Fix a few schema issues in some of the interactive test scenarios

This commit is contained in:
Celtic Minstrel 2018-04-07 11:36:11 -04:00
parent a50a3f399b
commit 02da99638a
3 changed files with 15 additions and 15 deletions

View file

@ -54,13 +54,13 @@
side=3
x,y=21,7
type="Drake Warden"
random_traits=0
random_traits=no
[/unit]
[unit]
side=3
x,y=23,16
type="Drake Warden"
random_traits=0
random_traits=no
[modifications]
{TRAIT_RESILIENT}
[/modifications]
@ -69,38 +69,38 @@
side=3
x,y=17,5
type="Drake Warden"
random_traits=0
random_traits=no
[/unit]
[unit]
side=3
x,y=15,7
type="Drake Warden"
random_traits=0
random_traits=no
[/unit]
[unit]
side=3
x,y=17,8
type="Drake Warden"
random_traits=0
random_traits=no
[/unit]
[unit]
side=3
x,y=19,9
type="Drake Warden"
random_traits=0
random_traits=no
[/unit]
[unit]
side=3
x,y=26,18
type="Ancient Wose"
random_traits=0
random_traits=no
[/unit]
[unit]
side=3
hitpoints=3
x,y=26,14
type="Drake Warden"
random_traits=0
random_traits=no
[/unit]
[unit]
side=3
@ -108,28 +108,28 @@
type="Skeleton"
[/unit]
[label]
color="255,0,0,0"
color="255,0,0"
text= _ "Undead target test"
visible_in_fog="yes"
x="9"
y="17"
[/label]
[label]
color="255,0,0,0"
color="255,0,0"
text= _ "Target choose test"
visible_in_fog="yes"
x="19"
y="6"
[/label]
[label]
color="255,0,0,0"
color="255,0,0"
text= _ "Regeneration attack test"
visible_in_fog="yes"
x="25"
y="19"
[/label]
[label]
color="255,0,0,0"
color="255,0,0"
text= _ "Weapon test with low hp target"
visible_in_fog="yes"
x="26"

View file

@ -56,6 +56,7 @@ Gs^Fp , Gs^Fp , Wwf , Wwf , Mm , Rd
[/label]
[side]
side=1
name="Azalin"
type=Necromancer
id=side_1_leader

View file

@ -293,7 +293,6 @@ Xu, Xu, Qxu, Qxu, Ql, Ql, Ql, Xu, Xu, Xu, Xu, Xu, Xu, Xu, Xu, Gg, Gg, Gg, Gg, Gg
x,y=9,8
type="Peasant_unhealable"
name="Unhealable"
image_icon="misc/key.png"
generate_name=yes
[status]
unhealable=yes
@ -2752,9 +2751,9 @@ For game purposes, the races group into factions; for example, orcs often cooper
{VARIABLE_OP unset0 round 0}
{VARIABLE_OP unset1 multiply 5}
{VARIABLE_OP unset2 add 3}
{VARIABLE_OP unset3 fpart unset4}
{VARIABLE_OP unset3 fpart $unset4}
{VARIABLE_OP unset5 value 3}
{VARIABLE_OP unset6 string_length unset7}
{VARIABLE_OP unset6 string_length $unset7}
{VARIABLE new_var "$($unset_var1+$unset_var2)"}
{VARIABLE new_var "$($unset_var1/$unset_var2)"}
{VARIABLE new_var "$($unset_var1*$unset_var2)"}