Fix: it was possible to shrink GUI canvas widgets
Regression from e4aa7c0d95
. It was the
drawing widget code that was in the wrong, since styled_widget has never
explicitly guaranteed that it won't shrink.
Fixes a WML error in shop dialogs in the UMC campaign Bad Moon Rising with
a low screen resolution.
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2 changed files with 24 additions and 0 deletions
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@ -37,6 +37,24 @@ point drawing::calculate_best_size() const
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: styled_widget::calculate_best_size();
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}
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void drawing::request_reduce_width(const unsigned maximum_width)
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{
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if(best_size_ != point()) {
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// This drawing is of fixed size, do nothing.
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} else {
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styled_widget::request_reduce_width(maximum_width);
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}
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}
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void drawing::request_reduce_height(const unsigned maximum_height)
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{
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if(best_size_ != point()) {
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// This drawing is of fixed size, do nothing.
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} else {
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styled_widget::request_reduce_height(maximum_height);
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}
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}
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void drawing::set_active(const bool /*active*/)
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{
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/* DO NOTHING */
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@ -40,6 +40,12 @@ public:
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/***** ***** ***** ***** layout functions ***** ***** ***** *****/
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/** See @ref widget::request_reduce_width. */
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virtual void request_reduce_width(const unsigned maximum_width) override;
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/** See @ref widget::request_reduce_height. */
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virtual void request_reduce_height(const unsigned maximum_height) override;
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private:
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/** See @ref widget::calculate_best_size. */
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virtual point calculate_best_size() const override;
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