasant_unhealable"
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name="Unhealable"
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image_icon="misc/key.png"
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generate_name=yes
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[status]
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unhealable=yes
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@ -2752,9 +2751,9 @@ For game purposes, the races group into factions; for example, orcs often cooper
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{VARIABLE_OP unset0 round 0}
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{VARIABLE_OP unset1 multiply 5}
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{VARIABLE_OP unset2 add 3}
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{VARIABLE_OP unset3 fpart unset4}
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{VARIABLE_OP unset3 fpart $unset4}
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{VARIABLE_OP unset5 value 3}
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{VARIABLE_OP unset6 string_length unset7}
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{VARIABLE_OP unset6 string_length $unset7}
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{VARIABLE new_var "$($unset_var1+$unset_var2)"}
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{VARIABLE new_var "$($unset_var1/$unset_var2)"}
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{VARIABLE new_var "$($unset_var1*$unset_var2)"}
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